[11/22/2005 2:36:55 PM]  Player1: DCA_Capt_Goodinhigh      dvar set com_hunkMegs 160
[11/22/2005 2:36:55 PM]  Player1: DCA_Capt_Goodinhigh      dvar set version CoD2 MP 1.0 build crc6_v1 Thu Oct 06 2005 07:13:42PM win-x86
[11/22/2005 2:36:55 PM]  Player1: DCA_Capt_GoodinhighMeasured CPU speed is 2.21 GHz
[11/22/2005 2:36:55 PM]  Player1: DCA_Capt_GoodinhighSystem memory is 1024 MB (capped at 1 GB)
[11/22/2005 2:36:55 PM]  Player1: DCA_Capt_GoodinhighVideo card is "NVIDIA GeForce 6800 Series GPU"
[11/22/2005 2:36:55 PM]  Player1: DCA_Capt_GoodinhighStreaming SIMD Extensions (SSE) supported
[11/22/2005 2:36:55 PM]  Player1: DCA_Capt_Goodinhigh      dvar set in_mouse 1
[11/22/2005 2:36:55 PM]  Player1: DCA_Capt_Goodinhigh      dvar set g_gametype random
[11/22/2005 2:36:55 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sv_maxclients 2
[11/22/2005 2:36:55 PM]  Player1: DCA_Capt_GoodinhighWinsock Initialized
[11/22/2005 2:36:55 PM]  Player1: DCA_Capt_Goodinhigh      dvar set net_noudp 0
[11/22/2005 2:36:56 PM]  Player1: DCA_Capt_Goodinhigh      dvar set net_noipx 0
[11/22/2005 2:36:56 PM]  Player1: DCA_Capt_Goodinhigh      dvar set net_socksEnabled 0
[11/22/2005 2:36:56 PM]  Player1: DCA_Capt_Goodinhigh      dvar set net_socksServer 
[11/22/2005 2:36:56 PM]  Player1: DCA_Capt_Goodinhigh      dvar set net_socksPort 1080
[11/22/2005 2:36:56 PM]  Player1: DCA_Capt_Goodinhigh      dvar set net_socksUsername 
[11/22/2005 2:36:56 PM]  Player1: DCA_Capt_Goodinhigh      dvar set net_socksPassword 
[11/22/2005 2:36:56 PM]  Player1: DCA_Capt_Goodinhigh      dvar set net_noudp 0
[11/22/2005 2:36:56 PM]  Player1: DCA_Capt_Goodinhigh      dvar set net_noipx 0
[11/22/2005 2:36:56 PM]  Player1: DCA_Capt_Goodinhigh      dvar set net_socksEnabled 0
[11/22/2005 2:36:56 PM]  Player1: DCA_Capt_Goodinhigh      dvar set net_socksServer 
[11/22/2005 2:36:56 PM]  Player1: DCA_Capt_Goodinhigh      dvar set net_socksPort 1080
[11/22/2005 2:36:56 PM]  Player1: DCA_Capt_Goodinhigh      dvar set net_socksUsername 
[11/22/2005 2:36:56 PM]  Player1: DCA_Capt_Goodinhigh      dvar set net_socksPassword 
[11/22/2005 2:36:56 PM]  Player1: DCA_Capt_GoodinhighOpening IP socket: localhost:28960
[11/22/2005 2:36:56 PM]  Player1: DCA_Capt_Goodinhigh      dvar set net_port 28960
[11/22/2005 2:36:56 PM]  Player1: DCA_Capt_GoodinhighHostname: Goodies
[11/22/2005 2:36:56 PM]  Player1: DCA_Capt_GoodinhighIP: 70.224.49.203
[11/22/2005 2:36:56 PM]  Player1: DCA_Capt_Goodinhigh      dvar set net_port 28960
[11/22/2005 2:36:56 PM]  Player1: DCA_Capt_Goodinhigh----- Initializing Renderer ----
[11/22/2005 2:36:56 PM]  Player1: DCA_Capt_Goodinhigh-------------------------------
[11/22/2005 2:36:56 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cl_paused 0
[11/22/2005 2:36:56 PM]  Player1: DCA_Capt_Goodinhigh----- Client Initialization -----
[11/22/2005 2:36:56 PM]  Player1: DCA_Capt_Goodinhigh----- Client Initialization Complete -----
[11/22/2005 2:36:56 PM]  Player1: DCA_Capt_Goodinhigh----- R_Init -----
[11/22/2005 2:36:56 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_overbrightBits 1
[11/22/2005 2:36:56 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_ignorehwgamma 0
[11/22/2005 2:36:56 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_swapInterval 0
[11/22/2005 2:36:56 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_aaSamples 4
[11/22/2005 2:36:56 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_monitor 0
[11/22/2005 2:36:56 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_rendererPreference dx9
[11/22/2005 2:36:56 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_aspectRatio standard
[11/22/2005 2:36:56 PM]  Player1: DCA_Capt_GoodinhighGetting Direct3D 9 interface...
[11/22/2005 2:36:56 PM]  Player1: DCA_Capt_GoodinhighPixel shader version is 3.0
[11/22/2005 2:36:56 PM]  Player1: DCA_Capt_GoodinhighVertex shader version is 3.0
[11/22/2005 2:36:56 PM]  Player1: DCA_Capt_GoodinhighDirect3D 7 code path is available.
[11/22/2005 2:36:56 PM]  Player1: DCA_Capt_GoodinhighDirect3D 9 code path is available.
[11/22/2005 2:36:56 PM]  Player1: DCA_Capt_GoodinhighUsing Direct3D 9 code path because r_rendererPreference is set to dx9.
[11/22/2005 2:36:56 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_rendererInUse dx9
[11/22/2005 2:36:56 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_mode 1280x1024
[11/22/2005 2:36:56 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_displayRefresh 75 Hz
[11/22/2005 2:36:56 PM]  Player1: DCA_Capt_GoodinhighAttempting 1280 x 1024 fullscreen with 32 bpp at 75 hz
[11/22/2005 2:36:56 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_fullscreen 1
[11/22/2005 2:36:56 PM]  Player1: DCA_Capt_GoodinhighGame window successfully created.
[11/22/2005 2:36:57 PM]  Player1: DCA_Capt_GoodinhighCreating Direct3D device...
[11/22/2005 2:36:57 PM]  Player1: DCA_Capt_GoodinhighCom_TouchMemory: 0 msec. Using sum: 0
[11/22/2005 2:36:57 PM]  Player1: DCA_Capt_GoodinhighInitializing render targets...
[11/22/2005 2:36:57 PM]  Player1: DCA_Capt_GoodinhighRequested frame buffer to be 24-bit color with 8-bit alpha
[11/22/2005 2:36:57 PM]  Player1: DCA_Capt_GoodinhighDirectX returned a frame buffer that is 24-bit color with 8-bit alpha
[11/22/2005 2:36:57 PM]  Player1: DCA_Capt_GoodinhighInitializing static model cache...
[11/22/2005 2:36:57 PM]  Player1: DCA_Capt_GoodinhighInitializing dynamic buffers...
[11/22/2005 2:36:57 PM]  Player1: DCA_Capt_GoodinhighInitializing particle cloud buffer...
[11/22/2005 2:36:57 PM]  Player1: DCA_Capt_GoodinhighCreating Direct3D queries...
[11/22/2005 2:36:57 PM]  Player1: DCA_Capt_GoodinhighSetting initial state...
[11/22/2005 2:36:57 PM]  Player1: DCA_Capt_GoodinhighDirectX reports 256 MB of video memory and 384 MB of available texture memory.
[11/22/2005 2:36:57 PM]  Player1: DCA_Capt_GoodinhighUsing video memory size to cap used texture memory at 240 MB.
[11/22/2005 2:36:57 PM]  Player1: DCA_Capt_GoodinhighTexture detail is set automatically.
[11/22/2005 2:36:57 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_picmip 0
[11/22/2005 2:36:57 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_picmip_bump 0
[11/22/2005 2:36:57 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_picmip_spec 1
[11/22/2005 2:36:57 PM]  Player1: DCA_Capt_GoodinhighUsing picmip 0 on most textures, 0 on normal maps, and 1 on specular maps
[11/22/2005 2:36:57 PM]  Player1: DCA_Capt_Goodinhigh------- sound system initialization -------
[11/22/2005 2:36:57 PM]  Player1: DCA_Capt_Goodinhigh      dvar set snd_khz 44
[11/22/2005 2:36:57 PM]  Player1: DCA_Capt_Goodinhigh      dvar set snd_bits 16
[11/22/2005 2:36:57 PM]  Player1: DCA_Capt_Goodinhigh      dvar set snd_stereo 1
[11/22/2005 2:36:57 PM]  Player1: DCA_Capt_Goodinhigh      dvar set snd_slaveFadeTime 500
[11/22/2005 2:36:57 PM]  Player1: DCA_Capt_Goodinhigh      dvar set mss_3d_provider Miles Fast 2D Positional Audio
[11/22/2005 2:36:57 PM]  Player1: DCA_Capt_GoodinhighAttempting 44 kHz 16 bit stereo sound
[11/22/2005 2:36:57 PM]  Player1: DCA_Capt_Goodinhighavailable 3D providers:
[11/22/2005 2:36:57 PM]  Player1: DCA_Capt_Goodinhigh  Aureal A3D Interactive (TM)
[11/22/2005 2:36:57 PM]  Player1: DCA_Capt_Goodinhigh  Aureal A3D 2.0 (TM)
[11/22/2005 2:36:57 PM]  Player1: DCA_Capt_Goodinhigh  DirectSound3D Software Emulation
[11/22/2005 2:36:57 PM]  Player1: DCA_Capt_Goodinhigh  DirectSound3D Hardware Support
[11/22/2005 2:36:57 PM]  Player1: DCA_Capt_Goodinhigh  DirectSound3D 7+ Software - Pan and Volume
[11/22/2005 2:36:57 PM]  Player1: DCA_Capt_Goodinhigh  DirectSound3D 7+ Software - Light HRTF
[11/22/2005 2:36:57 PM]  Player1: DCA_Capt_Goodinhigh  DirectSound3D 7+ Software - Full HRTF
[11/22/2005 2:36:57 PM]  Player1: DCA_Capt_Goodinhigh  Creative Labs EAX 3 (TM)
[11/22/2005 2:36:57 PM]  Player1: DCA_Capt_Goodinhigh  Creative Labs EAX 2 (TM)
[11/22/2005 2:36:57 PM]  Player1: DCA_Capt_Goodinhigh  Creative Labs EAX (TM)
[11/22/2005 2:36:57 PM]  Player1: DCA_Capt_Goodinhigh  RAD Game Tools RSX 3D Audio
[11/22/2005 2:36:57 PM]  Player1: DCA_Capt_Goodinhigh  Dolby Surround
[11/22/2005 2:36:57 PM]  Player1: DCA_Capt_Goodinhigh  Miles Fast 2D Positional Audio
[11/22/2005 2:36:57 PM]  Player1: DCA_Capt_Goodinhighusing 3D provider 'Miles Fast 2D Positional Audio'
[11/22/2005 2:36:57 PM]  Player1: DCA_Capt_Goodinhigh32 max 3D channels
[11/22/2005 2:36:57 PM]  Player1: DCA_Capt_Goodinhigh------- sound system successfully initialized -------
[11/22/2005 2:36:57 PM]  Player1: DCA_Capt_Goodinhigh--- Common Initialization Complete ---
[11/22/2005 2:36:57 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/main.menu'...
[11/22/2005 2:36:57 PM]  Player1: DCA_Capt_GoodinhighERROR: Couldn't find material 'ui/assets/gradientbar2.tga'
[11/22/2005 2:36:57 PM]  Player1: DCA_Capt_GoodinhighWARNING: Could not find material 'ui/assets/gradientbar2.tga'
[11/22/2005 2:36:57 PM]  Player1: DCA_Capt_GoodinhighError: file ui_mp/main.menu, line 946: can't read token
[11/22/2005 2:36:57 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/options.menu'...
[11/22/2005 2:36:57 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/options_look.menu'...
[11/22/2005 2:36:57 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/options_move.menu'...
[11/22/2005 2:36:57 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/options_shoot.menu'...
[11/22/2005 2:36:57 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/options_misc.menu'...
[11/22/2005 2:36:57 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/options_graphics.menu'...
[11/22/2005 2:36:57 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/options_game.menu'...
[11/22/2005 2:36:57 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/options_sound.menu'...
[11/22/2005 2:36:57 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/options_view.menu'...
[11/22/2005 2:36:57 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/options_voice.menu'...
[11/22/2005 2:36:57 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/options_defaults.menu'...
[11/22/2005 2:36:57 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/options_credits.menu'...
[11/22/2005 2:36:57 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/options_control_defaults.menu'...
[11/22/2005 2:36:57 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/options_graphics_defaults.menu'...
[11/22/2005 2:36:57 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/options_multi.menu'...
[11/22/2005 2:36:57 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/playerprofile.menu'...
[11/22/2005 2:36:57 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/vid_restart.menu'...
[11/22/2005 2:36:58 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/language_restart.menu'...
[11/22/2005 2:36:58 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/snd_restart.menu'...
[11/22/2005 2:36:58 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/rec_restart.menu'...
[11/22/2005 2:36:58 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/quit.menu'...
[11/22/2005 2:36:58 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/error.menu'...
[11/22/2005 2:36:58 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/multi.menu'...
[11/22/2005 2:36:58 PM]  Player1: DCA_Capt_GoodinhighERROR: Couldn't find material 'ui/assets/fadebox.tga'
[11/22/2005 2:36:58 PM]  Player1: DCA_Capt_GoodinhighWARNING: Could not find material 'ui/assets/fadebox.tga'
[11/22/2005 2:36:58 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/joinserver.menu'...
[11/22/2005 2:36:58 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/createserver.menu'...
[11/22/2005 2:36:58 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/cdkey.menu'...
[11/22/2005 2:36:58 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/mods.menu'...
[11/22/2005 2:36:58 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/connect.menu'...
[11/22/2005 2:36:58 PM]  Player1: DCA_Capt_GoodinhighWARNING: Could not find material '$levelbriefing'
[11/22/2005 2:36:58 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/password.menu'...
[11/22/2005 2:36:58 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/single_player.menu'...
[11/22/2005 2:36:58 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/serverinfo.menu'...
[11/22/2005 2:36:58 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/createfavorite.menu'...
[11/22/2005 2:36:58 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/filter.menu'...
[11/22/2005 2:36:58 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/in_rec_restart.menu'...
[11/22/2005 2:36:58 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/auto_update.menu'...
[11/22/2005 2:36:58 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/settings_dm.menu'...
[11/22/2005 2:36:58 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_dm.menu, line 83: Attempting to change type from 0 to 9.
[11/22/2005 2:36:58 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 2:36:58 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_dm.menu, line 84: Attempting to change type from 0 to 9.
[11/22/2005 2:36:58 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 2:36:58 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_dm.menu, line 105: Attempting to change type from 0 to 9.
[11/22/2005 2:36:58 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 2:36:58 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_dm.menu, line 106: Attempting to change type from 0 to 9.
[11/22/2005 2:36:58 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 2:36:58 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/settings_tdm.menu'...
[11/22/2005 2:36:58 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_tdm.menu, line 79: Attempting to change type from 0 to 9.
[11/22/2005 2:36:58 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 2:36:58 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_tdm.menu, line 80: Attempting to change type from 0 to 9.
[11/22/2005 2:36:58 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 2:36:58 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_tdm.menu, line 101: Attempting to change type from 0 to 9.
[11/22/2005 2:36:58 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 2:36:58 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_tdm.menu, line 102: Attempting to change type from 0 to 9.
[11/22/2005 2:36:58 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 2:36:58 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/settings_ctf.menu'...
[11/22/2005 2:36:58 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_ctf.menu, line 79: Attempting to change type from 0 to 9.
[11/22/2005 2:36:58 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 2:36:58 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_ctf.menu, line 80: Attempting to change type from 0 to 9.
[11/22/2005 2:36:58 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 2:36:58 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_ctf.menu, line 101: Attempting to change type from 0 to 9.
[11/22/2005 2:36:58 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 2:36:58 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_ctf.menu, line 102: Attempting to change type from 0 to 9.
[11/22/2005 2:36:58 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 2:36:58 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/settings_hq.menu'...
[11/22/2005 2:36:58 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_hq.menu, line 79: Attempting to change type from 0 to 9.
[11/22/2005 2:36:58 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 2:36:58 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_hq.menu, line 80: Attempting to change type from 0 to 9.
[11/22/2005 2:36:58 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 2:36:58 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_hq.menu, line 101: Attempting to change type from 0 to 9.
[11/22/2005 2:36:58 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 2:36:58 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_hq.menu, line 102: Attempting to change type from 0 to 9.
[11/22/2005 2:36:58 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 2:36:58 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/settings_sd.menu'...
[11/22/2005 2:36:58 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/settings_lts.menu'...
[11/22/2005 2:36:58 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/settings_htf.menu'...
[11/22/2005 2:36:58 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_htf.menu, line 79: Attempting to change type from 0 to 9.
[11/22/2005 2:36:58 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 2:36:58 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_htf.menu, line 80: Attempting to change type from 0 to 9.
[11/22/2005 2:36:58 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 2:36:58 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_htf.menu, line 101: Attempting to change type from 0 to 9.
[11/22/2005 2:36:58 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 2:36:58 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_htf.menu, line 102: Attempting to change type from 0 to 9.
[11/22/2005 2:36:58 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 2:36:58 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/settings_sw.menu'...
[11/22/2005 2:36:58 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/background.menu'...
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set ui_mousePitch 0
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set ui_netGametypeName hq
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_GoodinhighWorking directory: C:\Program Files\Activision\Call of Duty 2
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set ui_playerProfileCount 1
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_GoodinhighERROR: Couldn't find material 'levelshots/'
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_GoodinhighWARNING: Could not find material 'levelshots/'
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_GoodinhighERROR: Couldn't find material 'levelshots/mp_trainstation'
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_GoodinhighWARNING: Could not find material 'levelshots/mp_trainstation'
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set ui_background background_american_w
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set ui_logo_show 0
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set ui_version_show 0
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set ui_separator_show 0
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set ui_background_gradient_show 0
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_GoodinhighERROR: Couldn't find material 'levelshots/mp_breakout'
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_GoodinhighWARNING: Could not find material 'levelshots/mp_breakout'
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sv_disableClientConsole 0
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_Goodinhigh67.18.253.170:28960 resolved to 67.18.253.170:28960
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_GoodinhighResolving cod2master.activision.com
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_Goodinhighcod2master.activision.com resolved to 63.146.124.40:20700
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set fixedtime 0
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set fs_ignoreLocalized 0
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set fx_count 0
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set fx_debug 0
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set fx_debugBolt 0
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set fx_draw 1
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set fx_enable 1
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set fx_freeze 0
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set fx_profile 0
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set fx_visMinTraceDist 80
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_blur 0
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_colorMap Unchanged
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_cosinePowerMapShift 0
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_debugShader none
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_drawBModels 1
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_drawDecals 1
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_drawEntities 1
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_drawPrimCap 0
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_drawPrimFloor 0
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_drawSModels 1
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_drawWater 1
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_drawWorld 1
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_drawXModels 1
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_fog 1
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_forceLod none
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_fullbright 0
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_highLodDist -1
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_lightMap Unchanged
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_lockPvs 0
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_lowestLodDist -1
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_lowLodDist -1
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_mediumLodDist -1
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_norefresh 0
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_normalMap Unchanged
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_portalFineCull 1
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_portalWalkLimit 0
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_showFbColorDebug None
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_showFloatZDebug 0
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_showGroundLit 0
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_showLightGrid 0
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_showMissingLightGrid 0
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_showPortals 0
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_showSModelNames 0
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_showSurfCounts 0
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_showTriCounts 0
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_showTris 0
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_showVertCounts 0
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_singleCell 0
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_skipBackEnd 0
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_skipPvs 0
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_specularColorScale 1
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_specularMap Unchanged
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sun_from_dvars 0
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_xdebug 
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_zfar 0
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_znear 4
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_znear_depthhack 0.1
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sc_blur 2
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sc_count 24
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sc_debugCasterCount 24
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sc_debugReceiverCount 24
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sc_fadeRange 0.25
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sc_length 400
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sc_offscreenCasterLodBias 0
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sc_offscreenCasterLodScale 20
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sc_shadowInRate 2
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sc_shadowOutRate 5
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sc_showDebug 0
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sc_showOverlay 0
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sc_wantCount 12
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sc_wantCountMargin 1
[11/22/2005 2:36:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set snd_enable2D 1
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_Goodinhigh      dvar set snd_enable3D 1
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_Goodinhigh      dvar set snd_enableReverb 1
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_Goodinhigh      dvar set snd_enableStream 1
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_Goodinhigh      dvar set snd_slaveFadeTime 500
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_Goodinhigh      dvar set timescale 1
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_Goodinhigh      dvar set viewlog 0
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sv_cheats 0
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sv_disableClientConsole 0
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sv_iwdNames zzz_ecwmodv10 iw_14 iw_13 iw_12 iw_11 iw_10 iw_09 iw_08 iw_07 iw_06 iw_05 iw_04 iw_03 iw_02 iw_01 iw_00
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sv_iwds -468078333 -1449716526 780394069 -1333623355 -1980843666 1334775335 -621896007 1101180720 1046874969 1053665859 1842349204 -1652414412 1659111092 -1085686032 -2025394354 178615151 
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sv_pure 1
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sv_referencedIwdNames main/zzz_ecwmodv10 main/iw_13 main/iw_08 main/iw_07 main/iw_06 main/iw_03
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sv_referencedIwds -468078333 780394069 1101180720 1046874969 1053665859 1659111092 
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sv_serverid 160
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sv_voice 0
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sv_voiceQuality 1
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_Goodinhigh      dvar set timescale 1
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_GoodinhighCurrent language: english
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_GoodinhighCurrent search path:
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2\main\zzz_ecwmodv10.iwd (70 files)
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_Goodinhigh    on the pure list
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2\main\zzz_cod2_rcon.iwd (13 files)
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_Goodinhigh    not on the pure list
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2\main\iw_14.iwd (4038 files)
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_Goodinhigh    on the pure list
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2\main\iw_13.iwd (22624 files)
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_Goodinhigh    on the pure list
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2\main\iw_12.iwd (1016 files)
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_Goodinhigh    on the pure list
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2\main\iw_11.iwd (1462 files)
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_Goodinhigh    on the pure list
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2\main\iw_10.iwd (1936 files)
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_Goodinhigh    on the pure list
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2\main\iw_09.iwd (2142 files)
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_Goodinhigh    on the pure list
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2\main\iw_08.iwd (2723 files)
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_Goodinhigh    on the pure list
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2\main\iw_07.iwd (3384 files)
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_Goodinhigh    on the pure list
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2\main\iw_06.iwd (990 files)
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_Goodinhigh    on the pure list
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2\main\iw_05.iwd (928 files)
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_Goodinhigh    on the pure list
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2\main\iw_04.iwd (698 files)
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_Goodinhigh    on the pure list
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2\main\iw_03.iwd (26 files)
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_Goodinhigh    on the pure list
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2\main\iw_02.iwd (40 files)
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_Goodinhigh    on the pure list
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2\main\iw_01.iwd (16 files)
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_Goodinhigh    on the pure list
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2\main\iw_00.iwd (102 files)
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_Goodinhigh    on the pure list
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2/main
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2/raw
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2/raw_shared
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2/devraw
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2/devraw_shared
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw10.iwd (414 files)
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_Goodinhigh    localized assets iwd file for english
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_Goodinhigh    not on the pure list
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw09.iwd (98 files)
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_Goodinhigh    localized assets iwd file for english
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_Goodinhigh    not on the pure list
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw08.iwd (8 files)
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_Goodinhigh    localized assets iwd file for english
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_Goodinhigh    not on the pure list
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw07.iwd (1014 files)
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_Goodinhigh    localized assets iwd file for english
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_Goodinhigh    not on the pure list
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw06.iwd (3110 files)
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_Goodinhigh    localized assets iwd file for english
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_Goodinhigh    not on the pure list
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw05.iwd (5310 files)
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_Goodinhigh    localized assets iwd file for english
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_Goodinhigh    not on the pure list
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw04.iwd (6240 files)
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_Goodinhigh    localized assets iwd file for english
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_Goodinhigh    not on the pure list
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw03.iwd (6580 files)
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_Goodinhigh    localized assets iwd file for english
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_Goodinhigh    not on the pure list
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw02.iwd (6404 files)
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_Goodinhigh    localized assets iwd file for english
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_Goodinhigh    not on the pure list
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw01.iwd (5510 files)
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_Goodinhigh    localized assets iwd file for english
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_Goodinhigh    not on the pure list
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw00.iwd (4764 files)
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_Goodinhigh    localized assets iwd file for english
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_Goodinhigh    not on the pure list
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_GoodinhighFile Handles:
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_Goodinhighhandle 1: console_mp.log
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_Goodinhigh----------------------
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_Goodinhigh163320 files in iwd files
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_Goodinhigh      dvar set loc_language 0
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_Goodinhigh      dvar set loc_forceEnglish 0
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_Goodinhigh----- R_Init -----
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_overbrightBits 1
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_ignorehwgamma 0
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_fullbright 0
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_debugShader none
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_optimize 1
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_optimizeLightmaps 1
[11/22/2005 2:37:00 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_optimizeXModels 100
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_znear 4
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_znear_depthhack 0.1
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_zfar 0
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_fog 1
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_lightMap Unchanged
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_colorMap Unchanged
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_normalMap Unchanged
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_specularMap Unchanged
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_specularColorScale 1
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_cosinePowerMapShift 0
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_showTris 0
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_showTriCounts 0
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_showSurfCounts 0
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_showVertCounts 0
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_xdebug 
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_vc_makelog 0
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_showLightGrid 0
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_showMissingLightGrid 0
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_skipBackEnd 0
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_norefresh 0
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_swapInterval 0
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_aaSamples 4
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_drawWorld 1
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_drawDecals 1
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_drawEntities 1
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_drawBModels 1
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_drawSModels 1
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_drawXModels 1
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_drawPrimCap 0
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_drawPrimFloor 0
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_drawWater 1
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_lockPvs 0
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_skipPvs 0
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_portalFineCull 1
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_singleCell 0
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_portalWalkLimit 0
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_showPortals 0
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_showSModelNames 0
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_showFbColorDebug None
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_showFloatZDebug 0
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_showGroundLit 0
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_showGroundLit 0
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_highLodDist -1
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_mediumLodDist -1
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_lowLodDist -1
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_lowestLodDist -1
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_forceLod none
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sc_blur 2
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sc_count 24
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sc_debugCasterCount 24
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sc_debugReceiverCount 24
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sc_showOverlay 0
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sc_showDebug 0
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sc_wantCount 12
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sc_wantCountMargin 1
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sc_fadeRange 0.25
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sc_shadowInRate 2
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sc_shadowOutRate 5
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sc_length 400
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sc_offscreenCasterLodBias 0
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sc_offscreenCasterLodScale 20
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_blur 0
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sun_from_dvars 0
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_testFillEnable 0
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_fullscreen 1
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_monitor 0
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_rendererPreference dx9
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_aspectRatio standard
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_GoodinhighDirectX reports 256 MB of video memory and 382 MB of available texture memory.
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_GoodinhighUsing video memory size to cap used texture memory at 240 MB.
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_GoodinhighTexture detail is set automatically.
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_picmip 0
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_picmip_bump 0
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_picmip_spec 1
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_GoodinhighUsing picmip 0 on most textures, 0 on normal maps, and 1 on specular maps
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/main.menu'...
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_GoodinhighERROR: Couldn't find material 'ui/assets/gradientbar2.tga'
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_GoodinhighWARNING: Could not find material 'ui/assets/gradientbar2.tga'
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_GoodinhighError: file ui_mp/main.menu, line 919: can't read token
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/options.menu'...
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/options_look.menu'...
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/options_move.menu'...
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/options_shoot.menu'...
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/options_misc.menu'...
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/options_graphics.menu'...
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/options_game.menu'...
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/options_sound.menu'...
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/options_view.menu'...
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/options_voice.menu'...
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/options_defaults.menu'...
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/options_credits.menu'...
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/options_control_defaults.menu'...
[11/22/2005 2:37:01 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/options_graphics_defaults.menu'...
[11/22/2005 2:37:02 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/options_multi.menu'...
[11/22/2005 2:37:02 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/playerprofile.menu'...
[11/22/2005 2:37:02 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/vid_restart.menu'...
[11/22/2005 2:37:02 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/language_restart.menu'...
[11/22/2005 2:37:02 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/snd_restart.menu'...
[11/22/2005 2:37:02 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/rec_restart.menu'...
[11/22/2005 2:37:02 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/quit.menu'...
[11/22/2005 2:37:02 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/error.menu'...
[11/22/2005 2:37:02 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/multi.menu'...
[11/22/2005 2:37:02 PM]  Player1: DCA_Capt_GoodinhighERROR: Couldn't find material 'ui/assets/fadebox.tga'
[11/22/2005 2:37:02 PM]  Player1: DCA_Capt_GoodinhighWARNING: Could not find material 'ui/assets/fadebox.tga'
[11/22/2005 2:37:02 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/joinserver.menu'...
[11/22/2005 2:37:02 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/createserver.menu'...
[11/22/2005 2:37:02 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/cdkey.menu'...
[11/22/2005 2:37:02 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/mods.menu'...
[11/22/2005 2:37:02 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/connect.menu'...
[11/22/2005 2:37:02 PM]  Player1: DCA_Capt_GoodinhighWARNING: Could not find material '$levelbriefing'
[11/22/2005 2:37:02 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/password.menu'...
[11/22/2005 2:37:02 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/single_player.menu'...
[11/22/2005 2:37:02 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/serverinfo.menu'...
[11/22/2005 2:37:02 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/createfavorite.menu'...
[11/22/2005 2:37:02 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/filter.menu'...
[11/22/2005 2:37:02 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/in_rec_restart.menu'...
[11/22/2005 2:37:02 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/auto_update.menu'...
[11/22/2005 2:37:02 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/settings_dm.menu'...
[11/22/2005 2:37:02 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_dm.menu, line 83: Attempting to change type from 0 to 9.
[11/22/2005 2:37:02 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 2:37:02 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_dm.menu, line 84: Attempting to change type from 0 to 9.
[11/22/2005 2:37:02 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 2:37:02 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_dm.menu, line 105: Attempting to change type from 0 to 9.
[11/22/2005 2:37:02 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 2:37:02 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_dm.menu, line 106: Attempting to change type from 0 to 9.
[11/22/2005 2:37:02 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 2:37:02 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/settings_tdm.menu'...
[11/22/2005 2:37:02 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_tdm.menu, line 79: Attempting to change type from 0 to 9.
[11/22/2005 2:37:02 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 2:37:02 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_tdm.menu, line 80: Attempting to change type from 0 to 9.
[11/22/2005 2:37:02 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 2:37:02 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_tdm.menu, line 101: Attempting to change type from 0 to 9.
[11/22/2005 2:37:02 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 2:37:02 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_tdm.menu, line 102: Attempting to change type from 0 to 9.
[11/22/2005 2:37:02 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 2:37:02 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/settings_ctf.menu'...
[11/22/2005 2:37:02 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_ctf.menu, line 79: Attempting to change type from 0 to 9.
[11/22/2005 2:37:02 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 2:37:02 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_ctf.menu, line 80: Attempting to change type from 0 to 9.
[11/22/2005 2:37:02 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 2:37:02 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_ctf.menu, line 101: Attempting to change type from 0 to 9.
[11/22/2005 2:37:02 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 2:37:02 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_ctf.menu, line 102: Attempting to change type from 0 to 9.
[11/22/2005 2:37:02 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 2:37:02 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/settings_hq.menu'...
[11/22/2005 2:37:02 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_hq.menu, line 79: Attempting to change type from 0 to 9.
[11/22/2005 2:37:02 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 2:37:02 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_hq.menu, line 80: Attempting to change type from 0 to 9.
[11/22/2005 2:37:02 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 2:37:02 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_hq.menu, line 101: Attempting to change type from 0 to 9.
[11/22/2005 2:37:02 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 2:37:02 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_hq.menu, line 102: Attempting to change type from 0 to 9.
[11/22/2005 2:37:02 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 2:37:02 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/settings_sd.menu'...
[11/22/2005 2:37:02 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/settings_lts.menu'...
[11/22/2005 2:37:03 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/settings_htf.menu'...
[11/22/2005 2:37:03 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_htf.menu, line 79: Attempting to change type from 0 to 9.
[11/22/2005 2:37:03 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 2:37:03 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_htf.menu, line 80: Attempting to change type from 0 to 9.
[11/22/2005 2:37:03 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 2:37:03 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_htf.menu, line 101: Attempting to change type from 0 to 9.
[11/22/2005 2:37:03 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 2:37:03 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_htf.menu, line 102: Attempting to change type from 0 to 9.
[11/22/2005 2:37:03 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 2:37:03 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/settings_sw.menu'...
[11/22/2005 2:37:03 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/background.menu'...
[11/22/2005 2:37:03 PM]  Player1: DCA_Capt_Goodinhigh      dvar set ui_mousePitch 0
[11/22/2005 2:37:03 PM]  Player1: DCA_Capt_Goodinhigh      dvar set ui_netGametypeName hq
[11/22/2005 2:37:03 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cl_paused 1
[11/22/2005 2:37:03 PM]  Player1: DCA_Capt_Goodinhigh      dvar set com_expectedHunkUsage 89647904
[11/22/2005 2:37:03 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_hudCompassSoundPingFadeTime 2
[11/22/2005 2:37:03 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_crosshairAlpha 1
[11/22/2005 2:37:03 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_crosshairAlphaMin 0
[11/22/2005 2:37:03 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_crosshairDynamic 0
[11/22/2005 2:37:03 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_crosshairEnemyColor 1
[11/22/2005 2:37:03 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_thirdPerson 0
[11/22/2005 2:37:03 PM]  Player1: DCA_Capt_Goodinhigh      dvar set bg_fallDamageMinHeight 256
[11/22/2005 2:37:03 PM]  Player1: DCA_Capt_Goodinhigh      dvar set bg_fallDamageMaxHeight 480
[11/22/2005 2:37:03 PM]  Player1: DCA_Capt_Goodinhigh      dvar set g_gametype hq
[11/22/2005 2:37:03 PM]  Player1: DCA_Capt_Goodinhigh      dvar set bg_aimSpreadMoveSpeedThreshold 11
[11/22/2005 2:37:03 PM]  Player1: DCA_Capt_Goodinhigh      dvar set bg_bobAmplitudeDucked 0.0075
[11/22/2005 2:37:03 PM]  Player1: DCA_Capt_Goodinhigh      dvar set bg_bobAmplitudeProne 0.03
[11/22/2005 2:37:03 PM]  Player1: DCA_Capt_Goodinhigh      dvar set bg_bobAmplitudeStanding 0.007
[11/22/2005 2:37:03 PM]  Player1: DCA_Capt_Goodinhigh      dvar set bg_bobMax 8
[11/22/2005 2:37:03 PM]  Player1: DCA_Capt_Goodinhigh      dvar set bg_fallDamageMaxHeight 480
[11/22/2005 2:37:03 PM]  Player1: DCA_Capt_Goodinhigh      dvar set bg_fallDamageMinHeight 256
[11/22/2005 2:37:03 PM]  Player1: DCA_Capt_Goodinhigh      dvar set bg_foliagesnd_fastinterval 500
[11/22/2005 2:37:03 PM]  Player1: DCA_Capt_Goodinhigh      dvar set bg_foliagesnd_maxspeed 180
[11/22/2005 2:37:03 PM]  Player1: DCA_Capt_Goodinhigh      dvar set bg_foliagesnd_minspeed 40
[11/22/2005 2:37:03 PM]  Player1: DCA_Capt_Goodinhigh      dvar set bg_foliagesnd_resetinterval 500
[11/22/2005 2:37:03 PM]  Player1: DCA_Capt_Goodinhigh      dvar set bg_foliagesnd_slowinterval 1500
[11/22/2005 2:37:03 PM]  Player1: DCA_Capt_Goodinhigh      dvar set bg_ladder_yawcap 100
[11/22/2005 2:37:03 PM]  Player1: DCA_Capt_Goodinhigh      dvar set bg_prone_yawcap 85
[11/22/2005 2:37:03 PM]  Player1: DCA_Capt_Goodinhigh      dvar set friction 5.5
[11/22/2005 2:37:03 PM]  Player1: DCA_Capt_Goodinhigh      dvar set inertiaAngle 0
[11/22/2005 2:37:03 PM]  Player1: DCA_Capt_Goodinhigh      dvar set inertiaDebug 0
[11/22/2005 2:37:03 PM]  Player1: DCA_Capt_Goodinhigh      dvar set inertiaMax 50
[11/22/2005 2:37:04 PM]  Player1: DCA_Capt_Goodinhigh      dvar set jump_height 39
[11/22/2005 2:37:04 PM]  Player1: DCA_Capt_Goodinhigh      dvar set jump_ladderPushVel 128
[11/22/2005 2:37:04 PM]  Player1: DCA_Capt_Goodinhigh      dvar set jump_slowdownEnable 1
[11/22/2005 2:37:04 PM]  Player1: DCA_Capt_Goodinhigh      dvar set jump_spreadAdd 64
[11/22/2005 2:37:04 PM]  Player1: DCA_Capt_Goodinhigh      dvar set jump_stepSize 18
[11/22/2005 2:37:04 PM]  Player1: DCA_Capt_Goodinhigh      dvar set mantle_check_angle 60
[11/22/2005 2:37:04 PM]  Player1: DCA_Capt_Goodinhigh      dvar set mantle_check_radius 0.1
[11/22/2005 2:37:04 PM]  Player1: DCA_Capt_Goodinhigh      dvar set mantle_check_range 20
[11/22/2005 2:37:04 PM]  Player1: DCA_Capt_Goodinhigh      dvar set mantle_debug 0
[11/22/2005 2:37:04 PM]  Player1: DCA_Capt_Goodinhigh      dvar set mantle_enable 1
[11/22/2005 2:37:04 PM]  Player1: DCA_Capt_Goodinhigh      dvar set mantle_view_yawcap 60
[11/22/2005 2:37:04 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_adsExitDelay 0
[11/22/2005 2:37:04 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_backSpeedScale 0.7
[11/22/2005 2:37:04 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_breath_fire_delay 0
[11/22/2005 2:37:04 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_breath_gasp_lerp 6
[11/22/2005 2:37:04 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_breath_gasp_scale 4.5
[11/22/2005 2:37:04 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_breath_gasp_time 1
[11/22/2005 2:37:04 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_breath_hold_lerp 4
[11/22/2005 2:37:04 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_breath_hold_time 4.5
[11/22/2005 2:37:04 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_breath_snd_delay 1
[11/22/2005 2:37:04 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_breath_snd_lerp 2
[11/22/2005 2:37:04 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_dmgtimer_flinchTime 500
[11/22/2005 2:37:04 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_dmgtimer_maxTime 750
[11/22/2005 2:37:04 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_dmgtimer_minScale 0
[11/22/2005 2:37:04 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_dmgtimer_stumbleTime 500
[11/22/2005 2:37:04 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_dmgtimer_timePerPoint 100
[11/22/2005 2:37:04 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_footstepsThreshhold 0
[11/22/2005 2:37:04 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_moveThreshhold 10
[11/22/2005 2:37:04 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_scopeExitOnDamage 0
[11/22/2005 2:37:04 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_spectateSpeedScale 2
[11/22/2005 2:37:04 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_strafeSpeedScale 0.8
[11/22/2005 2:37:04 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_toggleBinoculars 1
[11/22/2005 2:37:04 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_turnAnims 0
[11/22/2005 2:37:04 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_view_pitch_down 85
[11/22/2005 2:37:04 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_view_pitch_up 85
[11/22/2005 2:37:04 PM]  Player1: DCA_Capt_Goodinhigh      dvar set stopspeed 100
[11/22/2005 2:37:04 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/ingame.menu'...
[11/22/2005 2:37:04 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/ingame_controls.menu'...
[11/22/2005 2:37:04 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/ingame_options.menu'...
[11/22/2005 2:37:04 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/ingame_system.menu'...
[11/22/2005 2:37:04 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/ingame_leave.menu'...
[11/22/2005 2:37:04 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/ingame_callvote.menu'...
[11/22/2005 2:37:04 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/wm_quickmessage.menu'...
[11/22/2005 2:37:04 PM]  Player1: DCA_Capt_GoodinhighLOADING... collision map
[11/22/2005 2:37:04 PM]  Player1: DCA_Capt_GoodinhighLOADING... graphics
[11/22/2005 2:37:04 PM]  Player1: DCA_Capt_GoodinhighLOADING... maps/mp/mp_burgundy.d3dbsp
[11/22/2005 2:37:04 PM]  Player1: DCA_Capt_GoodinhighLoading materials...
[11/22/2005 2:37:04 PM]  Player1: DCA_Capt_GoodinhighLoading sun settings...
[11/22/2005 2:37:04 PM]  Player1: DCA_Capt_GoodinhighLoading lightmaps...
[11/22/2005 2:37:05 PM]  Player1: DCA_Capt_Goodinhigh2 merged lightmaps from 3 original lightmaps
[11/22/2005 2:37:05 PM]  Player1: DCA_Capt_GoodinhighLoading lightgrid coefficients...
[11/22/2005 2:37:05 PM]  Player1: DCA_Capt_GoodinhighLoading lightgrid hash...
[11/22/2005 2:37:05 PM]  Player1: DCA_Capt_GoodinhighLoading surfaces...
[11/22/2005 2:37:05 PM]  Player1: DCA_Capt_GoodinhighLoading cull groups...
[11/22/2005 2:37:05 PM]  Player1: DCA_Capt_GoodinhighLoading cull group indices...
[11/22/2005 2:37:05 PM]  Player1: DCA_Capt_GoodinhighLoading portal vertices...
[11/22/2005 2:37:05 PM]  Player1: DCA_Capt_GoodinhighLoading occluders...
[11/22/2005 2:37:05 PM]  Player1: DCA_Capt_GoodinhighLoading occluder indices...
[11/22/2005 2:37:05 PM]  Player1: DCA_Capt_GoodinhighLoading AABB trees...
[11/22/2005 2:37:05 PM]  Player1: DCA_Capt_GoodinhighLoading cells...
[11/22/2005 2:37:05 PM]  Player1: DCA_Capt_GoodinhighLoading portals...
[11/22/2005 2:37:05 PM]  Player1: DCA_Capt_GoodinhighLoading nodes and leafs...
[11/22/2005 2:37:05 PM]  Player1: DCA_Capt_GoodinhighLoading submodels...
[11/22/2005 2:37:05 PM]  Player1: DCA_Capt_GoodinhighLoading entities...
[11/22/2005 2:37:05 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunsprite_shader sun
[11/22/2005 2:37:05 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunsprite_size 16
[11/22/2005 2:37:05 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunflare_shader sun_flare
[11/22/2005 2:37:05 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunflare_min_size 0
[11/22/2005 2:37:05 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunflare_min_angle 45
[11/22/2005 2:37:05 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunflare_max_size 2500
[11/22/2005 2:37:05 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunflare_max_angle 2
[11/22/2005 2:37:05 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunflare_max_alpha 1
[11/22/2005 2:37:05 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunflare_fadein 1
[11/22/2005 2:37:05 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunflare_fadeout 1
[11/22/2005 2:37:05 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunblind_min_angle 30
[11/22/2005 2:37:05 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunblind_max_angle 5
[11/22/2005 2:37:05 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunblind_max_darken 0.75
[11/22/2005 2:37:05 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunblind_fadein 0.5
[11/22/2005 2:37:05 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunblind_fadeout 3
[11/22/2005 2:37:05 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunglare_min_angle 30
[11/22/2005 2:37:05 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunglare_max_angle 5
[11/22/2005 2:37:05 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunglare_max_lighten 0.75
[11/22/2005 2:37:05 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunglare_fadein 0.5
[11/22/2005 2:37:05 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunglare_fadeout 3
[11/22/2005 2:37:05 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sun_fx_position 0 0 0
[11/22/2005 2:37:05 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunsprite_shader sun_toujane
[11/22/2005 2:37:05 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunsprite_size 28.8433
[11/22/2005 2:37:05 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunflare_shader sun_flare_beltot
[11/22/2005 2:37:05 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunflare_min_size 715.6
[11/22/2005 2:37:05 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunflare_min_angle 82.3608
[11/22/2005 2:37:05 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunflare_max_size 1213.5
[11/22/2005 2:37:05 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunflare_max_angle 0
[11/22/2005 2:37:05 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunflare_max_alpha 0.63276
[11/22/2005 2:37:05 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunflare_fadein 0.2604
[11/22/2005 2:37:05 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunflare_fadeout 0.2992
[11/22/2005 2:37:06 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunblind_min_angle 62.4258
[11/22/2005 2:37:06 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunblind_max_angle 14.6015
[11/22/2005 2:37:06 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunblind_max_darken 0.39834
[11/22/2005 2:37:06 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunblind_fadein 0.5
[11/22/2005 2:37:06 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunblind_fadeout 1
[11/22/2005 2:37:06 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunglare_min_angle 20.7108
[11/22/2005 2:37:06 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunglare_max_angle 5.7933
[11/22/2005 2:37:06 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunglare_max_lighten 0.42271
[11/22/2005 2:37:06 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunglare_fadein 0.7758
[11/22/2005 2:37:06 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunglare_fadeout 3
[11/22/2005 2:37:06 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sun_fx_position -45 210 0
[11/22/2005 2:37:06 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_lightTweakAmbient 0.02
[11/22/2005 2:37:06 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_lightTweakDiffuseFraction 0.3
[11/22/2005 2:37:06 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_lightTweakSunLight 1.5
[11/22/2005 2:37:06 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_lightTweakAmbientColor 0 0.501961 1 1
[11/22/2005 2:37:06 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_lightTweakSunColor 1 0.94902 0.85098 1
[11/22/2005 2:37:06 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_lightTweakSunDiffuseColor 0.85098 0.901961 1 1
[11/22/2005 2:37:06 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_lightTweakSunDirection -45 210 0
[11/22/2005 2:37:06 PM]  Player1: DCA_Capt_GoodinhighLOADING... sound aliases
[11/22/2005 2:37:06 PM]  Player1: DCA_Capt_GoodinhighERROR: Sound file 'sound/misc/beep.wav' not found
[11/22/2005 2:37:06 PM]  Player1: DCA_Capt_GoodinhighLOADING... game media
[11/22/2005 2:37:06 PM]  Player1: DCA_Capt_Goodinhigh---------- Fx System Initialization ---------
[11/22/2005 2:37:06 PM]  Player1: DCA_Capt_Goodinhigh----- Fx System Initialization Complete -----
[11/22/2005 2:37:06 PM]  Player1: DCA_Capt_GoodinhighLOADING...  - textures
[11/22/2005 2:37:06 PM]  Player1: DCA_Capt_GoodinhighLOADING...  - models
[11/22/2005 2:37:06 PM]  Player1: DCA_Capt_GoodinhighLOADING...  - items
[11/22/2005 2:37:06 PM]  Player1: DCA_Capt_GoodinhighLOADING...  - inline models
[11/22/2005 2:37:06 PM]  Player1: DCA_Capt_GoodinhighLOADING...  - server models
[11/22/2005 2:37:06 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_screenBlendTime 0.4
[11/22/2005 2:37:06 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_screenBlendFadeTime 1
[11/22/2005 2:37:06 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_viewKickPeriod 0.75
[11/22/2005 2:37:06 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_viewKickRadius 0.05
[11/22/2005 2:37:06 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_sound 1
[11/22/2005 2:37:06 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundFadeInTime 0.25
[11/22/2005 2:37:06 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundFadeOutTime 2.5
[11/22/2005 2:37:06 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundLoopFadeTime 1.5
[11/22/2005 2:37:06 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundLoopEndDelay -3
[11/22/2005 2:37:06 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundRoomType generic
[11/22/2005 2:37:06 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundDryLevel 1
[11/22/2005 2:37:07 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundWetLevel 0.5
[11/22/2005 2:37:07 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundModEndDelay 2
[11/22/2005 2:37:07 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_auto 0.1
[11/22/2005 2:37:07 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_auto2d 0.1
[11/22/2005 2:37:07 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_menu 1
[11/22/2005 2:37:07 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_weapon 0.5
[11/22/2005 2:37:07 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_voice 0.2
[11/22/2005 2:37:07 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_item 0.1
[11/22/2005 2:37:07 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_body 0.1
[11/22/2005 2:37:07 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_local 1
[11/22/2005 2:37:07 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_music 1
[11/22/2005 2:37:07 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_announcer 1
[11/22/2005 2:37:07 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_shellshock 1
[11/22/2005 2:37:07 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_mouse 1
[11/22/2005 2:37:07 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_mouse_maxpitchspeed 90
[11/22/2005 2:37:07 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_mouse_maxyawspeed 90
[11/22/2005 2:37:07 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_mouse_sensitivityscale 0.5
[11/22/2005 2:37:07 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_mouse_fadeTime 2
[11/22/2005 2:37:07 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_screenBlendTime 0.4
[11/22/2005 2:37:07 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_screenBlendFadeTime 1
[11/22/2005 2:37:07 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_viewKickPeriod 0.75
[11/22/2005 2:37:07 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_viewKickRadius 0.05
[11/22/2005 2:37:07 PM]  Player1: DCA_Capt_GoodinhighWARNING: unknown dvar 'cg_shock_viewKickFadeTime' in file '0.05'
[11/22/2005 2:37:07 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_sound 1
[11/22/2005 2:37:07 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundFadeInTime 0.25
[11/22/2005 2:37:07 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundFadeOutTime 2.5
[11/22/2005 2:37:07 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundLoopFadeTime 2
[11/22/2005 2:37:07 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundLoopEndDelay -1.5
[11/22/2005 2:37:07 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundRoomType underwater
[11/22/2005 2:37:07 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundDryLevel 1
[11/22/2005 2:37:07 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundWetLevel 0.5
[11/22/2005 2:37:07 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundModEndDelay -0.75
[11/22/2005 2:37:07 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_auto 0.1
[11/22/2005 2:37:07 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_auto2d 0.1
[11/22/2005 2:37:07 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_menu 1
[11/22/2005 2:37:07 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_weapon 0.5
[11/22/2005 2:37:07 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_voice 0.2
[11/22/2005 2:37:07 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_item 0.1
[11/22/2005 2:37:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_body 0.1
[11/22/2005 2:37:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_local 0.1
[11/22/2005 2:37:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_music 0.1
[11/22/2005 2:37:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_announcer 1
[11/22/2005 2:37:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_shellshock 1
[11/22/2005 2:37:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_mouse 1
[11/22/2005 2:37:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_mouse_maxpitchspeed 90
[11/22/2005 2:37:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_mouse_maxyawspeed 90
[11/22/2005 2:37:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_mouse_sensitivityscale 0.5
[11/22/2005 2:37:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_mouse_fadeTime 2
[11/22/2005 2:37:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_screenBlendTime 0.4
[11/22/2005 2:37:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_screenBlendFadeTime 1
[11/22/2005 2:37:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_viewKickPeriod 0.75
[11/22/2005 2:37:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_viewKickRadius 0.05
[11/22/2005 2:37:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_sound 1
[11/22/2005 2:37:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundFadeInTime 0.25
[11/22/2005 2:37:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundFadeOutTime 2.5
[11/22/2005 2:37:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundLoopFadeTime 1.5
[11/22/2005 2:37:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundLoopEndDelay -3
[11/22/2005 2:37:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundRoomType generic
[11/22/2005 2:37:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundDryLevel 1
[11/22/2005 2:37:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundWetLevel 0.5
[11/22/2005 2:37:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundModEndDelay 2
[11/22/2005 2:37:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_auto 0.1
[11/22/2005 2:37:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_auto2d 0.1
[11/22/2005 2:37:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_menu 1
[11/22/2005 2:37:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_weapon 0.5
[11/22/2005 2:37:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_voice 0.2
[11/22/2005 2:37:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_item 0.1
[11/22/2005 2:37:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_body 0.1
[11/22/2005 2:37:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_local 1
[11/22/2005 2:37:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_music 1
[11/22/2005 2:37:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_announcer 1
[11/22/2005 2:37:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_shellshock 1
[11/22/2005 2:37:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_mouse 1
[11/22/2005 2:37:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_mouse_maxpitchspeed 90
[11/22/2005 2:37:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_mouse_maxyawspeed 90
[11/22/2005 2:37:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_mouse_sensitivityscale 0.5
[11/22/2005 2:37:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_mouse_fadeTime 2
[11/22/2005 2:37:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_screenBlendTime 0.001
[11/22/2005 2:37:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_screenBlendFadeTime 0.001
[11/22/2005 2:37:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_viewKickPeriod 0.75
[11/22/2005 2:37:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_viewKickRadius 0
[11/22/2005 2:37:08 PM]  Player1: DCA_Capt_GoodinhighWARNING: unknown dvar 'cg_shock_viewKickFadeTime' in file '0'
[11/22/2005 2:37:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_sound 0
[11/22/2005 2:37:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundFadeInTime 0.25
[11/22/2005 2:37:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundFadeOutTime 2.5
[11/22/2005 2:37:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundLoopFadeTime 2
[11/22/2005 2:37:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundLoopEndDelay -1.5
[11/22/2005 2:37:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundRoomType generic
[11/22/2005 2:37:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundDryLevel 1
[11/22/2005 2:37:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundWetLevel 0.5
[11/22/2005 2:37:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundModEndDelay -0.75
[11/22/2005 2:37:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_auto 0.5
[11/22/2005 2:37:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_auto2d 0.5
[11/22/2005 2:37:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_menu 1
[11/22/2005 2:37:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_weapon 0.5
[11/22/2005 2:37:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_voice 0.2
[11/22/2005 2:37:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_item 0.2
[11/22/2005 2:37:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_body 0.2
[11/22/2005 2:37:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_local 0.2
[11/22/2005 2:37:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_music 0.4
[11/22/2005 2:37:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_announcer 1
[11/22/2005 2:37:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_shellshock 1
[11/22/2005 2:37:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_mouse 0
[11/22/2005 2:37:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_mouse_maxpitchspeed 0
[11/22/2005 2:37:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_mouse_maxyawspeed 0
[11/22/2005 2:37:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_mouse_sensitivityscale 0
[11/22/2005 2:37:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_mouse_fadeTime 0.001
[11/22/2005 2:37:08 PM]  Player1: DCA_Capt_GoodinhighLOADING...  - game media done
[11/22/2005 2:37:08 PM]  Player1: DCA_Capt_GoodinhighLOADING... sounds
[11/22/2005 2:37:08 PM]  Player1: DCA_Capt_GoodinhighLOADING... clients
[11/22/2005 2:37:08 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/hud.menu'...
[11/22/2005 2:37:08 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/scriptmenus/ingame.menu'...
[11/22/2005 2:37:08 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/scriptmenus/team_americangerman.menu'...
[11/22/2005 2:37:08 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/scriptmenus/weapon_american.menu'...
[11/22/2005 2:37:08 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/scriptmenus/weapon_german.menu'...
[11/22/2005 2:37:08 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/scriptmenus/callvote.menu'...
[11/22/2005 2:37:08 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/scriptmenus/muteplayer.menu'...
[11/22/2005 2:37:09 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/scriptmenus/quickcommands.menu'...
[11/22/2005 2:37:09 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/scriptmenus/quickstatements.menu'...
[11/22/2005 2:37:09 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/scriptmenus/quickresponses.menu'...
[11/22/2005 2:37:09 PM]  Player1: DCA_Capt_GoodinhighCL_InitCGame: 19.16 seconds
[11/22/2005 2:37:09 PM]  Player1: DCA_Capt_GoodinhighCom_TouchMemory: 1 msec. Using sum: 1902192468
[11/22/2005 2:37:09 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cl_paused 0
[11/22/2005 2:37:09 PM]  Player1: DCA_Capt_GoodinhighPlaying smoke grenades at time 67174200
[11/22/2005 2:37:09 PM]  Player1: DCA_Capt_GoodinhighDone with smoke grenades, now warping FX time to current time 67174200
[11/22/2005 2:37:09 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_hudGrenadeIconHeight 25
[11/22/2005 2:37:09 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_hudGrenadeIconWidth 25
[11/22/2005 2:37:09 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_hudGrenadeIconOffset 50
[11/22/2005 2:37:09 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_hudGrenadePointerHeight 12
[11/22/2005 2:37:09 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_hudGrenadePointerWidth 25
[11/22/2005 2:37:09 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_hudGrenadePointerPivot 12 27
[11/22/2005 2:37:09 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_fovScale 1
[11/22/2005 2:37:09 PM]  Player1: DCA_Capt_GoodinhighUnknown client game command: MP_CONNECTED^1DCA_^2Capt_Goodinhigh^7
[11/22/2005 2:37:09 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cl_ingame 1
[11/22/2005 2:37:09 PM]  Player1: DCA_Capt_Goodinhigh      dvar set ui_allow_weaponchange 1
[11/22/2005 2:37:09 PM]  Player1: DCA_Capt_GoodinhighUnknown client game command: MP_JOINED_AXIS^1DCA_^2Capt_Goodinhigh^7
[11/22/2005 2:37:09 PM]  Player1: DCA_Capt_GoodinhighUnknown client game command: MP_JOINED_ALLIES^9DBD^1^4Leadpeddler^7
[11/22/2005 2:37:09 PM]  Player1: DCA_Capt_GoodinhighUnknown client game command: MP_JOINED_AXIS^9DBD^1^4Leadpeddler^7
[11/22/2005 2:37:09 PM]  Player1: DCA_Capt_Goodinhighconsole: NO Player connected with AntiCheat
[11/22/2005 2:37:09 PM]  Player1: DCA_Capt_GoodinhighUnknown client game command: MP_CONNECTEDDCA_MRChuckles^7
[11/22/2005 2:37:09 PM]  Player1: DCA_Capt_GoodinhighUnknown client game command: MP_CONNECTEDDCA_Kilsirac^7
[11/22/2005 2:37:09 PM]  Player1: DCA_Capt_GoodinhighUnknown client game command: MP_JOINED_ALLIESDCA_Kilsirac^7
[11/22/2005 2:37:09 PM]  Player1: DCA_Capt_GoodinhighUnknown client game command: MP_JOINED_ALLIESDCA_MRChuckles^7
[11/22/2005 2:37:09 PM]  Player1: DCA_Capt_Goodinhighconsole: ###ServerWatch-ANTICheat###:IP:##70.224.49.203##  PORT:##24203##
[11/22/2005 2:37:10 PM]  Player1: DBDLeadpeddler      dvar set sensitivity 10.3214
[11/22/2005 2:37:10 PM]  Player1: DBDLeadpeddler      dvar set logfile 2
[11/22/2005 2:37:10 PM]  Player1: DBDLeadpeddler      dvar set loc_language 0
[11/22/2005 2:37:10 PM]  Player1: DBDLeadpeddler      dvar set loc_forceEnglish 0
[11/22/2005 2:37:10 PM]  Player1: DBDLeadpeddler      dvar set com_hunkMegs 512
[11/22/2005 2:37:10 PM]  Player1: DBDLeadpeddler      dvar set version CoD2 MP 1.0 build crc6_v1 Thu Oct 06 2005 07:13:42PM win-x86
[11/22/2005 2:37:10 PM]  Player1: DBDLeadpeddlerMeasured CPU speed is 2.29 GHz
[11/22/2005 2:37:10 PM]  Player1: DBDLeadpeddlerSystem memory is 1024 MB (capped at 1 GB)
[11/22/2005 2:37:10 PM]  Player1: DBDLeadpeddlerVideo card is "NVIDIA GeForce FX 5700LE"
[11/22/2005 2:37:10 PM]  Player1: DBDLeadpeddlerStreaming SIMD Extensions (SSE) supported
[11/22/2005 2:37:10 PM]  Player1: DBDLeadpeddler      dvar set in_mouse 1
[11/22/2005 2:37:10 PM]  Player1: DBDLeadpeddler      dvar set g_gametype random
[11/22/2005 2:37:10 PM]  Player1: DBDLeadpeddler      dvar set sv_maxclients 20
[11/22/2005 2:37:10 PM]  Player1: DBDLeadpeddlerWinsock Initialized
[11/22/2005 2:37:10 PM]  Player1: DBDLeadpeddler      dvar set net_noudp 0
[11/22/2005 2:37:10 PM]  Player1: DBDLeadpeddler      dvar set net_noipx 0
[11/22/2005 2:37:10 PM]  Player1: DBDLeadpeddler      dvar set net_socksEnabled 0
[11/22/2005 2:37:10 PM]  Player1: DBDLeadpeddler      dvar set net_socksServer 
[11/22/2005 2:37:10 PM]  Player1: DBDLeadpeddler      dvar set net_socksPort 1080
[11/22/2005 2:37:10 PM]  Player1: DBDLeadpeddler      dvar set net_socksUsername 
[11/22/2005 2:37:10 PM]  Player1: DBDLeadpeddler      dvar set net_socksPassword 
[11/22/2005 2:37:10 PM]  Player1: DBDLeadpeddler      dvar set net_noudp 0
[11/22/2005 2:37:10 PM]  Player1: DBDLeadpeddler      dvar set net_noipx 0
[11/22/2005 2:37:10 PM]  Player1: DBDLeadpeddler      dvar set net_socksEnabled 0
[11/22/2005 2:37:10 PM]  Player1: DBDLeadpeddler      dvar set net_socksServer 
[11/22/2005 2:37:10 PM]  Player1: DBDLeadpeddler      dvar set net_socksPort 1080
[11/22/2005 2:37:10 PM]  Player1: DBDLeadpeddler      dvar set net_socksUsername 
[11/22/2005 2:37:10 PM]  Player1: DBDLeadpeddler      dvar set net_socksPassword 
[11/22/2005 2:37:10 PM]  Player1: DBDLeadpeddlerOpening IP socket: localhost:28960
[11/22/2005 2:37:10 PM]  Player1: DBDLeadpeddler      dvar set net_port 28960
[11/22/2005 2:37:10 PM]  Player1: DBDLeadpeddlerHostname: jimnjust-me620u
[11/22/2005 2:37:10 PM]  Player1: DBDLeadpeddlerIP: 66.75.45.130
[11/22/2005 2:37:10 PM]  Player1: DBDLeadpeddler      dvar set net_port 28960
[11/22/2005 2:37:10 PM]  Player1: DBDLeadpeddler----- Initializing Renderer ----
[11/22/2005 2:37:10 PM]  Player1: DBDLeadpeddler-------------------------------
[11/22/2005 2:37:10 PM]  Player1: DBDLeadpeddler      dvar set cl_paused 0
[11/22/2005 2:37:10 PM]  Player1: DBDLeadpeddler----- Client Initialization -----
[11/22/2005 2:37:10 PM]  Player1: DBDLeadpeddler----- Client Initialization Complete -----
[11/22/2005 2:37:10 PM]  Player1: DBDLeadpeddler----- R_Init -----
[11/22/2005 2:37:10 PM]  Player1: DBDLeadpeddler      dvar set r_overbrightBits 1
[11/22/2005 2:37:10 PM]  Player1: DBDLeadpeddler      dvar set r_ignorehwgamma 0
[11/22/2005 2:37:10 PM]  Player1: DBDLeadpeddler      dvar set r_swapInterval 0
[11/22/2005 2:37:10 PM]  Player1: DBDLeadpeddler      dvar set r_aaSamples 1
[11/22/2005 2:37:10 PM]  Player1: DBDLeadpeddler      dvar set r_monitor 0
[11/22/2005 2:37:11 PM]  Player1: DBDLeadpeddler      dvar set r_rendererPreference dx7
[11/22/2005 2:37:11 PM]  Player1: DBDLeadpeddler      dvar set r_aspectRatio standard
[11/22/2005 2:37:11 PM]  Player1: DBDLeadpeddlerGetting Direct3D 9 interface...
[11/22/2005 2:37:11 PM]  Player1: DBDLeadpeddlerPixel shader version is 2.0
[11/22/2005 2:37:11 PM]  Player1: DBDLeadpeddlerVertex shader version is 2.0
[11/22/2005 2:37:11 PM]  Player1: DBDLeadpeddlerVideo card or driver doesn't support separate alpha blend, glow will be disabled.
[11/22/2005 2:37:11 PM]  Player1: DBDLeadpeddlerDirect3D 7 code path is available.
[11/22/2005 2:37:11 PM]  Player1: DBDLeadpeddlerDirect3D 9 code path is available.
[11/22/2005 2:37:11 PM]  Player1: DBDLeadpeddlerUsing Direct3D 7 code path because r_rendererPreference is set to dx7.
[11/22/2005 2:37:11 PM]  Player1: DBDLeadpeddler      dvar set r_rendererInUse dx7
[11/22/2005 2:37:11 PM]  Player1: DBDLeadpeddler      dvar set r_mode 800x600
[11/22/2005 2:37:11 PM]  Player1: DBDLeadpeddler      dvar set r_displayRefresh 75 Hz
[11/22/2005 2:37:11 PM]  Player1: DBDLeadpeddlerAttempting 800 x 600 fullscreen with 32 bpp at 120 hz
[11/22/2005 2:37:11 PM]  Player1: DBDLeadpeddler      dvar set r_fullscreen 1
[11/22/2005 2:37:11 PM]  Player1: DBDLeadpeddlerGame window successfully created.
[11/22/2005 2:37:11 PM]  Player1: DBDLeadpeddlerCreating Direct3D device...
[11/22/2005 2:37:11 PM]  Player1: DBDLeadpeddlerCom_TouchMemory: 0 msec. Using sum: 0
[11/22/2005 2:37:11 PM]  Player1: DBDLeadpeddlerInitializing render targets...
[11/22/2005 2:37:11 PM]  Player1: DBDLeadpeddlerRequested frame buffer to be 24-bit color with 8-bit alpha
[11/22/2005 2:37:11 PM]  Player1: DBDLeadpeddlerDirectX returned a frame buffer that is 24-bit color with 8-bit alpha
[11/22/2005 2:37:11 PM]  Player1: DBDLeadpeddlerInitializing static model cache...
[11/22/2005 2:37:11 PM]  Player1: DBDLeadpeddlerInitializing dynamic buffers...
[11/22/2005 2:37:11 PM]  Player1: DBDLeadpeddlerInitializing particle cloud buffer...
[11/22/2005 2:37:11 PM]  Player1: DBDLeadpeddlerCreating Direct3D queries...
[11/22/2005 2:37:11 PM]  Player1: DBDLeadpeddlerSetting initial state...
[11/22/2005 2:37:11 PM]  Player1: DBDLeadpeddlerDirectX reports 256 MB of video memory and 346 MB of available texture memory.
[11/22/2005 2:37:11 PM]  Player1: DBDLeadpeddlerUsing video memory size to cap used texture memory at 240 MB.
[11/22/2005 2:37:11 PM]  Player1: DBDLeadpeddlerPicmip is set manually.
[11/22/2005 2:37:11 PM]  Player1: DBDLeadpeddler      dvar set r_picmip 2
[11/22/2005 2:37:12 PM]  Player1: DBDLeadpeddler      dvar set r_picmip_bump 2
[11/22/2005 2:37:12 PM]  Player1: DBDLeadpeddler      dvar set r_picmip_spec 2
[11/22/2005 2:37:12 PM]  Player1: DBDLeadpeddlerUsing picmip 2 on most textures, 2 on normal maps, and 2 on specular maps
[11/22/2005 2:37:12 PM]  Player1: DBDLeadpeddlerERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/shadowcookieoverlay.techset'
[11/22/2005 2:37:12 PM]  Player1: DBDLeadpeddlerWARNING: Could not find material 'shadowcookieoverlay'
[11/22/2005 2:37:12 PM]  Player1: DBDLeadpeddlerERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/shadowcookieblur.techset'
[11/22/2005 2:37:12 PM]  Player1: DBDLeadpeddlerWARNING: Could not find material 'shadowcookieblur'
[11/22/2005 2:37:12 PM]  Player1: DBDLeadpeddlerERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/passthru_vertalpha.techset'
[11/22/2005 2:37:12 PM]  Player1: DBDLeadpeddlerWARNING: Could not find material 'feedbackblend'
[11/22/2005 2:37:12 PM]  Player1: DBDLeadpeddlerERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/passthru_alpha.techset'
[11/22/2005 2:37:12 PM]  Player1: DBDLeadpeddlerWARNING: Could not find material 'feedbackreplace'
[11/22/2005 2:37:12 PM]  Player1: DBDLeadpeddlerERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/glow_setup.techset'
[11/22/2005 2:37:12 PM]  Player1: DBDLeadpeddlerWARNING: Could not find material 'glow_setup'
[11/22/2005 2:37:12 PM]  Player1: DBDLeadpeddlerERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/glow_apply_bloom.techset'
[11/22/2005 2:37:12 PM]  Player1: DBDLeadpeddlerWARNING: Could not find material 'glow_apply_bloom'
[11/22/2005 2:37:12 PM]  Player1: DBDLeadpeddlerERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/glow_apply_sky_bleed.techset'
[11/22/2005 2:37:12 PM]  Player1: DBDLeadpeddlerWARNING: Could not find material 'glow_apply_sky_bleed'
[11/22/2005 2:37:12 PM]  Player1: DBDLeadpeddlerERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_1.techset'
[11/22/2005 2:37:12 PM]  Player1: DBDLeadpeddlerWARNING: Could not find material 'filter_symmetric_1'
[11/22/2005 2:37:12 PM]  Player1: DBDLeadpeddlerERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_2.techset'
[11/22/2005 2:37:12 PM]  Player1: DBDLeadpeddlerWARNING: Could not find material 'filter_symmetric_2'
[11/22/2005 2:37:12 PM]  Player1: DBDLeadpeddlerERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_3.techset'
[11/22/2005 2:37:12 PM]  Player1: DBDLeadpeddlerWARNING: Could not find material 'filter_symmetric_3'
[11/22/2005 2:37:12 PM]  Player1: DBDLeadpeddlerERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_4.techset'
[11/22/2005 2:37:12 PM]  Player1: DBDLeadpeddlerWARNING: Could not find material 'filter_symmetric_4'
[11/22/2005 2:37:12 PM]  Player1: DBDLeadpeddlerERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_5.techset'
[11/22/2005 2:37:12 PM]  Player1: DBDLeadpeddlerWARNING: Could not find material 'filter_symmetric_5'
[11/22/2005 2:37:12 PM]  Player1: DBDLeadpeddlerERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_6.techset'
[11/22/2005 2:37:12 PM]  Player1: DBDLeadpeddlerWARNING: Could not find material 'filter_symmetric_6'
[11/22/2005 2:37:12 PM]  Player1: DBDLeadpeddlerERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_7.techset'
[11/22/2005 2:37:12 PM]  Player1: DBDLeadpeddlerWARNING: Could not find material 'filter_symmetric_7'
[11/22/2005 2:37:12 PM]  Player1: DBDLeadpeddlerERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_8.techset'
[11/22/2005 2:37:12 PM]  Player1: DBDLeadpeddlerWARNING: Could not find material 'filter_symmetric_8'
[11/22/2005 2:37:12 PM]  Player1: DBDLeadpeddler------- sound system initialization -------
[11/22/2005 2:37:12 PM]  Player1: DBDLeadpeddler      dvar set snd_khz 22
[11/22/2005 2:37:12 PM]  Player1: DBDLeadpeddler      dvar set snd_bits 16
[11/22/2005 2:37:12 PM]  Player1: DBDLeadpeddler      dvar set snd_stereo 1
[11/22/2005 2:37:12 PM]  Player1: DBDLeadpeddler      dvar set snd_slaveFadeTime 500
[11/22/2005 2:37:12 PM]  Player1: DBDLeadpeddler      dvar set mss_3d_provider Miles Fast 2D Positional Audio
[11/22/2005 2:37:12 PM]  Player1: DBDLeadpeddlerAttempting 22 kHz 16 bit stereo sound
[11/22/2005 2:37:12 PM]  Player1: DBDLeadpeddleravailable 3D providers:
[11/22/2005 2:37:12 PM]  Player1: DBDLeadpeddler  Aureal A3D Interactive (TM)
[11/22/2005 2:37:12 PM]  Player1: DBDLeadpeddler  Aureal A3D 2.0 (TM)
[11/22/2005 2:37:12 PM]  Player1: DBDLeadpeddler  DirectSound3D Software Emulation
[11/22/2005 2:37:12 PM]  Player1: DBDLeadpeddler  DirectSound3D Hardware Support
[11/22/2005 2:37:12 PM]  Player1: DBDLeadpeddler  DirectSound3D 7+ Software - Pan and Volume
[11/22/2005 2:37:12 PM]  Player1: DBDLeadpeddler  DirectSound3D 7+ Software - Light HRTF
[11/22/2005 2:37:12 PM]  Player1: DBDLeadpeddler  DirectSound3D 7+ Software - Full HRTF
[11/22/2005 2:37:12 PM]  Player1: DBDLeadpeddler  Creative Labs EAX 3 (TM)
[11/22/2005 2:37:12 PM]  Player1: DBDLeadpeddler  Creative Labs EAX 2 (TM)
[11/22/2005 2:37:12 PM]  Player1: DBDLeadpeddler  Creative Labs EAX (TM)
[11/22/2005 2:37:12 PM]  Player1: DBDLeadpeddler  RAD Game Tools RSX 3D Audio
[11/22/2005 2:37:12 PM]  Player1: DBDLeadpeddler  Dolby Surround
[11/22/2005 2:37:12 PM]  Player1: DBDLeadpeddler  Miles Fast 2D Positional Audio
[11/22/2005 2:37:12 PM]  Player1: DBDLeadpeddlerusing 3D provider 'Miles Fast 2D Positional Audio'
[11/22/2005 2:37:12 PM]  Player1: DBDLeadpeddler32 max 3D channels
[11/22/2005 2:37:12 PM]  Player1: DBDLeadpeddler------- sound system successfully initialized -------
[11/22/2005 2:37:12 PM]  Player1: DBDLeadpeddler--- Common Initialization Complete ---
[11/22/2005 2:37:12 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/main.menu'...
[11/22/2005 2:37:12 PM]  Player1: DBDLeadpeddlerERROR: Couldn't find material 'ui/assets/gradientbar2.tga'
[11/22/2005 2:37:12 PM]  Player1: DBDLeadpeddlerWARNING: Could not find material 'ui/assets/gradientbar2.tga'
[11/22/2005 2:37:12 PM]  Player1: DBDLeadpeddlerError: file ui_mp/main.menu, line 919: can't read token
[11/22/2005 2:37:12 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/options.menu'...
[11/22/2005 2:37:12 PM]  Player1: DBDLeadpeddler	Loading 'ui/options_look.menu'...
[11/22/2005 2:37:12 PM]  Player1: DBDLeadpeddler	Loading 'ui/options_move.menu'...
[11/22/2005 2:37:12 PM]  Player1: DBDLeadpeddler	Loading 'ui/options_shoot.menu'...
[11/22/2005 2:37:12 PM]  Player1: DBDLeadpeddler	Loading 'ui/options_misc.menu'...
[11/22/2005 2:37:12 PM]  Player1: DBDLeadpeddler	Loading 'ui/options_graphics.menu'...
[11/22/2005 2:37:13 PM]  Player1: DBDLeadpeddler	Loading 'ui/options_game.menu'...
[11/22/2005 2:37:13 PM]  Player1: DBDLeadpeddler	Loading 'ui/options_sound.menu'...
[11/22/2005 2:37:13 PM]  Player1: DBDLeadpeddler	Loading 'ui/options_view.menu'...
[11/22/2005 2:37:13 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/options_voice.menu'...
[11/22/2005 2:37:13 PM]  Player1: DBDLeadpeddler	Loading 'ui/options_defaults.menu'...
[11/22/2005 2:37:13 PM]  Player1: DBDLeadpeddler	Loading 'ui/options_credits.menu'...
[11/22/2005 2:37:13 PM]  Player1: DBDLeadpeddler	Loading 'ui/options_control_defaults.menu'...
[11/22/2005 2:37:13 PM]  Player1: DBDLeadpeddler	Loading 'ui/options_graphics_defaults.menu'...
[11/22/2005 2:37:13 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/options_multi.menu'...
[11/22/2005 2:37:13 PM]  Player1: DBDLeadpeddler	Loading 'ui/playerprofile.menu'...
[11/22/2005 2:37:13 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/vid_restart.menu'...
[11/22/2005 2:37:13 PM]  Player1: DBDLeadpeddler	Loading 'ui/language_restart.menu'...
[11/22/2005 2:37:13 PM]  Player1: DBDLeadpeddler	Loading 'ui/snd_restart.menu'...
[11/22/2005 2:37:13 PM]  Player1: DBDLeadpeddler	Loading 'ui/rec_restart.menu'...
[11/22/2005 2:37:13 PM]  Player1: DBDLeadpeddler	Loading 'ui/quit.menu'...
[11/22/2005 2:37:13 PM]  Player1: DBDLeadpeddler	Loading 'ui/error.menu'...
[11/22/2005 2:37:13 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/multi.menu'...
[11/22/2005 2:37:13 PM]  Player1: DBDLeadpeddlerERROR: Couldn't find material 'ui/assets/fadebox.tga'
[11/22/2005 2:37:13 PM]  Player1: DBDLeadpeddlerWARNING: Could not find material 'ui/assets/fadebox.tga'
[11/22/2005 2:37:13 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/joinserver.menu'...
[11/22/2005 2:37:13 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/createserver.menu'...
[11/22/2005 2:37:13 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/cdkey.menu'...
[11/22/2005 2:37:13 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/mods.menu'...
[11/22/2005 2:37:13 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/connect.menu'...
[11/22/2005 2:37:13 PM]  Player1: DBDLeadpeddlerWARNING: Could not find material '$levelbriefing'
[11/22/2005 2:37:13 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/password.menu'...
[11/22/2005 2:37:13 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/single_player.menu'...
[11/22/2005 2:37:13 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/serverinfo.menu'...
[11/22/2005 2:37:13 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/createfavorite.menu'...
[11/22/2005 2:37:13 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/filter.menu'...
[11/22/2005 2:37:13 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/in_rec_restart.menu'...
[11/22/2005 2:37:13 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/auto_update.menu'...
[11/22/2005 2:37:13 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/settings_dm.menu'...
[11/22/2005 2:37:13 PM]  Player1: DBDLeadpeddlerMenu load error: ui_mp/settings_dm.menu, line 83: Attempting to change type from 0 to 9.
[11/22/2005 2:37:13 PM]  Player1: DBDLeadpeddlerMove the type definition higher up in the itemDef.
[11/22/2005 2:37:13 PM]  Player1: DBDLeadpeddlerMenu load error: ui_mp/settings_dm.menu, line 84: Attempting to change type from 0 to 9.
[11/22/2005 2:37:13 PM]  Player1: DBDLeadpeddlerMove the type definition higher up in the itemDef.
[11/22/2005 2:37:13 PM]  Player1: DBDLeadpeddlerMenu load error: ui_mp/settings_dm.menu, line 105: Attempting to change type from 0 to 9.
[11/22/2005 2:37:13 PM]  Player1: DBDLeadpeddlerMove the type definition higher up in the itemDef.
[11/22/2005 2:37:13 PM]  Player1: DBDLeadpeddlerMenu load error: ui_mp/settings_dm.menu, line 106: Attempting to change type from 0 to 9.
[11/22/2005 2:37:13 PM]  Player1: DBDLeadpeddlerMove the type definition higher up in the itemDef.
[11/22/2005 2:37:13 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/settings_tdm.menu'...
[11/22/2005 2:37:14 PM]  Player1: DBDLeadpeddlerMenu load error: ui_mp/settings_tdm.menu, line 79: Attempting to change type from 0 to 9.
[11/22/2005 2:37:14 PM]  Player1: DBDLeadpeddlerMove the type definition higher up in the itemDef.
[11/22/2005 2:37:14 PM]  Player1: DBDLeadpeddlerMenu load error: ui_mp/settings_tdm.menu, line 80: Attempting to change type from 0 to 9.
[11/22/2005 2:37:14 PM]  Player1: DBDLeadpeddlerMove the type definition higher up in the itemDef.
[11/22/2005 2:37:14 PM]  Player1: DBDLeadpeddlerMenu load error: ui_mp/settings_tdm.menu, line 101: Attempting to change type from 0 to 9.
[11/22/2005 2:37:14 PM]  Player1: DBDLeadpeddlerMove the type definition higher up in the itemDef.
[11/22/2005 2:37:14 PM]  Player1: DBDLeadpeddlerMenu load error: ui_mp/settings_tdm.menu, line 102: Attempting to change type from 0 to 9.
[11/22/2005 2:37:14 PM]  Player1: DBDLeadpeddlerMove the type definition higher up in the itemDef.
[11/22/2005 2:37:14 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/settings_ctf.menu'...
[11/22/2005 2:37:14 PM]  Player1: DBDLeadpeddlerMenu load error: ui_mp/settings_ctf.menu, line 79: Attempting to change type from 0 to 9.
[11/22/2005 2:37:14 PM]  Player1: DBDLeadpeddlerMove the type definition higher up in the itemDef.
[11/22/2005 2:37:14 PM]  Player1: DBDLeadpeddlerMenu load error: ui_mp/settings_ctf.menu, line 80: Attempting to change type from 0 to 9.
[11/22/2005 2:37:14 PM]  Player1: DBDLeadpeddlerMove the type definition higher up in the itemDef.
[11/22/2005 2:37:14 PM]  Player1: DBDLeadpeddlerMenu load error: ui_mp/settings_ctf.menu, line 101: Attempting to change type from 0 to 9.
[11/22/2005 2:37:14 PM]  Player1: DBDLeadpeddlerMove the type definition higher up in the itemDef.
[11/22/2005 2:37:14 PM]  Player1: DBDLeadpeddlerMenu load error: ui_mp/settings_ctf.menu, line 102: Attempting to change type from 0 to 9.
[11/22/2005 2:37:14 PM]  Player1: DBDLeadpeddlerMove the type definition higher up in the itemDef.
[11/22/2005 2:37:14 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/settings_hq.menu'...
[11/22/2005 2:37:14 PM]  Player1: DBDLeadpeddlerMenu load error: ui_mp/settings_hq.menu, line 79: Attempting to change type from 0 to 9.
[11/22/2005 2:37:14 PM]  Player1: DBDLeadpeddlerMove the type definition higher up in the itemDef.
[11/22/2005 2:37:14 PM]  Player1: DBDLeadpeddlerMenu load error: ui_mp/settings_hq.menu, line 80: Attempting to change type from 0 to 9.
[11/22/2005 2:37:14 PM]  Player1: DBDLeadpeddlerMove the type definition higher up in the itemDef.
[11/22/2005 2:37:14 PM]  Player1: DBDLeadpeddlerMenu load error: ui_mp/settings_hq.menu, line 101: Attempting to change type from 0 to 9.
[11/22/2005 2:37:14 PM]  Player1: DBDLeadpeddlerMove the type definition higher up in the itemDef.
[11/22/2005 2:37:14 PM]  Player1: DBDLeadpeddlerMenu load error: ui_mp/settings_hq.menu, line 102: Attempting to change type from 0 to 9.
[11/22/2005 2:37:14 PM]  Player1: DBDLeadpeddlerMove the type definition higher up in the itemDef.
[11/22/2005 2:37:14 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/settings_sd.menu'...
[11/22/2005 2:37:14 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/settings_lts.menu'...
[11/22/2005 2:37:14 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/settings_htf.menu'...
[11/22/2005 2:37:14 PM]  Player1: DBDLeadpeddlerMenu load error: ui_mp/settings_htf.menu, line 79: Attempting to change type from 0 to 9.
[11/22/2005 2:37:14 PM]  Player1: DBDLeadpeddlerMove the type definition higher up in the itemDef.
[11/22/2005 2:37:14 PM]  Player1: DBDLeadpeddlerMenu load error: ui_mp/settings_htf.menu, line 80: Attempting to change type from 0 to 9.
[11/22/2005 2:37:14 PM]  Player1: DBDLeadpeddlerMove the type definition higher up in the itemDef.
[11/22/2005 2:37:14 PM]  Player1: DBDLeadpeddlerMenu load error: ui_mp/settings_htf.menu, line 101: Attempting to change type from 0 to 9.
[11/22/2005 2:37:14 PM]  Player1: DBDLeadpeddlerMove the type definition higher up in the itemDef.
[11/22/2005 2:37:14 PM]  Player1: DBDLeadpeddlerMenu load error: ui_mp/settings_htf.menu, line 102: Attempting to change type from 0 to 9.
[11/22/2005 2:37:14 PM]  Player1: DBDLeadpeddlerMove the type definition higher up in the itemDef.
[11/22/2005 2:37:14 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/settings_sw.menu'...
[11/22/2005 2:37:14 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/background.menu'...
[11/22/2005 2:37:14 PM]  Player1: DBDLeadpeddler      dvar set ui_mousePitch 0
[11/22/2005 2:37:14 PM]  Player1: DBDLeadpeddler      dvar set ui_netGametypeName ctf
[11/22/2005 2:37:14 PM]  Player1: DBDLeadpeddlerWorking directory: C:\Program Files\Activision\Call of Duty 2
[11/22/2005 2:37:14 PM]  Player1: DBDLeadpeddler      dvar set ui_playerProfileCount 1
[11/22/2005 2:37:14 PM]  Player1: DBDLeadpeddler]\connect 67.18.253.170
[11/22/2005 2:37:14 PM]  Player1: DBDLeadpeddler      dvar set sv_disableClientConsole 0
[11/22/2005 2:37:14 PM]  Player1: DBDLeadpeddler67.18.253.170 resolved to 67.18.253.170:28960
[11/22/2005 2:37:14 PM]  Player1: DBDLeadpeddlerResolving cod2master.activision.com
[11/22/2005 2:37:14 PM]  Player1: DBDLeadpeddlercod2master.activision.com resolved to 63.146.124.40:20700
[11/22/2005 2:37:14 PM]  Player1: DBDLeadpeddler      dvar set fixedtime 0
[11/22/2005 2:37:14 PM]  Player1: DBDLeadpeddler      dvar set fs_ignoreLocalized 0
[11/22/2005 2:37:14 PM]  Player1: DBDLeadpeddler      dvar set fx_count 0
[11/22/2005 2:37:15 PM]  Player1: DBDLeadpeddler      dvar set fx_debug 0
[11/22/2005 2:37:15 PM]  Player1: DBDLeadpeddler      dvar set fx_debugBolt 0
[11/22/2005 2:37:15 PM]  Player1: DBDLeadpeddler      dvar set fx_draw 1
[11/22/2005 2:37:15 PM]  Player1: DBDLeadpeddler      dvar set fx_enable 1
[11/22/2005 2:37:15 PM]  Player1: DBDLeadpeddler      dvar set fx_freeze 0
[11/22/2005 2:37:15 PM]  Player1: DBDLeadpeddler      dvar set fx_profile 0
[11/22/2005 2:37:15 PM]  Player1: DBDLeadpeddler      dvar set fx_visMinTraceDist 80
[11/22/2005 2:37:15 PM]  Player1: DBDLeadpeddler      dvar set r_blur 0
[11/22/2005 2:37:15 PM]  Player1: DBDLeadpeddler      dvar set r_colorMap Unchanged
[11/22/2005 2:37:15 PM]  Player1: DBDLeadpeddler      dvar set r_cosinePowerMapShift 0
[11/22/2005 2:37:15 PM]  Player1: DBDLeadpeddler      dvar set r_debugShader none
[11/22/2005 2:37:15 PM]  Player1: DBDLeadpeddler      dvar set r_drawBModels 1
[11/22/2005 2:37:15 PM]  Player1: DBDLeadpeddler      dvar set r_drawDecals 1
[11/22/2005 2:37:15 PM]  Player1: DBDLeadpeddler      dvar set r_drawEntities 1
[11/22/2005 2:37:15 PM]  Player1: DBDLeadpeddler      dvar set r_drawPrimCap 0
[11/22/2005 2:37:15 PM]  Player1: DBDLeadpeddler      dvar set r_drawPrimFloor 0
[11/22/2005 2:37:15 PM]  Player1: DBDLeadpeddler      dvar set r_drawSModels 1
[11/22/2005 2:37:15 PM]  Player1: DBDLeadpeddler      dvar set r_drawWater 1
[11/22/2005 2:37:15 PM]  Player1: DBDLeadpeddler      dvar set r_drawWorld 1
[11/22/2005 2:37:15 PM]  Player1: DBDLeadpeddler      dvar set r_drawXModels 1
[11/22/2005 2:37:15 PM]  Player1: DBDLeadpeddler      dvar set r_fog 1
[11/22/2005 2:37:15 PM]  Player1: DBDLeadpeddler      dvar set r_forceLod none
[11/22/2005 2:37:15 PM]  Player1: DBDLeadpeddler      dvar set r_fullbright 0
[11/22/2005 2:37:15 PM]  Player1: DBDLeadpeddler      dvar set r_highLodDist -1
[11/22/2005 2:37:15 PM]  Player1: DBDLeadpeddler      dvar set r_lightMap Unchanged
[11/22/2005 2:37:15 PM]  Player1: DBDLeadpeddler      dvar set r_lockPvs 0
[11/22/2005 2:37:15 PM]  Player1: DBDLeadpeddler      dvar set r_lowestLodDist -1
[11/22/2005 2:37:15 PM]  Player1: DBDLeadpeddler      dvar set r_lowLodDist -1
[11/22/2005 2:37:15 PM]  Player1: DBDLeadpeddler      dvar set r_mediumLodDist -1
[11/22/2005 2:37:15 PM]  Player1: DBDLeadpeddler      dvar set r_norefresh 0
[11/22/2005 2:37:16 PM]  Player1: DBDLeadpeddler      dvar set r_normalMap Unchanged
[11/22/2005 2:37:16 PM]  Player1: DBDLeadpeddler      dvar set r_portalFineCull 1
[11/22/2005 2:37:16 PM]  Player1: DBDLeadpeddler      dvar set r_portalWalkLimit 0
[11/22/2005 2:37:16 PM]  Player1: DBDLeadpeddler      dvar set r_showFbColorDebug None
[11/22/2005 2:37:16 PM]  Player1: DBDLeadpeddler      dvar set r_showFloatZDebug 0
[11/22/2005 2:37:16 PM]  Player1: DBDLeadpeddler      dvar set r_showGroundLit 0
[11/22/2005 2:37:16 PM]  Player1: DBDLeadpeddler      dvar set r_showLightGrid 0
[11/22/2005 2:37:16 PM]  Player1: DBDLeadpeddler      dvar set r_showMissingLightGrid 0
[11/22/2005 2:37:16 PM]  Player1: DBDLeadpeddler      dvar set r_showPortals 0
[11/22/2005 2:37:16 PM]  Player1: DBDLeadpeddler      dvar set r_showSModelNames 0
[11/22/2005 2:37:16 PM]  Player1: DBDLeadpeddler      dvar set r_showSurfCounts 0
[11/22/2005 2:37:16 PM]  Player1: DBDLeadpeddler      dvar set r_showTriCounts 0
[11/22/2005 2:37:16 PM]  Player1: DBDLeadpeddler      dvar set r_showTris 0
[11/22/2005 2:37:16 PM]  Player1: DBDLeadpeddler      dvar set r_showVertCounts 0
[11/22/2005 2:37:16 PM]  Player1: DBDLeadpeddler      dvar set r_singleCell 0
[11/22/2005 2:37:16 PM]  Player1: DBDLeadpeddler      dvar set r_skipBackEnd 0
[11/22/2005 2:37:16 PM]  Player1: DBDLeadpeddler      dvar set r_skipPvs 0
[11/22/2005 2:37:16 PM]  Player1: DBDLeadpeddler      dvar set r_specularColorScale 1
[11/22/2005 2:37:16 PM]  Player1: DBDLeadpeddler      dvar set r_specularMap Unchanged
[11/22/2005 2:37:16 PM]  Player1: DBDLeadpeddler      dvar set r_sun_from_dvars 0
[11/22/2005 2:37:16 PM]  Player1: DBDLeadpeddler      dvar set r_xdebug 
[11/22/2005 2:37:16 PM]  Player1: DBDLeadpeddler      dvar set r_zfar 0
[11/22/2005 2:37:16 PM]  Player1: DBDLeadpeddler      dvar set r_znear 4
[11/22/2005 2:37:16 PM]  Player1: DBDLeadpeddler      dvar set r_znear_depthhack 0.1
[11/22/2005 2:37:16 PM]  Player1: DBDLeadpeddler      dvar set sc_blur 2
[11/22/2005 2:37:16 PM]  Player1: DBDLeadpeddler      dvar set sc_count 24
[11/22/2005 2:37:16 PM]  Player1: DBDLeadpeddler      dvar set sc_debugCasterCount 24
[11/22/2005 2:37:16 PM]  Player1: DBDLeadpeddler      dvar set sc_debugReceiverCount 24
[11/22/2005 2:37:16 PM]  Player1: DBDLeadpeddler      dvar set sc_fadeRange 0.25
[11/22/2005 2:37:16 PM]  Player1: DBDLeadpeddler      dvar set sc_length 400
[11/22/2005 2:37:16 PM]  Player1: DBDLeadpeddler      dvar set sc_offscreenCasterLodBias 0
[11/22/2005 2:37:16 PM]  Player1: DBDLeadpeddler      dvar set sc_offscreenCasterLodScale 20
[11/22/2005 2:37:16 PM]  Player1: DBDLeadpeddler      dvar set sc_shadowInRate 2
[11/22/2005 2:37:16 PM]  Player1: DBDLeadpeddler      dvar set sc_shadowOutRate 5
[11/22/2005 2:37:16 PM]  Player1: DBDLeadpeddler      dvar set sc_showDebug 0
[11/22/2005 2:37:16 PM]  Player1: DBDLeadpeddler      dvar set sc_showOverlay 0
[11/22/2005 2:37:16 PM]  Player1: DBDLeadpeddler      dvar set sc_wantCount 12
[11/22/2005 2:37:16 PM]  Player1: DBDLeadpeddler      dvar set sc_wantCountMargin 1
[11/22/2005 2:37:16 PM]  Player1: DBDLeadpeddler      dvar set snd_enable2D 1
[11/22/2005 2:37:16 PM]  Player1: DBDLeadpeddler      dvar set snd_enable3D 1
[11/22/2005 2:37:16 PM]  Player1: DBDLeadpeddler      dvar set snd_enableReverb 1
[11/22/2005 2:37:16 PM]  Player1: DBDLeadpeddler      dvar set snd_enableStream 1
[11/22/2005 2:37:16 PM]  Player1: DBDLeadpeddler      dvar set snd_slaveFadeTime 500
[11/22/2005 2:37:16 PM]  Player1: DBDLeadpeddler      dvar set timescale 1
[11/22/2005 2:37:16 PM]  Player1: DBDLeadpeddler      dvar set viewlog 0
[11/22/2005 2:37:16 PM]  Player1: DBDLeadpeddler      dvar set sv_cheats 0
[11/22/2005 2:37:16 PM]  Player1: DBDLeadpeddler      dvar set sv_disableClientConsole 0
[11/22/2005 2:37:16 PM]  Player1: DBDLeadpeddler      dvar set sv_iwdNames zzz_ecwmodv10 iw_14 iw_13 iw_12 iw_11 iw_10 iw_09 iw_08 iw_07 iw_06 iw_05 iw_04 iw_03 iw_02 iw_01 iw_00
[11/22/2005 2:37:16 PM]  Player1: DBDLeadpeddler      dvar set sv_iwds -468078333 -1449716526 780394069 -1333623355 -1980843666 1334775335 -621896007 1101180720 1046874969 1053665859 1842349204 -1652414412 1659111092 -1085686032 -2025394354 178615151 
[11/22/2005 2:37:16 PM]  Player1: DBDLeadpeddler      dvar set sv_pure 1
[11/22/2005 2:37:16 PM]  Player1: DBDLeadpeddler      dvar set sv_referencedIwdNames main/zzz_ecwmodv10 main/iw_13 main/iw_08 main/iw_07 main/iw_06 main/iw_03
[11/22/2005 2:37:16 PM]  Player1: DBDLeadpeddler      dvar set sv_referencedIwds -468078333 780394069 1101180720 1046874969 1053665859 1659111092 
[11/22/2005 2:37:16 PM]  Player1: DBDLeadpeddler      dvar set sv_serverid 160
[11/22/2005 2:37:16 PM]  Player1: DBDLeadpeddler      dvar set sv_voice 0
[11/22/2005 2:37:16 PM]  Player1: DBDLeadpeddler      dvar set sv_voiceQuality 1
[11/22/2005 2:37:16 PM]  Player1: DBDLeadpeddler      dvar set timescale 1
[11/22/2005 2:37:16 PM]  Player1: DBDLeadpeddlerCurrent language: english
[11/22/2005 2:37:16 PM]  Player1: DBDLeadpeddlerCurrent search path:
[11/22/2005 2:37:16 PM]  Player1: DBDLeadpeddlerC:\Program Files\Activision\Call of Duty 2\main\zzz_message_generator.iwd (14 files)
[11/22/2005 2:37:16 PM]  Player1: DBDLeadpeddler    not on the pure list
[11/22/2005 2:37:16 PM]  Player1: DBDLeadpeddlerC:\Program Files\Activision\Call of Duty 2\main\zzz_Lethal_Arms_Realism_SVR_BETA1.iwd (44 files)
[11/22/2005 2:37:17 PM]  Player1: DBDLeadpeddler    not on the pure list
[11/22/2005 2:37:17 PM]  Player1: DBDLeadpeddlerC:\Program Files\Activision\Call of Duty 2\main\zzz_ecwmodv10.iwd (70 files)
[11/22/2005 2:37:17 PM]  Player1: DBDLeadpeddler    on the pure list
[11/22/2005 2:37:17 PM]  Player1: DBDLeadpeddlerC:\Program Files\Activision\Call of Duty 2\main\iw_14.iwd (4038 files)
[11/22/2005 2:37:17 PM]  Player1: DBDLeadpeddler    on the pure list
[11/22/2005 2:37:17 PM]  Player1: DBDLeadpeddlerC:\Program Files\Activision\Call of Duty 2\main\iw_13.iwd (22624 files)
[11/22/2005 2:37:17 PM]  Player1: DBDLeadpeddler    on the pure list
[11/22/2005 2:37:17 PM]  Player1: DBDLeadpeddlerC:\Program Files\Activision\Call of Duty 2\main\iw_12.iwd (1016 files)
[11/22/2005 2:37:17 PM]  Player1: DBDLeadpeddler    on the pure list
[11/22/2005 2:37:17 PM]  Player1: DBDLeadpeddlerC:\Program Files\Activision\Call of Duty 2\main\iw_11.iwd (1462 files)
[11/22/2005 2:37:17 PM]  Player1: DBDLeadpeddler    on the pure list
[11/22/2005 2:37:17 PM]  Player1: DBDLeadpeddlerC:\Program Files\Activision\Call of Duty 2\main\iw_10.iwd (1936 files)
[11/22/2005 2:37:17 PM]  Player1: DBDLeadpeddler    on the pure list
[11/22/2005 2:37:17 PM]  Player1: DBDLeadpeddlerC:\Program Files\Activision\Call of Duty 2\main\iw_09.iwd (2142 files)
[11/22/2005 2:37:17 PM]  Player1: DBDLeadpeddler    on the pure list
[11/22/2005 2:37:17 PM]  Player1: DBDLeadpeddlerC:\Program Files\Activision\Call of Duty 2\main\iw_08.iwd (2723 files)
[11/22/2005 2:37:17 PM]  Player1: DBDLeadpeddler    on the pure list
[11/22/2005 2:37:17 PM]  Player1: DBDLeadpeddlerC:\Program Files\Activision\Call of Duty 2\main\iw_07.iwd (3384 files)
[11/22/2005 2:37:17 PM]  Player1: DBDLeadpeddler    on the pure list
[11/22/2005 2:37:17 PM]  Player1: DBDLeadpeddlerC:\Program Files\Activision\Call of Duty 2\main\iw_06.iwd (990 files)
[11/22/2005 2:37:17 PM]  Player1: DBDLeadpeddler    on the pure list
[11/22/2005 2:37:17 PM]  Player1: DBDLeadpeddlerC:\Program Files\Activision\Call of Duty 2\main\iw_05.iwd (928 files)
[11/22/2005 2:37:17 PM]  Player1: DBDLeadpeddler    on the pure list
[11/22/2005 2:37:17 PM]  Player1: DBDLeadpeddlerC:\Program Files\Activision\Call of Duty 2\main\iw_04.iwd (698 files)
[11/22/2005 2:37:17 PM]  Player1: DBDLeadpeddler    on the pure list
[11/22/2005 2:37:17 PM]  Player1: DBDLeadpeddlerC:\Program Files\Activision\Call of Duty 2\main\iw_03.iwd (26 files)
[11/22/2005 2:37:17 PM]  Player1: DBDLeadpeddler    on the pure list
[11/22/2005 2:37:17 PM]  Player1: DBDLeadpeddlerC:\Program Files\Activision\Call of Duty 2\main\iw_02.iwd (40 files)
[11/22/2005 2:37:17 PM]  Player1: DBDLeadpeddler    on the pure list
[11/22/2005 2:37:17 PM]  Player1: DBDLeadpeddlerC:\Program Files\Activision\Call of Duty 2\main\iw_01.iwd (16 files)
[11/22/2005 2:37:17 PM]  Player1: DBDLeadpeddler    on the pure list
[11/22/2005 2:37:17 PM]  Player1: DBDLeadpeddlerC:\Program Files\Activision\Call of Duty 2\main\iw_00.iwd (102 files)
[11/22/2005 2:37:17 PM]  Player1: DBDLeadpeddler    on the pure list
[11/22/2005 2:37:17 PM]  Player1: DBDLeadpeddlerC:\Program Files\Activision\Call of Duty 2/main
[11/22/2005 2:37:17 PM]  Player1: DBDLeadpeddlerC:\Program Files\Activision\Call of Duty 2/raw
[11/22/2005 2:37:17 PM]  Player1: DBDLeadpeddlerC:\Program Files\Activision\Call of Duty 2/raw_shared
[11/22/2005 2:37:17 PM]  Player1: DBDLeadpeddlerC:\Program Files\Activision\Call of Duty 2/devraw
[11/22/2005 2:37:17 PM]  Player1: DBDLeadpeddlerC:\Program Files\Activision\Call of Duty 2/devraw_shared
[11/22/2005 2:37:17 PM]  Player1: DBDLeadpeddlerC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw10.iwd (414 files)
[11/22/2005 2:37:17 PM]  Player1: DBDLeadpeddler    localized assets iwd file for english
[11/22/2005 2:37:17 PM]  Player1: DBDLeadpeddler    not on the pure list
[11/22/2005 2:37:17 PM]  Player1: DBDLeadpeddlerC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw09.iwd (98 files)
[11/22/2005 2:37:17 PM]  Player1: DBDLeadpeddler    localized assets iwd file for english
[11/22/2005 2:37:17 PM]  Player1: DBDLeadpeddler    not on the pure list
[11/22/2005 2:37:17 PM]  Player1: DBDLeadpeddlerC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw08.iwd (8 files)
[11/22/2005 2:37:17 PM]  Player1: DBDLeadpeddler    localized assets iwd file for english
[11/22/2005 2:37:17 PM]  Player1: DBDLeadpeddler    not on the pure list
[11/22/2005 2:37:18 PM]  Player1: DBDLeadpeddlerC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw07.iwd (1014 files)
[11/22/2005 2:37:18 PM]  Player1: DBDLeadpeddler    localized assets iwd file for english
[11/22/2005 2:37:18 PM]  Player1: DBDLeadpeddler    not on the pure list
[11/22/2005 2:37:18 PM]  Player1: DBDLeadpeddlerC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw06.iwd (3110 files)
[11/22/2005 2:37:18 PM]  Player1: DBDLeadpeddler    localized assets iwd file for english
[11/22/2005 2:37:18 PM]  Player1: DBDLeadpeddler    not on the pure list
[11/22/2005 2:37:18 PM]  Player1: DBDLeadpeddlerC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw05.iwd (5310 files)
[11/22/2005 2:37:18 PM]  Player1: DBDLeadpeddler    localized assets iwd file for english
[11/22/2005 2:37:18 PM]  Player1: DBDLeadpeddler    not on the pure list
[11/22/2005 2:37:18 PM]  Player1: DBDLeadpeddlerC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw04.iwd (6240 files)
[11/22/2005 2:37:18 PM]  Player1: DBDLeadpeddler    localized assets iwd file for english
[11/22/2005 2:37:18 PM]  Player1: DBDLeadpeddler    not on the pure list
[11/22/2005 2:37:18 PM]  Player1: DBDLeadpeddlerC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw03.iwd (6580 files)
[11/22/2005 2:37:18 PM]  Player1: DBDLeadpeddler    localized assets iwd file for english
[11/22/2005 2:37:18 PM]  Player1: DBDLeadpeddler    not on the pure list
[11/22/2005 2:37:18 PM]  Player1: DBDLeadpeddlerC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw02.iwd (6404 files)
[11/22/2005 2:37:18 PM]  Player1: DBDLeadpeddler    localized assets iwd file for english
[11/22/2005 2:37:18 PM]  Player1: DBDLeadpeddler    not on the pure list
[11/22/2005 2:37:18 PM]  Player1: DBDLeadpeddlerC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw01.iwd (5510 files)
[11/22/2005 2:37:18 PM]  Player1: DBDLeadpeddler    localized assets iwd file for english
[11/22/2005 2:37:18 PM]  Player1: DBDLeadpeddler    not on the pure list
[11/22/2005 2:37:18 PM]  Player1: DBDLeadpeddlerC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw00.iwd (4764 files)
[11/22/2005 2:37:18 PM]  Player1: DBDLeadpeddler    localized assets iwd file for english
[11/22/2005 2:37:18 PM]  Player1: DBDLeadpeddler    not on the pure list
[11/22/2005 2:37:18 PM]  Player1: DBDLeadpeddlerFile Handles:
[11/22/2005 2:37:18 PM]  Player1: DBDLeadpeddlerhandle 1: console_mp.log
[11/22/2005 2:37:19 PM]  Player1: DBDLeadpeddler----------------------
[11/22/2005 2:37:19 PM]  Player1: DBDLeadpeddler163410 files in iwd files
[11/22/2005 2:37:19 PM]  Player1: DBDLeadpeddler      dvar set loc_language 0
[11/22/2005 2:37:19 PM]  Player1: DBDLeadpeddler      dvar set loc_forceEnglish 0
[11/22/2005 2:37:19 PM]  Player1: DBDLeadpeddler----- R_Init -----
[11/22/2005 2:37:19 PM]  Player1: DBDLeadpeddler      dvar set r_overbrightBits 1
[11/22/2005 2:37:19 PM]  Player1: DBDLeadpeddler      dvar set r_ignorehwgamma 0
[11/22/2005 2:37:19 PM]  Player1: DBDLeadpeddler      dvar set r_fullbright 0
[11/22/2005 2:37:19 PM]  Player1: DBDLeadpeddler      dvar set r_debugShader none
[11/22/2005 2:37:19 PM]  Player1: DBDLeadpeddler      dvar set r_optimize 1
[11/22/2005 2:37:19 PM]  Player1: DBDLeadpeddler      dvar set r_optimizeLightmaps 1
[11/22/2005 2:37:19 PM]  Player1: DBDLeadpeddler      dvar set r_optimizeXModels 100
[11/22/2005 2:37:19 PM]  Player1: DBDLeadpeddler      dvar set r_znear 4
[11/22/2005 2:37:19 PM]  Player1: DBDLeadpeddler      dvar set r_znear_depthhack 0.1
[11/22/2005 2:37:19 PM]  Player1: DBDLeadpeddler      dvar set r_zfar 0
[11/22/2005 2:37:19 PM]  Player1: DBDLeadpeddler      dvar set r_fog 1
[11/22/2005 2:37:19 PM]  Player1: DBDLeadpeddler      dvar set r_lightMap Unchanged
[11/22/2005 2:37:19 PM]  Player1: DBDLeadpeddler      dvar set r_colorMap Unchanged
[11/22/2005 2:37:19 PM]  Player1: DBDLeadpeddler      dvar set r_normalMap Unchanged
[11/22/2005 2:37:19 PM]  Player1: DBDLeadpeddler      dvar set r_specularMap Unchanged
[11/22/2005 2:37:19 PM]  Player1: DBDLeadpeddler      dvar set r_specularColorScale 1
[11/22/2005 2:37:19 PM]  Player1: DBDLeadpeddler      dvar set r_cosinePowerMapShift 0
[11/22/2005 2:37:19 PM]  Player1: DBDLeadpeddler      dvar set r_showTris 0
[11/22/2005 2:37:19 PM]  Player1: DBDLeadpeddler      dvar set r_showTriCounts 0
[11/22/2005 2:37:19 PM]  Player1: DBDLeadpeddler      dvar set r_showSurfCounts 0
[11/22/2005 2:37:19 PM]  Player1: DBDLeadpeddler      dvar set r_showVertCounts 0
[11/22/2005 2:37:19 PM]  Player1: DBDLeadpeddler      dvar set r_xdebug 
[11/22/2005 2:37:19 PM]  Player1: DBDLeadpeddler      dvar set r_vc_makelog 0
[11/22/2005 2:37:19 PM]  Player1: DBDLeadpeddler      dvar set r_showLightGrid 0
[11/22/2005 2:37:19 PM]  Player1: DBDLeadpeddler      dvar set r_showMissingLightGrid 0
[11/22/2005 2:37:19 PM]  Player1: DBDLeadpeddler      dvar set r_skipBackEnd 0
[11/22/2005 2:37:19 PM]  Player1: DBDLeadpeddler      dvar set r_norefresh 0
[11/22/2005 2:37:19 PM]  Player1: DBDLeadpeddler      dvar set r_swapInterval 0
[11/22/2005 2:37:19 PM]  Player1: DBDLeadpeddler      dvar set r_aaSamples 1
[11/22/2005 2:37:19 PM]  Player1: DBDLeadpeddler      dvar set r_drawWorld 1
[11/22/2005 2:37:19 PM]  Player1: DBDLeadpeddler      dvar set r_drawDecals 1
[11/22/2005 2:37:19 PM]  Player1: DBDLeadpeddler      dvar set r_drawEntities 1
[11/22/2005 2:37:19 PM]  Player1: DBDLeadpeddler      dvar set r_drawBModels 1
[11/22/2005 2:37:19 PM]  Player1: DBDLeadpeddler      dvar set r_drawSModels 1
[11/22/2005 2:37:19 PM]  Player1: DBDLeadpeddler      dvar set r_drawXModels 1
[11/22/2005 2:37:19 PM]  Player1: DBDLeadpeddler      dvar set r_drawPrimCap 0
[11/22/2005 2:37:19 PM]  Player1: DBDLeadpeddler      dvar set r_drawPrimFloor 0
[11/22/2005 2:37:19 PM]  Player1: DBDLeadpeddler      dvar set r_drawWater 1
[11/22/2005 2:37:19 PM]  Player1: DBDLeadpeddler      dvar set r_lockPvs 0
[11/22/2005 2:37:19 PM]  Player1: DBDLeadpeddler      dvar set r_skipPvs 0
[11/22/2005 2:37:19 PM]  Player1: DBDLeadpeddler      dvar set r_portalFineCull 1
[11/22/2005 2:37:19 PM]  Player1: DBDLeadpeddler      dvar set r_singleCell 0
[11/22/2005 2:37:19 PM]  Player1: DBDLeadpeddler      dvar set r_portalWalkLimit 0
[11/22/2005 2:37:19 PM]  Player1: DBDLeadpeddler      dvar set r_showPortals 0
[11/22/2005 2:37:19 PM]  Player1: DBDLeadpeddler      dvar set r_showSModelNames 0
[11/22/2005 2:37:19 PM]  Player1: DBDLeadpeddler      dvar set r_showFbColorDebug None
[11/22/2005 2:37:19 PM]  Player1: DBDLeadpeddler      dvar set r_showFloatZDebug 0
[11/22/2005 2:37:19 PM]  Player1: DBDLeadpeddler      dvar set r_showGroundLit 0
[11/22/2005 2:37:20 PM]  Player1: DBDLeadpeddler      dvar set r_showGroundLit 0
[11/22/2005 2:37:20 PM]  Player1: DBDLeadpeddler      dvar set r_highLodDist -1
[11/22/2005 2:37:20 PM]  Player1: DBDLeadpeddler      dvar set r_mediumLodDist -1
[11/22/2005 2:37:20 PM]  Player1: DBDLeadpeddler      dvar set r_lowLodDist -1
[11/22/2005 2:37:20 PM]  Player1: DBDLeadpeddler      dvar set r_lowestLodDist -1
[11/22/2005 2:37:20 PM]  Player1: DBDLeadpeddler      dvar set r_forceLod none
[11/22/2005 2:37:20 PM]  Player1: DBDLeadpeddler      dvar set sc_blur 2
[11/22/2005 2:37:20 PM]  Player1: DBDLeadpeddler      dvar set sc_count 24
[11/22/2005 2:37:20 PM]  Player1: DBDLeadpeddler      dvar set sc_debugCasterCount 24
[11/22/2005 2:37:20 PM]  Player1: DBDLeadpeddler      dvar set sc_debugReceiverCount 24
[11/22/2005 2:37:20 PM]  Player1: DBDLeadpeddler      dvar set sc_showOverlay 0
[11/22/2005 2:37:20 PM]  Player1: DBDLeadpeddler      dvar set sc_showDebug 0
[11/22/2005 2:37:20 PM]  Player1: DBDLeadpeddler      dvar set sc_wantCount 12
[11/22/2005 2:37:20 PM]  Player1: DBDLeadpeddler      dvar set sc_wantCountMargin 1
[11/22/2005 2:37:20 PM]  Player1: DBDLeadpeddler      dvar set sc_fadeRange 0.25
[11/22/2005 2:37:20 PM]  Player1: DBDLeadpeddler      dvar set sc_shadowInRate 2
[11/22/2005 2:37:20 PM]  Player1: DBDLeadpeddler      dvar set sc_shadowOutRate 5
[11/22/2005 2:37:20 PM]  Player1: DBDLeadpeddler      dvar set sc_length 400
[11/22/2005 2:37:20 PM]  Player1: DBDLeadpeddler      dvar set sc_offscreenCasterLodBias 0
[11/22/2005 2:37:20 PM]  Player1: DBDLeadpeddler      dvar set sc_offscreenCasterLodScale 20
[11/22/2005 2:37:20 PM]  Player1: DBDLeadpeddler      dvar set r_blur 0
[11/22/2005 2:37:20 PM]  Player1: DBDLeadpeddler      dvar set r_sun_from_dvars 0
[11/22/2005 2:37:20 PM]  Player1: DBDLeadpeddler      dvar set r_testFillEnable 0
[11/22/2005 2:37:20 PM]  Player1: DBDLeadpeddler      dvar set r_fullscreen 1
[11/22/2005 2:37:20 PM]  Player1: DBDLeadpeddler      dvar set r_monitor 0
[11/22/2005 2:37:20 PM]  Player1: DBDLeadpeddler      dvar set r_rendererPreference dx7
[11/22/2005 2:37:20 PM]  Player1: DBDLeadpeddler      dvar set r_aspectRatio standard
[11/22/2005 2:37:20 PM]  Player1: DBDLeadpeddlerDirectX reports 256 MB of video memory and 344 MB of available texture memory.
[11/22/2005 2:37:20 PM]  Player1: DBDLeadpeddlerUsing video memory size to cap used texture memory at 240 MB.
[11/22/2005 2:37:20 PM]  Player1: DBDLeadpeddlerPicmip is set manually.
[11/22/2005 2:37:20 PM]  Player1: DBDLeadpeddler      dvar set r_picmip 2
[11/22/2005 2:37:20 PM]  Player1: DBDLeadpeddler      dvar set r_picmip_bump 2
[11/22/2005 2:37:20 PM]  Player1: DBDLeadpeddler      dvar set r_picmip_spec 2
[11/22/2005 2:37:20 PM]  Player1: DBDLeadpeddlerUsing picmip 2 on most textures, 2 on normal maps, and 2 on specular maps
[11/22/2005 2:37:20 PM]  Player1: DBDLeadpeddlerERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/shadowcookieoverlay.techset'
[11/22/2005 2:37:20 PM]  Player1: DBDLeadpeddlerWARNING: Could not find material 'shadowcookieoverlay'
[11/22/2005 2:37:20 PM]  Player1: DBDLeadpeddlerERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/shadowcookieblur.techset'
[11/22/2005 2:37:20 PM]  Player1: DBDLeadpeddlerWARNING: Could not find material 'shadowcookieblur'
[11/22/2005 2:37:20 PM]  Player1: DBDLeadpeddlerERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/passthru_vertalpha.techset'
[11/22/2005 2:37:20 PM]  Player1: DBDLeadpeddlerWARNING: Could not find material 'feedbackblend'
[11/22/2005 2:37:20 PM]  Player1: DBDLeadpeddlerERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/passthru_alpha.techset'
[11/22/2005 2:37:20 PM]  Player1: DBDLeadpeddlerWARNING: Could not find material 'feedbackreplace'
[11/22/2005 2:37:20 PM]  Player1: DBDLeadpeddlerERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/glow_setup.techset'
[11/22/2005 2:37:20 PM]  Player1: DBDLeadpeddlerWARNING: Could not find material 'glow_setup'
[11/22/2005 2:37:20 PM]  Player1: DBDLeadpeddlerERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/glow_apply_bloom.techset'
[11/22/2005 2:37:20 PM]  Player1: DBDLeadpeddlerWARNING: Could not find material 'glow_apply_bloom'
[11/22/2005 2:37:20 PM]  Player1: DBDLeadpeddlerERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/glow_apply_sky_bleed.techset'
[11/22/2005 2:37:20 PM]  Player1: DBDLeadpeddlerWARNING: Could not find material 'glow_apply_sky_bleed'
[11/22/2005 2:37:20 PM]  Player1: DBDLeadpeddlerERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_1.techset'
[11/22/2005 2:37:20 PM]  Player1: DBDLeadpeddlerWARNING: Could not find material 'filter_symmetric_1'
[11/22/2005 2:37:20 PM]  Player1: DBDLeadpeddlerERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_2.techset'
[11/22/2005 2:37:20 PM]  Player1: DBDLeadpeddlerWARNING: Could not find material 'filter_symmetric_2'
[11/22/2005 2:37:20 PM]  Player1: DBDLeadpeddlerERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_3.techset'
[11/22/2005 2:37:20 PM]  Player1: DBDLeadpeddlerWARNING: Could not find material 'filter_symmetric_3'
[11/22/2005 2:37:20 PM]  Player1: DBDLeadpeddlerERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_4.techset'
[11/22/2005 2:37:20 PM]  Player1: DBDLeadpeddlerWARNING: Could not find material 'filter_symmetric_4'
[11/22/2005 2:37:20 PM]  Player1: DBDLeadpeddlerERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_5.techset'
[11/22/2005 2:37:20 PM]  Player1: DBDLeadpeddlerWARNING: Could not find material 'filter_symmetric_5'
[11/22/2005 2:37:20 PM]  Player1: DBDLeadpeddlerERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_6.techset'
[11/22/2005 2:37:20 PM]  Player1: DBDLeadpeddlerWARNING: Could not find material 'filter_symmetric_6'
[11/22/2005 2:37:20 PM]  Player1: DBDLeadpeddlerERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_7.techset'
[11/22/2005 2:37:20 PM]  Player1: DBDLeadpeddlerWARNING: Could not find material 'filter_symmetric_7'
[11/22/2005 2:37:20 PM]  Player1: DBDLeadpeddlerERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_8.techset'
[11/22/2005 2:37:20 PM]  Player1: DBDLeadpeddlerWARNING: Could not find material 'filter_symmetric_8'
[11/22/2005 2:37:20 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/main.menu'...
[11/22/2005 2:37:20 PM]  Player1: DBDLeadpeddlerERROR: Couldn't find material 'ui/assets/gradientbar2.tga'
[11/22/2005 2:37:20 PM]  Player1: DBDLeadpeddlerWARNING: Could not find material 'ui/assets/gradientbar2.tga'
[11/22/2005 2:37:20 PM]  Player1: DBDLeadpeddlerError: file ui_mp/main.menu, line 919: can't read token
[11/22/2005 2:37:20 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/options.menu'...
[11/22/2005 2:37:20 PM]  Player1: DBDLeadpeddler	Loading 'ui/options_look.menu'...
[11/22/2005 2:37:20 PM]  Player1: DBDLeadpeddler	Loading 'ui/options_move.menu'...
[11/22/2005 2:37:20 PM]  Player1: DBDLeadpeddler	Loading 'ui/options_shoot.menu'...
[11/22/2005 2:37:20 PM]  Player1: DBDLeadpeddler	Loading 'ui/options_misc.menu'...
[11/22/2005 2:37:20 PM]  Player1: DBDLeadpeddler	Loading 'ui/options_graphics.menu'...
[11/22/2005 2:37:20 PM]  Player1: DBDLeadpeddler	Loading 'ui/options_game.menu'...
[11/22/2005 2:37:20 PM]  Player1: DBDLeadpeddler	Loading 'ui/options_sound.menu'...
[11/22/2005 2:37:20 PM]  Player1: DBDLeadpeddler	Loading 'ui/options_view.menu'...
[11/22/2005 2:37:20 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/options_voice.menu'...
[11/22/2005 2:37:20 PM]  Player1: DBDLeadpeddler	Loading 'ui/options_defaults.menu'...
[11/22/2005 2:37:21 PM]  Player1: DBDLeadpeddler	Loading 'ui/options_credits.menu'...
[11/22/2005 2:37:21 PM]  Player1: DBDLeadpeddler	Loading 'ui/options_control_defaults.menu'...
[11/22/2005 2:37:21 PM]  Player1: DBDLeadpeddler	Loading 'ui/options_graphics_defaults.menu'...
[11/22/2005 2:37:21 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/options_multi.menu'...
[11/22/2005 2:37:21 PM]  Player1: DBDLeadpeddler	Loading 'ui/playerprofile.menu'...
[11/22/2005 2:37:21 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/vid_restart.menu'...
[11/22/2005 2:37:21 PM]  Player1: DBDLeadpeddler	Loading 'ui/language_restart.menu'...
[11/22/2005 2:37:21 PM]  Player1: DBDLeadpeddler	Loading 'ui/snd_restart.menu'...
[11/22/2005 2:37:21 PM]  Player1: DBDLeadpeddler	Loading 'ui/rec_restart.menu'...
[11/22/2005 2:37:21 PM]  Player1: DBDLeadpeddler	Loading 'ui/quit.menu'...
[11/22/2005 2:37:21 PM]  Player1: DBDLeadpeddler	Loading 'ui/error.menu'...
[11/22/2005 2:37:21 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/multi.menu'...
[11/22/2005 2:37:21 PM]  Player1: DBDLeadpeddlerERROR: Couldn't find material 'ui/assets/fadebox.tga'
[11/22/2005 2:37:21 PM]  Player1: DBDLeadpeddlerWARNING: Could not find material 'ui/assets/fadebox.tga'
[11/22/2005 2:37:21 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/joinserver.menu'...
[11/22/2005 2:37:21 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/createserver.menu'...
[11/22/2005 2:37:21 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/cdkey.menu'...
[11/22/2005 2:37:21 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/mods.menu'...
[11/22/2005 2:37:21 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/connect.menu'...
[11/22/2005 2:37:21 PM]  Player1: DBDLeadpeddlerWARNING: Could not find material '$levelbriefing'
[11/22/2005 2:37:21 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/password.menu'...
[11/22/2005 2:37:21 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/single_player.menu'...
[11/22/2005 2:37:21 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/serverinfo.menu'...
[11/22/2005 2:37:21 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/createfavorite.menu'...
[11/22/2005 2:37:21 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/filter.menu'...
[11/22/2005 2:37:21 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/in_rec_restart.menu'...
[11/22/2005 2:37:21 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/auto_update.menu'...
[11/22/2005 2:37:21 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/settings_dm.menu'...
[11/22/2005 2:37:21 PM]  Player1: DBDLeadpeddlerMenu load error: ui_mp/settings_dm.menu, line 83: Attempting to change type from 0 to 9.
[11/22/2005 2:37:21 PM]  Player1: DBDLeadpeddlerMove the type definition higher up in the itemDef.
[11/22/2005 2:37:21 PM]  Player1: DBDLeadpeddlerMenu load error: ui_mp/settings_dm.menu, line 84: Attempting to change type from 0 to 9.
[11/22/2005 2:37:21 PM]  Player1: DBDLeadpeddlerMove the type definition higher up in the itemDef.
[11/22/2005 2:37:21 PM]  Player1: DBDLeadpeddlerMenu load error: ui_mp/settings_dm.menu, line 105: Attempting to change type from 0 to 9.
[11/22/2005 2:37:21 PM]  Player1: DBDLeadpeddlerMove the type definition higher up in the itemDef.
[11/22/2005 2:37:21 PM]  Player1: DBDLeadpeddlerMenu load error: ui_mp/settings_dm.menu, line 106: Attempting to change type from 0 to 9.
[11/22/2005 2:37:21 PM]  Player1: DBDLeadpeddlerMove the type definition higher up in the itemDef.
[11/22/2005 2:37:21 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/settings_tdm.menu'...
[11/22/2005 2:37:21 PM]  Player1: DBDLeadpeddlerMenu load error: ui_mp/settings_tdm.menu, line 79: Attempting to change type from 0 to 9.
[11/22/2005 2:37:21 PM]  Player1: DBDLeadpeddlerMove the type definition higher up in the itemDef.
[11/22/2005 2:37:21 PM]  Player1: DBDLeadpeddlerMenu load error: ui_mp/settings_tdm.menu, line 80: Attempting to change type from 0 to 9.
[11/22/2005 2:37:21 PM]  Player1: DBDLeadpeddlerMove the type definition higher up in the itemDef.
[11/22/2005 2:37:21 PM]  Player1: DBDLeadpeddlerMenu load error: ui_mp/settings_tdm.menu, line 101: Attempting to change type from 0 to 9.
[11/22/2005 2:37:21 PM]  Player1: DBDLeadpeddlerMove the type definition higher up in the itemDef.
[11/22/2005 2:37:21 PM]  Player1: DBDLeadpeddlerMenu load error: ui_mp/settings_tdm.menu, line 102: Attempting to change type from 0 to 9.
[11/22/2005 2:37:21 PM]  Player1: DBDLeadpeddlerMove the type definition higher up in the itemDef.
[11/22/2005 2:37:21 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/settings_ctf.menu'...
[11/22/2005 2:37:21 PM]  Player1: DBDLeadpeddlerMenu load error: ui_mp/settings_ctf.menu, line 79: Attempting to change type from 0 to 9.
[11/22/2005 2:37:21 PM]  Player1: DBDLeadpeddlerMove the type definition higher up in the itemDef.
[11/22/2005 2:37:21 PM]  Player1: DBDLeadpeddlerMenu load error: ui_mp/settings_ctf.menu, line 80: Attempting to change type from 0 to 9.
[11/22/2005 2:37:21 PM]  Player1: DBDLeadpeddlerMove the type definition higher up in the itemDef.
[11/22/2005 2:37:21 PM]  Player1: DBDLeadpeddlerMenu load error: ui_mp/settings_ctf.menu, line 101: Attempting to change type from 0 to 9.
[11/22/2005 2:37:21 PM]  Player1: DBDLeadpeddlerMove the type definition higher up in the itemDef.
[11/22/2005 2:37:21 PM]  Player1: DBDLeadpeddlerMenu load error: ui_mp/settings_ctf.menu, line 102: Attempting to change type from 0 to 9.
[11/22/2005 2:37:21 PM]  Player1: DBDLeadpeddlerMove the type definition higher up in the itemDef.
[11/22/2005 2:37:21 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/settings_hq.menu'...
[11/22/2005 2:37:21 PM]  Player1: DBDLeadpeddlerMenu load error: ui_mp/settings_hq.menu, line 79: Attempting to change type from 0 to 9.
[11/22/2005 2:37:21 PM]  Player1: DBDLeadpeddlerMove the type definition higher up in the itemDef.
[11/22/2005 2:37:21 PM]  Player1: DBDLeadpeddlerMenu load error: ui_mp/settings_hq.menu, line 80: Attempting to change type from 0 to 9.
[11/22/2005 2:37:21 PM]  Player1: DBDLeadpeddlerMove the type definition higher up in the itemDef.
[11/22/2005 2:37:21 PM]  Player1: DBDLeadpeddlerMenu load error: ui_mp/settings_hq.menu, line 101: Attempting to change type from 0 to 9.
[11/22/2005 2:37:21 PM]  Player1: DBDLeadpeddlerMove the type definition higher up in the itemDef.
[11/22/2005 2:37:21 PM]  Player1: DBDLeadpeddlerMenu load error: ui_mp/settings_hq.menu, line 102: Attempting to change type from 0 to 9.
[11/22/2005 2:37:21 PM]  Player1: DBDLeadpeddlerMove the type definition higher up in the itemDef.
[11/22/2005 2:37:21 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/settings_sd.menu'...
[11/22/2005 2:37:21 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/settings_lts.menu'...
[11/22/2005 2:37:21 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/settings_htf.menu'...
[11/22/2005 2:37:21 PM]  Player1: DBDLeadpeddlerMenu load error: ui_mp/settings_htf.menu, line 79: Attempting to change type from 0 to 9.
[11/22/2005 2:37:21 PM]  Player1: DBDLeadpeddlerMove the type definition higher up in the itemDef.
[11/22/2005 2:37:21 PM]  Player1: DBDLeadpeddlerMenu load error: ui_mp/settings_htf.menu, line 80: Attempting to change type from 0 to 9.
[11/22/2005 2:37:21 PM]  Player1: DBDLeadpeddlerMove the type definition higher up in the itemDef.
[11/22/2005 2:37:21 PM]  Player1: DBDLeadpeddlerMenu load error: ui_mp/settings_htf.menu, line 101: Attempting to change type from 0 to 9.
[11/22/2005 2:37:21 PM]  Player1: DBDLeadpeddlerMove the type definition higher up in the itemDef.
[11/22/2005 2:37:21 PM]  Player1: DBDLeadpeddlerMenu load error: ui_mp/settings_htf.menu, line 102: Attempting to change type from 0 to 9.
[11/22/2005 2:37:21 PM]  Player1: DBDLeadpeddlerMove the type definition higher up in the itemDef.
[11/22/2005 2:37:21 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/settings_sw.menu'...
[11/22/2005 2:37:21 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/background.menu'...
[11/22/2005 2:37:21 PM]  Player1: DBDLeadpeddler      dvar set ui_mousePitch 0
[11/22/2005 2:37:21 PM]  Player1: DBDLeadpeddler      dvar set ui_netGametypeName ctf
[11/22/2005 2:37:21 PM]  Player1: DBDLeadpeddler      dvar set cl_paused 1
[11/22/2005 2:37:21 PM]  Player1: DBDLeadpeddler      dvar set com_expectedHunkUsage 89647904
[11/22/2005 2:37:21 PM]  Player1: DBDLeadpeddler      dvar set cg_hudCompassSoundPingFadeTime 2
[11/22/2005 2:37:22 PM]  Player1: DBDLeadpeddler      dvar set cg_crosshairAlpha 1
[11/22/2005 2:37:22 PM]  Player1: DBDLeadpeddler      dvar set cg_crosshairAlphaMin 0
[11/22/2005 2:37:22 PM]  Player1: DBDLeadpeddler      dvar set cg_crosshairDynamic 0
[11/22/2005 2:37:22 PM]  Player1: DBDLeadpeddler      dvar set cg_crosshairEnemyColor 1
[11/22/2005 2:37:22 PM]  Player1: DBDLeadpeddler      dvar set bg_fallDamageMinHeight 256
[11/22/2005 2:37:22 PM]  Player1: DBDLeadpeddler      dvar set bg_fallDamageMaxHeight 480
[11/22/2005 2:37:22 PM]  Player1: DBDLeadpeddler      dvar set g_gametype hq
[11/22/2005 2:37:22 PM]  Player1: DBDLeadpeddler      dvar set bg_aimSpreadMoveSpeedThreshold 11
[11/22/2005 2:37:22 PM]  Player1: DBDLeadpeddler      dvar set bg_bobAmplitudeDucked 0.0075
[11/22/2005 2:37:22 PM]  Player1: DBDLeadpeddler      dvar set bg_bobAmplitudeProne 0.03
[11/22/2005 2:37:22 PM]  Player1: DBDLeadpeddler      dvar set bg_bobAmplitudeStanding 0.007
[11/22/2005 2:37:22 PM]  Player1: DBDLeadpeddler      dvar set bg_bobMax 8
[11/22/2005 2:37:22 PM]  Player1: DBDLeadpeddler      dvar set bg_fallDamageMaxHeight 480
[11/22/2005 2:37:22 PM]  Player1: DBDLeadpeddler      dvar set bg_fallDamageMinHeight 256
[11/22/2005 2:37:22 PM]  Player1: DBDLeadpeddler      dvar set bg_foliagesnd_fastinterval 500
[11/22/2005 2:37:22 PM]  Player1: DBDLeadpeddler      dvar set bg_foliagesnd_maxspeed 180
[11/22/2005 2:37:22 PM]  Player1: DBDLeadpeddler      dvar set bg_foliagesnd_minspeed 40
[11/22/2005 2:37:22 PM]  Player1: DBDLeadpeddler      dvar set bg_foliagesnd_resetinterval 500
[11/22/2005 2:37:22 PM]  Player1: DBDLeadpeddler      dvar set bg_foliagesnd_slowinterval 1500
[11/22/2005 2:37:22 PM]  Player1: DBDLeadpeddler      dvar set bg_ladder_yawcap 100
[11/22/2005 2:37:22 PM]  Player1: DBDLeadpeddler      dvar set bg_prone_yawcap 85
[11/22/2005 2:37:22 PM]  Player1: DBDLeadpeddler      dvar set friction 5.5
[11/22/2005 2:37:22 PM]  Player1: DBDLeadpeddler      dvar set inertiaAngle 0
[11/22/2005 2:37:22 PM]  Player1: DBDLeadpeddler      dvar set inertiaDebug 0
[11/22/2005 2:37:22 PM]  Player1: DBDLeadpeddler      dvar set inertiaMax 50
[11/22/2005 2:37:22 PM]  Player1: DBDLeadpeddler      dvar set jump_height 39
[11/22/2005 2:37:22 PM]  Player1: DBDLeadpeddler      dvar set jump_ladderPushVel 128
[11/22/2005 2:37:22 PM]  Player1: DBDLeadpeddler      dvar set jump_slowdownEnable 1
[11/22/2005 2:37:22 PM]  Player1: DBDLeadpeddler      dvar set jump_spreadAdd 64
[11/22/2005 2:37:22 PM]  Player1: DBDLeadpeddler      dvar set jump_stepSize 18
[11/22/2005 2:37:22 PM]  Player1: DBDLeadpeddler      dvar set mantle_check_angle 60
[11/22/2005 2:37:22 PM]  Player1: DBDLeadpeddler      dvar set mantle_check_radius 0.1
[11/22/2005 2:37:22 PM]  Player1: DBDLeadpeddler      dvar set mantle_check_range 20
[11/22/2005 2:37:22 PM]  Player1: DBDLeadpeddler      dvar set mantle_debug 0
[11/22/2005 2:37:22 PM]  Player1: DBDLeadpeddler      dvar set mantle_enable 1
[11/22/2005 2:37:22 PM]  Player1: DBDLeadpeddler      dvar set mantle_view_yawcap 60
[11/22/2005 2:37:22 PM]  Player1: DBDLeadpeddler      dvar set player_adsExitDelay 0
[11/22/2005 2:37:22 PM]  Player1: DBDLeadpeddler      dvar set player_backSpeedScale 0.7
[11/22/2005 2:37:22 PM]  Player1: DBDLeadpeddler      dvar set player_breath_fire_delay 0
[11/22/2005 2:37:22 PM]  Player1: DBDLeadpeddler      dvar set player_breath_gasp_lerp 6
[11/22/2005 2:37:22 PM]  Player1: DBDLeadpeddler      dvar set player_breath_gasp_scale 4.5
[11/22/2005 2:37:22 PM]  Player1: DBDLeadpeddler      dvar set player_breath_gasp_time 1
[11/22/2005 2:37:22 PM]  Player1: DBDLeadpeddler      dvar set player_breath_hold_lerp 4
[11/22/2005 2:37:22 PM]  Player1: DBDLeadpeddler      dvar set player_breath_hold_time 4.5
[11/22/2005 2:37:22 PM]  Player1: DBDLeadpeddler      dvar set player_breath_snd_delay 1
[11/22/2005 2:37:22 PM]  Player1: DBDLeadpeddler      dvar set player_breath_snd_lerp 2
[11/22/2005 2:37:22 PM]  Player1: DBDLeadpeddler      dvar set player_dmgtimer_flinchTime 500
[11/22/2005 2:37:22 PM]  Player1: DBDLeadpeddler      dvar set player_dmgtimer_maxTime 750
[11/22/2005 2:37:22 PM]  Player1: DBDLeadpeddler      dvar set player_dmgtimer_minScale 0
[11/22/2005 2:37:22 PM]  Player1: DBDLeadpeddler      dvar set player_dmgtimer_stumbleTime 500
[11/22/2005 2:37:22 PM]  Player1: DBDLeadpeddler      dvar set player_dmgtimer_timePerPoint 100
[11/22/2005 2:37:22 PM]  Player1: DBDLeadpeddler      dvar set player_footstepsThreshhold 0
[11/22/2005 2:37:22 PM]  Player1: DBDLeadpeddler      dvar set player_moveThreshhold 10
[11/22/2005 2:37:22 PM]  Player1: DBDLeadpeddler      dvar set player_scopeExitOnDamage 0
[11/22/2005 2:37:22 PM]  Player1: DBDLeadpeddler      dvar set player_spectateSpeedScale 2
[11/22/2005 2:37:22 PM]  Player1: DBDLeadpeddler      dvar set player_strafeSpeedScale 0.8
[11/22/2005 2:37:22 PM]  Player1: DBDLeadpeddler      dvar set player_toggleBinoculars 1
[11/22/2005 2:37:22 PM]  Player1: DBDLeadpeddler      dvar set player_turnAnims 0
[11/22/2005 2:37:22 PM]  Player1: DBDLeadpeddler      dvar set player_view_pitch_down 85
[11/22/2005 2:37:22 PM]  Player1: DBDLeadpeddler      dvar set player_view_pitch_up 85
[11/22/2005 2:37:22 PM]  Player1: DBDLeadpeddler      dvar set stopspeed 100
[11/22/2005 2:37:22 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/ingame.menu'...
[11/22/2005 2:37:22 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/ingame_controls.menu'...
[11/22/2005 2:37:22 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/ingame_options.menu'...
[11/22/2005 2:37:22 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/ingame_system.menu'...
[11/22/2005 2:37:23 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/ingame_leave.menu'...
[11/22/2005 2:37:23 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/ingame_callvote.menu'...
[11/22/2005 2:37:23 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/wm_quickmessage.menu'...
[11/22/2005 2:37:23 PM]  Player1: DBDLeadpeddlerLOADING... collision map
[11/22/2005 2:37:23 PM]  Player1: DBDLeadpeddlerLOADING... graphics
[11/22/2005 2:37:23 PM]  Player1: DBDLeadpeddlerLOADING... maps/mp/mp_burgundy.d3dbsp
[11/22/2005 2:37:23 PM]  Player1: DBDLeadpeddlerLoading materials...
[11/22/2005 2:37:23 PM]  Player1: DBDLeadpeddlerLoading sun settings...
[11/22/2005 2:37:23 PM]  Player1: DBDLeadpeddlerLoading lightmaps...
[11/22/2005 2:37:23 PM]  Player1: DBDLeadpeddler2 merged lightmaps from 3 original lightmaps
[11/22/2005 2:37:23 PM]  Player1: DBDLeadpeddlerLoading lightgrid coefficients...
[11/22/2005 2:37:23 PM]  Player1: DBDLeadpeddlerLoading lightgrid hash...
[11/22/2005 2:37:23 PM]  Player1: DBDLeadpeddlerLoading surfaces...
[11/22/2005 2:37:23 PM]  Player1: DBDLeadpeddlerLoading cull groups...
[11/22/2005 2:37:23 PM]  Player1: DBDLeadpeddlerLoading cull group indices...
[11/22/2005 2:37:23 PM]  Player1: DBDLeadpeddlerLoading portal vertices...
[11/22/2005 2:37:23 PM]  Player1: DBDLeadpeddlerLoading occluders...
[11/22/2005 2:37:23 PM]  Player1: DBDLeadpeddlerLoading occluder indices...
[11/22/2005 2:37:23 PM]  Player1: DBDLeadpeddlerLoading AABB trees...
[11/22/2005 2:37:23 PM]  Player1: DBDLeadpeddlerLoading cells...
[11/22/2005 2:37:23 PM]  Player1: DBDLeadpeddlerLoading portals...
[11/22/2005 2:37:23 PM]  Player1: DBDLeadpeddlerLoading nodes and leafs...
[11/22/2005 2:37:23 PM]  Player1: DBDLeadpeddlerLoading submodels...
[11/22/2005 2:37:23 PM]  Player1: DBDLeadpeddlerLoading entities...
[11/22/2005 2:37:23 PM]  Player1: DBDLeadpeddler      dvar set r_sunsprite_shader sun
[11/22/2005 2:37:23 PM]  Player1: DBDLeadpeddler      dvar set r_sunsprite_size 16
[11/22/2005 2:37:23 PM]  Player1: DBDLeadpeddler      dvar set r_sunflare_shader sun_flare
[11/22/2005 2:37:23 PM]  Player1: DBDLeadpeddler      dvar set r_sunflare_min_size 0
[11/22/2005 2:37:23 PM]  Player1: DBDLeadpeddler      dvar set r_sunflare_min_angle 45
[11/22/2005 2:37:23 PM]  Player1: DBDLeadpeddler      dvar set r_sunflare_max_size 2500
[11/22/2005 2:37:23 PM]  Player1: DBDLeadpeddler      dvar set r_sunflare_max_angle 2
[11/22/2005 2:37:23 PM]  Player1: DBDLeadpeddler      dvar set r_sunflare_max_alpha 1
[11/22/2005 2:37:23 PM]  Player1: DBDLeadpeddler      dvar set r_sunflare_fadein 1
[11/22/2005 2:37:23 PM]  Player1: DBDLeadpeddler      dvar set r_sunflare_fadeout 1
[11/22/2005 2:37:23 PM]  Player1: DBDLeadpeddler      dvar set r_sunblind_min_angle 30
[11/22/2005 2:37:23 PM]  Player1: DBDLeadpeddler      dvar set r_sunblind_max_angle 5
[11/22/2005 2:37:23 PM]  Player1: DBDLeadpeddler      dvar set r_sunblind_max_darken 0.75
[11/22/2005 2:37:23 PM]  Player1: DBDLeadpeddler      dvar set r_sunblind_fadein 0.5
[11/22/2005 2:37:23 PM]  Player1: DBDLeadpeddler      dvar set r_sunblind_fadeout 3
[11/22/2005 2:37:23 PM]  Player1: DBDLeadpeddler      dvar set r_sunglare_min_angle 30
[11/22/2005 2:37:23 PM]  Player1: DBDLeadpeddler      dvar set r_sunglare_max_angle 5
[11/22/2005 2:37:23 PM]  Player1: DBDLeadpeddler      dvar set r_sunglare_max_lighten 0.75
[11/22/2005 2:37:23 PM]  Player1: DBDLeadpeddler      dvar set r_sunglare_fadein 0.5
[11/22/2005 2:37:23 PM]  Player1: DBDLeadpeddler      dvar set r_sunglare_fadeout 3
[11/22/2005 2:37:23 PM]  Player1: DBDLeadpeddler      dvar set r_sun_fx_position 0 0 0
[11/22/2005 2:37:23 PM]  Player1: DBDLeadpeddler      dvar set r_sunsprite_shader sun_toujane
[11/22/2005 2:37:23 PM]  Player1: DBDLeadpeddler      dvar set r_sunsprite_size 28.8433
[11/22/2005 2:37:23 PM]  Player1: DBDLeadpeddler      dvar set r_sunflare_shader sun_flare_beltot
[11/22/2005 2:37:23 PM]  Player1: DBDLeadpeddler      dvar set r_sunflare_min_size 715.6
[11/22/2005 2:37:24 PM]  Player1: DBDLeadpeddler      dvar set r_sunflare_min_angle 82.3608
[11/22/2005 2:37:24 PM]  Player1: DBDLeadpeddler      dvar set r_sunflare_max_size 1213.5
[11/22/2005 2:37:24 PM]  Player1: DBDLeadpeddler      dvar set r_sunflare_max_angle 0
[11/22/2005 2:37:24 PM]  Player1: DBDLeadpeddler      dvar set r_sunflare_max_alpha 0.63276
[11/22/2005 2:37:24 PM]  Player1: DBDLeadpeddler      dvar set r_sunflare_fadein 0.2604
[11/22/2005 2:37:24 PM]  Player1: DBDLeadpeddler      dvar set r_sunflare_fadeout 0.2992
[11/22/2005 2:37:24 PM]  Player1: DBDLeadpeddler      dvar set r_sunblind_min_angle 62.4258
[11/22/2005 2:37:24 PM]  Player1: DBDLeadpeddler      dvar set r_sunblind_max_angle 14.6015
[11/22/2005 2:37:24 PM]  Player1: DBDLeadpeddler      dvar set r_sunblind_max_darken 0.39834
[11/22/2005 2:37:24 PM]  Player1: DBDLeadpeddler      dvar set r_sunblind_fadein 0.5
[11/22/2005 2:37:24 PM]  Player1: DBDLeadpeddler      dvar set r_sunblind_fadeout 1
[11/22/2005 2:37:24 PM]  Player1: DBDLeadpeddler      dvar set r_sunglare_min_angle 20.7108
[11/22/2005 2:37:24 PM]  Player1: DBDLeadpeddler      dvar set r_sunglare_max_angle 5.7933
[11/22/2005 2:37:24 PM]  Player1: DBDLeadpeddler      dvar set r_sunglare_max_lighten 0.42271
[11/22/2005 2:37:24 PM]  Player1: DBDLeadpeddler      dvar set r_sunglare_fadein 0.7758
[11/22/2005 2:37:24 PM]  Player1: DBDLeadpeddler      dvar set r_sunglare_fadeout 3
[11/22/2005 2:37:24 PM]  Player1: DBDLeadpeddler      dvar set r_sun_fx_position -45 210 0
[11/22/2005 2:37:24 PM]  Player1: DBDLeadpeddler      dvar set r_lightTweakAmbient 0.02
[11/22/2005 2:37:24 PM]  Player1: DBDLeadpeddler      dvar set r_lightTweakDiffuseFraction 0.3
[11/22/2005 2:37:24 PM]  Player1: DBDLeadpeddler      dvar set r_lightTweakSunLight 1.5
[11/22/2005 2:37:24 PM]  Player1: DBDLeadpeddler      dvar set r_lightTweakAmbientColor 0 0.501961 1 1
[11/22/2005 2:37:24 PM]  Player1: DBDLeadpeddler      dvar set r_lightTweakSunColor 1 0.94902 0.85098 1
[11/22/2005 2:37:24 PM]  Player1: DBDLeadpeddler      dvar set r_lightTweakSunDiffuseColor 0.85098 0.901961 1 1
[11/22/2005 2:37:24 PM]  Player1: DBDLeadpeddler      dvar set r_lightTweakSunDirection -45 210 0
[11/22/2005 2:37:24 PM]  Player1: DBDLeadpeddlerLOADING... sound aliases
[11/22/2005 2:37:24 PM]  Player1: DBDLeadpeddlerERROR: Sound file 'sound/misc/beep.wav' not found
[11/22/2005 2:37:24 PM]  Player1: DBDLeadpeddlerLOADING... game media
[11/22/2005 2:37:24 PM]  Player1: DBDLeadpeddler---------- Fx System Initialization ---------
[11/22/2005 2:37:24 PM]  Player1: DBDLeadpeddler----- Fx System Initialization Complete -----
[11/22/2005 2:37:24 PM]  Player1: DBDLeadpeddlerLOADING...  - textures
[11/22/2005 2:37:24 PM]  Player1: DBDLeadpeddlerLOADING...  - models
[11/22/2005 2:37:24 PM]  Player1: DBDLeadpeddlerLOADING...  - items
[11/22/2005 2:37:24 PM]  Player1: DBDLeadpeddlerLOADING...  - inline models
[11/22/2005 2:37:25 PM]  Player1: DBDLeadpeddlerLOADING...  - server models
[11/22/2005 2:37:25 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_screenBlendTime 0.4
[11/22/2005 2:37:25 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_screenBlendFadeTime 1
[11/22/2005 2:37:25 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_viewKickPeriod 0.75
[11/22/2005 2:37:25 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_viewKickRadius 0.05
[11/22/2005 2:37:25 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_sound 1
[11/22/2005 2:37:25 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_soundFadeInTime 0.25
[11/22/2005 2:37:25 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_soundFadeOutTime 2.5
[11/22/2005 2:37:25 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_soundLoopFadeTime 1.5
[11/22/2005 2:37:25 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_soundLoopEndDelay -3
[11/22/2005 2:37:25 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_soundRoomType generic
[11/22/2005 2:37:25 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_soundDryLevel 1
[11/22/2005 2:37:25 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_soundWetLevel 0.5
[11/22/2005 2:37:25 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_soundModEndDelay 2
[11/22/2005 2:37:25 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_auto 0.1
[11/22/2005 2:37:25 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_auto2d 0.1
[11/22/2005 2:37:25 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_menu 1
[11/22/2005 2:37:25 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_weapon 0.5
[11/22/2005 2:37:25 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_voice 0.2
[11/22/2005 2:37:25 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_item 0.1
[11/22/2005 2:37:25 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_body 0.1
[11/22/2005 2:37:25 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_local 1
[11/22/2005 2:37:25 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_music 1
[11/22/2005 2:37:25 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_announcer 1
[11/22/2005 2:37:25 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_shellshock 1
[11/22/2005 2:37:25 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_mouse 1
[11/22/2005 2:37:25 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_mouse_maxpitchspeed 90
[11/22/2005 2:37:25 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_mouse_maxyawspeed 90
[11/22/2005 2:37:25 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_mouse_sensitivityscale 0.5
[11/22/2005 2:37:25 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_mouse_fadeTime 2
[11/22/2005 2:37:25 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_screenBlendTime 0.4
[11/22/2005 2:37:25 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_screenBlendFadeTime 1
[11/22/2005 2:37:25 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_viewKickPeriod 0.75
[11/22/2005 2:37:25 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_viewKickRadius 0.05
[11/22/2005 2:37:25 PM]  Player1: DBDLeadpeddlerWARNING: unknown dvar 'cg_shock_viewKickFadeTime' in file '0.05'
[11/22/2005 2:37:25 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_sound 1
[11/22/2005 2:37:25 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_soundFadeInTime 0.25
[11/22/2005 2:37:25 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_soundFadeOutTime 2.5
[11/22/2005 2:37:25 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_soundLoopFadeTime 2
[11/22/2005 2:37:25 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_soundLoopEndDelay -1.5
[11/22/2005 2:37:25 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_soundRoomType underwater
[11/22/2005 2:37:25 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_soundDryLevel 1
[11/22/2005 2:37:26 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_soundWetLevel 0.5
[11/22/2005 2:37:26 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_soundModEndDelay -0.75
[11/22/2005 2:37:26 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_auto 0.1
[11/22/2005 2:37:26 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_auto2d 0.1
[11/22/2005 2:37:26 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_menu 1
[11/22/2005 2:37:26 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_weapon 0.5
[11/22/2005 2:37:26 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_voice 0.2
[11/22/2005 2:37:26 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_item 0.1
[11/22/2005 2:37:26 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_body 0.1
[11/22/2005 2:37:26 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_local 0.1
[11/22/2005 2:37:26 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_music 0.1
[11/22/2005 2:37:26 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_announcer 1
[11/22/2005 2:37:26 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_shellshock 1
[11/22/2005 2:37:26 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_mouse 1
[11/22/2005 2:37:26 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_mouse_maxpitchspeed 90
[11/22/2005 2:37:26 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_mouse_maxyawspeed 90
[11/22/2005 2:37:26 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_mouse_sensitivityscale 0.5
[11/22/2005 2:37:26 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_mouse_fadeTime 2
[11/22/2005 2:37:26 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_screenBlendTime 0.4
[11/22/2005 2:37:26 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_screenBlendFadeTime 1
[11/22/2005 2:37:26 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_viewKickPeriod 0.75
[11/22/2005 2:37:26 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_viewKickRadius 0.05
[11/22/2005 2:37:26 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_sound 1
[11/22/2005 2:37:26 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_soundFadeInTime 0.25
[11/22/2005 2:37:26 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_soundFadeOutTime 2.5
[11/22/2005 2:37:26 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_soundLoopFadeTime 1.5
[11/22/2005 2:37:27 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_soundLoopEndDelay -3
[11/22/2005 2:37:27 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_soundRoomType generic
[11/22/2005 2:37:27 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_soundDryLevel 1
[11/22/2005 2:37:27 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_soundWetLevel 0.5
[11/22/2005 2:37:27 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_soundModEndDelay 2
[11/22/2005 2:37:27 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_auto 0.1
[11/22/2005 2:37:27 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_auto2d 0.1
[11/22/2005 2:37:27 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_menu 1
[11/22/2005 2:37:27 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_weapon 0.5
[11/22/2005 2:37:27 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_voice 0.2
[11/22/2005 2:37:27 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_item 0.1
[11/22/2005 2:37:27 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_body 0.1
[11/22/2005 2:37:27 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_local 1
[11/22/2005 2:37:27 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_music 1
[11/22/2005 2:37:27 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_announcer 1
[11/22/2005 2:37:27 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_shellshock 1
[11/22/2005 2:37:27 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_mouse 1
[11/22/2005 2:37:27 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_mouse_maxpitchspeed 90
[11/22/2005 2:37:27 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_mouse_maxyawspeed 90
[11/22/2005 2:37:27 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_mouse_sensitivityscale 0.5
[11/22/2005 2:37:27 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_mouse_fadeTime 2
[11/22/2005 2:37:27 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_screenBlendTime 0.001
[11/22/2005 2:37:27 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_screenBlendFadeTime 0.001
[11/22/2005 2:37:27 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_viewKickPeriod 0.75
[11/22/2005 2:37:28 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_viewKickRadius 0
[11/22/2005 2:37:28 PM]  Player1: DBDLeadpeddlerWARNING: unknown dvar 'cg_shock_viewKickFadeTime' in file '0'
[11/22/2005 2:37:28 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_sound 0
[11/22/2005 2:37:28 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_soundFadeInTime 0.25
[11/22/2005 2:37:28 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_soundFadeOutTime 2.5
[11/22/2005 2:37:28 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_soundLoopFadeTime 2
[11/22/2005 2:37:28 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_soundLoopEndDelay -1.5
[11/22/2005 2:37:28 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_soundRoomType generic
[11/22/2005 2:37:28 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_soundDryLevel 1
[11/22/2005 2:37:28 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_soundWetLevel 0.5
[11/22/2005 2:37:28 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_soundModEndDelay -0.75
[11/22/2005 2:37:28 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_auto 0.5
[11/22/2005 2:37:28 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_auto2d 0.5
[11/22/2005 2:37:28 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_menu 1
[11/22/2005 2:37:28 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_weapon 0.5
[11/22/2005 2:37:28 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_voice 0.2
[11/22/2005 2:37:28 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_item 0.2
[11/22/2005 2:37:28 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_body 0.2
[11/22/2005 2:37:28 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_local 0.2
[11/22/2005 2:37:28 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_music 0.4
[11/22/2005 2:37:28 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_announcer 1
[11/22/2005 2:37:28 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_shellshock 1
[11/22/2005 2:37:28 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_mouse 0
[11/22/2005 2:37:28 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_mouse_maxpitchspeed 0
[11/22/2005 2:37:28 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_mouse_maxyawspeed 0
[11/22/2005 2:37:28 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_mouse_sensitivityscale 0
[11/22/2005 2:37:28 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_mouse_fadeTime 0.001
[11/22/2005 2:37:28 PM]  Player1: DBDLeadpeddlerLOADING...  - game media done
[11/22/2005 2:37:28 PM]  Player1: DBDLeadpeddlerLOADING... sounds
[11/22/2005 2:37:28 PM]  Player1: DBDLeadpeddlerLOADING... clients
[11/22/2005 2:37:28 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/hud.menu'...
[11/22/2005 2:37:28 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/scriptmenus/ingame.menu'...
[11/22/2005 2:37:28 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/scriptmenus/team_americangerman.menu'...
[11/22/2005 2:37:28 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/scriptmenus/weapon_american.menu'...
[11/22/2005 2:37:28 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/scriptmenus/weapon_german.menu'...
[11/22/2005 2:37:28 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/scriptmenus/callvote.menu'...
[11/22/2005 2:37:28 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/scriptmenus/muteplayer.menu'...
[11/22/2005 2:37:28 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/scriptmenus/quickcommands.menu'...
[11/22/2005 2:37:28 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/scriptmenus/quickstatements.menu'...
[11/22/2005 2:37:28 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/scriptmenus/quickresponses.menu'...
[11/22/2005 2:37:28 PM]  Player1: DBDLeadpeddlerCL_InitCGame:  3.72 seconds
[11/22/2005 2:37:28 PM]  Player1: DBDLeadpeddlerCom_TouchMemory: 0 msec. Using sum: -470234701
[11/22/2005 2:37:28 PM]  Player1: DBDLeadpeddler      dvar set cl_paused 0
[11/22/2005 2:37:28 PM]  Player1: DBDLeadpeddlerPlaying smoke grenades at time 67171900
[11/22/2005 2:37:28 PM]  Player1: DBDLeadpeddlerDone with smoke grenades, now warping FX time to current time 67171900
[11/22/2005 2:37:29 PM]  Player1: DBDLeadpeddler      dvar set cg_hudGrenadeIconHeight 25
[11/22/2005 2:37:29 PM]  Player1: DBDLeadpeddler      dvar set cg_hudGrenadeIconWidth 25
[11/22/2005 2:37:29 PM]  Player1: DBDLeadpeddler      dvar set cg_hudGrenadeIconOffset 50
[11/22/2005 2:37:29 PM]  Player1: DBDLeadpeddler      dvar set cg_hudGrenadePointerHeight 12
[11/22/2005 2:37:29 PM]  Player1: DBDLeadpeddler      dvar set cg_hudGrenadePointerWidth 25
[11/22/2005 2:37:29 PM]  Player1: DBDLeadpeddler      dvar set cg_hudGrenadePointerPivot 12 27
[11/22/2005 2:37:29 PM]  Player1: DBDLeadpeddler      dvar set cg_fovScale 1
[11/22/2005 2:37:29 PM]  Player1: DBDLeadpeddlerUnknown client game command: MP_CONNECTED^9DBD^1^4Leadpeddler^7
[11/22/2005 2:37:29 PM]  Player1: DBDLeadpeddler      dvar set cl_ingame 1
[11/22/2005 2:37:29 PM]  Player1: DBDLeadpeddlerUnknown client game command: MP_CONNECTED^1DCA_^2Capt_Goodinhigh^7
[11/22/2005 2:37:29 PM]  Player1: DBDLeadpeddler      dvar set ui_allow_weaponchange 1
[11/22/2005 2:37:29 PM]  Player1: DBDLeadpeddlerUnknown client game command: MP_JOINED_AXIS^1DCA_^2Capt_Goodinhigh^7
[11/22/2005 2:37:29 PM]  Player1: DBDLeadpeddler      dvar set cl_paused 0
[11/22/2005 2:37:29 PM]  Player1: DBDLeadpeddlerUnknown client game command: MP_JOINED_ALLIES^9DBD^1^4Leadpeddler^7
[11/22/2005 2:37:29 PM]  Player1: DBDLeadpeddler      dvar set cl_paused 0
[11/22/2005 2:37:29 PM]  Player1: DBDLeadpeddler      dvar set ui_allow_weaponchange 1
[11/22/2005 2:37:29 PM]  Player1: DBDLeadpeddlerUnknown client game command: MP_JOINED_AXIS^9DBD^1^4Leadpeddler^7
[11/22/2005 2:37:29 PM]  Player1: DBDLeadpeddlerconsole: NO Player connected with AntiCheat
[11/22/2005 2:37:29 PM]  Player1: DBDLeadpeddlerUnknown client game command: MP_CONNECTEDDCA_MRChuckles^7
[11/22/2005 2:37:29 PM]  Player1: DBDLeadpeddlerUnknown client game command: MP_CONNECTEDDCA_Kilsirac^7
[11/22/2005 2:37:29 PM]  Player1: DBDLeadpeddlerUnknown client game command: MP_JOINED_ALLIESDCA_Kilsirac^7
[11/22/2005 2:37:29 PM]  Player1: DBDLeadpeddlerUnknown client game command: MP_JOINED_ALLIESDCA_MRChuckles^7
[11/22/2005 2:37:29 PM]  Player1: DBDLeadpeddlerconsole: ###ServerWatch-ANTICheat###:IP:##70.224.49.203##  PORT:##24203##
[11/22/2005 2:37:29 PM]  Player1: DCA_Kilsirac      dvar set com_hunkMegs 160
[11/22/2005 2:37:29 PM]  Player1: DCA_Kilsirac      dvar set version CoD2 MP 1.0 build crc6_v1 Thu Oct 06 2005 07:13:42PM win-x86
[11/22/2005 2:37:29 PM]  Player1: DCA_KilsiracMeasured CPU speed is 3.20 GHz
[11/22/2005 2:37:29 PM]  Player1: DCA_KilsiracSystem memory is 1022 MB (capped at 1 GB)
[11/22/2005 2:37:29 PM]  Player1: DCA_KilsiracVideo card is "VisionTek XTASY 9200 SE  "
[11/22/2005 2:37:29 PM]  Player1: DCA_KilsiracStreaming SIMD Extensions (SSE) supported
[11/22/2005 2:37:29 PM]  Player1: DCA_Kilsirac      dvar set in_mouse 1
[11/22/2005 2:37:29 PM]  Player1: DCA_Kilsirac      dvar set g_gametype random
[11/22/2005 2:37:29 PM]  Player1: DCA_Kilsirac      dvar set sv_maxclients 20
[11/22/2005 2:37:29 PM]  Player1: DCA_KilsiracWinsock Initialized
[11/22/2005 2:37:29 PM]  Player1: DCA_Kilsirac      dvar set net_noudp 0
[11/22/2005 2:37:29 PM]  Player1: DCA_Kilsirac      dvar set net_noipx 0
[11/22/2005 2:37:30 PM]  Player1: DCA_Kilsirac      dvar set net_socksEnabled 0
[11/22/2005 2:37:30 PM]  Player1: DCA_Kilsirac      dvar set net_socksServer 
[11/22/2005 2:37:30 PM]  Player1: DCA_Kilsirac      dvar set net_socksPort 1080
[11/22/2005 2:37:30 PM]  Player1: DCA_Kilsirac      dvar set net_socksUsername 
[11/22/2005 2:37:30 PM]  Player1: DCA_Kilsirac      dvar set net_socksPassword 
[11/22/2005 2:37:30 PM]  Player1: DCA_Kilsirac      dvar set net_noudp 0
[11/22/2005 2:37:30 PM]  Player1: DCA_Kilsirac      dvar set net_noipx 0
[11/22/2005 2:37:30 PM]  Player1: DCA_Kilsirac      dvar set net_socksEnabled 0
[11/22/2005 2:37:30 PM]  Player1: DCA_Kilsirac      dvar set net_socksServer 
[11/22/2005 2:37:30 PM]  Player1: DCA_Kilsirac      dvar set net_socksPort 1080
[11/22/2005 2:37:30 PM]  Player1: DCA_Kilsirac      dvar set net_socksUsername 
[11/22/2005 2:37:30 PM]  Player1: DCA_Kilsirac      dvar set net_socksPassword 
[11/22/2005 2:37:30 PM]  Player1: DCA_KilsiracOpening IP socket: localhost:28960
[11/22/2005 2:37:30 PM]  Player1: DCA_Kilsirac      dvar set net_port 28960
[11/22/2005 2:37:30 PM]  Player1: DCA_KilsiracHostname: matt
[11/22/2005 2:37:30 PM]  Player1: DCA_KilsiracIP: 192.168.0.4
[11/22/2005 2:37:30 PM]  Player1: DCA_Kilsirac      dvar set net_port 28960
[11/22/2005 2:37:30 PM]  Player1: DCA_Kilsirac----- Initializing Renderer ----
[11/22/2005 2:37:30 PM]  Player1: DCA_Kilsirac-------------------------------
[11/22/2005 2:37:30 PM]  Player1: DCA_Kilsirac      dvar set cl_paused 0
[11/22/2005 2:37:30 PM]  Player1: DCA_Kilsirac----- Client Initialization -----
[11/22/2005 2:37:30 PM]  Player1: DCA_Kilsirac----- Client Initialization Complete -----
[11/22/2005 2:37:30 PM]  Player1: DCA_Kilsirac----- R_Init -----
[11/22/2005 2:37:30 PM]  Player1: DCA_Kilsirac      dvar set r_overbrightBits 1
[11/22/2005 2:37:30 PM]  Player1: DCA_Kilsirac      dvar set r_ignorehwgamma 0
[11/22/2005 2:37:30 PM]  Player1: DCA_Kilsirac      dvar set r_swapInterval 0
[11/22/2005 2:37:30 PM]  Player1: DCA_Kilsirac      dvar set r_aaSamples 2
[11/22/2005 2:37:30 PM]  Player1: DCA_Kilsirac      dvar set r_monitor 0
[11/22/2005 2:37:30 PM]  Player1: DCA_Kilsirac      dvar set r_rendererPreference none
[11/22/2005 2:37:30 PM]  Player1: DCA_Kilsirac      dvar set r_aspectRatio auto
[11/22/2005 2:37:30 PM]  Player1: DCA_KilsiracGetting Direct3D 9 interface...
[11/22/2005 2:37:30 PM]  Player1: DCA_KilsiracPixel shader version is 1.4
[11/22/2005 2:37:30 PM]  Player1: DCA_KilsiracVertex shader version is 1.1
[11/22/2005 2:37:30 PM]  Player1: DCA_KilsiracVideo card or driver doesn't support separate alpha blend, glow will be disabled.
[11/22/2005 2:37:30 PM]  Player1: DCA_KilsiracVideo card or driver doesn't support enough textures for the DirectX 9 code path.
[11/22/2005 2:37:30 PM]  Player1: DCA_Kilsirac  DirectX 9 rendering path will not be available.
[11/22/2005 2:37:30 PM]  Player1: DCA_KilsiracDirect3D 7 code path is available.
[11/22/2005 2:37:30 PM]  Player1: DCA_KilsiracUsing Direct3D 7 code path because it is the best available path on this hardware.
[11/22/2005 2:37:30 PM]  Player1: DCA_Kilsirac      dvar set r_rendererInUse dx7
[11/22/2005 2:37:30 PM]  Player1: DCA_Kilsirac      dvar set r_mode 800x600
[11/22/2005 2:37:30 PM]  Player1: DCA_Kilsirac      dvar set r_displayRefresh 60 Hz
[11/22/2005 2:37:30 PM]  Player1: DCA_KilsiracAttempting 800 x 600 fullscreen with 32 bpp at 60 hz
[11/22/2005 2:37:30 PM]  Player1: DCA_Kilsirac      dvar set r_fullscreen 1
[11/22/2005 2:37:30 PM]  Player1: DCA_KilsiracGame window successfully created.
[11/22/2005 2:37:30 PM]  Player1: DCA_KilsiracCreating Direct3D device...
[11/22/2005 2:37:30 PM]  Player1: DCA_KilsiracCom_TouchMemory: 0 msec. Using sum: 0
[11/22/2005 2:37:31 PM]  Player1: DCA_KilsiracInitializing render targets...
[11/22/2005 2:37:31 PM]  Player1: DCA_KilsiracRequested frame buffer to be 24-bit color with 8-bit alpha
[11/22/2005 2:37:31 PM]  Player1: DCA_KilsiracDirectX returned a frame buffer that is 24-bit color with 8-bit alpha
[11/22/2005 2:37:31 PM]  Player1: DCA_KilsiracInitializing static model cache...
[11/22/2005 2:37:31 PM]  Player1: DCA_KilsiracInitializing dynamic buffers...
[11/22/2005 2:37:31 PM]  Player1: DCA_KilsiracInitializing particle cloud buffer...
[11/22/2005 2:37:31 PM]  Player1: DCA_KilsiracCreating Direct3D queries...
[11/22/2005 2:37:31 PM]  Player1: DCA_KilsiracSetting initial state...
[11/22/2005 2:37:31 PM]  Player1: DCA_KilsiracDirectX reports 128 MB of video memory and 97 MB of available texture memory.
[11/22/2005 2:37:31 PM]  Player1: DCA_KilsiracTexture detail is set automatically for DirectX 7.
[11/22/2005 2:37:31 PM]  Player1: DCA_Kilsirac      dvar set r_picmip 1
[11/22/2005 2:37:31 PM]  Player1: DCA_Kilsirac      dvar set r_picmip_bump 1
[11/22/2005 2:37:31 PM]  Player1: DCA_Kilsirac      dvar set r_picmip_spec 1
[11/22/2005 2:37:31 PM]  Player1: DCA_KilsiracUsing picmip 1 on most textures, 1 on normal maps, and 1 on specular maps
[11/22/2005 2:37:31 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/shadowcookieoverlay.techset'
[11/22/2005 2:37:31 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'shadowcookieoverlay'
[11/22/2005 2:37:31 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/shadowcookieblur.techset'
[11/22/2005 2:37:31 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'shadowcookieblur'
[11/22/2005 2:37:31 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/passthru_vertalpha.techset'
[11/22/2005 2:37:31 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'feedbackblend'
[11/22/2005 2:37:31 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/passthru_alpha.techset'
[11/22/2005 2:37:31 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'feedbackreplace'
[11/22/2005 2:37:31 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/glow_setup.techset'
[11/22/2005 2:37:31 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'glow_setup'
[11/22/2005 2:37:31 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/glow_apply_bloom.techset'
[11/22/2005 2:37:31 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'glow_apply_bloom'
[11/22/2005 2:37:31 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/glow_apply_sky_bleed.techset'
[11/22/2005 2:37:31 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'glow_apply_sky_bleed'
[11/22/2005 2:37:31 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_1.techset'
[11/22/2005 2:37:31 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'filter_symmetric_1'
[11/22/2005 2:37:31 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_2.techset'
[11/22/2005 2:37:31 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'filter_symmetric_2'
[11/22/2005 2:37:31 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_3.techset'
[11/22/2005 2:37:31 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'filter_symmetric_3'
[11/22/2005 2:37:31 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_4.techset'
[11/22/2005 2:37:31 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'filter_symmetric_4'
[11/22/2005 2:37:31 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_5.techset'
[11/22/2005 2:37:31 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'filter_symmetric_5'
[11/22/2005 2:37:31 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_6.techset'
[11/22/2005 2:37:31 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'filter_symmetric_6'
[11/22/2005 2:37:31 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_7.techset'
[11/22/2005 2:37:31 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'filter_symmetric_7'
[11/22/2005 2:37:31 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_8.techset'
[11/22/2005 2:37:31 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'filter_symmetric_8'
[11/22/2005 2:37:32 PM]  Player1: DCA_Kilsirac------- sound system initialization -------
[11/22/2005 2:37:32 PM]  Player1: DCA_Kilsirac      dvar set snd_khz 44
[11/22/2005 2:37:32 PM]  Player1: DCA_Kilsirac      dvar set snd_bits 16
[11/22/2005 2:37:32 PM]  Player1: DCA_Kilsirac      dvar set snd_stereo 1
[11/22/2005 2:37:32 PM]  Player1: DCA_Kilsirac      dvar set snd_slaveFadeTime 500
[11/22/2005 2:37:32 PM]  Player1: DCA_Kilsirac      dvar set mss_3d_provider Creative Labs EAX 2 (TM)
[11/22/2005 2:37:32 PM]  Player1: DCA_KilsiracAttempting 44 kHz 16 bit stereo sound
[11/22/2005 2:37:32 PM]  Player1: DCA_Kilsiracavailable 3D providers:
[11/22/2005 2:37:32 PM]  Player1: DCA_Kilsirac  Aureal A3D Interactive (TM)
[11/22/2005 2:37:32 PM]  Player1: DCA_Kilsirac  Aureal A3D 2.0 (TM)
[11/22/2005 2:37:32 PM]  Player1: DCA_Kilsirac  DirectSound3D Software Emulation
[11/22/2005 2:37:32 PM]  Player1: DCA_Kilsirac  DirectSound3D Hardware Support
[11/22/2005 2:37:32 PM]  Player1: DCA_Kilsirac  DirectSound3D 7+ Software - Pan and Volume
[11/22/2005 2:37:32 PM]  Player1: DCA_Kilsirac  DirectSound3D 7+ Software - Light HRTF
[11/22/2005 2:37:32 PM]  Player1: DCA_Kilsirac  DirectSound3D 7+ Software - Full HRTF
[11/22/2005 2:37:32 PM]  Player1: DCA_Kilsirac  Creative Labs EAX 3 (TM)
[11/22/2005 2:37:32 PM]  Player1: DCA_Kilsirac  Creative Labs EAX 2 (TM)
[11/22/2005 2:37:32 PM]  Player1: DCA_Kilsirac  Creative Labs EAX (TM)
[11/22/2005 2:37:32 PM]  Player1: DCA_Kilsirac  RAD Game Tools RSX 3D Audio
[11/22/2005 2:37:32 PM]  Player1: DCA_Kilsirac  Dolby Surround
[11/22/2005 2:37:32 PM]  Player1: DCA_Kilsirac  Miles Fast 2D Positional Audio
[11/22/2005 2:37:32 PM]  Player1: DCA_Kilsiracusing 3D provider 'Creative Labs EAX 2 (TM)'
[11/22/2005 2:37:32 PM]  Player1: DCA_Kilsirac31 max 3D channels
[11/22/2005 2:37:32 PM]  Player1: DCA_Kilsirac------- sound system successfully initialized -------
[11/22/2005 2:37:32 PM]  Player1: DCA_Kilsirac--- Common Initialization Complete ---
[11/22/2005 2:37:32 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/main.menu'...
[11/22/2005 2:37:32 PM]  Player1: DCA_KilsiracERROR: Couldn't find material 'ui/assets/gradientbar2.tga'
[11/22/2005 2:37:32 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'ui/assets/gradientbar2.tga'
[11/22/2005 2:37:32 PM]  Player1: DCA_KilsiracError: file ui_mp/main.menu, line 918: can't read token
[11/22/2005 2:37:32 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/options.menu'...
[11/22/2005 2:37:32 PM]  Player1: DCA_Kilsirac	Loading 'ui/options_look.menu'...
[11/22/2005 2:37:32 PM]  Player1: DCA_Kilsirac	Loading 'ui/options_move.menu'...
[11/22/2005 2:37:32 PM]  Player1: DCA_Kilsirac	Loading 'ui/options_shoot.menu'...
[11/22/2005 2:37:32 PM]  Player1: DCA_Kilsirac	Loading 'ui/options_misc.menu'...
[11/22/2005 2:37:32 PM]  Player1: DCA_Kilsirac	Loading 'ui/options_graphics.menu'...
[11/22/2005 2:37:32 PM]  Player1: DCA_Kilsirac	Loading 'ui/options_game.menu'...
[11/22/2005 2:37:32 PM]  Player1: DCA_Kilsirac	Loading 'ui/options_sound.menu'...
[11/22/2005 2:37:32 PM]  Player1: DCA_Kilsirac	Loading 'ui/options_view.menu'...
[11/22/2005 2:37:32 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/options_voice.menu'...
[11/22/2005 2:37:32 PM]  Player1: DCA_Kilsirac	Loading 'ui/options_defaults.menu'...
[11/22/2005 2:37:32 PM]  Player1: DCA_Kilsirac	Loading 'ui/options_credits.menu'...
[11/22/2005 2:37:32 PM]  Player1: DCA_Kilsirac	Loading 'ui/options_control_defaults.menu'...
[11/22/2005 2:37:32 PM]  Player1: DCA_Kilsirac	Loading 'ui/options_graphics_defaults.menu'...
[11/22/2005 2:37:32 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/options_multi.menu'...
[11/22/2005 2:37:32 PM]  Player1: DCA_Kilsirac	Loading 'ui/playerprofile.menu'...
[11/22/2005 2:37:32 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/vid_restart.menu'...
[11/22/2005 2:37:32 PM]  Player1: DCA_Kilsirac	Loading 'ui/language_restart.menu'...
[11/22/2005 2:37:33 PM]  Player1: DCA_Kilsirac	Loading 'ui/snd_restart.menu'...
[11/22/2005 2:37:33 PM]  Player1: DCA_Kilsirac	Loading 'ui/rec_restart.menu'...
[11/22/2005 2:37:33 PM]  Player1: DCA_Kilsirac	Loading 'ui/quit.menu'...
[11/22/2005 2:37:33 PM]  Player1: DCA_Kilsirac	Loading 'ui/error.menu'...
[11/22/2005 2:37:33 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/multi.menu'...
[11/22/2005 2:37:33 PM]  Player1: DCA_KilsiracERROR: Couldn't find material 'ui/assets/fadebox.tga'
[11/22/2005 2:37:33 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'ui/assets/fadebox.tga'
[11/22/2005 2:37:33 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/joinserver.menu'...
[11/22/2005 2:37:33 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/createserver.menu'...
[11/22/2005 2:37:33 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/cdkey.menu'...
[11/22/2005 2:37:33 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/mods.menu'...
[11/22/2005 2:37:33 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/connect.menu'...
[11/22/2005 2:37:33 PM]  Player1: DCA_KilsiracWARNING: Could not find material '$levelbriefing'
[11/22/2005 2:37:33 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/password.menu'...
[11/22/2005 2:37:33 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/single_player.menu'...
[11/22/2005 2:37:33 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/serverinfo.menu'...
[11/22/2005 2:37:33 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/createfavorite.menu'...
[11/22/2005 2:37:33 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/filter.menu'...
[11/22/2005 2:37:33 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/in_rec_restart.menu'...
[11/22/2005 2:37:33 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/auto_update.menu'...
[11/22/2005 2:37:33 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/settings_dm.menu'...
[11/22/2005 2:37:33 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_dm.menu, line 83: Attempting to change type from 0 to 9.
[11/22/2005 2:37:33 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:37:33 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_dm.menu, line 84: Attempting to change type from 0 to 9.
[11/22/2005 2:37:33 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:37:33 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_dm.menu, line 105: Attempting to change type from 0 to 9.
[11/22/2005 2:37:33 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:37:33 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_dm.menu, line 106: Attempting to change type from 0 to 9.
[11/22/2005 2:37:33 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:37:33 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/settings_tdm.menu'...
[11/22/2005 2:37:33 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_tdm.menu, line 79: Attempting to change type from 0 to 9.
[11/22/2005 2:37:33 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:37:33 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_tdm.menu, line 80: Attempting to change type from 0 to 9.
[11/22/2005 2:37:33 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:37:33 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_tdm.menu, line 101: Attempting to change type from 0 to 9.
[11/22/2005 2:37:34 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:37:34 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_tdm.menu, line 102: Attempting to change type from 0 to 9.
[11/22/2005 2:37:34 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:37:34 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/settings_ctf.menu'...
[11/22/2005 2:37:34 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_ctf.menu, line 79: Attempting to change type from 0 to 9.
[11/22/2005 2:37:34 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:37:34 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_ctf.menu, line 80: Attempting to change type from 0 to 9.
[11/22/2005 2:37:34 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:37:34 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_ctf.menu, line 101: Attempting to change type from 0 to 9.
[11/22/2005 2:37:34 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:37:34 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_ctf.menu, line 102: Attempting to change type from 0 to 9.
[11/22/2005 2:37:34 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:37:34 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/settings_hq.menu'...
[11/22/2005 2:37:34 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_hq.menu, line 79: Attempting to change type from 0 to 9.
[11/22/2005 2:37:34 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:37:34 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_hq.menu, line 80: Attempting to change type from 0 to 9.
[11/22/2005 2:37:34 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:37:34 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_hq.menu, line 101: Attempting to change type from 0 to 9.
[11/22/2005 2:37:34 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:37:34 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_hq.menu, line 102: Attempting to change type from 0 to 9.
[11/22/2005 2:37:35 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:37:35 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/settings_sd.menu'...
[11/22/2005 2:37:35 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/settings_lts.menu'...
[11/22/2005 2:37:35 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/settings_htf.menu'...
[11/22/2005 2:37:35 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_htf.menu, line 79: Attempting to change type from 0 to 9.
[11/22/2005 2:37:35 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:37:35 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_htf.menu, line 80: Attempting to change type from 0 to 9.
[11/22/2005 2:37:35 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:37:35 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_htf.menu, line 101: Attempting to change type from 0 to 9.
[11/22/2005 2:37:35 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:37:35 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_htf.menu, line 102: Attempting to change type from 0 to 9.
[11/22/2005 2:37:35 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:37:35 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/settings_sw.menu'...
[11/22/2005 2:37:35 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/background.menu'...
[11/22/2005 2:37:35 PM]  Player1: DCA_Kilsirac      dvar set ui_mousePitch 0
[11/22/2005 2:37:35 PM]  Player1: DCA_Kilsirac      dvar set ui_netGametypeName sd
[11/22/2005 2:37:35 PM]  Player1: DCA_KilsiracWorking directory: C:\Program Files\Activision\Call of Duty 2
[11/22/2005 2:37:35 PM]  Player1: DCA_Kilsirac      dvar set ui_playerProfileCount 1
[11/22/2005 2:37:35 PM]  Player1: DCA_Kilsirac      dvar set loc_language 0
[11/22/2005 2:37:35 PM]  Player1: DCA_Kilsirac      dvar set loc_forceEnglish 0
[11/22/2005 2:37:35 PM]  Player1: DCA_Kilsirac      dvar set com_hunkMegs 160
[11/22/2005 2:37:35 PM]  Player1: DCA_Kilsirac      dvar set version CoD2 MP 1.0 build crc6_v1 Thu Oct 06 2005 07:13:42PM win-x86
[11/22/2005 2:37:35 PM]  Player1: DCA_KilsiracMeasured CPU speed is 3.20 GHz
[11/22/2005 2:37:35 PM]  Player1: DCA_KilsiracSystem memory is 1022 MB (capped at 1 GB)
[11/22/2005 2:37:35 PM]  Player1: DCA_KilsiracVideo card is "VisionTek XTASY 9200 SE  "
[11/22/2005 2:37:35 PM]  Player1: DCA_KilsiracStreaming SIMD Extensions (SSE) supported
[11/22/2005 2:37:35 PM]  Player1: DCA_Kilsirac      dvar set in_mouse 1
[11/22/2005 2:37:35 PM]  Player1: DCA_Kilsirac      dvar set g_gametype random
[11/22/2005 2:37:35 PM]  Player1: DCA_Kilsirac      dvar set sv_maxclients 20
[11/22/2005 2:37:35 PM]  Player1: DCA_KilsiracWinsock Initialized
[11/22/2005 2:37:35 PM]  Player1: DCA_Kilsirac      dvar set net_noudp 0
[11/22/2005 2:37:35 PM]  Player1: DCA_Kilsirac      dvar set net_noipx 0
[11/22/2005 2:37:35 PM]  Player1: DCA_Kilsirac      dvar set net_socksEnabled 0
[11/22/2005 2:37:35 PM]  Player1: DCA_Kilsirac      dvar set net_socksServer 
[11/22/2005 2:37:35 PM]  Player1: DCA_Kilsirac      dvar set net_socksPort 1080
[11/22/2005 2:37:35 PM]  Player1: DCA_Kilsirac      dvar set net_socksUsername 
[11/22/2005 2:37:35 PM]  Player1: DCA_Kilsirac      dvar set net_socksPassword 
[11/22/2005 2:37:35 PM]  Player1: DCA_Kilsirac      dvar set net_noudp 0
[11/22/2005 2:37:35 PM]  Player1: DCA_Kilsirac      dvar set net_noipx 0
[11/22/2005 2:37:35 PM]  Player1: DCA_Kilsirac      dvar set net_socksEnabled 0
[11/22/2005 2:37:35 PM]  Player1: DCA_Kilsirac      dvar set net_socksServer 
[11/22/2005 2:37:35 PM]  Player1: DCA_Kilsirac      dvar set net_socksPort 1080
[11/22/2005 2:37:36 PM]  Player1: DCA_Kilsirac      dvar set net_socksUsername 
[11/22/2005 2:37:36 PM]  Player1: DCA_Kilsirac      dvar set net_socksPassword 
[11/22/2005 2:37:36 PM]  Player1: DCA_KilsiracOpening IP socket: localhost:28960
[11/22/2005 2:37:36 PM]  Player1: DCA_Kilsirac      dvar set net_port 28960
[11/22/2005 2:37:36 PM]  Player1: DCA_KilsiracHostname: matt
[11/22/2005 2:37:36 PM]  Player1: DCA_KilsiracIP: 192.168.0.4
[11/22/2005 2:37:36 PM]  Player1: DCA_Kilsirac      dvar set net_port 28960
[11/22/2005 2:37:36 PM]  Player1: DCA_Kilsirac----- Initializing Renderer ----
[11/22/2005 2:37:36 PM]  Player1: DCA_Kilsirac-------------------------------
[11/22/2005 2:37:36 PM]  Player1: DCA_Kilsirac      dvar set cl_paused 0
[11/22/2005 2:37:36 PM]  Player1: DCA_Kilsirac----- Client Initialization -----
[11/22/2005 2:37:36 PM]  Player1: DCA_Kilsirac----- Client Initialization Complete -----
[11/22/2005 2:37:36 PM]  Player1: DCA_Kilsirac----- R_Init -----
[11/22/2005 2:37:36 PM]  Player1: DCA_Kilsirac      dvar set r_overbrightBits 1
[11/22/2005 2:37:36 PM]  Player1: DCA_Kilsirac      dvar set r_ignorehwgamma 0
[11/22/2005 2:37:36 PM]  Player1: DCA_Kilsirac      dvar set r_swapInterval 0
[11/22/2005 2:37:36 PM]  Player1: DCA_Kilsirac      dvar set r_aaSamples 2
[11/22/2005 2:37:36 PM]  Player1: DCA_Kilsirac      dvar set r_monitor 0
[11/22/2005 2:37:36 PM]  Player1: DCA_Kilsirac      dvar set r_rendererPreference none
[11/22/2005 2:37:36 PM]  Player1: DCA_Kilsirac      dvar set r_aspectRatio auto
[11/22/2005 2:37:36 PM]  Player1: DCA_KilsiracGetting Direct3D 9 interface...
[11/22/2005 2:37:36 PM]  Player1: DCA_KilsiracPixel shader version is 1.4
[11/22/2005 2:37:36 PM]  Player1: DCA_KilsiracVertex shader version is 1.1
[11/22/2005 2:37:36 PM]  Player1: DCA_KilsiracVideo card or driver doesn't support separate alpha blend, glow will be disabled.
[11/22/2005 2:37:36 PM]  Player1: DCA_KilsiracVideo card or driver doesn't support enough textures for the DirectX 9 code path.
[11/22/2005 2:37:36 PM]  Player1: DCA_Kilsirac  DirectX 9 rendering path will not be available.
[11/22/2005 2:37:36 PM]  Player1: DCA_KilsiracDirect3D 7 code path is available.
[11/22/2005 2:37:36 PM]  Player1: DCA_KilsiracUsing Direct3D 7 code path because it is the best available path on this hardware.
[11/22/2005 2:37:36 PM]  Player1: DCA_Kilsirac      dvar set r_rendererInUse dx7
[11/22/2005 2:37:36 PM]  Player1: DCA_Kilsirac      dvar set r_mode 800x600
[11/22/2005 2:37:36 PM]  Player1: DCA_Kilsirac      dvar set r_displayRefresh 60 Hz
[11/22/2005 2:37:36 PM]  Player1: DCA_KilsiracAttempting 800 x 600 fullscreen with 32 bpp at 60 hz
[11/22/2005 2:37:36 PM]  Player1: DCA_Kilsirac      dvar set r_fullscreen 1
[11/22/2005 2:37:36 PM]  Player1: DCA_KilsiracGame window successfully created.
[11/22/2005 2:37:36 PM]  Player1: DCA_KilsiracCreating Direct3D device...
[11/22/2005 2:37:36 PM]  Player1: DCA_KilsiracCom_TouchMemory: 0 msec. Using sum: 0
[11/22/2005 2:37:36 PM]  Player1: DCA_KilsiracInitializing render targets...
[11/22/2005 2:37:36 PM]  Player1: DCA_KilsiracRequested frame buffer to be 24-bit color with 8-bit alpha
[11/22/2005 2:37:36 PM]  Player1: DCA_KilsiracDirectX returned a frame buffer that is 24-bit color with 8-bit alpha
[11/22/2005 2:37:37 PM]  Player1: DCA_KilsiracInitializing static model cache...
[11/22/2005 2:37:37 PM]  Player1: DCA_KilsiracInitializing dynamic buffers...
[11/22/2005 2:37:37 PM]  Player1: DCA_KilsiracInitializing particle cloud buffer...
[11/22/2005 2:37:37 PM]  Player1: DCA_KilsiracCreating Direct3D queries...
[11/22/2005 2:37:37 PM]  Player1: DCA_KilsiracSetting initial state...
[11/22/2005 2:37:37 PM]  Player1: DCA_KilsiracDirectX reports 128 MB of video memory and 97 MB of available texture memory.
[11/22/2005 2:37:37 PM]  Player1: DCA_KilsiracTexture detail is set automatically for DirectX 7.
[11/22/2005 2:37:37 PM]  Player1: DCA_Kilsirac      dvar set r_picmip 1
[11/22/2005 2:37:37 PM]  Player1: DCA_Kilsirac      dvar set r_picmip_bump 1
[11/22/2005 2:37:37 PM]  Player1: DCA_Kilsirac      dvar set r_picmip_spec 1
[11/22/2005 2:37:37 PM]  Player1: DCA_KilsiracUsing picmip 1 on most textures, 1 on normal maps, and 1 on specular maps
[11/22/2005 2:37:37 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/shadowcookieoverlay.techset'
[11/22/2005 2:37:37 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'shadowcookieoverlay'
[11/22/2005 2:37:37 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/shadowcookieblur.techset'
[11/22/2005 2:37:37 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'shadowcookieblur'
[11/22/2005 2:37:37 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/passthru_vertalpha.techset'
[11/22/2005 2:37:37 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'feedbackblend'
[11/22/2005 2:37:37 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/passthru_alpha.techset'
[11/22/2005 2:37:37 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'feedbackreplace'
[11/22/2005 2:37:37 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/glow_setup.techset'
[11/22/2005 2:37:37 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'glow_setup'
[11/22/2005 2:37:37 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/glow_apply_bloom.techset'
[11/22/2005 2:37:37 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'glow_apply_bloom'
[11/22/2005 2:37:37 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/glow_apply_sky_bleed.techset'
[11/22/2005 2:37:37 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'glow_apply_sky_bleed'
[11/22/2005 2:37:37 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_1.techset'
[11/22/2005 2:37:37 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'filter_symmetric_1'
[11/22/2005 2:37:37 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_2.techset'
[11/22/2005 2:37:37 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'filter_symmetric_2'
[11/22/2005 2:37:37 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_3.techset'
[11/22/2005 2:37:37 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'filter_symmetric_3'
[11/22/2005 2:37:37 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_4.techset'
[11/22/2005 2:37:37 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'filter_symmetric_4'
[11/22/2005 2:37:37 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_5.techset'
[11/22/2005 2:37:37 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'filter_symmetric_5'
[11/22/2005 2:37:37 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_6.techset'
[11/22/2005 2:37:37 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'filter_symmetric_6'
[11/22/2005 2:37:37 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_7.techset'
[11/22/2005 2:37:37 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'filter_symmetric_7'
[11/22/2005 2:37:37 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_8.techset'
[11/22/2005 2:37:37 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'filter_symmetric_8'
[11/22/2005 2:37:37 PM]  Player1: DCA_Kilsirac------- sound system initialization -------
[11/22/2005 2:37:38 PM]  Player1: DCA_Kilsirac      dvar set snd_khz 44
[11/22/2005 2:37:38 PM]  Player1: DCA_Kilsirac      dvar set snd_bits 16
[11/22/2005 2:37:38 PM]  Player1: DCA_Kilsirac      dvar set snd_stereo 1
[11/22/2005 2:37:38 PM]  Player1: DCA_Kilsirac      dvar set snd_slaveFadeTime 500
[11/22/2005 2:37:38 PM]  Player1: DCA_Kilsirac      dvar set mss_3d_provider Creative Labs EAX 2 (TM)
[11/22/2005 2:37:38 PM]  Player1: DCA_KilsiracAttempting 44 kHz 16 bit stereo sound
[11/22/2005 2:37:38 PM]  Player1: DCA_Kilsiracavailable 3D providers:
[11/22/2005 2:37:38 PM]  Player1: DCA_Kilsirac  Aureal A3D Interactive (TM)
[11/22/2005 2:37:38 PM]  Player1: DCA_Kilsirac  Aureal A3D 2.0 (TM)
[11/22/2005 2:37:38 PM]  Player1: DCA_Kilsirac  DirectSound3D Software Emulation
[11/22/2005 2:37:38 PM]  Player1: DCA_Kilsirac  DirectSound3D Hardware Support
[11/22/2005 2:37:38 PM]  Player1: DCA_Kilsirac  DirectSound3D 7+ Software - Pan and Volume
[11/22/2005 2:37:38 PM]  Player1: DCA_Kilsirac  DirectSound3D 7+ Software - Light HRTF
[11/22/2005 2:37:38 PM]  Player1: DCA_Kilsirac  DirectSound3D 7+ Software - Full HRTF
[11/22/2005 2:37:38 PM]  Player1: DCA_Kilsirac  Creative Labs EAX 3 (TM)
[11/22/2005 2:37:38 PM]  Player1: DCA_Kilsirac  Creative Labs EAX 2 (TM)
[11/22/2005 2:37:38 PM]  Player1: DCA_Kilsirac  Creative Labs EAX (TM)
[11/22/2005 2:37:38 PM]  Player1: DCA_Kilsirac  RAD Game Tools RSX 3D Audio
[11/22/2005 2:37:38 PM]  Player1: DCA_Kilsirac  Dolby Surround
[11/22/2005 2:37:38 PM]  Player1: DCA_Kilsirac  Miles Fast 2D Positional Audio
[11/22/2005 2:37:38 PM]  Player1: DCA_Kilsiracusing 3D provider 'Creative Labs EAX 2 (TM)'
[11/22/2005 2:37:38 PM]  Player1: DCA_Kilsirac31 max 3D channels
[11/22/2005 2:37:38 PM]  Player1: DCA_Kilsirac------- sound system successfully initialized -------
[11/22/2005 2:37:38 PM]  Player1: DCA_Kilsirac--- Common Initialization Complete ---
[11/22/2005 2:37:38 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/main.menu'...
[11/22/2005 2:37:38 PM]  Player1: DCA_KilsiracERROR: Couldn't find material 'ui/assets/gradientbar2.tga'
[11/22/2005 2:37:38 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'ui/assets/gradientbar2.tga'
[11/22/2005 2:37:38 PM]  Player1: DCA_KilsiracError: file ui_mp/main.menu, line 918: can't read token
[11/22/2005 2:37:38 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/options.menu'...
[11/22/2005 2:37:38 PM]  Player1: DCA_Kilsirac	Loading 'ui/options_look.menu'...
[11/22/2005 2:37:38 PM]  Player1: DCA_Kilsirac	Loading 'ui/options_move.menu'...
[11/22/2005 2:37:38 PM]  Player1: DCA_Kilsirac	Loading 'ui/options_shoot.menu'...
[11/22/2005 2:37:38 PM]  Player1: DCA_Kilsirac	Loading 'ui/options_misc.menu'...
[11/22/2005 2:37:38 PM]  Player1: DCA_Kilsirac	Loading 'ui/options_graphics.menu'...
[11/22/2005 2:37:38 PM]  Player1: DCA_Kilsirac	Loading 'ui/options_game.menu'...
[11/22/2005 2:37:38 PM]  Player1: DCA_Kilsirac	Loading 'ui/options_sound.menu'...
[11/22/2005 2:37:38 PM]  Player1: DCA_Kilsirac	Loading 'ui/options_view.menu'...
[11/22/2005 2:37:38 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/options_voice.menu'...
[11/22/2005 2:37:38 PM]  Player1: DCA_Kilsirac	Loading 'ui/options_defaults.menu'...
[11/22/2005 2:37:38 PM]  Player1: DCA_Kilsirac	Loading 'ui/options_credits.menu'...
[11/22/2005 2:37:39 PM]  Player1: DCA_Kilsirac	Loading 'ui/options_control_defaults.menu'...
[11/22/2005 2:37:39 PM]  Player1: DCA_Kilsirac	Loading 'ui/options_graphics_defaults.menu'...
[11/22/2005 2:37:39 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/options_multi.menu'...
[11/22/2005 2:37:39 PM]  Player1: DCA_Kilsirac	Loading 'ui/playerprofile.menu'...
[11/22/2005 2:37:39 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/vid_restart.menu'...
[11/22/2005 2:37:39 PM]  Player1: DCA_Kilsirac	Loading 'ui/language_restart.menu'...
[11/22/2005 2:37:39 PM]  Player1: DCA_Kilsirac	Loading 'ui/snd_restart.menu'...
[11/22/2005 2:37:39 PM]  Player1: DCA_Kilsirac	Loading 'ui/rec_restart.menu'...
[11/22/2005 2:37:39 PM]  Player1: DCA_Kilsirac	Loading 'ui/quit.menu'...
[11/22/2005 2:37:39 PM]  Player1: DCA_Kilsirac	Loading 'ui/error.menu'...
[11/22/2005 2:37:39 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/multi.menu'...
[11/22/2005 2:37:39 PM]  Player1: DCA_KilsiracERROR: Couldn't find material 'ui/assets/fadebox.tga'
[11/22/2005 2:37:39 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'ui/assets/fadebox.tga'
[11/22/2005 2:37:39 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/joinserver.menu'...
[11/22/2005 2:37:39 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/createserver.menu'...
[11/22/2005 2:37:39 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/cdkey.menu'...
[11/22/2005 2:37:39 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/mods.menu'...
[11/22/2005 2:37:39 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/connect.menu'...
[11/22/2005 2:37:39 PM]  Player1: DCA_KilsiracWARNING: Could not find material '$levelbriefing'
[11/22/2005 2:37:39 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/password.menu'...
[11/22/2005 2:37:39 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/single_player.menu'...
[11/22/2005 2:37:39 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/serverinfo.menu'...
[11/22/2005 2:37:39 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/createfavorite.menu'...
[11/22/2005 2:37:39 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/filter.menu'...
[11/22/2005 2:37:39 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/in_rec_restart.menu'...
[11/22/2005 2:37:39 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/auto_update.menu'...
[11/22/2005 2:37:39 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/settings_dm.menu'...
[11/22/2005 2:37:39 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_dm.menu, line 83: Attempting to change type from 0 to 9.
[11/22/2005 2:37:39 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:37:39 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_dm.menu, line 84: Attempting to change type from 0 to 9.
[11/22/2005 2:37:39 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:37:39 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_dm.menu, line 105: Attempting to change type from 0 to 9.
[11/22/2005 2:37:39 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:37:39 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_dm.menu, line 106: Attempting to change type from 0 to 9.
[11/22/2005 2:37:39 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:37:39 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/settings_tdm.menu'...
[11/22/2005 2:37:39 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_tdm.menu, line 79: Attempting to change type from 0 to 9.
[11/22/2005 2:37:39 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:37:39 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_tdm.menu, line 80: Attempting to change type from 0 to 9.
[11/22/2005 2:37:39 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:37:39 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_tdm.menu, line 101: Attempting to change type from 0 to 9.
[11/22/2005 2:37:39 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:37:39 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_tdm.menu, line 102: Attempting to change type from 0 to 9.
[11/22/2005 2:37:40 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:37:40 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/settings_ctf.menu'...
[11/22/2005 2:37:40 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_ctf.menu, line 79: Attempting to change type from 0 to 9.
[11/22/2005 2:37:40 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:37:40 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_ctf.menu, line 80: Attempting to change type from 0 to 9.
[11/22/2005 2:37:40 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:37:40 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_ctf.menu, line 101: Attempting to change type from 0 to 9.
[11/22/2005 2:37:40 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:37:40 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_ctf.menu, line 102: Attempting to change type from 0 to 9.
[11/22/2005 2:37:40 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:37:40 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/settings_hq.menu'...
[11/22/2005 2:37:40 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_hq.menu, line 79: Attempting to change type from 0 to 9.
[11/22/2005 2:37:40 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:37:40 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_hq.menu, line 80: Attempting to change type from 0 to 9.
[11/22/2005 2:37:40 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:37:40 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_hq.menu, line 101: Attempting to change type from 0 to 9.
[11/22/2005 2:37:40 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:37:40 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_hq.menu, line 102: Attempting to change type from 0 to 9.
[11/22/2005 2:37:40 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:37:40 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/settings_sd.menu'...
[11/22/2005 2:37:40 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/settings_lts.menu'...
[11/22/2005 2:37:40 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/settings_htf.menu'...
[11/22/2005 2:37:40 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_htf.menu, line 79: Attempting to change type from 0 to 9.
[11/22/2005 2:37:40 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:37:40 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_htf.menu, line 80: Attempting to change type from 0 to 9.
[11/22/2005 2:37:40 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:37:40 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_htf.menu, line 101: Attempting to change type from 0 to 9.
[11/22/2005 2:37:40 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:37:40 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_htf.menu, line 102: Attempting to change type from 0 to 9.
[11/22/2005 2:37:40 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:37:40 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/settings_sw.menu'...
[11/22/2005 2:37:40 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/background.menu'...
[11/22/2005 2:37:40 PM]  Player1: DCA_Kilsirac      dvar set ui_mousePitch 0
[11/22/2005 2:37:40 PM]  Player1: DCA_Kilsirac      dvar set ui_netGametypeName sd
[11/22/2005 2:37:40 PM]  Player1: DCA_KilsiracWorking directory: C:\Program Files\Activision\Call of Duty 2
[11/22/2005 2:37:40 PM]  Player1: DCA_Kilsirac      dvar set ui_playerProfileCount 1
[11/22/2005 2:37:40 PM]  Player1: DCA_KilsiracERROR: Couldn't find material 'levelshots/'
[11/22/2005 2:37:40 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'levelshots/'
[11/22/2005 2:37:41 PM]  Player1: DCA_KilsiracERROR: Couldn't find material 'levelshots/mp_leningrad'
[11/22/2005 2:37:41 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'levelshots/mp_leningrad'
[11/22/2005 2:37:41 PM]  Player1: DCA_Kilsirac      dvar set ui_background background_american_w
[11/22/2005 2:37:41 PM]  Player1: DCA_Kilsirac      dvar set ui_logo_show 0
[11/22/2005 2:37:41 PM]  Player1: DCA_Kilsirac      dvar set ui_version_show 0
[11/22/2005 2:37:41 PM]  Player1: DCA_Kilsirac      dvar set ui_separator_show 0
[11/22/2005 2:37:41 PM]  Player1: DCA_Kilsirac      dvar set ui_background_gradient_show 0
[11/22/2005 2:37:41 PM]  Player1: DCA_KilsiracERROR: Couldn't find material 'levelshots/mp_downtown'
[11/22/2005 2:37:41 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'levelshots/mp_downtown'
[11/22/2005 2:37:41 PM]  Player1: DCA_Kilsirac      dvar set sv_disableClientConsole 0
[11/22/2005 2:37:41 PM]  Player1: DCA_Kilsirac67.18.253.170:28960 resolved to 67.18.253.170:28960
[11/22/2005 2:37:41 PM]  Player1: DCA_KilsiracResolving cod2master.activision.com
[11/22/2005 2:37:41 PM]  Player1: DCA_Kilsiraccod2master.activision.com resolved to 63.146.124.40:20700
[11/22/2005 2:37:41 PM]  Player1: DCA_Kilsirac      dvar set fixedtime 0
[11/22/2005 2:37:41 PM]  Player1: DCA_Kilsirac      dvar set fs_ignoreLocalized 0
[11/22/2005 2:37:41 PM]  Player1: DCA_Kilsirac      dvar set fx_count 0
[11/22/2005 2:37:41 PM]  Player1: DCA_Kilsirac      dvar set fx_debug 0
[11/22/2005 2:37:41 PM]  Player1: DCA_Kilsirac      dvar set fx_debugBolt 0
[11/22/2005 2:37:41 PM]  Player1: DCA_Kilsirac      dvar set fx_draw 1
[11/22/2005 2:37:41 PM]  Player1: DCA_Kilsirac      dvar set fx_enable 1
[11/22/2005 2:37:41 PM]  Player1: DCA_Kilsirac      dvar set fx_freeze 0
[11/22/2005 2:37:41 PM]  Player1: DCA_Kilsirac      dvar set fx_profile 0
[11/22/2005 2:37:41 PM]  Player1: DCA_Kilsirac      dvar set fx_visMinTraceDist 80
[11/22/2005 2:37:41 PM]  Player1: DCA_Kilsirac      dvar set r_blur 0
[11/22/2005 2:37:41 PM]  Player1: DCA_Kilsirac      dvar set r_colorMap Unchanged
[11/22/2005 2:37:41 PM]  Player1: DCA_Kilsirac      dvar set r_cosinePowerMapShift 0
[11/22/2005 2:37:41 PM]  Player1: DCA_Kilsirac      dvar set r_debugShader none
[11/22/2005 2:37:41 PM]  Player1: DCA_Kilsirac      dvar set r_drawBModels 1
[11/22/2005 2:37:41 PM]  Player1: DCA_Kilsirac      dvar set r_drawDecals 1
[11/22/2005 2:37:41 PM]  Player1: DCA_Kilsirac      dvar set r_drawEntities 1
[11/22/2005 2:37:41 PM]  Player1: DCA_Kilsirac      dvar set r_drawPrimCap 0
[11/22/2005 2:37:41 PM]  Player1: DCA_Kilsirac      dvar set r_drawPrimFloor 0
[11/22/2005 2:37:41 PM]  Player1: DCA_Kilsirac      dvar set r_drawSModels 1
[11/22/2005 2:37:41 PM]  Player1: DCA_Kilsirac      dvar set r_drawWater 1
[11/22/2005 2:37:41 PM]  Player1: DCA_Kilsirac      dvar set r_drawWorld 1
[11/22/2005 2:37:41 PM]  Player1: DCA_Kilsirac      dvar set r_drawXModels 1
[11/22/2005 2:37:42 PM]  Player1: DCA_Kilsirac      dvar set r_fog 1
[11/22/2005 2:37:42 PM]  Player1: DCA_Kilsirac      dvar set r_forceLod none
[11/22/2005 2:37:42 PM]  Player1: DCA_Kilsirac      dvar set r_fullbright 0
[11/22/2005 2:37:42 PM]  Player1: DCA_Kilsirac      dvar set r_highLodDist -1
[11/22/2005 2:37:42 PM]  Player1: DCA_Kilsirac      dvar set r_lightMap Unchanged
[11/22/2005 2:37:42 PM]  Player1: DCA_Kilsirac      dvar set r_lockPvs 0
[11/22/2005 2:37:42 PM]  Player1: DCA_Kilsirac      dvar set r_lowestLodDist -1
[11/22/2005 2:37:42 PM]  Player1: DCA_Kilsirac      dvar set r_lowLodDist -1
[11/22/2005 2:37:42 PM]  Player1: DCA_Kilsirac      dvar set r_mediumLodDist -1
[11/22/2005 2:37:42 PM]  Player1: DCA_Kilsirac      dvar set r_norefresh 0
[11/22/2005 2:37:42 PM]  Player1: DCA_Kilsirac      dvar set r_normalMap Unchanged
[11/22/2005 2:37:42 PM]  Player1: DCA_Kilsirac      dvar set r_portalFineCull 1
[11/22/2005 2:37:42 PM]  Player1: DCA_Kilsirac      dvar set r_portalWalkLimit 0
[11/22/2005 2:37:42 PM]  Player1: DCA_Kilsirac      dvar set r_showFbColorDebug None
[11/22/2005 2:37:42 PM]  Player1: DCA_Kilsirac      dvar set r_showFloatZDebug 0
[11/22/2005 2:37:42 PM]  Player1: DCA_Kilsirac      dvar set r_showGroundLit 0
[11/22/2005 2:37:42 PM]  Player1: DCA_Kilsirac      dvar set r_showLightGrid 0
[11/22/2005 2:37:42 PM]  Player1: DCA_Kilsirac      dvar set r_showMissingLightGrid 0
[11/22/2005 2:37:42 PM]  Player1: DCA_Kilsirac      dvar set r_showPortals 0
[11/22/2005 2:37:42 PM]  Player1: DCA_Kilsirac      dvar set r_showSModelNames 0
[11/22/2005 2:37:42 PM]  Player1: DCA_Kilsirac      dvar set r_showSurfCounts 0
[11/22/2005 2:37:42 PM]  Player1: DCA_Kilsirac      dvar set r_showTriCounts 0
[11/22/2005 2:37:42 PM]  Player1: DCA_Kilsirac      dvar set r_showTris 0
[11/22/2005 2:37:42 PM]  Player1: DCA_Kilsirac      dvar set r_showVertCounts 0
[11/22/2005 2:37:42 PM]  Player1: DCA_Kilsirac      dvar set r_singleCell 0
[11/22/2005 2:37:42 PM]  Player1: DCA_Kilsirac      dvar set r_skipBackEnd 0
[11/22/2005 2:37:42 PM]  Player1: DCA_Kilsirac      dvar set r_skipPvs 0
[11/22/2005 2:37:42 PM]  Player1: DCA_Kilsirac      dvar set r_specularColorScale 1
[11/22/2005 2:37:42 PM]  Player1: DCA_Kilsirac      dvar set r_specularMap Unchanged
[11/22/2005 2:37:42 PM]  Player1: DCA_Kilsirac      dvar set r_sun_from_dvars 0
[11/22/2005 2:37:42 PM]  Player1: DCA_Kilsirac      dvar set r_xdebug 
[11/22/2005 2:37:42 PM]  Player1: DCA_Kilsirac      dvar set r_zfar 0
[11/22/2005 2:37:42 PM]  Player1: DCA_Kilsirac      dvar set r_znear 4
[11/22/2005 2:37:42 PM]  Player1: DCA_Kilsirac      dvar set r_znear_depthhack 0.1
[11/22/2005 2:37:42 PM]  Player1: DCA_Kilsirac      dvar set sc_blur 2
[11/22/2005 2:37:42 PM]  Player1: DCA_Kilsirac      dvar set sc_count 24
[11/22/2005 2:37:42 PM]  Player1: DCA_Kilsirac      dvar set sc_debugCasterCount 24
[11/22/2005 2:37:42 PM]  Player1: DCA_Kilsirac      dvar set sc_debugReceiverCount 24
[11/22/2005 2:37:42 PM]  Player1: DCA_Kilsirac      dvar set sc_fadeRange 0.25
[11/22/2005 2:37:42 PM]  Player1: DCA_Kilsirac      dvar set sc_length 400
[11/22/2005 2:37:42 PM]  Player1: DCA_Kilsirac      dvar set sc_offscreenCasterLodBias 0
[11/22/2005 2:37:42 PM]  Player1: DCA_Kilsirac      dvar set sc_offscreenCasterLodScale 20
[11/22/2005 2:37:42 PM]  Player1: DCA_Kilsirac      dvar set sc_shadowInRate 2
[11/22/2005 2:37:42 PM]  Player1: DCA_Kilsirac      dvar set sc_shadowOutRate 5
[11/22/2005 2:37:42 PM]  Player1: DCA_Kilsirac      dvar set sc_showDebug 0
[11/22/2005 2:37:43 PM]  Player1: DCA_Kilsirac      dvar set sc_showOverlay 0
[11/22/2005 2:37:43 PM]  Player1: DCA_Kilsirac      dvar set sc_wantCount 12
[11/22/2005 2:37:43 PM]  Player1: DCA_Kilsirac      dvar set sc_wantCountMargin 1
[11/22/2005 2:37:43 PM]  Player1: DCA_Kilsirac      dvar set snd_enable2D 1
[11/22/2005 2:37:43 PM]  Player1: DCA_Kilsirac      dvar set snd_enable3D 1
[11/22/2005 2:37:43 PM]  Player1: DCA_Kilsirac      dvar set snd_enableReverb 1
[11/22/2005 2:37:43 PM]  Player1: DCA_Kilsirac      dvar set snd_enableStream 1
[11/22/2005 2:37:43 PM]  Player1: DCA_Kilsirac      dvar set snd_slaveFadeTime 500
[11/22/2005 2:37:43 PM]  Player1: DCA_Kilsirac      dvar set timescale 1
[11/22/2005 2:37:43 PM]  Player1: DCA_Kilsirac      dvar set viewlog 0
[11/22/2005 2:37:43 PM]  Player1: DCA_Kilsirac      dvar set sv_cheats 0
[11/22/2005 2:37:43 PM]  Player1: DCA_Kilsirac      dvar set sv_disableClientConsole 0
[11/22/2005 2:37:43 PM]  Player1: DCA_Kilsirac      dvar set sv_iwdNames zzz_ecwmodv10 iw_14 iw_13 iw_12 iw_11 iw_10 iw_09 iw_08 iw_07 iw_06 iw_05 iw_04 iw_03 iw_02 iw_01 iw_00
[11/22/2005 2:37:43 PM]  Player1: DCA_Kilsirac      dvar set sv_iwds -468078333 -1449716526 780394069 -1333623355 -1980843666 1334775335 -621896007 1101180720 1046874969 1053665859 1842349204 -1652414412 1659111092 -1085686032 -2025394354 178615151 
[11/22/2005 2:37:43 PM]  Player1: DCA_Kilsirac      dvar set sv_pure 1
[11/22/2005 2:37:43 PM]  Player1: DCA_Kilsirac      dvar set sv_referencedIwdNames main/zzz_ecwmodv10 main/iw_13 main/iw_08 main/iw_07 main/iw_06 main/iw_03
[11/22/2005 2:37:43 PM]  Player1: DCA_Kilsirac      dvar set sv_referencedIwds -468078333 780394069 1101180720 1046874969 1053665859 1659111092 
[11/22/2005 2:37:43 PM]  Player1: DCA_Kilsirac      dvar set sv_serverid 160
[11/22/2005 2:37:43 PM]  Player1: DCA_Kilsirac      dvar set sv_voice 0
[11/22/2005 2:37:43 PM]  Player1: DCA_Kilsirac      dvar set sv_voiceQuality 1
[11/22/2005 2:37:43 PM]  Player1: DCA_Kilsirac      dvar set timescale 1
[11/22/2005 2:37:43 PM]  Player1: DCA_KilsiracCurrent language: english
[11/22/2005 2:37:43 PM]  Player1: DCA_KilsiracCurrent search path:
[11/22/2005 2:37:43 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\z_worm_messagecenter.iwd (8 files)
[11/22/2005 2:37:43 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:37:43 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\z_SatModX1.3.iwd (61 files)
[11/22/2005 2:37:43 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:37:43 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\z_powerserver_v07b_linuxpatch.iwd (1 files)
[11/22/2005 2:37:43 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:37:43 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\z_powerserver_v07b.iwd (26 files)
[11/22/2005 2:37:43 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:37:43 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\z_powerserver_v07b.f4db7619.iwd (31 files)
[11/22/2005 2:37:43 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:37:43 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\z_powerserver_mod_v05.iwd (15 files)
[11/22/2005 2:37:43 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:37:43 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\Z_DAVEW_COLORED_smoke_nadezzzzz.iwd (31 files)
[11/22/2005 2:37:44 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:37:44 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\Z_DAVEW_COLORED_smoke.iwd (35 files)
[11/22/2005 2:37:44 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:37:44 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\zzz_v4v_CTF_HQ_Respawn_Fix.iwd (113 files)
[11/22/2005 2:37:44 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:37:44 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\zzz_svr_cooked_nades.iwd (7 files)
[11/22/2005 2:37:44 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:37:44 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\zzz_svr_cooked_nades.05c2d6d7.iwd (6 files)
[11/22/2005 2:37:44 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:37:44 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\zzz_message_generator.iwd (14 files)
[11/22/2005 2:37:44 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:37:44 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\zzz_ecwmodv10.iwd (70 files)
[11/22/2005 2:37:44 PM]  Player1: DCA_Kilsirac    on the pure list
[11/22/2005 2:37:44 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\zzz_ecwmod.iwd (146 files)
[11/22/2005 2:37:44 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:37:44 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\zzz_dale_smoke_mod_cod2.iwd (28 files)
[11/22/2005 2:37:44 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:37:44 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\zzzz_chingamod_cod2_beta2.iwd (23 files)
[11/22/2005 2:37:44 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:37:44 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\zzzzz_chingamod_cod2_beta3.iwd (32 files)
[11/22/2005 2:37:44 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:37:44 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\ZZZZZZ_FKs_COD2_weapons_1e.iwd (169 files)
[11/22/2005 2:37:44 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:37:44 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\ZZZZZZ_FKs_COD2_weapons_1c.iwd (168 files)
[11/22/2005 2:37:44 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:37:44 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\w_bh_mod_v1_2.iwd (38 files)
[11/22/2005 2:37:44 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:37:44 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\w_bh_mod_v1_1.iwd (28 files)
[11/22/2005 2:37:44 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:37:44 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\TJ_CoD2_ver1.iwd (59 files)
[11/22/2005 2:37:44 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:37:44 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\mod_hybrid2_1.8_beta.iwd (65 files)
[11/22/2005 2:37:44 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:37:44 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\iw_14.iwd (4038 files)
[11/22/2005 2:37:44 PM]  Player1: DCA_Kilsirac    on the pure list
[11/22/2005 2:37:44 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\iw_13.iwd (22624 files)
[11/22/2005 2:37:44 PM]  Player1: DCA_Kilsirac    on the pure list
[11/22/2005 2:37:44 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\iw_12.iwd (1016 files)
[11/22/2005 2:37:44 PM]  Player1: DCA_Kilsirac    on the pure list
[11/22/2005 2:37:44 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\iw_11.iwd (1462 files)
[11/22/2005 2:37:44 PM]  Player1: DCA_Kilsirac    on the pure list
[11/22/2005 2:37:44 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\iw_10.iwd (1936 files)
[11/22/2005 2:37:44 PM]  Player1: DCA_Kilsirac    on the pure list
[11/22/2005 2:37:44 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\iw_09.iwd (2142 files)
[11/22/2005 2:37:44 PM]  Player1: DCA_Kilsirac    on the pure list
[11/22/2005 2:37:44 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\iw_08.iwd (2723 files)
[11/22/2005 2:37:44 PM]  Player1: DCA_Kilsirac    on the pure list
[11/22/2005 2:37:44 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\iw_07.iwd (3384 files)
[11/22/2005 2:37:44 PM]  Player1: DCA_Kilsirac    on the pure list
[11/22/2005 2:37:44 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\iw_06.iwd (990 files)
[11/22/2005 2:37:44 PM]  Player1: DCA_Kilsirac    on the pure list
[11/22/2005 2:37:44 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\iw_05.iwd (928 files)
[11/22/2005 2:37:44 PM]  Player1: DCA_Kilsirac    on the pure list
[11/22/2005 2:37:44 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\iw_04.iwd (698 files)
[11/22/2005 2:37:44 PM]  Player1: DCA_Kilsirac    on the pure list
[11/22/2005 2:37:44 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\iw_03.iwd (26 files)
[11/22/2005 2:37:44 PM]  Player1: DCA_Kilsirac    on the pure list
[11/22/2005 2:37:44 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\iw_02.iwd (40 files)
[11/22/2005 2:37:44 PM]  Player1: DCA_Kilsirac    on the pure list
[11/22/2005 2:37:44 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\iw_01.iwd (16 files)
[11/22/2005 2:37:44 PM]  Player1: DCA_Kilsirac    on the pure list
[11/22/2005 2:37:44 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\iw_00.iwd (102 files)
[11/22/2005 2:37:44 PM]  Player1: DCA_Kilsirac    on the pure list
[11/22/2005 2:37:44 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2/main
[11/22/2005 2:37:44 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2/raw
[11/22/2005 2:37:44 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2/raw_shared
[11/22/2005 2:37:44 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2/devraw
[11/22/2005 2:37:44 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2/devraw_shared
[11/22/2005 2:37:44 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw10.iwd (414 files)
[11/22/2005 2:37:44 PM]  Player1: DCA_Kilsirac    localized assets iwd file for english
[11/22/2005 2:37:44 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:37:44 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw09.iwd (98 files)
[11/22/2005 2:37:44 PM]  Player1: DCA_Kilsirac    localized assets iwd file for english
[11/22/2005 2:37:44 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:37:44 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw08.iwd (8 files)
[11/22/2005 2:37:44 PM]  Player1: DCA_Kilsirac    localized assets iwd file for english
[11/22/2005 2:37:44 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:37:44 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw07.iwd (1014 files)
[11/22/2005 2:37:44 PM]  Player1: DCA_Kilsirac    localized assets iwd file for english
[11/22/2005 2:37:44 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:37:44 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw06.iwd (3110 files)
[11/22/2005 2:37:44 PM]  Player1: DCA_Kilsirac    localized assets iwd file for english
[11/22/2005 2:37:44 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:37:44 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw05.iwd (5310 files)
[11/22/2005 2:37:44 PM]  Player1: DCA_Kilsirac    localized assets iwd file for english
[11/22/2005 2:37:44 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:37:44 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw04.iwd (6240 files)
[11/22/2005 2:37:44 PM]  Player1: DCA_Kilsirac    localized assets iwd file for english
[11/22/2005 2:37:44 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:37:44 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw03.iwd (6580 files)
[11/22/2005 2:37:44 PM]  Player1: DCA_Kilsirac    localized assets iwd file for english
[11/22/2005 2:37:44 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:37:44 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw02.iwd (6404 files)
[11/22/2005 2:37:44 PM]  Player1: DCA_Kilsirac    localized assets iwd file for english
[11/22/2005 2:37:44 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:37:44 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw01.iwd (5510 files)
[11/22/2005 2:37:44 PM]  Player1: DCA_Kilsirac    localized assets iwd file for english
[11/22/2005 2:37:44 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:37:44 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw00.iwd (4764 files)
[11/22/2005 2:37:44 PM]  Player1: DCA_Kilsirac    localized assets iwd file for english
[11/22/2005 2:37:44 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:37:44 PM]  Player1: DCA_KilsiracFile Handles:
[11/22/2005 2:37:44 PM]  Player1: DCA_Kilsirachandle 1: console_mp.log
[11/22/2005 2:37:44 PM]  Player1: DCA_Kilsirac----------------------
[11/22/2005 2:37:44 PM]  Player1: DCA_Kilsirac165502 files in iwd files
[11/22/2005 2:37:44 PM]  Player1: DCA_Kilsirac      dvar set loc_language 0
[11/22/2005 2:37:44 PM]  Player1: DCA_Kilsirac      dvar set loc_forceEnglish 0
[11/22/2005 2:37:44 PM]  Player1: DCA_Kilsirac----- R_Init -----
[11/22/2005 2:37:44 PM]  Player1: DCA_Kilsirac      dvar set r_overbrightBits 1
[11/22/2005 2:37:44 PM]  Player1: DCA_Kilsirac      dvar set r_ignorehwgamma 0
[11/22/2005 2:37:44 PM]  Player1: DCA_Kilsirac      dvar set r_fullbright 0
[11/22/2005 2:37:44 PM]  Player1: DCA_Kilsirac      dvar set r_debugShader none
[11/22/2005 2:37:44 PM]  Player1: DCA_Kilsirac      dvar set r_optimize 1
[11/22/2005 2:37:44 PM]  Player1: DCA_Kilsirac      dvar set r_optimizeLightmaps 1
[11/22/2005 2:37:44 PM]  Player1: DCA_Kilsirac      dvar set r_optimizeXModels 100
[11/22/2005 2:37:44 PM]  Player1: DCA_Kilsirac      dvar set r_znear 4
[11/22/2005 2:37:44 PM]  Player1: DCA_Kilsirac      dvar set r_znear_depthhack 0.1
[11/22/2005 2:37:44 PM]  Player1: DCA_Kilsirac      dvar set r_zfar 0
[11/22/2005 2:37:44 PM]  Player1: DCA_Kilsirac      dvar set r_fog 1
[11/22/2005 2:37:44 PM]  Player1: DCA_Kilsirac      dvar set r_lightMap Unchanged
[11/22/2005 2:37:44 PM]  Player1: DCA_Kilsirac      dvar set r_colorMap Unchanged
[11/22/2005 2:37:44 PM]  Player1: DCA_Kilsirac      dvar set r_normalMap Unchanged
[11/22/2005 2:37:44 PM]  Player1: DCA_Kilsirac      dvar set r_specularMap Unchanged
[11/22/2005 2:37:44 PM]  Player1: DCA_Kilsirac      dvar set r_specularColorScale 1
[11/22/2005 2:37:44 PM]  Player1: DCA_Kilsirac      dvar set r_cosinePowerMapShift 0
[11/22/2005 2:37:44 PM]  Player1: DCA_Kilsirac      dvar set r_showTris 0
[11/22/2005 2:37:44 PM]  Player1: DCA_Kilsirac      dvar set r_showTriCounts 0
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac      dvar set r_showSurfCounts 0
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac      dvar set r_showVertCounts 0
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac      dvar set r_xdebug 
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac      dvar set r_vc_makelog 0
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac      dvar set r_showLightGrid 0
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac      dvar set r_showMissingLightGrid 0
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac      dvar set r_skipBackEnd 0
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac      dvar set r_norefresh 0
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac      dvar set r_swapInterval 0
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac      dvar set r_aaSamples 2
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac      dvar set r_drawWorld 1
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac      dvar set r_drawDecals 1
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac      dvar set r_drawEntities 1
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac      dvar set r_drawBModels 1
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac      dvar set r_drawSModels 1
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac      dvar set r_drawXModels 1
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac      dvar set r_drawPrimCap 0
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac      dvar set r_drawPrimFloor 0
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac      dvar set r_drawWater 1
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac      dvar set r_lockPvs 0
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac      dvar set r_skipPvs 0
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac      dvar set r_portalFineCull 1
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac      dvar set r_singleCell 0
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac      dvar set r_portalWalkLimit 0
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac      dvar set r_showPortals 0
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac      dvar set r_showSModelNames 0
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac      dvar set r_showFbColorDebug None
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac      dvar set r_showFloatZDebug 0
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac      dvar set r_showGroundLit 0
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac      dvar set r_showGroundLit 0
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac      dvar set r_highLodDist -1
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac      dvar set r_mediumLodDist -1
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac      dvar set r_lowLodDist -1
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac      dvar set r_lowestLodDist -1
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac      dvar set r_forceLod none
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac      dvar set sc_blur 2
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac      dvar set sc_count 24
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac      dvar set sc_debugCasterCount 24
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac      dvar set sc_debugReceiverCount 24
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac      dvar set sc_showOverlay 0
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac      dvar set sc_showDebug 0
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac      dvar set sc_wantCount 12
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac      dvar set sc_wantCountMargin 1
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac      dvar set sc_fadeRange 0.25
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac      dvar set sc_shadowInRate 2
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac      dvar set sc_shadowOutRate 5
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac      dvar set sc_length 400
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac      dvar set sc_offscreenCasterLodBias 0
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac      dvar set sc_offscreenCasterLodScale 20
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac      dvar set r_blur 0
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac      dvar set r_sun_from_dvars 0
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac      dvar set r_testFillEnable 0
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac      dvar set r_fullscreen 1
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac      dvar set r_monitor 0
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac      dvar set r_rendererPreference none
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac      dvar set r_aspectRatio auto
[11/22/2005 2:37:45 PM]  Player1: DCA_KilsiracDirectX reports 128 MB of video memory and 97 MB of available texture memory.
[11/22/2005 2:37:45 PM]  Player1: DCA_KilsiracTexture detail is set automatically for DirectX 7.
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac      dvar set r_picmip 1
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac      dvar set r_picmip_bump 1
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac      dvar set r_picmip_spec 1
[11/22/2005 2:37:45 PM]  Player1: DCA_KilsiracUsing picmip 1 on most textures, 1 on normal maps, and 1 on specular maps
[11/22/2005 2:37:45 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/shadowcookieoverlay.techset'
[11/22/2005 2:37:45 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'shadowcookieoverlay'
[11/22/2005 2:37:45 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/shadowcookieblur.techset'
[11/22/2005 2:37:45 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'shadowcookieblur'
[11/22/2005 2:37:45 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/passthru_vertalpha.techset'
[11/22/2005 2:37:45 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'feedbackblend'
[11/22/2005 2:37:45 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/passthru_alpha.techset'
[11/22/2005 2:37:45 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'feedbackreplace'
[11/22/2005 2:37:45 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/glow_setup.techset'
[11/22/2005 2:37:45 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'glow_setup'
[11/22/2005 2:37:45 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/glow_apply_bloom.techset'
[11/22/2005 2:37:45 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'glow_apply_bloom'
[11/22/2005 2:37:45 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/glow_apply_sky_bleed.techset'
[11/22/2005 2:37:45 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'glow_apply_sky_bleed'
[11/22/2005 2:37:45 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_1.techset'
[11/22/2005 2:37:45 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'filter_symmetric_1'
[11/22/2005 2:37:45 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_2.techset'
[11/22/2005 2:37:45 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'filter_symmetric_2'
[11/22/2005 2:37:45 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_3.techset'
[11/22/2005 2:37:45 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'filter_symmetric_3'
[11/22/2005 2:37:45 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_4.techset'
[11/22/2005 2:37:45 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'filter_symmetric_4'
[11/22/2005 2:37:45 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_5.techset'
[11/22/2005 2:37:45 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'filter_symmetric_5'
[11/22/2005 2:37:45 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_6.techset'
[11/22/2005 2:37:45 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'filter_symmetric_6'
[11/22/2005 2:37:45 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_7.techset'
[11/22/2005 2:37:45 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'filter_symmetric_7'
[11/22/2005 2:37:45 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_8.techset'
[11/22/2005 2:37:45 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'filter_symmetric_8'
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/main.menu'...
[11/22/2005 2:37:45 PM]  Player1: DCA_KilsiracERROR: Couldn't find material 'ui/assets/gradientbar2.tga'
[11/22/2005 2:37:45 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'ui/assets/gradientbar2.tga'
[11/22/2005 2:37:45 PM]  Player1: DCA_KilsiracError: file ui_mp/main.menu, line 919: can't read token
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/options.menu'...
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac	Loading 'ui/options_look.menu'...
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac	Loading 'ui/options_move.menu'...
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac	Loading 'ui/options_shoot.menu'...
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac	Loading 'ui/options_misc.menu'...
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac	Loading 'ui/options_graphics.menu'...
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac	Loading 'ui/options_game.menu'...
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac	Loading 'ui/options_sound.menu'...
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac	Loading 'ui/options_view.menu'...
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/options_voice.menu'...
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac	Loading 'ui/options_defaults.menu'...
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac	Loading 'ui/options_credits.menu'...
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac	Loading 'ui/options_control_defaults.menu'...
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac	Loading 'ui/options_graphics_defaults.menu'...
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/options_multi.menu'...
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac	Loading 'ui/playerprofile.menu'...
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/vid_restart.menu'...
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac	Loading 'ui/language_restart.menu'...
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac	Loading 'ui/snd_restart.menu'...
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac	Loading 'ui/rec_restart.menu'...
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac	Loading 'ui/quit.menu'...
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac	Loading 'ui/error.menu'...
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/multi.menu'...
[11/22/2005 2:37:45 PM]  Player1: DCA_KilsiracERROR: Couldn't find material 'ui/assets/fadebox.tga'
[11/22/2005 2:37:45 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'ui/assets/fadebox.tga'
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/joinserver.menu'...
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/createserver.menu'...
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/cdkey.menu'...
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/mods.menu'...
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/connect.menu'...
[11/22/2005 2:37:45 PM]  Player1: DCA_KilsiracWARNING: Could not find material '$levelbriefing'
[11/22/2005 2:37:45 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/password.menu'...
[11/22/2005 2:37:46 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/single_player.menu'...
[11/22/2005 2:37:46 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/serverinfo.menu'...
[11/22/2005 2:37:46 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/createfavorite.menu'...
[11/22/2005 2:37:46 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/filter.menu'...
[11/22/2005 2:37:46 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/in_rec_restart.menu'...
[11/22/2005 2:37:46 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/auto_update.menu'...
[11/22/2005 2:37:46 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/settings_dm.menu'...
[11/22/2005 2:37:46 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_dm.menu, line 83: Attempting to change type from 0 to 9.
[11/22/2005 2:37:46 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:37:46 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_dm.menu, line 84: Attempting to change type from 0 to 9.
[11/22/2005 2:37:46 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:37:46 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_dm.menu, line 105: Attempting to change type from 0 to 9.
[11/22/2005 2:37:46 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:37:46 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_dm.menu, line 106: Attempting to change type from 0 to 9.
[11/22/2005 2:37:46 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:37:46 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/settings_tdm.menu'...
[11/22/2005 2:37:46 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_tdm.menu, line 79: Attempting to change type from 0 to 9.
[11/22/2005 2:37:46 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:37:46 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_tdm.menu, line 80: Attempting to change type from 0 to 9.
[11/22/2005 2:37:46 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:37:46 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_tdm.menu, line 101: Attempting to change type from 0 to 9.
[11/22/2005 2:37:46 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:37:46 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_tdm.menu, line 102: Attempting to change type from 0 to 9.
[11/22/2005 2:37:46 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:37:46 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/settings_ctf.menu'...
[11/22/2005 2:37:46 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_ctf.menu, line 79: Attempting to change type from 0 to 9.
[11/22/2005 2:37:46 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:37:46 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_ctf.menu, line 80: Attempting to change type from 0 to 9.
[11/22/2005 2:37:46 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:37:46 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_ctf.menu, line 101: Attempting to change type from 0 to 9.
[11/22/2005 2:37:46 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:37:46 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_ctf.menu, line 102: Attempting to change type from 0 to 9.
[11/22/2005 2:37:46 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:37:46 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/settings_hq.menu'...
[11/22/2005 2:37:46 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_hq.menu, line 79: Attempting to change type from 0 to 9.
[11/22/2005 2:37:46 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:37:46 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_hq.menu, line 80: Attempting to change type from 0 to 9.
[11/22/2005 2:37:46 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:37:46 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_hq.menu, line 101: Attempting to change type from 0 to 9.
[11/22/2005 2:37:46 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:37:46 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_hq.menu, line 102: Attempting to change type from 0 to 9.
[11/22/2005 2:37:46 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:37:46 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/settings_sd.menu'...
[11/22/2005 2:37:46 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/settings_lts.menu'...
[11/22/2005 2:37:46 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/settings_htf.menu'...
[11/22/2005 2:37:46 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_htf.menu, line 79: Attempting to change type from 0 to 9.
[11/22/2005 2:37:46 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:37:46 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_htf.menu, line 80: Attempting to change type from 0 to 9.
[11/22/2005 2:37:46 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:37:46 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_htf.menu, line 101: Attempting to change type from 0 to 9.
[11/22/2005 2:37:46 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:37:46 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_htf.menu, line 102: Attempting to change type from 0 to 9.
[11/22/2005 2:37:46 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:37:46 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/settings_sw.menu'...
[11/22/2005 2:37:46 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/background.menu'...
[11/22/2005 2:37:46 PM]  Player1: DCA_Kilsirac      dvar set ui_mousePitch 0
[11/22/2005 2:37:46 PM]  Player1: DCA_Kilsirac      dvar set ui_netGametypeName htf
[11/22/2005 2:37:46 PM]  Player1: DCA_Kilsirac      dvar set cl_paused 1
[11/22/2005 2:37:46 PM]  Player1: DCA_Kilsirac      dvar set com_expectedHunkUsage 89647904
[11/22/2005 2:37:46 PM]  Player1: DCA_Kilsirac      dvar set cg_hudCompassSoundPingFadeTime 2
[11/22/2005 2:37:46 PM]  Player1: DCA_Kilsirac      dvar set cg_crosshairAlpha 1
[11/22/2005 2:37:46 PM]  Player1: DCA_Kilsirac      dvar set cg_crosshairAlphaMin 0
[11/22/2005 2:37:46 PM]  Player1: DCA_Kilsirac      dvar set cg_crosshairDynamic 0
[11/22/2005 2:37:46 PM]  Player1: DCA_Kilsirac      dvar set cg_crosshairEnemyColor 1
[11/22/2005 2:37:46 PM]  Player1: DCA_Kilsirac      dvar set cg_thirdPerson 0
[11/22/2005 2:37:46 PM]  Player1: DCA_Kilsirac      dvar set bg_fallDamageMinHeight 256
[11/22/2005 2:37:46 PM]  Player1: DCA_Kilsirac      dvar set bg_fallDamageMaxHeight 480
[11/22/2005 2:37:46 PM]  Player1: DCA_Kilsirac      dvar set g_gametype hq
[11/22/2005 2:37:46 PM]  Player1: DCA_Kilsirac      dvar set bg_aimSpreadMoveSpeedThreshold 11
[11/22/2005 2:37:46 PM]  Player1: DCA_Kilsirac      dvar set bg_bobAmplitudeDucked 0.0075
[11/22/2005 2:37:46 PM]  Player1: DCA_Kilsirac      dvar set bg_bobAmplitudeProne 0.03
[11/22/2005 2:37:46 PM]  Player1: DCA_Kilsirac      dvar set bg_bobAmplitudeStanding 0.007
[11/22/2005 2:37:46 PM]  Player1: DCA_Kilsirac      dvar set bg_bobMax 8
[11/22/2005 2:37:46 PM]  Player1: DCA_Kilsirac      dvar set bg_fallDamageMaxHeight 480
[11/22/2005 2:37:46 PM]  Player1: DCA_Kilsirac      dvar set bg_fallDamageMinHeight 256
[11/22/2005 2:37:46 PM]  Player1: DCA_Kilsirac      dvar set bg_foliagesnd_fastinterval 500
[11/22/2005 2:37:46 PM]  Player1: DCA_Kilsirac      dvar set bg_foliagesnd_maxspeed 180
[11/22/2005 2:37:46 PM]  Player1: DCA_Kilsirac      dvar set bg_foliagesnd_minspeed 40
[11/22/2005 2:37:46 PM]  Player1: DCA_Kilsirac      dvar set bg_foliagesnd_resetinterval 500
[11/22/2005 2:37:46 PM]  Player1: DCA_Kilsirac      dvar set bg_foliagesnd_slowinterval 1500
[11/22/2005 2:37:46 PM]  Player1: DCA_Kilsirac      dvar set bg_ladder_yawcap 100
[11/22/2005 2:37:46 PM]  Player1: DCA_Kilsirac      dvar set bg_prone_yawcap 85
[11/22/2005 2:37:46 PM]  Player1: DCA_Kilsirac      dvar set friction 5.5
[11/22/2005 2:37:46 PM]  Player1: DCA_Kilsirac      dvar set inertiaAngle 0
[11/22/2005 2:37:46 PM]  Player1: DCA_Kilsirac      dvar set inertiaDebug 0
[11/22/2005 2:37:46 PM]  Player1: DCA_Kilsirac      dvar set inertiaMax 50
[11/22/2005 2:37:46 PM]  Player1: DCA_Kilsirac      dvar set jump_height 39
[11/22/2005 2:37:46 PM]  Player1: DCA_Kilsirac      dvar set jump_ladderPushVel 128
[11/22/2005 2:37:46 PM]  Player1: DCA_Kilsirac      dvar set jump_slowdownEnable 1
[11/22/2005 2:37:46 PM]  Player1: DCA_Kilsirac      dvar set jump_spreadAdd 64
[11/22/2005 2:37:46 PM]  Player1: DCA_Kilsirac      dvar set jump_stepSize 18
[11/22/2005 2:37:46 PM]  Player1: DCA_Kilsirac      dvar set mantle_check_angle 60
[11/22/2005 2:37:46 PM]  Player1: DCA_Kilsirac      dvar set mantle_check_radius 0.1
[11/22/2005 2:37:46 PM]  Player1: DCA_Kilsirac      dvar set mantle_check_range 20
[11/22/2005 2:37:46 PM]  Player1: DCA_Kilsirac      dvar set mantle_debug 0
[11/22/2005 2:37:46 PM]  Player1: DCA_Kilsirac      dvar set mantle_enable 1
[11/22/2005 2:37:46 PM]  Player1: DCA_Kilsirac      dvar set mantle_view_yawcap 60
[11/22/2005 2:37:46 PM]  Player1: DCA_Kilsirac      dvar set player_adsExitDelay 0
[11/22/2005 2:37:46 PM]  Player1: DCA_Kilsirac      dvar set player_backSpeedScale 0.7
[11/22/2005 2:37:46 PM]  Player1: DCA_Kilsirac      dvar set player_breath_fire_delay 0
[11/22/2005 2:37:46 PM]  Player1: DCA_Kilsirac      dvar set player_breath_gasp_lerp 6
[11/22/2005 2:37:46 PM]  Player1: DCA_Kilsirac      dvar set player_breath_gasp_scale 4.5
[11/22/2005 2:37:46 PM]  Player1: DCA_Kilsirac      dvar set player_breath_gasp_time 1
[11/22/2005 2:37:46 PM]  Player1: DCA_Kilsirac      dvar set player_breath_hold_lerp 4
[11/22/2005 2:37:46 PM]  Player1: DCA_Kilsirac      dvar set player_breath_hold_time 4.5
[11/22/2005 2:37:46 PM]  Player1: DCA_Kilsirac      dvar set player_breath_snd_delay 1
[11/22/2005 2:37:46 PM]  Player1: DCA_Kilsirac      dvar set player_breath_snd_lerp 2
[11/22/2005 2:37:46 PM]  Player1: DCA_Kilsirac      dvar set player_dmgtimer_flinchTime 500
[11/22/2005 2:37:46 PM]  Player1: DCA_Kilsirac      dvar set player_dmgtimer_maxTime 750
[11/22/2005 2:37:46 PM]  Player1: DCA_Kilsirac      dvar set player_dmgtimer_minScale 0
[11/22/2005 2:37:46 PM]  Player1: DCA_Kilsirac      dvar set player_dmgtimer_stumbleTime 500
[11/22/2005 2:37:46 PM]  Player1: DCA_Kilsirac      dvar set player_dmgtimer_timePerPoint 100
[11/22/2005 2:37:46 PM]  Player1: DCA_Kilsirac      dvar set player_footstepsThreshhold 0
[11/22/2005 2:37:46 PM]  Player1: DCA_Kilsirac      dvar set player_moveThreshhold 10
[11/22/2005 2:37:46 PM]  Player1: DCA_Kilsirac      dvar set player_scopeExitOnDamage 0
[11/22/2005 2:37:46 PM]  Player1: DCA_Kilsirac      dvar set player_spectateSpeedScale 2
[11/22/2005 2:37:46 PM]  Player1: DCA_Kilsirac      dvar set player_strafeSpeedScale 0.8
[11/22/2005 2:37:46 PM]  Player1: DCA_Kilsirac      dvar set player_toggleBinoculars 1
[11/22/2005 2:37:46 PM]  Player1: DCA_Kilsirac      dvar set player_turnAnims 0
[11/22/2005 2:37:46 PM]  Player1: DCA_Kilsirac      dvar set player_view_pitch_down 85
[11/22/2005 2:37:46 PM]  Player1: DCA_Kilsirac      dvar set player_view_pitch_up 85
[11/22/2005 2:37:46 PM]  Player1: DCA_Kilsirac      dvar set stopspeed 100
[11/22/2005 2:37:46 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/ingame.menu'...
[11/22/2005 2:37:46 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/ingame_controls.menu'...
[11/22/2005 2:37:46 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/ingame_options.menu'...
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/ingame_system.menu'...
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/ingame_leave.menu'...
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/ingame_callvote.menu'...
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/wm_quickmessage.menu'...
[11/22/2005 2:37:47 PM]  Player1: DCA_KilsiracLOADING... collision map
[11/22/2005 2:37:47 PM]  Player1: DCA_KilsiracLOADING... graphics
[11/22/2005 2:37:47 PM]  Player1: DCA_KilsiracLOADING... maps/mp/mp_burgundy.d3dbsp
[11/22/2005 2:37:47 PM]  Player1: DCA_KilsiracLoading materials...
[11/22/2005 2:37:47 PM]  Player1: DCA_KilsiracLoading sun settings...
[11/22/2005 2:37:47 PM]  Player1: DCA_KilsiracLoading lightmaps...
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac2 merged lightmaps from 3 original lightmaps
[11/22/2005 2:37:47 PM]  Player1: DCA_KilsiracLoading lightgrid coefficients...
[11/22/2005 2:37:47 PM]  Player1: DCA_KilsiracLoading lightgrid hash...
[11/22/2005 2:37:47 PM]  Player1: DCA_KilsiracLoading surfaces...
[11/22/2005 2:37:47 PM]  Player1: DCA_KilsiracLoading cull groups...
[11/22/2005 2:37:47 PM]  Player1: DCA_KilsiracLoading cull group indices...
[11/22/2005 2:37:47 PM]  Player1: DCA_KilsiracLoading portal vertices...
[11/22/2005 2:37:47 PM]  Player1: DCA_KilsiracLoading occluders...
[11/22/2005 2:37:47 PM]  Player1: DCA_KilsiracLoading occluder indices...
[11/22/2005 2:37:47 PM]  Player1: DCA_KilsiracLoading AABB trees...
[11/22/2005 2:37:47 PM]  Player1: DCA_KilsiracLoading cells...
[11/22/2005 2:37:47 PM]  Player1: DCA_KilsiracLoading portals...
[11/22/2005 2:37:47 PM]  Player1: DCA_KilsiracLoading nodes and leafs...
[11/22/2005 2:37:47 PM]  Player1: DCA_KilsiracLoading submodels...
[11/22/2005 2:37:47 PM]  Player1: DCA_KilsiracLoading entities...
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set r_sunsprite_shader sun
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set r_sunsprite_size 16
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set r_sunflare_shader sun_flare
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set r_sunflare_min_size 0
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set r_sunflare_min_angle 45
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set r_sunflare_max_size 2500
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set r_sunflare_max_angle 2
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set r_sunflare_max_alpha 1
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set r_sunflare_fadein 1
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set r_sunflare_fadeout 1
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set r_sunblind_min_angle 30
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set r_sunblind_max_angle 5
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set r_sunblind_max_darken 0.75
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set r_sunblind_fadein 0.5
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set r_sunblind_fadeout 3
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set r_sunglare_min_angle 30
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set r_sunglare_max_angle 5
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set r_sunglare_max_lighten 0.75
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set r_sunglare_fadein 0.5
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set r_sunglare_fadeout 3
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set r_sun_fx_position 0 0 0
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set r_sunsprite_shader sun_toujane
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set r_sunsprite_size 28.8433
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set r_sunflare_shader sun_flare_beltot
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set r_sunflare_min_size 715.6
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set r_sunflare_min_angle 82.3608
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set r_sunflare_max_size 1213.5
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set r_sunflare_max_angle 0
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set r_sunflare_max_alpha 0.63276
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set r_sunflare_fadein 0.2604
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set r_sunflare_fadeout 0.2992
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set r_sunblind_min_angle 62.4258
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set r_sunblind_max_angle 14.6015
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set r_sunblind_max_darken 0.39834
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set r_sunblind_fadein 0.5
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set r_sunblind_fadeout 1
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set r_sunglare_min_angle 20.7108
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set r_sunglare_max_angle 5.7933
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set r_sunglare_max_lighten 0.42271
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set r_sunglare_fadein 0.7758
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set r_sunglare_fadeout 3
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set r_sun_fx_position -45 210 0
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set r_lightTweakAmbient 0.02
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set r_lightTweakDiffuseFraction 0.3
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set r_lightTweakSunLight 1.5
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set r_lightTweakAmbientColor 0 0.501961 1 1
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set r_lightTweakSunColor 1 0.94902 0.85098 1
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set r_lightTweakSunDiffuseColor 0.85098 0.901961 1 1
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set r_lightTweakSunDirection -45 210 0
[11/22/2005 2:37:47 PM]  Player1: DCA_KilsiracLOADING... sound aliases
[11/22/2005 2:37:47 PM]  Player1: DCA_KilsiracERROR: Sound file 'sound/misc/beep.wav' not found
[11/22/2005 2:37:47 PM]  Player1: DCA_KilsiracLOADING... game media
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac---------- Fx System Initialization ---------
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac----- Fx System Initialization Complete -----
[11/22/2005 2:37:47 PM]  Player1: DCA_KilsiracLOADING...  - textures
[11/22/2005 2:37:47 PM]  Player1: DCA_KilsiracLOADING...  - models
[11/22/2005 2:37:47 PM]  Player1: DCA_KilsiracLOADING...  - items
[11/22/2005 2:37:47 PM]  Player1: DCA_KilsiracLOADING...  - inline models
[11/22/2005 2:37:47 PM]  Player1: DCA_KilsiracLOADING...  - server models
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_screenBlendTime 0.4
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_screenBlendFadeTime 1
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_viewKickPeriod 0.75
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_viewKickRadius 0.05
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_sound 1
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundFadeInTime 0.25
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundFadeOutTime 2.5
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundLoopFadeTime 1.5
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundLoopEndDelay -3
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundRoomType generic
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundDryLevel 1
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundWetLevel 0.5
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundModEndDelay 2
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_auto 0.1
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_auto2d 0.1
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_menu 1
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_weapon 0.5
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_voice 0.2
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_item 0.1
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_body 0.1
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_local 1
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_music 1
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_announcer 1
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_shellshock 1
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_mouse 1
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_mouse_maxpitchspeed 90
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_mouse_maxyawspeed 90
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_mouse_sensitivityscale 0.5
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_mouse_fadeTime 2
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_screenBlendTime 0.4
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_screenBlendFadeTime 1
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_viewKickPeriod 0.75
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_viewKickRadius 0.05
[11/22/2005 2:37:47 PM]  Player1: DCA_KilsiracWARNING: unknown dvar 'cg_shock_viewKickFadeTime' in file '0.05'
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_sound 1
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundFadeInTime 0.25
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundFadeOutTime 2.5
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundLoopFadeTime 2
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundLoopEndDelay -1.5
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundRoomType underwater
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundDryLevel 1
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundWetLevel 0.5
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundModEndDelay -0.75
[11/22/2005 2:37:47 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_auto 0.1
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_auto2d 0.1
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_menu 1
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_weapon 0.5
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_voice 0.2
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_item 0.1
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_body 0.1
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_local 0.1
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_music 0.1
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_announcer 1
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_shellshock 1
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_mouse 1
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_mouse_maxpitchspeed 90
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_mouse_maxyawspeed 90
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_mouse_sensitivityscale 0.5
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_mouse_fadeTime 2
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_screenBlendTime 0.4
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_screenBlendFadeTime 1
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_viewKickPeriod 0.75
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_viewKickRadius 0.05
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_sound 1
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundFadeInTime 0.25
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundFadeOutTime 2.5
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundLoopFadeTime 1.5
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundLoopEndDelay -3
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundRoomType generic
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundDryLevel 1
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundWetLevel 0.5
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundModEndDelay 2
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_auto 0.1
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_auto2d 0.1
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_menu 1
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_weapon 0.5
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_voice 0.2
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_item 0.1
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_body 0.1
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_local 1
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_music 1
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_announcer 1
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_shellshock 1
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_mouse 1
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_mouse_maxpitchspeed 90
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_mouse_maxyawspeed 90
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_mouse_sensitivityscale 0.5
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_mouse_fadeTime 2
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_screenBlendTime 0.001
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_screenBlendFadeTime 0.001
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_viewKickPeriod 0.75
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_viewKickRadius 0
[11/22/2005 2:37:48 PM]  Player1: DCA_KilsiracWARNING: unknown dvar 'cg_shock_viewKickFadeTime' in file '0'
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_sound 0
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundFadeInTime 0.25
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundFadeOutTime 2.5
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundLoopFadeTime 2
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundLoopEndDelay -1.5
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundRoomType generic
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundDryLevel 1
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundWetLevel 0.5
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundModEndDelay -0.75
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_auto 0.5
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_auto2d 0.5
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_menu 1
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_weapon 0.5
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_voice 0.2
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_item 0.2
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_body 0.2
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_local 0.2
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_music 0.4
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_announcer 1
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_shellshock 1
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_mouse 0
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_mouse_maxpitchspeed 0
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_mouse_maxyawspeed 0
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_mouse_sensitivityscale 0
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_mouse_fadeTime 0.001
[11/22/2005 2:37:48 PM]  Player1: DCA_KilsiracLOADING...  - game media done
[11/22/2005 2:37:48 PM]  Player1: DCA_KilsiracLOADING... sounds
[11/22/2005 2:37:48 PM]  Player1: DCA_KilsiracLOADING... clients
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/hud.menu'...
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/scriptmenus/ingame.menu'...
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/scriptmenus/team_americangerman.menu'...
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/scriptmenus/weapon_american.menu'...
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/scriptmenus/weapon_german.menu'...
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/scriptmenus/callvote.menu'...
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/scriptmenus/muteplayer.menu'...
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/scriptmenus/quickcommands.menu'...
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/scriptmenus/quickstatements.menu'...
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/scriptmenus/quickresponses.menu'...
[11/22/2005 2:37:48 PM]  Player1: DCA_KilsiracCL_InitCGame: 17.18 seconds
[11/22/2005 2:37:48 PM]  Player1: DCA_KilsiracCom_TouchMemory: 2 msec. Using sum: 51476074
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac      dvar set cl_paused 0
[11/22/2005 2:37:48 PM]  Player1: DCA_KilsiracPlaying smoke grenades at time 67209550
[11/22/2005 2:37:48 PM]  Player1: DCA_KilsiracDone with smoke grenades, now warping FX time to current time 67209550
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac      dvar set cg_hudGrenadeIconHeight 25
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac      dvar set cg_hudGrenadeIconWidth 25
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac      dvar set cg_hudGrenadeIconOffset 50
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac      dvar set cg_hudGrenadePointerHeight 12
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac      dvar set cg_hudGrenadePointerWidth 25
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac      dvar set cg_hudGrenadePointerPivot 12 27
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac      dvar set cg_fovScale 1
[11/22/2005 2:37:48 PM]  Player1: DCA_KilsiracUnknown client game command: MP_CONNECTEDDCA_Kilsirac^7
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac      dvar set cl_ingame 1
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsirac      dvar set ui_allow_weaponchange 1
[11/22/2005 2:37:48 PM]  Player1: DCA_KilsiracUnknown client game command: MP_JOINED_ALLIESDCA_Kilsirac^7
[11/22/2005 2:37:48 PM]  Player1: DCA_KilsiracUnknown client game command: MP_JOINED_ALLIESDCA_MRChuckles^7
[11/22/2005 2:37:48 PM]  Player1: DCA_Kilsiracconsole: ###ServerWatch-ANTICheat###:IP:##70.224.49.203##  PORT:##24203##
[11/22/2005 2:37:49 PM]  Player1: DBDLeadpeddlerconsole: AntiCheat User connected: ^1DCA_^2Capt_Goodinhigh  aka: DCA_Capt_Goodinhigh
[11/22/2005 2:37:49 PM]  Player1: DBDLeadpeddlerconsole: AntiCheat User connected: ^9DBD^1^4Leadpeddler
[11/22/2005 2:37:49 PM]  Player1: DCA_Capt_Goodinhighconsole: AntiCheat User connected: ^1DCA_^2Capt_Goodinhigh  aka: DCA_Capt_Goodinhigh
[11/22/2005 2:37:49 PM]  Player1: DCA_Capt_Goodinhighconsole: AntiCheat User connected: ^9DBD^1^4Leadpeddler
[11/22/2005 2:37:49 PM]  Player1: DCA_MRChucklesconsole: All Players are connected with AntiCheat-Client
[11/22/2005 2:37:49 PM]  Player1: DCA_MRChuckles      dvar set ui_playerProfileCount 4
[11/22/2005 2:37:49 PM]  Player1: DCA_MRChuckles      dvar set ui_separator_show 1
[11/22/2005 2:37:49 PM]  Player1: DCA_MRChuckles      dvar set ui_version_show 0
[11/22/2005 2:37:49 PM]  Player1: DCA_MRChuckles      dvar set ui_playerProfileSelected Bryanna
[11/22/2005 2:37:49 PM]  Player1: DCA_MRChuckles      dvar set ui_playerProfileCount 4
[11/22/2005 2:37:49 PM]  Player1: DCA_MRChuckles      dvar set ui_playerProfileSelected DCA_MRChuckles
[11/22/2005 2:37:49 PM]  Player1: DCA_MRChuckles      dvar set ui_playerProfileAlreadyChosen 1
[11/22/2005 2:37:49 PM]  Player1: DCA_MRChuckles      dvar set ui_separator_show 1
[11/22/2005 2:37:49 PM]  Player1: DCA_MRChuckles      dvar set ui_version_show 1
[11/22/2005 2:37:49 PM]  Player1: DCA_MRChuckles      dvar set ui_background background_american_w
[11/22/2005 2:37:49 PM]  Player1: DCA_MRChuckles      dvar set ui_logo_show 1
[11/22/2005 2:37:49 PM]  Player1: DCA_MRChuckles      dvar set ui_version_show 1
[11/22/2005 2:37:49 PM]  Player1: DCA_MRChuckles      dvar set ui_separator_show 1
[11/22/2005 2:37:49 PM]  Player1: DCA_MRChuckles      dvar set ui_background_gradient_show 0
[11/22/2005 2:37:49 PM]  Player1: DCA_MRChucklesquitting...
[11/22/2005 2:37:49 PM]  Player1: DCA_MRChuckles----- CL_Shutdown -----
[11/22/2005 2:37:49 PM]  Player1: DCA_MRChuckles      dvar set sv_disableClientConsole 0
[11/22/2005 2:37:49 PM]  Player1: DCA_MRChuckles-----------------------
[11/22/2005 2:37:49 PM]  Player1: DCA_MRChuckleslogfile opened on Tue Nov 22 14:36:11 2005
[11/22/2005 2:37:49 PM]  Player1: DCA_MRChuckles      dvar set m_filter 0
[11/22/2005 2:37:49 PM]  Player1: DCA_MRChuckles      dvar set m_pitch 0.022
[11/22/2005 2:37:49 PM]  Player1: DCA_MRChuckles      dvar set sensitivity 1
[11/22/2005 2:37:49 PM]  Player1: DCA_MRChuckles      dvar set logfile 2
[11/22/2005 2:37:49 PM]  Player1: DCA_MRChuckles      dvar set loc_language 0
[11/22/2005 2:37:49 PM]  Player1: DCA_MRChuckles      dvar set loc_forceEnglish 0
[11/22/2005 2:37:49 PM]  Player1: DCA_MRChuckles      dvar set com_hunkMegs 160
[11/22/2005 2:37:49 PM]  Player1: DCA_MRChuckles      dvar set version CoD2 MP 1.0 build crc6_v1 Thu Oct 06 2005 07:13:42PM win-x86
[11/22/2005 2:37:49 PM]  Player1: DCA_MRChucklesMeasured CPU speed is 2.01 GHz
[11/22/2005 2:37:49 PM]  Player1: DCA_MRChucklesSystem memory is 1024 MB (capped at 1 GB)
[11/22/2005 2:37:49 PM]  Player1: DCA_MRChucklesVideo card is "NVIDIA GeForce 6600 GT"
[11/22/2005 2:37:49 PM]  Player1: DCA_MRChucklesStreaming SIMD Extensions (SSE) supported
[11/22/2005 2:37:49 PM]  Player1: DCA_MRChuckles      dvar set in_mouse 1
[11/22/2005 2:37:49 PM]  Player1: DCA_MRChuckles      dvar set g_gametype random
[11/22/2005 2:37:49 PM]  Player1: DCA_MRChuckles      dvar set sv_maxclients 2
[11/22/2005 2:37:49 PM]  Player1: DCA_MRChucklesWinsock Initialized
[11/22/2005 2:37:49 PM]  Player1: DCA_MRChuckles      dvar set net_noudp 0
[11/22/2005 2:37:49 PM]  Player1: DCA_MRChuckles      dvar set net_noipx 1
[11/22/2005 2:37:49 PM]  Player1: DCA_MRChuckles      dvar set net_socksEnabled 0
[11/22/2005 2:37:49 PM]  Player1: DCA_MRChuckles      dvar set net_socksServer 
[11/22/2005 2:37:49 PM]  Player1: DCA_MRChuckles      dvar set net_socksPort 1080
[11/22/2005 2:37:49 PM]  Player1: DCA_MRChuckles      dvar set net_socksUsername 
[11/22/2005 2:37:49 PM]  Player1: DCA_MRChuckles      dvar set net_socksPassword 
[11/22/2005 2:37:49 PM]  Player1: DCA_MRChuckles      dvar set net_noudp 0
[11/22/2005 2:37:49 PM]  Player1: DCA_MRChuckles      dvar set net_noipx 1
[11/22/2005 2:37:49 PM]  Player1: DCA_MRChuckles      dvar set net_socksEnabled 0
[11/22/2005 2:37:49 PM]  Player1: DCA_MRChuckles      dvar set net_socksServer 
[11/22/2005 2:37:49 PM]  Player1: DCA_MRChuckles      dvar set net_socksPort 1080
[11/22/2005 2:37:49 PM]  Player1: DCA_MRChuckles      dvar set net_socksUsername 
[11/22/2005 2:37:49 PM]  Player1: DCA_MRChuckles      dvar set net_socksPassword 
[11/22/2005 2:37:49 PM]  Player1: DCA_MRChucklesOpening IP socket: localhost:28960
[11/22/2005 2:37:49 PM]  Player1: DCA_MRChuckles      dvar set net_port 28960
[11/22/2005 2:37:49 PM]  Player1: DCA_MRChucklesHostname: bohemoth
[11/22/2005 2:37:49 PM]  Player1: DCA_MRChucklesIP: 192.168.1.100
[11/22/2005 2:37:49 PM]  Player1: DCA_MRChuckles----- Initializing Renderer ----
[11/22/2005 2:37:49 PM]  Player1: DCA_MRChuckles-------------------------------
[11/22/2005 2:37:49 PM]  Player1: DCA_MRChuckles      dvar set cl_paused 0
[11/22/2005 2:37:49 PM]  Player1: DCA_MRChuckles----- Client Initialization -----
[11/22/2005 2:37:49 PM]  Player1: DCA_MRChuckles----- Client Initialization Complete -----
[11/22/2005 2:37:49 PM]  Player1: DCA_MRChuckles----- R_Init -----
[11/22/2005 2:37:49 PM]  Player1: DCA_MRChuckles      dvar set r_overbrightBits 1
[11/22/2005 2:37:49 PM]  Player1: DCA_MRChuckles      dvar set r_ignorehwgamma 0
[11/22/2005 2:37:49 PM]  Player1: DCA_MRChuckles      dvar set r_swapInterval 1
[11/22/2005 2:37:49 PM]  Player1: DCA_MRChuckles      dvar set r_aaSamples 4
[11/22/2005 2:37:49 PM]  Player1: DCA_MRChuckles      dvar set r_monitor 0
[11/22/2005 2:37:49 PM]  Player1: DCA_MRChuckles      dvar set r_rendererPreference dx9
[11/22/2005 2:37:49 PM]  Player1: DCA_MRChuckles      dvar set r_aspectRatio auto
[11/22/2005 2:37:49 PM]  Player1: DCA_MRChucklesGetting Direct3D 9 interface...
[11/22/2005 2:37:49 PM]  Player1: DCA_MRChucklesPixel shader version is 3.0
[11/22/2005 2:37:49 PM]  Player1: DCA_MRChucklesVertex shader version is 3.0
[11/22/2005 2:37:49 PM]  Player1: DCA_MRChucklesDirect3D 7 code path is available.
[11/22/2005 2:37:49 PM]  Player1: DCA_MRChucklesDirect3D 9 code path is available.
[11/22/2005 2:37:49 PM]  Player1: DCA_MRChucklesUsing Direct3D 9 code path because r_rendererPreference is set to dx9.
[11/22/2005 2:37:49 PM]  Player1: DCA_MRChuckles      dvar set r_rendererInUse dx9
[11/22/2005 2:37:49 PM]  Player1: DCA_MRChuckles      dvar set r_mode 1024x768
[11/22/2005 2:37:49 PM]  Player1: DCA_MRChuckles      dvar set r_displayRefresh 85 Hz
[11/22/2005 2:37:49 PM]  Player1: DCA_MRChucklesAttempting 1024 x 768 fullscreen with 32 bpp at 85 hz
[11/22/2005 2:37:49 PM]  Player1: DCA_MRChuckles      dvar set r_fullscreen 1
[11/22/2005 2:37:49 PM]  Player1: DCA_MRChucklesGame window successfully created.
[11/22/2005 2:37:50 PM]  Player1: DCA_MRChucklesCreating Direct3D device...
[11/22/2005 2:37:50 PM]  Player1: DCA_MRChucklesCom_TouchMemory: 0 msec. Using sum: 0
[11/22/2005 2:37:50 PM]  Player1: DCA_MRChucklesInitializing render targets...
[11/22/2005 2:37:50 PM]  Player1: DCA_MRChucklesRequested frame buffer to be 24-bit color with 8-bit alpha
[11/22/2005 2:37:50 PM]  Player1: DCA_MRChucklesDirectX returned a frame buffer that is 24-bit color with 8-bit alpha
[11/22/2005 2:37:50 PM]  Player1: DCA_MRChucklesInitializing static model cache...
[11/22/2005 2:37:50 PM]  Player1: DCA_MRChucklesInitializing dynamic buffers...
[11/22/2005 2:37:50 PM]  Player1: DCA_MRChucklesInitializing particle cloud buffer...
[11/22/2005 2:37:50 PM]  Player1: DCA_MRChucklesCreating Direct3D queries...
[11/22/2005 2:37:50 PM]  Player1: DCA_MRChucklesSetting initial state...
[11/22/2005 2:37:50 PM]  Player1: DCA_MRChucklesDirectX reports 128 MB of video memory and 292 MB of available texture memory.
[11/22/2005 2:37:50 PM]  Player1: DCA_MRChucklesUsing video memory size to cap used texture memory at 112 MB.
[11/22/2005 2:37:50 PM]  Player1: DCA_MRChucklesPicmip is set manually.
[11/22/2005 2:37:50 PM]  Player1: DCA_MRChuckles      dvar set r_picmip 0
[11/22/2005 2:37:50 PM]  Player1: DCA_MRChuckles      dvar set r_picmip_bump 0
[11/22/2005 2:37:50 PM]  Player1: DCA_MRChuckles      dvar set r_picmip_spec 0
[11/22/2005 2:37:50 PM]  Player1: DCA_MRChucklesUsing picmip 0 on most textures, 0 on normal maps, and 0 on specular maps
[11/22/2005 2:37:50 PM]  Player1: DCA_MRChuckles------- sound system initialization -------
[11/22/2005 2:37:50 PM]  Player1: DCA_MRChuckles      dvar set snd_khz 22
[11/22/2005 2:37:50 PM]  Player1: DCA_MRChuckles      dvar set snd_bits 16
[11/22/2005 2:37:50 PM]  Player1: DCA_MRChuckles      dvar set snd_stereo 1
[11/22/2005 2:37:50 PM]  Player1: DCA_MRChuckles      dvar set snd_slaveFadeTime 500
[11/22/2005 2:37:50 PM]  Player1: DCA_MRChuckles      dvar set mss_3d_provider Miles Fast 2D Positional Audio
[11/22/2005 2:37:50 PM]  Player1: DCA_MRChucklesAttempting 22 kHz 16 bit stereo sound
[11/22/2005 2:37:50 PM]  Player1: DCA_MRChucklesavailable 3D providers:
[11/22/2005 2:37:50 PM]  Player1: DCA_MRChuckles  Aureal A3D Interactive (TM)
[11/22/2005 2:37:50 PM]  Player1: DCA_MRChuckles  Aureal A3D 2.0 (TM)
[11/22/2005 2:37:50 PM]  Player1: DCA_MRChuckles  DirectSound3D Software Emulation
[11/22/2005 2:37:50 PM]  Player1: DCA_MRChuckles  DirectSound3D Hardware Support
[11/22/2005 2:37:50 PM]  Player1: DCA_MRChuckles  DirectSound3D 7+ Software - Pan and Volume
[11/22/2005 2:37:50 PM]  Player1: DCA_MRChuckles  DirectSound3D 7+ Software - Light HRTF
[11/22/2005 2:37:50 PM]  Player1: DCA_MRChuckles  DirectSound3D 7+ Software - Full HRTF
[11/22/2005 2:37:50 PM]  Player1: DCA_MRChuckles  Creative Labs EAX 3 (TM)
[11/22/2005 2:37:50 PM]  Player1: DCA_MRChuckles  Creative Labs EAX 2 (TM)
[11/22/2005 2:37:50 PM]  Player1: DCA_MRChuckles  Creative Labs EAX (TM)
[11/22/2005 2:37:50 PM]  Player1: DCA_MRChuckles  RAD Game Tools RSX 3D Audio
[11/22/2005 2:37:50 PM]  Player1: DCA_MRChuckles  Dolby Surround
[11/22/2005 2:37:50 PM]  Player1: DCA_MRChuckles  Miles Fast 2D Positional Audio
[11/22/2005 2:37:50 PM]  Player1: DCA_MRChucklesusing 3D provider 'Miles Fast 2D Positional Audio'
[11/22/2005 2:37:50 PM]  Player1: DCA_MRChuckles32 max 3D channels
[11/22/2005 2:37:50 PM]  Player1: DCA_MRChuckles------- sound system successfully initialized -------
[11/22/2005 2:37:50 PM]  Player1: DCA_MRChuckles--- Common Initialization Complete ---
[11/22/2005 2:37:50 PM]  Player1: DCA_MRChuckles      dvar set rcon_password 123eatme456
[11/22/2005 2:37:50 PM]  Player1: DCA_MRChuckles      dvar set sv_disableClientConsole 0
[11/22/2005 2:37:50 PM]  Player1: DCA_MRChuckles67.18.253.170:28960 resolved to 67.18.253.170:28960
[11/22/2005 2:37:50 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/main.menu'...
[11/22/2005 2:37:50 PM]  Player1: DCA_MRChucklesERROR: Couldn't find material 'ui/assets/gradientbar2.tga'
[11/22/2005 2:37:50 PM]  Player1: DCA_MRChucklesWARNING: Could not find material 'ui/assets/gradientbar2.tga'
[11/22/2005 2:37:50 PM]  Player1: DCA_MRChucklesError: file ui_mp/main.menu, line 919: can't read token
[11/22/2005 2:37:50 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/options.menu'...
[11/22/2005 2:37:50 PM]  Player1: DCA_MRChuckles	Loading 'ui/options_look.menu'...
[11/22/2005 2:37:50 PM]  Player1: DCA_MRChuckles	Loading 'ui/options_move.menu'...
[11/22/2005 2:37:50 PM]  Player1: DCA_MRChuckles	Loading 'ui/options_shoot.menu'...
[11/22/2005 2:37:50 PM]  Player1: DCA_MRChuckles	Loading 'ui/options_misc.menu'...
[11/22/2005 2:37:50 PM]  Player1: DCA_MRChuckles	Loading 'ui/options_graphics.menu'...
[11/22/2005 2:37:50 PM]  Player1: DCA_MRChuckles	Loading 'ui/options_game.menu'...
[11/22/2005 2:37:50 PM]  Player1: DCA_MRChuckles	Loading 'ui/options_sound.menu'...
[11/22/2005 2:37:50 PM]  Player1: DCA_MRChuckles	Loading 'ui/options_view.menu'...
[11/22/2005 2:37:50 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/options_voice.menu'...
[11/22/2005 2:37:51 PM]  Player1: DCA_MRChuckles	Loading 'ui/options_defaults.menu'...
[11/22/2005 2:37:51 PM]  Player1: DCA_MRChuckles	Loading 'ui/options_credits.menu'...
[11/22/2005 2:37:51 PM]  Player1: DCA_MRChuckles	Loading 'ui/options_control_defaults.menu'...
[11/22/2005 2:37:51 PM]  Player1: DCA_MRChuckles	Loading 'ui/options_graphics_defaults.menu'...
[11/22/2005 2:37:51 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/options_multi.menu'...
[11/22/2005 2:37:51 PM]  Player1: DCA_MRChuckles	Loading 'ui/playerprofile.menu'...
[11/22/2005 2:37:51 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/vid_restart.menu'...
[11/22/2005 2:37:51 PM]  Player1: DCA_MRChuckles	Loading 'ui/language_restart.menu'...
[11/22/2005 2:37:51 PM]  Player1: DCA_MRChuckles	Loading 'ui/snd_restart.menu'...
[11/22/2005 2:37:51 PM]  Player1: DCA_MRChuckles	Loading 'ui/rec_restart.menu'...
[11/22/2005 2:37:51 PM]  Player1: DCA_MRChuckles	Loading 'ui/quit.menu'...
[11/22/2005 2:37:51 PM]  Player1: DCA_MRChuckles	Loading 'ui/error.menu'...
[11/22/2005 2:37:51 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/multi.menu'...
[11/22/2005 2:37:51 PM]  Player1: DCA_MRChucklesERROR: Couldn't find material 'ui/assets/fadebox.tga'
[11/22/2005 2:37:51 PM]  Player1: DCA_MRChucklesWARNING: Could not find material 'ui/assets/fadebox.tga'
[11/22/2005 2:37:51 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/joinserver.menu'...
[11/22/2005 2:37:51 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/createserver.menu'...
[11/22/2005 2:37:51 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/cdkey.menu'...
[11/22/2005 2:37:51 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/mods.menu'...
[11/22/2005 2:37:51 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/connect.menu'...
[11/22/2005 2:37:51 PM]  Player1: DCA_MRChucklesWARNING: Could not find material '$levelbriefing'
[11/22/2005 2:37:51 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/password.menu'...
[11/22/2005 2:37:51 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/single_player.menu'...
[11/22/2005 2:37:51 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/serverinfo.menu'...
[11/22/2005 2:37:51 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/createfavorite.menu'...
[11/22/2005 2:37:51 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/filter.menu'...
[11/22/2005 2:37:51 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/in_rec_restart.menu'...
[11/22/2005 2:37:51 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/auto_update.menu'...
[11/22/2005 2:37:51 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/settings_dm.menu'...
[11/22/2005 2:37:51 PM]  Player1: DCA_MRChucklesMenu load error: ui_mp/settings_dm.menu, line 83: Attempting to change type from 0 to 9.
[11/22/2005 2:37:51 PM]  Player1: DCA_MRChucklesMove the type definition higher up in the itemDef.
[11/22/2005 2:37:51 PM]  Player1: DCA_MRChucklesMenu load error: ui_mp/settings_dm.menu, line 84: Attempting to change type from 0 to 9.
[11/22/2005 2:37:51 PM]  Player1: DCA_MRChucklesMove the type definition higher up in the itemDef.
[11/22/2005 2:37:51 PM]  Player1: DCA_MRChucklesMenu load error: ui_mp/settings_dm.menu, line 105: Attempting to change type from 0 to 9.
[11/22/2005 2:37:51 PM]  Player1: DCA_MRChucklesMove the type definition higher up in the itemDef.
[11/22/2005 2:37:51 PM]  Player1: DCA_MRChucklesMenu load error: ui_mp/settings_dm.menu, line 106: Attempting to change type from 0 to 9.
[11/22/2005 2:37:51 PM]  Player1: DCA_MRChucklesMove the type definition higher up in the itemDef.
[11/22/2005 2:37:51 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/settings_tdm.menu'...
[11/22/2005 2:37:51 PM]  Player1: DCA_MRChucklesMenu load error: ui_mp/settings_tdm.menu, line 79: Attempting to change type from 0 to 9.
[11/22/2005 2:37:51 PM]  Player1: DCA_MRChucklesMove the type definition higher up in the itemDef.
[11/22/2005 2:37:51 PM]  Player1: DCA_MRChucklesMenu load error: ui_mp/settings_tdm.menu, line 80: Attempting to change type from 0 to 9.
[11/22/2005 2:37:51 PM]  Player1: DCA_MRChucklesMove the type definition higher up in the itemDef.
[11/22/2005 2:37:51 PM]  Player1: DCA_MRChucklesMenu load error: ui_mp/settings_tdm.menu, line 101: Attempting to change type from 0 to 9.
[11/22/2005 2:37:51 PM]  Player1: DCA_MRChucklesMove the type definition higher up in the itemDef.
[11/22/2005 2:37:51 PM]  Player1: DCA_MRChucklesMenu load error: ui_mp/settings_tdm.menu, line 102: Attempting to change type from 0 to 9.
[11/22/2005 2:37:51 PM]  Player1: DCA_MRChucklesMove the type definition higher up in the itemDef.
[11/22/2005 2:37:51 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/settings_ctf.menu'...
[11/22/2005 2:37:51 PM]  Player1: DCA_MRChucklesMenu load error: ui_mp/settings_ctf.menu, line 79: Attempting to change type from 0 to 9.
[11/22/2005 2:37:51 PM]  Player1: DCA_MRChucklesMove the type definition higher up in the itemDef.
[11/22/2005 2:37:51 PM]  Player1: DCA_MRChucklesMenu load error: ui_mp/settings_ctf.menu, line 80: Attempting to change type from 0 to 9.
[11/22/2005 2:37:51 PM]  Player1: DCA_MRChucklesMove the type definition higher up in the itemDef.
[11/22/2005 2:37:51 PM]  Player1: DCA_MRChucklesMenu load error: ui_mp/settings_ctf.menu, line 101: Attempting to change type from 0 to 9.
[11/22/2005 2:37:51 PM]  Player1: DCA_MRChucklesMove the type definition higher up in the itemDef.
[11/22/2005 2:37:51 PM]  Player1: DCA_MRChucklesMenu load error: ui_mp/settings_ctf.menu, line 102: Attempting to change type from 0 to 9.
[11/22/2005 2:37:51 PM]  Player1: DCA_MRChucklesMove the type definition higher up in the itemDef.
[11/22/2005 2:37:51 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/settings_hq.menu'...
[11/22/2005 2:37:51 PM]  Player1: DCA_MRChucklesMenu load error: ui_mp/settings_hq.menu, line 79: Attempting to change type from 0 to 9.
[11/22/2005 2:37:51 PM]  Player1: DCA_MRChucklesMove the type definition higher up in the itemDef.
[11/22/2005 2:37:51 PM]  Player1: DCA_MRChucklesMenu load error: ui_mp/settings_hq.menu, line 80: Attempting to change type from 0 to 9.
[11/22/2005 2:37:51 PM]  Player1: DCA_MRChucklesMove the type definition higher up in the itemDef.
[11/22/2005 2:37:51 PM]  Player1: DCA_MRChucklesMenu load error: ui_mp/settings_hq.menu, line 101: Attempting to change type from 0 to 9.
[11/22/2005 2:37:51 PM]  Player1: DCA_MRChucklesMove the type definition higher up in the itemDef.
[11/22/2005 2:37:51 PM]  Player1: DCA_MRChucklesMenu load error: ui_mp/settings_hq.menu, line 102: Attempting to change type from 0 to 9.
[11/22/2005 2:37:51 PM]  Player1: DCA_MRChucklesMove the type definition higher up in the itemDef.
[11/22/2005 2:37:51 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/settings_sd.menu'...
[11/22/2005 2:37:51 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/settings_lts.menu'...
[11/22/2005 2:37:51 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/settings_htf.menu'...
[11/22/2005 2:37:51 PM]  Player1: DCA_MRChucklesMenu load error: ui_mp/settings_htf.menu, line 79: Attempting to change type from 0 to 9.
[11/22/2005 2:37:51 PM]  Player1: DCA_MRChucklesMove the type definition higher up in the itemDef.
[11/22/2005 2:37:51 PM]  Player1: DCA_MRChucklesMenu load error: ui_mp/settings_htf.menu, line 80: Attempting to change type from 0 to 9.
[11/22/2005 2:37:51 PM]  Player1: DCA_MRChucklesMove the type definition higher up in the itemDef.
[11/22/2005 2:37:51 PM]  Player1: DCA_MRChucklesMenu load error: ui_mp/settings_htf.menu, line 101: Attempting to change type from 0 to 9.
[11/22/2005 2:37:51 PM]  Player1: DCA_MRChucklesMove the type definition higher up in the itemDef.
[11/22/2005 2:37:51 PM]  Player1: DCA_MRChucklesMenu load error: ui_mp/settings_htf.menu, line 102: Attempting to change type from 0 to 9.
[11/22/2005 2:37:51 PM]  Player1: DCA_MRChucklesMove the type definition higher up in the itemDef.
[11/22/2005 2:37:51 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/settings_sw.menu'...
[11/22/2005 2:37:51 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/background.menu'...
[11/22/2005 2:37:51 PM]  Player1: DCA_MRChuckles      dvar set ui_mousePitch 0
[11/22/2005 2:37:51 PM]  Player1: DCA_MRChuckles      dvar set ui_netGametypeName lts
[11/22/2005 2:37:51 PM]  Player1: DCA_MRChucklesWorking directory: C:\Program Files\Activision\Call of Duty 2
[11/22/2005 2:37:51 PM]  Player1: DCA_MRChucklesResolving cod2master.activision.com
[11/22/2005 2:37:51 PM]  Player1: DCA_MRChucklescod2master.activision.com resolved to 63.146.124.40:20700
[11/22/2005 2:37:51 PM]  Player1: DCA_MRChuckles      dvar set fixedtime 0
[11/22/2005 2:37:51 PM]  Player1: DCA_MRChuckles      dvar set fs_ignoreLocalized 0
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles      dvar set fx_count 0
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles      dvar set fx_debug 0
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles      dvar set fx_debugBolt 0
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles      dvar set fx_draw 1
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles      dvar set fx_enable 1
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles      dvar set fx_freeze 0
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles      dvar set fx_profile 0
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles      dvar set fx_visMinTraceDist 80
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles      dvar set r_blur 0
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles      dvar set r_colorMap Unchanged
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles      dvar set r_cosinePowerMapShift 0
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles      dvar set r_debugShader none
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles      dvar set r_drawBModels 1
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles      dvar set r_drawDecals 1
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles      dvar set r_drawEntities 1
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles      dvar set r_drawPrimCap 0
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles      dvar set r_drawPrimFloor 0
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles      dvar set r_drawSModels 1
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles      dvar set r_drawWater 1
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles      dvar set r_drawWorld 1
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles      dvar set r_drawXModels 1
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles      dvar set r_fog 1
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles      dvar set r_forceLod none
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles      dvar set r_fullbright 0
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles      dvar set r_highLodDist -1
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles      dvar set r_lightMap Unchanged
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles      dvar set r_lockPvs 0
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles      dvar set r_lowestLodDist -1
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles      dvar set r_lowLodDist -1
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles      dvar set r_mediumLodDist -1
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles      dvar set r_norefresh 0
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles      dvar set r_normalMap Unchanged
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles      dvar set r_portalFineCull 1
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles      dvar set r_portalWalkLimit 0
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles      dvar set r_showFbColorDebug None
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles      dvar set r_showFloatZDebug 0
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles      dvar set r_showGroundLit 0
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles      dvar set r_showLightGrid 0
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles      dvar set r_showMissingLightGrid 0
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles      dvar set r_showPortals 0
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles      dvar set r_showSModelNames 0
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles      dvar set r_showSurfCounts 0
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles      dvar set r_showTriCounts 0
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles      dvar set r_showTris 0
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles      dvar set r_showVertCounts 0
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles      dvar set r_singleCell 0
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles      dvar set r_skipBackEnd 0
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles      dvar set r_skipPvs 0
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles      dvar set r_specularColorScale 1
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles      dvar set r_specularMap Unchanged
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles      dvar set r_sun_from_dvars 0
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles      dvar set r_xdebug 
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles      dvar set r_zfar 0
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles      dvar set r_znear 4
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles      dvar set r_znear_depthhack 0.1
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles      dvar set sc_blur 2
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles      dvar set sc_count 24
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles      dvar set sc_debugCasterCount 24
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles      dvar set sc_debugReceiverCount 24
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles      dvar set sc_fadeRange 0.25
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles      dvar set sc_length 400
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles      dvar set sc_offscreenCasterLodBias 0
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles      dvar set sc_offscreenCasterLodScale 20
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles      dvar set sc_shadowInRate 2
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles      dvar set sc_shadowOutRate 5
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles      dvar set sc_showDebug 0
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles      dvar set sc_showOverlay 0
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles      dvar set sc_wantCount 12
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles      dvar set sc_wantCountMargin 1
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles      dvar set snd_enable2D 1
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles      dvar set snd_enable3D 1
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles      dvar set snd_enableReverb 1
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles      dvar set snd_enableStream 1
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles      dvar set snd_slaveFadeTime 500
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles      dvar set timescale 1
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles      dvar set viewlog 0
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles      dvar set sv_cheats 0
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles      dvar set sv_disableClientConsole 0
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles      dvar set sv_iwdNames zzz_ecwmodv10 iw_14 iw_13 iw_12 iw_11 iw_10 iw_09 iw_08 iw_07 iw_06 iw_05 iw_04 iw_03 iw_02 iw_01 iw_00
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles      dvar set sv_iwds -468078333 -1449716526 780394069 -1333623355 -1980843666 1334775335 -621896007 1101180720 1046874969 1053665859 1842349204 -1652414412 1659111092 -1085686032 -2025394354 178615151 
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles      dvar set sv_pure 1
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles      dvar set sv_referencedIwdNames main/zzz_ecwmodv10 main/iw_13 main/iw_08 main/iw_07 main/iw_06 main/iw_03
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles      dvar set sv_referencedIwds -468078333 780394069 1101180720 1046874969 1053665859 1659111092 
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles      dvar set sv_serverid 160
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles      dvar set sv_voice 0
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles      dvar set sv_voiceQuality 1
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles      dvar set timescale 1
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChucklesCurrent language: english
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChucklesCurrent search path:
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChucklesC:\Program Files\Activision\Call of Duty 2\main\zzz_ecwmodv10.iwd (70 files)
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles    on the pure list
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChucklesC:\Program Files\Activision\Call of Duty 2\main\iw_14.iwd (4038 files)
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles    on the pure list
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChucklesC:\Program Files\Activision\Call of Duty 2\main\iw_13.iwd (22624 files)
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles    on the pure list
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChucklesC:\Program Files\Activision\Call of Duty 2\main\iw_12.iwd (1016 files)
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles    on the pure list
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChucklesC:\Program Files\Activision\Call of Duty 2\main\iw_11.iwd (1462 files)
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles    on the pure list
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChucklesC:\Program Files\Activision\Call of Duty 2\main\iw_10.iwd (1936 files)
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles    on the pure list
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChucklesC:\Program Files\Activision\Call of Duty 2\main\iw_09.iwd (2142 files)
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles    on the pure list
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChucklesC:\Program Files\Activision\Call of Duty 2\main\iw_08.iwd (2723 files)
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles    on the pure list
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChucklesC:\Program Files\Activision\Call of Duty 2\main\iw_07.iwd (3384 files)
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles    on the pure list
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChucklesC:\Program Files\Activision\Call of Duty 2\main\iw_06.iwd (990 files)
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles    on the pure list
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChucklesC:\Program Files\Activision\Call of Duty 2\main\iw_05.iwd (928 files)
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles    on the pure list
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChucklesC:\Program Files\Activision\Call of Duty 2\main\iw_04.iwd (698 files)
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles    on the pure list
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChucklesC:\Program Files\Activision\Call of Duty 2\main\iw_03.iwd (26 files)
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles    on the pure list
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChucklesC:\Program Files\Activision\Call of Duty 2\main\iw_02.iwd (40 files)
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles    on the pure list
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChucklesC:\Program Files\Activision\Call of Duty 2\main\iw_01.iwd (16 files)
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles    on the pure list
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChucklesC:\Program Files\Activision\Call of Duty 2\main\iw_00.iwd (102 files)
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChuckles    on the pure list
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChucklesC:\Program Files\Activision\Call of Duty 2/main
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChucklesC:\Program Files\Activision\Call of Duty 2/raw
[11/22/2005 2:37:52 PM]  Player1: DCA_MRChucklesC:\Program Files\Activision\Call of Duty 2/raw_shared
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChucklesC:\Program Files\Activision\Call of Duty 2/devraw
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChucklesC:\Program Files\Activision\Call of Duty 2/devraw_shared
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChucklesC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw10.iwd (414 files)
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles    localized assets iwd file for english
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles    not on the pure list
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChucklesC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw09.iwd (98 files)
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles    localized assets iwd file for english
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles    not on the pure list
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChucklesC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw08.iwd (8 files)
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles    localized assets iwd file for english
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles    not on the pure list
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChucklesC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw07.iwd (1014 files)
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles    localized assets iwd file for english
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles    not on the pure list
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChucklesC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw06.iwd (3110 files)
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles    localized assets iwd file for english
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles    not on the pure list
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChucklesC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw05.iwd (5310 files)
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles    localized assets iwd file for english
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles    not on the pure list
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChucklesC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw04.iwd (6240 files)
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles    localized assets iwd file for english
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles    not on the pure list
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChucklesC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw03.iwd (6580 files)
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles    localized assets iwd file for english
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles    not on the pure list
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChucklesC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw02.iwd (6404 files)
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles    localized assets iwd file for english
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles    not on the pure list
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChucklesC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw01.iwd (5510 files)
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles    localized assets iwd file for english
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles    not on the pure list
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChucklesC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw00.iwd (4764 files)
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles    localized assets iwd file for english
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles    not on the pure list
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChucklesFile Handles:
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckleshandle 1: console_mp.log
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles----------------------
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles163294 files in iwd files
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles      dvar set loc_language 0
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles      dvar set loc_forceEnglish 0
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles----- R_Init -----
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles      dvar set r_overbrightBits 1
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles      dvar set r_ignorehwgamma 0
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles      dvar set r_fullbright 0
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles      dvar set r_debugShader none
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles      dvar set r_optimize 1
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles      dvar set r_optimizeLightmaps 1
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles      dvar set r_optimizeXModels 100
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles      dvar set r_znear 4
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles      dvar set r_znear_depthhack 0.1
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles      dvar set r_zfar 0
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles      dvar set r_fog 1
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles      dvar set r_lightMap Unchanged
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles      dvar set r_colorMap Unchanged
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles      dvar set r_normalMap Unchanged
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles      dvar set r_specularMap Unchanged
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles      dvar set r_specularColorScale 1
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles      dvar set r_cosinePowerMapShift 0
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles      dvar set r_showTris 0
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles      dvar set r_showTriCounts 0
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles      dvar set r_showSurfCounts 0
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles      dvar set r_showVertCounts 0
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles      dvar set r_xdebug 
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles      dvar set r_vc_makelog 0
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles      dvar set r_showLightGrid 0
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles      dvar set r_showMissingLightGrid 0
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles      dvar set r_skipBackEnd 0
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles      dvar set r_norefresh 0
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles      dvar set r_swapInterval 1
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles      dvar set r_aaSamples 4
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles      dvar set r_drawWorld 1
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles      dvar set r_drawDecals 1
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles      dvar set r_drawEntities 1
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles      dvar set r_drawBModels 1
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles      dvar set r_drawSModels 1
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles      dvar set r_drawXModels 1
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles      dvar set r_drawPrimCap 0
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles      dvar set r_drawPrimFloor 0
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles      dvar set r_drawWater 1
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles      dvar set r_lockPvs 0
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles      dvar set r_skipPvs 0
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles      dvar set r_portalFineCull 1
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles      dvar set r_singleCell 0
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles      dvar set r_portalWalkLimit 0
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles      dvar set r_showPortals 0
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles      dvar set r_showSModelNames 0
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles      dvar set r_showFbColorDebug None
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles      dvar set r_showFloatZDebug 0
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles      dvar set r_showGroundLit 0
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles      dvar set r_showGroundLit 0
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles      dvar set r_highLodDist -1
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles      dvar set r_mediumLodDist -1
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles      dvar set r_lowLodDist -1
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles      dvar set r_lowestLodDist -1
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles      dvar set r_forceLod none
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles      dvar set sc_blur 2
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles      dvar set sc_count 24
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles      dvar set sc_debugCasterCount 24
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles      dvar set sc_debugReceiverCount 24
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles      dvar set sc_showOverlay 0
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles      dvar set sc_showDebug 0
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles      dvar set sc_wantCount 12
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles      dvar set sc_wantCountMargin 1
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles      dvar set sc_fadeRange 0.25
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles      dvar set sc_shadowInRate 2
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles      dvar set sc_shadowOutRate 5
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles      dvar set sc_length 400
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles      dvar set sc_offscreenCasterLodBias 0
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles      dvar set sc_offscreenCasterLodScale 20
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles      dvar set r_blur 0
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles      dvar set r_sun_from_dvars 0
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles      dvar set r_testFillEnable 0
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles      dvar set r_fullscreen 1
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles      dvar set r_monitor 0
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles      dvar set r_rendererPreference dx9
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles      dvar set r_aspectRatio auto
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChucklesDirectX reports 128 MB of video memory and 292 MB of available texture memory.
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChucklesUsing video memory size to cap used texture memory at 112 MB.
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChucklesPicmip is set manually.
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles      dvar set r_picmip 0
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles      dvar set r_picmip_bump 0
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChuckles      dvar set r_picmip_spec 0
[11/22/2005 2:37:53 PM]  Player1: DCA_MRChucklesUsing picmip 0 on most textures, 0 on normal maps, and 0 on specular maps
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/main.menu'...
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChucklesERROR: Couldn't find material 'ui/assets/gradientbar2.tga'
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChucklesWARNING: Could not find material 'ui/assets/gradientbar2.tga'
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChucklesError: file ui_mp/main.menu, line 919: can't read token
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/options.menu'...
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChuckles	Loading 'ui/options_look.menu'...
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChuckles	Loading 'ui/options_move.menu'...
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChuckles	Loading 'ui/options_shoot.menu'...
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChuckles	Loading 'ui/options_misc.menu'...
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChuckles	Loading 'ui/options_graphics.menu'...
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChuckles	Loading 'ui/options_game.menu'...
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChuckles	Loading 'ui/options_sound.menu'...
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChuckles	Loading 'ui/options_view.menu'...
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/options_voice.menu'...
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChuckles	Loading 'ui/options_defaults.menu'...
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChuckles	Loading 'ui/options_credits.menu'...
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChuckles	Loading 'ui/options_control_defaults.menu'...
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChuckles	Loading 'ui/options_graphics_defaults.menu'...
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/options_multi.menu'...
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChuckles	Loading 'ui/playerprofile.menu'...
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/vid_restart.menu'...
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChuckles	Loading 'ui/language_restart.menu'...
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChuckles	Loading 'ui/snd_restart.menu'...
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChuckles	Loading 'ui/rec_restart.menu'...
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChuckles	Loading 'ui/quit.menu'...
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChuckles	Loading 'ui/error.menu'...
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/multi.menu'...
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChucklesERROR: Couldn't find material 'ui/assets/fadebox.tga'
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChucklesWARNING: Could not find material 'ui/assets/fadebox.tga'
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/joinserver.menu'...
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/createserver.menu'...
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/cdkey.menu'...
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/mods.menu'...
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/connect.menu'...
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChucklesWARNING: Could not find material '$levelbriefing'
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/password.menu'...
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/single_player.menu'...
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/serverinfo.menu'...
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/createfavorite.menu'...
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/filter.menu'...
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/in_rec_restart.menu'...
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/auto_update.menu'...
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/settings_dm.menu'...
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChucklesMenu load error: ui_mp/settings_dm.menu, line 83: Attempting to change type from 0 to 9.
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChucklesMove the type definition higher up in the itemDef.
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChucklesMenu load error: ui_mp/settings_dm.menu, line 84: Attempting to change type from 0 to 9.
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChucklesMove the type definition higher up in the itemDef.
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChucklesMenu load error: ui_mp/settings_dm.menu, line 105: Attempting to change type from 0 to 9.
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChucklesMove the type definition higher up in the itemDef.
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChucklesMenu load error: ui_mp/settings_dm.menu, line 106: Attempting to change type from 0 to 9.
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChucklesMove the type definition higher up in the itemDef.
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/settings_tdm.menu'...
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChucklesMenu load error: ui_mp/settings_tdm.menu, line 79: Attempting to change type from 0 to 9.
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChucklesMove the type definition higher up in the itemDef.
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChucklesMenu load error: ui_mp/settings_tdm.menu, line 80: Attempting to change type from 0 to 9.
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChucklesMove the type definition higher up in the itemDef.
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChucklesMenu load error: ui_mp/settings_tdm.menu, line 101: Attempting to change type from 0 to 9.
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChucklesMove the type definition higher up in the itemDef.
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChucklesMenu load error: ui_mp/settings_tdm.menu, line 102: Attempting to change type from 0 to 9.
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChucklesMove the type definition higher up in the itemDef.
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/settings_ctf.menu'...
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChucklesMenu load error: ui_mp/settings_ctf.menu, line 79: Attempting to change type from 0 to 9.
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChucklesMove the type definition higher up in the itemDef.
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChucklesMenu load error: ui_mp/settings_ctf.menu, line 80: Attempting to change type from 0 to 9.
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChucklesMove the type definition higher up in the itemDef.
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChucklesMenu load error: ui_mp/settings_ctf.menu, line 101: Attempting to change type from 0 to 9.
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChucklesMove the type definition higher up in the itemDef.
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChucklesMenu load error: ui_mp/settings_ctf.menu, line 102: Attempting to change type from 0 to 9.
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChucklesMove the type definition higher up in the itemDef.
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/settings_hq.menu'...
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChucklesMenu load error: ui_mp/settings_hq.menu, line 79: Attempting to change type from 0 to 9.
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChucklesMove the type definition higher up in the itemDef.
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChucklesMenu load error: ui_mp/settings_hq.menu, line 80: Attempting to change type from 0 to 9.
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChucklesMove the type definition higher up in the itemDef.
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChucklesMenu load error: ui_mp/settings_hq.menu, line 101: Attempting to change type from 0 to 9.
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChucklesMove the type definition higher up in the itemDef.
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChucklesMenu load error: ui_mp/settings_hq.menu, line 102: Attempting to change type from 0 to 9.
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChucklesMove the type definition higher up in the itemDef.
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/settings_sd.menu'...
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/settings_lts.menu'...
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/settings_htf.menu'...
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChucklesMenu load error: ui_mp/settings_htf.menu, line 79: Attempting to change type from 0 to 9.
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChucklesMove the type definition higher up in the itemDef.
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChucklesMenu load error: ui_mp/settings_htf.menu, line 80: Attempting to change type from 0 to 9.
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChucklesMove the type definition higher up in the itemDef.
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChucklesMenu load error: ui_mp/settings_htf.menu, line 101: Attempting to change type from 0 to 9.
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChucklesMove the type definition higher up in the itemDef.
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChucklesMenu load error: ui_mp/settings_htf.menu, line 102: Attempting to change type from 0 to 9.
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChucklesMove the type definition higher up in the itemDef.
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/settings_sw.menu'...
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/background.menu'...
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChuckles      dvar set ui_mousePitch 0
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChuckles      dvar set ui_netGametypeName lts
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChuckles      dvar set cl_paused 1
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChuckles      dvar set com_expectedHunkUsage 89647904
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChuckles      dvar set cg_hudCompassSoundPingFadeTime 2
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChuckles      dvar set cg_crosshairAlpha 1
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChuckles      dvar set cg_crosshairAlphaMin 0
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChuckles      dvar set cg_crosshairDynamic 0
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChuckles      dvar set cg_crosshairEnemyColor 1
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChuckles      dvar set bg_fallDamageMinHeight 256
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChuckles      dvar set bg_fallDamageMaxHeight 480
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChuckles      dvar set g_gametype hq
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChuckles      dvar set bg_aimSpreadMoveSpeedThreshold 11
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChuckles      dvar set bg_bobAmplitudeDucked 0.0075
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChuckles      dvar set bg_bobAmplitudeProne 0.03
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChuckles      dvar set bg_bobAmplitudeStanding 0.007
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChuckles      dvar set bg_bobMax 8
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChuckles      dvar set bg_fallDamageMaxHeight 480
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChuckles      dvar set bg_fallDamageMinHeight 256
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChuckles      dvar set bg_foliagesnd_fastinterval 500
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChuckles      dvar set bg_foliagesnd_maxspeed 180
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChuckles      dvar set bg_foliagesnd_minspeed 40
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChuckles      dvar set bg_foliagesnd_resetinterval 500
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChuckles      dvar set bg_foliagesnd_slowinterval 1500
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChuckles      dvar set bg_ladder_yawcap 100
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChuckles      dvar set bg_prone_yawcap 85
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChuckles      dvar set friction 5.5
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChuckles      dvar set inertiaAngle 0
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChuckles      dvar set inertiaDebug 0
[11/22/2005 2:37:54 PM]  Player1: DCA_MRChuckles      dvar set inertiaMax 50
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set jump_height 39
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set jump_ladderPushVel 128
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set jump_slowdownEnable 1
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set jump_spreadAdd 64
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set jump_stepSize 18
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set mantle_check_angle 60
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set mantle_check_radius 0.1
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set mantle_check_range 20
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set mantle_debug 0
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set mantle_enable 1
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set mantle_view_yawcap 60
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set player_adsExitDelay 0
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set player_backSpeedScale 0.7
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set player_breath_fire_delay 0
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set player_breath_gasp_lerp 6
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set player_breath_gasp_scale 4.5
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set player_breath_gasp_time 1
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set player_breath_hold_lerp 4
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set player_breath_hold_time 4.5
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set player_breath_snd_delay 1
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set player_breath_snd_lerp 2
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set player_dmgtimer_flinchTime 500
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set player_dmgtimer_maxTime 750
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set player_dmgtimer_minScale 0
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set player_dmgtimer_stumbleTime 500
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set player_dmgtimer_timePerPoint 100
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set player_footstepsThreshhold 0
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set player_moveThreshhold 10
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set player_scopeExitOnDamage 0
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set player_spectateSpeedScale 2
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set player_strafeSpeedScale 0.8
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set player_toggleBinoculars 1
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set player_turnAnims 0
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set player_view_pitch_down 85
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set player_view_pitch_up 85
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set stopspeed 100
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/ingame.menu'...
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/ingame_controls.menu'...
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/ingame_options.menu'...
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/ingame_system.menu'...
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/ingame_leave.menu'...
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/ingame_callvote.menu'...
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/wm_quickmessage.menu'...
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChucklesLOADING... collision map
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChucklesLOADING... graphics
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChucklesLOADING... maps/mp/mp_burgundy.d3dbsp
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChucklesLoading materials...
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChucklesLoading sun settings...
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChucklesLoading lightmaps...
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles2 merged lightmaps from 3 original lightmaps
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChucklesLoading lightgrid coefficients...
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChucklesLoading lightgrid hash...
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChucklesLoading surfaces...
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChucklesLoading cull groups...
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChucklesLoading cull group indices...
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChucklesLoading portal vertices...
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChucklesLoading occluders...
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChucklesLoading occluder indices...
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChucklesLoading AABB trees...
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChucklesLoading cells...
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChucklesLoading portals...
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChucklesLoading nodes and leafs...
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChucklesLoading submodels...
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChucklesLoading entities...
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set r_sunsprite_shader sun
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set r_sunsprite_size 16
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set r_sunflare_shader sun_flare
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set r_sunflare_min_size 0
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set r_sunflare_min_angle 45
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set r_sunflare_max_size 2500
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set r_sunflare_max_angle 2
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set r_sunflare_max_alpha 1
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set r_sunflare_fadein 1
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set r_sunflare_fadeout 1
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set r_sunblind_min_angle 30
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set r_sunblind_max_angle 5
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set r_sunblind_max_darken 0.75
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set r_sunblind_fadein 0.5
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set r_sunblind_fadeout 3
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set r_sunglare_min_angle 30
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set r_sunglare_max_angle 5
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set r_sunglare_max_lighten 0.75
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set r_sunglare_fadein 0.5
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set r_sunglare_fadeout 3
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set r_sun_fx_position 0 0 0
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set r_sunsprite_shader sun_toujane
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set r_sunsprite_size 28.8433
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set r_sunflare_shader sun_flare_beltot
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set r_sunflare_min_size 715.6
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set r_sunflare_min_angle 82.3608
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set r_sunflare_max_size 1213.5
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set r_sunflare_max_angle 0
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set r_sunflare_max_alpha 0.63276
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set r_sunflare_fadein 0.2604
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set r_sunflare_fadeout 0.2992
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set r_sunblind_min_angle 62.4258
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set r_sunblind_max_angle 14.6015
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set r_sunblind_max_darken 0.39834
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set r_sunblind_fadein 0.5
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set r_sunblind_fadeout 1
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set r_sunglare_min_angle 20.7108
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set r_sunglare_max_angle 5.7933
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set r_sunglare_max_lighten 0.42271
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set r_sunglare_fadein 0.7758
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set r_sunglare_fadeout 3
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set r_sun_fx_position -45 210 0
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set r_lightTweakAmbient 0.02
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set r_lightTweakDiffuseFraction 0.3
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set r_lightTweakSunLight 1.5
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set r_lightTweakAmbientColor 0 0.501961 1 1
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set r_lightTweakSunColor 1 0.94902 0.85098 1
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set r_lightTweakSunDiffuseColor 0.85098 0.901961 1 1
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set r_lightTweakSunDirection -45 210 0
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChucklesLOADING... sound aliases
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChucklesERROR: Sound file 'sound/misc/beep.wav' not found
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChucklesLOADING... game media
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles---------- Fx System Initialization ---------
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles----- Fx System Initialization Complete -----
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChucklesLOADING...  - textures
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChucklesLOADING...  - models
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChucklesLOADING...  - items
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChucklesLOADING...  - inline models
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChucklesLOADING...  - server models
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_screenBlendTime 0.4
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_screenBlendFadeTime 1
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_viewKickPeriod 0.75
[11/22/2005 2:37:55 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_viewKickRadius 0.05
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_sound 1
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_soundFadeInTime 0.25
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_soundFadeOutTime 2.5
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_soundLoopFadeTime 1.5
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_soundLoopEndDelay -3
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_soundRoomType generic
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_soundDryLevel 1
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_soundWetLevel 0.5
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_soundModEndDelay 2
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_auto 0.1
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_auto2d 0.1
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_menu 1
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_weapon 0.5
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_voice 0.2
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_item 0.1
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_body 0.1
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_local 1
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_music 1
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_announcer 1
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_shellshock 1
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_mouse 1
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_mouse_maxpitchspeed 90
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_mouse_maxyawspeed 90
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_mouse_sensitivityscale 0.5
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_mouse_fadeTime 2
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_screenBlendTime 0.4
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_screenBlendFadeTime 1
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_viewKickPeriod 0.75
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_viewKickRadius 0.05
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChucklesWARNING: unknown dvar 'cg_shock_viewKickFadeTime' in file '0.05'
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_sound 1
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_soundFadeInTime 0.25
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_soundFadeOutTime 2.5
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_soundLoopFadeTime 2
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_soundLoopEndDelay -1.5
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_soundRoomType underwater
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_soundDryLevel 1
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_soundWetLevel 0.5
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_soundModEndDelay -0.75
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_auto 0.1
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_auto2d 0.1
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_menu 1
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_weapon 0.5
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_voice 0.2
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_item 0.1
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_body 0.1
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_local 0.1
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_music 0.1
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_announcer 1
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_shellshock 1
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_mouse 1
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_mouse_maxpitchspeed 90
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_mouse_maxyawspeed 90
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_mouse_sensitivityscale 0.5
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_mouse_fadeTime 2
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_screenBlendTime 0.4
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_screenBlendFadeTime 1
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_viewKickPeriod 0.75
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_viewKickRadius 0.05
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_sound 1
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_soundFadeInTime 0.25
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_soundFadeOutTime 2.5
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_soundLoopFadeTime 1.5
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_soundLoopEndDelay -3
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_soundRoomType generic
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_soundDryLevel 1
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_soundWetLevel 0.5
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_soundModEndDelay 2
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_auto 0.1
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_auto2d 0.1
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_menu 1
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_weapon 0.5
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_voice 0.2
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_item 0.1
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_body 0.1
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_local 1
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_music 1
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_announcer 1
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_shellshock 1
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_mouse 1
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_mouse_maxpitchspeed 90
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_mouse_maxyawspeed 90
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_mouse_sensitivityscale 0.5
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_mouse_fadeTime 2
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_screenBlendTime 0.001
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_screenBlendFadeTime 0.001
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_viewKickPeriod 0.75
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_viewKickRadius 0
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChucklesWARNING: unknown dvar 'cg_shock_viewKickFadeTime' in file '0'
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_sound 0
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_soundFadeInTime 0.25
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_soundFadeOutTime 2.5
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_soundLoopFadeTime 2
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_soundLoopEndDelay -1.5
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_soundRoomType generic
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_soundDryLevel 1
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_soundWetLevel 0.5
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_soundModEndDelay -0.75
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_auto 0.5
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_auto2d 0.5
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_menu 1
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_weapon 0.5
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_voice 0.2
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_item 0.2
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_body 0.2
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_local 0.2
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_music 0.4
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_announcer 1
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_shellshock 1
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_mouse 0
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_mouse_maxpitchspeed 0
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_mouse_maxyawspeed 0
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_mouse_sensitivityscale 0
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_mouse_fadeTime 0.001
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChucklesLOADING...  - game media done
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChucklesLOADING... sounds
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChucklesLOADING... clients
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/hud.menu'...
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/scriptmenus/ingame.menu'...
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/scriptmenus/team_americangerman.menu'...
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/scriptmenus/weapon_american.menu'...
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/scriptmenus/weapon_german.menu'...
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/scriptmenus/callvote.menu'...
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/scriptmenus/muteplayer.menu'...
[11/22/2005 2:37:56 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/scriptmenus/quickcommands.menu'...
[11/22/2005 2:37:57 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/scriptmenus/quickstatements.menu'...
[11/22/2005 2:37:57 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/scriptmenus/quickresponses.menu'...
[11/22/2005 2:37:57 PM]  Player1: DCA_MRChucklesCL_InitCGame: 13.54 seconds
[11/22/2005 2:37:57 PM]  Player1: DCA_MRChucklesCom_TouchMemory: 0 msec. Using sum: 1967442355
[11/22/2005 2:37:57 PM]  Player1: DCA_MRChuckles      dvar set cl_paused 0
[11/22/2005 2:37:57 PM]  Player1: DCA_MRChucklesPlaying smoke grenades at time 67202950
[11/22/2005 2:37:57 PM]  Player1: DCA_MRChucklesDone with smoke grenades, now warping FX time to current time 67202950
[11/22/2005 2:37:57 PM]  Player1: DCA_MRChuckles      dvar set cg_hudGrenadeIconHeight 25
[11/22/2005 2:37:57 PM]  Player1: DCA_MRChuckles      dvar set cg_hudGrenadeIconWidth 25
[11/22/2005 2:37:57 PM]  Player1: DCA_MRChuckles      dvar set cg_hudGrenadeIconOffset 50
[11/22/2005 2:37:57 PM]  Player1: DCA_MRChuckles      dvar set cg_hudGrenadePointerHeight 12
[11/22/2005 2:37:57 PM]  Player1: DCA_MRChuckles      dvar set cg_hudGrenadePointerWidth 25
[11/22/2005 2:37:57 PM]  Player1: DCA_MRChuckles      dvar set cg_hudGrenadePointerPivot 12 27
[11/22/2005 2:37:57 PM]  Player1: DCA_MRChuckles      dvar set cg_fovScale 1
[11/22/2005 2:37:57 PM]  Player1: DCA_MRChucklesUnknown client game command: MP_CONNECTEDDCA_MRChuckles^7
[11/22/2005 2:37:57 PM]  Player1: DCA_MRChuckles      dvar set cl_ingame 1
[11/22/2005 2:37:57 PM]  Player1: DCA_MRChucklesUnknown client game command: MP_CONNECTEDDCA_Kilsirac^7
[11/22/2005 2:37:57 PM]  Player1: DCA_MRChucklesUnknown client game command: MP_JOINED_ALLIESDCA_Kilsirac^7
[11/22/2005 2:37:57 PM]  Player1: DCA_MRChuckles      dvar set ui_allow_weaponchange 1
[11/22/2005 2:37:57 PM]  Player1: DCA_MRChucklesUnknown client game command: MP_JOINED_ALLIESDCA_MRChuckles^7
[11/22/2005 2:37:57 PM]  Player1: DCA_MRChucklesconsole: ###ServerWatch-ANTICheat###:IP:##70.224.49.203##  PORT:##24203##
[11/22/2005 2:37:57 PM]  Player1: DCA_MRChucklesconsole: AntiCheat User connected: ^1DCA_^2Capt_Goodinhigh  aka: DCA_Capt_Goodinhigh
[11/22/2005 2:37:57 PM]  Player1: DCA_MRChucklesconsole: AntiCheat User connected: ^9DBD^1^4Leadpeddler
[11/22/2005 2:37:57 PM]  Player1: DCA_Kilsiracconsole: AntiCheat User connected: ^1DCA_^2Capt_Goodinhigh  aka: DCA_Capt_Goodinhigh
[11/22/2005 2:37:57 PM]  Player1: DCA_MRChucklesconsole: AntiCheat User connected: DCA_Kilsirac
[11/22/2005 2:37:57 PM]  Player1: DCA_Capt_Goodinhighconsole: AntiCheat User connected: DCA_Kilsirac
[11/22/2005 2:37:57 PM]  Player1: DCA_Capt_Goodinhighconsole: All Users playing are connected with AntiCheat
[11/22/2005 2:37:57 PM]  Player1: DCA_Kilsiracconsole: AntiCheat User connected: ^9DBD^1^4Leadpeddler
[11/22/2005 2:37:58 PM]  Player1: DCA_MRChucklesconsole: All Users playing are connected with AntiCheat
[11/22/2005 2:37:58 PM]  Player1: DCA_MRChucklesconsole: AntiCheat User connected: DCA_MRChuckles
[11/22/2005 2:37:58 PM]  Player1: DCA_MRChucklesconsole: ###ServerWatch-ANTICheat###:IP:##70.224.49.203##  PORT:##24203##
[11/22/2005 2:37:58 PM]  Player1: DCA_MRChucklesconsole: All Players are connected with AntiCheat-Client
[11/22/2005 2:37:58 PM]  Player1: DCA_Capt_Goodinhighconsole: AntiCheat User connected: DCA_MRChuckles
[11/22/2005 2:37:58 PM]  Player1: DCA_Capt_Goodinhighconsole: ###ServerWatch-ANTICheat###:IP:##70.224.49.203##  PORT:##24203##
[11/22/2005 2:37:58 PM]  Player1: DCA_Capt_Goodinhighconsole: All Players are connected with AntiCheat-Client
[11/22/2005 2:37:58 PM]  Player1: DBDLeadpeddlerconsole: AntiCheat User connected: DCA_Kilsirac
[11/22/2005 2:37:58 PM]  Player1: DBDLeadpeddlerconsole: All Users playing are connected with AntiCheat
[11/22/2005 2:37:58 PM]  Player1: DBDLeadpeddlerconsole: AntiCheat User connected: DCA_MRChuckles
[11/22/2005 2:37:58 PM]  Player1: DCA_Kilsiracconsole: AntiCheat User connected: DCA_Kilsirac
[11/22/2005 2:37:58 PM]  Player1: DCA_Kilsiracconsole: All Users playing are connected with AntiCheat
[11/22/2005 2:37:58 PM]  Player1: DCA_Kilsiracconsole: AntiCheat User connected: DCA_MRChuckles
[11/22/2005 2:37:58 PM]  Player1: DCA_Kilsiracconsole: ###ServerWatch-ANTICheat###:IP:##70.224.49.203##  PORT:##24203##
[11/22/2005 2:37:58 PM]  Player1: DCA_Kilsiracconsole: All Players are connected with AntiCheat-Client
[11/22/2005 2:37:59 PM]  Player1: DBDLeadpeddlerconsole: ###ServerWatch-ANTICheat###:IP:##70.224.49.203##  PORT:##24203##
[11/22/2005 2:37:59 PM]  Player1: DBDLeadpeddlerconsole: All Players are connected with AntiCheat-Client
[11/22/2005 2:38:11 PM]  Player1: DCA_MRChucklesUnknown client game command: MP_CONNECTED^9UKsubs^1!^7
[11/22/2005 2:38:11 PM]  Player1: DCA_MRChucklesUnknown client game command: MP_JOINED_ALLIES^9UKsubs^1!^7
[11/22/2005 2:38:13 PM]  Player1: DCA_Capt_GoodinhighUnknown client game command: MP_CONNECTED^9UKsubs^1!^7
[11/22/2005 2:38:13 PM]  Player1: DCA_Capt_GoodinhighUnknown client game command: MP_JOINED_ALLIES^9UKsubs^1!^7
[11/22/2005 2:38:14 PM]  Player1: DCA_KilsiracUnknown client game command: MP_CONNECTED^9UKsubs^1!^7
[11/22/2005 2:38:14 PM]  Player1: DCA_KilsiracUnknown client game command: MP_JOINED_ALLIES^9UKsubs^1!^7
[11/22/2005 2:38:18 PM]  Player1: DBDLeadpeddlerUnknown client game command: MP_CONNECTED^9UKsubs^1!^7
[11/22/2005 2:38:18 PM]  Player1: DBDLeadpeddlerUnknown client game command: MP_JOINED_ALLIES^9UKsubs^1!^7
[11/22/2005 2:38:24 PM]  Player1: DCA_Capt_Goodinhighconsole: DCA_Kilsirac get kicked AntiCheat has detected d3dx9_27.dll
[11/22/2005 2:38:24 PM]  Player1: DCA_Capt_GoodinhighUKsubs!^7: ^7LO
[11/22/2005 2:38:25 PM]  Player1: DCA_Kilsiracconsole: DCA_Kilsirac get kicked AntiCheat has detected d3dx9_27.dll
[11/22/2005 2:38:25 PM]  Player1: DCA_KilsiracUKsubs!^7: ^7LO
[11/22/2005 2:38:25 PM]  Player1: DCA_Kilsirac      dvar set cl_paused 0
[11/22/2005 2:38:25 PM]  Player1: DCA_Kilsirac      dvar set loc_language 0
[11/22/2005 2:38:25 PM]  Player1: DCA_Kilsirac      dvar set loc_forceEnglish 0
[11/22/2005 2:38:25 PM]  Player1: DCA_Kilsirac      dvar set cl_paused 0
[11/22/2005 2:38:26 PM]  Player1: DCA_Kilsirac      dvar set com_errorTitle Notice
[11/22/2005 2:38:26 PM]  Player1: DCA_Kilsirac      dvar set com_errorMessage Server Disconnected - Player kicked.
[11/22/2005 2:38:26 PM]  Player1: DCA_Kilsirac      dvar set sv_disableClientConsole 0
[11/22/2005 2:38:26 PM]  Player1: DCA_Kilsirac----- R_Init -----
[11/22/2005 2:38:26 PM]  Player1: DCA_Kilsirac      dvar set r_overbrightBits 1
[11/22/2005 2:38:26 PM]  Player1: DCA_Kilsirac      dvar set r_ignorehwgamma 0
[11/22/2005 2:38:26 PM]  Player1: DCA_Kilsirac      dvar set r_fullbright 0
[11/22/2005 2:38:26 PM]  Player1: DCA_Kilsirac      dvar set r_debugShader none
[11/22/2005 2:38:26 PM]  Player1: DCA_Kilsirac      dvar set r_optimize 1
[11/22/2005 2:38:26 PM]  Player1: DCA_Kilsirac      dvar set r_optimizeLightmaps 1
[11/22/2005 2:38:26 PM]  Player1: DCA_Kilsirac      dvar set r_optimizeXModels 100
[11/22/2005 2:38:26 PM]  Player1: DCA_Kilsirac      dvar set r_znear 4
[11/22/2005 2:38:26 PM]  Player1: DCA_Kilsirac      dvar set r_znear_depthhack 0.1
[11/22/2005 2:38:26 PM]  Player1: DCA_Kilsirac      dvar set r_zfar 0
[11/22/2005 2:38:26 PM]  Player1: DCA_Kilsirac      dvar set r_fog 1
[11/22/2005 2:38:26 PM]  Player1: DCA_Kilsirac      dvar set r_lightMap Unchanged
[11/22/2005 2:38:26 PM]  Player1: DCA_Kilsirac      dvar set r_colorMap Unchanged
[11/22/2005 2:38:26 PM]  Player1: DCA_Kilsirac      dvar set r_normalMap Unchanged
[11/22/2005 2:38:26 PM]  Player1: DCA_Kilsirac      dvar set r_specularMap Unchanged
[11/22/2005 2:38:26 PM]  Player1: DCA_Kilsirac      dvar set r_specularColorScale 1
[11/22/2005 2:38:26 PM]  Player1: DCA_Kilsirac      dvar set r_cosinePowerMapShift 0
[11/22/2005 2:38:26 PM]  Player1: DCA_Kilsirac      dvar set r_showTris 0
[11/22/2005 2:38:26 PM]  Player1: DCA_Kilsirac      dvar set r_showTriCounts 0
[11/22/2005 2:38:26 PM]  Player1: DCA_Kilsirac      dvar set r_showSurfCounts 0
[11/22/2005 2:38:26 PM]  Player1: DCA_Kilsirac      dvar set r_showVertCounts 0
[11/22/2005 2:38:26 PM]  Player1: DCA_Kilsirac      dvar set r_xdebug 
[11/22/2005 2:38:27 PM]  Player1: DCA_Kilsirac      dvar set r_vc_makelog 0
[11/22/2005 2:38:27 PM]  Player1: DCA_Kilsirac      dvar set r_showLightGrid 0
[11/22/2005 2:38:27 PM]  Player1: DCA_Kilsirac      dvar set r_showMissingLightGrid 0
[11/22/2005 2:38:27 PM]  Player1: DCA_Kilsirac      dvar set r_skipBackEnd 0
[11/22/2005 2:38:27 PM]  Player1: DCA_Kilsirac      dvar set r_norefresh 0
[11/22/2005 2:38:27 PM]  Player1: DCA_Kilsirac      dvar set r_swapInterval 0
[11/22/2005 2:38:27 PM]  Player1: DCA_Kilsirac      dvar set r_aaSamples 2
[11/22/2005 2:38:27 PM]  Player1: DCA_Kilsirac      dvar set r_drawWorld 1
[11/22/2005 2:38:27 PM]  Player1: DCA_Kilsirac      dvar set r_drawDecals 1
[11/22/2005 2:38:27 PM]  Player1: DCA_Kilsirac      dvar set r_drawEntities 1
[11/22/2005 2:38:27 PM]  Player1: DCA_Kilsirac      dvar set r_drawBModels 1
[11/22/2005 2:38:27 PM]  Player1: DCA_Kilsirac      dvar set r_drawSModels 1
[11/22/2005 2:38:27 PM]  Player1: DCA_Kilsirac      dvar set r_drawXModels 1
[11/22/2005 2:38:27 PM]  Player1: DCA_Kilsirac      dvar set r_drawPrimCap 0
[11/22/2005 2:38:27 PM]  Player1: DCA_Kilsirac      dvar set r_drawPrimFloor 0
[11/22/2005 2:38:27 PM]  Player1: DCA_Kilsirac      dvar set r_drawWater 1
[11/22/2005 2:38:27 PM]  Player1: DCA_Kilsirac      dvar set r_lockPvs 0
[11/22/2005 2:38:27 PM]  Player1: DCA_Kilsirac      dvar set r_skipPvs 0
[11/22/2005 2:38:27 PM]  Player1: DCA_Kilsirac      dvar set r_portalFineCull 1
[11/22/2005 2:38:27 PM]  Player1: DCA_Kilsirac      dvar set r_singleCell 0
[11/22/2005 2:38:27 PM]  Player1: DCA_Kilsirac      dvar set r_portalWalkLimit 0
[11/22/2005 2:38:27 PM]  Player1: DCA_Kilsirac      dvar set r_showPortals 0
[11/22/2005 2:38:27 PM]  Player1: DCA_Kilsirac      dvar set r_showSModelNames 0
[11/22/2005 2:38:27 PM]  Player1: DCA_Kilsirac      dvar set r_showFbColorDebug None
[11/22/2005 2:38:27 PM]  Player1: DCA_Kilsirac      dvar set r_showFloatZDebug 0
[11/22/2005 2:38:27 PM]  Player1: DCA_Kilsirac      dvar set r_showGroundLit 0
[11/22/2005 2:38:27 PM]  Player1: DCA_Kilsirac      dvar set r_showGroundLit 0
[11/22/2005 2:38:27 PM]  Player1: DCA_Kilsirac      dvar set r_highLodDist -1
[11/22/2005 2:38:27 PM]  Player1: DCA_Kilsirac      dvar set r_mediumLodDist -1
[11/22/2005 2:38:27 PM]  Player1: DCA_Kilsirac      dvar set r_lowLodDist -1
[11/22/2005 2:38:27 PM]  Player1: DCA_Kilsirac      dvar set r_lowestLodDist -1
[11/22/2005 2:38:27 PM]  Player1: DCA_Kilsirac      dvar set r_forceLod none
[11/22/2005 2:38:29 PM]  Player1: DBDLeadpeddlerconsole: DCA_Kilsirac get kicked AntiCheat has detected d3dx9_27.dll
[11/22/2005 2:38:29 PM]  Player1: DBDLeadpeddlerUKsubs!^7: ^7LO
[11/22/2005 2:38:29 PM]  Player1: DBDLeadpeddlerUnknown client game command: MP_DISCONNECTEDDCA_Kilsirac^7
[11/22/2005 2:38:29 PM]  Player1: DBDLeadpeddlerconsole: AntiCheat CHEAT REPORT []: [d3dx9_27.dll] found in mode [not allowed] by scanning Position: [Moh Dir]
[11/22/2005 2:38:35 PM]  Player1: DBDLeadpeddlerconsole: AntiCheat-Client Connected: [DCA_MRChuckles]   
[11/22/2005 2:38:35 PM]  Player1: DBDLeadpeddlerDCA_Capt_Goodinhigh^7: ^7Kewl it worked
[11/22/2005 2:38:35 PM]  Player1: DCA_Capt_GoodinhighUnknown client game command: MP_DISCONNECTEDDCA_Kilsirac^7
[11/22/2005 2:38:35 PM]  Player1: DCA_Capt_Goodinhighconsole: AntiCheat CHEAT REPORT []: [d3dx9_27.dll] found in mode [not allowed] by scanning Position: [Moh Dir]
[11/22/2005 2:38:35 PM]  Player1: DCA_Capt_Goodinhighconsole: AntiCheat-Client Connected: [DCA_MRChuckles]   
[11/22/2005 2:38:35 PM]  Player1: DCA_Capt_GoodinhighDCA_Capt_Goodinhigh^7: ^7Kewl it worked
[11/22/2005 2:38:35 PM]  Player1: DCA_Capt_Goodinhighconsole: AntiCheat CHEAT REPORT []: [d3dx9_27.dll] found - Filename: C:\Program Files\Activision\Call of Duty 2\d3dx9_27.dll
[11/22/2005 2:38:39 PM]  Player1: DCA_MRChucklesconsole: DCA_Kilsirac get kicked AntiCheat has detected d3dx9_27.dll
[11/22/2005 2:38:39 PM]  Player1: DCA_MRChucklesUKsubs!^7: ^7LO
[11/22/2005 2:38:39 PM]  Player1: DCA_MRChucklesUnknown client game command: MP_DISCONNECTEDDCA_Kilsirac^7
[11/22/2005 2:38:39 PM]  Player1: DCA_MRChucklesconsole: AntiCheat CHEAT REPORT []: [d3dx9_27.dll] found in mode [not allowed] by scanning Position: [Moh Dir]
[11/22/2005 2:38:39 PM]  Player1: DCA_MRChucklesconsole: AntiCheat-Client Connected: [DCA_MRChuckles]   
[11/22/2005 2:38:39 PM]  Player1: DCA_MRChucklesDCA_Capt_Goodinhigh^7: ^7Kewl it worked
[11/22/2005 2:38:40 PM]  Player1: DBDLeadpeddlerconsole: AntiCheat CHEAT REPORT []: [d3dx9_27.dll] found - Filename: C:\Program Files\Activision\Call of Duty 2\d3dx9_27.dll
[11/22/2005 2:38:46 PM]  Player1: DCA_Capt_Goodinhighconsole: AntiCheat CHEAT REPORT []: [d3dx9_27.dll] found in mode [not allowed] by scanning Position: [Moh Dir]
[11/22/2005 2:38:46 PM]  Player1: DCA_Capt_Goodinhighconsole: AntiCheat-Client Connected: [^1DCA_^2Capt_Goodinhigh]    [^9DBD^1^4Leadpeddler]    [DCA_Kilsirac]   
[11/22/2005 2:38:50 PM]  Player1: DCA_MRChucklesconsole: AntiCheat CHEAT REPORT []: [d3dx9_27.dll] found - Filename: C:\Program Files\Activision\Call of Duty 2\d3dx9_27.dll
[11/22/2005 2:38:50 PM]  Player1: DCA_MRChucklesconsole: AntiCheat CHEAT REPORT []: [d3dx9_27.dll] found in mode [not allowed] by scanning Position: [Moh Dir]
[11/22/2005 2:38:50 PM]  Player1: DCA_MRChucklesconsole: AntiCheat-Client Connected: [^1DCA_^2Capt_Goodinhigh]    [^9DBD^1^4Leadpeddler]    [DCA_Kilsirac]   
[11/22/2005 2:38:50 PM]  Player1: DCA_MRChucklesUnknown client game command: MP_CONNECTEDLt.  Hanks^7
[11/22/2005 2:38:52 PM]  Player1: DBDLeadpeddlerconsole: AntiCheat CHEAT REPORT []: [d3dx9_27.dll] found in mode [not allowed] by scanning Position: [Moh Dir]
[11/22/2005 2:38:52 PM]  Player1: DBDLeadpeddlerconsole: AntiCheat-Client Connected: [^1DCA_^2Capt_Goodinhigh]    [^9DBD^1^4Leadpeddler]    [DCA_Kilsirac]   
[11/22/2005 2:38:52 PM]  Player1: DBDLeadpeddlerUnknown client game command: MP_CONNECTEDLt.  Hanks^7
[11/22/2005 2:38:55 PM]  Player1: DCA_Capt_GoodinhighUnknown client game command: MP_CONNECTEDLt.  Hanks^7
[11/22/2005 2:38:55 PM]  Player1: DCA_Capt_GoodinhighUnknown client game command: MP_JOINED_ALLIESLt.  Hanks^7
[11/22/2005 2:38:57 PM]  Player1: DBDLeadpeddlerUnknown client game command: MP_JOINED_ALLIESLt.  Hanks^7
[11/22/2005 2:39:01 PM]  Player1: DCA_MRChucklesUnknown client game command: MP_JOINED_ALLIESLt.  Hanks^7
[11/22/2005 2:39:52 PM]  Player1: DCA_Capt_GoodinhighCom_TouchMemory: 0 msec. Using sum: 156697151
[11/22/2005 2:39:52 PM]  Player1: DCA_Capt_GoodinhighRecovering lost device...
[11/22/2005 2:39:52 PM]  Player1: DCA_Capt_GoodinhighInitializing render targets...
[11/22/2005 2:39:52 PM]  Player1: DCA_Capt_GoodinhighRequested frame buffer to be 24-bit color with 8-bit alpha
[11/22/2005 2:39:52 PM]  Player1: DCA_Capt_GoodinhighDirectX returned a frame buffer that is 24-bit color with 8-bit alpha
[11/22/2005 2:39:52 PM]  Player1: DCA_Capt_GoodinhighInitializing static model cache...
[11/22/2005 2:39:52 PM]  Player1: DCA_Capt_GoodinhighInitializing dynamic buffers...
[11/22/2005 2:39:52 PM]  Player1: DCA_Capt_GoodinhighInitializing particle cloud buffer...
[11/22/2005 2:39:52 PM]  Player1: DCA_Capt_GoodinhighCreating Direct3D queries...
[11/22/2005 2:39:52 PM]  Player1: DCA_Capt_GoodinhighSetting initial state...
[11/22/2005 2:39:52 PM]  Player1: DCA_Capt_GoodinhighFinished recovering lost device.
[11/22/2005 2:39:52 PM]  Player1: DCA_Capt_Goodinhighconsole: ###ServerWatch-ANTICheat###:IP:##70.224.49.203##  PORT:##24203##
[11/22/2005 2:39:52 PM]  Player1: DCA_Capt_Goodinhighconsole: AntiCheat-Client Connected: [^1DCA_^2Capt_Goodinhigh]    [^9DBD^1^4Leadpeddler]    [DCA_MRChuckles]   
[11/22/2005 2:39:52 PM]  Player1: DCA_MRChucklesconsole: ###ServerWatch-ANTICheat###:IP:##70.224.49.203##  PORT:##24203##
[11/22/2005 2:39:53 PM]  Player1: DCA_MRChucklesconsole: AntiCheat-Client Connected: [^1DCA_^2Capt_Goodinhigh]    [^9DBD^1^4Leadpeddler]    [DCA_MRChuckles]   
[11/22/2005 2:39:53 PM]  Player1: DBDLeadpeddlerconsole: ###ServerWatch-ANTICheat###:IP:##70.224.49.203##  PORT:##24203##
[11/22/2005 2:39:53 PM]  Player1: DBDLeadpeddlerconsole: AntiCheat-Client Connected: [^1DCA_^2Capt_Goodinhigh]    [^9DBD^1^4Leadpeddler]    [DCA_MRChuckles]   
[11/22/2005 2:40:13 PM]  Player1: DCA_Capt_GoodinhighUnknown client game command: MP_CONNECTEDDCA_Kilsirac^7
[11/22/2005 2:40:16 PM]  Player1: DBDLeadpeddlerUnknown client game command: MP_CONNECTEDDCA_Kilsirac^7
[11/22/2005 2:40:16 PM]  Player1: DBDLeadpeddlerUnknown client game command: MP_JOINED_AXISDCA_Kilsirac^7
[11/22/2005 2:40:20 PM]  Player1: DCA_MRChucklesUnknown client game command: MP_CONNECTEDDCA_Kilsirac^7
[11/22/2005 2:40:20 PM]  Player1: DCA_MRChucklesUnknown client game command: MP_JOINED_AXISDCA_Kilsirac^7
[11/22/2005 2:40:23 PM]  Player1: DCA_Capt_GoodinhighUnknown client game command: MP_JOINED_AXISDCA_Kilsirac^7
[11/22/2005 2:40:26 PM]  Player1: DCA_MRChucklesconsole: AntiCheat-Client Connected: [^1DCA_^2Capt_Goodinhigh]    [^9DBD^1^4Leadpeddler]    [DCA_MRChuckles]   
[11/22/2005 2:40:27 PM]  Player1: DBDLeadpeddlerconsole: AntiCheat-Client Connected: [^1DCA_^2Capt_Goodinhigh]    [^9DBD^1^4Leadpeddler]    [DCA_MRChuckles]   
[11/22/2005 2:40:39 PM]  Player1: DCA_Capt_Goodinhighconsole: AntiCheat-Client Connected: [^1DCA_^2Capt_Goodinhigh]    [^9DBD^1^4Leadpeddler]    [DCA_MRChuckles]   
[11/22/2005 2:40:56 PM]  Player1: DCA_Capt_Goodinhigh(Dead)UKsubs!^7: ^7ballshit
[11/22/2005 2:40:58 PM]  Player1: DBDLeadpeddler(Dead)UKsubs!^7: ^7ballshit
[11/22/2005 2:40:58 PM]  Player1: DBDLeadpeddlerconsole: UKsubs! you need the ServerWatch AntiCheat to play on this Server get it at www.Eliteclanwarfare.com
[11/22/2005 2:40:59 PM]  Player1: DCA_MRChuckles(Dead)UKsubs!^7: ^7ballshit
[11/22/2005 2:40:59 PM]  Player1: DCA_MRChucklesconsole: UKsubs! you need the ServerWatch AntiCheat to play on this Server get it at www.Eliteclanwarfare.com
[11/22/2005 2:41:01 PM]  Player1: DCA_Capt_Goodinhighconsole: UKsubs! you need the ServerWatch AntiCheat to play on this Server get it at www.Eliteclanwarfare.com
[11/22/2005 2:41:02 PM]  Player1: DCA_Capt_GoodinhighDCA_Capt_Goodinhigh^7: ^7stub you will get kick bud.. testing new anticheat
[11/22/2005 2:41:04 PM]  Player1: DBDLeadpeddlerDCA_Capt_Goodinhigh^7: ^7stub you will get kick bud.. testing new anticheat
[11/22/2005 2:41:10 PM]  Player1: DCA_MRChucklesDCA_Capt_Goodinhigh^7: ^7stub you will get kick bud.. testing new anticheat
[11/22/2005 2:41:10 PM]  Player1: DCA_MRChucklesconsole: ###ServerWatch-ANTICheat###:IP:##70.224.49.203##  PORT:##24203##
[11/22/2005 2:41:12 PM]  Player1: DCA_Capt_Goodinhighconsole: ###ServerWatch-ANTICheat###:IP:##70.224.49.203##  PORT:##24203##
[11/22/2005 2:41:22 PM]  Player1: DBDLeadpeddlerconsole: ###ServerWatch-ANTICheat###:IP:##70.224.49.203##  PORT:##24203##
[11/22/2005 2:41:33 PM]  Player1: DBDLeadpeddlerUnknown client game command: MP_DISCONNECTED^9UKsubs^1!^7
[11/22/2005 2:41:44 PM]  Player1: DBDLeadpeddlerconsole: AntiCheat-Client Connected: [^1DCA_^2Capt_Goodinhigh]    [^9DBD^1^4Leadpeddler]    [DCA_MRChuckles]   
[11/22/2005 2:41:47 PM]  Player1: DCA_MRChucklesUnknown client game command: MP_DISCONNECTED^9UKsubs^1!^7
[11/22/2005 2:41:47 PM]  Player1: DCA_MRChucklesconsole: AntiCheat-Client Connected: [^1DCA_^2Capt_Goodinhigh]    [^9DBD^1^4Leadpeddler]    [DCA_MRChuckles]   
[11/22/2005 2:41:52 PM]  Player1: DCA_Capt_GoodinhighUnknown client game command: MP_DISCONNECTED^9UKsubs^1!^7
[11/22/2005 2:41:52 PM]  Player1: DCA_Capt_Goodinhighconsole: AntiCheat-Client Connected: [^1DCA_^2Capt_Goodinhigh]    [^9DBD^1^4Leadpeddler]    [DCA_MRChuckles]   
[11/22/2005 2:41:52 PM]  Player1: DCA_Capt_Goodinhighconsole: Lt.  Hanks you need the ServerWatch AntiCheat to play on this Server get it at www.Eliteclanwarfare.com
[11/22/2005 2:41:54 PM]  Player1: DBDLeadpeddlerconsole: Lt.  Hanks you need the ServerWatch AntiCheat to play on this Server get it at www.Eliteclanwarfare.com
[11/22/2005 2:41:58 PM]  Player1: DCA_MRChucklesconsole: Lt.  Hanks you need the ServerWatch AntiCheat to play on this Server get it at www.Eliteclanwarfare.com
[11/22/2005 2:42:28 PM]  Player1: DBDLeadpeddlerconsole: AntiCheat-Client Connected: [^1DCA_^2Capt_Goodinhigh]    [^9DBD^1^4Leadpeddler]    [DCA_MRChuckles]   
[11/22/2005 2:42:31 PM]  Player1: DCA_MRChucklesconsole: AntiCheat-Client Connected: [^1DCA_^2Capt_Goodinhigh]    [^9DBD^1^4Leadpeddler]    [DCA_MRChuckles]   
[11/22/2005 2:42:36 PM]  Player1: DCA_Capt_Goodinhighconsole: AntiCheat-Client Connected: [^1DCA_^2Capt_Goodinhigh]    [^9DBD^1^4Leadpeddler]    [DCA_MRChuckles]   
[11/22/2005 2:42:36 PM]  Player1: DCA_Capt_GoodinhighDCA_Kilsirac^7: ^7i think that second file of that cheat i sent you should help alot its a fix for an error the hacks on the website i got it from
[11/22/2005 2:42:36 PM]  Player1: DCA_Capt_GoodinhighUnknown client game command: MP_DISCONNECTEDLt.  Hanks^7
[11/22/2005 2:42:37 PM]  Player1: DCA_MRChucklesDCA_Kilsirac^7: ^7i think that second file of that cheat i sent you should help alot its a fix for an error the hacks on the website i got it from
[11/22/2005 2:42:37 PM]  Player1: DCA_MRChucklesUnknown client game command: MP_DISCONNECTEDLt.  Hanks^7
[11/22/2005 2:42:39 PM]  Player1: DBDLeadpeddlerDCA_Kilsirac^7: ^7i think that second file of that cheat i sent you should help alot its a fix for an error the hacks on the website i got it from
[11/22/2005 2:42:39 PM]  Player1: DBDLeadpeddlerUnknown client game command: MP_DISCONNECTEDLt.  Hanks^7
[11/22/2005 2:42:39 PM]  Player1: DBDLeadpeddlerconsole: Lt.  Hanks get kicked - not connected with ServerWatch AntiCheat
[11/22/2005 2:42:42 PM]  Player1: DCA_MRChucklesconsole: Lt.  Hanks get kicked - not connected with ServerWatch AntiCheat
[11/22/2005 2:42:42 PM]  Player1: DCA_Capt_Goodinhighconsole: Lt.  Hanks get kicked - not connected with ServerWatch AntiCheat
[11/22/2005 2:43:16 PM]  Player1: DCA_MRChucklesUnknown client game command: MP_JOINED_ALLIES^1DCA_^2Capt_Goodinhigh^7
[11/22/2005 2:43:16 PM]  Player1: DCA_Capt_Goodinhigh      dvar set ui_allow_weaponchange 1
[11/22/2005 2:43:16 PM]  Player1: DCA_Capt_GoodinhighUnknown client game command: MP_JOINED_ALLIES^1DCA_^2Capt_Goodinhigh^7
[11/22/2005 2:43:34 PM]  Player1: DBDLeadpeddlerUnknown client game command: MP_JOINED_ALLIES^1DCA_^2Capt_Goodinhigh^7
[11/22/2005 2:43:41 PM]  Player1: DCA_Capt_Goodinhighconsole: DCA_Kilsirac you need the ServerWatch AntiCheat to play on this Server get it at www.Eliteclanwarfare.com
[11/22/2005 2:43:41 PM]  Player1: DCA_Capt_GoodinhighUnknown client game command: MP_CONNECTED^2s^6eizur^2e^6*^2G^6ER^2G^7
[11/22/2005 2:43:44 PM]  Player1: DCA_MRChucklesconsole: DCA_Kilsirac you need the ServerWatch AntiCheat to play on this Server get it at www.Eliteclanwarfare.com
[11/22/2005 2:43:44 PM]  Player1: DCA_MRChucklesUnknown client game command: MP_CONNECTED^2s^6eizur^2e^6*^2G^6ER^2G^7
[11/22/2005 2:43:44 PM]  Player1: DCA_MRChucklesconsole: AntiCheat-Client Connected: [^1DCA_^2Capt_Goodinhigh]    [^9DBD^1^4Leadpeddler]    [DCA_MRChuckles]   
[11/22/2005 2:43:44 PM]  Player1: DCA_Capt_Goodinhighconsole: AntiCheat-Client Connected: [^1DCA_^2Capt_Goodinhigh]    [^9DBD^1^4Leadpeddler]    [DCA_MRChuckles]   
[11/22/2005 2:43:45 PM]  Player1: DBDLeadpeddlerconsole: DCA_Kilsirac you need the ServerWatch AntiCheat to play on this Server get it at www.Eliteclanwarfare.com
[11/22/2005 2:43:45 PM]  Player1: DBDLeadpeddlerUnknown client game command: MP_CONNECTED^2s^6eizur^2e^6*^2G^6ER^2G^7
[11/22/2005 2:43:45 PM]  Player1: DBDLeadpeddlerconsole: AntiCheat-Client Connected: [^1DCA_^2Capt_Goodinhigh]    [^9DBD^1^4Leadpeddler]    [DCA_MRChuckles]   
[11/22/2005 2:43:56 PM]  Player1: DCA_MRChucklesUnknown client game command: MP_DISCONNECTEDDCA_Kilsirac^7
[11/22/2005 2:43:56 PM]  Player1: DBDLeadpeddlerUnknown client game command: MP_DISCONNECTEDDCA_Kilsirac^7
[11/22/2005 2:44:12 PM]  Player1: DCA_Capt_GoodinhighUnknown client game command: MP_DISCONNECTEDDCA_Kilsirac^7
[11/22/2005 2:44:12 PM]  Player1: DCA_Capt_GoodinhighUnknown client game command: MP_JOINED_AXIS^2s^6eizur^2e^6*^2G^6ER^2G^7
[11/22/2005 2:44:15 PM]  Player1: DCA_MRChucklesUnknown client game command: MP_JOINED_AXIS^2s^6eizur^2e^6*^2G^6ER^2G^7
[11/22/2005 2:44:17 PM]  Player1: DBDLeadpeddlerUnknown client game command: MP_JOINED_AXIS^2s^6eizur^2e^6*^2G^6ER^2G^7
[11/22/2005 2:44:26 PM]  Player1: DCA_MRChucklesconsole: ###ServerWatch-ANTICheat###:IP:##70.224.49.203##  PORT:##24203##
[11/22/2005 2:44:29 PM]  Player1: DBDLeadpeddlerconsole: ###ServerWatch-ANTICheat###:IP:##70.224.49.203##  PORT:##24203##
[11/22/2005 2:44:29 PM]  Player1: DBDLeadpeddlerconsole: AntiCheat-Client Connected: [^1DCA_^2Capt_Goodinhigh]    [^9DBD^1^4Leadpeddler]    [DCA_MRChuckles]   
[11/22/2005 2:44:34 PM]  Player1: DCA_Capt_Goodinhighconsole: ###ServerWatch-ANTICheat###:IP:##70.224.49.203##  PORT:##24203##
[11/22/2005 2:44:34 PM]  Player1: DCA_Capt_Goodinhighconsole: AntiCheat-Client Connected: [^1DCA_^2Capt_Goodinhigh]    [^9DBD^1^4Leadpeddler]    [DCA_MRChuckles]   
[11/22/2005 2:44:37 PM]  Player1: DCA_MRChucklesconsole: AntiCheat-Client Connected: [^1DCA_^2Capt_Goodinhigh]    [^9DBD^1^4Leadpeddler]    [DCA_MRChuckles]   
[11/22/2005 2:45:48 PM]  Player1: DBDLeadpeddlerconsole: AntiCheat-Client Connected: [^1DCA_^2Capt_Goodinhigh]    [^9DBD^1^4Leadpeddler]    [DCA_MRChuckles]   
[11/22/2005 2:45:53 PM]  Player1: DCA_MRChucklesconsole: AntiCheat-Client Connected: [^1DCA_^2Capt_Goodinhigh]    [^9DBD^1^4Leadpeddler]    [DCA_MRChuckles]   
[11/22/2005 2:45:58 PM]  Player1: DCA_Capt_Goodinhighconsole: AntiCheat-Client Connected: [^1DCA_^2Capt_Goodinhigh]    [^9DBD^1^4Leadpeddler]    [DCA_MRChuckles]   
[11/22/2005 2:46:05 PM]  Player1: DCA_MRChucklesUnknown client game command: MP_CONNECTEDDCA_Kilsirac^7
[11/22/2005 2:46:10 PM]  Player1: DCA_Capt_GoodinhighUnknown client game command: MP_CONNECTEDDCA_Kilsirac^7
[11/22/2005 2:46:10 PM]  Player1: DCA_Capt_GoodinhighUnknown client game command: MP_JOINED_ALLIESDCA_Kilsirac^7
[11/22/2005 2:46:15 PM]  Player1: DBDLeadpeddlerUnknown client game command: MP_CONNECTEDDCA_Kilsirac^7
[11/22/2005 2:46:15 PM]  Player1: DBDLeadpeddlerUnknown client game command: MP_JOINED_ALLIESDCA_Kilsirac^7
[11/22/2005 2:46:16 PM]  Player1: DCA_MRChucklesUnknown client game command: MP_JOINED_ALLIESDCA_Kilsirac^7
[11/22/2005 2:46:32 PM]  Player1: DCA_Capt_Goodinhighconsole: AntiCheat-Client Connected: [^1DCA_^2Capt_Goodinhigh]    [^9DBD^1^4Leadpeddler]    [DCA_MRChuckles]   
[11/22/2005 2:46:37 PM]  Player1: DBDLeadpeddlerconsole: AntiCheat-Client Connected: [^1DCA_^2Capt_Goodinhigh]    [^9DBD^1^4Leadpeddler]    [DCA_MRChuckles]   
[11/22/2005 2:46:38 PM]  Player1: DCA_MRChucklesconsole: AntiCheat-Client Connected: [^1DCA_^2Capt_Goodinhigh]    [^9DBD^1^4Leadpeddler]    [DCA_MRChuckles]   
[11/22/2005 2:46:48 PM]  Player1: DBDLeadpeddlerconsole: seizure*GERG you need the ServerWatch AntiCheat to play on this Server get it at www.Eliteclanwarfare.com
[11/22/2005 2:46:49 PM]  Player1: DCA_MRChucklesconsole: seizure*GERG you need the ServerWatch AntiCheat to play on this Server get it at www.Eliteclanwarfare.com
[11/22/2005 2:46:54 PM]  Player1: DCA_Capt_Goodinhighconsole: seizure*GERG you need the ServerWatch AntiCheat to play on this Server get it at www.Eliteclanwarfare.com
[11/22/2005 2:47:01 PM]  Player1: DBDLeadpeddlerconsole: ###ServerWatch-ANTICheat###:IP:##70.224.49.203##  PORT:##24203##
[11/22/2005 2:47:01 PM]  Player1: DCA_Capt_Goodinhighconsole: ###ServerWatch-ANTICheat###:IP:##70.224.49.203##  PORT:##24203##
[11/22/2005 2:47:02 PM]  Player1: DCA_Kilsirac      dvar set com_hunkMegs 160
[11/22/2005 2:47:02 PM]  Player1: DCA_Kilsirac      dvar set version CoD2 MP 1.0 build crc6_v1 Thu Oct 06 2005 07:13:42PM win-x86
[11/22/2005 2:47:02 PM]  Player1: DCA_KilsiracMeasured CPU speed is 3.20 GHz
[11/22/2005 2:47:02 PM]  Player1: DCA_KilsiracSystem memory is 1022 MB (capped at 1 GB)
[11/22/2005 2:47:02 PM]  Player1: DCA_KilsiracVideo card is "VisionTek XTASY 9200 SE  "
[11/22/2005 2:47:02 PM]  Player1: DCA_KilsiracStreaming SIMD Extensions (SSE) supported
[11/22/2005 2:47:02 PM]  Player1: DCA_Kilsirac      dvar set in_mouse 1
[11/22/2005 2:47:03 PM]  Player1: DCA_Kilsirac      dvar set g_gametype random
[11/22/2005 2:47:03 PM]  Player1: DCA_Kilsirac      dvar set sv_maxclients 20
[11/22/2005 2:47:03 PM]  Player1: DCA_KilsiracWinsock Initialized
[11/22/2005 2:47:03 PM]  Player1: DCA_Kilsirac      dvar set net_noudp 0
[11/22/2005 2:47:03 PM]  Player1: DCA_Kilsirac      dvar set net_noipx 0
[11/22/2005 2:47:03 PM]  Player1: DCA_Kilsirac      dvar set net_socksEnabled 0
[11/22/2005 2:47:03 PM]  Player1: DCA_Kilsirac      dvar set net_socksServer 
[11/22/2005 2:47:03 PM]  Player1: DCA_Kilsirac      dvar set net_socksPort 1080
[11/22/2005 2:47:03 PM]  Player1: DCA_Kilsirac      dvar set net_socksUsername 
[11/22/2005 2:47:03 PM]  Player1: DCA_Kilsirac      dvar set net_socksPassword 
[11/22/2005 2:47:03 PM]  Player1: DCA_Kilsirac      dvar set net_noudp 0
[11/22/2005 2:47:03 PM]  Player1: DCA_Kilsirac      dvar set net_noipx 0
[11/22/2005 2:47:03 PM]  Player1: DCA_Kilsirac      dvar set net_socksEnabled 0
[11/22/2005 2:47:03 PM]  Player1: DCA_Kilsirac      dvar set net_socksServer 
[11/22/2005 2:47:03 PM]  Player1: DCA_Kilsirac      dvar set net_socksPort 1080
[11/22/2005 2:47:03 PM]  Player1: DCA_Kilsirac      dvar set net_socksUsername 
[11/22/2005 2:47:03 PM]  Player1: DCA_Kilsirac      dvar set net_socksPassword 
[11/22/2005 2:47:03 PM]  Player1: DCA_KilsiracOpening IP socket: localhost:28960
[11/22/2005 2:47:03 PM]  Player1: DCA_Kilsirac      dvar set net_port 28960
[11/22/2005 2:47:03 PM]  Player1: DCA_KilsiracHostname: matt
[11/22/2005 2:47:03 PM]  Player1: DCA_KilsiracIP: 192.168.0.4
[11/22/2005 2:47:03 PM]  Player1: DCA_Kilsirac      dvar set net_port 28960
[11/22/2005 2:47:03 PM]  Player1: DCA_Kilsirac----- Initializing Renderer ----
[11/22/2005 2:47:03 PM]  Player1: DCA_Kilsirac-------------------------------
[11/22/2005 2:47:03 PM]  Player1: DCA_Kilsirac      dvar set cl_paused 0
[11/22/2005 2:47:03 PM]  Player1: DCA_Kilsirac----- Client Initialization -----
[11/22/2005 2:47:03 PM]  Player1: DCA_Kilsirac----- Client Initialization Complete -----
[11/22/2005 2:47:03 PM]  Player1: DCA_Kilsirac----- R_Init -----
[11/22/2005 2:47:03 PM]  Player1: DCA_Kilsirac      dvar set r_overbrightBits 1
[11/22/2005 2:47:03 PM]  Player1: DCA_Kilsirac      dvar set r_ignorehwgamma 0
[11/22/2005 2:47:03 PM]  Player1: DCA_Kilsirac      dvar set r_swapInterval 0
[11/22/2005 2:47:03 PM]  Player1: DCA_Kilsirac      dvar set r_aaSamples 2
[11/22/2005 2:47:03 PM]  Player1: DCA_Kilsirac      dvar set r_monitor 0
[11/22/2005 2:47:03 PM]  Player1: DCA_Kilsirac      dvar set r_rendererPreference none
[11/22/2005 2:47:03 PM]  Player1: DCA_Kilsirac      dvar set r_aspectRatio auto
[11/22/2005 2:47:03 PM]  Player1: DCA_KilsiracGetting Direct3D 9 interface...
[11/22/2005 2:47:03 PM]  Player1: DCA_KilsiracPixel shader version is 1.4
[11/22/2005 2:47:03 PM]  Player1: DCA_KilsiracVertex shader version is 1.1
[11/22/2005 2:47:03 PM]  Player1: DCA_KilsiracVideo card or driver doesn't support separate alpha blend, glow will be disabled.
[11/22/2005 2:47:03 PM]  Player1: DCA_KilsiracVideo card or driver doesn't support enough textures for the DirectX 9 code path.
[11/22/2005 2:47:03 PM]  Player1: DCA_Kilsirac  DirectX 9 rendering path will not be available.
[11/22/2005 2:47:03 PM]  Player1: DCA_KilsiracDirect3D 7 code path is available.
[11/22/2005 2:47:03 PM]  Player1: DCA_KilsiracUsing Direct3D 7 code path because it is the best available path on this hardware.
[11/22/2005 2:47:03 PM]  Player1: DCA_Kilsirac      dvar set r_rendererInUse dx7
[11/22/2005 2:47:04 PM]  Player1: DCA_Kilsirac      dvar set r_mode 800x600
[11/22/2005 2:47:04 PM]  Player1: DCA_Kilsirac      dvar set r_displayRefresh 60 Hz
[11/22/2005 2:47:04 PM]  Player1: DCA_KilsiracAttempting 800 x 600 fullscreen with 32 bpp at 60 hz
[11/22/2005 2:47:04 PM]  Player1: DCA_Kilsirac      dvar set r_fullscreen 1
[11/22/2005 2:47:04 PM]  Player1: DCA_KilsiracGame window successfully created.
[11/22/2005 2:47:04 PM]  Player1: DCA_KilsiracCreating Direct3D device...
[11/22/2005 2:47:04 PM]  Player1: DCA_KilsiracCom_TouchMemory: 0 msec. Using sum: 0
[11/22/2005 2:47:04 PM]  Player1: DCA_KilsiracInitializing render targets...
[11/22/2005 2:47:04 PM]  Player1: DCA_KilsiracRequested frame buffer to be 24-bit color with 8-bit alpha
[11/22/2005 2:47:04 PM]  Player1: DCA_KilsiracDirectX returned a frame buffer that is 24-bit color with 8-bit alpha
[11/22/2005 2:47:04 PM]  Player1: DCA_KilsiracInitializing static model cache...
[11/22/2005 2:47:04 PM]  Player1: DCA_KilsiracInitializing dynamic buffers...
[11/22/2005 2:47:04 PM]  Player1: DCA_KilsiracInitializing particle cloud buffer...
[11/22/2005 2:47:04 PM]  Player1: DCA_KilsiracCreating Direct3D queries...
[11/22/2005 2:47:04 PM]  Player1: DCA_KilsiracSetting initial state...
[11/22/2005 2:47:04 PM]  Player1: DCA_KilsiracDirectX reports 128 MB of video memory and 97 MB of available texture memory.
[11/22/2005 2:47:04 PM]  Player1: DCA_KilsiracTexture detail is set automatically for DirectX 7.
[11/22/2005 2:47:04 PM]  Player1: DCA_Kilsirac      dvar set r_picmip 1
[11/22/2005 2:47:04 PM]  Player1: DCA_Kilsirac      dvar set r_picmip_bump 1
[11/22/2005 2:47:04 PM]  Player1: DCA_Kilsirac      dvar set r_picmip_spec 1
[11/22/2005 2:47:04 PM]  Player1: DCA_KilsiracUsing picmip 1 on most textures, 1 on normal maps, and 1 on specular maps
[11/22/2005 2:47:04 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/shadowcookieoverlay.techset'
[11/22/2005 2:47:04 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'shadowcookieoverlay'
[11/22/2005 2:47:04 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/shadowcookieblur.techset'
[11/22/2005 2:47:04 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'shadowcookieblur'
[11/22/2005 2:47:04 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/passthru_vertalpha.techset'
[11/22/2005 2:47:04 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'feedbackblend'
[11/22/2005 2:47:04 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/passthru_alpha.techset'
[11/22/2005 2:47:04 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'feedbackreplace'
[11/22/2005 2:47:04 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/glow_setup.techset'
[11/22/2005 2:47:04 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'glow_setup'
[11/22/2005 2:47:04 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/glow_apply_bloom.techset'
[11/22/2005 2:47:04 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'glow_apply_bloom'
[11/22/2005 2:47:04 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/glow_apply_sky_bleed.techset'
[11/22/2005 2:47:04 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'glow_apply_sky_bleed'
[11/22/2005 2:47:04 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_1.techset'
[11/22/2005 2:47:04 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'filter_symmetric_1'
[11/22/2005 2:47:04 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_2.techset'
[11/22/2005 2:47:04 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'filter_symmetric_2'
[11/22/2005 2:47:04 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_3.techset'
[11/22/2005 2:47:04 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'filter_symmetric_3'
[11/22/2005 2:47:04 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_4.techset'
[11/22/2005 2:47:04 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'filter_symmetric_4'
[11/22/2005 2:47:04 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_5.techset'
[11/22/2005 2:47:04 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'filter_symmetric_5'
[11/22/2005 2:47:04 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_6.techset'
[11/22/2005 2:47:04 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'filter_symmetric_6'
[11/22/2005 2:47:04 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_7.techset'
[11/22/2005 2:47:04 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'filter_symmetric_7'
[11/22/2005 2:47:04 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_8.techset'
[11/22/2005 2:47:04 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'filter_symmetric_8'
[11/22/2005 2:47:04 PM]  Player1: DCA_Kilsirac------- sound system initialization -------
[11/22/2005 2:47:04 PM]  Player1: DCA_Kilsirac      dvar set snd_khz 44
[11/22/2005 2:47:04 PM]  Player1: DCA_Kilsirac      dvar set snd_bits 16
[11/22/2005 2:47:05 PM]  Player1: DCA_Kilsirac      dvar set snd_stereo 1
[11/22/2005 2:47:05 PM]  Player1: DCA_Kilsirac      dvar set snd_slaveFadeTime 500
[11/22/2005 2:47:05 PM]  Player1: DCA_Kilsirac      dvar set mss_3d_provider Creative Labs EAX 2 (TM)
[11/22/2005 2:47:05 PM]  Player1: DCA_KilsiracAttempting 44 kHz 16 bit stereo sound
[11/22/2005 2:47:05 PM]  Player1: DCA_Kilsiracavailable 3D providers:
[11/22/2005 2:47:05 PM]  Player1: DCA_Kilsirac  Aureal A3D Interactive (TM)
[11/22/2005 2:47:05 PM]  Player1: DCA_Kilsirac  Aureal A3D 2.0 (TM)
[11/22/2005 2:47:05 PM]  Player1: DCA_Kilsirac  DirectSound3D Software Emulation
[11/22/2005 2:47:05 PM]  Player1: DCA_Kilsirac  DirectSound3D Hardware Support
[11/22/2005 2:47:05 PM]  Player1: DCA_Kilsirac  DirectSound3D 7+ Software - Pan and Volume
[11/22/2005 2:47:05 PM]  Player1: DCA_Kilsirac  DirectSound3D 7+ Software - Light HRTF
[11/22/2005 2:47:05 PM]  Player1: DCA_Kilsirac  DirectSound3D 7+ Software - Full HRTF
[11/22/2005 2:47:05 PM]  Player1: DCA_Kilsirac  Creative Labs EAX 3 (TM)
[11/22/2005 2:47:05 PM]  Player1: DCA_Kilsirac  Creative Labs EAX 2 (TM)
[11/22/2005 2:47:05 PM]  Player1: DCA_Kilsirac  Creative Labs EAX (TM)
[11/22/2005 2:47:05 PM]  Player1: DCA_Kilsirac  RAD Game Tools RSX 3D Audio
[11/22/2005 2:47:05 PM]  Player1: DCA_Kilsirac  Dolby Surround
[11/22/2005 2:47:05 PM]  Player1: DCA_Kilsirac  Miles Fast 2D Positional Audio
[11/22/2005 2:47:05 PM]  Player1: DCA_Kilsiracusing 3D provider 'Creative Labs EAX 2 (TM)'
[11/22/2005 2:47:05 PM]  Player1: DCA_Kilsirac31 max 3D channels
[11/22/2005 2:47:05 PM]  Player1: DCA_Kilsirac------- sound system successfully initialized -------
[11/22/2005 2:47:05 PM]  Player1: DCA_Kilsirac--- Common Initialization Complete ---
[11/22/2005 2:47:05 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/main.menu'...
[11/22/2005 2:47:05 PM]  Player1: DCA_KilsiracERROR: Couldn't find material 'ui/assets/gradientbar2.tga'
[11/22/2005 2:47:05 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'ui/assets/gradientbar2.tga'
[11/22/2005 2:47:05 PM]  Player1: DCA_KilsiracError: file ui_mp/main.menu, line 918: can't read token
[11/22/2005 2:47:05 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/options.menu'...
[11/22/2005 2:47:05 PM]  Player1: DCA_Kilsirac	Loading 'ui/options_look.menu'...
[11/22/2005 2:47:05 PM]  Player1: DCA_Kilsirac	Loading 'ui/options_move.menu'...
[11/22/2005 2:47:05 PM]  Player1: DCA_Kilsirac	Loading 'ui/options_shoot.menu'...
[11/22/2005 2:47:05 PM]  Player1: DCA_Kilsirac	Loading 'ui/options_misc.menu'...
[11/22/2005 2:47:05 PM]  Player1: DCA_Kilsirac	Loading 'ui/options_graphics.menu'...
[11/22/2005 2:47:05 PM]  Player1: DCA_Kilsirac	Loading 'ui/options_game.menu'...
[11/22/2005 2:47:05 PM]  Player1: DCA_Kilsirac	Loading 'ui/options_sound.menu'...
[11/22/2005 2:47:05 PM]  Player1: DCA_Kilsirac	Loading 'ui/options_view.menu'...
[11/22/2005 2:47:05 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/options_voice.menu'...
[11/22/2005 2:47:05 PM]  Player1: DCA_Kilsirac	Loading 'ui/options_defaults.menu'...
[11/22/2005 2:47:05 PM]  Player1: DCA_Kilsirac	Loading 'ui/options_credits.menu'...
[11/22/2005 2:47:05 PM]  Player1: DCA_Kilsirac	Loading 'ui/options_control_defaults.menu'...
[11/22/2005 2:47:05 PM]  Player1: DCA_Kilsirac	Loading 'ui/options_graphics_defaults.menu'...
[11/22/2005 2:47:05 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/options_multi.menu'...
[11/22/2005 2:47:05 PM]  Player1: DCA_Kilsirac	Loading 'ui/playerprofile.menu'...
[11/22/2005 2:47:05 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/vid_restart.menu'...
[11/22/2005 2:47:05 PM]  Player1: DCA_Kilsirac	Loading 'ui/language_restart.menu'...
[11/22/2005 2:47:05 PM]  Player1: DCA_Kilsirac	Loading 'ui/snd_restart.menu'...
[11/22/2005 2:47:06 PM]  Player1: DCA_Kilsirac	Loading 'ui/rec_restart.menu'...
[11/22/2005 2:47:06 PM]  Player1: DCA_Kilsirac	Loading 'ui/quit.menu'...
[11/22/2005 2:47:06 PM]  Player1: DCA_Kilsirac	Loading 'ui/error.menu'...
[11/22/2005 2:47:06 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/multi.menu'...
[11/22/2005 2:47:06 PM]  Player1: DCA_KilsiracERROR: Couldn't find material 'ui/assets/fadebox.tga'
[11/22/2005 2:47:06 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'ui/assets/fadebox.tga'
[11/22/2005 2:47:06 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/joinserver.menu'...
[11/22/2005 2:47:06 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/createserver.menu'...
[11/22/2005 2:47:06 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/cdkey.menu'...
[11/22/2005 2:47:06 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/mods.menu'...
[11/22/2005 2:47:06 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/connect.menu'...
[11/22/2005 2:47:06 PM]  Player1: DCA_KilsiracWARNING: Could not find material '$levelbriefing'
[11/22/2005 2:47:06 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/password.menu'...
[11/22/2005 2:47:06 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/single_player.menu'...
[11/22/2005 2:47:06 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/serverinfo.menu'...
[11/22/2005 2:47:06 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/createfavorite.menu'...
[11/22/2005 2:47:06 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/filter.menu'...
[11/22/2005 2:47:06 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/in_rec_restart.menu'...
[11/22/2005 2:47:06 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/auto_update.menu'...
[11/22/2005 2:47:06 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/settings_dm.menu'...
[11/22/2005 2:47:06 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_dm.menu, line 83: Attempting to change type from 0 to 9.
[11/22/2005 2:47:06 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:47:06 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_dm.menu, line 84: Attempting to change type from 0 to 9.
[11/22/2005 2:47:06 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:47:06 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_dm.menu, line 105: Attempting to change type from 0 to 9.
[11/22/2005 2:47:06 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:47:06 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_dm.menu, line 106: Attempting to change type from 0 to 9.
[11/22/2005 2:47:06 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:47:06 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/settings_tdm.menu'...
[11/22/2005 2:47:06 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_tdm.menu, line 79: Attempting to change type from 0 to 9.
[11/22/2005 2:47:06 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:47:06 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_tdm.menu, line 80: Attempting to change type from 0 to 9.
[11/22/2005 2:47:06 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:47:06 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_tdm.menu, line 101: Attempting to change type from 0 to 9.
[11/22/2005 2:47:06 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:47:06 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_tdm.menu, line 102: Attempting to change type from 0 to 9.
[11/22/2005 2:47:06 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:47:06 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/settings_ctf.menu'...
[11/22/2005 2:47:06 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_ctf.menu, line 79: Attempting to change type from 0 to 9.
[11/22/2005 2:47:06 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:47:06 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_ctf.menu, line 80: Attempting to change type from 0 to 9.
[11/22/2005 2:47:06 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:47:06 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_ctf.menu, line 101: Attempting to change type from 0 to 9.
[11/22/2005 2:47:06 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:47:06 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_ctf.menu, line 102: Attempting to change type from 0 to 9.
[11/22/2005 2:47:06 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:47:06 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/settings_hq.menu'...
[11/22/2005 2:47:06 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_hq.menu, line 79: Attempting to change type from 0 to 9.
[11/22/2005 2:47:06 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:47:06 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_hq.menu, line 80: Attempting to change type from 0 to 9.
[11/22/2005 2:47:06 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:47:06 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_hq.menu, line 101: Attempting to change type from 0 to 9.
[11/22/2005 2:47:07 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:47:07 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_hq.menu, line 102: Attempting to change type from 0 to 9.
[11/22/2005 2:47:07 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:47:07 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/settings_sd.menu'...
[11/22/2005 2:47:07 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/settings_lts.menu'...
[11/22/2005 2:47:07 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/settings_htf.menu'...
[11/22/2005 2:47:07 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_htf.menu, line 79: Attempting to change type from 0 to 9.
[11/22/2005 2:47:07 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:47:07 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_htf.menu, line 80: Attempting to change type from 0 to 9.
[11/22/2005 2:47:07 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:47:07 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_htf.menu, line 101: Attempting to change type from 0 to 9.
[11/22/2005 2:47:07 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:47:07 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_htf.menu, line 102: Attempting to change type from 0 to 9.
[11/22/2005 2:47:07 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:47:07 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/settings_sw.menu'...
[11/22/2005 2:47:07 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/background.menu'...
[11/22/2005 2:47:07 PM]  Player1: DCA_Kilsirac      dvar set ui_mousePitch 0
[11/22/2005 2:47:07 PM]  Player1: DCA_Kilsirac      dvar set ui_netGametypeName sd
[11/22/2005 2:47:07 PM]  Player1: DCA_KilsiracWorking directory: C:\Program Files\Activision\Call of Duty 2
[11/22/2005 2:47:07 PM]  Player1: DCA_Kilsirac      dvar set ui_playerProfileCount 1
[11/22/2005 2:47:07 PM]  Player1: DCA_KilsiracERROR: Couldn't find material 'levelshots/'
[11/22/2005 2:47:07 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'levelshots/'
[11/22/2005 2:47:07 PM]  Player1: DCA_KilsiracERROR: Couldn't find material 'levelshots/mp_leningrad'
[11/22/2005 2:47:07 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'levelshots/mp_leningrad'
[11/22/2005 2:47:07 PM]  Player1: DCA_Kilsirac      dvar set ui_background background_american_w
[11/22/2005 2:47:07 PM]  Player1: DCA_Kilsirac      dvar set ui_logo_show 0
[11/22/2005 2:47:07 PM]  Player1: DCA_Kilsirac      dvar set ui_version_show 0
[11/22/2005 2:47:07 PM]  Player1: DCA_Kilsirac      dvar set ui_separator_show 0
[11/22/2005 2:47:07 PM]  Player1: DCA_Kilsirac      dvar set ui_background_gradient_show 0
[11/22/2005 2:47:07 PM]  Player1: DCA_KilsiracERROR: Couldn't find material 'levelshots/mp_downtown'
[11/22/2005 2:47:07 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'levelshots/mp_downtown'
[11/22/2005 2:47:07 PM]  Player1: DCA_Kilsirac      dvar set sv_disableClientConsole 0
[11/22/2005 2:47:07 PM]  Player1: DCA_Kilsirac67.18.253.170:28960 resolved to 67.18.253.170:28960
[11/22/2005 2:47:07 PM]  Player1: DCA_KilsiracResolving cod2master.activision.com
[11/22/2005 2:47:07 PM]  Player1: DCA_Kilsiraccod2master.activision.com resolved to 63.146.124.40:20700
[11/22/2005 2:47:07 PM]  Player1: DCA_Kilsirac      dvar set fixedtime 0
[11/22/2005 2:47:07 PM]  Player1: DCA_Kilsirac      dvar set fs_ignoreLocalized 0
[11/22/2005 2:47:07 PM]  Player1: DCA_Kilsirac      dvar set fx_count 0
[11/22/2005 2:47:07 PM]  Player1: DCA_Kilsirac      dvar set fx_debug 0
[11/22/2005 2:47:07 PM]  Player1: DCA_Kilsirac      dvar set fx_debugBolt 0
[11/22/2005 2:47:07 PM]  Player1: DCA_Kilsirac      dvar set fx_draw 1
[11/22/2005 2:47:07 PM]  Player1: DCA_Kilsirac      dvar set fx_enable 1
[11/22/2005 2:47:07 PM]  Player1: DCA_Kilsirac      dvar set fx_freeze 0
[11/22/2005 2:47:07 PM]  Player1: DCA_Kilsirac      dvar set fx_profile 0
[11/22/2005 2:47:07 PM]  Player1: DCA_Kilsirac      dvar set fx_visMinTraceDist 80
[11/22/2005 2:47:07 PM]  Player1: DCA_Kilsirac      dvar set r_blur 0
[11/22/2005 2:47:07 PM]  Player1: DCA_Kilsirac      dvar set r_colorMap Unchanged
[11/22/2005 2:47:07 PM]  Player1: DCA_Kilsirac      dvar set r_cosinePowerMapShift 0
[11/22/2005 2:47:07 PM]  Player1: DCA_Kilsirac      dvar set r_debugShader none
[11/22/2005 2:47:07 PM]  Player1: DCA_Kilsirac      dvar set r_drawBModels 1
[11/22/2005 2:47:07 PM]  Player1: DCA_Kilsirac      dvar set r_drawDecals 1
[11/22/2005 2:47:07 PM]  Player1: DCA_Kilsirac      dvar set r_drawEntities 1
[11/22/2005 2:47:07 PM]  Player1: DCA_Kilsirac      dvar set r_drawPrimCap 0
[11/22/2005 2:47:07 PM]  Player1: DCA_Kilsirac      dvar set r_drawPrimFloor 0
[11/22/2005 2:47:07 PM]  Player1: DCA_Kilsirac      dvar set r_drawSModels 1
[11/22/2005 2:47:07 PM]  Player1: DCA_Kilsirac      dvar set r_drawWater 1
[11/22/2005 2:47:07 PM]  Player1: DCA_Kilsirac      dvar set r_drawWorld 1
[11/22/2005 2:47:07 PM]  Player1: DCA_Kilsirac      dvar set r_drawXModels 1
[11/22/2005 2:47:07 PM]  Player1: DCA_Kilsirac      dvar set r_fog 1
[11/22/2005 2:47:08 PM]  Player1: DCA_Kilsirac      dvar set r_forceLod none
[11/22/2005 2:47:08 PM]  Player1: DCA_Kilsirac      dvar set r_fullbright 0
[11/22/2005 2:47:08 PM]  Player1: DCA_Kilsirac      dvar set r_highLodDist -1
[11/22/2005 2:47:08 PM]  Player1: DCA_Kilsirac      dvar set r_lightMap Unchanged
[11/22/2005 2:47:08 PM]  Player1: DCA_Kilsirac      dvar set r_lockPvs 0
[11/22/2005 2:47:08 PM]  Player1: DCA_Kilsirac      dvar set r_lowestLodDist -1
[11/22/2005 2:47:08 PM]  Player1: DCA_Kilsirac      dvar set r_lowLodDist -1
[11/22/2005 2:47:08 PM]  Player1: DCA_Kilsirac      dvar set r_mediumLodDist -1
[11/22/2005 2:47:08 PM]  Player1: DCA_Kilsirac      dvar set r_norefresh 0
[11/22/2005 2:47:08 PM]  Player1: DCA_Kilsirac      dvar set r_normalMap Unchanged
[11/22/2005 2:47:08 PM]  Player1: DCA_Kilsirac      dvar set r_portalFineCull 1
[11/22/2005 2:47:08 PM]  Player1: DCA_Kilsirac      dvar set r_portalWalkLimit 0
[11/22/2005 2:47:08 PM]  Player1: DCA_Kilsirac      dvar set r_showFbColorDebug None
[11/22/2005 2:47:08 PM]  Player1: DCA_Kilsirac      dvar set r_showFloatZDebug 0
[11/22/2005 2:47:08 PM]  Player1: DCA_Kilsirac      dvar set r_showGroundLit 0
[11/22/2005 2:47:08 PM]  Player1: DCA_Kilsirac      dvar set r_showLightGrid 0
[11/22/2005 2:47:08 PM]  Player1: DCA_Kilsirac      dvar set r_showMissingLightGrid 0
[11/22/2005 2:47:08 PM]  Player1: DCA_Kilsirac      dvar set r_showPortals 0
[11/22/2005 2:47:08 PM]  Player1: DCA_Kilsirac      dvar set r_showSModelNames 0
[11/22/2005 2:47:08 PM]  Player1: DCA_Kilsirac      dvar set r_showSurfCounts 0
[11/22/2005 2:47:08 PM]  Player1: DCA_Kilsirac      dvar set r_showTriCounts 0
[11/22/2005 2:47:08 PM]  Player1: DCA_Kilsirac      dvar set r_showTris 0
[11/22/2005 2:47:08 PM]  Player1: DCA_Kilsirac      dvar set r_showVertCounts 0
[11/22/2005 2:47:08 PM]  Player1: DCA_Kilsirac      dvar set r_singleCell 0
[11/22/2005 2:47:08 PM]  Player1: DCA_Kilsirac      dvar set r_skipBackEnd 0
[11/22/2005 2:47:08 PM]  Player1: DCA_Kilsirac      dvar set r_skipPvs 0
[11/22/2005 2:47:08 PM]  Player1: DCA_Kilsirac      dvar set r_specularColorScale 1
[11/22/2005 2:47:08 PM]  Player1: DCA_Kilsirac      dvar set r_specularMap Unchanged
[11/22/2005 2:47:08 PM]  Player1: DCA_Kilsirac      dvar set r_sun_from_dvars 0
[11/22/2005 2:47:08 PM]  Player1: DCA_Kilsirac      dvar set r_xdebug 
[11/22/2005 2:47:08 PM]  Player1: DCA_Kilsirac      dvar set r_zfar 0
[11/22/2005 2:47:08 PM]  Player1: DCA_Kilsirac      dvar set r_znear 4
[11/22/2005 2:47:08 PM]  Player1: DCA_Kilsirac      dvar set r_znear_depthhack 0.1
[11/22/2005 2:47:08 PM]  Player1: DCA_Kilsirac      dvar set sc_blur 2
[11/22/2005 2:47:08 PM]  Player1: DCA_Kilsirac      dvar set sc_count 24
[11/22/2005 2:47:08 PM]  Player1: DCA_Kilsirac      dvar set sc_debugCasterCount 24
[11/22/2005 2:47:08 PM]  Player1: DCA_Kilsirac      dvar set sc_debugReceiverCount 24
[11/22/2005 2:47:08 PM]  Player1: DCA_Kilsirac      dvar set sc_fadeRange 0.25
[11/22/2005 2:47:08 PM]  Player1: DCA_Kilsirac      dvar set sc_length 400
[11/22/2005 2:47:08 PM]  Player1: DCA_Kilsirac      dvar set sc_offscreenCasterLodBias 0
[11/22/2005 2:47:08 PM]  Player1: DCA_Kilsirac      dvar set sc_offscreenCasterLodScale 20
[11/22/2005 2:47:08 PM]  Player1: DCA_Kilsirac      dvar set sc_shadowInRate 2
[11/22/2005 2:47:08 PM]  Player1: DCA_Kilsirac      dvar set sc_shadowOutRate 5
[11/22/2005 2:47:08 PM]  Player1: DCA_Kilsirac      dvar set sc_showDebug 0
[11/22/2005 2:47:08 PM]  Player1: DCA_Kilsirac      dvar set sc_showOverlay 0
[11/22/2005 2:47:08 PM]  Player1: DCA_Kilsirac      dvar set sc_wantCount 12
[11/22/2005 2:47:08 PM]  Player1: DCA_Kilsirac      dvar set sc_wantCountMargin 1
[11/22/2005 2:47:08 PM]  Player1: DCA_Kilsirac      dvar set snd_enable2D 1
[11/22/2005 2:47:08 PM]  Player1: DCA_Kilsirac      dvar set snd_enable3D 1
[11/22/2005 2:47:08 PM]  Player1: DCA_Kilsirac      dvar set snd_enableReverb 1
[11/22/2005 2:47:08 PM]  Player1: DCA_Kilsirac      dvar set snd_enableStream 1
[11/22/2005 2:47:08 PM]  Player1: DCA_Kilsirac      dvar set snd_slaveFadeTime 500
[11/22/2005 2:47:08 PM]  Player1: DCA_Kilsirac      dvar set timescale 1
[11/22/2005 2:47:08 PM]  Player1: DCA_Kilsirac      dvar set viewlog 0
[11/22/2005 2:47:08 PM]  Player1: DCA_Kilsirac      dvar set sv_cheats 0
[11/22/2005 2:47:09 PM]  Player1: DCA_Kilsirac      dvar set sv_disableClientConsole 0
[11/22/2005 2:47:09 PM]  Player1: DCA_Kilsirac      dvar set sv_iwdNames zzz_ecwmodv10 iw_14 iw_13 iw_12 iw_11 iw_10 iw_09 iw_08 iw_07 iw_06 iw_05 iw_04 iw_03 iw_02 iw_01 iw_00
[11/22/2005 2:47:09 PM]  Player1: DCA_Kilsirac      dvar set sv_iwds -468078333 -1449716526 780394069 -1333623355 -1980843666 1334775335 -621896007 1101180720 1046874969 1053665859 1842349204 -1652414412 1659111092 -1085686032 -2025394354 178615151 
[11/22/2005 2:47:09 PM]  Player1: DCA_Kilsirac      dvar set sv_pure 1
[11/22/2005 2:47:09 PM]  Player1: DCA_Kilsirac      dvar set sv_referencedIwdNames main/zzz_ecwmodv10 main/iw_13 main/iw_08 main/iw_07 main/iw_06 main/iw_03
[11/22/2005 2:47:09 PM]  Player1: DCA_Kilsirac      dvar set sv_referencedIwds -468078333 780394069 1101180720 1046874969 1053665859 1659111092 
[11/22/2005 2:47:09 PM]  Player1: DCA_Kilsirac      dvar set sv_serverid 160
[11/22/2005 2:47:09 PM]  Player1: DCA_Kilsirac      dvar set sv_voice 0
[11/22/2005 2:47:09 PM]  Player1: DCA_Kilsirac      dvar set sv_voiceQuality 1
[11/22/2005 2:47:09 PM]  Player1: DCA_Kilsirac      dvar set timescale 1
[11/22/2005 2:47:09 PM]  Player1: DCA_KilsiracCurrent language: english
[11/22/2005 2:47:09 PM]  Player1: DCA_KilsiracCurrent search path:
[11/22/2005 2:47:09 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\z_worm_messagecenter.iwd (8 files)
[11/22/2005 2:47:09 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:47:09 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\z_SatModX1.3.iwd (61 files)
[11/22/2005 2:47:09 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:47:09 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\z_powerserver_v07b_linuxpatch.iwd (1 files)
[11/22/2005 2:47:09 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:47:09 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\z_powerserver_v07b.iwd (26 files)
[11/22/2005 2:47:09 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:47:09 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\z_powerserver_v07b.f4db7619.iwd (31 files)
[11/22/2005 2:47:09 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:47:09 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\z_powerserver_mod_v05.iwd (15 files)
[11/22/2005 2:47:09 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:47:09 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\Z_DAVEW_COLORED_smoke_nadezzzzz.iwd (31 files)
[11/22/2005 2:47:09 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:47:09 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\Z_DAVEW_COLORED_smoke.iwd (35 files)
[11/22/2005 2:47:09 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:47:09 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\zzz_v4v_CTF_HQ_Respawn_Fix.iwd (113 files)
[11/22/2005 2:47:09 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:47:09 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\zzz_svr_cooked_nades.iwd (7 files)
[11/22/2005 2:47:09 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:47:09 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\zzz_svr_cooked_nades.05c2d6d7.iwd (6 files)
[11/22/2005 2:47:09 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:47:09 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\zzz_message_generator.iwd (14 files)
[11/22/2005 2:47:09 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:47:09 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\zzz_ecwmodv10.iwd (70 files)
[11/22/2005 2:47:09 PM]  Player1: DCA_Kilsirac    on the pure list
[11/22/2005 2:47:09 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\zzz_ecwmod.iwd (146 files)
[11/22/2005 2:47:09 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:47:09 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\zzz_dale_smoke_mod_cod2.iwd (28 files)
[11/22/2005 2:47:09 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:47:09 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\zzzz_chingamod_cod2_beta2.iwd (23 files)
[11/22/2005 2:47:09 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:47:09 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\zzzzz_chingamod_cod2_beta3.iwd (32 files)
[11/22/2005 2:47:09 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:47:09 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\ZZZZZZ_FKs_COD2_weapons_1e.iwd (169 files)
[11/22/2005 2:47:09 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:47:09 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\ZZZZZZ_FKs_COD2_weapons_1c.iwd (168 files)
[11/22/2005 2:47:09 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:47:09 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\w_bh_mod_v1_2.iwd (38 files)
[11/22/2005 2:47:09 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:47:09 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\w_bh_mod_v1_1.iwd (28 files)
[11/22/2005 2:47:09 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:47:09 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\TJ_CoD2_ver1.iwd (59 files)
[11/22/2005 2:47:09 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:47:09 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\mod_hybrid2_1.8_beta.iwd (65 files)
[11/22/2005 2:47:09 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:47:09 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\iw_14.iwd (4038 files)
[11/22/2005 2:47:09 PM]  Player1: DCA_Kilsirac    on the pure list
[11/22/2005 2:47:09 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\iw_13.iwd (22624 files)
[11/22/2005 2:47:09 PM]  Player1: DCA_Kilsirac    on the pure list
[11/22/2005 2:47:09 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\iw_12.iwd (1016 files)
[11/22/2005 2:47:10 PM]  Player1: DCA_Kilsirac    on the pure list
[11/22/2005 2:47:10 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\iw_11.iwd (1462 files)
[11/22/2005 2:47:10 PM]  Player1: DCA_Kilsirac    on the pure list
[11/22/2005 2:47:10 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\iw_10.iwd (1936 files)
[11/22/2005 2:47:10 PM]  Player1: DCA_Kilsirac    on the pure list
[11/22/2005 2:47:10 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\iw_09.iwd (2142 files)
[11/22/2005 2:47:10 PM]  Player1: DCA_Kilsirac    on the pure list
[11/22/2005 2:47:10 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\iw_08.iwd (2723 files)
[11/22/2005 2:47:10 PM]  Player1: DCA_Kilsirac    on the pure list
[11/22/2005 2:47:10 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\iw_07.iwd (3384 files)
[11/22/2005 2:47:10 PM]  Player1: DCA_Kilsirac    on the pure list
[11/22/2005 2:47:10 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\iw_06.iwd (990 files)
[11/22/2005 2:47:10 PM]  Player1: DCA_Kilsirac    on the pure list
[11/22/2005 2:47:10 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\iw_05.iwd (928 files)
[11/22/2005 2:47:10 PM]  Player1: DCA_Kilsirac    on the pure list
[11/22/2005 2:47:10 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\iw_04.iwd (698 files)
[11/22/2005 2:47:10 PM]  Player1: DCA_Kilsirac    on the pure list
[11/22/2005 2:47:10 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\iw_03.iwd (26 files)
[11/22/2005 2:47:10 PM]  Player1: DCA_Kilsirac    on the pure list
[11/22/2005 2:47:10 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\iw_02.iwd (40 files)
[11/22/2005 2:47:10 PM]  Player1: DCA_Kilsirac    on the pure list
[11/22/2005 2:47:10 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\iw_01.iwd (16 files)
[11/22/2005 2:47:10 PM]  Player1: DCA_Kilsirac    on the pure list
[11/22/2005 2:47:10 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\iw_00.iwd (102 files)
[11/22/2005 2:47:10 PM]  Player1: DCA_Kilsirac    on the pure list
[11/22/2005 2:47:10 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2/main
[11/22/2005 2:47:10 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2/raw
[11/22/2005 2:47:10 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2/raw_shared
[11/22/2005 2:47:10 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2/devraw
[11/22/2005 2:47:10 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2/devraw_shared
[11/22/2005 2:47:10 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw10.iwd (414 files)
[11/22/2005 2:47:10 PM]  Player1: DCA_Kilsirac    localized assets iwd file for english
[11/22/2005 2:47:10 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:47:10 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw09.iwd (98 files)
[11/22/2005 2:47:10 PM]  Player1: DCA_Kilsirac    localized assets iwd file for english
[11/22/2005 2:47:10 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:47:10 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw08.iwd (8 files)
[11/22/2005 2:47:10 PM]  Player1: DCA_Kilsirac    localized assets iwd file for english
[11/22/2005 2:47:10 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:47:10 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw07.iwd (1014 files)
[11/22/2005 2:47:10 PM]  Player1: DCA_Kilsirac    localized assets iwd file for english
[11/22/2005 2:47:10 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:47:10 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw06.iwd (3110 files)
[11/22/2005 2:47:10 PM]  Player1: DCA_Kilsirac    localized assets iwd file for english
[11/22/2005 2:47:10 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:47:10 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw05.iwd (5310 files)
[11/22/2005 2:47:10 PM]  Player1: DCA_Kilsirac    localized assets iwd file for english
[11/22/2005 2:47:10 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:47:10 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw04.iwd (6240 files)
[11/22/2005 2:47:10 PM]  Player1: DCA_Kilsirac    localized assets iwd file for english
[11/22/2005 2:47:10 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:47:10 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw03.iwd (6580 files)
[11/22/2005 2:47:10 PM]  Player1: DCA_Kilsirac    localized assets iwd file for english
[11/22/2005 2:47:10 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:47:10 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw02.iwd (6404 files)
[11/22/2005 2:47:10 PM]  Player1: DCA_Kilsirac    localized assets iwd file for english
[11/22/2005 2:47:10 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:47:10 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw01.iwd (5510 files)
[11/22/2005 2:47:10 PM]  Player1: DCA_Kilsirac    localized assets iwd file for english
[11/22/2005 2:47:10 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:47:10 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw00.iwd (4764 files)
[11/22/2005 2:47:10 PM]  Player1: DCA_Kilsirac    localized assets iwd file for english
[11/22/2005 2:47:10 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:47:10 PM]  Player1: DCA_KilsiracFile Handles:
[11/22/2005 2:47:10 PM]  Player1: DCA_Kilsirachandle 1: console_mp.log
[11/22/2005 2:47:10 PM]  Player1: DCA_Kilsirac----------------------
[11/22/2005 2:47:10 PM]  Player1: DCA_Kilsirac165502 files in iwd files
[11/22/2005 2:47:10 PM]  Player1: DCA_Kilsirac      dvar set loc_language 0
[11/22/2005 2:47:11 PM]  Player1: DCA_Kilsirac      dvar set loc_forceEnglish 0
[11/22/2005 2:47:11 PM]  Player1: DCA_Kilsirac----- R_Init -----
[11/22/2005 2:47:11 PM]  Player1: DCA_Kilsirac      dvar set r_overbrightBits 1
[11/22/2005 2:47:11 PM]  Player1: DCA_Kilsirac      dvar set r_ignorehwgamma 0
[11/22/2005 2:47:11 PM]  Player1: DCA_Kilsirac      dvar set r_fullbright 0
[11/22/2005 2:47:11 PM]  Player1: DCA_Kilsirac      dvar set r_debugShader none
[11/22/2005 2:47:11 PM]  Player1: DCA_Kilsirac      dvar set r_optimize 1
[11/22/2005 2:47:11 PM]  Player1: DCA_Kilsirac      dvar set r_optimizeLightmaps 1
[11/22/2005 2:47:11 PM]  Player1: DCA_Kilsirac      dvar set r_optimizeXModels 100
[11/22/2005 2:47:11 PM]  Player1: DCA_Kilsirac      dvar set r_znear 4
[11/22/2005 2:47:11 PM]  Player1: DCA_Kilsirac      dvar set r_znear_depthhack 0.1
[11/22/2005 2:47:11 PM]  Player1: DCA_Kilsirac      dvar set r_zfar 0
[11/22/2005 2:47:11 PM]  Player1: DCA_Kilsirac      dvar set r_fog 1
[11/22/2005 2:47:11 PM]  Player1: DCA_Kilsirac      dvar set r_lightMap Unchanged
[11/22/2005 2:47:11 PM]  Player1: DCA_Kilsirac      dvar set r_colorMap Unchanged
[11/22/2005 2:47:11 PM]  Player1: DCA_Kilsirac      dvar set r_normalMap Unchanged
[11/22/2005 2:47:11 PM]  Player1: DCA_Kilsirac      dvar set r_specularMap Unchanged
[11/22/2005 2:47:11 PM]  Player1: DCA_Kilsirac      dvar set r_specularColorScale 1
[11/22/2005 2:47:11 PM]  Player1: DCA_Kilsirac      dvar set r_cosinePowerMapShift 0
[11/22/2005 2:47:11 PM]  Player1: DCA_Kilsirac      dvar set r_showTris 0
[11/22/2005 2:47:11 PM]  Player1: DCA_Kilsirac      dvar set r_showTriCounts 0
[11/22/2005 2:47:11 PM]  Player1: DCA_Kilsirac      dvar set r_showSurfCounts 0
[11/22/2005 2:47:11 PM]  Player1: DCA_Kilsirac      dvar set r_showVertCounts 0
[11/22/2005 2:47:11 PM]  Player1: DCA_Kilsirac      dvar set r_xdebug 
[11/22/2005 2:47:11 PM]  Player1: DCA_Kilsirac      dvar set r_vc_makelog 0
[11/22/2005 2:47:11 PM]  Player1: DCA_Kilsirac      dvar set r_showLightGrid 0
[11/22/2005 2:47:11 PM]  Player1: DCA_Kilsirac      dvar set r_showMissingLightGrid 0
[11/22/2005 2:47:11 PM]  Player1: DCA_Kilsirac      dvar set r_skipBackEnd 0
[11/22/2005 2:47:11 PM]  Player1: DCA_Kilsirac      dvar set r_norefresh 0
[11/22/2005 2:47:11 PM]  Player1: DCA_Kilsirac      dvar set r_swapInterval 0
[11/22/2005 2:47:11 PM]  Player1: DCA_Kilsirac      dvar set r_aaSamples 2
[11/22/2005 2:47:11 PM]  Player1: DCA_Kilsirac      dvar set r_drawWorld 1
[11/22/2005 2:47:11 PM]  Player1: DCA_Kilsirac      dvar set r_drawDecals 1
[11/22/2005 2:47:11 PM]  Player1: DCA_Kilsirac      dvar set r_drawEntities 1
[11/22/2005 2:47:11 PM]  Player1: DCA_Kilsirac      dvar set r_drawBModels 1
[11/22/2005 2:47:11 PM]  Player1: DCA_Kilsirac      dvar set r_drawSModels 1
[11/22/2005 2:47:11 PM]  Player1: DCA_Kilsirac      dvar set r_drawXModels 1
[11/22/2005 2:47:11 PM]  Player1: DCA_Kilsirac      dvar set r_drawPrimCap 0
[11/22/2005 2:47:11 PM]  Player1: DCA_Kilsirac      dvar set r_drawPrimFloor 0
[11/22/2005 2:47:11 PM]  Player1: DCA_Kilsirac      dvar set r_drawWater 1
[11/22/2005 2:47:11 PM]  Player1: DCA_Kilsirac      dvar set r_lockPvs 0
[11/22/2005 2:47:11 PM]  Player1: DCA_Kilsirac      dvar set r_skipPvs 0
[11/22/2005 2:47:11 PM]  Player1: DCA_Kilsirac      dvar set r_portalFineCull 1
[11/22/2005 2:47:11 PM]  Player1: DCA_Kilsirac      dvar set r_singleCell 0
[11/22/2005 2:47:11 PM]  Player1: DCA_Kilsirac      dvar set r_portalWalkLimit 0
[11/22/2005 2:47:11 PM]  Player1: DCA_Kilsirac      dvar set r_showPortals 0
[11/22/2005 2:47:11 PM]  Player1: DCA_Kilsirac      dvar set r_showSModelNames 0
[11/22/2005 2:47:11 PM]  Player1: DCA_Kilsirac      dvar set r_showFbColorDebug None
[11/22/2005 2:47:11 PM]  Player1: DCA_Kilsirac      dvar set r_showFloatZDebug 0
[11/22/2005 2:47:11 PM]  Player1: DCA_Kilsirac      dvar set r_showGroundLit 0
[11/22/2005 2:47:11 PM]  Player1: DCA_Kilsirac      dvar set r_showGroundLit 0
[11/22/2005 2:47:11 PM]  Player1: DCA_Kilsirac      dvar set r_highLodDist -1
[11/22/2005 2:47:11 PM]  Player1: DCA_Kilsirac      dvar set r_mediumLodDist -1
[11/22/2005 2:47:11 PM]  Player1: DCA_Kilsirac      dvar set r_lowLodDist -1
[11/22/2005 2:47:11 PM]  Player1: DCA_Kilsirac      dvar set r_lowestLodDist -1
[11/22/2005 2:47:11 PM]  Player1: DCA_Kilsirac      dvar set r_forceLod none
[11/22/2005 2:47:11 PM]  Player1: DCA_Kilsirac      dvar set sc_blur 2
[11/22/2005 2:47:11 PM]  Player1: DCA_Kilsirac      dvar set sc_count 24
[11/22/2005 2:47:11 PM]  Player1: DCA_Kilsirac      dvar set sc_debugCasterCount 24
[11/22/2005 2:47:11 PM]  Player1: DCA_Kilsirac      dvar set sc_debugReceiverCount 24
[11/22/2005 2:47:11 PM]  Player1: DCA_Kilsirac      dvar set sc_showOverlay 0
[11/22/2005 2:47:11 PM]  Player1: DCA_Kilsirac      dvar set sc_showDebug 0
[11/22/2005 2:47:11 PM]  Player1: DCA_Kilsirac      dvar set sc_wantCount 12
[11/22/2005 2:47:11 PM]  Player1: DCA_Kilsirac      dvar set sc_wantCountMargin 1
[11/22/2005 2:47:11 PM]  Player1: DCA_Kilsirac      dvar set sc_fadeRange 0.25
[11/22/2005 2:47:11 PM]  Player1: DCA_Kilsirac      dvar set sc_shadowInRate 2
[11/22/2005 2:47:11 PM]  Player1: DCA_Kilsirac      dvar set sc_shadowOutRate 5
[11/22/2005 2:47:11 PM]  Player1: DCA_Kilsirac      dvar set sc_length 400
[11/22/2005 2:47:11 PM]  Player1: DCA_Kilsirac      dvar set sc_offscreenCasterLodBias 0
[11/22/2005 2:47:11 PM]  Player1: DCA_Kilsirac      dvar set sc_offscreenCasterLodScale 20
[11/22/2005 2:47:11 PM]  Player1: DCA_Kilsirac      dvar set r_blur 0
[11/22/2005 2:47:11 PM]  Player1: DCA_Kilsirac      dvar set r_sun_from_dvars 0
[11/22/2005 2:47:11 PM]  Player1: DCA_Kilsirac      dvar set r_testFillEnable 0
[11/22/2005 2:47:12 PM]  Player1: DCA_Kilsirac      dvar set r_fullscreen 1
[11/22/2005 2:47:12 PM]  Player1: DCA_Kilsirac      dvar set r_monitor 0
[11/22/2005 2:47:12 PM]  Player1: DCA_Kilsirac      dvar set r_rendererPreference none
[11/22/2005 2:47:12 PM]  Player1: DCA_Kilsirac      dvar set r_aspectRatio auto
[11/22/2005 2:47:12 PM]  Player1: DCA_KilsiracDirectX reports 128 MB of video memory and 97 MB of available texture memory.
[11/22/2005 2:47:12 PM]  Player1: DCA_KilsiracTexture detail is set automatically for DirectX 7.
[11/22/2005 2:47:12 PM]  Player1: DCA_Kilsirac      dvar set r_picmip 1
[11/22/2005 2:47:12 PM]  Player1: DCA_Kilsirac      dvar set r_picmip_bump 1
[11/22/2005 2:47:12 PM]  Player1: DCA_Kilsirac      dvar set r_picmip_spec 1
[11/22/2005 2:47:12 PM]  Player1: DCA_KilsiracUsing picmip 1 on most textures, 1 on normal maps, and 1 on specular maps
[11/22/2005 2:47:12 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/shadowcookieoverlay.techset'
[11/22/2005 2:47:12 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'shadowcookieoverlay'
[11/22/2005 2:47:12 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/shadowcookieblur.techset'
[11/22/2005 2:47:12 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'shadowcookieblur'
[11/22/2005 2:47:12 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/passthru_vertalpha.techset'
[11/22/2005 2:47:12 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'feedbackblend'
[11/22/2005 2:47:12 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/passthru_alpha.techset'
[11/22/2005 2:47:12 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'feedbackreplace'
[11/22/2005 2:47:12 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/glow_setup.techset'
[11/22/2005 2:47:12 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'glow_setup'
[11/22/2005 2:47:12 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/glow_apply_bloom.techset'
[11/22/2005 2:47:12 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'glow_apply_bloom'
[11/22/2005 2:47:12 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/glow_apply_sky_bleed.techset'
[11/22/2005 2:47:12 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'glow_apply_sky_bleed'
[11/22/2005 2:47:12 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_1.techset'
[11/22/2005 2:47:12 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'filter_symmetric_1'
[11/22/2005 2:47:12 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_2.techset'
[11/22/2005 2:47:12 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'filter_symmetric_2'
[11/22/2005 2:47:12 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_3.techset'
[11/22/2005 2:47:12 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'filter_symmetric_3'
[11/22/2005 2:47:12 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_4.techset'
[11/22/2005 2:47:12 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'filter_symmetric_4'
[11/22/2005 2:47:12 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_5.techset'
[11/22/2005 2:47:12 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'filter_symmetric_5'
[11/22/2005 2:47:12 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_6.techset'
[11/22/2005 2:47:12 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'filter_symmetric_6'
[11/22/2005 2:47:12 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_7.techset'
[11/22/2005 2:47:12 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'filter_symmetric_7'
[11/22/2005 2:47:12 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_8.techset'
[11/22/2005 2:47:12 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'filter_symmetric_8'
[11/22/2005 2:47:12 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/main.menu'...
[11/22/2005 2:47:12 PM]  Player1: DCA_KilsiracERROR: Couldn't find material 'ui/assets/gradientbar2.tga'
[11/22/2005 2:47:12 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'ui/assets/gradientbar2.tga'
[11/22/2005 2:47:12 PM]  Player1: DCA_KilsiracError: file ui_mp/main.menu, line 919: can't read token
[11/22/2005 2:47:12 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/options.menu'...
[11/22/2005 2:47:12 PM]  Player1: DCA_Kilsirac	Loading 'ui/options_look.menu'...
[11/22/2005 2:47:12 PM]  Player1: DCA_Kilsirac	Loading 'ui/options_move.menu'...
[11/22/2005 2:47:12 PM]  Player1: DCA_Kilsirac	Loading 'ui/options_shoot.menu'...
[11/22/2005 2:47:12 PM]  Player1: DCA_Kilsirac	Loading 'ui/options_misc.menu'...
[11/22/2005 2:47:12 PM]  Player1: DCA_Kilsirac	Loading 'ui/options_graphics.menu'...
[11/22/2005 2:47:12 PM]  Player1: DCA_Kilsirac	Loading 'ui/options_game.menu'...
[11/22/2005 2:47:12 PM]  Player1: DCA_Kilsirac	Loading 'ui/options_sound.menu'...
[11/22/2005 2:47:12 PM]  Player1: DCA_Kilsirac	Loading 'ui/options_view.menu'...
[11/22/2005 2:47:12 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/options_voice.menu'...
[11/22/2005 2:47:12 PM]  Player1: DCA_Kilsirac	Loading 'ui/options_defaults.menu'...
[11/22/2005 2:47:12 PM]  Player1: DCA_Kilsirac	Loading 'ui/options_credits.menu'...
[11/22/2005 2:47:12 PM]  Player1: DCA_Kilsirac	Loading 'ui/options_control_defaults.menu'...
[11/22/2005 2:47:12 PM]  Player1: DCA_Kilsirac	Loading 'ui/options_graphics_defaults.menu'...
[11/22/2005 2:47:12 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/options_multi.menu'...
[11/22/2005 2:47:12 PM]  Player1: DCA_Kilsirac	Loading 'ui/playerprofile.menu'...
[11/22/2005 2:47:12 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/vid_restart.menu'...
[11/22/2005 2:47:12 PM]  Player1: DCA_Kilsirac	Loading 'ui/language_restart.menu'...
[11/22/2005 2:47:12 PM]  Player1: DCA_Kilsirac	Loading 'ui/snd_restart.menu'...
[11/22/2005 2:47:12 PM]  Player1: DCA_Kilsirac	Loading 'ui/rec_restart.menu'...
[11/22/2005 2:47:12 PM]  Player1: DCA_Kilsirac	Loading 'ui/quit.menu'...
[11/22/2005 2:47:12 PM]  Player1: DCA_Kilsirac	Loading 'ui/error.menu'...
[11/22/2005 2:47:12 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/multi.menu'...
[11/22/2005 2:47:12 PM]  Player1: DCA_KilsiracERROR: Couldn't find material 'ui/assets/fadebox.tga'
[11/22/2005 2:47:12 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'ui/assets/fadebox.tga'
[11/22/2005 2:47:12 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/joinserver.menu'...
[11/22/2005 2:47:13 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/createserver.menu'...
[11/22/2005 2:47:13 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/cdkey.menu'...
[11/22/2005 2:47:13 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/mods.menu'...
[11/22/2005 2:47:13 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/connect.menu'...
[11/22/2005 2:47:13 PM]  Player1: DCA_KilsiracWARNING: Could not find material '$levelbriefing'
[11/22/2005 2:47:13 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/password.menu'...
[11/22/2005 2:47:13 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/single_player.menu'...
[11/22/2005 2:47:13 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/serverinfo.menu'...
[11/22/2005 2:47:13 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/createfavorite.menu'...
[11/22/2005 2:47:13 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/filter.menu'...
[11/22/2005 2:47:13 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/in_rec_restart.menu'...
[11/22/2005 2:47:13 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/auto_update.menu'...
[11/22/2005 2:47:13 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/settings_dm.menu'...
[11/22/2005 2:47:13 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_dm.menu, line 83: Attempting to change type from 0 to 9.
[11/22/2005 2:47:13 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:47:13 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_dm.menu, line 84: Attempting to change type from 0 to 9.
[11/22/2005 2:47:13 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:47:13 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_dm.menu, line 105: Attempting to change type from 0 to 9.
[11/22/2005 2:47:13 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:47:13 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_dm.menu, line 106: Attempting to change type from 0 to 9.
[11/22/2005 2:47:13 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:47:13 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/settings_tdm.menu'...
[11/22/2005 2:47:13 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_tdm.menu, line 79: Attempting to change type from 0 to 9.
[11/22/2005 2:47:13 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:47:13 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_tdm.menu, line 80: Attempting to change type from 0 to 9.
[11/22/2005 2:47:13 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:47:13 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_tdm.menu, line 101: Attempting to change type from 0 to 9.
[11/22/2005 2:47:13 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:47:13 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_tdm.menu, line 102: Attempting to change type from 0 to 9.
[11/22/2005 2:47:13 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:47:13 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/settings_ctf.menu'...
[11/22/2005 2:47:13 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_ctf.menu, line 79: Attempting to change type from 0 to 9.
[11/22/2005 2:47:13 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:47:13 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_ctf.menu, line 80: Attempting to change type from 0 to 9.
[11/22/2005 2:47:13 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:47:13 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_ctf.menu, line 101: Attempting to change type from 0 to 9.
[11/22/2005 2:47:13 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:47:13 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_ctf.menu, line 102: Attempting to change type from 0 to 9.
[11/22/2005 2:47:13 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:47:13 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/settings_hq.menu'...
[11/22/2005 2:47:13 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_hq.menu, line 79: Attempting to change type from 0 to 9.
[11/22/2005 2:47:13 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:47:13 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_hq.menu, line 80: Attempting to change type from 0 to 9.
[11/22/2005 2:47:13 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:47:13 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_hq.menu, line 101: Attempting to change type from 0 to 9.
[11/22/2005 2:47:13 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:47:13 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_hq.menu, line 102: Attempting to change type from 0 to 9.
[11/22/2005 2:47:13 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:47:13 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/settings_sd.menu'...
[11/22/2005 2:47:13 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/settings_lts.menu'...
[11/22/2005 2:47:13 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/settings_htf.menu'...
[11/22/2005 2:47:13 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_htf.menu, line 79: Attempting to change type from 0 to 9.
[11/22/2005 2:47:13 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:47:13 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_htf.menu, line 80: Attempting to change type from 0 to 9.
[11/22/2005 2:47:13 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:47:13 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_htf.menu, line 101: Attempting to change type from 0 to 9.
[11/22/2005 2:47:14 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:47:14 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_htf.menu, line 102: Attempting to change type from 0 to 9.
[11/22/2005 2:47:14 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 2:47:14 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/settings_sw.menu'...
[11/22/2005 2:47:14 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/background.menu'...
[11/22/2005 2:47:14 PM]  Player1: DCA_Kilsirac      dvar set ui_mousePitch 0
[11/22/2005 2:47:14 PM]  Player1: DCA_Kilsirac      dvar set ui_netGametypeName htf
[11/22/2005 2:47:14 PM]  Player1: DCA_Kilsirac      dvar set cl_paused 1
[11/22/2005 2:47:14 PM]  Player1: DCA_Kilsirac      dvar set com_expectedHunkUsage 89647904
[11/22/2005 2:47:14 PM]  Player1: DCA_Kilsirac      dvar set cg_hudCompassSoundPingFadeTime 2
[11/22/2005 2:47:14 PM]  Player1: DCA_Kilsirac      dvar set cg_crosshairAlpha 1
[11/22/2005 2:47:14 PM]  Player1: DCA_Kilsirac      dvar set cg_crosshairAlphaMin 0
[11/22/2005 2:47:14 PM]  Player1: DCA_Kilsirac      dvar set cg_crosshairDynamic 0
[11/22/2005 2:47:14 PM]  Player1: DCA_Kilsirac      dvar set cg_crosshairEnemyColor 1
[11/22/2005 2:47:14 PM]  Player1: DCA_Kilsirac      dvar set cg_thirdPerson 0
[11/22/2005 2:47:14 PM]  Player1: DCA_Kilsirac      dvar set bg_fallDamageMinHeight 256
[11/22/2005 2:47:14 PM]  Player1: DCA_Kilsirac      dvar set bg_fallDamageMaxHeight 480
[11/22/2005 2:47:14 PM]  Player1: DCA_Kilsirac      dvar set g_gametype hq
[11/22/2005 2:47:14 PM]  Player1: DCA_Kilsirac      dvar set bg_aimSpreadMoveSpeedThreshold 11
[11/22/2005 2:47:14 PM]  Player1: DCA_Kilsirac      dvar set bg_bobAmplitudeDucked 0.0075
[11/22/2005 2:47:14 PM]  Player1: DCA_Kilsirac      dvar set bg_bobAmplitudeProne 0.03
[11/22/2005 2:47:14 PM]  Player1: DCA_Kilsirac      dvar set bg_bobAmplitudeStanding 0.007
[11/22/2005 2:47:14 PM]  Player1: DCA_Kilsirac      dvar set bg_bobMax 8
[11/22/2005 2:47:14 PM]  Player1: DCA_Kilsirac      dvar set bg_fallDamageMaxHeight 480
[11/22/2005 2:47:14 PM]  Player1: DCA_Kilsirac      dvar set bg_fallDamageMinHeight 256
[11/22/2005 2:47:14 PM]  Player1: DCA_Kilsirac      dvar set bg_foliagesnd_fastinterval 500
[11/22/2005 2:47:14 PM]  Player1: DCA_Kilsirac      dvar set bg_foliagesnd_maxspeed 180
[11/22/2005 2:47:14 PM]  Player1: DCA_Kilsirac      dvar set bg_foliagesnd_minspeed 40
[11/22/2005 2:47:14 PM]  Player1: DCA_Kilsirac      dvar set bg_foliagesnd_resetinterval 500
[11/22/2005 2:47:14 PM]  Player1: DCA_Kilsirac      dvar set bg_foliagesnd_slowinterval 1500
[11/22/2005 2:47:14 PM]  Player1: DCA_Kilsirac      dvar set bg_ladder_yawcap 100
[11/22/2005 2:47:14 PM]  Player1: DCA_Kilsirac      dvar set bg_prone_yawcap 85
[11/22/2005 2:47:14 PM]  Player1: DCA_Kilsirac      dvar set friction 5.5
[11/22/2005 2:47:14 PM]  Player1: DCA_Kilsirac      dvar set inertiaAngle 0
[11/22/2005 2:47:14 PM]  Player1: DCA_Kilsirac      dvar set inertiaDebug 0
[11/22/2005 2:47:14 PM]  Player1: DCA_Kilsirac      dvar set inertiaMax 50
[11/22/2005 2:47:14 PM]  Player1: DCA_Kilsirac      dvar set jump_height 39
[11/22/2005 2:47:14 PM]  Player1: DCA_Kilsirac      dvar set jump_ladderPushVel 128
[11/22/2005 2:47:14 PM]  Player1: DCA_Kilsirac      dvar set jump_slowdownEnable 1
[11/22/2005 2:47:14 PM]  Player1: DCA_Kilsirac      dvar set jump_spreadAdd 64
[11/22/2005 2:47:14 PM]  Player1: DCA_Kilsirac      dvar set jump_stepSize 18
[11/22/2005 2:47:14 PM]  Player1: DCA_Kilsirac      dvar set mantle_check_angle 60
[11/22/2005 2:47:14 PM]  Player1: DCA_Kilsirac      dvar set mantle_check_radius 0.1
[11/22/2005 2:47:14 PM]  Player1: DCA_Kilsirac      dvar set mantle_check_range 20
[11/22/2005 2:47:14 PM]  Player1: DCA_Kilsirac      dvar set mantle_debug 0
[11/22/2005 2:47:14 PM]  Player1: DCA_Kilsirac      dvar set mantle_enable 1
[11/22/2005 2:47:14 PM]  Player1: DCA_Kilsirac      dvar set mantle_view_yawcap 60
[11/22/2005 2:47:14 PM]  Player1: DCA_Kilsirac      dvar set player_adsExitDelay 0
[11/22/2005 2:47:14 PM]  Player1: DCA_Kilsirac      dvar set player_backSpeedScale 0.7
[11/22/2005 2:47:14 PM]  Player1: DCA_Kilsirac      dvar set player_breath_fire_delay 0
[11/22/2005 2:47:14 PM]  Player1: DCA_Kilsirac      dvar set player_breath_gasp_lerp 6
[11/22/2005 2:47:14 PM]  Player1: DCA_Kilsirac      dvar set player_breath_gasp_scale 4.5
[11/22/2005 2:47:14 PM]  Player1: DCA_Kilsirac      dvar set player_breath_gasp_time 1
[11/22/2005 2:47:14 PM]  Player1: DCA_Kilsirac      dvar set player_breath_hold_lerp 4
[11/22/2005 2:47:14 PM]  Player1: DCA_Kilsirac      dvar set player_breath_hold_time 4.5
[11/22/2005 2:47:14 PM]  Player1: DCA_Kilsirac      dvar set player_breath_snd_delay 1
[11/22/2005 2:47:14 PM]  Player1: DCA_Kilsirac      dvar set player_breath_snd_lerp 2
[11/22/2005 2:47:14 PM]  Player1: DCA_Kilsirac      dvar set player_dmgtimer_flinchTime 500
[11/22/2005 2:47:15 PM]  Player1: DCA_Kilsirac      dvar set player_dmgtimer_maxTime 750
[11/22/2005 2:47:15 PM]  Player1: DCA_Kilsirac      dvar set player_dmgtimer_minScale 0
[11/22/2005 2:47:15 PM]  Player1: DCA_Kilsirac      dvar set player_dmgtimer_stumbleTime 500
[11/22/2005 2:47:15 PM]  Player1: DCA_Kilsirac      dvar set player_dmgtimer_timePerPoint 100
[11/22/2005 2:47:15 PM]  Player1: DCA_Kilsirac      dvar set player_footstepsThreshhold 0
[11/22/2005 2:47:15 PM]  Player1: DCA_Kilsirac      dvar set player_moveThreshhold 10
[11/22/2005 2:47:15 PM]  Player1: DCA_Kilsirac      dvar set player_scopeExitOnDamage 0
[11/22/2005 2:47:15 PM]  Player1: DCA_Kilsirac      dvar set player_spectateSpeedScale 2
[11/22/2005 2:47:15 PM]  Player1: DCA_Kilsirac      dvar set player_strafeSpeedScale 0.8
[11/22/2005 2:47:15 PM]  Player1: DCA_Kilsirac      dvar set player_toggleBinoculars 1
[11/22/2005 2:47:15 PM]  Player1: DCA_Kilsirac      dvar set player_turnAnims 0
[11/22/2005 2:47:15 PM]  Player1: DCA_Kilsirac      dvar set player_view_pitch_down 85
[11/22/2005 2:47:15 PM]  Player1: DCA_Kilsirac      dvar set player_view_pitch_up 85
[11/22/2005 2:47:15 PM]  Player1: DCA_Kilsirac      dvar set stopspeed 100
[11/22/2005 2:47:15 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/ingame.menu'...
[11/22/2005 2:47:15 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/ingame_controls.menu'...
[11/22/2005 2:47:15 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/ingame_options.menu'...
[11/22/2005 2:47:15 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/ingame_system.menu'...
[11/22/2005 2:47:15 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/ingame_leave.menu'...
[11/22/2005 2:47:15 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/ingame_callvote.menu'...
[11/22/2005 2:47:15 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/wm_quickmessage.menu'...
[11/22/2005 2:47:15 PM]  Player1: DCA_KilsiracLOADING... collision map
[11/22/2005 2:47:15 PM]  Player1: DCA_KilsiracLOADING... graphics
[11/22/2005 2:47:15 PM]  Player1: DCA_KilsiracLOADING... maps/mp/mp_burgundy.d3dbsp
[11/22/2005 2:47:15 PM]  Player1: DCA_KilsiracLoading materials...
[11/22/2005 2:47:15 PM]  Player1: DCA_KilsiracLoading sun settings...
[11/22/2005 2:47:15 PM]  Player1: DCA_KilsiracLoading lightmaps...
[11/22/2005 2:47:15 PM]  Player1: DCA_Kilsirac2 merged lightmaps from 3 original lightmaps
[11/22/2005 2:47:15 PM]  Player1: DCA_KilsiracLoading lightgrid coefficients...
[11/22/2005 2:47:15 PM]  Player1: DCA_KilsiracLoading lightgrid hash...
[11/22/2005 2:47:15 PM]  Player1: DCA_KilsiracLoading surfaces...
[11/22/2005 2:47:15 PM]  Player1: DCA_KilsiracLoading cull groups...
[11/22/2005 2:47:15 PM]  Player1: DCA_KilsiracLoading cull group indices...
[11/22/2005 2:47:15 PM]  Player1: DCA_KilsiracLoading portal vertices...
[11/22/2005 2:47:15 PM]  Player1: DCA_KilsiracLoading occluders...
[11/22/2005 2:47:15 PM]  Player1: DCA_KilsiracLoading occluder indices...
[11/22/2005 2:47:15 PM]  Player1: DCA_KilsiracLoading AABB trees...
[11/22/2005 2:47:15 PM]  Player1: DCA_KilsiracLoading cells...
[11/22/2005 2:47:15 PM]  Player1: DCA_KilsiracLoading portals...
[11/22/2005 2:47:15 PM]  Player1: DCA_KilsiracLoading nodes and leafs...
[11/22/2005 2:47:15 PM]  Player1: DCA_KilsiracLoading submodels...
[11/22/2005 2:47:15 PM]  Player1: DCA_KilsiracLoading entities...
[11/22/2005 2:47:15 PM]  Player1: DCA_Kilsirac      dvar set r_sunsprite_shader sun
[11/22/2005 2:47:15 PM]  Player1: DCA_Kilsirac      dvar set r_sunsprite_size 16
[11/22/2005 2:47:15 PM]  Player1: DCA_Kilsirac      dvar set r_sunflare_shader sun_flare
[11/22/2005 2:47:15 PM]  Player1: DCA_Kilsirac      dvar set r_sunflare_min_size 0
[11/22/2005 2:47:15 PM]  Player1: DCA_Kilsirac      dvar set r_sunflare_min_angle 45
[11/22/2005 2:47:15 PM]  Player1: DCA_Kilsirac      dvar set r_sunflare_max_size 2500
[11/22/2005 2:47:15 PM]  Player1: DCA_Kilsirac      dvar set r_sunflare_max_angle 2
[11/22/2005 2:47:15 PM]  Player1: DCA_Kilsirac      dvar set r_sunflare_max_alpha 1
[11/22/2005 2:47:15 PM]  Player1: DCA_Kilsirac      dvar set r_sunflare_fadein 1
[11/22/2005 2:47:16 PM]  Player1: DCA_Kilsirac      dvar set r_sunflare_fadeout 1
[11/22/2005 2:47:16 PM]  Player1: DCA_Kilsirac      dvar set r_sunblind_min_angle 30
[11/22/2005 2:47:16 PM]  Player1: DCA_Kilsirac      dvar set r_sunblind_max_angle 5
[11/22/2005 2:47:16 PM]  Player1: DCA_Kilsirac      dvar set r_sunblind_max_darken 0.75
[11/22/2005 2:47:16 PM]  Player1: DCA_Kilsirac      dvar set r_sunblind_fadein 0.5
[11/22/2005 2:47:16 PM]  Player1: DCA_Kilsirac      dvar set r_sunblind_fadeout 3
[11/22/2005 2:47:16 PM]  Player1: DCA_Kilsirac      dvar set r_sunglare_min_angle 30
[11/22/2005 2:47:16 PM]  Player1: DCA_Kilsirac      dvar set r_sunglare_max_angle 5
[11/22/2005 2:47:16 PM]  Player1: DCA_Kilsirac      dvar set r_sunglare_max_lighten 0.75
[11/22/2005 2:47:16 PM]  Player1: DCA_Kilsirac      dvar set r_sunglare_fadein 0.5
[11/22/2005 2:47:16 PM]  Player1: DCA_Kilsirac      dvar set r_sunglare_fadeout 3
[11/22/2005 2:47:16 PM]  Player1: DCA_Kilsirac      dvar set r_sun_fx_position 0 0 0
[11/22/2005 2:47:16 PM]  Player1: DCA_Kilsirac      dvar set r_sunsprite_shader sun_toujane
[11/22/2005 2:47:16 PM]  Player1: DCA_Kilsirac      dvar set r_sunsprite_size 28.8433
[11/22/2005 2:47:16 PM]  Player1: DCA_Kilsirac      dvar set r_sunflare_shader sun_flare_beltot
[11/22/2005 2:47:16 PM]  Player1: DCA_Kilsirac      dvar set r_sunflare_min_size 715.6
[11/22/2005 2:47:16 PM]  Player1: DCA_Kilsirac      dvar set r_sunflare_min_angle 82.3608
[11/22/2005 2:47:16 PM]  Player1: DCA_Kilsirac      dvar set r_sunflare_max_size 1213.5
[11/22/2005 2:47:16 PM]  Player1: DCA_Kilsirac      dvar set r_sunflare_max_angle 0
[11/22/2005 2:47:16 PM]  Player1: DCA_Kilsirac      dvar set r_sunflare_max_alpha 0.63276
[11/22/2005 2:47:16 PM]  Player1: DCA_Kilsirac      dvar set r_sunflare_fadein 0.2604
[11/22/2005 2:47:16 PM]  Player1: DCA_Kilsirac      dvar set r_sunflare_fadeout 0.2992
[11/22/2005 2:47:16 PM]  Player1: DCA_Kilsirac      dvar set r_sunblind_min_angle 62.4258
[11/22/2005 2:47:16 PM]  Player1: DCA_Kilsirac      dvar set r_sunblind_max_angle 14.6015
[11/22/2005 2:47:16 PM]  Player1: DCA_Kilsirac      dvar set r_sunblind_max_darken 0.39834
[11/22/2005 2:47:16 PM]  Player1: DCA_Kilsirac      dvar set r_sunblind_fadein 0.5
[11/22/2005 2:47:16 PM]  Player1: DCA_Kilsirac      dvar set r_sunblind_fadeout 1
[11/22/2005 2:47:16 PM]  Player1: DCA_Kilsirac      dvar set r_sunglare_min_angle 20.7108
[11/22/2005 2:47:16 PM]  Player1: DCA_Kilsirac      dvar set r_sunglare_max_angle 5.7933
[11/22/2005 2:47:16 PM]  Player1: DCA_Kilsirac      dvar set r_sunglare_max_lighten 0.42271
[11/22/2005 2:47:16 PM]  Player1: DCA_Kilsirac      dvar set r_sunglare_fadein 0.7758
[11/22/2005 2:47:16 PM]  Player1: DCA_Kilsirac      dvar set r_sunglare_fadeout 3
[11/22/2005 2:47:16 PM]  Player1: DCA_Kilsirac      dvar set r_sun_fx_position -45 210 0
[11/22/2005 2:47:16 PM]  Player1: DCA_Kilsirac      dvar set r_lightTweakAmbient 0.02
[11/22/2005 2:47:16 PM]  Player1: DCA_Kilsirac      dvar set r_lightTweakDiffuseFraction 0.3
[11/22/2005 2:47:16 PM]  Player1: DCA_Kilsirac      dvar set r_lightTweakSunLight 1.5
[11/22/2005 2:47:16 PM]  Player1: DCA_Kilsirac      dvar set r_lightTweakAmbientColor 0 0.501961 1 1
[11/22/2005 2:47:16 PM]  Player1: DCA_Kilsirac      dvar set r_lightTweakSunColor 1 0.94902 0.85098 1
[11/22/2005 2:47:16 PM]  Player1: DCA_Kilsirac      dvar set r_lightTweakSunDiffuseColor 0.85098 0.901961 1 1
[11/22/2005 2:47:16 PM]  Player1: DCA_Kilsirac      dvar set r_lightTweakSunDirection -45 210 0
[11/22/2005 2:47:16 PM]  Player1: DCA_KilsiracLOADING... sound aliases
[11/22/2005 2:47:16 PM]  Player1: DCA_KilsiracERROR: Sound file 'sound/misc/beep.wav' not found
[11/22/2005 2:47:16 PM]  Player1: DCA_KilsiracLOADING... game media
[11/22/2005 2:47:16 PM]  Player1: DCA_Kilsirac---------- Fx System Initialization ---------
[11/22/2005 2:47:16 PM]  Player1: DCA_Kilsirac----- Fx System Initialization Complete -----
[11/22/2005 2:47:16 PM]  Player1: DCA_KilsiracLOADING...  - textures
[11/22/2005 2:47:16 PM]  Player1: DCA_KilsiracLOADING...  - models
[11/22/2005 2:47:16 PM]  Player1: DCA_KilsiracLOADING...  - items
[11/22/2005 2:47:16 PM]  Player1: DCA_KilsiracLOADING...  - inline models
[11/22/2005 2:47:16 PM]  Player1: DCA_KilsiracLOADING...  - server models
[11/22/2005 2:47:16 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_screenBlendTime 0.4
[11/22/2005 2:47:16 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_screenBlendFadeTime 1
[11/22/2005 2:47:16 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_viewKickPeriod 0.75
[11/22/2005 2:47:17 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_viewKickRadius 0.05
[11/22/2005 2:47:17 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_sound 1
[11/22/2005 2:47:17 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundFadeInTime 0.25
[11/22/2005 2:47:17 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundFadeOutTime 2.5
[11/22/2005 2:47:17 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundLoopFadeTime 1.5
[11/22/2005 2:47:17 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundLoopEndDelay -3
[11/22/2005 2:47:17 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundRoomType generic
[11/22/2005 2:47:17 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundDryLevel 1
[11/22/2005 2:47:17 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundWetLevel 0.5
[11/22/2005 2:47:17 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundModEndDelay 2
[11/22/2005 2:47:17 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_auto 0.1
[11/22/2005 2:47:17 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_auto2d 0.1
[11/22/2005 2:47:17 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_menu 1
[11/22/2005 2:47:17 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_weapon 0.5
[11/22/2005 2:47:17 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_voice 0.2
[11/22/2005 2:47:17 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_item 0.1
[11/22/2005 2:47:17 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_body 0.1
[11/22/2005 2:47:17 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_local 1
[11/22/2005 2:47:17 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_music 1
[11/22/2005 2:47:17 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_announcer 1
[11/22/2005 2:47:17 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_shellshock 1
[11/22/2005 2:47:17 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_mouse 1
[11/22/2005 2:47:17 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_mouse_maxpitchspeed 90
[11/22/2005 2:47:17 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_mouse_maxyawspeed 90
[11/22/2005 2:47:17 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_mouse_sensitivityscale 0.5
[11/22/2005 2:47:17 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_mouse_fadeTime 2
[11/22/2005 2:47:17 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_screenBlendTime 0.4
[11/22/2005 2:47:17 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_screenBlendFadeTime 1
[11/22/2005 2:47:17 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_viewKickPeriod 0.75
[11/22/2005 2:47:17 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_viewKickRadius 0.05
[11/22/2005 2:47:17 PM]  Player1: DCA_KilsiracWARNING: unknown dvar 'cg_shock_viewKickFadeTime' in file '0.05'
[11/22/2005 2:47:17 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_sound 1
[11/22/2005 2:47:17 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundFadeInTime 0.25
[11/22/2005 2:47:17 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundFadeOutTime 2.5
[11/22/2005 2:47:17 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundLoopFadeTime 2
[11/22/2005 2:47:17 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundLoopEndDelay -1.5
[11/22/2005 2:47:17 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundRoomType underwater
[11/22/2005 2:47:17 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundDryLevel 1
[11/22/2005 2:47:17 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundWetLevel 0.5
[11/22/2005 2:47:17 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundModEndDelay -0.75
[11/22/2005 2:47:17 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_auto 0.1
[11/22/2005 2:47:17 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_auto2d 0.1
[11/22/2005 2:47:17 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_menu 1
[11/22/2005 2:47:17 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_weapon 0.5
[11/22/2005 2:47:17 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_voice 0.2
[11/22/2005 2:47:17 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_item 0.1
[11/22/2005 2:47:17 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_body 0.1
[11/22/2005 2:47:17 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_local 0.1
[11/22/2005 2:47:17 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_music 0.1
[11/22/2005 2:47:17 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_announcer 1
[11/22/2005 2:47:18 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_shellshock 1
[11/22/2005 2:47:18 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_mouse 1
[11/22/2005 2:47:18 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_mouse_maxpitchspeed 90
[11/22/2005 2:47:18 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_mouse_maxyawspeed 90
[11/22/2005 2:47:18 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_mouse_sensitivityscale 0.5
[11/22/2005 2:47:18 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_mouse_fadeTime 2
[11/22/2005 2:47:18 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_screenBlendTime 0.4
[11/22/2005 2:47:18 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_screenBlendFadeTime 1
[11/22/2005 2:47:18 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_viewKickPeriod 0.75
[11/22/2005 2:47:18 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_viewKickRadius 0.05
[11/22/2005 2:47:18 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_sound 1
[11/22/2005 2:47:18 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundFadeInTime 0.25
[11/22/2005 2:47:18 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundFadeOutTime 2.5
[11/22/2005 2:47:18 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundLoopFadeTime 1.5
[11/22/2005 2:47:18 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundLoopEndDelay -3
[11/22/2005 2:47:18 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundRoomType generic
[11/22/2005 2:47:18 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundDryLevel 1
[11/22/2005 2:47:18 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundWetLevel 0.5
[11/22/2005 2:47:18 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundModEndDelay 2
[11/22/2005 2:47:18 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_auto 0.1
[11/22/2005 2:47:18 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_auto2d 0.1
[11/22/2005 2:47:18 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_menu 1
[11/22/2005 2:47:18 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_weapon 0.5
[11/22/2005 2:47:18 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_voice 0.2
[11/22/2005 2:47:18 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_item 0.1
[11/22/2005 2:47:18 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_body 0.1
[11/22/2005 2:47:18 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_local 1
[11/22/2005 2:47:18 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_music 1
[11/22/2005 2:47:18 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_announcer 1
[11/22/2005 2:47:18 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_shellshock 1
[11/22/2005 2:47:18 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_mouse 1
[11/22/2005 2:47:18 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_mouse_maxpitchspeed 90
[11/22/2005 2:47:18 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_mouse_maxyawspeed 90
[11/22/2005 2:47:18 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_mouse_sensitivityscale 0.5
[11/22/2005 2:47:18 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_mouse_fadeTime 2
[11/22/2005 2:47:18 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_screenBlendTime 0.001
[11/22/2005 2:47:18 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_screenBlendFadeTime 0.001
[11/22/2005 2:47:18 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_viewKickPeriod 0.75
[11/22/2005 2:47:18 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_viewKickRadius 0
[11/22/2005 2:47:18 PM]  Player1: DCA_KilsiracWARNING: unknown dvar 'cg_shock_viewKickFadeTime' in file '0'
[11/22/2005 2:47:18 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_sound 0
[11/22/2005 2:47:18 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundFadeInTime 0.25
[11/22/2005 2:47:18 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundFadeOutTime 2.5
[11/22/2005 2:47:18 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundLoopFadeTime 2
[11/22/2005 2:47:18 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundLoopEndDelay -1.5
[11/22/2005 2:47:18 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundRoomType generic
[11/22/2005 2:47:18 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundDryLevel 1
[11/22/2005 2:47:18 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundWetLevel 0.5
[11/22/2005 2:47:18 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundModEndDelay -0.75
[11/22/2005 2:47:19 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_auto 0.5
[11/22/2005 2:47:19 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_auto2d 0.5
[11/22/2005 2:47:19 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_menu 1
[11/22/2005 2:47:19 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_weapon 0.5
[11/22/2005 2:47:19 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_voice 0.2
[11/22/2005 2:47:19 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_item 0.2
[11/22/2005 2:47:19 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_body 0.2
[11/22/2005 2:47:19 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_local 0.2
[11/22/2005 2:47:19 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_music 0.4
[11/22/2005 2:47:19 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_announcer 1
[11/22/2005 2:47:19 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_shellshock 1
[11/22/2005 2:47:19 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_mouse 0
[11/22/2005 2:47:19 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_mouse_maxpitchspeed 0
[11/22/2005 2:47:19 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_mouse_maxyawspeed 0
[11/22/2005 2:47:19 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_mouse_sensitivityscale 0
[11/22/2005 2:47:19 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_mouse_fadeTime 0.001
[11/22/2005 2:47:19 PM]  Player1: DCA_KilsiracLOADING...  - game media done
[11/22/2005 2:47:19 PM]  Player1: DCA_KilsiracLOADING... sounds
[11/22/2005 2:47:19 PM]  Player1: DCA_KilsiracLOADING... clients
[11/22/2005 2:47:19 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/hud.menu'...
[11/22/2005 2:47:19 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/scriptmenus/ingame.menu'...
[11/22/2005 2:47:19 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/scriptmenus/team_americangerman.menu'...
[11/22/2005 2:47:19 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/scriptmenus/weapon_american.menu'...
[11/22/2005 2:47:19 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/scriptmenus/weapon_german.menu'...
[11/22/2005 2:47:19 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/scriptmenus/callvote.menu'...
[11/22/2005 2:47:19 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/scriptmenus/muteplayer.menu'...
[11/22/2005 2:47:19 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/scriptmenus/quickcommands.menu'...
[11/22/2005 2:47:19 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/scriptmenus/quickstatements.menu'...
[11/22/2005 2:47:19 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/scriptmenus/quickresponses.menu'...
[11/22/2005 2:47:19 PM]  Player1: DCA_KilsiracCL_InitCGame:  4.24 seconds
[11/22/2005 2:47:19 PM]  Player1: DCA_KilsiracCom_TouchMemory: 1 msec. Using sum: -832479326
[11/22/2005 2:47:19 PM]  Player1: DCA_Kilsirac      dvar set cl_paused 0
[11/22/2005 2:47:19 PM]  Player1: DCA_KilsiracPlaying smoke grenades at time 67778450
[11/22/2005 2:47:19 PM]  Player1: DCA_KilsiracDone with smoke grenades, now warping FX time to current time 67778450
[11/22/2005 2:47:19 PM]  Player1: DCA_Kilsirac      dvar set cg_hudGrenadeIconHeight 25
[11/22/2005 2:47:19 PM]  Player1: DCA_Kilsirac      dvar set cg_hudGrenadeIconWidth 25
[11/22/2005 2:47:20 PM]  Player1: DCA_Kilsirac      dvar set cg_hudGrenadeIconOffset 50
[11/22/2005 2:47:20 PM]  Player1: DCA_Kilsirac      dvar set cg_hudGrenadePointerHeight 12
[11/22/2005 2:47:20 PM]  Player1: DCA_Kilsirac      dvar set cg_hudGrenadePointerWidth 25
[11/22/2005 2:47:20 PM]  Player1: DCA_Kilsirac      dvar set cg_hudGrenadePointerPivot 12 27
[11/22/2005 2:47:20 PM]  Player1: DCA_Kilsirac      dvar set cg_fovScale 1
[11/22/2005 2:47:20 PM]  Player1: DCA_KilsiracUnknown client game command: MP_CONNECTEDDCA_Kilsirac^7
[11/22/2005 2:47:20 PM]  Player1: DCA_Kilsirac      dvar set cl_ingame 1
[11/22/2005 2:47:20 PM]  Player1: DCA_Kilsirac      dvar set ui_allow_weaponchange 1
[11/22/2005 2:47:20 PM]  Player1: DCA_KilsiracUnknown client game command: MP_JOINED_ALLIESDCA_Kilsirac^7
[11/22/2005 2:47:20 PM]  Player1: DCA_Kilsiracconsole: AntiCheat-Client Connected: [^1DCA_^2Capt_Goodinhigh]    [^9DBD^1^4Leadpeddler]    [DCA_MRChuckles]   
[11/22/2005 2:47:20 PM]  Player1: DCA_Kilsirac]
[11/22/2005 2:47:20 PM]  Player1: DCA_Kilsiracconsole: seizure*GERG you need the ServerWatch AntiCheat to play on this Server get it at www.Eliteclanwarfare.com
[11/22/2005 2:47:20 PM]  Player1: DCA_Kilsiracconsole: ###ServerWatch-ANTICheat###:IP:##70.224.49.203##  PORT:##24203##
[11/22/2005 2:47:20 PM]  Player1: DBDLeadpeddlerconsole: AntiCheat User connected: DCA_Kilsirac
[11/22/2005 2:47:20 PM]  Player1: DCA_MRChucklesconsole: ###ServerWatch-ANTICheat###:IP:##70.224.49.203##  PORT:##24203##
[11/22/2005 2:47:20 PM]  Player1: DCA_MRChucklesconsole: AntiCheat User connected: DCA_Kilsirac
[11/22/2005 2:47:20 PM]  Player1: DCA_Capt_Goodinhighconsole: AntiCheat User connected: DCA_Kilsirac
[11/22/2005 2:47:20 PM]  Player1: DCA_Kilsiracconsole: AntiCheat User connected: DCA_Kilsirac
[11/22/2005 2:47:33 PM]  Player1: DBDLeadpeddlerconsole: AntiCheat-Client Connected: [^1DCA_^2Capt_Goodinhigh]    [^9DBD^1^4Leadpeddler]    [DCA_MRChuckles]   
[11/22/2005 2:47:38 PM]  Player1: DCA_Kilsiracconsole: AntiCheat-Client Connected: [^1DCA_^2Capt_Goodinhigh]    [^9DBD^1^4Leadpeddler]    [DCA_MRChuckles]   
[11/22/2005 2:47:39 PM]  Player1: DCA_Capt_Goodinhighconsole: AntiCheat-Client Connected: [^1DCA_^2Capt_Goodinhigh]    [^9DBD^1^4Leadpeddler]    [DCA_MRChuckles]   
[11/22/2005 2:47:39 PM]  Player1: DCA_Capt_Goodinhighconsole: AntiCheat-Client Connected: [DCA_Kilsirac]   
[11/22/2005 2:47:39 PM]  Player1: DCA_Capt_GoodinhighUnknown client game command: MP_DISCONNECTED^2s^6eizur^2e^6*^2G^6ER^2G^7
[11/22/2005 2:47:39 PM]  Player1: DCA_Capt_Goodinhighconsole: seizure*GERG get kicked - not connected with ServerWatch AntiCheat
[11/22/2005 2:47:42 PM]  Player1: DCA_MRChucklesconsole: AntiCheat-Client Connected: [^1DCA_^2Capt_Goodinhigh]    [^9DBD^1^4Leadpeddler]    [DCA_MRChuckles]   
[11/22/2005 2:47:42 PM]  Player1: DCA_MRChucklesconsole: AntiCheat-Client Connected: [DCA_Kilsirac]   
[11/22/2005 2:47:42 PM]  Player1: DCA_MRChucklesUnknown client game command: MP_DISCONNECTED^2s^6eizur^2e^6*^2G^6ER^2G^7
[11/22/2005 2:47:42 PM]  Player1: DCA_MRChucklesconsole: seizure*GERG get kicked - not connected with ServerWatch AntiCheat
[11/22/2005 2:47:49 PM]  Player1: DBDLeadpeddlerconsole: AntiCheat-Client Connected: [DCA_Kilsirac]   
[11/22/2005 2:47:49 PM]  Player1: DBDLeadpeddlerUnknown client game command: MP_DISCONNECTED^2s^6eizur^2e^6*^2G^6ER^2G^7
[11/22/2005 2:47:49 PM]  Player1: DBDLeadpeddlerconsole: seizure*GERG get kicked - not connected with ServerWatch AntiCheat
[11/22/2005 2:47:50 PM]  Player1: DCA_Kilsiracconsole: AntiCheat-Client Connected: [DCA_Kilsirac]   
[11/22/2005 2:47:50 PM]  Player1: DCA_KilsiracUnknown client game command: MP_DISCONNECTED^2s^6eizur^2e^6*^2G^6ER^2G^7
[11/22/2005 2:47:50 PM]  Player1: DCA_Kilsiracconsole: seizure*GERG get kicked - not connected with ServerWatch AntiCheat
[11/22/2005 2:48:26 PM]  Player1: DCA_Kilsiracconsole: All Players are connected with AntiCheat-Client
[11/22/2005 2:48:30 PM]  Player1: DBDLeadpeddlerconsole: All Players are connected with AntiCheat-Client
[11/22/2005 2:48:34 PM]  Player1: DCA_Capt_Goodinhighconsole: All Players are connected with AntiCheat-Client
[11/22/2005 2:48:36 PM]  Player1: DCA_MRChucklesconsole: All Players are connected with AntiCheat-Client
[11/22/2005 2:49:27 PM]  Player1: DCA_MRChucklesconsole: All Players are connected with AntiCheat-Client
[11/22/2005 2:49:32 PM]  Player1: DBDLeadpeddlerconsole: All Players are connected with AntiCheat-Client
[11/22/2005 2:49:34 PM]  Player1: DCA_Kilsiracconsole: All Players are connected with AntiCheat-Client
[11/22/2005 2:49:36 PM]  Player1: DCA_Capt_Goodinhighconsole: All Players are connected with AntiCheat-Client
[11/22/2005 2:50:25 PM]  Player1: DCA_KilsiracUnknown client game command: MP_CONNECTEDRichard Cranium^7
[11/22/2005 2:50:31 PM]  Player1: DCA_Capt_GoodinhighUnknown client game command: MP_CONNECTEDRichard Cranium^7
[11/22/2005 2:50:31 PM]  Player1: DCA_Capt_Goodinhighconsole: AntiCheat-Client Connected: [^1DCA_^2Capt_Goodinhigh]    [^9DBD^1^4Leadpeddler]    [DCA_MRChuckles]   
[11/22/2005 2:50:31 PM]  Player1: DCA_Capt_GoodinhighUnknown client game command: MP_JOINED_AXISRichard Cranium^7
[11/22/2005 2:50:31 PM]  Player1: DCA_Capt_Goodinhighconsole: AntiCheat-Client Connected: [DCA_Kilsirac]   
[11/22/2005 2:50:32 PM]  Player1: DCA_Kilsiracconsole: AntiCheat-Client Connected: [^1DCA_^2Capt_Goodinhigh]    [^9DBD^1^4Leadpeddler]    [DCA_MRChuckles]   
[11/22/2005 2:50:34 PM]  Player1: DCA_MRChucklesUnknown client game command: MP_CONNECTEDRichard Cranium^7
[11/22/2005 2:50:34 PM]  Player1: DCA_MRChucklesconsole: AntiCheat-Client Connected: [^1DCA_^2Capt_Goodinhigh]    [^9DBD^1^4Leadpeddler]    [DCA_MRChuckles]   
[11/22/2005 2:50:34 PM]  Player1: DCA_MRChucklesUnknown client game command: MP_JOINED_AXISRichard Cranium^7
[11/22/2005 2:50:34 PM]  Player1: DCA_MRChucklesconsole: AntiCheat-Client Connected: [DCA_Kilsirac]   
[11/22/2005 2:50:34 PM]  Player1: DBDLeadpeddlerUnknown client game command: MP_CONNECTEDRichard Cranium^7
[11/22/2005 2:50:34 PM]  Player1: DBDLeadpeddlerconsole: AntiCheat-Client Connected: [^1DCA_^2Capt_Goodinhigh]    [^9DBD^1^4Leadpeddler]    [DCA_MRChuckles]   
[11/22/2005 2:50:34 PM]  Player1: DBDLeadpeddlerUnknown client game command: MP_JOINED_AXISRichard Cranium^7
[11/22/2005 2:50:34 PM]  Player1: DBDLeadpeddlerconsole: AntiCheat-Client Connected: [DCA_Kilsirac]   
[11/22/2005 2:50:48 PM]  Player1: DCA_KilsiracUnknown client game command: MP_JOINED_AXISRichard Cranium^7
[11/22/2005 2:50:48 PM]  Player1: DCA_Kilsiracconsole: AntiCheat-Client Connected: [DCA_Kilsirac]   
[11/22/2005 2:50:56 PM]  Player1: DBDLeadpeddlerconsole: ###ServerWatch-ANTICheat###:IP:##70.224.49.203##  PORT:##24203##
[11/22/2005 2:50:57 PM]  Player1: DCA_MRChucklesconsole: ###ServerWatch-ANTICheat###:IP:##70.224.49.203##  PORT:##24203##
[11/22/2005 2:50:59 PM]  Player1: DCA_Kilsiracconsole: ###ServerWatch-ANTICheat###:IP:##70.224.49.203##  PORT:##24203##
[11/22/2005 2:51:03 PM]  Player1: DCA_Capt_Goodinhighconsole: ###ServerWatch-ANTICheat###:IP:##70.224.49.203##  PORT:##24203##
[11/22/2005 2:51:32 PM]  Player1: DCA_Kilsiracconsole: AntiCheat-Client Connected: [DCA_Kilsirac]   
[11/22/2005 2:51:33 PM]  Player1: DCA_Capt_Goodinhighconsole: AntiCheat-Client Connected: [DCA_Kilsirac]   
[11/22/2005 2:51:35 PM]  Player1: DBDLeadpeddlerconsole: AntiCheat-Client Connected: [DCA_Kilsirac]   
[11/22/2005 2:51:35 PM]  Player1: DBDLeadpeddlerconsole: AntiCheat-Client Connected: [^1DCA_^2Capt_Goodinhigh]    [^9DBD^1^4Leadpeddler]    [DCA_MRChuckles]   
[11/22/2005 2:51:36 PM]  Player1: DCA_MRChucklesconsole: AntiCheat-Client Connected: [DCA_Kilsirac]   
[11/22/2005 2:51:36 PM]  Player1: DCA_MRChucklesconsole: AntiCheat-Client Connected: [^1DCA_^2Capt_Goodinhigh]    [^9DBD^1^4Leadpeddler]    [DCA_MRChuckles]   
[11/22/2005 2:51:43 PM]  Player1: DCA_Kilsiracconsole: AntiCheat-Client Connected: [^1DCA_^2Capt_Goodinhigh]    [^9DBD^1^4Leadpeddler]    [DCA_MRChuckles]   
[11/22/2005 2:51:44 PM]  Player1: DCA_Capt_Goodinhighconsole: AntiCheat-Client Connected: [^1DCA_^2Capt_Goodinhigh]    [^9DBD^1^4Leadpeddler]    [DCA_MRChuckles]   
[11/22/2005 2:52:36 PM]  Player1: DCA_Kilsiracconsole: AntiCheat-Client Connected: [^1DCA_^2Capt_Goodinhigh]    [^9DBD^1^4Leadpeddler]    [DCA_MRChuckles]   
[11/22/2005 2:52:36 PM]  Player1: DCA_Kilsiracconsole: AntiCheat-Client Connected: [DCA_Kilsirac]   
[11/22/2005 2:52:37 PM]  Player1: DCA_MRChucklesconsole: AntiCheat-Client Connected: [^1DCA_^2Capt_Goodinhigh]    [^9DBD^1^4Leadpeddler]    [DCA_MRChuckles]   
[11/22/2005 2:52:37 PM]  Player1: DCA_MRChucklesconsole: AntiCheat-Client Connected: [DCA_Kilsirac]   
[11/22/2005 2:52:37 PM]  Player1: DBDLeadpeddlerconsole: AntiCheat-Client Connected: [^1DCA_^2Capt_Goodinhigh]    [^9DBD^1^4Leadpeddler]    [DCA_MRChuckles]   
[11/22/2005 2:52:37 PM]  Player1: DBDLeadpeddlerconsole: AntiCheat-Client Connected: [DCA_Kilsirac]   
[11/22/2005 2:52:40 PM]  Player1: DCA_Capt_Goodinhighconsole: AntiCheat-Client Connected: [^1DCA_^2Capt_Goodinhigh]    [^9DBD^1^4Leadpeddler]    [DCA_MRChuckles]   
[11/22/2005 2:52:40 PM]  Player1: DCA_Capt_Goodinhighconsole: AntiCheat-Client Connected: [DCA_Kilsirac]   
[11/22/2005 2:53:13 PM]  Player1: DCA_Capt_Goodinhighconsole: Richard Cranium you need the ServerWatch AntiCheat to play on this Server get it at www.Eliteclanwarfare.com
[11/22/2005 2:53:17 PM]  Player1: DCA_MRChucklesconsole: Richard Cranium you need the ServerWatch AntiCheat to play on this Server get it at www.Eliteclanwarfare.com
[11/22/2005 2:53:19 PM]  Player1: DCA_Kilsiracconsole: Richard Cranium you need the ServerWatch AntiCheat to play on this Server get it at www.Eliteclanwarfare.com
[11/22/2005 2:53:21 PM]  Player1: DBDLeadpeddlerconsole: Richard Cranium you need the ServerWatch AntiCheat to play on this Server get it at www.Eliteclanwarfare.com
[11/22/2005 2:53:39 PM]  Player1: DCA_MRChucklesconsole: AntiCheat-Client Connected: [^1DCA_^2Capt_Goodinhigh]    [^9DBD^1^4Leadpeddler]    [DCA_MRChuckles]   
[11/22/2005 2:53:39 PM]  Player1: DCA_MRChucklesconsole: AntiCheat-Client Connected: [DCA_Kilsirac]   
[11/22/2005 2:53:39 PM]  Player1: DBDLeadpeddlerconsole: AntiCheat-Client Connected: [^1DCA_^2Capt_Goodinhigh]    [^9DBD^1^4Leadpeddler]    [DCA_MRChuckles]   
[11/22/2005 2:53:39 PM]  Player1: DBDLeadpeddlerconsole: AntiCheat-Client Connected: [DCA_Kilsirac]   
[11/22/2005 2:53:41 PM]  Player1: DCA_Kilsiracconsole: AntiCheat-Client Connected: [^1DCA_^2Capt_Goodinhigh]    [^9DBD^1^4Leadpeddler]    [DCA_MRChuckles]   
[11/22/2005 2:53:41 PM]  Player1: DCA_Kilsiracconsole: AntiCheat-Client Connected: [DCA_Kilsirac]   
[11/22/2005 2:53:43 PM]  Player1: DCA_Capt_Goodinhighconsole: AntiCheat-Client Connected: [^1DCA_^2Capt_Goodinhigh]    [^9DBD^1^4Leadpeddler]    [DCA_MRChuckles]   
[11/22/2005 2:53:43 PM]  Player1: DCA_Capt_Goodinhighconsole: AntiCheat-Client Connected: [DCA_Kilsirac]   
[11/22/2005 2:53:54 PM]  Player1: DCA_Capt_Goodinhighconsole: Richard Cranium get kicked - not connected with ServerWatch AntiCheat
[11/22/2005 2:53:59 PM]  Player1: DCA_Kilsiracconsole: Richard Cranium get kicked - not connected with ServerWatch AntiCheat
[11/22/2005 2:53:59 PM]  Player1: DCA_KilsiracUnknown client game command: MP_DISCONNECTEDRichard Cranium^7
[11/22/2005 2:54:01 PM]  Player1: DCA_MRChucklesconsole: Richard Cranium get kicked - not connected with ServerWatch AntiCheat
[11/22/2005 2:54:01 PM]  Player1: DCA_MRChucklesUnknown client game command: MP_DISCONNECTEDRichard Cranium^7
[11/22/2005 2:54:05 PM]  Player1: DCA_Capt_GoodinhighUnknown client game command: MP_DISCONNECTEDRichard Cranium^7
[11/22/2005 2:54:13 PM]  Player1: DBDLeadpeddlerconsole: Richard Cranium get kicked - not connected with ServerWatch AntiCheat
[11/22/2005 2:54:13 PM]  Player1: DBDLeadpeddlerUnknown client game command: MP_DISCONNECTEDRichard Cranium^7
[11/22/2005 2:54:29 PM]  Player1: DBDLeadpeddlerconsole: All Players are connected with AntiCheat-Client
[11/22/2005 2:54:32 PM]  Player1: DCA_Kilsiracconsole: All Players are connected with AntiCheat-Client
[11/22/2005 2:54:41 PM]  Player1: DCA_Capt_Goodinhighconsole: All Players are connected with AntiCheat-Client
[11/22/2005 2:54:42 PM]  Player1: DCA_MRChucklesconsole: All Players are connected with AntiCheat-Client
[11/22/2005 2:54:53 PM]  Player1: DCA_Capt_GoodinhighServer changing map mp_decoy, gametype hq
[11/22/2005 2:54:53 PM]  Player1: DCA_Capt_Goodinhigh      dvar set com_expectedHunkUsage 0
[11/22/2005 2:54:53 PM]  Player1: DCA_Capt_GoodinhighERROR: Couldn't find material 'british'
[11/22/2005 2:54:53 PM]  Player1: DCA_Capt_GoodinhighWARNING: Could not find material 'british'
[11/22/2005 2:54:53 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cl_ingame 0
[11/22/2005 2:54:53 PM]  Player1: DCA_Capt_GoodinhighEXE_AWAITINGCDKEYAUTH
[11/22/2005 2:54:56 PM]  Player1: DCA_MRChucklesServer changing map mp_decoy, gametype hq
[11/22/2005 2:54:56 PM]  Player1: DCA_MRChuckles      dvar set com_expectedHunkUsage 0
[11/22/2005 2:54:56 PM]  Player1: DCA_MRChucklesERROR: Couldn't find material 'british'
[11/22/2005 2:54:56 PM]  Player1: DCA_MRChucklesWARNING: Could not find material 'british'
[11/22/2005 2:54:56 PM]  Player1: DCA_MRChuckles      dvar set cl_ingame 0
[11/22/2005 2:54:56 PM]  Player1: DCA_MRChucklesEXE_AWAITINGCDKEYAUTH
[11/22/2005 2:54:56 PM]  Player1: DCA_MRChuckles      dvar set bg_aimSpreadMoveSpeedThreshold 11
[11/22/2005 2:54:57 PM]  Player1: DCA_MRChuckles      dvar set bg_bobAmplitudeDucked 0.0075
[11/22/2005 2:54:57 PM]  Player1: DCA_MRChuckles      dvar set bg_bobAmplitudeProne 0.03
[11/22/2005 2:54:57 PM]  Player1: DCA_MRChuckles      dvar set bg_bobAmplitudeStanding 0.007
[11/22/2005 2:54:57 PM]  Player1: DCA_MRChuckles      dvar set bg_bobMax 8
[11/22/2005 2:54:57 PM]  Player1: DCA_MRChuckles      dvar set bg_fallDamageMaxHeight 480
[11/22/2005 2:54:57 PM]  Player1: DCA_MRChuckles      dvar set bg_fallDamageMinHeight 256
[11/22/2005 2:54:57 PM]  Player1: DCA_MRChuckles      dvar set bg_foliagesnd_fastinterval 500
[11/22/2005 2:54:57 PM]  Player1: DCA_MRChuckles      dvar set bg_foliagesnd_maxspeed 180
[11/22/2005 2:54:57 PM]  Player1: DCA_MRChuckles      dvar set bg_foliagesnd_minspeed 40
[11/22/2005 2:54:57 PM]  Player1: DCA_MRChuckles      dvar set bg_foliagesnd_resetinterval 500
[11/22/2005 2:54:57 PM]  Player1: DCA_MRChuckles      dvar set bg_foliagesnd_slowinterval 1500
[11/22/2005 2:54:57 PM]  Player1: DCA_MRChuckles      dvar set bg_ladder_yawcap 100
[11/22/2005 2:54:57 PM]  Player1: DCA_MRChuckles      dvar set bg_prone_yawcap 85
[11/22/2005 2:54:57 PM]  Player1: DCA_MRChuckles      dvar set bg_swingSpeed 0.2
[11/22/2005 2:54:57 PM]  Player1: DCA_MRChuckles      dvar set cg_centertime 5
[11/22/2005 2:54:57 PM]  Player1: DCA_MRChuckles      dvar set cg_constantSizeHeadIcons 0
[11/22/2005 2:54:57 PM]  Player1: DCA_MRChuckles      dvar set cg_crosshairAlpha 1
[11/22/2005 2:54:57 PM]  Player1: DCA_MRChuckles      dvar set cg_crosshairAlphaMin 0
[11/22/2005 2:54:57 PM]  Player1: DCA_MRChuckles      dvar set cg_crosshairDynamic 0
[11/22/2005 2:54:57 PM]  Player1: DCA_MRChuckles      dvar set cg_crosshairEnemyColor 1
[11/22/2005 2:54:57 PM]  Player1: DCA_MRChuckles      dvar set cg_debugevents 0
[11/22/2005 2:54:57 PM]  Player1: DCA_MRChuckles      dvar set cg_debugposition 0
[11/22/2005 2:54:57 PM]  Player1: DCA_MRChuckles      dvar set cg_draw2D 1
[11/22/2005 2:54:57 PM]  Player1: DCA_MRChuckles      dvar set cg_drawGun 1
[11/22/2005 2:54:57 PM]  Player1: DCA_MRChuckles      dvar set cg_drawHealth 0
[11/22/2005 2:54:57 PM]  Player1: DCA_MRChuckles      dvar set cg_drawMaterial 0
[11/22/2005 2:54:57 PM]  Player1: DCA_MRChuckles      dvar set cg_dumpAnims -1
[11/22/2005 2:54:58 PM]  Player1: DCA_MRChuckles      dvar set cg_footsteps 1
[11/22/2005 2:54:58 PM]  Player1: DCA_MRChuckles      dvar set cg_fov 80
[11/22/2005 2:54:58 PM]  Player1: DCA_MRChuckles      dvar set cg_fovMin 10
[11/22/2005 2:54:58 PM]  Player1: DCA_MRChuckles      dvar set cg_fovScale 1
[11/22/2005 2:54:58 PM]  Player1: DCA_MRChuckles      dvar set cg_gun_move_f 0
[11/22/2005 2:54:58 PM]  Player1: DCA_MRChuckles      dvar set cg_gun_move_minspeed 0
[11/22/2005 2:54:58 PM]  Player1: DCA_MRChuckles      dvar set cg_gun_move_r 0
[11/22/2005 2:54:58 PM]  Player1: DCA_MRChuckles      dvar set cg_gun_move_rate 0
[11/22/2005 2:54:58 PM]  Player1: DCA_MRChuckles      dvar set cg_gun_move_u 0
[11/22/2005 2:54:58 PM]  Player1: DCA_MRChuckles      dvar set cg_gun_ofs_f 0
[11/22/2005 2:54:58 PM]  Player1: DCA_MRChuckles      dvar set cg_gun_ofs_r 0
[11/22/2005 2:54:58 PM]  Player1: DCA_MRChuckles      dvar set cg_gun_ofs_u 0
[11/22/2005 2:54:58 PM]  Player1: DCA_MRChuckles      dvar set cg_gun_x 0
[11/22/2005 2:54:58 PM]  Player1: DCA_MRChuckles      dvar set cg_gun_y 0
[11/22/2005 2:54:58 PM]  Player1: DCA_MRChuckles      dvar set cg_gun_z 0
[11/22/2005 2:54:58 PM]  Player1: DCA_MRChuckles      dvar set cg_hudCompassSoundPingFadeTime 2
[11/22/2005 2:54:58 PM]  Player1: DCA_MRChuckles      dvar set cg_hudDamageIconInScope 0
[11/22/2005 2:54:58 PM]  Player1: DCA_MRChuckles      dvar set cg_hudGrenadeIconInScope 0
[11/22/2005 2:54:58 PM]  Player1: DCA_MRChuckles      dvar set cg_hudGrenadeIconMaxHeight 104
[11/22/2005 2:54:58 PM]  Player1: DCA_MRChuckles      dvar set cg_hudGrenadeIconMaxRange 250
[11/22/2005 2:54:58 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_mouse 1
[11/22/2005 2:54:58 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_mouse_fadeTime 2
[11/22/2005 2:54:58 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_mouse_maxpitchspeed 90
[11/22/2005 2:54:58 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_mouse_maxyawspeed 90
[11/22/2005 2:54:58 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_mouse_sensitivityscale 0.5
[11/22/2005 2:54:58 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_screenBlendFadeTime 1
[11/22/2005 2:54:58 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_screenBlendTime 0.4
[11/22/2005 2:54:58 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_sound 1
[11/22/2005 2:54:58 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_soundDryLevel 1
[11/22/2005 2:54:58 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_soundFadeInTime 0.25
[11/22/2005 2:54:58 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_soundFadeOutTime 2.5
[11/22/2005 2:54:58 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_soundLoopEndDelay -3
[11/22/2005 2:54:58 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_soundLoopFadeTime 1.5
[11/22/2005 2:54:58 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_soundModEndDelay 2
[11/22/2005 2:54:58 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_soundRoomType generic
[11/22/2005 2:54:58 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_soundWetLevel 0.5
[11/22/2005 2:54:58 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_viewKickPeriod 0.75
[11/22/2005 2:54:58 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_viewKickRadius 0.05
[11/22/2005 2:54:58 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_announcer 1
[11/22/2005 2:54:58 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_auto 0.1
[11/22/2005 2:54:58 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_auto2d 0.1
[11/22/2005 2:54:58 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_body 0.1
[11/22/2005 2:54:58 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_item 0.1
[11/22/2005 2:54:58 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_local 1
[11/22/2005 2:54:58 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_menu 1
[11/22/2005 2:54:58 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_music 1
[11/22/2005 2:54:58 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_shellshock 1
[11/22/2005 2:54:58 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_voice 0.2
[11/22/2005 2:54:58 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_weapon 0.5
[11/22/2005 2:54:58 PM]  Player1: DCA_MRChuckles      dvar set cg_thirdPerson 0
[11/22/2005 2:54:58 PM]  Player1: DCA_MRChuckles      dvar set cg_thirdPersonAngle 0
[11/22/2005 2:54:58 PM]  Player1: DCA_MRChuckles      dvar set cg_thirdPersonRange 120
[11/22/2005 2:54:58 PM]  Player1: DCA_MRChuckles      dvar set cg_tracerchance 0.4
[11/22/2005 2:54:58 PM]  Player1: DCA_MRChuckles      dvar set cg_tracerlength 160
[11/22/2005 2:54:58 PM]  Player1: DCA_MRChuckles      dvar set cg_tracerScale 50
[11/22/2005 2:54:58 PM]  Player1: DCA_MRChuckles      dvar set cg_tracerScaleDistRange 25000
[11/22/2005 2:54:58 PM]  Player1: DCA_MRChuckles      dvar set cg_tracerScaleMinDist 5000
[11/22/2005 2:54:59 PM]  Player1: DCA_MRChuckles      dvar set cg_tracerSpeed 4500
[11/22/2005 2:54:59 PM]  Player1: DCA_MRChuckles      dvar set cg_tracerwidth 0.8
[11/22/2005 2:54:59 PM]  Player1: DCA_MRChuckles      dvar set fixedtime 0
[11/22/2005 2:54:59 PM]  Player1: DCA_MRChuckles      dvar set friction 5.5
[11/22/2005 2:54:59 PM]  Player1: DCA_MRChuckles      dvar set fs_ignoreLocalized 0
[11/22/2005 2:54:59 PM]  Player1: DCA_MRChuckles      dvar set fx_count 0
[11/22/2005 2:54:59 PM]  Player1: DCA_MRChuckles      dvar set fx_debug 0
[11/22/2005 2:54:59 PM]  Player1: DCA_MRChuckles      dvar set fx_debugBolt 0
[11/22/2005 2:54:59 PM]  Player1: DCA_MRChuckles      dvar set fx_draw 1
[11/22/2005 2:54:59 PM]  Player1: DCA_MRChuckles      dvar set fx_enable 1
[11/22/2005 2:54:59 PM]  Player1: DCA_MRChuckles      dvar set fx_freeze 0
[11/22/2005 2:54:59 PM]  Player1: DCA_MRChuckles      dvar set fx_profile 0
[11/22/2005 2:54:59 PM]  Player1: DCA_MRChuckles      dvar set fx_visMinTraceDist 80
[11/22/2005 2:54:59 PM]  Player1: DCA_MRChuckles      dvar set hud_healthOverlay_phaseEnd_pulseDuration 700
[11/22/2005 2:54:59 PM]  Player1: DCA_MRChuckles      dvar set hud_healthOverlay_phaseEnd_toAlpha 0
[11/22/2005 2:54:59 PM]  Player1: DCA_MRChuckles      dvar set hud_healthOverlay_phaseOne_pulseDuration 150
[11/22/2005 2:54:59 PM]  Player1: DCA_MRChuckles      dvar set hud_healthOverlay_phaseThree_pulseDuration 400
[11/22/2005 2:54:59 PM]  Player1: DCA_MRChuckles      dvar set hud_healthOverlay_phaseThree_toAlphaMultiplier 0.6
[11/22/2005 2:54:59 PM]  Player1: DCA_MRChuckles      dvar set hud_healthOverlay_phaseTwo_pulseDuration 320
[11/22/2005 2:54:59 PM]  Player1: DCA_MRChuckles      dvar set hud_healthOverlay_phaseTwo_toAlphaMultiplier 0.7
[11/22/2005 2:54:59 PM]  Player1: DCA_MRChuckles      dvar set hud_healthOverlay_pulseStart 0.35
[11/22/2005 2:54:59 PM]  Player1: DCA_MRChuckles      dvar set hud_healthOverlay_regenPauseTime 5000
[11/22/2005 2:54:59 PM]  Player1: DCA_MRChuckles      dvar set inertiaAngle 0
[11/22/2005 2:54:59 PM]  Player1: DCA_MRChuckles      dvar set inertiaDebug 0
[11/22/2005 2:54:59 PM]  Player1: DCA_MRChuckles      dvar set inertiaMax 50
[11/22/2005 2:54:59 PM]  Player1: DCA_MRChuckles      dvar set jump_height 39
[11/22/2005 2:54:59 PM]  Player1: DCA_MRChuckles      dvar set jump_ladderPushVel 128
[11/22/2005 2:54:59 PM]  Player1: DCA_MRChuckles      dvar set jump_slowdownEnable 1
[11/22/2005 2:54:59 PM]  Player1: DCA_MRChuckles      dvar set jump_spreadAdd 64
[11/22/2005 2:54:59 PM]  Player1: DCA_MRChuckles      dvar set jump_stepSize 18
[11/22/2005 2:54:59 PM]  Player1: DCA_MRChuckles      dvar set mantle_check_angle 60
[11/22/2005 2:54:59 PM]  Player1: DCA_MRChuckles      dvar set mantle_check_radius 0.1
[11/22/2005 2:54:59 PM]  Player1: DCA_MRChuckles      dvar set mantle_check_range 20
[11/22/2005 2:54:59 PM]  Player1: DCA_MRChuckles      dvar set mantle_debug 0
[11/22/2005 2:54:59 PM]  Player1: DCA_MRChuckles      dvar set mantle_enable 1
[11/22/2005 2:54:59 PM]  Player1: DCA_MRChuckles      dvar set mantle_view_yawcap 60
[11/22/2005 2:54:59 PM]  Player1: DCA_MRChuckles      dvar set player_adsExitDelay 0
[11/22/2005 2:54:59 PM]  Player1: DCA_MRChuckles      dvar set player_backSpeedScale 0.7
[11/22/2005 2:54:59 PM]  Player1: DCA_MRChuckles      dvar set player_breath_fire_delay 0
[11/22/2005 2:54:59 PM]  Player1: DCA_MRChuckles      dvar set player_breath_gasp_lerp 6
[11/22/2005 2:54:59 PM]  Player1: DCA_MRChuckles      dvar set player_breath_gasp_scale 4.5
[11/22/2005 2:54:59 PM]  Player1: DCA_MRChuckles      dvar set player_breath_gasp_time 1
[11/22/2005 2:54:59 PM]  Player1: DCA_MRChuckles      dvar set player_breath_hold_lerp 4
[11/22/2005 2:54:59 PM]  Player1: DCA_MRChuckles      dvar set player_breath_hold_time 4.5
[11/22/2005 2:54:59 PM]  Player1: DCA_MRChuckles      dvar set player_breath_snd_delay 1
[11/22/2005 2:54:59 PM]  Player1: DCA_MRChuckles      dvar set player_breath_snd_lerp 2
[11/22/2005 2:54:59 PM]  Player1: DCA_MRChuckles      dvar set player_dmgtimer_flinchTime 500
[11/22/2005 2:54:59 PM]  Player1: DCA_MRChuckles      dvar set player_dmgtimer_maxTime 750
[11/22/2005 2:54:59 PM]  Player1: DCA_MRChuckles      dvar set player_dmgtimer_minScale 0
[11/22/2005 2:54:59 PM]  Player1: DCA_MRChuckles      dvar set player_dmgtimer_stumbleTime 500
[11/22/2005 2:54:59 PM]  Player1: DCA_MRChuckles      dvar set player_dmgtimer_timePerPoint 100
[11/22/2005 2:54:59 PM]  Player1: DCA_MRChuckles      dvar set player_footstepsThreshhold 0
[11/22/2005 2:54:59 PM]  Player1: DCA_MRChuckles      dvar set player_moveThreshhold 10
[11/22/2005 2:54:59 PM]  Player1: DCA_MRChuckles      dvar set player_scopeExitOnDamage 0
[11/22/2005 2:54:59 PM]  Player1: DCA_MRChuckles      dvar set player_spectateSpeedScale 2
[11/22/2005 2:54:59 PM]  Player1: DCA_MRChuckles      dvar set player_strafeSpeedScale 0.8
[11/22/2005 2:54:59 PM]  Player1: DCA_MRChuckles      dvar set player_turnAnims 0
[11/22/2005 2:54:59 PM]  Player1: DCA_MRChuckles      dvar set player_view_pitch_down 85
[11/22/2005 2:54:59 PM]  Player1: DCA_MRChuckles      dvar set player_view_pitch_up 85
[11/22/2005 2:54:59 PM]  Player1: DCA_MRChuckles      dvar set r_blur 0
[11/22/2005 2:54:59 PM]  Player1: DCA_MRChuckles      dvar set r_colorMap Unchanged
[11/22/2005 2:54:59 PM]  Player1: DCA_MRChuckles      dvar set r_cosinePowerMapShift 0
[11/22/2005 2:54:59 PM]  Player1: DCA_MRChuckles      dvar set r_debugShader none
[11/22/2005 2:54:59 PM]  Player1: DCA_MRChuckles      dvar set r_drawBModels 1
[11/22/2005 2:54:59 PM]  Player1: DCA_MRChuckles      dvar set r_drawDecals 1
[11/22/2005 2:54:59 PM]  Player1: DCA_MRChuckles      dvar set r_drawEntities 1
[11/22/2005 2:54:59 PM]  Player1: DCA_MRChuckles      dvar set r_drawPrimCap 0
[11/22/2005 2:54:59 PM]  Player1: DCA_MRChuckles      dvar set r_drawPrimFloor 0
[11/22/2005 2:54:59 PM]  Player1: DCA_MRChuckles      dvar set r_drawSModels 1
[11/22/2005 2:54:59 PM]  Player1: DCA_MRChuckles      dvar set r_drawWater 1
[11/22/2005 2:54:59 PM]  Player1: DCA_MRChuckles      dvar set r_drawWorld 1
[11/22/2005 2:55:00 PM]  Player1: DCA_MRChuckles      dvar set r_drawXModels 1
[11/22/2005 2:55:00 PM]  Player1: DCA_MRChuckles      dvar set r_fog 1
[11/22/2005 2:55:00 PM]  Player1: DCA_MRChuckles      dvar set r_forceLod none
[11/22/2005 2:55:00 PM]  Player1: DCA_MRChuckles      dvar set r_fullbright 0
[11/22/2005 2:55:00 PM]  Player1: DCA_MRChuckles      dvar set r_highLodDist -1
[11/22/2005 2:55:00 PM]  Player1: DCA_MRChuckles      dvar set r_lightMap Unchanged
[11/22/2005 2:55:00 PM]  Player1: DCA_MRChuckles      dvar set r_lockPvs 0
[11/22/2005 2:55:00 PM]  Player1: DCA_MRChuckles      dvar set r_lowestLodDist -1
[11/22/2005 2:55:00 PM]  Player1: DCA_MRChuckles      dvar set r_lowLodDist -1
[11/22/2005 2:55:00 PM]  Player1: DCA_MRChuckles      dvar set r_mediumLodDist -1
[11/22/2005 2:55:00 PM]  Player1: DCA_MRChuckles      dvar set r_norefresh 0
[11/22/2005 2:55:00 PM]  Player1: DCA_MRChuckles      dvar set r_normalMap Unchanged
[11/22/2005 2:55:00 PM]  Player1: DCA_MRChuckles      dvar set r_portalFineCull 1
[11/22/2005 2:55:00 PM]  Player1: DCA_MRChuckles      dvar set r_portalWalkLimit 0
[11/22/2005 2:55:00 PM]  Player1: DCA_MRChuckles      dvar set r_showFbColorDebug None
[11/22/2005 2:55:00 PM]  Player1: DCA_MRChuckles      dvar set r_showFloatZDebug 0
[11/22/2005 2:55:00 PM]  Player1: DCA_MRChuckles      dvar set r_showGroundLit 0
[11/22/2005 2:55:00 PM]  Player1: DCA_MRChuckles      dvar set r_showLightGrid 0
[11/22/2005 2:55:00 PM]  Player1: DCA_MRChuckles      dvar set r_showMissingLightGrid 0
[11/22/2005 2:55:00 PM]  Player1: DCA_MRChuckles      dvar set r_showPortals 0
[11/22/2005 2:55:00 PM]  Player1: DCA_MRChuckles      dvar set r_showSModelNames 0
[11/22/2005 2:55:00 PM]  Player1: DCA_MRChuckles      dvar set r_showSurfCounts 0
[11/22/2005 2:55:00 PM]  Player1: DCA_MRChuckles      dvar set r_showTriCounts 0
[11/22/2005 2:55:00 PM]  Player1: DCA_MRChuckles      dvar set r_showTris 0
[11/22/2005 2:55:00 PM]  Player1: DCA_MRChuckles      dvar set r_showVertCounts 0
[11/22/2005 2:55:00 PM]  Player1: DCA_MRChuckles      dvar set r_singleCell 0
[11/22/2005 2:55:00 PM]  Player1: DCA_MRChuckles      dvar set r_skipBackEnd 0
[11/22/2005 2:55:00 PM]  Player1: DCA_MRChuckles      dvar set r_skipPvs 0
[11/22/2005 2:55:00 PM]  Player1: DCA_MRChuckles      dvar set r_specularColorScale 1
[11/22/2005 2:55:00 PM]  Player1: DCA_MRChuckles      dvar set r_specularMap Unchanged
[11/22/2005 2:55:00 PM]  Player1: DCA_MRChuckles      dvar set r_sun_from_dvars 0
[11/22/2005 2:55:00 PM]  Player1: DCA_MRChuckles      dvar set r_xdebug 
[11/22/2005 2:55:00 PM]  Player1: DCA_MRChuckles      dvar set r_zfar 0
[11/22/2005 2:55:00 PM]  Player1: DCA_MRChuckles      dvar set r_znear 4
[11/22/2005 2:55:00 PM]  Player1: DCA_MRChuckles      dvar set r_znear_depthhack 0.1
[11/22/2005 2:55:00 PM]  Player1: DCA_MRChuckles      dvar set sc_blur 2
[11/22/2005 2:55:00 PM]  Player1: DCA_MRChuckles      dvar set sc_count 24
[11/22/2005 2:55:00 PM]  Player1: DCA_MRChuckles      dvar set sc_debugCasterCount 24
[11/22/2005 2:55:00 PM]  Player1: DCA_MRChuckles      dvar set sc_debugReceiverCount 24
[11/22/2005 2:55:00 PM]  Player1: DCA_MRChuckles      dvar set sc_fadeRange 0.25
[11/22/2005 2:55:00 PM]  Player1: DCA_MRChuckles      dvar set sc_length 400
[11/22/2005 2:55:00 PM]  Player1: DCA_MRChuckles      dvar set sc_offscreenCasterLodBias 0
[11/22/2005 2:55:00 PM]  Player1: DCA_MRChuckles      dvar set sc_offscreenCasterLodScale 20
[11/22/2005 2:55:00 PM]  Player1: DCA_MRChuckles      dvar set sc_shadowInRate 2
[11/22/2005 2:55:00 PM]  Player1: DCA_MRChuckles      dvar set sc_shadowOutRate 5
[11/22/2005 2:55:00 PM]  Player1: DCA_MRChuckles      dvar set sc_showDebug 0
[11/22/2005 2:55:00 PM]  Player1: DCA_MRChuckles      dvar set sc_showOverlay 0
[11/22/2005 2:55:00 PM]  Player1: DCA_MRChuckles      dvar set sc_wantCount 12
[11/22/2005 2:55:00 PM]  Player1: DCA_MRChuckles      dvar set sc_wantCountMargin 1
[11/22/2005 2:55:00 PM]  Player1: DCA_MRChuckles      dvar set snd_enable2D 1
[11/22/2005 2:55:00 PM]  Player1: DCA_MRChuckles      dvar set snd_enable3D 1
[11/22/2005 2:55:00 PM]  Player1: DCA_MRChuckles      dvar set snd_enableReverb 1
[11/22/2005 2:55:00 PM]  Player1: DCA_MRChuckles      dvar set snd_enableStream 1
[11/22/2005 2:55:00 PM]  Player1: DCA_MRChuckles      dvar set snd_slaveFadeTime 500
[11/22/2005 2:55:00 PM]  Player1: DCA_MRChuckles      dvar set stopspeed 100
[11/22/2005 2:55:00 PM]  Player1: DCA_MRChuckles      dvar set timescale 1
[11/22/2005 2:55:00 PM]  Player1: DCA_MRChuckles      dvar set viewlog 0
[11/22/2005 2:55:00 PM]  Player1: DCA_MRChuckles      dvar set bg_fallDamageMaxHeight 480
[11/22/2005 2:55:00 PM]  Player1: DCA_MRChuckles      dvar set bg_fallDamageMinHeight 256
[11/22/2005 2:55:00 PM]  Player1: DCA_MRChuckles      dvar set g_synchronousClients 0
[11/22/2005 2:55:00 PM]  Player1: DCA_MRChuckles      dvar set sv_cheats 0
[11/22/2005 2:55:00 PM]  Player1: DCA_MRChuckles      dvar set sv_disableClientConsole 0
[11/22/2005 2:55:00 PM]  Player1: DCA_MRChuckles      dvar set sv_iwdNames zzz_ecwmodv10 iw_14 iw_13 iw_12 iw_11 iw_10 iw_09 iw_08 iw_07 iw_06 iw_05 iw_04 iw_03 iw_02 iw_01 iw_00
[11/22/2005 2:55:00 PM]  Player1: DCA_MRChuckles      dvar set sv_iwds -468078333 -1449716526 780394069 -1333623355 -1980843666 1334775335 -621896007 1101180720 1046874969 1053665859 1842349204 -1652414412 1659111092 -1085686032 -2025394354 178615151 
[11/22/2005 2:55:00 PM]  Player1: DCA_MRChuckles      dvar set sv_pure 1
[11/22/2005 2:55:00 PM]  Player1: DCA_MRChuckles      dvar set sv_referencedIwdNames main/zzz_ecwmodv10 main/iw_13 main/iw_08 main/iw_07 main/iw_06 main/iw_03
[11/22/2005 2:55:01 PM]  Player1: DCA_MRChuckles      dvar set sv_referencedIwds -468078333 780394069 1101180720 1046874969 1053665859 1659111092 
[11/22/2005 2:55:01 PM]  Player1: DCA_MRChuckles      dvar set sv_serverid 176
[11/22/2005 2:55:01 PM]  Player1: DCA_MRChuckles      dvar set sv_voice 0
[11/22/2005 2:55:01 PM]  Player1: DCA_MRChuckles      dvar set sv_voiceQuality 1
[11/22/2005 2:55:01 PM]  Player1: DCA_MRChuckles      dvar set timescale 1
[11/22/2005 2:55:01 PM]  Player1: DCA_MRChucklesCurrent language: english
[11/22/2005 2:55:01 PM]  Player1: DCA_MRChucklesCurrent search path:
[11/22/2005 2:55:01 PM]  Player1: DCA_MRChucklesC:\Program Files\Activision\Call of Duty 2\main\zzz_ecwmodv10.iwd (70 files)
[11/22/2005 2:55:01 PM]  Player1: DCA_MRChuckles    on the pure list
[11/22/2005 2:55:01 PM]  Player1: DCA_MRChucklesC:\Program Files\Activision\Call of Duty 2\main\iw_14.iwd (4038 files)
[11/22/2005 2:55:01 PM]  Player1: DCA_MRChuckles    on the pure list
[11/22/2005 2:55:01 PM]  Player1: DCA_MRChucklesC:\Program Files\Activision\Call of Duty 2\main\iw_13.iwd (22624 files)
[11/22/2005 2:55:01 PM]  Player1: DCA_MRChuckles    on the pure list
[11/22/2005 2:55:01 PM]  Player1: DCA_MRChucklesC:\Program Files\Activision\Call of Duty 2\main\iw_12.iwd (1016 files)
[11/22/2005 2:55:01 PM]  Player1: DCA_MRChuckles    on the pure list
[11/22/2005 2:55:01 PM]  Player1: DCA_MRChucklesC:\Program Files\Activision\Call of Duty 2\main\iw_11.iwd (1462 files)
[11/22/2005 2:55:01 PM]  Player1: DCA_MRChuckles    on the pure list
[11/22/2005 2:55:01 PM]  Player1: DCA_MRChucklesC:\Program Files\Activision\Call of Duty 2\main\iw_10.iwd (1936 files)
[11/22/2005 2:55:01 PM]  Player1: DCA_MRChuckles    on the pure list
[11/22/2005 2:55:01 PM]  Player1: DCA_MRChucklesC:\Program Files\Activision\Call of Duty 2\main\iw_09.iwd (2142 files)
[11/22/2005 2:55:01 PM]  Player1: DCA_MRChuckles    on the pure list
[11/22/2005 2:55:01 PM]  Player1: DCA_MRChucklesC:\Program Files\Activision\Call of Duty 2\main\iw_08.iwd (2723 files)
[11/22/2005 2:55:01 PM]  Player1: DCA_MRChuckles    on the pure list
[11/22/2005 2:55:01 PM]  Player1: DCA_MRChucklesC:\Program Files\Activision\Call of Duty 2\main\iw_07.iwd (3384 files)
[11/22/2005 2:55:01 PM]  Player1: DCA_MRChuckles    on the pure list
[11/22/2005 2:55:01 PM]  Player1: DCA_MRChucklesC:\Program Files\Activision\Call of Duty 2\main\iw_06.iwd (990 files)
[11/22/2005 2:55:01 PM]  Player1: DCA_MRChuckles    on the pure list
[11/22/2005 2:55:01 PM]  Player1: DCA_MRChucklesC:\Program Files\Activision\Call of Duty 2\main\iw_05.iwd (928 files)
[11/22/2005 2:55:01 PM]  Player1: DCA_MRChuckles    on the pure list
[11/22/2005 2:55:01 PM]  Player1: DCA_MRChucklesC:\Program Files\Activision\Call of Duty 2\main\iw_04.iwd (698 files)
[11/22/2005 2:55:01 PM]  Player1: DCA_MRChuckles    on the pure list
[11/22/2005 2:55:01 PM]  Player1: DCA_MRChucklesC:\Program Files\Activision\Call of Duty 2\main\iw_03.iwd (26 files)
[11/22/2005 2:55:01 PM]  Player1: DCA_MRChuckles    on the pure list
[11/22/2005 2:55:01 PM]  Player1: DCA_MRChucklesC:\Program Files\Activision\Call of Duty 2\main\iw_02.iwd (40 files)
[11/22/2005 2:55:01 PM]  Player1: DCA_MRChuckles    on the pure list
[11/22/2005 2:55:01 PM]  Player1: DCA_MRChucklesC:\Program Files\Activision\Call of Duty 2\main\iw_01.iwd (16 files)
[11/22/2005 2:55:01 PM]  Player1: DCA_MRChuckles    on the pure list
[11/22/2005 2:55:02 PM]  Player1: DCA_MRChucklesC:\Program Files\Activision\Call of Duty 2\main\iw_00.iwd (102 files)
[11/22/2005 2:55:02 PM]  Player1: DCA_MRChuckles    on the pure list
[11/22/2005 2:55:02 PM]  Player1: DCA_MRChucklesC:\Program Files\Activision\Call of Duty 2/main
[11/22/2005 2:55:02 PM]  Player1: DCA_MRChucklesC:\Program Files\Activision\Call of Duty 2/raw
[11/22/2005 2:55:02 PM]  Player1: DCA_MRChucklesC:\Program Files\Activision\Call of Duty 2/raw_shared
[11/22/2005 2:55:02 PM]  Player1: DCA_MRChucklesC:\Program Files\Activision\Call of Duty 2/devraw
[11/22/2005 2:55:02 PM]  Player1: DCA_MRChucklesC:\Program Files\Activision\Call of Duty 2/devraw_shared
[11/22/2005 2:55:02 PM]  Player1: DCA_MRChucklesC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw10.iwd (414 files)
[11/22/2005 2:55:02 PM]  Player1: DCA_MRChuckles    localized assets iwd file for english
[11/22/2005 2:55:02 PM]  Player1: DCA_MRChuckles    not on the pure list
[11/22/2005 2:55:02 PM]  Player1: DCA_MRChucklesC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw09.iwd (98 files)
[11/22/2005 2:55:02 PM]  Player1: DCA_MRChuckles    localized assets iwd file for english
[11/22/2005 2:55:02 PM]  Player1: DCA_MRChuckles    not on the pure list
[11/22/2005 2:55:02 PM]  Player1: DCA_MRChucklesC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw08.iwd (8 files)
[11/22/2005 2:55:02 PM]  Player1: DCA_MRChuckles    localized assets iwd file for english
[11/22/2005 2:55:02 PM]  Player1: DCA_MRChuckles    not on the pure list
[11/22/2005 2:55:02 PM]  Player1: DCA_MRChucklesC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw07.iwd (1014 files)
[11/22/2005 2:55:02 PM]  Player1: DCA_MRChuckles    localized assets iwd file for english
[11/22/2005 2:55:02 PM]  Player1: DCA_MRChuckles    not on the pure list
[11/22/2005 2:55:02 PM]  Player1: DCA_MRChucklesC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw06.iwd (3110 files)
[11/22/2005 2:55:02 PM]  Player1: DCA_MRChuckles    localized assets iwd file for english
[11/22/2005 2:55:02 PM]  Player1: DCA_MRChuckles    not on the pure list
[11/22/2005 2:55:02 PM]  Player1: DCA_MRChucklesC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw05.iwd (5310 files)
[11/22/2005 2:55:02 PM]  Player1: DCA_MRChuckles    localized assets iwd file for english
[11/22/2005 2:55:02 PM]  Player1: DCA_MRChuckles    not on the pure list
[11/22/2005 2:55:02 PM]  Player1: DCA_MRChucklesC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw04.iwd (6240 files)
[11/22/2005 2:55:02 PM]  Player1: DCA_MRChuckles    localized assets iwd file for english
[11/22/2005 2:55:02 PM]  Player1: DCA_MRChuckles    not on the pure list
[11/22/2005 2:55:02 PM]  Player1: DCA_MRChucklesC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw03.iwd (6580 files)
[11/22/2005 2:55:02 PM]  Player1: DCA_MRChuckles    localized assets iwd file for english
[11/22/2005 2:55:02 PM]  Player1: DCA_MRChuckles    not on the pure list
[11/22/2005 2:55:03 PM]  Player1: DBDLeadpeddlerServer changing map mp_decoy, gametype hq
[11/22/2005 2:55:03 PM]  Player1: DBDLeadpeddler      dvar set com_expectedHunkUsage 0
[11/22/2005 2:55:03 PM]  Player1: DBDLeadpeddlerERROR: Couldn't find material 'british'
[11/22/2005 2:55:03 PM]  Player1: DBDLeadpeddlerWARNING: Could not find material 'british'
[11/22/2005 2:55:03 PM]  Player1: DBDLeadpeddler      dvar set cl_ingame 0
[11/22/2005 2:55:03 PM]  Player1: DBDLeadpeddlerEXE_AWAITINGCDKEYAUTH
[11/22/2005 2:55:03 PM]  Player1: DBDLeadpeddler      dvar set bg_aimSpreadMoveSpeedThreshold 11
[11/22/2005 2:55:03 PM]  Player1: DBDLeadpeddler      dvar set bg_bobAmplitudeDucked 0.0075
[11/22/2005 2:55:03 PM]  Player1: DBDLeadpeddler      dvar set bg_bobAmplitudeProne 0.03
[11/22/2005 2:55:03 PM]  Player1: DBDLeadpeddler      dvar set bg_bobAmplitudeStanding 0.007
[11/22/2005 2:55:03 PM]  Player1: DBDLeadpeddler      dvar set bg_bobMax 8
[11/22/2005 2:55:03 PM]  Player1: DBDLeadpeddler      dvar set bg_fallDamageMaxHeight 480
[11/22/2005 2:55:03 PM]  Player1: DBDLeadpeddler      dvar set bg_fallDamageMinHeight 256
[11/22/2005 2:55:03 PM]  Player1: DBDLeadpeddler      dvar set bg_foliagesnd_fastinterval 500
[11/22/2005 2:55:03 PM]  Player1: DBDLeadpeddler      dvar set bg_foliagesnd_maxspeed 180
[11/22/2005 2:55:03 PM]  Player1: DBDLeadpeddler      dvar set bg_foliagesnd_minspeed 40
[11/22/2005 2:55:03 PM]  Player1: DBDLeadpeddler      dvar set bg_foliagesnd_resetinterval 500
[11/22/2005 2:55:03 PM]  Player1: DBDLeadpeddler      dvar set bg_foliagesnd_slowinterval 1500
[11/22/2005 2:55:03 PM]  Player1: DBDLeadpeddler      dvar set bg_ladder_yawcap 100
[11/22/2005 2:55:03 PM]  Player1: DBDLeadpeddler      dvar set bg_prone_yawcap 85
[11/22/2005 2:55:03 PM]  Player1: DBDLeadpeddler      dvar set bg_swingSpeed 0.2
[11/22/2005 2:55:03 PM]  Player1: DBDLeadpeddler      dvar set cg_centertime 5
[11/22/2005 2:55:03 PM]  Player1: DBDLeadpeddler      dvar set cg_constantSizeHeadIcons 0
[11/22/2005 2:55:03 PM]  Player1: DBDLeadpeddler      dvar set cg_crosshairAlpha 1
[11/22/2005 2:55:03 PM]  Player1: DBDLeadpeddler      dvar set cg_crosshairAlphaMin 0
[11/22/2005 2:55:03 PM]  Player1: DBDLeadpeddler      dvar set cg_crosshairDynamic 0
[11/22/2005 2:55:03 PM]  Player1: DBDLeadpeddler      dvar set cg_crosshairEnemyColor 1
[11/22/2005 2:55:03 PM]  Player1: DBDLeadpeddler      dvar set cg_debugevents 0
[11/22/2005 2:55:03 PM]  Player1: DBDLeadpeddler      dvar set cg_debugposition 0
[11/22/2005 2:55:03 PM]  Player1: DBDLeadpeddler      dvar set cg_draw2D 1
[11/22/2005 2:55:03 PM]  Player1: DBDLeadpeddler      dvar set cg_drawGun 1
[11/22/2005 2:55:03 PM]  Player1: DBDLeadpeddler      dvar set cg_drawHealth 0
[11/22/2005 2:55:03 PM]  Player1: DBDLeadpeddler      dvar set cg_drawMaterial 0
[11/22/2005 2:55:03 PM]  Player1: DBDLeadpeddler      dvar set cg_dumpAnims -1
[11/22/2005 2:55:03 PM]  Player1: DBDLeadpeddler      dvar set cg_footsteps 1
[11/22/2005 2:55:03 PM]  Player1: DBDLeadpeddler      dvar set cg_fov 80
[11/22/2005 2:55:03 PM]  Player1: DBDLeadpeddler      dvar set cg_fovMin 10
[11/22/2005 2:55:03 PM]  Player1: DBDLeadpeddler      dvar set cg_fovScale 1
[11/22/2005 2:55:03 PM]  Player1: DBDLeadpeddler      dvar set cg_gun_move_f 0
[11/22/2005 2:55:03 PM]  Player1: DBDLeadpeddler      dvar set cg_gun_move_minspeed 0
[11/22/2005 2:55:03 PM]  Player1: DBDLeadpeddler      dvar set cg_gun_move_r 0
[11/22/2005 2:55:03 PM]  Player1: DBDLeadpeddler      dvar set cg_gun_move_rate 0
[11/22/2005 2:55:03 PM]  Player1: DBDLeadpeddler      dvar set cg_gun_move_u 0
[11/22/2005 2:55:03 PM]  Player1: DBDLeadpeddler      dvar set cg_gun_ofs_f 0
[11/22/2005 2:55:03 PM]  Player1: DBDLeadpeddler      dvar set cg_gun_ofs_r 0
[11/22/2005 2:55:03 PM]  Player1: DBDLeadpeddler      dvar set cg_gun_ofs_u 0
[11/22/2005 2:55:03 PM]  Player1: DBDLeadpeddler      dvar set cg_gun_x 0
[11/22/2005 2:55:03 PM]  Player1: DBDLeadpeddler      dvar set cg_gun_y 0
[11/22/2005 2:55:03 PM]  Player1: DBDLeadpeddler      dvar set cg_gun_z 0
[11/22/2005 2:55:03 PM]  Player1: DBDLeadpeddler      dvar set cg_hudCompassSoundPingFadeTime 2
[11/22/2005 2:55:03 PM]  Player1: DBDLeadpeddler      dvar set cg_hudDamageIconInScope 0
[11/22/2005 2:55:03 PM]  Player1: DBDLeadpeddler      dvar set cg_hudGrenadeIconInScope 0
[11/22/2005 2:55:03 PM]  Player1: DBDLeadpeddler      dvar set cg_hudGrenadeIconMaxHeight 104
[11/22/2005 2:55:03 PM]  Player1: DBDLeadpeddler      dvar set cg_hudGrenadeIconMaxRange 250
[11/22/2005 2:55:03 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_mouse 1
[11/22/2005 2:55:03 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_mouse_fadeTime 2
[11/22/2005 2:55:03 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_mouse_maxpitchspeed 90
[11/22/2005 2:55:03 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_mouse_maxyawspeed 90
[11/22/2005 2:55:03 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_mouse_sensitivityscale 0.5
[11/22/2005 2:55:03 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_screenBlendFadeTime 1
[11/22/2005 2:55:03 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_screenBlendTime 0.4
[11/22/2005 2:55:03 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_sound 1
[11/22/2005 2:55:03 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_soundDryLevel 1
[11/22/2005 2:55:03 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_soundFadeInTime 0.25
[11/22/2005 2:55:03 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_soundFadeOutTime 2.5
[11/22/2005 2:55:03 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_soundLoopEndDelay -3
[11/22/2005 2:55:03 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_soundLoopFadeTime 1.5
[11/22/2005 2:55:03 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_soundModEndDelay 2
[11/22/2005 2:55:03 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_soundRoomType generic
[11/22/2005 2:55:04 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_soundWetLevel 0.5
[11/22/2005 2:55:04 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_viewKickPeriod 0.75
[11/22/2005 2:55:04 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_viewKickRadius 0.05
[11/22/2005 2:55:04 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_announcer 1
[11/22/2005 2:55:04 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_auto 0.1
[11/22/2005 2:55:04 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_auto2d 0.1
[11/22/2005 2:55:04 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_body 0.1
[11/22/2005 2:55:04 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_item 0.1
[11/22/2005 2:55:04 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_local 1
[11/22/2005 2:55:04 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_menu 1
[11/22/2005 2:55:04 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_music 1
[11/22/2005 2:55:04 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_shellshock 1
[11/22/2005 2:55:04 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_voice 0.2
[11/22/2005 2:55:04 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_weapon 0.5
[11/22/2005 2:55:04 PM]  Player1: DBDLeadpeddler      dvar set cg_thirdPerson 0
[11/22/2005 2:55:04 PM]  Player1: DBDLeadpeddler      dvar set cg_thirdPersonAngle 0
[11/22/2005 2:55:04 PM]  Player1: DBDLeadpeddler      dvar set cg_thirdPersonRange 120
[11/22/2005 2:55:04 PM]  Player1: DBDLeadpeddler      dvar set cg_tracerchance 0.4
[11/22/2005 2:55:04 PM]  Player1: DBDLeadpeddler      dvar set cg_tracerlength 160
[11/22/2005 2:55:04 PM]  Player1: DBDLeadpeddler      dvar set cg_tracerScale 50
[11/22/2005 2:55:04 PM]  Player1: DBDLeadpeddler      dvar set cg_tracerScaleDistRange 25000
[11/22/2005 2:55:04 PM]  Player1: DBDLeadpeddler      dvar set cg_tracerScaleMinDist 5000
[11/22/2005 2:55:04 PM]  Player1: DBDLeadpeddler      dvar set cg_tracerSpeed 4500
[11/22/2005 2:55:04 PM]  Player1: DBDLeadpeddler      dvar set cg_tracerwidth 0.8
[11/22/2005 2:55:04 PM]  Player1: DBDLeadpeddler      dvar set fixedtime 0
[11/22/2005 2:55:04 PM]  Player1: DBDLeadpeddler      dvar set friction 5.5
[11/22/2005 2:55:04 PM]  Player1: DBDLeadpeddler      dvar set fs_ignoreLocalized 0
[11/22/2005 2:55:04 PM]  Player1: DBDLeadpeddler      dvar set fx_count 0
[11/22/2005 2:55:04 PM]  Player1: DBDLeadpeddler      dvar set fx_debug 0
[11/22/2005 2:55:04 PM]  Player1: DBDLeadpeddler      dvar set fx_debugBolt 0
[11/22/2005 2:55:04 PM]  Player1: DBDLeadpeddler      dvar set fx_draw 1
[11/22/2005 2:55:04 PM]  Player1: DBDLeadpeddler      dvar set fx_enable 1
[11/22/2005 2:55:04 PM]  Player1: DBDLeadpeddler      dvar set fx_freeze 0
[11/22/2005 2:55:04 PM]  Player1: DBDLeadpeddler      dvar set fx_profile 0
[11/22/2005 2:55:04 PM]  Player1: DBDLeadpeddler      dvar set fx_visMinTraceDist 80
[11/22/2005 2:55:04 PM]  Player1: DBDLeadpeddler      dvar set hud_healthOverlay_phaseEnd_pulseDuration 700
[11/22/2005 2:55:04 PM]  Player1: DBDLeadpeddler      dvar set hud_healthOverlay_phaseEnd_toAlpha 0
[11/22/2005 2:55:04 PM]  Player1: DBDLeadpeddler      dvar set hud_healthOverlay_phaseOne_pulseDuration 150
[11/22/2005 2:55:04 PM]  Player1: DBDLeadpeddler      dvar set hud_healthOverlay_phaseThree_pulseDuration 400
[11/22/2005 2:55:04 PM]  Player1: DBDLeadpeddler      dvar set hud_healthOverlay_phaseThree_toAlphaMultiplier 0.6
[11/22/2005 2:55:04 PM]  Player1: DBDLeadpeddler      dvar set hud_healthOverlay_phaseTwo_pulseDuration 320
[11/22/2005 2:55:04 PM]  Player1: DBDLeadpeddler      dvar set hud_healthOverlay_phaseTwo_toAlphaMultiplier 0.7
[11/22/2005 2:55:04 PM]  Player1: DBDLeadpeddler      dvar set hud_healthOverlay_pulseStart 0.35
[11/22/2005 2:55:04 PM]  Player1: DBDLeadpeddler      dvar set hud_healthOverlay_regenPauseTime 5000
[11/22/2005 2:55:04 PM]  Player1: DBDLeadpeddler      dvar set inertiaAngle 0
[11/22/2005 2:55:04 PM]  Player1: DBDLeadpeddler      dvar set inertiaDebug 0
[11/22/2005 2:55:04 PM]  Player1: DBDLeadpeddler      dvar set inertiaMax 50
[11/22/2005 2:55:04 PM]  Player1: DBDLeadpeddler      dvar set jump_height 39
[11/22/2005 2:55:04 PM]  Player1: DBDLeadpeddler      dvar set jump_ladderPushVel 128
[11/22/2005 2:55:04 PM]  Player1: DBDLeadpeddler      dvar set jump_slowdownEnable 1
[11/22/2005 2:55:04 PM]  Player1: DBDLeadpeddler      dvar set jump_spreadAdd 64
[11/22/2005 2:55:04 PM]  Player1: DBDLeadpeddler      dvar set jump_stepSize 18
[11/22/2005 2:55:04 PM]  Player1: DBDLeadpeddler      dvar set mantle_check_angle 60
[11/22/2005 2:55:04 PM]  Player1: DBDLeadpeddler      dvar set mantle_check_radius 0.1
[11/22/2005 2:55:04 PM]  Player1: DBDLeadpeddler      dvar set mantle_check_range 20
[11/22/2005 2:55:04 PM]  Player1: DBDLeadpeddler      dvar set mantle_debug 0
[11/22/2005 2:55:04 PM]  Player1: DBDLeadpeddler      dvar set mantle_enable 1
[11/22/2005 2:55:04 PM]  Player1: DBDLeadpeddler      dvar set mantle_view_yawcap 60
[11/22/2005 2:55:05 PM]  Player1: DBDLeadpeddler      dvar set player_adsExitDelay 0
[11/22/2005 2:55:05 PM]  Player1: DBDLeadpeddler      dvar set player_backSpeedScale 0.7
[11/22/2005 2:55:05 PM]  Player1: DBDLeadpeddler      dvar set player_breath_fire_delay 0
[11/22/2005 2:55:05 PM]  Player1: DBDLeadpeddler      dvar set player_breath_gasp_lerp 6
[11/22/2005 2:55:05 PM]  Player1: DBDLeadpeddler      dvar set player_breath_gasp_scale 4.5
[11/22/2005 2:55:05 PM]  Player1: DBDLeadpeddler      dvar set player_breath_gasp_time 1
[11/22/2005 2:55:05 PM]  Player1: DBDLeadpeddler      dvar set player_breath_hold_lerp 4
[11/22/2005 2:55:05 PM]  Player1: DBDLeadpeddler      dvar set player_breath_hold_time 4.5
[11/22/2005 2:55:05 PM]  Player1: DBDLeadpeddler      dvar set player_breath_snd_delay 1
[11/22/2005 2:55:05 PM]  Player1: DBDLeadpeddler      dvar set player_breath_snd_lerp 2
[11/22/2005 2:55:05 PM]  Player1: DBDLeadpeddler      dvar set player_dmgtimer_flinchTime 500
[11/22/2005 2:55:05 PM]  Player1: DBDLeadpeddler      dvar set player_dmgtimer_maxTime 750
[11/22/2005 2:55:05 PM]  Player1: DBDLeadpeddler      dvar set player_dmgtimer_minScale 0
[11/22/2005 2:55:05 PM]  Player1: DBDLeadpeddler      dvar set player_dmgtimer_stumbleTime 500
[11/22/2005 2:55:05 PM]  Player1: DBDLeadpeddler      dvar set player_dmgtimer_timePerPoint 100
[11/22/2005 2:55:05 PM]  Player1: DBDLeadpeddler      dvar set player_footstepsThreshhold 0
[11/22/2005 2:55:05 PM]  Player1: DBDLeadpeddler      dvar set player_moveThreshhold 10
[11/22/2005 2:55:05 PM]  Player1: DBDLeadpeddler      dvar set player_scopeExitOnDamage 0
[11/22/2005 2:55:05 PM]  Player1: DBDLeadpeddler      dvar set player_spectateSpeedScale 2
[11/22/2005 2:55:05 PM]  Player1: DBDLeadpeddler      dvar set player_strafeSpeedScale 0.8
[11/22/2005 2:55:05 PM]  Player1: DBDLeadpeddler      dvar set player_turnAnims 0
[11/22/2005 2:55:05 PM]  Player1: DBDLeadpeddler      dvar set player_view_pitch_down 85
[11/22/2005 2:55:05 PM]  Player1: DBDLeadpeddler      dvar set player_view_pitch_up 85
[11/22/2005 2:55:05 PM]  Player1: DBDLeadpeddler      dvar set r_blur 0
[11/22/2005 2:55:05 PM]  Player1: DBDLeadpeddler      dvar set r_colorMap Unchanged
[11/22/2005 2:55:05 PM]  Player1: DBDLeadpeddler      dvar set r_cosinePowerMapShift 0
[11/22/2005 2:55:05 PM]  Player1: DBDLeadpeddler      dvar set r_debugShader none
[11/22/2005 2:55:05 PM]  Player1: DBDLeadpeddler      dvar set r_drawBModels 1
[11/22/2005 2:55:05 PM]  Player1: DBDLeadpeddler      dvar set r_drawDecals 1
[11/22/2005 2:55:05 PM]  Player1: DBDLeadpeddler      dvar set r_drawEntities 1
[11/22/2005 2:55:05 PM]  Player1: DBDLeadpeddler      dvar set r_drawPrimCap 0
[11/22/2005 2:55:05 PM]  Player1: DBDLeadpeddler      dvar set r_drawPrimFloor 0
[11/22/2005 2:55:05 PM]  Player1: DBDLeadpeddler      dvar set r_drawSModels 1
[11/22/2005 2:55:05 PM]  Player1: DBDLeadpeddler      dvar set r_drawWater 1
[11/22/2005 2:55:05 PM]  Player1: DBDLeadpeddler      dvar set r_drawWorld 1
[11/22/2005 2:55:05 PM]  Player1: DBDLeadpeddler      dvar set r_drawXModels 1
[11/22/2005 2:55:05 PM]  Player1: DBDLeadpeddler      dvar set r_fog 1
[11/22/2005 2:55:05 PM]  Player1: DBDLeadpeddler      dvar set r_forceLod none
[11/22/2005 2:55:05 PM]  Player1: DBDLeadpeddler      dvar set r_fullbright 0
[11/22/2005 2:55:05 PM]  Player1: DBDLeadpeddler      dvar set r_highLodDist -1
[11/22/2005 2:55:05 PM]  Player1: DBDLeadpeddler      dvar set r_lightMap Unchanged
[11/22/2005 2:55:05 PM]  Player1: DBDLeadpeddler      dvar set r_lockPvs 0
[11/22/2005 2:55:05 PM]  Player1: DBDLeadpeddler      dvar set r_lowestLodDist -1
[11/22/2005 2:55:05 PM]  Player1: DBDLeadpeddler      dvar set r_lowLodDist -1
[11/22/2005 2:55:05 PM]  Player1: DBDLeadpeddler      dvar set r_mediumLodDist -1
[11/22/2005 2:55:05 PM]  Player1: DBDLeadpeddler      dvar set r_norefresh 0
[11/22/2005 2:55:05 PM]  Player1: DBDLeadpeddler      dvar set r_normalMap Unchanged
[11/22/2005 2:55:05 PM]  Player1: DBDLeadpeddler      dvar set r_portalFineCull 1
[11/22/2005 2:55:05 PM]  Player1: DBDLeadpeddler      dvar set r_portalWalkLimit 0
[11/22/2005 2:55:05 PM]  Player1: DBDLeadpeddler      dvar set r_showFbColorDebug None
[11/22/2005 2:55:05 PM]  Player1: DBDLeadpeddler      dvar set r_showFloatZDebug 0
[11/22/2005 2:55:05 PM]  Player1: DBDLeadpeddler      dvar set r_showGroundLit 0
[11/22/2005 2:55:05 PM]  Player1: DBDLeadpeddler      dvar set r_showLightGrid 0
[11/22/2005 2:55:05 PM]  Player1: DBDLeadpeddler      dvar set r_showMissingLightGrid 0
[11/22/2005 2:55:05 PM]  Player1: DBDLeadpeddler      dvar set r_showPortals 0
[11/22/2005 2:55:05 PM]  Player1: DBDLeadpeddler      dvar set r_showSModelNames 0
[11/22/2005 2:55:05 PM]  Player1: DBDLeadpeddler      dvar set r_showSurfCounts 0
[11/22/2005 2:55:05 PM]  Player1: DBDLeadpeddler      dvar set r_showTriCounts 0
[11/22/2005 2:55:05 PM]  Player1: DBDLeadpeddler      dvar set r_showTris 0
[11/22/2005 2:55:05 PM]  Player1: DBDLeadpeddler      dvar set r_showVertCounts 0
[11/22/2005 2:55:06 PM]  Player1: DBDLeadpeddler      dvar set r_singleCell 0
[11/22/2005 2:55:06 PM]  Player1: DBDLeadpeddler      dvar set r_skipBackEnd 0
[11/22/2005 2:55:06 PM]  Player1: DBDLeadpeddler      dvar set r_skipPvs 0
[11/22/2005 2:55:06 PM]  Player1: DBDLeadpeddler      dvar set r_specularColorScale 1
[11/22/2005 2:55:06 PM]  Player1: DBDLeadpeddler      dvar set r_specularMap Unchanged
[11/22/2005 2:55:06 PM]  Player1: DBDLeadpeddler      dvar set r_sun_from_dvars 0
[11/22/2005 2:55:06 PM]  Player1: DBDLeadpeddler      dvar set r_xdebug 
[11/22/2005 2:55:06 PM]  Player1: DBDLeadpeddler      dvar set r_zfar 0
[11/22/2005 2:55:06 PM]  Player1: DBDLeadpeddler      dvar set r_znear 4
[11/22/2005 2:55:06 PM]  Player1: DBDLeadpeddler      dvar set r_znear_depthhack 0.1
[11/22/2005 2:55:06 PM]  Player1: DBDLeadpeddler      dvar set sc_blur 2
[11/22/2005 2:55:06 PM]  Player1: DBDLeadpeddler      dvar set sc_count 24
[11/22/2005 2:55:06 PM]  Player1: DBDLeadpeddler      dvar set sc_debugCasterCount 24
[11/22/2005 2:55:06 PM]  Player1: DBDLeadpeddler      dvar set sc_debugReceiverCount 24
[11/22/2005 2:55:06 PM]  Player1: DBDLeadpeddler      dvar set sc_fadeRange 0.25
[11/22/2005 2:55:06 PM]  Player1: DBDLeadpeddler      dvar set sc_length 400
[11/22/2005 2:55:06 PM]  Player1: DBDLeadpeddler      dvar set sc_offscreenCasterLodBias 0
[11/22/2005 2:55:06 PM]  Player1: DBDLeadpeddler      dvar set sc_offscreenCasterLodScale 20
[11/22/2005 2:55:06 PM]  Player1: DBDLeadpeddler      dvar set sc_shadowInRate 2
[11/22/2005 2:55:06 PM]  Player1: DBDLeadpeddler      dvar set sc_shadowOutRate 5
[11/22/2005 2:55:06 PM]  Player1: DBDLeadpeddler      dvar set sc_showDebug 0
[11/22/2005 2:55:06 PM]  Player1: DBDLeadpeddler      dvar set sc_showOverlay 0
[11/22/2005 2:55:06 PM]  Player1: DBDLeadpeddler      dvar set sc_wantCount 12
[11/22/2005 2:55:06 PM]  Player1: DBDLeadpeddler      dvar set sc_wantCountMargin 1
[11/22/2005 2:55:06 PM]  Player1: DBDLeadpeddler      dvar set snd_enable2D 1
[11/22/2005 2:55:06 PM]  Player1: DBDLeadpeddler      dvar set snd_enable3D 1
[11/22/2005 2:55:06 PM]  Player1: DBDLeadpeddler      dvar set snd_enableReverb 1
[11/22/2005 2:55:06 PM]  Player1: DBDLeadpeddler      dvar set snd_enableStream 1
[11/22/2005 2:55:06 PM]  Player1: DBDLeadpeddler      dvar set snd_slaveFadeTime 500
[11/22/2005 2:55:06 PM]  Player1: DBDLeadpeddler      dvar set stopspeed 100
[11/22/2005 2:55:06 PM]  Player1: DBDLeadpeddler      dvar set timescale 1
[11/22/2005 2:55:06 PM]  Player1: DBDLeadpeddler      dvar set viewlog 0
[11/22/2005 2:55:06 PM]  Player1: DBDLeadpeddler      dvar set bg_fallDamageMaxHeight 480
[11/22/2005 2:55:06 PM]  Player1: DBDLeadpeddler      dvar set bg_fallDamageMinHeight 256
[11/22/2005 2:55:06 PM]  Player1: DBDLeadpeddler      dvar set g_synchronousClients 0
[11/22/2005 2:55:06 PM]  Player1: DBDLeadpeddler      dvar set sv_cheats 0
[11/22/2005 2:55:06 PM]  Player1: DBDLeadpeddler      dvar set sv_disableClientConsole 0
[11/22/2005 2:55:06 PM]  Player1: DBDLeadpeddler      dvar set sv_iwdNames zzz_ecwmodv10 iw_14 iw_13 iw_12 iw_11 iw_10 iw_09 iw_08 iw_07 iw_06 iw_05 iw_04 iw_03 iw_02 iw_01 iw_00
[11/22/2005 2:55:06 PM]  Player1: DBDLeadpeddler      dvar set sv_iwds -468078333 -1449716526 780394069 -1333623355 -1980843666 1334775335 -621896007 1101180720 1046874969 1053665859 1842349204 -1652414412 1659111092 -1085686032 -2025394354 178615151 
[11/22/2005 2:55:06 PM]  Player1: DBDLeadpeddler      dvar set sv_pure 1
[11/22/2005 2:55:06 PM]  Player1: DBDLeadpeddler      dvar set sv_referencedIwdNames main/zzz_ecwmodv10 main/iw_13 main/iw_08 main/iw_07 main/iw_06 main/iw_03
[11/22/2005 2:55:06 PM]  Player1: DBDLeadpeddler      dvar set sv_referencedIwds -468078333 780394069 1101180720 1046874969 1053665859 1659111092 
[11/22/2005 2:55:06 PM]  Player1: DBDLeadpeddler      dvar set sv_serverid 176
[11/22/2005 2:55:06 PM]  Player1: DBDLeadpeddler      dvar set sv_voice 0
[11/22/2005 2:55:06 PM]  Player1: DBDLeadpeddler      dvar set sv_voiceQuality 1
[11/22/2005 2:55:06 PM]  Player1: DBDLeadpeddler      dvar set timescale 1
[11/22/2005 2:55:06 PM]  Player1: DBDLeadpeddlerCurrent language: english
[11/22/2005 2:55:06 PM]  Player1: DBDLeadpeddlerCurrent search path:
[11/22/2005 2:55:06 PM]  Player1: DBDLeadpeddlerC:\Program Files\Activision\Call of Duty 2\main\zzz_message_generator.iwd (14 files)
[11/22/2005 2:55:06 PM]  Player1: DBDLeadpeddler    not on the pure list
[11/22/2005 2:55:06 PM]  Player1: DBDLeadpeddlerC:\Program Files\Activision\Call of Duty 2\main\zzz_Lethal_Arms_Realism_SVR_BETA1.iwd (44 files)
[11/22/2005 2:55:06 PM]  Player1: DBDLeadpeddler    not on the pure list
[11/22/2005 2:55:06 PM]  Player1: DBDLeadpeddlerC:\Program Files\Activision\Call of Duty 2\main\zzz_ecwmodv10.iwd (70 files)
[11/22/2005 2:55:06 PM]  Player1: DBDLeadpeddler    on the pure list
[11/22/2005 2:55:06 PM]  Player1: DBDLeadpeddlerC:\Program Files\Activision\Call of Duty 2\main\iw_14.iwd (4038 files)
[11/22/2005 2:55:06 PM]  Player1: DBDLeadpeddler    on the pure list
[11/22/2005 2:55:06 PM]  Player1: DBDLeadpeddlerC:\Program Files\Activision\Call of Duty 2\main\iw_13.iwd (22624 files)
[11/22/2005 2:55:06 PM]  Player1: DBDLeadpeddler    on the pure list
[11/22/2005 2:55:06 PM]  Player1: DBDLeadpeddlerC:\Program Files\Activision\Call of Duty 2\main\iw_12.iwd (1016 files)
[11/22/2005 2:55:06 PM]  Player1: DBDLeadpeddler    on the pure list
[11/22/2005 2:55:06 PM]  Player1: DBDLeadpeddlerC:\Program Files\Activision\Call of Duty 2\main\iw_11.iwd (1462 files)
[11/22/2005 2:55:06 PM]  Player1: DBDLeadpeddler    on the pure list
[11/22/2005 2:55:06 PM]  Player1: DBDLeadpeddlerC:\Program Files\Activision\Call of Duty 2\main\iw_10.iwd (1936 files)
[11/22/2005 2:55:06 PM]  Player1: DBDLeadpeddler    on the pure list
[11/22/2005 2:55:06 PM]  Player1: DBDLeadpeddlerC:\Program Files\Activision\Call of Duty 2\main\iw_09.iwd (2142 files)
[11/22/2005 2:55:07 PM]  Player1: DBDLeadpeddler    on the pure list
[11/22/2005 2:55:07 PM]  Player1: DBDLeadpeddlerC:\Program Files\Activision\Call of Duty 2\main\iw_08.iwd (2723 files)
[11/22/2005 2:55:07 PM]  Player1: DBDLeadpeddler    on the pure list
[11/22/2005 2:55:07 PM]  Player1: DBDLeadpeddlerC:\Program Files\Activision\Call of Duty 2\main\iw_07.iwd (3384 files)
[11/22/2005 2:55:07 PM]  Player1: DBDLeadpeddler    on the pure list
[11/22/2005 2:55:07 PM]  Player1: DBDLeadpeddlerC:\Program Files\Activision\Call of Duty 2\main\iw_06.iwd (990 files)
[11/22/2005 2:55:07 PM]  Player1: DBDLeadpeddler    on the pure list
[11/22/2005 2:55:07 PM]  Player1: DBDLeadpeddlerC:\Program Files\Activision\Call of Duty 2\main\iw_05.iwd (928 files)
[11/22/2005 2:55:07 PM]  Player1: DBDLeadpeddler    on the pure list
[11/22/2005 2:55:07 PM]  Player1: DBDLeadpeddlerC:\Program Files\Activision\Call of Duty 2\main\iw_04.iwd (698 files)
[11/22/2005 2:55:07 PM]  Player1: DBDLeadpeddler    on the pure list
[11/22/2005 2:55:07 PM]  Player1: DBDLeadpeddlerC:\Program Files\Activision\Call of Duty 2\main\iw_03.iwd (26 files)
[11/22/2005 2:55:07 PM]  Player1: DBDLeadpeddler    on the pure list
[11/22/2005 2:55:07 PM]  Player1: DBDLeadpeddlerC:\Program Files\Activision\Call of Duty 2\main\iw_02.iwd (40 files)
[11/22/2005 2:55:07 PM]  Player1: DBDLeadpeddler    on the pure list
[11/22/2005 2:55:07 PM]  Player1: DBDLeadpeddlerC:\Program Files\Activision\Call of Duty 2\main\iw_01.iwd (16 files)
[11/22/2005 2:55:07 PM]  Player1: DBDLeadpeddler    on the pure list
[11/22/2005 2:55:07 PM]  Player1: DBDLeadpeddlerC:\Program Files\Activision\Call of Duty 2\main\iw_00.iwd (102 files)
[11/22/2005 2:55:07 PM]  Player1: DBDLeadpeddler    on the pure list
[11/22/2005 2:55:07 PM]  Player1: DBDLeadpeddlerC:\Program Files\Activision\Call of Duty 2/main
[11/22/2005 2:55:07 PM]  Player1: DBDLeadpeddlerC:\Program Files\Activision\Call of Duty 2/raw
[11/22/2005 2:55:07 PM]  Player1: DBDLeadpeddlerC:\Program Files\Activision\Call of Duty 2/raw_shared
[11/22/2005 2:55:07 PM]  Player1: DBDLeadpeddlerC:\Program Files\Activision\Call of Duty 2/devraw
[11/22/2005 2:55:07 PM]  Player1: DBDLeadpeddlerC:\Program Files\Activision\Call of Duty 2/devraw_shared
[11/22/2005 2:55:07 PM]  Player1: DBDLeadpeddlerC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw10.iwd (414 files)
[11/22/2005 2:55:07 PM]  Player1: DBDLeadpeddler    localized assets iwd file for english
[11/22/2005 2:55:07 PM]  Player1: DBDLeadpeddler    not on the pure list
[11/22/2005 2:55:07 PM]  Player1: DBDLeadpeddlerC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw09.iwd (98 files)
[11/22/2005 2:55:07 PM]  Player1: DBDLeadpeddler    localized assets iwd file for english
[11/22/2005 2:55:07 PM]  Player1: DBDLeadpeddler    not on the pure list
[11/22/2005 2:55:07 PM]  Player1: DBDLeadpeddlerC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw08.iwd (8 files)
[11/22/2005 2:55:07 PM]  Player1: DBDLeadpeddler    localized assets iwd file for english
[11/22/2005 2:55:07 PM]  Player1: DBDLeadpeddler    not on the pure list
[11/22/2005 2:55:07 PM]  Player1: DBDLeadpeddlerC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw07.iwd (1014 files)
[11/22/2005 2:55:07 PM]  Player1: DBDLeadpeddler    localized assets iwd file for english
[11/22/2005 2:55:07 PM]  Player1: DBDLeadpeddler    not on the pure list
[11/22/2005 2:55:07 PM]  Player1: DBDLeadpeddlerC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw06.iwd (3110 files)
[11/22/2005 2:55:07 PM]  Player1: DBDLeadpeddler    localized assets iwd file for english
[11/22/2005 2:55:07 PM]  Player1: DBDLeadpeddler    not on the pure list
[11/22/2005 2:55:07 PM]  Player1: DBDLeadpeddlerC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw05.iwd (5310 files)
[11/22/2005 2:55:07 PM]  Player1: DBDLeadpeddler    localized assets iwd file for english
[11/22/2005 2:55:07 PM]  Player1: DBDLeadpeddler    not on the pure list
[11/22/2005 2:55:07 PM]  Player1: DBDLeadpeddlerC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw04.iwd (6240 files)
[11/22/2005 2:55:07 PM]  Player1: DBDLeadpeddler    localized assets iwd file for english
[11/22/2005 2:55:07 PM]  Player1: DBDLeadpeddler    not on the pure list
[11/22/2005 2:55:07 PM]  Player1: DBDLeadpeddlerC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw03.iwd (6580 files)
[11/22/2005 2:55:07 PM]  Player1: DBDLeadpeddler    localized assets iwd file for english
[11/22/2005 2:55:07 PM]  Player1: DBDLeadpeddler    not on the pure list
[11/22/2005 2:55:07 PM]  Player1: DBDLeadpeddlerC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw02.iwd (6404 files)
[11/22/2005 2:55:07 PM]  Player1: DBDLeadpeddler    localized assets iwd file for english
[11/22/2005 2:55:07 PM]  Player1: DBDLeadpeddler    not on the pure list
[11/22/2005 2:55:07 PM]  Player1: DBDLeadpeddlerC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw01.iwd (5510 files)
[11/22/2005 2:55:07 PM]  Player1: DBDLeadpeddler    localized assets iwd file for english
[11/22/2005 2:55:07 PM]  Player1: DBDLeadpeddler    not on the pure list
[11/22/2005 2:55:07 PM]  Player1: DBDLeadpeddlerC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw00.iwd (4764 files)
[11/22/2005 2:55:07 PM]  Player1: DBDLeadpeddler    localized assets iwd file for english
[11/22/2005 2:55:07 PM]  Player1: DBDLeadpeddler    not on the pure list
[11/22/2005 2:55:07 PM]  Player1: DBDLeadpeddlerFile Handles:
[11/22/2005 2:55:07 PM]  Player1: DBDLeadpeddlerhandle 1: console_mp.log
[11/22/2005 2:55:07 PM]  Player1: DBDLeadpeddler----------------------
[11/22/2005 2:55:07 PM]  Player1: DBDLeadpeddler245115 files in iwd files
[11/22/2005 2:55:07 PM]  Player1: DBDLeadpeddler      dvar set loc_language 0
[11/22/2005 2:55:07 PM]  Player1: DBDLeadpeddler      dvar set loc_forceEnglish 0
[11/22/2005 2:55:07 PM]  Player1: DBDLeadpeddler----- R_Init -----
[11/22/2005 2:55:07 PM]  Player1: DBDLeadpeddler      dvar set r_overbrightBits 1
[11/22/2005 2:55:07 PM]  Player1: DBDLeadpeddler      dvar set r_ignorehwgamma 0
[11/22/2005 2:55:07 PM]  Player1: DBDLeadpeddler      dvar set r_fullbright 0
[11/22/2005 2:55:07 PM]  Player1: DBDLeadpeddler      dvar set r_debugShader none
[11/22/2005 2:55:07 PM]  Player1: DBDLeadpeddler      dvar set r_optimize 1
[11/22/2005 2:55:07 PM]  Player1: DBDLeadpeddler      dvar set r_optimizeLightmaps 1
[11/22/2005 2:55:07 PM]  Player1: DBDLeadpeddler      dvar set r_optimizeXModels 100
[11/22/2005 2:55:07 PM]  Player1: DBDLeadpeddler      dvar set r_znear 4
[11/22/2005 2:55:07 PM]  Player1: DBDLeadpeddler      dvar set r_znear_depthhack 0.1
[11/22/2005 2:55:07 PM]  Player1: DBDLeadpeddler      dvar set r_zfar 0
[11/22/2005 2:55:07 PM]  Player1: DBDLeadpeddler      dvar set r_fog 1
[11/22/2005 2:55:07 PM]  Player1: DBDLeadpeddler      dvar set r_lightMap Unchanged
[11/22/2005 2:55:07 PM]  Player1: DBDLeadpeddler      dvar set r_colorMap Unchanged
[11/22/2005 2:55:07 PM]  Player1: DBDLeadpeddler      dvar set r_normalMap Unchanged
[11/22/2005 2:55:07 PM]  Player1: DBDLeadpeddler      dvar set r_specularMap Unchanged
[11/22/2005 2:55:07 PM]  Player1: DBDLeadpeddler      dvar set r_specularColorScale 1
[11/22/2005 2:55:08 PM]  Player1: DBDLeadpeddler      dvar set r_cosinePowerMapShift 0
[11/22/2005 2:55:08 PM]  Player1: DBDLeadpeddler      dvar set r_showTris 0
[11/22/2005 2:55:08 PM]  Player1: DBDLeadpeddler      dvar set r_showTriCounts 0
[11/22/2005 2:55:08 PM]  Player1: DBDLeadpeddler      dvar set r_showSurfCounts 0
[11/22/2005 2:55:08 PM]  Player1: DBDLeadpeddler      dvar set r_showVertCounts 0
[11/22/2005 2:55:08 PM]  Player1: DBDLeadpeddler      dvar set r_xdebug 
[11/22/2005 2:55:08 PM]  Player1: DBDLeadpeddler      dvar set r_vc_makelog 0
[11/22/2005 2:55:08 PM]  Player1: DBDLeadpeddler      dvar set r_showLightGrid 0
[11/22/2005 2:55:08 PM]  Player1: DBDLeadpeddler      dvar set r_showMissingLightGrid 0
[11/22/2005 2:55:08 PM]  Player1: DBDLeadpeddler      dvar set r_skipBackEnd 0
[11/22/2005 2:55:08 PM]  Player1: DBDLeadpeddler      dvar set r_norefresh 0
[11/22/2005 2:55:08 PM]  Player1: DBDLeadpeddler      dvar set r_swapInterval 0
[11/22/2005 2:55:08 PM]  Player1: DBDLeadpeddler      dvar set r_aaSamples 1
[11/22/2005 2:55:08 PM]  Player1: DBDLeadpeddler      dvar set r_drawWorld 1
[11/22/2005 2:55:08 PM]  Player1: DBDLeadpeddler      dvar set r_drawDecals 1
[11/22/2005 2:55:08 PM]  Player1: DBDLeadpeddler      dvar set r_drawEntities 1
[11/22/2005 2:55:08 PM]  Player1: DBDLeadpeddler      dvar set r_drawBModels 1
[11/22/2005 2:55:08 PM]  Player1: DBDLeadpeddler      dvar set r_drawSModels 1
[11/22/2005 2:55:08 PM]  Player1: DBDLeadpeddler      dvar set r_drawXModels 1
[11/22/2005 2:55:08 PM]  Player1: DBDLeadpeddler      dvar set r_drawPrimCap 0
[11/22/2005 2:55:08 PM]  Player1: DBDLeadpeddler      dvar set r_drawPrimFloor 0
[11/22/2005 2:55:08 PM]  Player1: DBDLeadpeddler      dvar set r_drawWater 1
[11/22/2005 2:55:08 PM]  Player1: DBDLeadpeddler      dvar set r_lockPvs 0
[11/22/2005 2:55:08 PM]  Player1: DBDLeadpeddler      dvar set r_skipPvs 0
[11/22/2005 2:55:08 PM]  Player1: DBDLeadpeddler      dvar set r_portalFineCull 1
[11/22/2005 2:55:08 PM]  Player1: DBDLeadpeddler      dvar set r_singleCell 0
[11/22/2005 2:55:08 PM]  Player1: DBDLeadpeddler      dvar set r_portalWalkLimit 0
[11/22/2005 2:55:08 PM]  Player1: DBDLeadpeddler      dvar set r_showPortals 0
[11/22/2005 2:55:08 PM]  Player1: DBDLeadpeddler      dvar set r_showSModelNames 0
[11/22/2005 2:55:08 PM]  Player1: DBDLeadpeddler      dvar set r_showFbColorDebug None
[11/22/2005 2:55:08 PM]  Player1: DBDLeadpeddler      dvar set r_showFloatZDebug 0
[11/22/2005 2:55:08 PM]  Player1: DBDLeadpeddler      dvar set r_showGroundLit 0
[11/22/2005 2:55:08 PM]  Player1: DBDLeadpeddler      dvar set r_showGroundLit 0
[11/22/2005 2:55:08 PM]  Player1: DBDLeadpeddler      dvar set r_highLodDist -1
[11/22/2005 2:55:08 PM]  Player1: DBDLeadpeddler      dvar set r_mediumLodDist -1
[11/22/2005 2:55:08 PM]  Player1: DBDLeadpeddler      dvar set r_lowLodDist -1
[11/22/2005 2:55:08 PM]  Player1: DBDLeadpeddler      dvar set r_lowestLodDist -1
[11/22/2005 2:55:08 PM]  Player1: DBDLeadpeddler      dvar set r_forceLod none
[11/22/2005 2:55:08 PM]  Player1: DBDLeadpeddler      dvar set sc_blur 2
[11/22/2005 2:55:08 PM]  Player1: DBDLeadpeddler      dvar set sc_count 24
[11/22/2005 2:55:08 PM]  Player1: DBDLeadpeddler      dvar set sc_debugCasterCount 24
[11/22/2005 2:55:08 PM]  Player1: DBDLeadpeddler      dvar set sc_debugReceiverCount 24
[11/22/2005 2:55:08 PM]  Player1: DBDLeadpeddler      dvar set sc_showOverlay 0
[11/22/2005 2:55:08 PM]  Player1: DBDLeadpeddler      dvar set sc_showDebug 0
[11/22/2005 2:55:08 PM]  Player1: DBDLeadpeddler      dvar set sc_wantCount 12
[11/22/2005 2:55:08 PM]  Player1: DBDLeadpeddler      dvar set sc_wantCountMargin 1
[11/22/2005 2:55:08 PM]  Player1: DBDLeadpeddler      dvar set sc_fadeRange 0.25
[11/22/2005 2:55:08 PM]  Player1: DBDLeadpeddler      dvar set sc_shadowInRate 2
[11/22/2005 2:55:08 PM]  Player1: DBDLeadpeddler      dvar set sc_shadowOutRate 5
[11/22/2005 2:55:08 PM]  Player1: DBDLeadpeddler      dvar set sc_length 400
[11/22/2005 2:55:08 PM]  Player1: DBDLeadpeddler      dvar set sc_offscreenCasterLodBias 0
[11/22/2005 2:55:08 PM]  Player1: DBDLeadpeddler      dvar set sc_offscreenCasterLodScale 20
[11/22/2005 2:55:08 PM]  Player1: DBDLeadpeddler      dvar set r_blur 0
[11/22/2005 2:55:08 PM]  Player1: DBDLeadpeddler      dvar set r_sun_from_dvars 0
[11/22/2005 2:55:08 PM]  Player1: DBDLeadpeddler      dvar set r_testFillEnable 0
[11/22/2005 2:55:08 PM]  Player1: DBDLeadpeddler      dvar set r_fullscreen 1
[11/22/2005 2:55:08 PM]  Player1: DBDLeadpeddler      dvar set r_monitor 0
[11/22/2005 2:55:08 PM]  Player1: DBDLeadpeddler      dvar set r_rendererPreference dx7
[11/22/2005 2:55:08 PM]  Player1: DBDLeadpeddler      dvar set r_aspectRatio standard
[11/22/2005 2:55:08 PM]  Player1: DBDLeadpeddlerDirectX reports 256 MB of video memory and 344 MB of available texture memory.
[11/22/2005 2:55:08 PM]  Player1: DBDLeadpeddlerUsing video memory size to cap used texture memory at 240 MB.
[11/22/2005 2:55:08 PM]  Player1: DBDLeadpeddlerPicmip is set manually.
[11/22/2005 2:55:08 PM]  Player1: DBDLeadpeddler      dvar set r_picmip 2
[11/22/2005 2:55:08 PM]  Player1: DBDLeadpeddler      dvar set r_picmip_bump 2
[11/22/2005 2:55:08 PM]  Player1: DBDLeadpeddler      dvar set r_picmip_spec 2
[11/22/2005 2:55:08 PM]  Player1: DBDLeadpeddlerUsing picmip 2 on most textures, 2 on normal maps, and 2 on specular maps
[11/22/2005 2:55:08 PM]  Player1: DBDLeadpeddlerERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/shadowcookieoverlay.techset'
[11/22/2005 2:55:08 PM]  Player1: DBDLeadpeddlerWARNING: Could not find material 'shadowcookieoverlay'
[11/22/2005 2:55:08 PM]  Player1: DBDLeadpeddlerERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/shadowcookieblur.techset'
[11/22/2005 2:55:08 PM]  Player1: DBDLeadpeddlerWARNING: Could not find material 'shadowcookieblur'
[11/22/2005 2:55:08 PM]  Player1: DBDLeadpeddlerERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/passthru_vertalpha.techset'
[11/22/2005 2:55:08 PM]  Player1: DBDLeadpeddlerWARNING: Could not find material 'feedbackblend'
[11/22/2005 2:55:08 PM]  Player1: DBDLeadpeddlerERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/passthru_alpha.techset'
[11/22/2005 2:55:08 PM]  Player1: DBDLeadpeddlerWARNING: Could not find material 'feedbackreplace'
[11/22/2005 2:55:08 PM]  Player1: DBDLeadpeddlerERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/glow_setup.techset'
[11/22/2005 2:55:09 PM]  Player1: DBDLeadpeddlerWARNING: Could not find material 'glow_setup'
[11/22/2005 2:55:09 PM]  Player1: DBDLeadpeddlerERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/glow_apply_bloom.techset'
[11/22/2005 2:55:09 PM]  Player1: DBDLeadpeddlerWARNING: Could not find material 'glow_apply_bloom'
[11/22/2005 2:55:09 PM]  Player1: DBDLeadpeddlerERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/glow_apply_sky_bleed.techset'
[11/22/2005 2:55:09 PM]  Player1: DBDLeadpeddlerWARNING: Could not find material 'glow_apply_sky_bleed'
[11/22/2005 2:55:09 PM]  Player1: DBDLeadpeddlerERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_1.techset'
[11/22/2005 2:55:09 PM]  Player1: DBDLeadpeddlerWARNING: Could not find material 'filter_symmetric_1'
[11/22/2005 2:55:09 PM]  Player1: DBDLeadpeddlerERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_2.techset'
[11/22/2005 2:55:09 PM]  Player1: DBDLeadpeddlerWARNING: Could not find material 'filter_symmetric_2'
[11/22/2005 2:55:09 PM]  Player1: DBDLeadpeddlerERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_3.techset'
[11/22/2005 2:55:09 PM]  Player1: DBDLeadpeddlerWARNING: Could not find material 'filter_symmetric_3'
[11/22/2005 2:55:09 PM]  Player1: DBDLeadpeddlerERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_4.techset'
[11/22/2005 2:55:09 PM]  Player1: DBDLeadpeddlerWARNING: Could not find material 'filter_symmetric_4'
[11/22/2005 2:55:09 PM]  Player1: DBDLeadpeddlerERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_5.techset'
[11/22/2005 2:55:09 PM]  Player1: DBDLeadpeddlerWARNING: Could not find material 'filter_symmetric_5'
[11/22/2005 2:55:09 PM]  Player1: DBDLeadpeddlerERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_6.techset'
[11/22/2005 2:55:09 PM]  Player1: DBDLeadpeddlerWARNING: Could not find material 'filter_symmetric_6'
[11/22/2005 2:55:09 PM]  Player1: DBDLeadpeddlerERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_7.techset'
[11/22/2005 2:55:09 PM]  Player1: DBDLeadpeddlerWARNING: Could not find material 'filter_symmetric_7'
[11/22/2005 2:55:09 PM]  Player1: DBDLeadpeddlerERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_8.techset'
[11/22/2005 2:55:09 PM]  Player1: DBDLeadpeddlerWARNING: Could not find material 'filter_symmetric_8'
[11/22/2005 2:55:09 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/main.menu'...
[11/22/2005 2:55:09 PM]  Player1: DBDLeadpeddlerERROR: Couldn't find material 'ui/assets/gradientbar2.tga'
[11/22/2005 2:55:09 PM]  Player1: DBDLeadpeddlerWARNING: Could not find material 'ui/assets/gradientbar2.tga'
[11/22/2005 2:55:09 PM]  Player1: DBDLeadpeddlerError: file ui_mp/main.menu, line 919: can't read token
[11/22/2005 2:55:09 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/options.menu'...
[11/22/2005 2:55:09 PM]  Player1: DBDLeadpeddler	Loading 'ui/options_look.menu'...
[11/22/2005 2:55:09 PM]  Player1: DBDLeadpeddler	Loading 'ui/options_move.menu'...
[11/22/2005 2:55:09 PM]  Player1: DBDLeadpeddler	Loading 'ui/options_shoot.menu'...
[11/22/2005 2:55:09 PM]  Player1: DBDLeadpeddler	Loading 'ui/options_misc.menu'...
[11/22/2005 2:55:09 PM]  Player1: DBDLeadpeddler	Loading 'ui/options_graphics.menu'...
[11/22/2005 2:55:09 PM]  Player1: DBDLeadpeddler	Loading 'ui/options_game.menu'...
[11/22/2005 2:55:09 PM]  Player1: DBDLeadpeddler	Loading 'ui/options_sound.menu'...
[11/22/2005 2:55:09 PM]  Player1: DBDLeadpeddler	Loading 'ui/options_view.menu'...
[11/22/2005 2:55:09 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/options_voice.menu'...
[11/22/2005 2:55:09 PM]  Player1: DBDLeadpeddler	Loading 'ui/options_defaults.menu'...
[11/22/2005 2:55:09 PM]  Player1: DBDLeadpeddler	Loading 'ui/options_credits.menu'...
[11/22/2005 2:55:09 PM]  Player1: DBDLeadpeddler	Loading 'ui/options_control_defaults.menu'...
[11/22/2005 2:55:09 PM]  Player1: DBDLeadpeddler	Loading 'ui/options_graphics_defaults.menu'...
[11/22/2005 2:55:09 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/options_multi.menu'...
[11/22/2005 2:55:09 PM]  Player1: DBDLeadpeddler	Loading 'ui/playerprofile.menu'...
[11/22/2005 2:55:09 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/vid_restart.menu'...
[11/22/2005 2:55:09 PM]  Player1: DBDLeadpeddler	Loading 'ui/language_restart.menu'...
[11/22/2005 2:55:09 PM]  Player1: DBDLeadpeddler	Loading 'ui/snd_restart.menu'...
[11/22/2005 2:55:09 PM]  Player1: DBDLeadpeddler	Loading 'ui/rec_restart.menu'...
[11/22/2005 2:55:09 PM]  Player1: DBDLeadpeddler	Loading 'ui/quit.menu'...
[11/22/2005 2:55:09 PM]  Player1: DBDLeadpeddler	Loading 'ui/error.menu'...
[11/22/2005 2:55:09 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/multi.menu'...
[11/22/2005 2:55:09 PM]  Player1: DBDLeadpeddlerERROR: Couldn't find material 'ui/assets/fadebox.tga'
[11/22/2005 2:55:09 PM]  Player1: DBDLeadpeddlerWARNING: Could not find material 'ui/assets/fadebox.tga'
[11/22/2005 2:55:09 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/joinserver.menu'...
[11/22/2005 2:55:09 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/createserver.menu'...
[11/22/2005 2:55:09 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/cdkey.menu'...
[11/22/2005 2:55:09 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/mods.menu'...
[11/22/2005 2:55:09 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/connect.menu'...
[11/22/2005 2:55:09 PM]  Player1: DBDLeadpeddlerWARNING: Could not find material '$levelbriefing'
[11/22/2005 2:55:09 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/password.menu'...
[11/22/2005 2:55:09 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/single_player.menu'...
[11/22/2005 2:55:09 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/serverinfo.menu'...
[11/22/2005 2:55:09 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/createfavorite.menu'...
[11/22/2005 2:55:09 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/filter.menu'...
[11/22/2005 2:55:09 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/in_rec_restart.menu'...
[11/22/2005 2:55:09 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/auto_update.menu'...
[11/22/2005 2:55:09 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/settings_dm.menu'...
[11/22/2005 2:55:09 PM]  Player1: DBDLeadpeddlerMenu load error: ui_mp/settings_dm.menu, line 83: Attempting to change type from 0 to 9.
[11/22/2005 2:55:09 PM]  Player1: DBDLeadpeddlerMove the type definition higher up in the itemDef.
[11/22/2005 2:55:09 PM]  Player1: DBDLeadpeddlerMenu load error: ui_mp/settings_dm.menu, line 84: Attempting to change type from 0 to 9.
[11/22/2005 2:55:09 PM]  Player1: DBDLeadpeddlerMove the type definition higher up in the itemDef.
[11/22/2005 2:55:09 PM]  Player1: DBDLeadpeddlerMenu load error: ui_mp/settings_dm.menu, line 105: Attempting to change type from 0 to 9.
[11/22/2005 2:55:09 PM]  Player1: DBDLeadpeddlerMove the type definition higher up in the itemDef.
[11/22/2005 2:55:09 PM]  Player1: DBDLeadpeddlerMenu load error: ui_mp/settings_dm.menu, line 106: Attempting to change type from 0 to 9.
[11/22/2005 2:55:09 PM]  Player1: DBDLeadpeddlerMove the type definition higher up in the itemDef.
[11/22/2005 2:55:09 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/settings_tdm.menu'...
[11/22/2005 2:55:09 PM]  Player1: DBDLeadpeddlerMenu load error: ui_mp/settings_tdm.menu, line 79: Attempting to change type from 0 to 9.
[11/22/2005 2:55:09 PM]  Player1: DBDLeadpeddlerMove the type definition higher up in the itemDef.
[11/22/2005 2:55:09 PM]  Player1: DBDLeadpeddlerMenu load error: ui_mp/settings_tdm.menu, line 80: Attempting to change type from 0 to 9.
[11/22/2005 2:55:09 PM]  Player1: DBDLeadpeddlerMove the type definition higher up in the itemDef.
[11/22/2005 2:55:09 PM]  Player1: DBDLeadpeddlerMenu load error: ui_mp/settings_tdm.menu, line 101: Attempting to change type from 0 to 9.
[11/22/2005 2:55:09 PM]  Player1: DBDLeadpeddlerMove the type definition higher up in the itemDef.
[11/22/2005 2:55:09 PM]  Player1: DBDLeadpeddlerMenu load error: ui_mp/settings_tdm.menu, line 102: Attempting to change type from 0 to 9.
[11/22/2005 2:55:09 PM]  Player1: DBDLeadpeddlerMove the type definition higher up in the itemDef.
[11/22/2005 2:55:09 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/settings_ctf.menu'...
[11/22/2005 2:55:09 PM]  Player1: DBDLeadpeddlerMenu load error: ui_mp/settings_ctf.menu, line 79: Attempting to change type from 0 to 9.
[11/22/2005 2:55:10 PM]  Player1: DBDLeadpeddlerMove the type definition higher up in the itemDef.
[11/22/2005 2:55:10 PM]  Player1: DBDLeadpeddlerMenu load error: ui_mp/settings_ctf.menu, line 80: Attempting to change type from 0 to 9.
[11/22/2005 2:55:10 PM]  Player1: DBDLeadpeddlerMove the type definition higher up in the itemDef.
[11/22/2005 2:55:10 PM]  Player1: DBDLeadpeddlerMenu load error: ui_mp/settings_ctf.menu, line 101: Attempting to change type from 0 to 9.
[11/22/2005 2:55:10 PM]  Player1: DBDLeadpeddlerMove the type definition higher up in the itemDef.
[11/22/2005 2:55:10 PM]  Player1: DBDLeadpeddlerMenu load error: ui_mp/settings_ctf.menu, line 102: Attempting to change type from 0 to 9.
[11/22/2005 2:55:10 PM]  Player1: DBDLeadpeddlerMove the type definition higher up in the itemDef.
[11/22/2005 2:55:10 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/settings_hq.menu'...
[11/22/2005 2:55:10 PM]  Player1: DBDLeadpeddlerMenu load error: ui_mp/settings_hq.menu, line 79: Attempting to change type from 0 to 9.
[11/22/2005 2:55:10 PM]  Player1: DBDLeadpeddlerMove the type definition higher up in the itemDef.
[11/22/2005 2:55:10 PM]  Player1: DBDLeadpeddlerMenu load error: ui_mp/settings_hq.menu, line 80: Attempting to change type from 0 to 9.
[11/22/2005 2:55:10 PM]  Player1: DBDLeadpeddlerMove the type definition higher up in the itemDef.
[11/22/2005 2:55:10 PM]  Player1: DBDLeadpeddlerMenu load error: ui_mp/settings_hq.menu, line 101: Attempting to change type from 0 to 9.
[11/22/2005 2:55:10 PM]  Player1: DBDLeadpeddlerMove the type definition higher up in the itemDef.
[11/22/2005 2:55:10 PM]  Player1: DBDLeadpeddlerMenu load error: ui_mp/settings_hq.menu, line 102: Attempting to change type from 0 to 9.
[11/22/2005 2:55:10 PM]  Player1: DBDLeadpeddlerMove the type definition higher up in the itemDef.
[11/22/2005 2:55:10 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/settings_sd.menu'...
[11/22/2005 2:55:10 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/settings_lts.menu'...
[11/22/2005 2:55:10 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/settings_htf.menu'...
[11/22/2005 2:55:10 PM]  Player1: DBDLeadpeddlerMenu load error: ui_mp/settings_htf.menu, line 79: Attempting to change type from 0 to 9.
[11/22/2005 2:55:10 PM]  Player1: DBDLeadpeddlerMove the type definition higher up in the itemDef.
[11/22/2005 2:55:10 PM]  Player1: DBDLeadpeddlerMenu load error: ui_mp/settings_htf.menu, line 80: Attempting to change type from 0 to 9.
[11/22/2005 2:55:10 PM]  Player1: DBDLeadpeddlerMove the type definition higher up in the itemDef.
[11/22/2005 2:55:10 PM]  Player1: DBDLeadpeddlerMenu load error: ui_mp/settings_htf.menu, line 101: Attempting to change type from 0 to 9.
[11/22/2005 2:55:10 PM]  Player1: DBDLeadpeddlerMove the type definition higher up in the itemDef.
[11/22/2005 2:55:10 PM]  Player1: DBDLeadpeddlerMenu load error: ui_mp/settings_htf.menu, line 102: Attempting to change type from 0 to 9.
[11/22/2005 2:55:10 PM]  Player1: DBDLeadpeddlerMove the type definition higher up in the itemDef.
[11/22/2005 2:55:10 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/settings_sw.menu'...
[11/22/2005 2:55:10 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/background.menu'...
[11/22/2005 2:55:10 PM]  Player1: DBDLeadpeddlerERROR: Couldn't find material 'british'
[11/22/2005 2:55:10 PM]  Player1: DBDLeadpeddlerWARNING: Could not find material 'british'
[11/22/2005 2:55:10 PM]  Player1: DBDLeadpeddler      dvar set ui_mousePitch 0
[11/22/2005 2:55:10 PM]  Player1: DBDLeadpeddler      dvar set ui_netGametypeName ctf
[11/22/2005 2:55:10 PM]  Player1: DBDLeadpeddler      dvar set cl_paused 1
[11/22/2005 2:55:10 PM]  Player1: DBDLeadpeddler      dvar set com_expectedHunkUsage 77851392
[11/22/2005 2:55:10 PM]  Player1: DBDLeadpeddler      dvar set cg_drawGun 1
[11/22/2005 2:55:10 PM]  Player1: DBDLeadpeddler      dvar set cg_fov 80
[11/22/2005 2:55:10 PM]  Player1: DBDLeadpeddler      dvar set cg_fovScale 1
[11/22/2005 2:55:10 PM]  Player1: DBDLeadpeddler      dvar set cg_fovMin 10
[11/22/2005 2:55:10 PM]  Player1: DBDLeadpeddler      dvar set cg_draw2D 1
[11/22/2005 2:55:10 PM]  Player1: DBDLeadpeddler      dvar set cg_drawHealth 0
[11/22/2005 2:55:10 PM]  Player1: DBDLeadpeddler      dvar set cg_drawMaterial 0
[11/22/2005 2:55:10 PM]  Player1: DBDLeadpeddler      dvar set cg_hudCompassSoundPingFadeTime 2
[11/22/2005 2:55:10 PM]  Player1: DBDLeadpeddler      dvar set cg_hudDamageIconInScope 0
[11/22/2005 2:55:10 PM]  Player1: DBDLeadpeddler      dvar set cg_hudGrenadeIconMaxRange 250
[11/22/2005 2:55:10 PM]  Player1: DBDLeadpeddler      dvar set cg_hudGrenadeIconMaxHeight 104
[11/22/2005 2:55:10 PM]  Player1: DBDLeadpeddler      dvar set cg_hudGrenadeIconInScope 0
[11/22/2005 2:55:10 PM]  Player1: DBDLeadpeddler      dvar set cg_crosshairAlpha 1
[11/22/2005 2:55:10 PM]  Player1: DBDLeadpeddler      dvar set cg_crosshairAlphaMin 0
[11/22/2005 2:55:10 PM]  Player1: DBDLeadpeddler      dvar set cg_crosshairDynamic 0
[11/22/2005 2:55:10 PM]  Player1: DBDLeadpeddler      dvar set cg_crosshairEnemyColor 1
[11/22/2005 2:55:10 PM]  Player1: DBDLeadpeddler      dvar set cg_gun_x 0
[11/22/2005 2:55:10 PM]  Player1: DBDLeadpeddler      dvar set cg_gun_y 0
[11/22/2005 2:55:10 PM]  Player1: DBDLeadpeddler      dvar set cg_gun_z 0
[11/22/2005 2:55:10 PM]  Player1: DBDLeadpeddler      dvar set cg_gun_move_f 0
[11/22/2005 2:55:10 PM]  Player1: DBDLeadpeddler      dvar set cg_gun_move_r 0
[11/22/2005 2:55:10 PM]  Player1: DBDLeadpeddler      dvar set cg_gun_move_u 0
[11/22/2005 2:55:10 PM]  Player1: DBDLeadpeddler      dvar set cg_gun_ofs_f 0
[11/22/2005 2:55:10 PM]  Player1: DBDLeadpeddler      dvar set cg_gun_ofs_r 0
[11/22/2005 2:55:10 PM]  Player1: DBDLeadpeddler      dvar set cg_gun_ofs_u 0
[11/22/2005 2:55:10 PM]  Player1: DBDLeadpeddler      dvar set cg_gun_move_rate 0
[11/22/2005 2:55:10 PM]  Player1: DBDLeadpeddler      dvar set cg_gun_move_minspeed 0
[11/22/2005 2:55:10 PM]  Player1: DBDLeadpeddler      dvar set cg_centertime 5
[11/22/2005 2:55:10 PM]  Player1: DBDLeadpeddler      dvar set cg_debugposition 0
[11/22/2005 2:55:10 PM]  Player1: DBDLeadpeddler      dvar set cg_debugevents 0
[11/22/2005 2:55:10 PM]  Player1: DBDLeadpeddler      dvar set cg_footsteps 1
[11/22/2005 2:55:10 PM]  Player1: DBDLeadpeddler      dvar set cg_tracerchance 0.4
[11/22/2005 2:55:10 PM]  Player1: DBDLeadpeddler      dvar set cg_tracerwidth 0.8
[11/22/2005 2:55:10 PM]  Player1: DBDLeadpeddler      dvar set cg_tracerSpeed 4500
[11/22/2005 2:55:10 PM]  Player1: DBDLeadpeddler      dvar set cg_tracerlength 160
[11/22/2005 2:55:10 PM]  Player1: DBDLeadpeddler      dvar set cg_tracerScale 50
[11/22/2005 2:55:10 PM]  Player1: DBDLeadpeddler      dvar set cg_tracerScaleMinDist 5000
[11/22/2005 2:55:10 PM]  Player1: DBDLeadpeddler      dvar set cg_tracerScaleDistRange 25000
[11/22/2005 2:55:10 PM]  Player1: DBDLeadpeddler      dvar set cg_thirdPersonRange 120
[11/22/2005 2:55:10 PM]  Player1: DBDLeadpeddler      dvar set cg_thirdPersonAngle 0
[11/22/2005 2:55:10 PM]  Player1: DBDLeadpeddler      dvar set cg_thirdPerson 0
[11/22/2005 2:55:10 PM]  Player1: DBDLeadpeddler      dvar set cg_dumpAnims -1
[11/22/2005 2:55:11 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_screenBlendTime 0.4
[11/22/2005 2:55:11 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_screenBlendFadeTime 1
[11/22/2005 2:55:11 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_viewKickPeriod 0.75
[11/22/2005 2:55:11 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_viewKickRadius 0.05
[11/22/2005 2:55:11 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_sound 1
[11/22/2005 2:55:11 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_soundFadeInTime 0.25
[11/22/2005 2:55:11 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_soundFadeOutTime 2.5
[11/22/2005 2:55:11 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_soundLoopFadeTime 1.5
[11/22/2005 2:55:11 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_soundLoopEndDelay -3
[11/22/2005 2:55:11 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_soundRoomType generic
[11/22/2005 2:55:11 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_soundDryLevel 1
[11/22/2005 2:55:11 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_soundWetLevel 0.5
[11/22/2005 2:55:11 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_soundModEndDelay 2
[11/22/2005 2:55:11 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_auto 0.1
[11/22/2005 2:55:11 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_auto2d 0.1
[11/22/2005 2:55:11 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_menu 1
[11/22/2005 2:55:11 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_weapon 0.5
[11/22/2005 2:55:11 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_voice 0.2
[11/22/2005 2:55:11 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_item 0.1
[11/22/2005 2:55:11 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_body 0.1
[11/22/2005 2:55:11 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_local 1
[11/22/2005 2:55:11 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_music 1
[11/22/2005 2:55:11 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_announcer 1
[11/22/2005 2:55:11 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_shellshock 1
[11/22/2005 2:55:11 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_mouse 1
[11/22/2005 2:55:11 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_mouse_maxpitchspeed 90
[11/22/2005 2:55:11 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_mouse_maxyawspeed 90
[11/22/2005 2:55:11 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_mouse_sensitivityscale 0.5
[11/22/2005 2:55:11 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_mouse_fadeTime 2
[11/22/2005 2:55:11 PM]  Player1: DBDLeadpeddler      dvar set cg_constantSizeHeadIcons 0
[11/22/2005 2:55:11 PM]  Player1: DBDLeadpeddler      dvar set player_view_pitch_up 85
[11/22/2005 2:55:11 PM]  Player1: DBDLeadpeddler      dvar set player_view_pitch_down 85
[11/22/2005 2:55:11 PM]  Player1: DBDLeadpeddler      dvar set bg_ladder_yawcap 100
[11/22/2005 2:55:11 PM]  Player1: DBDLeadpeddler      dvar set bg_prone_yawcap 85
[11/22/2005 2:55:11 PM]  Player1: DBDLeadpeddler      dvar set bg_foliagesnd_minspeed 40
[11/22/2005 2:55:11 PM]  Player1: DBDLeadpeddler      dvar set bg_foliagesnd_maxspeed 180
[11/22/2005 2:55:11 PM]  Player1: DBDLeadpeddler      dvar set bg_foliagesnd_slowinterval 1500
[11/22/2005 2:55:11 PM]  Player1: DBDLeadpeddler      dvar set bg_foliagesnd_fastinterval 500
[11/22/2005 2:55:11 PM]  Player1: DBDLeadpeddler      dvar set bg_foliagesnd_resetinterval 500
[11/22/2005 2:55:11 PM]  Player1: DBDLeadpeddler      dvar set bg_fallDamageMinHeight 256
[11/22/2005 2:55:11 PM]  Player1: DBDLeadpeddler      dvar set bg_fallDamageMaxHeight 480
[11/22/2005 2:55:11 PM]  Player1: DBDLeadpeddler      dvar set inertiaMax 50
[11/22/2005 2:55:11 PM]  Player1: DBDLeadpeddler      dvar set inertiaDebug 0
[11/22/2005 2:55:11 PM]  Player1: DBDLeadpeddler      dvar set inertiaAngle 0
[11/22/2005 2:55:11 PM]  Player1: DBDLeadpeddler      dvar set friction 5.5
[11/22/2005 2:55:11 PM]  Player1: DBDLeadpeddler      dvar set stopspeed 100
[11/22/2005 2:55:11 PM]  Player1: DBDLeadpeddler      dvar set bg_swingSpeed 0.2
[11/22/2005 2:55:11 PM]  Player1: DBDLeadpeddler      dvar set bg_bobAmplitudeStanding 0.007
[11/22/2005 2:55:11 PM]  Player1: DBDLeadpeddler      dvar set bg_bobAmplitudeDucked 0.0075
[11/22/2005 2:55:11 PM]  Player1: DBDLeadpeddler      dvar set bg_bobAmplitudeProne 0.03
[11/22/2005 2:55:11 PM]  Player1: DBDLeadpeddler      dvar set bg_bobMax 8
[11/22/2005 2:55:11 PM]  Player1: DBDLeadpeddler      dvar set bg_aimSpreadMoveSpeedThreshold 11
[11/22/2005 2:55:11 PM]  Player1: DBDLeadpeddler      dvar set player_breath_hold_time 4.5
[11/22/2005 2:55:11 PM]  Player1: DBDLeadpeddler      dvar set player_breath_gasp_time 1
[11/22/2005 2:55:11 PM]  Player1: DBDLeadpeddler      dvar set player_breath_fire_delay 0
[11/22/2005 2:55:11 PM]  Player1: DBDLeadpeddler      dvar set player_breath_gasp_scale 4.5
[11/22/2005 2:55:11 PM]  Player1: DBDLeadpeddler      dvar set player_breath_hold_lerp 4
[11/22/2005 2:55:11 PM]  Player1: DBDLeadpeddler      dvar set player_breath_gasp_lerp 6
[11/22/2005 2:55:11 PM]  Player1: DBDLeadpeddler      dvar set player_breath_snd_lerp 2
[11/22/2005 2:55:11 PM]  Player1: DBDLeadpeddler      dvar set player_breath_snd_delay 1
[11/22/2005 2:55:12 PM]  Player1: DBDLeadpeddler      dvar set player_scopeExitOnDamage 0
[11/22/2005 2:55:12 PM]  Player1: DBDLeadpeddler      dvar set player_adsExitDelay 0
[11/22/2005 2:55:12 PM]  Player1: DBDLeadpeddler      dvar set player_moveThreshhold 10
[11/22/2005 2:55:12 PM]  Player1: DBDLeadpeddler      dvar set player_footstepsThreshhold 0
[11/22/2005 2:55:12 PM]  Player1: DBDLeadpeddler      dvar set player_strafeSpeedScale 0.8
[11/22/2005 2:55:12 PM]  Player1: DBDLeadpeddler      dvar set player_backSpeedScale 0.7
[11/22/2005 2:55:12 PM]  Player1: DBDLeadpeddler      dvar set player_spectateSpeedScale 2
[11/22/2005 2:55:12 PM]  Player1: DCA_KilsiracServer changing map mp_decoy, gametype hq
[11/22/2005 2:55:12 PM]  Player1: DCA_Kilsirac      dvar set com_expectedHunkUsage 0
[11/22/2005 2:55:12 PM]  Player1: DCA_KilsiracERROR: Couldn't find material 'british'
[11/22/2005 2:55:12 PM]  Player1: DBDLeadpeddler      dvar set player_turnAnims 0
[11/22/2005 2:55:12 PM]  Player1: DBDLeadpeddler      dvar set player_dmgtimer_timePerPoint 100
[11/22/2005 2:55:12 PM]  Player1: DBDLeadpeddler      dvar set player_dmgtimer_maxTime 750
[11/22/2005 2:55:12 PM]  Player1: DBDLeadpeddler      dvar set player_dmgtimer_minScale 0
[11/22/2005 2:55:12 PM]  Player1: DBDLeadpeddler      dvar set player_dmgtimer_stumbleTime 500
[11/22/2005 2:55:12 PM]  Player1: DBDLeadpeddler      dvar set player_dmgtimer_flinchTime 500
[11/22/2005 2:55:12 PM]  Player1: DBDLeadpeddler      dvar set jump_height 39
[11/22/2005 2:55:12 PM]  Player1: DBDLeadpeddler      dvar set jump_stepSize 18
[11/22/2005 2:55:12 PM]  Player1: DBDLeadpeddler      dvar set jump_slowdownEnable 1
[11/22/2005 2:55:12 PM]  Player1: DBDLeadpeddler      dvar set jump_ladderPushVel 128
[11/22/2005 2:55:12 PM]  Player1: DBDLeadpeddler      dvar set jump_spreadAdd 64
[11/22/2005 2:55:12 PM]  Player1: DBDLeadpeddler      dvar set mantle_enable 1
[11/22/2005 2:55:12 PM]  Player1: DBDLeadpeddler      dvar set mantle_debug 0
[11/22/2005 2:55:12 PM]  Player1: DBDLeadpeddler      dvar set mantle_check_range 20
[11/22/2005 2:55:12 PM]  Player1: DBDLeadpeddler      dvar set mantle_check_radius 0.1
[11/22/2005 2:55:12 PM]  Player1: DBDLeadpeddler      dvar set mantle_check_angle 60
[11/22/2005 2:55:12 PM]  Player1: DBDLeadpeddler      dvar set mantle_view_yawcap 60
[11/22/2005 2:55:12 PM]  Player1: DBDLeadpeddler      dvar set g_gametype hq
[11/22/2005 2:55:12 PM]  Player1: DBDLeadpeddler      dvar set bg_aimSpreadMoveSpeedThreshold 11
[11/22/2005 2:55:12 PM]  Player1: DBDLeadpeddler      dvar set bg_bobAmplitudeDucked 0.0075
[11/22/2005 2:55:12 PM]  Player1: DBDLeadpeddler      dvar set bg_bobAmplitudeProne 0.03
[11/22/2005 2:55:12 PM]  Player1: DBDLeadpeddler      dvar set bg_bobAmplitudeStanding 0.007
[11/22/2005 2:55:12 PM]  Player1: DBDLeadpeddler      dvar set bg_bobMax 8
[11/22/2005 2:55:12 PM]  Player1: DBDLeadpeddler      dvar set bg_fallDamageMaxHeight 480
[11/22/2005 2:55:12 PM]  Player1: DBDLeadpeddler      dvar set bg_fallDamageMinHeight 256
[11/22/2005 2:55:12 PM]  Player1: DBDLeadpeddler      dvar set bg_foliagesnd_fastinterval 500
[11/22/2005 2:55:12 PM]  Player1: DBDLeadpeddler      dvar set bg_foliagesnd_maxspeed 180
[11/22/2005 2:55:12 PM]  Player1: DBDLeadpeddler      dvar set bg_foliagesnd_minspeed 40
[11/22/2005 2:55:12 PM]  Player1: DBDLeadpeddler      dvar set bg_foliagesnd_resetinterval 500
[11/22/2005 2:55:12 PM]  Player1: DBDLeadpeddler      dvar set bg_foliagesnd_slowinterval 1500
[11/22/2005 2:55:12 PM]  Player1: DBDLeadpeddler      dvar set bg_ladder_yawcap 100
[11/22/2005 2:55:12 PM]  Player1: DBDLeadpeddler      dvar set bg_prone_yawcap 85
[11/22/2005 2:55:12 PM]  Player1: DBDLeadpeddler      dvar set friction 5.5
[11/22/2005 2:55:12 PM]  Player1: DBDLeadpeddler      dvar set g_ScoresBanner_Allies mpflag_british
[11/22/2005 2:55:12 PM]  Player1: DBDLeadpeddler      dvar set g_ScoresBanner_Axis mpflag_german
[11/22/2005 2:55:12 PM]  Player1: DBDLeadpeddler      dvar set g_ScoresBanner_None mpflag_none
[11/22/2005 2:55:12 PM]  Player1: DBDLeadpeddler      dvar set g_ScoresBanner_Spectators mpflag_spectator
[11/22/2005 2:55:12 PM]  Player1: DBDLeadpeddler      dvar set g_TeamColor_Allies 0.25098 0.25098 0.74902 0
[11/22/2005 2:55:12 PM]  Player1: DBDLeadpeddler      dvar set g_TeamColor_Axis 0.6 0.6 0.6 0
[11/22/2005 2:55:12 PM]  Player1: DBDLeadpeddler      dvar set g_TeamName_Allies MPUI_BRITISH
[11/22/2005 2:55:12 PM]  Player1: DBDLeadpeddler      dvar set g_TeamName_Axis MPUI_GERMAN
[11/22/2005 2:55:12 PM]  Player1: DBDLeadpeddler      dvar set inertiaAngle 0
[11/22/2005 2:55:12 PM]  Player1: DBDLeadpeddler      dvar set inertiaDebug 0
[11/22/2005 2:55:12 PM]  Player1: DBDLeadpeddler      dvar set inertiaMax 50
[11/22/2005 2:55:12 PM]  Player1: DBDLeadpeddler      dvar set jump_height 39
[11/22/2005 2:55:12 PM]  Player1: DBDLeadpeddler      dvar set jump_ladderPushVel 128
[11/22/2005 2:55:12 PM]  Player1: DBDLeadpeddler      dvar set jump_slowdownEnable 1
[11/22/2005 2:55:12 PM]  Player1: DBDLeadpeddler      dvar set jump_spreadAdd 64
[11/22/2005 2:55:12 PM]  Player1: DBDLeadpeddler      dvar set jump_stepSize 18
[11/22/2005 2:55:12 PM]  Player1: DBDLeadpeddler      dvar set mantle_check_angle 60
[11/22/2005 2:55:12 PM]  Player1: DBDLeadpeddler      dvar set mantle_check_radius 0.1
[11/22/2005 2:55:12 PM]  Player1: DBDLeadpeddler      dvar set mantle_check_range 20
[11/22/2005 2:55:12 PM]  Player1: DBDLeadpeddler      dvar set mantle_debug 0
[11/22/2005 2:55:12 PM]  Player1: DBDLeadpeddler      dvar set mantle_enable 1
[11/22/2005 2:55:12 PM]  Player1: DBDLeadpeddler      dvar set mantle_view_yawcap 60
[11/22/2005 2:55:12 PM]  Player1: DBDLeadpeddler      dvar set player_adsExitDelay 0
[11/22/2005 2:55:12 PM]  Player1: DBDLeadpeddler      dvar set player_backSpeedScale 0.7
[11/22/2005 2:55:12 PM]  Player1: DBDLeadpeddler      dvar set player_breath_fire_delay 0
[11/22/2005 2:55:12 PM]  Player1: DBDLeadpeddler      dvar set player_breath_gasp_lerp 6
[11/22/2005 2:55:12 PM]  Player1: DBDLeadpeddler      dvar set player_breath_gasp_scale 4.5
[11/22/2005 2:55:12 PM]  Player1: DBDLeadpeddler      dvar set player_breath_gasp_time 1
[11/22/2005 2:55:12 PM]  Player1: DBDLeadpeddler      dvar set player_breath_hold_lerp 4
[11/22/2005 2:55:12 PM]  Player1: DBDLeadpeddler      dvar set player_breath_hold_time 4.5
[11/22/2005 2:55:12 PM]  Player1: DBDLeadpeddler      dvar set player_breath_snd_delay 1
[11/22/2005 2:55:12 PM]  Player1: DBDLeadpeddler      dvar set player_breath_snd_lerp 2
[11/22/2005 2:55:12 PM]  Player1: DBDLeadpeddler      dvar set player_dmgtimer_flinchTime 500
[11/22/2005 2:55:12 PM]  Player1: DBDLeadpeddler      dvar set player_dmgtimer_maxTime 750
[11/22/2005 2:55:12 PM]  Player1: DBDLeadpeddler      dvar set player_dmgtimer_minScale 0
[11/22/2005 2:55:12 PM]  Player1: DBDLeadpeddler      dvar set player_dmgtimer_stumbleTime 500
[11/22/2005 2:55:13 PM]  Player1: DBDLeadpeddler      dvar set player_dmgtimer_timePerPoint 100
[11/22/2005 2:55:13 PM]  Player1: DBDLeadpeddler      dvar set player_footstepsThreshhold 0
[11/22/2005 2:55:13 PM]  Player1: DBDLeadpeddler      dvar set player_moveThreshhold 10
[11/22/2005 2:55:13 PM]  Player1: DBDLeadpeddler      dvar set player_scopeExitOnDamage 0
[11/22/2005 2:55:13 PM]  Player1: DBDLeadpeddler      dvar set player_spectateSpeedScale 2
[11/22/2005 2:55:13 PM]  Player1: DBDLeadpeddler      dvar set player_strafeSpeedScale 0.8
[11/22/2005 2:55:13 PM]  Player1: DBDLeadpeddler      dvar set player_toggleBinoculars 1
[11/22/2005 2:55:13 PM]  Player1: DBDLeadpeddler      dvar set player_turnAnims 0
[11/22/2005 2:55:13 PM]  Player1: DBDLeadpeddler      dvar set player_view_pitch_down 85
[11/22/2005 2:55:13 PM]  Player1: DBDLeadpeddler      dvar set player_view_pitch_up 85
[11/22/2005 2:55:13 PM]  Player1: DBDLeadpeddler      dvar set stopspeed 100
[11/22/2005 2:55:13 PM]  Player1: DBDLeadpeddler      dvar set ui_allowvote 0
[11/22/2005 2:55:13 PM]  Player1: DBDLeadpeddler      dvar set ui_friendlyfire 0
[11/22/2005 2:55:13 PM]  Player1: DBDLeadpeddler      dvar set ui_hostname ^4EliteClanWarfare Linux Server
[11/22/2005 2:55:13 PM]  Player1: DBDLeadpeddler      dvar set ui_hq_scorelimit 500
[11/22/2005 2:55:13 PM]  Player1: DBDLeadpeddler      dvar set ui_hq_timelimit 30
[11/22/2005 2:55:13 PM]  Player1: DBDLeadpeddler      dvar set ui_motd ^4Welcome to Eliteclanwarfare.com
[11/22/2005 2:55:13 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/ingame.menu'...
[11/22/2005 2:55:13 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/ingame_controls.menu'...
[11/22/2005 2:55:13 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/ingame_options.menu'...
[11/22/2005 2:55:13 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/ingame_system.menu'...
[11/22/2005 2:55:13 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/ingame_leave.menu'...
[11/22/2005 2:55:13 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/ingame_callvote.menu'...
[11/22/2005 2:55:13 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/wm_quickmessage.menu'...
[11/22/2005 2:55:13 PM]  Player1: DBDLeadpeddler      dvar set hud_healthOverlay_regenPauseTime 5000
[11/22/2005 2:55:13 PM]  Player1: DBDLeadpeddler      dvar set hud_healthOverlay_pulseStart 0.35
[11/22/2005 2:55:13 PM]  Player1: DBDLeadpeddler      dvar set hud_healthOverlay_phaseOne_pulseDuration 150
[11/22/2005 2:55:13 PM]  Player1: DBDLeadpeddler      dvar set hud_healthOverlay_phaseTwo_toAlphaMultiplier 0.7
[11/22/2005 2:55:13 PM]  Player1: DBDLeadpeddler      dvar set hud_healthOverlay_phaseTwo_pulseDuration 320
[11/22/2005 2:55:13 PM]  Player1: DBDLeadpeddler      dvar set hud_healthOverlay_phaseThree_toAlphaMultiplier 0.6
[11/22/2005 2:55:13 PM]  Player1: DBDLeadpeddler      dvar set hud_healthOverlay_phaseThree_pulseDuration 400
[11/22/2005 2:55:13 PM]  Player1: DBDLeadpeddler      dvar set hud_healthOverlay_phaseEnd_toAlpha 0
[11/22/2005 2:55:13 PM]  Player1: DBDLeadpeddler      dvar set hud_healthOverlay_phaseEnd_pulseDuration 700
[11/22/2005 2:55:13 PM]  Player1: DBDLeadpeddlerLOADING... collision map
[11/22/2005 2:55:13 PM]  Player1: DBDLeadpeddlerLOADING... graphics
[11/22/2005 2:55:13 PM]  Player1: DBDLeadpeddlerLOADING... maps/mp/mp_decoy.d3dbsp
[11/22/2005 2:55:13 PM]  Player1: DBDLeadpeddlerLoading materials...
[11/22/2005 2:55:13 PM]  Player1: DBDLeadpeddlerLoading sun settings...
[11/22/2005 2:55:13 PM]  Player1: DBDLeadpeddlerLoading lightmaps...
[11/22/2005 2:55:13 PM]  Player1: DBDLeadpeddler1 merged lightmaps from 1 original lightmaps
[11/22/2005 2:55:13 PM]  Player1: DBDLeadpeddlerLoading lightgrid coefficients...
[11/22/2005 2:55:13 PM]  Player1: DBDLeadpeddlerLoading lightgrid hash...
[11/22/2005 2:55:13 PM]  Player1: DBDLeadpeddlerLoading surfaces...
[11/22/2005 2:55:13 PM]  Player1: DBDLeadpeddlerLoading cull groups...
[11/22/2005 2:55:13 PM]  Player1: DBDLeadpeddlerLoading cull group indices...
[11/22/2005 2:55:13 PM]  Player1: DBDLeadpeddlerLoading portal vertices...
[11/22/2005 2:55:13 PM]  Player1: DBDLeadpeddlerLoading occluders...
[11/22/2005 2:55:13 PM]  Player1: DBDLeadpeddlerLoading occluder indices...
[11/22/2005 2:55:13 PM]  Player1: DBDLeadpeddlerLoading AABB trees...
[11/22/2005 2:55:13 PM]  Player1: DBDLeadpeddlerLoading cells...
[11/22/2005 2:55:13 PM]  Player1: DBDLeadpeddlerLoading portals...
[11/22/2005 2:55:13 PM]  Player1: DBDLeadpeddlerLoading nodes and leafs...
[11/22/2005 2:55:13 PM]  Player1: DBDLeadpeddlerLoading submodels...
[11/22/2005 2:55:13 PM]  Player1: DBDLeadpeddlerLoading entities...
[11/22/2005 2:55:13 PM]  Player1: DBDLeadpeddler      dvar set r_sunsprite_shader sun
[11/22/2005 2:55:13 PM]  Player1: DBDLeadpeddler      dvar set r_sunsprite_size 16
[11/22/2005 2:55:13 PM]  Player1: DBDLeadpeddler      dvar set r_sunflare_shader sun_flare
[11/22/2005 2:55:13 PM]  Player1: DBDLeadpeddler      dvar set r_sunflare_min_size 0
[11/22/2005 2:55:13 PM]  Player1: DBDLeadpeddler      dvar set r_sunflare_min_angle 45
[11/22/2005 2:55:13 PM]  Player1: DBDLeadpeddler      dvar set r_sunflare_max_size 2500
[11/22/2005 2:55:13 PM]  Player1: DBDLeadpeddler      dvar set r_sunflare_max_angle 2
[11/22/2005 2:55:13 PM]  Player1: DBDLeadpeddler      dvar set r_sunflare_max_alpha 1
[11/22/2005 2:55:13 PM]  Player1: DBDLeadpeddler      dvar set r_sunflare_fadein 1
[11/22/2005 2:55:13 PM]  Player1: DBDLeadpeddler      dvar set r_sunflare_fadeout 1
[11/22/2005 2:55:13 PM]  Player1: DBDLeadpeddler      dvar set r_sunblind_min_angle 30
[11/22/2005 2:55:13 PM]  Player1: DBDLeadpeddler      dvar set r_sunblind_max_angle 5
[11/22/2005 2:55:13 PM]  Player1: DBDLeadpeddler      dvar set r_sunblind_max_darken 0.75
[11/22/2005 2:55:13 PM]  Player1: DBDLeadpeddler      dvar set r_sunblind_fadein 0.5
[11/22/2005 2:55:13 PM]  Player1: DBDLeadpeddler      dvar set r_sunblind_fadeout 3
[11/22/2005 2:55:13 PM]  Player1: DBDLeadpeddler      dvar set r_sunglare_min_angle 30
[11/22/2005 2:55:13 PM]  Player1: DBDLeadpeddler      dvar set r_sunglare_max_angle 5
[11/22/2005 2:55:13 PM]  Player1: DBDLeadpeddler      dvar set r_sunglare_max_lighten 0.75
[11/22/2005 2:55:13 PM]  Player1: DBDLeadpeddler      dvar set r_sunglare_fadein 0.5
[11/22/2005 2:55:13 PM]  Player1: DBDLeadpeddler      dvar set r_sunglare_fadeout 3
[11/22/2005 2:55:13 PM]  Player1: DBDLeadpeddler      dvar set r_sun_fx_position 0 0 0
[11/22/2005 2:55:13 PM]  Player1: DBDLeadpeddler      dvar set r_sunsprite_shader sun_moon
[11/22/2005 2:55:13 PM]  Player1: DBDLeadpeddler      dvar set r_sunsprite_size 40.1315
[11/22/2005 2:55:13 PM]  Player1: DBDLeadpeddler      dvar set r_sunflare_shader sun_flare_trainyard
[11/22/2005 2:55:13 PM]  Player1: DBDLeadpeddler      dvar set r_sunflare_min_size 390.1
[11/22/2005 2:55:13 PM]  Player1: DBDLeadpeddler      dvar set r_sunflare_min_angle 82.3608
[11/22/2005 2:55:14 PM]  Player1: DBDLeadpeddler      dvar set r_sunflare_max_size 0
[11/22/2005 2:55:14 PM]  Player1: DBDLeadpeddler      dvar set r_sunflare_max_angle 0
[11/22/2005 2:55:14 PM]  Player1: DBDLeadpeddler      dvar set r_sunflare_max_alpha 0.20707
[11/22/2005 2:55:14 PM]  Player1: DBDLeadpeddler      dvar set r_sunflare_fadein 0.2604
[11/22/2005 2:55:14 PM]  Player1: DBDLeadpeddler      dvar set r_sunflare_fadeout 0.2992
[11/22/2005 2:55:14 PM]  Player1: DBDLeadpeddler      dvar set r_sunblind_min_angle 62.4258
[11/22/2005 2:55:14 PM]  Player1: DBDLeadpeddler      dvar set r_sunblind_max_angle 14.6015
[11/22/2005 2:55:14 PM]  Player1: DBDLeadpeddler      dvar set r_sunblind_max_darken 0
[11/22/2005 2:55:14 PM]  Player1: DBDLeadpeddler      dvar set r_sunblind_fadein 0.5
[11/22/2005 2:55:14 PM]  Player1: DBDLeadpeddler      dvar set r_sunblind_fadeout 1
[11/22/2005 2:55:14 PM]  Player1: DBDLeadpeddler      dvar set r_sunglare_min_angle 20.7108
[11/22/2005 2:55:14 PM]  Player1: DBDLeadpeddler      dvar set r_sunglare_max_angle 5.7933
[11/22/2005 2:55:14 PM]  Player1: DBDLeadpeddler      dvar set r_sunglare_max_lighten 0.0619999
[11/22/2005 2:55:14 PM]  Player1: DBDLeadpeddler      dvar set r_sunglare_fadein 0.7758
[11/22/2005 2:55:14 PM]  Player1: DBDLeadpeddler      dvar set r_sunglare_fadeout 3
[11/22/2005 2:55:14 PM]  Player1: DBDLeadpeddler      dvar set r_sun_fx_position -62.6136 200.094 0
[11/22/2005 2:55:14 PM]  Player1: DBDLeadpeddler      dvar set r_lightTweakAmbient 0
[11/22/2005 2:55:14 PM]  Player1: DBDLeadpeddler      dvar set r_lightTweakDiffuseFraction 0.4
[11/22/2005 2:55:14 PM]  Player1: DBDLeadpeddler      dvar set r_lightTweakSunLight 0.47
[11/22/2005 2:55:14 PM]  Player1: DBDLeadpeddler      dvar set r_lightTweakAmbientColor 0 0 0 1
[11/22/2005 2:55:14 PM]  Player1: DBDLeadpeddler      dvar set r_lightTweakSunColor 0.909804 0.945098 1 1
[11/22/2005 2:55:14 PM]  Player1: DBDLeadpeddler      dvar set r_lightTweakSunDiffuseColor 0.25098 0.34902 1 1
[11/22/2005 2:55:14 PM]  Player1: DBDLeadpeddler      dvar set r_lightTweakSunDirection -60 245 0
[11/22/2005 2:55:14 PM]  Player1: DBDLeadpeddlerLOADING... sound aliases
[11/22/2005 2:55:14 PM]  Player1: DBDLeadpeddlerERROR: Sound file 'sound/misc/beep.wav' not found
[11/22/2005 2:55:14 PM]  Player1: DBDLeadpeddlerLOADING... game media
[11/22/2005 2:55:14 PM]  Player1: DBDLeadpeddler---------- Fx System Initialization ---------
[11/22/2005 2:55:14 PM]  Player1: DBDLeadpeddler----- Fx System Initialization Complete -----
[11/22/2005 2:55:14 PM]  Player1: DBDLeadpeddlerLOADING...  - textures
[11/22/2005 2:55:14 PM]  Player1: DBDLeadpeddlerLOADING...  - models
[11/22/2005 2:55:14 PM]  Player1: DBDLeadpeddlerLOADING...  - items
[11/22/2005 2:55:14 PM]  Player1: DBDLeadpeddlerLOADING...  - inline models
[11/22/2005 2:55:14 PM]  Player1: DBDLeadpeddlerLOADING...  - server models
[11/22/2005 2:55:14 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_screenBlendTime 0.4
[11/22/2005 2:55:14 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_screenBlendFadeTime 1
[11/22/2005 2:55:14 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_viewKickPeriod 0.75
[11/22/2005 2:55:14 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_viewKickRadius 0.05
[11/22/2005 2:55:14 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_sound 1
[11/22/2005 2:55:14 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_soundFadeInTime 0.25
[11/22/2005 2:55:14 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_soundFadeOutTime 2.5
[11/22/2005 2:55:14 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_soundLoopFadeTime 1.5
[11/22/2005 2:55:14 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_soundLoopEndDelay -3
[11/22/2005 2:55:14 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_soundRoomType generic
[11/22/2005 2:55:14 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_soundDryLevel 1
[11/22/2005 2:55:14 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_soundWetLevel 0.5
[11/22/2005 2:55:14 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_soundModEndDelay 2
[11/22/2005 2:55:14 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_auto 0.1
[11/22/2005 2:55:14 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_auto2d 0.1
[11/22/2005 2:55:14 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_menu 1
[11/22/2005 2:55:14 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_weapon 0.5
[11/22/2005 2:55:14 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_voice 0.2
[11/22/2005 2:55:14 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_item 0.1
[11/22/2005 2:55:14 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_body 0.1
[11/22/2005 2:55:14 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_local 1
[11/22/2005 2:55:14 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_music 1
[11/22/2005 2:55:14 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_announcer 1
[11/22/2005 2:55:14 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_shellshock 1
[11/22/2005 2:55:14 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_mouse 1
[11/22/2005 2:55:14 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_mouse_maxpitchspeed 90
[11/22/2005 2:55:14 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_mouse_maxyawspeed 90
[11/22/2005 2:55:14 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_mouse_sensitivityscale 0.5
[11/22/2005 2:55:14 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_mouse_fadeTime 2
[11/22/2005 2:55:14 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_screenBlendTime 0.4
[11/22/2005 2:55:14 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_screenBlendFadeTime 1
[11/22/2005 2:55:14 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_viewKickPeriod 0.75
[11/22/2005 2:55:14 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_viewKickRadius 0.05
[11/22/2005 2:55:14 PM]  Player1: DBDLeadpeddlerWARNING: unknown dvar 'cg_shock_viewKickFadeTime' in file '0.05'
[11/22/2005 2:55:14 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_sound 1
[11/22/2005 2:55:14 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_soundFadeInTime 0.25
[11/22/2005 2:55:14 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_soundFadeOutTime 2.5
[11/22/2005 2:55:14 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_soundLoopFadeTime 2
[11/22/2005 2:55:14 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_soundLoopEndDelay -1.5
[11/22/2005 2:55:14 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_soundRoomType underwater
[11/22/2005 2:55:14 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_soundDryLevel 1
[11/22/2005 2:55:14 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_soundWetLevel 0.5
[11/22/2005 2:55:14 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_soundModEndDelay -0.75
[11/22/2005 2:55:14 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_auto 0.1
[11/22/2005 2:55:14 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_auto2d 0.1
[11/22/2005 2:55:14 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_menu 1
[11/22/2005 2:55:15 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_weapon 0.5
[11/22/2005 2:55:15 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_voice 0.2
[11/22/2005 2:55:15 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_item 0.1
[11/22/2005 2:55:15 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_body 0.1
[11/22/2005 2:55:15 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_local 0.1
[11/22/2005 2:55:15 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_music 0.1
[11/22/2005 2:55:15 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_announcer 1
[11/22/2005 2:55:15 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_shellshock 1
[11/22/2005 2:55:15 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_mouse 1
[11/22/2005 2:55:15 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_mouse_maxpitchspeed 90
[11/22/2005 2:55:15 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_mouse_maxyawspeed 90
[11/22/2005 2:55:15 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_mouse_sensitivityscale 0.5
[11/22/2005 2:55:15 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_mouse_fadeTime 2
[11/22/2005 2:55:15 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_screenBlendTime 0.4
[11/22/2005 2:55:15 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_screenBlendFadeTime 1
[11/22/2005 2:55:15 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_viewKickPeriod 0.75
[11/22/2005 2:55:15 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_viewKickRadius 0.05
[11/22/2005 2:55:15 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_sound 1
[11/22/2005 2:55:15 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_soundFadeInTime 0.25
[11/22/2005 2:55:15 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_soundFadeOutTime 2.5
[11/22/2005 2:55:15 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_soundLoopFadeTime 1.5
[11/22/2005 2:55:15 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_soundLoopEndDelay -3
[11/22/2005 2:55:15 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_soundRoomType generic
[11/22/2005 2:55:15 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_soundDryLevel 1
[11/22/2005 2:55:15 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_soundWetLevel 0.5
[11/22/2005 2:55:15 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_soundModEndDelay 2
[11/22/2005 2:55:15 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_auto 0.1
[11/22/2005 2:55:15 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_auto2d 0.1
[11/22/2005 2:55:15 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_menu 1
[11/22/2005 2:55:15 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_weapon 0.5
[11/22/2005 2:55:15 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_voice 0.2
[11/22/2005 2:55:15 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_item 0.1
[11/22/2005 2:55:15 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_body 0.1
[11/22/2005 2:55:15 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_local 1
[11/22/2005 2:55:15 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_music 1
[11/22/2005 2:55:15 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_announcer 1
[11/22/2005 2:55:15 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_shellshock 1
[11/22/2005 2:55:15 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_mouse 1
[11/22/2005 2:55:15 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_mouse_maxpitchspeed 90
[11/22/2005 2:55:15 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_mouse_maxyawspeed 90
[11/22/2005 2:55:15 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_mouse_sensitivityscale 0.5
[11/22/2005 2:55:15 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_mouse_fadeTime 2
[11/22/2005 2:55:15 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_screenBlendTime 0.001
[11/22/2005 2:55:15 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_screenBlendFadeTime 0.001
[11/22/2005 2:55:15 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_viewKickPeriod 0.75
[11/22/2005 2:55:15 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_viewKickRadius 0
[11/22/2005 2:55:15 PM]  Player1: DBDLeadpeddlerWARNING: unknown dvar 'cg_shock_viewKickFadeTime' in file '0'
[11/22/2005 2:55:15 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_sound 0
[11/22/2005 2:55:15 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_soundFadeInTime 0.25
[11/22/2005 2:55:15 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_soundFadeOutTime 2.5
[11/22/2005 2:55:15 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_soundLoopFadeTime 2
[11/22/2005 2:55:15 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_soundLoopEndDelay -1.5
[11/22/2005 2:55:15 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_soundRoomType generic
[11/22/2005 2:55:15 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_soundDryLevel 1
[11/22/2005 2:55:15 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_soundWetLevel 0.5
[11/22/2005 2:55:15 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_soundModEndDelay -0.75
[11/22/2005 2:55:15 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_auto 0.5
[11/22/2005 2:55:15 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_auto2d 0.5
[11/22/2005 2:55:15 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_menu 1
[11/22/2005 2:55:15 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_weapon 0.5
[11/22/2005 2:55:15 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_voice 0.2
[11/22/2005 2:55:15 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_item 0.2
[11/22/2005 2:55:15 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_body 0.2
[11/22/2005 2:55:15 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_local 0.2
[11/22/2005 2:55:15 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_music 0.4
[11/22/2005 2:55:15 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_announcer 1
[11/22/2005 2:55:15 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_volume_shellshock 1
[11/22/2005 2:55:15 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_mouse 0
[11/22/2005 2:55:15 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_mouse_maxpitchspeed 0
[11/22/2005 2:55:15 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_mouse_maxyawspeed 0
[11/22/2005 2:55:15 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_mouse_sensitivityscale 0
[11/22/2005 2:55:15 PM]  Player1: DBDLeadpeddler      dvar set cg_shock_mouse_fadeTime 0.001
[11/22/2005 2:55:15 PM]  Player1: DBDLeadpeddlerLOADING...  - game media done
[11/22/2005 2:55:15 PM]  Player1: DBDLeadpeddlerLOADING... sounds
[11/22/2005 2:55:15 PM]  Player1: DBDLeadpeddlerLOADING... clients
[11/22/2005 2:55:15 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/hud.menu'...
[11/22/2005 2:55:15 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/scriptmenus/ingame.menu'...
[11/22/2005 2:55:15 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/scriptmenus/team_britishgerman.menu'...
[11/22/2005 2:55:15 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/scriptmenus/weapon_british.menu'...
[11/22/2005 2:55:15 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/scriptmenus/weapon_german.menu'...
[11/22/2005 2:55:16 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/scriptmenus/callvote.menu'...
[11/22/2005 2:55:16 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/scriptmenus/muteplayer.menu'...
[11/22/2005 2:55:16 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/scriptmenus/quickcommands.menu'...
[11/22/2005 2:55:16 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/scriptmenus/quickstatements.menu'...
[11/22/2005 2:55:16 PM]  Player1: DBDLeadpeddler	Loading 'ui_mp/scriptmenus/quickresponses.menu'...
[11/22/2005 2:55:16 PM]  Player1: DBDLeadpeddlerCL_InitCGame:  2.88 seconds
[11/22/2005 2:55:16 PM]  Player1: DBDLeadpeddlerCom_TouchMemory: 0 msec. Using sum: 1380240459
[11/22/2005 2:55:16 PM]  Player1: DBDLeadpeddler      dvar set cl_paused 0
[11/22/2005 2:55:16 PM]  Player1: DBDLeadpeddlerPlaying smoke grenades at time 68312450
[11/22/2005 2:55:16 PM]  Player1: DBDLeadpeddlerDone with smoke grenades, now warping FX time to current time 68312450
[11/22/2005 2:55:16 PM]  Player1: DBDLeadpeddler      dvar set ui_allow_greasegun 1
[11/22/2005 2:55:16 PM]  Player1: DBDLeadpeddler      dvar set ui_allow_m1carbine 1
[11/22/2005 2:55:16 PM]  Player1: DBDLeadpeddler      dvar set ui_allow_m1garand 1
[11/22/2005 2:55:16 PM]  Player1: DBDLeadpeddler      dvar set ui_allow_springfield 1
[11/22/2005 2:55:16 PM]  Player1: DBDLeadpeddler      dvar set ui_allow_thompson 1
[11/22/2005 2:55:16 PM]  Player1: DBDLeadpeddler      dvar set ui_allow_bar 1
[11/22/2005 2:55:16 PM]  Player1: DBDLeadpeddler      dvar set ui_allow_sten 1
[11/22/2005 2:55:16 PM]  Player1: DBDLeadpeddler      dvar set ui_allow_enfield 1
[11/22/2005 2:55:16 PM]  Player1: DBDLeadpeddler      dvar set ui_allow_enfieldsniper 1
[11/22/2005 2:55:16 PM]  Player1: DBDLeadpeddler      dvar set ui_allow_bren 1
[11/22/2005 2:55:16 PM]  Player1: DBDLeadpeddler      dvar set ui_allow_pps42 1
[11/22/2005 2:55:16 PM]  Player1: DBDLeadpeddler      dvar set ui_allow_nagant 1
[11/22/2005 2:55:16 PM]  Player1: DBDLeadpeddler      dvar set ui_allow_svt40 1
[11/22/2005 2:55:16 PM]  Player1: DBDLeadpeddler      dvar set ui_allow_nagantsniper 1
[11/22/2005 2:55:16 PM]  Player1: DBDLeadpeddler      dvar set ui_allow_ppsh 1
[11/22/2005 2:55:16 PM]  Player1: DBDLeadpeddler      dvar set ui_allow_mp40 1
[11/22/2005 2:55:16 PM]  Player1: DBDLeadpeddler      dvar set ui_allow_kar98k 1
[11/22/2005 2:55:16 PM]  Player1: DBDLeadpeddler      dvar set ui_allow_g43 1
[11/22/2005 2:55:16 PM]  Player1: DBDLeadpeddler      dvar set ui_allow_kar98ksniper 1
[11/22/2005 2:55:16 PM]  Player1: DBDLeadpeddler      dvar set ui_allow_mp44 1
[11/22/2005 2:55:16 PM]  Player1: DBDLeadpeddler      dvar set ui_allow_shotgun 1
[11/22/2005 2:55:16 PM]  Player1: DBDLeadpeddler      dvar set ui_allow_fraggrenades 1
[11/22/2005 2:55:16 PM]  Player1: DBDLeadpeddler      dvar set ui_allow_smokegrenades 1
[11/22/2005 2:55:16 PM]  Player1: DBDLeadpeddler      dvar set cg_hudGrenadeIconHeight 25
[11/22/2005 2:55:16 PM]  Player1: DBDLeadpeddler      dvar set cg_hudGrenadeIconWidth 25
[11/22/2005 2:55:16 PM]  Player1: DBDLeadpeddler      dvar set cg_hudGrenadeIconOffset 50
[11/22/2005 2:55:16 PM]  Player1: DBDLeadpeddler      dvar set cg_hudGrenadePointerHeight 12
[11/22/2005 2:55:16 PM]  Player1: DBDLeadpeddler      dvar set cg_hudGrenadePointerWidth 25
[11/22/2005 2:55:16 PM]  Player1: DBDLeadpeddler      dvar set cg_hudGrenadePointerPivot 12 27
[11/22/2005 2:55:16 PM]  Player1: DBDLeadpeddler      dvar set cg_fovScale 1
[11/22/2005 2:55:16 PM]  Player1: DBDLeadpeddlerUnknown client game command: MP_CONNECTED^9DBD^1^4Leadpeddler^7
[11/22/2005 2:55:16 PM]  Player1: DBDLeadpeddler      dvar set ui_allow_weaponchange 0
[11/22/2005 2:55:16 PM]  Player1: DBDLeadpeddler      dvar set cl_ingame 1
[11/22/2005 2:55:16 PM]  Player1: DBDLeadpeddler      dvar set ui_allow_weaponchange 1
[11/22/2005 2:55:16 PM]  Player1: DCA_Capt_Goodinhigh      dvar set bg_aimSpreadMoveSpeedThreshold 11
[11/22/2005 2:55:16 PM]  Player1: DCA_Capt_Goodinhigh      dvar set bg_bobAmplitudeDucked 0.0075
[11/22/2005 2:55:16 PM]  Player1: DCA_Capt_Goodinhigh      dvar set bg_bobAmplitudeProne 0.03
[11/22/2005 2:55:16 PM]  Player1: DCA_Capt_Goodinhigh      dvar set bg_bobAmplitudeStanding 0.007
[11/22/2005 2:55:16 PM]  Player1: DCA_Capt_Goodinhigh      dvar set bg_bobMax 8
[11/22/2005 2:55:16 PM]  Player1: DCA_Capt_Goodinhigh      dvar set bg_fallDamageMaxHeight 480
[11/22/2005 2:55:16 PM]  Player1: DCA_Capt_Goodinhigh      dvar set bg_fallDamageMinHeight 256
[11/22/2005 2:55:16 PM]  Player1: DCA_Capt_Goodinhigh      dvar set bg_foliagesnd_fastinterval 500
[11/22/2005 2:55:16 PM]  Player1: DCA_Capt_Goodinhigh      dvar set bg_foliagesnd_maxspeed 180
[11/22/2005 2:55:16 PM]  Player1: DCA_Capt_Goodinhigh      dvar set bg_foliagesnd_minspeed 40
[11/22/2005 2:55:16 PM]  Player1: DCA_Capt_Goodinhigh      dvar set bg_foliagesnd_resetinterval 500
[11/22/2005 2:55:16 PM]  Player1: DCA_Capt_Goodinhigh      dvar set bg_foliagesnd_slowinterval 1500
[11/22/2005 2:55:16 PM]  Player1: DCA_Capt_Goodinhigh      dvar set bg_ladder_yawcap 100
[11/22/2005 2:55:16 PM]  Player1: DCA_Capt_Goodinhigh      dvar set bg_prone_yawcap 85
[11/22/2005 2:55:16 PM]  Player1: DCA_Capt_Goodinhigh      dvar set bg_swingSpeed 0.2
[11/22/2005 2:55:16 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_centertime 5
[11/22/2005 2:55:16 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_constantSizeHeadIcons 0
[11/22/2005 2:55:16 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_crosshairAlpha 1
[11/22/2005 2:55:16 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_crosshairAlphaMin 0
[11/22/2005 2:55:16 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_crosshairDynamic 0
[11/22/2005 2:55:16 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_crosshairEnemyColor 1
[11/22/2005 2:55:16 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_debugevents 0
[11/22/2005 2:55:16 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_debugposition 0
[11/22/2005 2:55:16 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_draw2D 1
[11/22/2005 2:55:16 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_drawGun 1
[11/22/2005 2:55:16 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_drawHealth 0
[11/22/2005 2:55:16 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_drawMaterial 0
[11/22/2005 2:55:16 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_dumpAnims -1
[11/22/2005 2:55:16 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_footsteps 1
[11/22/2005 2:55:16 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_fov 80
[11/22/2005 2:55:16 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_fovMin 10
[11/22/2005 2:55:16 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_fovScale 1
[11/22/2005 2:55:16 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_gun_move_f 0
[11/22/2005 2:55:16 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_gun_move_minspeed 0
[11/22/2005 2:55:16 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_gun_move_r 0
[11/22/2005 2:55:16 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_gun_move_rate 0
[11/22/2005 2:55:16 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_gun_move_u 0
[11/22/2005 2:55:17 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_gun_ofs_f 0
[11/22/2005 2:55:17 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_gun_ofs_r 0
[11/22/2005 2:55:17 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_gun_ofs_u 0
[11/22/2005 2:55:17 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_gun_x 0
[11/22/2005 2:55:17 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_gun_y 0
[11/22/2005 2:55:17 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_gun_z 0
[11/22/2005 2:55:17 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_hudCompassSoundPingFadeTime 2
[11/22/2005 2:55:17 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_hudDamageIconInScope 0
[11/22/2005 2:55:17 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_hudGrenadeIconInScope 0
[11/22/2005 2:55:17 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_hudGrenadeIconMaxHeight 104
[11/22/2005 2:55:17 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_hudGrenadeIconMaxRange 250
[11/22/2005 2:55:17 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_mouse 1
[11/22/2005 2:55:17 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_mouse_fadeTime 2
[11/22/2005 2:55:17 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_mouse_maxpitchspeed 90
[11/22/2005 2:55:17 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_mouse_maxyawspeed 90
[11/22/2005 2:55:17 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_mouse_sensitivityscale 0.5
[11/22/2005 2:55:17 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_screenBlendFadeTime 1
[11/22/2005 2:55:17 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_screenBlendTime 0.4
[11/22/2005 2:55:17 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_sound 1
[11/22/2005 2:55:17 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundDryLevel 1
[11/22/2005 2:55:17 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundFadeInTime 0.25
[11/22/2005 2:55:17 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundFadeOutTime 2.5
[11/22/2005 2:55:17 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundLoopEndDelay -3
[11/22/2005 2:55:17 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundLoopFadeTime 1.5
[11/22/2005 2:55:17 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundModEndDelay 2
[11/22/2005 2:55:17 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundRoomType generic
[11/22/2005 2:55:17 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundWetLevel 0.5
[11/22/2005 2:55:17 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_viewKickPeriod 0.75
[11/22/2005 2:55:17 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_viewKickRadius 0.05
[11/22/2005 2:55:17 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_announcer 1
[11/22/2005 2:55:17 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_auto 0.1
[11/22/2005 2:55:17 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_auto2d 0.1
[11/22/2005 2:55:17 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_body 0.1
[11/22/2005 2:55:17 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_item 0.1
[11/22/2005 2:55:17 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_local 1
[11/22/2005 2:55:17 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_menu 1
[11/22/2005 2:55:17 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_music 1
[11/22/2005 2:55:17 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_shellshock 1
[11/22/2005 2:55:17 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_voice 0.2
[11/22/2005 2:55:18 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_weapon 0.5
[11/22/2005 2:55:18 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_thirdPerson 0
[11/22/2005 2:55:18 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_thirdPersonAngle 0
[11/22/2005 2:55:18 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_thirdPersonRange 120
[11/22/2005 2:55:18 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_tracerchance 0.4
[11/22/2005 2:55:18 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_tracerlength 160
[11/22/2005 2:55:18 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_tracerScale 50
[11/22/2005 2:55:18 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_tracerScaleDistRange 25000
[11/22/2005 2:55:18 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_tracerScaleMinDist 5000
[11/22/2005 2:55:18 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_tracerSpeed 4500
[11/22/2005 2:55:18 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_tracerwidth 0.8
[11/22/2005 2:55:18 PM]  Player1: DCA_Capt_Goodinhigh      dvar set fixedtime 0
[11/22/2005 2:55:18 PM]  Player1: DCA_Capt_Goodinhigh      dvar set friction 5.5
[11/22/2005 2:55:18 PM]  Player1: DCA_Capt_Goodinhigh      dvar set fs_ignoreLocalized 0
[11/22/2005 2:55:18 PM]  Player1: DCA_Capt_Goodinhigh      dvar set fx_count 0
[11/22/2005 2:55:18 PM]  Player1: DCA_Capt_Goodinhigh      dvar set fx_debug 0
[11/22/2005 2:55:18 PM]  Player1: DCA_Capt_Goodinhigh      dvar set fx_debugBolt 0
[11/22/2005 2:55:18 PM]  Player1: DCA_Capt_Goodinhigh      dvar set fx_draw 1
[11/22/2005 2:55:18 PM]  Player1: DCA_Capt_Goodinhigh      dvar set fx_enable 1
[11/22/2005 2:55:18 PM]  Player1: DCA_Capt_Goodinhigh      dvar set fx_freeze 0
[11/22/2005 2:55:18 PM]  Player1: DCA_Capt_Goodinhigh      dvar set fx_profile 0
[11/22/2005 2:55:18 PM]  Player1: DCA_Capt_Goodinhigh      dvar set fx_visMinTraceDist 80
[11/22/2005 2:55:18 PM]  Player1: DCA_Capt_Goodinhigh      dvar set hud_healthOverlay_phaseEnd_pulseDuration 700
[11/22/2005 2:55:18 PM]  Player1: DCA_Capt_Goodinhigh      dvar set hud_healthOverlay_phaseEnd_toAlpha 0
[11/22/2005 2:55:18 PM]  Player1: DCA_Capt_Goodinhigh      dvar set hud_healthOverlay_phaseOne_pulseDuration 150
[11/22/2005 2:55:18 PM]  Player1: DCA_Capt_Goodinhigh      dvar set hud_healthOverlay_phaseThree_pulseDuration 400
[11/22/2005 2:55:18 PM]  Player1: DCA_Capt_Goodinhigh      dvar set hud_healthOverlay_phaseThree_toAlphaMultiplier 0.6
[11/22/2005 2:55:18 PM]  Player1: DCA_Capt_Goodinhigh      dvar set hud_healthOverlay_phaseTwo_pulseDuration 320
[11/22/2005 2:55:18 PM]  Player1: DCA_Capt_Goodinhigh      dvar set hud_healthOverlay_phaseTwo_toAlphaMultiplier 0.7
[11/22/2005 2:55:18 PM]  Player1: DCA_Capt_Goodinhigh      dvar set hud_healthOverlay_pulseStart 0.35
[11/22/2005 2:55:18 PM]  Player1: DCA_Capt_Goodinhigh      dvar set hud_healthOverlay_regenPauseTime 5000
[11/22/2005 2:55:18 PM]  Player1: DCA_Capt_Goodinhigh      dvar set inertiaAngle 0
[11/22/2005 2:55:18 PM]  Player1: DCA_Capt_Goodinhigh      dvar set inertiaDebug 0
[11/22/2005 2:55:18 PM]  Player1: DCA_Capt_Goodinhigh      dvar set inertiaMax 50
[11/22/2005 2:55:18 PM]  Player1: DCA_Capt_Goodinhigh      dvar set jump_height 39
[11/22/2005 2:55:19 PM]  Player1: DCA_Capt_Goodinhigh      dvar set jump_ladderPushVel 128
[11/22/2005 2:55:19 PM]  Player1: DCA_Capt_Goodinhigh      dvar set jump_slowdownEnable 1
[11/22/2005 2:55:19 PM]  Player1: DCA_Capt_Goodinhigh      dvar set jump_spreadAdd 64
[11/22/2005 2:55:19 PM]  Player1: DCA_Capt_Goodinhigh      dvar set jump_stepSize 18
[11/22/2005 2:55:19 PM]  Player1: DCA_Capt_Goodinhigh      dvar set mantle_check_angle 60
[11/22/2005 2:55:19 PM]  Player1: DCA_Capt_Goodinhigh      dvar set mantle_check_radius 0.1
[11/22/2005 2:55:19 PM]  Player1: DCA_Capt_Goodinhigh      dvar set mantle_check_range 20
[11/22/2005 2:55:19 PM]  Player1: DCA_Capt_Goodinhigh      dvar set mantle_debug 0
[11/22/2005 2:55:19 PM]  Player1: DCA_Capt_Goodinhigh      dvar set mantle_enable 1
[11/22/2005 2:55:19 PM]  Player1: DCA_Capt_Goodinhigh      dvar set mantle_view_yawcap 60
[11/22/2005 2:55:19 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_adsExitDelay 0
[11/22/2005 2:55:19 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_backSpeedScale 0.7
[11/22/2005 2:55:19 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_breath_fire_delay 0
[11/22/2005 2:55:19 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_breath_gasp_lerp 6
[11/22/2005 2:55:19 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_breath_gasp_scale 4.5
[11/22/2005 2:55:19 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_breath_gasp_time 1
[11/22/2005 2:55:19 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_breath_hold_lerp 4
[11/22/2005 2:55:19 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_breath_hold_time 4.5
[11/22/2005 2:55:19 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_breath_snd_delay 1
[11/22/2005 2:55:19 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_breath_snd_lerp 2
[11/22/2005 2:55:19 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_dmgtimer_flinchTime 500
[11/22/2005 2:55:19 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_dmgtimer_maxTime 750
[11/22/2005 2:55:19 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_dmgtimer_minScale 0
[11/22/2005 2:55:19 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_dmgtimer_stumbleTime 500
[11/22/2005 2:55:19 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_dmgtimer_timePerPoint 100
[11/22/2005 2:55:19 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_footstepsThreshhold 0
[11/22/2005 2:55:19 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_moveThreshhold 10
[11/22/2005 2:55:19 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_scopeExitOnDamage 0
[11/22/2005 2:55:19 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_spectateSpeedScale 2
[11/22/2005 2:55:19 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_strafeSpeedScale 0.8
[11/22/2005 2:55:19 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_turnAnims 0
[11/22/2005 2:55:19 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_view_pitch_down 85
[11/22/2005 2:55:19 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_view_pitch_up 85
[11/22/2005 2:55:19 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_blur 0
[11/22/2005 2:55:19 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_colorMap Unchanged
[11/22/2005 2:55:19 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_cosinePowerMapShift 0
[11/22/2005 2:55:19 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_debugShader none
[11/22/2005 2:55:19 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_drawBModels 1
[11/22/2005 2:55:19 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_drawDecals 1
[11/22/2005 2:55:19 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_drawEntities 1
[11/22/2005 2:55:19 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_drawPrimCap 0
[11/22/2005 2:55:19 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_drawPrimFloor 0
[11/22/2005 2:55:20 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_drawSModels 1
[11/22/2005 2:55:20 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_drawWater 1
[11/22/2005 2:55:20 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_drawWorld 1
[11/22/2005 2:55:20 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_drawXModels 1
[11/22/2005 2:55:20 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_fog 1
[11/22/2005 2:55:20 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_forceLod none
[11/22/2005 2:55:20 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_fullbright 0
[11/22/2005 2:55:20 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_highLodDist -1
[11/22/2005 2:55:20 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_lightMap Unchanged
[11/22/2005 2:55:20 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_lockPvs 0
[11/22/2005 2:55:20 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_lowestLodDist -1
[11/22/2005 2:55:20 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_lowLodDist -1
[11/22/2005 2:55:20 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_mediumLodDist -1
[11/22/2005 2:55:20 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_norefresh 0
[11/22/2005 2:55:20 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_normalMap Unchanged
[11/22/2005 2:55:20 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_portalFineCull 1
[11/22/2005 2:55:20 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_portalWalkLimit 0
[11/22/2005 2:55:20 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_showFbColorDebug None
[11/22/2005 2:55:20 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_showFloatZDebug 0
[11/22/2005 2:55:20 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_showGroundLit 0
[11/22/2005 2:55:20 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_showLightGrid 0
[11/22/2005 2:55:20 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_showMissingLightGrid 0
[11/22/2005 2:55:20 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_showPortals 0
[11/22/2005 2:55:20 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_showSModelNames 0
[11/22/2005 2:55:20 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_showSurfCounts 0
[11/22/2005 2:55:20 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_showTriCounts 0
[11/22/2005 2:55:20 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_showTris 0
[11/22/2005 2:55:20 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_showVertCounts 0
[11/22/2005 2:55:20 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_singleCell 0
[11/22/2005 2:55:20 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_skipBackEnd 0
[11/22/2005 2:55:20 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_skipPvs 0
[11/22/2005 2:55:20 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_specularColorScale 1
[11/22/2005 2:55:20 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_specularMap Unchanged
[11/22/2005 2:55:20 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sun_from_dvars 0
[11/22/2005 2:55:20 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_xdebug 
[11/22/2005 2:55:20 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_zfar 0
[11/22/2005 2:55:20 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_znear 4
[11/22/2005 2:55:20 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_znear_depthhack 0.1
[11/22/2005 2:55:20 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sc_blur 2
[11/22/2005 2:55:20 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sc_count 24
[11/22/2005 2:55:20 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sc_debugCasterCount 24
[11/22/2005 2:55:20 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sc_debugReceiverCount 24
[11/22/2005 2:55:20 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sc_fadeRange 0.25
[11/22/2005 2:55:20 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sc_length 400
[11/22/2005 2:55:20 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sc_offscreenCasterLodBias 0
[11/22/2005 2:55:20 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sc_offscreenCasterLodScale 20
[11/22/2005 2:55:20 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sc_shadowInRate 2
[11/22/2005 2:55:20 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sc_shadowOutRate 5
[11/22/2005 2:55:20 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sc_showDebug 0
[11/22/2005 2:55:20 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sc_showOverlay 0
[11/22/2005 2:55:20 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sc_wantCount 12
[11/22/2005 2:55:20 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sc_wantCountMargin 1
[11/22/2005 2:55:20 PM]  Player1: DCA_Capt_Goodinhigh      dvar set snd_enable2D 1
[11/22/2005 2:55:20 PM]  Player1: DCA_Capt_Goodinhigh      dvar set snd_enable3D 1
[11/22/2005 2:55:20 PM]  Player1: DCA_Capt_Goodinhigh      dvar set snd_enableReverb 1
[11/22/2005 2:55:20 PM]  Player1: DCA_Capt_Goodinhigh      dvar set snd_enableStream 1
[11/22/2005 2:55:21 PM]  Player1: DCA_Capt_Goodinhigh      dvar set snd_slaveFadeTime 500
[11/22/2005 2:55:21 PM]  Player1: DCA_Capt_Goodinhigh      dvar set stopspeed 100
[11/22/2005 2:55:21 PM]  Player1: DCA_Capt_Goodinhigh      dvar set timescale 1
[11/22/2005 2:55:21 PM]  Player1: DCA_Capt_Goodinhigh      dvar set viewlog 0
[11/22/2005 2:55:21 PM]  Player1: DCA_Capt_Goodinhigh      dvar set bg_fallDamageMaxHeight 480
[11/22/2005 2:55:21 PM]  Player1: DCA_Capt_Goodinhigh      dvar set bg_fallDamageMinHeight 256
[11/22/2005 2:55:21 PM]  Player1: DCA_Capt_Goodinhigh      dvar set g_synchronousClients 0
[11/22/2005 2:55:21 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sv_cheats 0
[11/22/2005 2:55:21 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sv_disableClientConsole 0
[11/22/2005 2:55:21 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sv_iwdNames zzz_ecwmodv10 iw_14 iw_13 iw_12 iw_11 iw_10 iw_09 iw_08 iw_07 iw_06 iw_05 iw_04 iw_03 iw_02 iw_01 iw_00
[11/22/2005 2:55:21 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sv_iwds -468078333 -1449716526 780394069 -1333623355 -1980843666 1334775335 -621896007 1101180720 1046874969 1053665859 1842349204 -1652414412 1659111092 -1085686032 -2025394354 178615151 
[11/22/2005 2:55:21 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sv_pure 1
[11/22/2005 2:55:21 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sv_referencedIwdNames main/zzz_ecwmodv10 main/iw_13 main/iw_08 main/iw_07 main/iw_06 main/iw_03
[11/22/2005 2:55:21 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sv_referencedIwds -468078333 780394069 1101180720 1046874969 1053665859 1659111092 
[11/22/2005 2:55:21 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sv_serverid 176
[11/22/2005 2:55:21 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sv_voice 0
[11/22/2005 2:55:21 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sv_voiceQuality 1
[11/22/2005 2:55:21 PM]  Player1: DCA_Capt_Goodinhigh      dvar set timescale 1
[11/22/2005 2:55:21 PM]  Player1: DCA_Capt_GoodinhighCurrent language: english
[11/22/2005 2:55:21 PM]  Player1: DCA_Capt_GoodinhighCurrent search path:
[11/22/2005 2:55:21 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2\main\zzz_ecwmodv10.iwd (70 files)
[11/22/2005 2:55:21 PM]  Player1: DCA_Capt_Goodinhigh    on the pure list
[11/22/2005 2:55:21 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2\main\zzz_cod2_rcon.iwd (13 files)
[11/22/2005 2:55:21 PM]  Player1: DCA_Capt_Goodinhigh    not on the pure list
[11/22/2005 2:55:21 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2\main\iw_14.iwd (4038 files)
[11/22/2005 2:55:21 PM]  Player1: DCA_Capt_Goodinhigh    on the pure list
[11/22/2005 2:55:21 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2\main\iw_13.iwd (22624 files)
[11/22/2005 2:55:21 PM]  Player1: DCA_Capt_Goodinhigh    on the pure list
[11/22/2005 2:55:21 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2\main\iw_12.iwd (1016 files)
[11/22/2005 2:55:21 PM]  Player1: DCA_Capt_Goodinhigh    on the pure list
[11/22/2005 2:55:21 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2\main\iw_11.iwd (1462 files)
[11/22/2005 2:55:21 PM]  Player1: DCA_Capt_Goodinhigh    on the pure list
[11/22/2005 2:55:21 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2\main\iw_10.iwd (1936 files)
[11/22/2005 2:55:21 PM]  Player1: DCA_Capt_Goodinhigh    on the pure list
[11/22/2005 2:55:21 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2\main\iw_09.iwd (2142 files)
[11/22/2005 2:55:21 PM]  Player1: DCA_Capt_Goodinhigh    on the pure list
[11/22/2005 2:55:21 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2\main\iw_08.iwd (2723 files)
[11/22/2005 2:55:21 PM]  Player1: DCA_Capt_Goodinhigh    on the pure list
[11/22/2005 2:55:21 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2\main\iw_07.iwd (3384 files)
[11/22/2005 2:55:21 PM]  Player1: DCA_Capt_Goodinhigh    on the pure list
[11/22/2005 2:55:21 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2\main\iw_06.iwd (990 files)
[11/22/2005 2:55:21 PM]  Player1: DCA_Capt_Goodinhigh    on the pure list
[11/22/2005 2:55:21 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2\main\iw_05.iwd (928 files)
[11/22/2005 2:55:21 PM]  Player1: DCA_Capt_Goodinhigh    on the pure list
[11/22/2005 2:55:21 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2\main\iw_04.iwd (698 files)
[11/22/2005 2:55:21 PM]  Player1: DCA_Capt_Goodinhigh    on the pure list
[11/22/2005 2:55:21 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2\main\iw_03.iwd (26 files)
[11/22/2005 2:55:21 PM]  Player1: DCA_Capt_Goodinhigh    on the pure list
[11/22/2005 2:55:21 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2\main\iw_02.iwd (40 files)
[11/22/2005 2:55:21 PM]  Player1: DCA_Capt_Goodinhigh    on the pure list
[11/22/2005 2:55:21 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2\main\iw_01.iwd (16 files)
[11/22/2005 2:55:22 PM]  Player1: DCA_Capt_Goodinhigh    on the pure list
[11/22/2005 2:55:22 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2\main\iw_00.iwd (102 files)
[11/22/2005 2:55:22 PM]  Player1: DCA_Capt_Goodinhigh    on the pure list
[11/22/2005 2:55:22 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2/main
[11/22/2005 2:55:22 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2/raw
[11/22/2005 2:55:22 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2/raw_shared
[11/22/2005 2:55:22 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2/devraw
[11/22/2005 2:55:22 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2/devraw_shared
[11/22/2005 2:55:22 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw10.iwd (414 files)
[11/22/2005 2:55:22 PM]  Player1: DCA_Capt_Goodinhigh    localized assets iwd file for english
[11/22/2005 2:55:22 PM]  Player1: DCA_Capt_Goodinhigh    not on the pure list
[11/22/2005 2:55:22 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw09.iwd (98 files)
[11/22/2005 2:55:22 PM]  Player1: DCA_Capt_Goodinhigh    localized assets iwd file for english
[11/22/2005 2:55:22 PM]  Player1: DCA_Capt_Goodinhigh    not on the pure list
[11/22/2005 2:55:22 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw08.iwd (8 files)
[11/22/2005 2:55:22 PM]  Player1: DCA_Capt_Goodinhigh    localized assets iwd file for english
[11/22/2005 2:55:22 PM]  Player1: DCA_Capt_Goodinhigh    not on the pure list
[11/22/2005 2:55:22 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw07.iwd (1014 files)
[11/22/2005 2:55:22 PM]  Player1: DCA_Capt_Goodinhigh    localized assets iwd file for english
[11/22/2005 2:55:22 PM]  Player1: DCA_Capt_Goodinhigh    not on the pure list
[11/22/2005 2:55:22 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw06.iwd (3110 files)
[11/22/2005 2:55:22 PM]  Player1: DCA_Capt_Goodinhigh    localized assets iwd file for english
[11/22/2005 2:55:22 PM]  Player1: DCA_Capt_Goodinhigh    not on the pure list
[11/22/2005 2:55:22 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw05.iwd (5310 files)
[11/22/2005 2:55:22 PM]  Player1: DCA_Capt_Goodinhigh    localized assets iwd file for english
[11/22/2005 2:55:22 PM]  Player1: DCA_Capt_Goodinhigh    not on the pure list
[11/22/2005 2:55:22 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw04.iwd (6240 files)
[11/22/2005 2:55:22 PM]  Player1: DCA_Capt_Goodinhigh    localized assets iwd file for english
[11/22/2005 2:55:22 PM]  Player1: DCA_Capt_Goodinhigh    not on the pure list
[11/22/2005 2:55:22 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw03.iwd (6580 files)
[11/22/2005 2:55:22 PM]  Player1: DCA_Capt_Goodinhigh    localized assets iwd file for english
[11/22/2005 2:55:22 PM]  Player1: DCA_Capt_Goodinhigh    not on the pure list
[11/22/2005 2:55:22 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw02.iwd (6404 files)
[11/22/2005 2:55:22 PM]  Player1: DCA_Capt_Goodinhigh    localized assets iwd file for english
[11/22/2005 2:55:22 PM]  Player1: DCA_Capt_Goodinhigh    not on the pure list
[11/22/2005 2:55:22 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw01.iwd (5510 files)
[11/22/2005 2:55:22 PM]  Player1: DCA_Capt_Goodinhigh    localized assets iwd file for english
[11/22/2005 2:55:22 PM]  Player1: DCA_Capt_Goodinhigh    not on the pure list
[11/22/2005 2:55:22 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw00.iwd (4764 files)
[11/22/2005 2:55:22 PM]  Player1: DCA_Capt_Goodinhigh    localized assets iwd file for english
[11/22/2005 2:55:22 PM]  Player1: DCA_Capt_Goodinhigh    not on the pure list
[11/22/2005 2:55:23 PM]  Player1: DCA_Capt_GoodinhighFile Handles:
[11/22/2005 2:55:23 PM]  Player1: DCA_Capt_Goodinhighhandle 1: console_mp.log
[11/22/2005 2:55:23 PM]  Player1: DCA_Capt_Goodinhigh----------------------
[11/22/2005 2:55:23 PM]  Player1: DCA_Capt_Goodinhigh244980 files in iwd files
[11/22/2005 2:55:23 PM]  Player1: DCA_Capt_Goodinhigh      dvar set loc_language 0
[11/22/2005 2:55:23 PM]  Player1: DCA_Capt_Goodinhigh      dvar set loc_forceEnglish 0
[11/22/2005 2:55:23 PM]  Player1: DCA_Capt_Goodinhigh----- R_Init -----
[11/22/2005 2:55:23 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_overbrightBits 1
[11/22/2005 2:55:23 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_ignorehwgamma 0
[11/22/2005 2:55:23 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_fullbright 0
[11/22/2005 2:55:23 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_debugShader none
[11/22/2005 2:55:23 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_optimize 1
[11/22/2005 2:55:23 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_optimizeLightmaps 1
[11/22/2005 2:55:23 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_optimizeXModels 100
[11/22/2005 2:55:23 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_znear 4
[11/22/2005 2:55:23 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_znear_depthhack 0.1
[11/22/2005 2:55:23 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_zfar 0
[11/22/2005 2:55:23 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_fog 1
[11/22/2005 2:55:23 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_lightMap Unchanged
[11/22/2005 2:55:23 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_colorMap Unchanged
[11/22/2005 2:55:23 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_normalMap Unchanged
[11/22/2005 2:55:23 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_specularMap Unchanged
[11/22/2005 2:55:23 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_specularColorScale 1
[11/22/2005 2:55:23 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_cosinePowerMapShift 0
[11/22/2005 2:55:23 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_showTris 0
[11/22/2005 2:55:23 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_showTriCounts 0
[11/22/2005 2:55:23 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_showSurfCounts 0
[11/22/2005 2:55:23 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_showVertCounts 0
[11/22/2005 2:55:23 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_xdebug 
[11/22/2005 2:55:23 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_vc_makelog 0
[11/22/2005 2:55:23 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_showLightGrid 0
[11/22/2005 2:55:23 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_showMissingLightGrid 0
[11/22/2005 2:55:23 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_skipBackEnd 0
[11/22/2005 2:55:23 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_norefresh 0
[11/22/2005 2:55:23 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_swapInterval 0
[11/22/2005 2:55:23 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_aaSamples 4
[11/22/2005 2:55:23 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_drawWorld 1
[11/22/2005 2:55:23 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_drawDecals 1
[11/22/2005 2:55:23 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_drawEntities 1
[11/22/2005 2:55:23 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_drawBModels 1
[11/22/2005 2:55:23 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_drawSModels 1
[11/22/2005 2:55:23 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_drawXModels 1
[11/22/2005 2:55:23 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_drawPrimCap 0
[11/22/2005 2:55:23 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_drawPrimFloor 0
[11/22/2005 2:55:23 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_drawWater 1
[11/22/2005 2:55:23 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_lockPvs 0
[11/22/2005 2:55:23 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_skipPvs 0
[11/22/2005 2:55:23 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_portalFineCull 1
[11/22/2005 2:55:24 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_singleCell 0
[11/22/2005 2:55:24 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_portalWalkLimit 0
[11/22/2005 2:55:24 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_showPortals 0
[11/22/2005 2:55:24 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_showSModelNames 0
[11/22/2005 2:55:24 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_showFbColorDebug None
[11/22/2005 2:55:24 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_showFloatZDebug 0
[11/22/2005 2:55:24 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_showGroundLit 0
[11/22/2005 2:55:24 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_showGroundLit 0
[11/22/2005 2:55:24 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_highLodDist -1
[11/22/2005 2:55:24 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_mediumLodDist -1
[11/22/2005 2:55:24 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_lowLodDist -1
[11/22/2005 2:55:24 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_lowestLodDist -1
[11/22/2005 2:55:24 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_forceLod none
[11/22/2005 2:55:24 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sc_blur 2
[11/22/2005 2:55:24 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sc_count 24
[11/22/2005 2:55:24 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sc_debugCasterCount 24
[11/22/2005 2:55:24 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sc_debugReceiverCount 24
[11/22/2005 2:55:24 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sc_showOverlay 0
[11/22/2005 2:55:24 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sc_showDebug 0
[11/22/2005 2:55:24 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sc_wantCount 12
[11/22/2005 2:55:24 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sc_wantCountMargin 1
[11/22/2005 2:55:24 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sc_fadeRange 0.25
[11/22/2005 2:55:24 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sc_shadowInRate 2
[11/22/2005 2:55:24 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sc_shadowOutRate 5
[11/22/2005 2:55:24 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sc_length 400
[11/22/2005 2:55:24 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sc_offscreenCasterLodBias 0
[11/22/2005 2:55:24 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sc_offscreenCasterLodScale 20
[11/22/2005 2:55:24 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_blur 0
[11/22/2005 2:55:24 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sun_from_dvars 0
[11/22/2005 2:55:24 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_testFillEnable 0
[11/22/2005 2:55:24 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_fullscreen 1
[11/22/2005 2:55:24 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_monitor 0
[11/22/2005 2:55:24 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_rendererPreference dx9
[11/22/2005 2:55:24 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_aspectRatio standard
[11/22/2005 2:55:24 PM]  Player1: DCA_Capt_GoodinhighDirectX reports 256 MB of video memory and 382 MB of available texture memory.
[11/22/2005 2:55:24 PM]  Player1: DCA_Capt_GoodinhighUsing video memory size to cap used texture memory at 240 MB.
[11/22/2005 2:55:24 PM]  Player1: DCA_Capt_GoodinhighTexture detail is set automatically.
[11/22/2005 2:55:24 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_picmip 0
[11/22/2005 2:55:24 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_picmip_bump 0
[11/22/2005 2:55:24 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_picmip_spec 1
[11/22/2005 2:55:24 PM]  Player1: DCA_Capt_GoodinhighUsing picmip 0 on most textures, 0 on normal maps, and 1 on specular maps
[11/22/2005 2:55:24 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/main.menu'...
[11/22/2005 2:55:24 PM]  Player1: DCA_Capt_GoodinhighERROR: Couldn't find material 'ui/assets/gradientbar2.tga'
[11/22/2005 2:55:25 PM]  Player1: DCA_Capt_GoodinhighWARNING: Could not find material 'ui/assets/gradientbar2.tga'
[11/22/2005 2:55:25 PM]  Player1: DCA_Capt_GoodinhighError: file ui_mp/main.menu, line 919: can't read token
[11/22/2005 2:55:25 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/options.menu'...
[11/22/2005 2:55:25 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/options_look.menu'...
[11/22/2005 2:55:25 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/options_move.menu'...
[11/22/2005 2:55:25 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/options_shoot.menu'...
[11/22/2005 2:55:25 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/options_misc.menu'...
[11/22/2005 2:55:25 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/options_graphics.menu'...
[11/22/2005 2:55:25 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/options_game.menu'...
[11/22/2005 2:55:25 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/options_sound.menu'...
[11/22/2005 2:55:25 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/options_view.menu'...
[11/22/2005 2:55:25 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/options_voice.menu'...
[11/22/2005 2:55:25 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/options_defaults.menu'...
[11/22/2005 2:55:25 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/options_credits.menu'...
[11/22/2005 2:55:25 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/options_control_defaults.menu'...
[11/22/2005 2:55:25 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/options_graphics_defaults.menu'...
[11/22/2005 2:55:25 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/options_multi.menu'...
[11/22/2005 2:55:25 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/playerprofile.menu'...
[11/22/2005 2:55:25 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/vid_restart.menu'...
[11/22/2005 2:55:25 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/language_restart.menu'...
[11/22/2005 2:55:25 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/snd_restart.menu'...
[11/22/2005 2:55:25 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/rec_restart.menu'...
[11/22/2005 2:55:25 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/quit.menu'...
[11/22/2005 2:55:25 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/error.menu'...
[11/22/2005 2:55:25 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/multi.menu'...
[11/22/2005 2:55:25 PM]  Player1: DCA_Capt_GoodinhighERROR: Couldn't find material 'ui/assets/fadebox.tga'
[11/22/2005 2:55:25 PM]  Player1: DCA_Capt_GoodinhighWARNING: Could not find material 'ui/assets/fadebox.tga'
[11/22/2005 2:55:25 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/joinserver.menu'...
[11/22/2005 2:55:25 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/createserver.menu'...
[11/22/2005 2:55:25 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/cdkey.menu'...
[11/22/2005 2:55:25 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/mods.menu'...
[11/22/2005 2:55:25 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/connect.menu'...
[11/22/2005 2:55:25 PM]  Player1: DCA_Capt_GoodinhighWARNING: Could not find material '$levelbriefing'
[11/22/2005 2:55:25 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/password.menu'...
[11/22/2005 2:55:25 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/single_player.menu'...
[11/22/2005 2:55:25 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/serverinfo.menu'...
[11/22/2005 2:55:25 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/createfavorite.menu'...
[11/22/2005 2:55:25 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/filter.menu'...
[11/22/2005 2:55:25 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/in_rec_restart.menu'...
[11/22/2005 2:55:25 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/auto_update.menu'...
[11/22/2005 2:55:25 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/settings_dm.menu'...
[11/22/2005 2:55:25 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_dm.menu, line 83: Attempting to change type from 0 to 9.
[11/22/2005 2:55:25 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 2:55:25 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_dm.menu, line 84: Attempting to change type from 0 to 9.
[11/22/2005 2:55:25 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 2:55:25 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_dm.menu, line 105: Attempting to change type from 0 to 9.
[11/22/2005 2:55:25 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 2:55:25 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_dm.menu, line 106: Attempting to change type from 0 to 9.
[11/22/2005 2:55:25 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 2:55:25 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/settings_tdm.menu'...
[11/22/2005 2:55:25 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_tdm.menu, line 79: Attempting to change type from 0 to 9.
[11/22/2005 2:55:25 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 2:55:26 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_tdm.menu, line 80: Attempting to change type from 0 to 9.
[11/22/2005 2:55:26 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 2:55:26 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_tdm.menu, line 101: Attempting to change type from 0 to 9.
[11/22/2005 2:55:26 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 2:55:26 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_tdm.menu, line 102: Attempting to change type from 0 to 9.
[11/22/2005 2:55:26 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 2:55:26 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/settings_ctf.menu'...
[11/22/2005 2:55:26 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_ctf.menu, line 79: Attempting to change type from 0 to 9.
[11/22/2005 2:55:26 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 2:55:26 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_ctf.menu, line 80: Attempting to change type from 0 to 9.
[11/22/2005 2:55:26 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 2:55:26 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_ctf.menu, line 101: Attempting to change type from 0 to 9.
[11/22/2005 2:55:26 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 2:55:26 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_ctf.menu, line 102: Attempting to change type from 0 to 9.
[11/22/2005 2:55:26 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 2:55:26 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/settings_hq.menu'...
[11/22/2005 2:55:26 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_hq.menu, line 79: Attempting to change type from 0 to 9.
[11/22/2005 2:55:26 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 2:55:26 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_hq.menu, line 80: Attempting to change type from 0 to 9.
[11/22/2005 2:55:26 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 2:55:26 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_hq.menu, line 101: Attempting to change type from 0 to 9.
[11/22/2005 2:55:26 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 2:55:26 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_hq.menu, line 102: Attempting to change type from 0 to 9.
[11/22/2005 2:55:26 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 2:55:26 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/settings_sd.menu'...
[11/22/2005 2:55:26 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/settings_lts.menu'...
[11/22/2005 2:55:26 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/settings_htf.menu'...
[11/22/2005 2:55:26 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_htf.menu, line 79: Attempting to change type from 0 to 9.
[11/22/2005 2:55:26 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 2:55:26 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_htf.menu, line 80: Attempting to change type from 0 to 9.
[11/22/2005 2:55:26 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 2:55:26 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_htf.menu, line 101: Attempting to change type from 0 to 9.
[11/22/2005 2:55:26 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 2:55:26 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_htf.menu, line 102: Attempting to change type from 0 to 9.
[11/22/2005 2:55:26 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 2:55:26 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/settings_sw.menu'...
[11/22/2005 2:55:26 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/background.menu'...
[11/22/2005 2:55:26 PM]  Player1: DCA_Capt_GoodinhighERROR: Couldn't find material 'british'
[11/22/2005 2:55:26 PM]  Player1: DCA_Capt_GoodinhighWARNING: Could not find material 'british'
[11/22/2005 2:55:26 PM]  Player1: DCA_Capt_Goodinhigh      dvar set ui_mousePitch 0
[11/22/2005 2:55:26 PM]  Player1: DCA_Capt_Goodinhigh      dvar set ui_netGametypeName hq
[11/22/2005 2:55:26 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cl_paused 1
[11/22/2005 2:55:26 PM]  Player1: DCA_Capt_Goodinhigh      dvar set com_expectedHunkUsage 77851392
[11/22/2005 2:55:26 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_drawGun 1
[11/22/2005 2:55:26 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_fov 80
[11/22/2005 2:55:26 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_fovScale 1
[11/22/2005 2:55:27 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_fovMin 10
[11/22/2005 2:55:27 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_draw2D 1
[11/22/2005 2:55:27 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_drawHealth 0
[11/22/2005 2:55:27 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_drawMaterial 0
[11/22/2005 2:55:27 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_hudCompassSoundPingFadeTime 2
[11/22/2005 2:55:27 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_hudDamageIconInScope 0
[11/22/2005 2:55:27 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_hudGrenadeIconMaxRange 250
[11/22/2005 2:55:27 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_hudGrenadeIconMaxHeight 104
[11/22/2005 2:55:27 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_hudGrenadeIconInScope 0
[11/22/2005 2:55:27 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_crosshairAlpha 1
[11/22/2005 2:55:27 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_crosshairAlphaMin 0
[11/22/2005 2:55:27 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_crosshairDynamic 0
[11/22/2005 2:55:27 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_crosshairEnemyColor 1
[11/22/2005 2:55:27 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_gun_x 0
[11/22/2005 2:55:27 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_gun_y 0
[11/22/2005 2:55:27 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_gun_z 0
[11/22/2005 2:55:27 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_gun_move_f 0
[11/22/2005 2:55:27 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_gun_move_r 0
[11/22/2005 2:55:27 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_gun_move_u 0
[11/22/2005 2:55:27 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_gun_ofs_f 0
[11/22/2005 2:55:27 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_gun_ofs_r 0
[11/22/2005 2:55:27 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_gun_ofs_u 0
[11/22/2005 2:55:27 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_gun_move_rate 0
[11/22/2005 2:55:27 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_gun_move_minspeed 0
[11/22/2005 2:55:27 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_centertime 5
[11/22/2005 2:55:27 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_debugposition 0
[11/22/2005 2:55:27 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_debugevents 0
[11/22/2005 2:55:27 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_footsteps 1
[11/22/2005 2:55:27 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_tracerchance 0.4
[11/22/2005 2:55:27 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_tracerwidth 0.8
[11/22/2005 2:55:27 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_tracerSpeed 4500
[11/22/2005 2:55:27 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_tracerlength 160
[11/22/2005 2:55:27 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_tracerScale 50
[11/22/2005 2:55:27 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_tracerScaleMinDist 5000
[11/22/2005 2:55:27 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_tracerScaleDistRange 25000
[11/22/2005 2:55:27 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_thirdPersonRange 120
[11/22/2005 2:55:27 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_thirdPersonAngle 0
[11/22/2005 2:55:27 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_thirdPerson 0
[11/22/2005 2:55:27 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_dumpAnims -1
[11/22/2005 2:55:28 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_screenBlendTime 0.4
[11/22/2005 2:55:28 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_screenBlendFadeTime 1
[11/22/2005 2:55:28 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_viewKickPeriod 0.75
[11/22/2005 2:55:28 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_viewKickRadius 0.05
[11/22/2005 2:55:28 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_sound 1
[11/22/2005 2:55:28 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundFadeInTime 0.25
[11/22/2005 2:55:28 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundFadeOutTime 2.5
[11/22/2005 2:55:28 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundLoopFadeTime 1.5
[11/22/2005 2:55:28 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundLoopEndDelay -3
[11/22/2005 2:55:28 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundRoomType generic
[11/22/2005 2:55:28 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundDryLevel 1
[11/22/2005 2:55:28 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundWetLevel 0.5
[11/22/2005 2:55:28 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundModEndDelay 2
[11/22/2005 2:55:28 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_auto 0.1
[11/22/2005 2:55:28 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_auto2d 0.1
[11/22/2005 2:55:28 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_menu 1
[11/22/2005 2:55:28 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_weapon 0.5
[11/22/2005 2:55:28 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_voice 0.2
[11/22/2005 2:55:28 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_item 0.1
[11/22/2005 2:55:28 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_body 0.1
[11/22/2005 2:55:28 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_local 1
[11/22/2005 2:55:28 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_music 1
[11/22/2005 2:55:28 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_announcer 1
[11/22/2005 2:55:28 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_shellshock 1
[11/22/2005 2:55:28 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_mouse 1
[11/22/2005 2:55:28 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_mouse_maxpitchspeed 90
[11/22/2005 2:55:28 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_mouse_maxyawspeed 90
[11/22/2005 2:55:28 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_mouse_sensitivityscale 0.5
[11/22/2005 2:55:28 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_mouse_fadeTime 2
[11/22/2005 2:55:28 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_constantSizeHeadIcons 0
[11/22/2005 2:55:28 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_view_pitch_up 85
[11/22/2005 2:55:28 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_view_pitch_down 85
[11/22/2005 2:55:28 PM]  Player1: DCA_Capt_Goodinhigh      dvar set bg_ladder_yawcap 100
[11/22/2005 2:55:28 PM]  Player1: DCA_Capt_Goodinhigh      dvar set bg_prone_yawcap 85
[11/22/2005 2:55:28 PM]  Player1: DCA_Capt_Goodinhigh      dvar set bg_foliagesnd_minspeed 40
[11/22/2005 2:55:28 PM]  Player1: DCA_Capt_Goodinhigh      dvar set bg_foliagesnd_maxspeed 180
[11/22/2005 2:55:28 PM]  Player1: DCA_Capt_Goodinhigh      dvar set bg_foliagesnd_slowinterval 1500
[11/22/2005 2:55:28 PM]  Player1: DCA_Capt_Goodinhigh      dvar set bg_foliagesnd_fastinterval 500
[11/22/2005 2:55:28 PM]  Player1: DCA_Capt_Goodinhigh      dvar set bg_foliagesnd_resetinterval 500
[11/22/2005 2:55:28 PM]  Player1: DCA_Capt_Goodinhigh      dvar set bg_fallDamageMinHeight 256
[11/22/2005 2:55:28 PM]  Player1: DCA_Capt_Goodinhigh      dvar set bg_fallDamageMaxHeight 480
[11/22/2005 2:55:28 PM]  Player1: DCA_Capt_Goodinhigh      dvar set inertiaMax 50
[11/22/2005 2:55:28 PM]  Player1: DCA_Capt_Goodinhigh      dvar set inertiaDebug 0
[11/22/2005 2:55:28 PM]  Player1: DCA_Capt_Goodinhigh      dvar set inertiaAngle 0
[11/22/2005 2:55:28 PM]  Player1: DCA_Capt_Goodinhigh      dvar set friction 5.5
[11/22/2005 2:55:28 PM]  Player1: DCA_Capt_Goodinhigh      dvar set stopspeed 100
[11/22/2005 2:55:28 PM]  Player1: DCA_Capt_Goodinhigh      dvar set bg_swingSpeed 0.2
[11/22/2005 2:55:29 PM]  Player1: DCA_Capt_Goodinhigh      dvar set bg_bobAmplitudeStanding 0.007
[11/22/2005 2:55:29 PM]  Player1: DCA_Capt_Goodinhigh      dvar set bg_bobAmplitudeDucked 0.0075
[11/22/2005 2:55:29 PM]  Player1: DCA_Capt_Goodinhigh      dvar set bg_bobAmplitudeProne 0.03
[11/22/2005 2:55:29 PM]  Player1: DCA_Capt_Goodinhigh      dvar set bg_bobMax 8
[11/22/2005 2:55:29 PM]  Player1: DCA_Capt_Goodinhigh      dvar set bg_aimSpreadMoveSpeedThreshold 11
[11/22/2005 2:55:29 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_breath_hold_time 4.5
[11/22/2005 2:55:29 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_breath_gasp_time 1
[11/22/2005 2:55:29 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_breath_fire_delay 0
[11/22/2005 2:55:29 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_breath_gasp_scale 4.5
[11/22/2005 2:55:29 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_breath_hold_lerp 4
[11/22/2005 2:55:29 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_breath_gasp_lerp 6
[11/22/2005 2:55:29 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_breath_snd_lerp 2
[11/22/2005 2:55:29 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_breath_snd_delay 1
[11/22/2005 2:55:29 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_scopeExitOnDamage 0
[11/22/2005 2:55:29 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_adsExitDelay 0
[11/22/2005 2:55:29 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_moveThreshhold 10
[11/22/2005 2:55:29 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_footstepsThreshhold 0
[11/22/2005 2:55:29 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_strafeSpeedScale 0.8
[11/22/2005 2:55:29 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_backSpeedScale 0.7
[11/22/2005 2:55:29 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_spectateSpeedScale 2
[11/22/2005 2:55:29 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_turnAnims 0
[11/22/2005 2:55:29 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_dmgtimer_timePerPoint 100
[11/22/2005 2:55:29 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_dmgtimer_maxTime 750
[11/22/2005 2:55:29 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_dmgtimer_minScale 0
[11/22/2005 2:55:29 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_dmgtimer_stumbleTime 500
[11/22/2005 2:55:29 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_dmgtimer_flinchTime 500
[11/22/2005 2:55:29 PM]  Player1: DCA_Capt_Goodinhigh      dvar set jump_height 39
[11/22/2005 2:55:29 PM]  Player1: DCA_Capt_Goodinhigh      dvar set jump_stepSize 18
[11/22/2005 2:55:29 PM]  Player1: DCA_Capt_Goodinhigh      dvar set jump_slowdownEnable 1
[11/22/2005 2:55:29 PM]  Player1: DCA_Capt_Goodinhigh      dvar set jump_ladderPushVel 128
[11/22/2005 2:55:29 PM]  Player1: DCA_Capt_Goodinhigh      dvar set jump_spreadAdd 64
[11/22/2005 2:55:29 PM]  Player1: DCA_Capt_Goodinhigh      dvar set mantle_enable 1
[11/22/2005 2:55:29 PM]  Player1: DCA_Capt_Goodinhigh      dvar set mantle_debug 0
[11/22/2005 2:55:29 PM]  Player1: DCA_Capt_Goodinhigh      dvar set mantle_check_range 20
[11/22/2005 2:55:29 PM]  Player1: DCA_Capt_Goodinhigh      dvar set mantle_check_radius 0.1
[11/22/2005 2:55:29 PM]  Player1: DCA_Capt_Goodinhigh      dvar set mantle_check_angle 60
[11/22/2005 2:55:29 PM]  Player1: DCA_Capt_Goodinhigh      dvar set mantle_view_yawcap 60
[11/22/2005 2:55:29 PM]  Player1: DCA_Capt_Goodinhigh      dvar set g_gametype hq
[11/22/2005 2:55:29 PM]  Player1: DCA_Capt_Goodinhigh      dvar set bg_aimSpreadMoveSpeedThreshold 11
[11/22/2005 2:55:29 PM]  Player1: DCA_Capt_Goodinhigh      dvar set bg_bobAmplitudeDucked 0.0075
[11/22/2005 2:55:29 PM]  Player1: DCA_Capt_Goodinhigh      dvar set bg_bobAmplitudeProne 0.03
[11/22/2005 2:55:29 PM]  Player1: DCA_Capt_Goodinhigh      dvar set bg_bobAmplitudeStanding 0.007
[11/22/2005 2:55:29 PM]  Player1: DCA_Capt_Goodinhigh      dvar set bg_bobMax 8
[11/22/2005 2:55:29 PM]  Player1: DCA_Capt_Goodinhigh      dvar set bg_fallDamageMaxHeight 480
[11/22/2005 2:55:29 PM]  Player1: DCA_Capt_Goodinhigh      dvar set bg_fallDamageMinHeight 256
[11/22/2005 2:55:29 PM]  Player1: DCA_Capt_Goodinhigh      dvar set bg_foliagesnd_fastinterval 500
[11/22/2005 2:55:29 PM]  Player1: DCA_Capt_Goodinhigh      dvar set bg_foliagesnd_maxspeed 180
[11/22/2005 2:55:29 PM]  Player1: DCA_Capt_Goodinhigh      dvar set bg_foliagesnd_minspeed 40
[11/22/2005 2:55:29 PM]  Player1: DCA_Capt_Goodinhigh      dvar set bg_foliagesnd_resetinterval 500
[11/22/2005 2:55:30 PM]  Player1: DCA_Capt_Goodinhigh      dvar set bg_foliagesnd_slowinterval 1500
[11/22/2005 2:55:30 PM]  Player1: DCA_Capt_Goodinhigh      dvar set bg_ladder_yawcap 100
[11/22/2005 2:55:30 PM]  Player1: DCA_Capt_Goodinhigh      dvar set bg_prone_yawcap 85
[11/22/2005 2:55:30 PM]  Player1: DCA_Capt_Goodinhigh      dvar set friction 5.5
[11/22/2005 2:55:30 PM]  Player1: DCA_Capt_Goodinhigh      dvar set g_ScoresBanner_Allies mpflag_british
[11/22/2005 2:55:30 PM]  Player1: DCA_Capt_Goodinhigh      dvar set g_ScoresBanner_Axis mpflag_german
[11/22/2005 2:55:30 PM]  Player1: DCA_Capt_Goodinhigh      dvar set g_ScoresBanner_None mpflag_none
[11/22/2005 2:55:30 PM]  Player1: DCA_Capt_Goodinhigh      dvar set g_ScoresBanner_Spectators mpflag_spectator
[11/22/2005 2:55:30 PM]  Player1: DCA_Capt_Goodinhigh      dvar set g_TeamColor_Allies 0.25098 0.25098 0.74902 0
[11/22/2005 2:55:30 PM]  Player1: DCA_Capt_Goodinhigh      dvar set g_TeamColor_Axis 0.6 0.6 0.6 0
[11/22/2005 2:55:30 PM]  Player1: DCA_Capt_Goodinhigh      dvar set g_TeamName_Allies MPUI_BRITISH
[11/22/2005 2:55:30 PM]  Player1: DCA_Capt_Goodinhigh      dvar set g_TeamName_Axis MPUI_GERMAN
[11/22/2005 2:55:30 PM]  Player1: DCA_Capt_Goodinhigh      dvar set inertiaAngle 0
[11/22/2005 2:55:30 PM]  Player1: DCA_Capt_Goodinhigh      dvar set inertiaDebug 0
[11/22/2005 2:55:30 PM]  Player1: DCA_Capt_Goodinhigh      dvar set inertiaMax 50
[11/22/2005 2:55:30 PM]  Player1: DCA_Capt_Goodinhigh      dvar set jump_height 39
[11/22/2005 2:55:30 PM]  Player1: DCA_Capt_Goodinhigh      dvar set jump_ladderPushVel 128
[11/22/2005 2:55:30 PM]  Player1: DCA_Capt_Goodinhigh      dvar set jump_slowdownEnable 1
[11/22/2005 2:55:30 PM]  Player1: DCA_Capt_Goodinhigh      dvar set jump_spreadAdd 64
[11/22/2005 2:55:30 PM]  Player1: DCA_Capt_Goodinhigh      dvar set jump_stepSize 18
[11/22/2005 2:55:30 PM]  Player1: DCA_Capt_Goodinhigh      dvar set mantle_check_angle 60
[11/22/2005 2:55:30 PM]  Player1: DCA_Capt_Goodinhigh      dvar set mantle_check_radius 0.1
[11/22/2005 2:55:30 PM]  Player1: DCA_Capt_Goodinhigh      dvar set mantle_check_range 20
[11/22/2005 2:55:30 PM]  Player1: DCA_Capt_Goodinhigh      dvar set mantle_debug 0
[11/22/2005 2:55:30 PM]  Player1: DCA_Capt_Goodinhigh      dvar set mantle_enable 1
[11/22/2005 2:55:30 PM]  Player1: DCA_Capt_Goodinhigh      dvar set mantle_view_yawcap 60
[11/22/2005 2:55:30 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_adsExitDelay 0
[11/22/2005 2:55:30 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_backSpeedScale 0.7
[11/22/2005 2:55:30 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_breath_fire_delay 0
[11/22/2005 2:55:30 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_breath_gasp_lerp 6
[11/22/2005 2:55:30 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_breath_gasp_scale 4.5
[11/22/2005 2:55:30 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_breath_gasp_time 1
[11/22/2005 2:55:30 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_breath_hold_lerp 4
[11/22/2005 2:55:30 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_breath_hold_time 4.5
[11/22/2005 2:55:30 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_breath_snd_delay 1
[11/22/2005 2:55:30 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_breath_snd_lerp 2
[11/22/2005 2:55:30 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_dmgtimer_flinchTime 500
[11/22/2005 2:55:30 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_dmgtimer_maxTime 750
[11/22/2005 2:55:30 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_dmgtimer_minScale 0
[11/22/2005 2:55:30 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_dmgtimer_stumbleTime 500
[11/22/2005 2:55:30 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_dmgtimer_timePerPoint 100
[11/22/2005 2:55:31 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_footstepsThreshhold 0
[11/22/2005 2:55:31 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_moveThreshhold 10
[11/22/2005 2:55:31 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_scopeExitOnDamage 0
[11/22/2005 2:55:31 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_spectateSpeedScale 2
[11/22/2005 2:55:31 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_strafeSpeedScale 0.8
[11/22/2005 2:55:31 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_toggleBinoculars 1
[11/22/2005 2:55:31 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_turnAnims 0
[11/22/2005 2:55:31 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_view_pitch_down 85
[11/22/2005 2:55:31 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_view_pitch_up 85
[11/22/2005 2:55:31 PM]  Player1: DCA_Capt_Goodinhigh      dvar set stopspeed 100
[11/22/2005 2:55:31 PM]  Player1: DCA_Capt_Goodinhigh      dvar set ui_allowvote 0
[11/22/2005 2:55:31 PM]  Player1: DCA_Capt_Goodinhigh      dvar set ui_friendlyfire 0
[11/22/2005 2:55:31 PM]  Player1: DCA_Capt_Goodinhigh      dvar set ui_hostname ^4EliteClanWarfare Linux Server
[11/22/2005 2:55:31 PM]  Player1: DCA_Capt_Goodinhigh      dvar set ui_hq_scorelimit 500
[11/22/2005 2:55:31 PM]  Player1: DCA_Capt_Goodinhigh      dvar set ui_hq_timelimit 30
[11/22/2005 2:55:31 PM]  Player1: DCA_Capt_Goodinhigh      dvar set ui_motd ^4Welcome to Eliteclanwarfare.com
[11/22/2005 2:55:31 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/ingame.menu'...
[11/22/2005 2:55:31 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/ingame_controls.menu'...
[11/22/2005 2:55:31 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/ingame_options.menu'...
[11/22/2005 2:55:31 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/ingame_system.menu'...
[11/22/2005 2:55:31 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/ingame_leave.menu'...
[11/22/2005 2:55:31 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/ingame_callvote.menu'...
[11/22/2005 2:55:31 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/wm_quickmessage.menu'...
[11/22/2005 2:55:31 PM]  Player1: DCA_Capt_Goodinhigh      dvar set hud_healthOverlay_regenPauseTime 5000
[11/22/2005 2:55:31 PM]  Player1: DCA_Capt_Goodinhigh      dvar set hud_healthOverlay_pulseStart 0.35
[11/22/2005 2:55:31 PM]  Player1: DCA_Capt_Goodinhigh      dvar set hud_healthOverlay_phaseOne_pulseDuration 150
[11/22/2005 2:55:31 PM]  Player1: DCA_Capt_Goodinhigh      dvar set hud_healthOverlay_phaseTwo_toAlphaMultiplier 0.7
[11/22/2005 2:55:31 PM]  Player1: DCA_Capt_Goodinhigh      dvar set hud_healthOverlay_phaseTwo_pulseDuration 320
[11/22/2005 2:55:31 PM]  Player1: DCA_Capt_Goodinhigh      dvar set hud_healthOverlay_phaseThree_toAlphaMultiplier 0.6
[11/22/2005 2:55:31 PM]  Player1: DCA_Capt_Goodinhigh      dvar set hud_healthOverlay_phaseThree_pulseDuration 400
[11/22/2005 2:55:31 PM]  Player1: DCA_Capt_Goodinhigh      dvar set hud_healthOverlay_phaseEnd_toAlpha 0
[11/22/2005 2:55:31 PM]  Player1: DCA_Capt_Goodinhigh      dvar set hud_healthOverlay_phaseEnd_pulseDuration 700
[11/22/2005 2:55:31 PM]  Player1: DCA_Capt_GoodinhighLOADING... collision map
[11/22/2005 2:55:31 PM]  Player1: DCA_Capt_GoodinhighLOADING... graphics
[11/22/2005 2:55:31 PM]  Player1: DCA_Capt_GoodinhighLOADING... maps/mp/mp_decoy.d3dbsp
[11/22/2005 2:55:31 PM]  Player1: DCA_Capt_GoodinhighLoading materials...
[11/22/2005 2:55:31 PM]  Player1: DCA_Capt_GoodinhighLoading sun settings...
[11/22/2005 2:55:31 PM]  Player1: DCA_Capt_GoodinhighLoading lightmaps...
[11/22/2005 2:55:31 PM]  Player1: DCA_Capt_Goodinhigh1 merged lightmaps from 1 original lightmaps
[11/22/2005 2:55:31 PM]  Player1: DCA_Capt_GoodinhighLoading lightgrid coefficients...
[11/22/2005 2:55:31 PM]  Player1: DCA_Capt_GoodinhighLoading lightgrid hash...
[11/22/2005 2:55:31 PM]  Player1: DCA_Capt_GoodinhighLoading surfaces...
[11/22/2005 2:55:31 PM]  Player1: DCA_Capt_GoodinhighLoading cull groups...
[11/22/2005 2:55:31 PM]  Player1: DCA_Capt_GoodinhighLoading cull group indices...
[11/22/2005 2:55:31 PM]  Player1: DCA_Capt_GoodinhighLoading portal vertices...
[11/22/2005 2:55:31 PM]  Player1: DCA_Capt_GoodinhighLoading occluders...
[11/22/2005 2:55:31 PM]  Player1: DCA_Capt_GoodinhighLoading occluder indices...
[11/22/2005 2:55:31 PM]  Player1: DCA_Capt_GoodinhighLoading AABB trees...
[11/22/2005 2:55:31 PM]  Player1: DCA_Capt_GoodinhighLoading cells...
[11/22/2005 2:55:31 PM]  Player1: DCA_Capt_GoodinhighLoading portals...
[11/22/2005 2:55:31 PM]  Player1: DCA_Capt_GoodinhighLoading nodes and leafs...
[11/22/2005 2:55:31 PM]  Player1: DCA_Capt_GoodinhighLoading submodels...
[11/22/2005 2:55:31 PM]  Player1: DCA_Capt_GoodinhighLoading entities...
[11/22/2005 2:55:31 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunsprite_shader sun
[11/22/2005 2:55:31 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunsprite_size 16
[11/22/2005 2:55:31 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunflare_shader sun_flare
[11/22/2005 2:55:32 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunflare_min_size 0
[11/22/2005 2:55:32 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunflare_min_angle 45
[11/22/2005 2:55:32 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunflare_max_size 2500
[11/22/2005 2:55:32 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunflare_max_angle 2
[11/22/2005 2:55:32 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunflare_max_alpha 1
[11/22/2005 2:55:32 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunflare_fadein 1
[11/22/2005 2:55:32 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunflare_fadeout 1
[11/22/2005 2:55:32 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunblind_min_angle 30
[11/22/2005 2:55:32 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunblind_max_angle 5
[11/22/2005 2:55:32 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunblind_max_darken 0.75
[11/22/2005 2:55:32 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunblind_fadein 0.5
[11/22/2005 2:55:32 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunblind_fadeout 3
[11/22/2005 2:55:32 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunglare_min_angle 30
[11/22/2005 2:55:32 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunglare_max_angle 5
[11/22/2005 2:55:32 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunglare_max_lighten 0.75
[11/22/2005 2:55:32 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunglare_fadein 0.5
[11/22/2005 2:55:32 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunglare_fadeout 3
[11/22/2005 2:55:32 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sun_fx_position 0 0 0
[11/22/2005 2:55:32 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunsprite_shader sun_moon
[11/22/2005 2:55:32 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunsprite_size 40.1315
[11/22/2005 2:55:32 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunflare_shader sun_flare_trainyard
[11/22/2005 2:55:32 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunflare_min_size 390.1
[11/22/2005 2:55:32 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunflare_min_angle 82.3608
[11/22/2005 2:55:32 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunflare_max_size 0
[11/22/2005 2:55:32 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunflare_max_angle 0
[11/22/2005 2:55:32 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunflare_max_alpha 0.20707
[11/22/2005 2:55:32 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunflare_fadein 0.2604
[11/22/2005 2:55:32 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunflare_fadeout 0.2992
[11/22/2005 2:55:32 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunblind_min_angle 62.4258
[11/22/2005 2:55:32 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunblind_max_angle 14.6015
[11/22/2005 2:55:32 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunblind_max_darken 0
[11/22/2005 2:55:32 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunblind_fadein 0.5
[11/22/2005 2:55:32 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunblind_fadeout 1
[11/22/2005 2:55:32 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunglare_min_angle 20.7108
[11/22/2005 2:55:32 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunglare_max_angle 5.7933
[11/22/2005 2:55:32 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunglare_max_lighten 0.0619999
[11/22/2005 2:55:32 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunglare_fadein 0.7758
[11/22/2005 2:55:32 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunglare_fadeout 3
[11/22/2005 2:55:32 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sun_fx_position -62.6136 200.094 0
[11/22/2005 2:55:32 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_lightTweakAmbient 0
[11/22/2005 2:55:32 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_lightTweakDiffuseFraction 0.4
[11/22/2005 2:55:32 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_lightTweakSunLight 0.47
[11/22/2005 2:55:33 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_lightTweakAmbientColor 0 0 0 1
[11/22/2005 2:55:33 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_lightTweakSunColor 0.909804 0.945098 1 1
[11/22/2005 2:55:33 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_lightTweakSunDiffuseColor 0.25098 0.34902 1 1
[11/22/2005 2:55:33 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_lightTweakSunDirection -60 245 0
[11/22/2005 2:55:33 PM]  Player1: DCA_Capt_GoodinhighLOADING... sound aliases
[11/22/2005 2:55:33 PM]  Player1: DCA_Capt_GoodinhighERROR: Sound file 'sound/misc/beep.wav' not found
[11/22/2005 2:55:33 PM]  Player1: DCA_Capt_GoodinhighLOADING... game media
[11/22/2005 2:55:33 PM]  Player1: DCA_Capt_Goodinhigh---------- Fx System Initialization ---------
[11/22/2005 2:55:33 PM]  Player1: DCA_Capt_Goodinhigh----- Fx System Initialization Complete -----
[11/22/2005 2:55:33 PM]  Player1: DCA_Capt_GoodinhighLOADING...  - textures
[11/22/2005 2:55:33 PM]  Player1: DCA_Capt_GoodinhighLOADING...  - models
[11/22/2005 2:55:33 PM]  Player1: DCA_Capt_GoodinhighLOADING...  - items
[11/22/2005 2:55:33 PM]  Player1: DCA_Capt_GoodinhighLOADING...  - inline models
[11/22/2005 2:55:33 PM]  Player1: DCA_Capt_GoodinhighLOADING...  - server models
[11/22/2005 2:55:33 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'british'
[11/22/2005 2:55:33 PM]  Player1: DCA_Kilsirac      dvar set cl_ingame 0
[11/22/2005 2:55:33 PM]  Player1: DCA_KilsiracEXE_AWAITINGCDKEYAUTH
[11/22/2005 2:55:33 PM]  Player1: DCA_Kilsirac      dvar set bg_aimSpreadMoveSpeedThreshold 11
[11/22/2005 2:55:33 PM]  Player1: DCA_Kilsirac      dvar set bg_bobAmplitudeDucked 0.0075
[11/22/2005 2:55:33 PM]  Player1: DCA_Kilsirac      dvar set bg_bobAmplitudeProne 0.03
[11/22/2005 2:55:33 PM]  Player1: DCA_MRChucklesC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw02.iwd (6404 files)
[11/22/2005 2:55:33 PM]  Player1: DCA_MRChuckles    localized assets iwd file for english
[11/22/2005 2:55:33 PM]  Player1: DCA_MRChuckles    not on the pure list
[11/22/2005 2:55:33 PM]  Player1: DCA_MRChucklesC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw01.iwd (5510 files)
[11/22/2005 2:55:33 PM]  Player1: DCA_MRChuckles    localized assets iwd file for english
[11/22/2005 2:55:33 PM]  Player1: DCA_MRChuckles    not on the pure list
[11/22/2005 2:55:33 PM]  Player1: DCA_MRChucklesC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw00.iwd (4764 files)
[11/22/2005 2:55:33 PM]  Player1: DCA_MRChuckles    localized assets iwd file for english
[11/22/2005 2:55:33 PM]  Player1: DCA_MRChuckles    not on the pure list
[11/22/2005 2:55:33 PM]  Player1: DCA_MRChucklesFile Handles:
[11/22/2005 2:55:33 PM]  Player1: DCA_MRChuckleshandle 1: console_mp.log
[11/22/2005 2:55:33 PM]  Player1: DCA_MRChuckles----------------------
[11/22/2005 2:55:33 PM]  Player1: DCA_MRChuckles244941 files in iwd files
[11/22/2005 2:55:33 PM]  Player1: DCA_MRChuckles      dvar set loc_language 0
[11/22/2005 2:55:33 PM]  Player1: DCA_MRChuckles      dvar set loc_forceEnglish 0
[11/22/2005 2:55:33 PM]  Player1: DCA_MRChuckles----- R_Init -----
[11/22/2005 2:55:33 PM]  Player1: DCA_MRChuckles      dvar set r_overbrightBits 1
[11/22/2005 2:55:33 PM]  Player1: DCA_MRChuckles      dvar set r_ignorehwgamma 0
[11/22/2005 2:55:33 PM]  Player1: DCA_MRChuckles      dvar set r_fullbright 0
[11/22/2005 2:55:33 PM]  Player1: DCA_MRChuckles      dvar set r_debugShader none
[11/22/2005 2:55:34 PM]  Player1: DCA_MRChuckles      dvar set r_optimize 1
[11/22/2005 2:55:34 PM]  Player1: DCA_MRChuckles      dvar set r_optimizeLightmaps 1
[11/22/2005 2:55:34 PM]  Player1: DCA_MRChuckles      dvar set r_optimizeXModels 100
[11/22/2005 2:55:34 PM]  Player1: DCA_MRChuckles      dvar set r_znear 4
[11/22/2005 2:55:34 PM]  Player1: DCA_MRChuckles      dvar set r_znear_depthhack 0.1
[11/22/2005 2:55:34 PM]  Player1: DCA_MRChuckles      dvar set r_zfar 0
[11/22/2005 2:55:34 PM]  Player1: DCA_MRChuckles      dvar set r_fog 1
[11/22/2005 2:55:34 PM]  Player1: DCA_MRChuckles      dvar set r_lightMap Unchanged
[11/22/2005 2:55:34 PM]  Player1: DCA_MRChuckles      dvar set r_colorMap Unchanged
[11/22/2005 2:55:34 PM]  Player1: DCA_MRChuckles      dvar set r_normalMap Unchanged
[11/22/2005 2:55:34 PM]  Player1: DCA_MRChuckles      dvar set r_specularMap Unchanged
[11/22/2005 2:55:34 PM]  Player1: DCA_MRChuckles      dvar set r_specularColorScale 1
[11/22/2005 2:55:34 PM]  Player1: DCA_MRChuckles      dvar set r_cosinePowerMapShift 0
[11/22/2005 2:55:34 PM]  Player1: DCA_MRChuckles      dvar set r_showTris 0
[11/22/2005 2:55:34 PM]  Player1: DCA_MRChuckles      dvar set r_showTriCounts 0
[11/22/2005 2:55:34 PM]  Player1: DCA_MRChuckles      dvar set r_showSurfCounts 0
[11/22/2005 2:55:34 PM]  Player1: DCA_MRChuckles      dvar set r_showVertCounts 0
[11/22/2005 2:55:34 PM]  Player1: DCA_MRChuckles      dvar set r_xdebug 
[11/22/2005 2:55:34 PM]  Player1: DCA_MRChuckles      dvar set r_vc_makelog 0
[11/22/2005 2:55:34 PM]  Player1: DCA_MRChuckles      dvar set r_showLightGrid 0
[11/22/2005 2:55:34 PM]  Player1: DCA_MRChuckles      dvar set r_showMissingLightGrid 0
[11/22/2005 2:55:34 PM]  Player1: DCA_MRChuckles      dvar set r_skipBackEnd 0
[11/22/2005 2:55:34 PM]  Player1: DCA_MRChuckles      dvar set r_norefresh 0
[11/22/2005 2:55:34 PM]  Player1: DCA_MRChuckles      dvar set r_swapInterval 1
[11/22/2005 2:55:34 PM]  Player1: DCA_MRChuckles      dvar set r_aaSamples 4
[11/22/2005 2:55:34 PM]  Player1: DCA_MRChuckles      dvar set r_drawWorld 1
[11/22/2005 2:55:34 PM]  Player1: DCA_MRChuckles      dvar set r_drawDecals 1
[11/22/2005 2:55:34 PM]  Player1: DCA_MRChuckles      dvar set r_drawEntities 1
[11/22/2005 2:55:34 PM]  Player1: DCA_MRChuckles      dvar set r_drawBModels 1
[11/22/2005 2:55:34 PM]  Player1: DCA_MRChuckles      dvar set r_drawSModels 1
[11/22/2005 2:55:34 PM]  Player1: DCA_MRChuckles      dvar set r_drawXModels 1
[11/22/2005 2:55:34 PM]  Player1: DCA_MRChuckles      dvar set r_drawPrimCap 0
[11/22/2005 2:55:34 PM]  Player1: DCA_MRChuckles      dvar set r_drawPrimFloor 0
[11/22/2005 2:55:34 PM]  Player1: DCA_MRChuckles      dvar set r_drawWater 1
[11/22/2005 2:55:34 PM]  Player1: DCA_MRChuckles      dvar set r_lockPvs 0
[11/22/2005 2:55:34 PM]  Player1: DCA_MRChuckles      dvar set r_skipPvs 0
[11/22/2005 2:55:34 PM]  Player1: DCA_MRChuckles      dvar set r_portalFineCull 1
[11/22/2005 2:55:34 PM]  Player1: DCA_MRChuckles      dvar set r_singleCell 0
[11/22/2005 2:55:34 PM]  Player1: DCA_MRChuckles      dvar set r_portalWalkLimit 0
[11/22/2005 2:55:34 PM]  Player1: DCA_MRChuckles      dvar set r_showPortals 0
[11/22/2005 2:55:34 PM]  Player1: DCA_MRChuckles      dvar set r_showSModelNames 0
[11/22/2005 2:55:34 PM]  Player1: DCA_MRChuckles      dvar set r_showFbColorDebug None
[11/22/2005 2:55:34 PM]  Player1: DCA_MRChuckles      dvar set r_showFloatZDebug 0
[11/22/2005 2:55:34 PM]  Player1: DCA_MRChuckles      dvar set r_showGroundLit 0
[11/22/2005 2:55:34 PM]  Player1: DCA_MRChuckles      dvar set r_showGroundLit 0
[11/22/2005 2:55:35 PM]  Player1: DCA_MRChuckles      dvar set r_highLodDist -1
[11/22/2005 2:55:35 PM]  Player1: DCA_MRChuckles      dvar set r_mediumLodDist -1
[11/22/2005 2:55:35 PM]  Player1: DCA_MRChuckles      dvar set r_lowLodDist -1
[11/22/2005 2:55:35 PM]  Player1: DCA_MRChuckles      dvar set r_lowestLodDist -1
[11/22/2005 2:55:35 PM]  Player1: DCA_MRChuckles      dvar set r_forceLod none
[11/22/2005 2:55:35 PM]  Player1: DCA_MRChuckles      dvar set sc_blur 2
[11/22/2005 2:55:35 PM]  Player1: DCA_MRChuckles      dvar set sc_count 24
[11/22/2005 2:55:35 PM]  Player1: DCA_MRChuckles      dvar set sc_debugCasterCount 24
[11/22/2005 2:55:35 PM]  Player1: DCA_MRChuckles      dvar set sc_debugReceiverCount 24
[11/22/2005 2:55:35 PM]  Player1: DCA_MRChuckles      dvar set sc_showOverlay 0
[11/22/2005 2:55:35 PM]  Player1: DCA_MRChuckles      dvar set sc_showDebug 0
[11/22/2005 2:55:35 PM]  Player1: DCA_MRChuckles      dvar set sc_wantCount 12
[11/22/2005 2:55:35 PM]  Player1: DCA_MRChuckles      dvar set sc_wantCountMargin 1
[11/22/2005 2:55:35 PM]  Player1: DCA_MRChuckles      dvar set sc_fadeRange 0.25
[11/22/2005 2:55:35 PM]  Player1: DCA_MRChuckles      dvar set sc_shadowInRate 2
[11/22/2005 2:55:35 PM]  Player1: DCA_MRChuckles      dvar set sc_shadowOutRate 5
[11/22/2005 2:55:35 PM]  Player1: DCA_MRChuckles      dvar set sc_length 400
[11/22/2005 2:55:35 PM]  Player1: DCA_MRChuckles      dvar set sc_offscreenCasterLodBias 0
[11/22/2005 2:55:35 PM]  Player1: DCA_MRChuckles      dvar set sc_offscreenCasterLodScale 20
[11/22/2005 2:55:35 PM]  Player1: DCA_MRChuckles      dvar set r_blur 0
[11/22/2005 2:55:35 PM]  Player1: DCA_MRChuckles      dvar set r_sun_from_dvars 0
[11/22/2005 2:55:35 PM]  Player1: DCA_MRChuckles      dvar set r_testFillEnable 0
[11/22/2005 2:55:35 PM]  Player1: DCA_MRChuckles      dvar set r_fullscreen 1
[11/22/2005 2:55:35 PM]  Player1: DCA_MRChuckles      dvar set r_monitor 0
[11/22/2005 2:55:35 PM]  Player1: DCA_MRChuckles      dvar set r_rendererPreference dx9
[11/22/2005 2:55:35 PM]  Player1: DCA_MRChuckles      dvar set r_aspectRatio auto
[11/22/2005 2:55:35 PM]  Player1: DCA_MRChucklesDirectX reports 128 MB of video memory and 289 MB of available texture memory.
[11/22/2005 2:55:35 PM]  Player1: DCA_MRChucklesUsing video memory size to cap used texture memory at 112 MB.
[11/22/2005 2:55:35 PM]  Player1: DCA_MRChucklesPicmip is set manually.
[11/22/2005 2:55:35 PM]  Player1: DCA_MRChuckles      dvar set r_picmip 0
[11/22/2005 2:55:35 PM]  Player1: DCA_MRChuckles      dvar set r_picmip_bump 0
[11/22/2005 2:55:35 PM]  Player1: DCA_MRChuckles      dvar set r_picmip_spec 0
[11/22/2005 2:55:35 PM]  Player1: DCA_MRChucklesUsing picmip 0 on most textures, 0 on normal maps, and 0 on specular maps
[11/22/2005 2:55:35 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/main.menu'...
[11/22/2005 2:55:35 PM]  Player1: DCA_MRChucklesERROR: Couldn't find material 'ui/assets/gradientbar2.tga'
[11/22/2005 2:55:35 PM]  Player1: DCA_MRChucklesWARNING: Could not find material 'ui/assets/gradientbar2.tga'
[11/22/2005 2:55:35 PM]  Player1: DCA_MRChucklesError: file ui_mp/main.menu, line 919: can't read token
[11/22/2005 2:55:35 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/options.menu'...
[11/22/2005 2:55:35 PM]  Player1: DCA_MRChuckles	Loading 'ui/options_look.menu'...
[11/22/2005 2:55:35 PM]  Player1: DCA_MRChuckles	Loading 'ui/options_move.menu'...
[11/22/2005 2:55:35 PM]  Player1: DCA_MRChuckles	Loading 'ui/options_shoot.menu'...
[11/22/2005 2:55:35 PM]  Player1: DCA_MRChuckles	Loading 'ui/options_misc.menu'...
[11/22/2005 2:55:35 PM]  Player1: DCA_MRChuckles	Loading 'ui/options_graphics.menu'...
[11/22/2005 2:55:35 PM]  Player1: DCA_MRChuckles	Loading 'ui/options_game.menu'...
[11/22/2005 2:55:35 PM]  Player1: DCA_MRChuckles	Loading 'ui/options_sound.menu'...
[11/22/2005 2:55:36 PM]  Player1: DCA_MRChuckles	Loading 'ui/options_view.menu'...
[11/22/2005 2:55:36 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/options_voice.menu'...
[11/22/2005 2:55:36 PM]  Player1: DCA_MRChuckles	Loading 'ui/options_defaults.menu'...
[11/22/2005 2:55:36 PM]  Player1: DCA_MRChuckles	Loading 'ui/options_credits.menu'...
[11/22/2005 2:55:36 PM]  Player1: DCA_MRChuckles	Loading 'ui/options_control_defaults.menu'...
[11/22/2005 2:55:36 PM]  Player1: DCA_MRChuckles	Loading 'ui/options_graphics_defaults.menu'...
[11/22/2005 2:55:36 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/options_multi.menu'...
[11/22/2005 2:55:36 PM]  Player1: DCA_MRChuckles	Loading 'ui/playerprofile.menu'...
[11/22/2005 2:55:36 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/vid_restart.menu'...
[11/22/2005 2:55:36 PM]  Player1: DCA_MRChuckles	Loading 'ui/language_restart.menu'...
[11/22/2005 2:55:36 PM]  Player1: DCA_MRChuckles	Loading 'ui/snd_restart.menu'...
[11/22/2005 2:55:36 PM]  Player1: DCA_MRChuckles	Loading 'ui/rec_restart.menu'...
[11/22/2005 2:55:36 PM]  Player1: DCA_MRChuckles	Loading 'ui/quit.menu'...
[11/22/2005 2:55:36 PM]  Player1: DCA_MRChuckles	Loading 'ui/error.menu'...
[11/22/2005 2:55:36 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/multi.menu'...
[11/22/2005 2:55:36 PM]  Player1: DCA_MRChucklesERROR: Couldn't find material 'ui/assets/fadebox.tga'
[11/22/2005 2:55:36 PM]  Player1: DCA_MRChucklesWARNING: Could not find material 'ui/assets/fadebox.tga'
[11/22/2005 2:55:36 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/joinserver.menu'...
[11/22/2005 2:55:36 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/createserver.menu'...
[11/22/2005 2:55:36 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/cdkey.menu'...
[11/22/2005 2:55:36 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/mods.menu'...
[11/22/2005 2:55:36 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/connect.menu'...
[11/22/2005 2:55:36 PM]  Player1: DCA_MRChucklesWARNING: Could not find material '$levelbriefing'
[11/22/2005 2:55:36 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/password.menu'...
[11/22/2005 2:55:36 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/single_player.menu'...
[11/22/2005 2:55:36 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/serverinfo.menu'...
[11/22/2005 2:55:36 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/createfavorite.menu'...
[11/22/2005 2:55:36 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/filter.menu'...
[11/22/2005 2:55:36 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/in_rec_restart.menu'...
[11/22/2005 2:55:36 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/auto_update.menu'...
[11/22/2005 2:55:36 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/settings_dm.menu'...
[11/22/2005 2:55:36 PM]  Player1: DCA_MRChucklesMenu load error: ui_mp/settings_dm.menu, line 83: Attempting to change type from 0 to 9.
[11/22/2005 2:55:36 PM]  Player1: DCA_MRChucklesMove the type definition higher up in the itemDef.
[11/22/2005 2:55:36 PM]  Player1: DCA_MRChucklesMenu load error: ui_mp/settings_dm.menu, line 84: Attempting to change type from 0 to 9.
[11/22/2005 2:55:36 PM]  Player1: DCA_MRChucklesMove the type definition higher up in the itemDef.
[11/22/2005 2:55:36 PM]  Player1: DCA_MRChucklesMenu load error: ui_mp/settings_dm.menu, line 105: Attempting to change type from 0 to 9.
[11/22/2005 2:55:36 PM]  Player1: DCA_MRChucklesMove the type definition higher up in the itemDef.
[11/22/2005 2:55:36 PM]  Player1: DCA_MRChucklesMenu load error: ui_mp/settings_dm.menu, line 106: Attempting to change type from 0 to 9.
[11/22/2005 2:55:36 PM]  Player1: DCA_MRChucklesMove the type definition higher up in the itemDef.
[11/22/2005 2:55:36 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/settings_tdm.menu'...
[11/22/2005 2:55:37 PM]  Player1: DCA_MRChucklesMenu load error: ui_mp/settings_tdm.menu, line 79: Attempting to change type from 0 to 9.
[11/22/2005 2:55:37 PM]  Player1: DCA_MRChucklesMove the type definition higher up in the itemDef.
[11/22/2005 2:55:37 PM]  Player1: DCA_MRChucklesMenu load error: ui_mp/settings_tdm.menu, line 80: Attempting to change type from 0 to 9.
[11/22/2005 2:55:37 PM]  Player1: DCA_MRChucklesMove the type definition higher up in the itemDef.
[11/22/2005 2:55:37 PM]  Player1: DCA_MRChucklesMenu load error: ui_mp/settings_tdm.menu, line 101: Attempting to change type from 0 to 9.
[11/22/2005 2:55:37 PM]  Player1: DCA_MRChucklesMove the type definition higher up in the itemDef.
[11/22/2005 2:55:37 PM]  Player1: DCA_MRChucklesMenu load error: ui_mp/settings_tdm.menu, line 102: Attempting to change type from 0 to 9.
[11/22/2005 2:55:37 PM]  Player1: DCA_MRChucklesMove the type definition higher up in the itemDef.
[11/22/2005 2:55:37 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/settings_ctf.menu'...
[11/22/2005 2:55:37 PM]  Player1: DCA_MRChucklesMenu load error: ui_mp/settings_ctf.menu, line 79: Attempting to change type from 0 to 9.
[11/22/2005 2:55:37 PM]  Player1: DCA_MRChucklesMove the type definition higher up in the itemDef.
[11/22/2005 2:55:37 PM]  Player1: DCA_MRChucklesMenu load error: ui_mp/settings_ctf.menu, line 80: Attempting to change type from 0 to 9.
[11/22/2005 2:55:37 PM]  Player1: DCA_MRChucklesMove the type definition higher up in the itemDef.
[11/22/2005 2:55:37 PM]  Player1: DCA_MRChucklesMenu load error: ui_mp/settings_ctf.menu, line 101: Attempting to change type from 0 to 9.
[11/22/2005 2:55:37 PM]  Player1: DCA_MRChucklesMove the type definition higher up in the itemDef.
[11/22/2005 2:55:37 PM]  Player1: DCA_MRChucklesMenu load error: ui_mp/settings_ctf.menu, line 102: Attempting to change type from 0 to 9.
[11/22/2005 2:55:37 PM]  Player1: DCA_MRChucklesMove the type definition higher up in the itemDef.
[11/22/2005 2:55:37 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/settings_hq.menu'...
[11/22/2005 2:55:37 PM]  Player1: DCA_MRChucklesMenu load error: ui_mp/settings_hq.menu, line 79: Attempting to change type from 0 to 9.
[11/22/2005 2:55:37 PM]  Player1: DCA_MRChucklesMove the type definition higher up in the itemDef.
[11/22/2005 2:55:37 PM]  Player1: DCA_MRChucklesMenu load error: ui_mp/settings_hq.menu, line 80: Attempting to change type from 0 to 9.
[11/22/2005 2:55:37 PM]  Player1: DCA_MRChucklesMove the type definition higher up in the itemDef.
[11/22/2005 2:55:37 PM]  Player1: DCA_MRChucklesMenu load error: ui_mp/settings_hq.menu, line 101: Attempting to change type from 0 to 9.
[11/22/2005 2:55:37 PM]  Player1: DCA_MRChucklesMove the type definition higher up in the itemDef.
[11/22/2005 2:55:37 PM]  Player1: DCA_MRChucklesMenu load error: ui_mp/settings_hq.menu, line 102: Attempting to change type from 0 to 9.
[11/22/2005 2:55:37 PM]  Player1: DCA_MRChucklesMove the type definition higher up in the itemDef.
[11/22/2005 2:55:37 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/settings_sd.menu'...
[11/22/2005 2:55:37 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/settings_lts.menu'...
[11/22/2005 2:55:37 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/settings_htf.menu'...
[11/22/2005 2:55:37 PM]  Player1: DCA_MRChucklesMenu load error: ui_mp/settings_htf.menu, line 79: Attempting to change type from 0 to 9.
[11/22/2005 2:55:37 PM]  Player1: DCA_MRChucklesMove the type definition higher up in the itemDef.
[11/22/2005 2:55:37 PM]  Player1: DCA_MRChucklesMenu load error: ui_mp/settings_htf.menu, line 80: Attempting to change type from 0 to 9.
[11/22/2005 2:55:37 PM]  Player1: DCA_MRChucklesMove the type definition higher up in the itemDef.
[11/22/2005 2:55:37 PM]  Player1: DCA_MRChucklesMenu load error: ui_mp/settings_htf.menu, line 101: Attempting to change type from 0 to 9.
[11/22/2005 2:55:37 PM]  Player1: DCA_MRChucklesMove the type definition higher up in the itemDef.
[11/22/2005 2:55:37 PM]  Player1: DCA_MRChucklesMenu load error: ui_mp/settings_htf.menu, line 102: Attempting to change type from 0 to 9.
[11/22/2005 2:55:37 PM]  Player1: DCA_MRChucklesMove the type definition higher up in the itemDef.
[11/22/2005 2:55:37 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/settings_sw.menu'...
[11/22/2005 2:55:37 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/background.menu'...
[11/22/2005 2:55:37 PM]  Player1: DCA_MRChucklesERROR: Couldn't find material 'british'
[11/22/2005 2:55:37 PM]  Player1: DCA_MRChucklesWARNING: Could not find material 'british'
[11/22/2005 2:55:37 PM]  Player1: DCA_MRChuckles      dvar set ui_mousePitch 0
[11/22/2005 2:55:37 PM]  Player1: DCA_MRChuckles      dvar set ui_netGametypeName lts
[11/22/2005 2:55:37 PM]  Player1: DCA_MRChuckles      dvar set cl_paused 1
[11/22/2005 2:55:37 PM]  Player1: DCA_MRChuckles      dvar set com_expectedHunkUsage 77851392
[11/22/2005 2:55:37 PM]  Player1: DCA_MRChuckles      dvar set cg_drawGun 1
[11/22/2005 2:55:37 PM]  Player1: DCA_MRChuckles      dvar set cg_fov 80
[11/22/2005 2:55:37 PM]  Player1: DCA_MRChuckles      dvar set cg_fovScale 1
[11/22/2005 2:55:37 PM]  Player1: DCA_MRChuckles      dvar set cg_fovMin 10
[11/22/2005 2:55:37 PM]  Player1: DCA_MRChuckles      dvar set cg_draw2D 1
[11/22/2005 2:55:37 PM]  Player1: DCA_MRChuckles      dvar set cg_drawHealth 0
[11/22/2005 2:55:37 PM]  Player1: DCA_MRChuckles      dvar set cg_drawMaterial 0
[11/22/2005 2:55:37 PM]  Player1: DCA_MRChuckles      dvar set cg_hudCompassSoundPingFadeTime 2
[11/22/2005 2:55:37 PM]  Player1: DCA_MRChuckles      dvar set cg_hudDamageIconInScope 0
[11/22/2005 2:55:37 PM]  Player1: DCA_MRChuckles      dvar set cg_hudGrenadeIconMaxRange 250
[11/22/2005 2:55:37 PM]  Player1: DCA_MRChuckles      dvar set cg_hudGrenadeIconMaxHeight 104
[11/22/2005 2:55:37 PM]  Player1: DCA_MRChuckles      dvar set cg_hudGrenadeIconInScope 0
[11/22/2005 2:55:37 PM]  Player1: DCA_MRChuckles      dvar set cg_crosshairAlpha 1
[11/22/2005 2:55:38 PM]  Player1: DCA_MRChuckles      dvar set cg_crosshairAlphaMin 0
[11/22/2005 2:55:38 PM]  Player1: DCA_MRChuckles      dvar set cg_crosshairDynamic 0
[11/22/2005 2:55:38 PM]  Player1: DCA_MRChuckles      dvar set cg_crosshairEnemyColor 1
[11/22/2005 2:55:38 PM]  Player1: DCA_MRChuckles      dvar set cg_gun_x 0
[11/22/2005 2:55:38 PM]  Player1: DCA_MRChuckles      dvar set cg_gun_y 0
[11/22/2005 2:55:38 PM]  Player1: DCA_MRChuckles      dvar set cg_gun_z 0
[11/22/2005 2:55:38 PM]  Player1: DCA_MRChuckles      dvar set cg_gun_move_f 0
[11/22/2005 2:55:38 PM]  Player1: DCA_MRChuckles      dvar set cg_gun_move_r 0
[11/22/2005 2:55:38 PM]  Player1: DCA_MRChuckles      dvar set cg_gun_move_u 0
[11/22/2005 2:55:38 PM]  Player1: DCA_MRChuckles      dvar set cg_gun_ofs_f 0
[11/22/2005 2:55:38 PM]  Player1: DCA_MRChuckles      dvar set cg_gun_ofs_r 0
[11/22/2005 2:55:38 PM]  Player1: DCA_MRChuckles      dvar set cg_gun_ofs_u 0
[11/22/2005 2:55:38 PM]  Player1: DCA_MRChuckles      dvar set cg_gun_move_rate 0
[11/22/2005 2:55:38 PM]  Player1: DCA_MRChuckles      dvar set cg_gun_move_minspeed 0
[11/22/2005 2:55:38 PM]  Player1: DCA_MRChuckles      dvar set cg_centertime 5
[11/22/2005 2:55:38 PM]  Player1: DCA_MRChuckles      dvar set cg_debugposition 0
[11/22/2005 2:55:38 PM]  Player1: DCA_MRChuckles      dvar set cg_debugevents 0
[11/22/2005 2:55:38 PM]  Player1: DCA_MRChuckles      dvar set cg_footsteps 1
[11/22/2005 2:55:38 PM]  Player1: DCA_MRChuckles      dvar set cg_tracerchance 0.4
[11/22/2005 2:55:38 PM]  Player1: DCA_MRChuckles      dvar set cg_tracerwidth 0.8
[11/22/2005 2:55:38 PM]  Player1: DCA_MRChuckles      dvar set cg_tracerSpeed 4500
[11/22/2005 2:55:38 PM]  Player1: DCA_MRChuckles      dvar set cg_tracerlength 160
[11/22/2005 2:55:38 PM]  Player1: DCA_MRChuckles      dvar set cg_tracerScale 50
[11/22/2005 2:55:38 PM]  Player1: DCA_MRChuckles      dvar set cg_tracerScaleMinDist 5000
[11/22/2005 2:55:38 PM]  Player1: DCA_MRChuckles      dvar set cg_tracerScaleDistRange 25000
[11/22/2005 2:55:38 PM]  Player1: DCA_MRChuckles      dvar set cg_thirdPersonRange 120
[11/22/2005 2:55:38 PM]  Player1: DCA_MRChuckles      dvar set cg_thirdPersonAngle 0
[11/22/2005 2:55:38 PM]  Player1: DCA_MRChuckles      dvar set cg_thirdPerson 0
[11/22/2005 2:55:38 PM]  Player1: DCA_MRChuckles      dvar set cg_dumpAnims -1
[11/22/2005 2:55:38 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_screenBlendTime 0.4
[11/22/2005 2:55:38 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_screenBlendFadeTime 1
[11/22/2005 2:55:38 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_viewKickPeriod 0.75
[11/22/2005 2:55:38 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_viewKickRadius 0.05
[11/22/2005 2:55:38 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_sound 1
[11/22/2005 2:55:38 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_soundFadeInTime 0.25
[11/22/2005 2:55:38 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_soundFadeOutTime 2.5
[11/22/2005 2:55:38 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_soundLoopFadeTime 1.5
[11/22/2005 2:55:38 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_soundLoopEndDelay -3
[11/22/2005 2:55:38 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_soundRoomType generic
[11/22/2005 2:55:38 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_soundDryLevel 1
[11/22/2005 2:55:38 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_soundWetLevel 0.5
[11/22/2005 2:55:38 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_soundModEndDelay 2
[11/22/2005 2:55:38 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_auto 0.1
[11/22/2005 2:55:38 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_auto2d 0.1
[11/22/2005 2:55:38 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_menu 1
[11/22/2005 2:55:38 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_weapon 0.5
[11/22/2005 2:55:38 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_voice 0.2
[11/22/2005 2:55:38 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_item 0.1
[11/22/2005 2:55:38 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_body 0.1
[11/22/2005 2:55:38 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_local 1
[11/22/2005 2:55:38 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_music 1
[11/22/2005 2:55:38 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_announcer 1
[11/22/2005 2:55:38 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_shellshock 1
[11/22/2005 2:55:38 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_mouse 1
[11/22/2005 2:55:38 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_mouse_maxpitchspeed 90
[11/22/2005 2:55:38 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_mouse_maxyawspeed 90
[11/22/2005 2:55:38 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_mouse_sensitivityscale 0.5
[11/22/2005 2:55:38 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_mouse_fadeTime 2
[11/22/2005 2:55:38 PM]  Player1: DCA_MRChuckles      dvar set cg_constantSizeHeadIcons 0
[11/22/2005 2:55:38 PM]  Player1: DCA_MRChuckles      dvar set player_view_pitch_up 85
[11/22/2005 2:55:38 PM]  Player1: DCA_MRChuckles      dvar set player_view_pitch_down 85
[11/22/2005 2:55:38 PM]  Player1: DCA_MRChuckles      dvar set bg_ladder_yawcap 100
[11/22/2005 2:55:38 PM]  Player1: DCA_MRChuckles      dvar set bg_prone_yawcap 85
[11/22/2005 2:55:38 PM]  Player1: DCA_MRChuckles      dvar set bg_foliagesnd_minspeed 40
[11/22/2005 2:55:38 PM]  Player1: DCA_MRChuckles      dvar set bg_foliagesnd_maxspeed 180
[11/22/2005 2:55:38 PM]  Player1: DCA_MRChuckles      dvar set bg_foliagesnd_slowinterval 1500
[11/22/2005 2:55:38 PM]  Player1: DCA_MRChuckles      dvar set bg_foliagesnd_fastinterval 500
[11/22/2005 2:55:38 PM]  Player1: DCA_MRChuckles      dvar set bg_foliagesnd_resetinterval 500
[11/22/2005 2:55:38 PM]  Player1: DCA_MRChuckles      dvar set bg_fallDamageMinHeight 256
[11/22/2005 2:55:38 PM]  Player1: DCA_MRChuckles      dvar set bg_fallDamageMaxHeight 480
[11/22/2005 2:55:38 PM]  Player1: DCA_MRChuckles      dvar set inertiaMax 50
[11/22/2005 2:55:38 PM]  Player1: DCA_MRChuckles      dvar set inertiaDebug 0
[11/22/2005 2:55:38 PM]  Player1: DCA_MRChuckles      dvar set inertiaAngle 0
[11/22/2005 2:55:38 PM]  Player1: DCA_MRChuckles      dvar set friction 5.5
[11/22/2005 2:55:38 PM]  Player1: DCA_MRChuckles      dvar set stopspeed 100
[11/22/2005 2:55:38 PM]  Player1: DCA_MRChuckles      dvar set bg_swingSpeed 0.2
[11/22/2005 2:55:38 PM]  Player1: DCA_MRChuckles      dvar set bg_bobAmplitudeStanding 0.007
[11/22/2005 2:55:39 PM]  Player1: DCA_MRChuckles      dvar set bg_bobAmplitudeDucked 0.0075
[11/22/2005 2:55:39 PM]  Player1: DCA_MRChuckles      dvar set bg_bobAmplitudeProne 0.03
[11/22/2005 2:55:39 PM]  Player1: DCA_MRChuckles      dvar set bg_bobMax 8
[11/22/2005 2:55:39 PM]  Player1: DCA_MRChuckles      dvar set bg_aimSpreadMoveSpeedThreshold 11
[11/22/2005 2:55:39 PM]  Player1: DCA_MRChuckles      dvar set player_breath_hold_time 4.5
[11/22/2005 2:55:39 PM]  Player1: DCA_MRChuckles      dvar set player_breath_gasp_time 1
[11/22/2005 2:55:39 PM]  Player1: DCA_MRChuckles      dvar set player_breath_fire_delay 0
[11/22/2005 2:55:39 PM]  Player1: DCA_MRChuckles      dvar set player_breath_gasp_scale 4.5
[11/22/2005 2:55:39 PM]  Player1: DCA_MRChuckles      dvar set player_breath_hold_lerp 4
[11/22/2005 2:55:39 PM]  Player1: DCA_MRChuckles      dvar set player_breath_gasp_lerp 6
[11/22/2005 2:55:39 PM]  Player1: DCA_MRChuckles      dvar set player_breath_snd_lerp 2
[11/22/2005 2:55:39 PM]  Player1: DCA_MRChuckles      dvar set player_breath_snd_delay 1
[11/22/2005 2:55:39 PM]  Player1: DCA_MRChuckles      dvar set player_scopeExitOnDamage 0
[11/22/2005 2:55:39 PM]  Player1: DCA_MRChuckles      dvar set player_adsExitDelay 0
[11/22/2005 2:55:39 PM]  Player1: DCA_MRChuckles      dvar set player_moveThreshhold 10
[11/22/2005 2:55:39 PM]  Player1: DCA_MRChuckles      dvar set player_footstepsThreshhold 0
[11/22/2005 2:55:39 PM]  Player1: DCA_MRChuckles      dvar set player_strafeSpeedScale 0.8
[11/22/2005 2:55:39 PM]  Player1: DCA_MRChuckles      dvar set player_backSpeedScale 0.7
[11/22/2005 2:55:39 PM]  Player1: DCA_MRChuckles      dvar set player_spectateSpeedScale 2
[11/22/2005 2:55:39 PM]  Player1: DCA_MRChuckles      dvar set player_turnAnims 0
[11/22/2005 2:55:39 PM]  Player1: DCA_MRChuckles      dvar set player_dmgtimer_timePerPoint 100
[11/22/2005 2:55:39 PM]  Player1: DCA_MRChuckles      dvar set player_dmgtimer_maxTime 750
[11/22/2005 2:55:39 PM]  Player1: DCA_MRChuckles      dvar set player_dmgtimer_minScale 0
[11/22/2005 2:55:39 PM]  Player1: DCA_MRChuckles      dvar set player_dmgtimer_stumbleTime 500
[11/22/2005 2:55:39 PM]  Player1: DCA_MRChuckles      dvar set player_dmgtimer_flinchTime 500
[11/22/2005 2:55:39 PM]  Player1: DCA_MRChuckles      dvar set jump_height 39
[11/22/2005 2:55:39 PM]  Player1: DCA_MRChuckles      dvar set jump_stepSize 18
[11/22/2005 2:55:39 PM]  Player1: DCA_MRChuckles      dvar set jump_slowdownEnable 1
[11/22/2005 2:55:39 PM]  Player1: DCA_MRChuckles      dvar set jump_ladderPushVel 128
[11/22/2005 2:55:39 PM]  Player1: DCA_MRChuckles      dvar set jump_spreadAdd 64
[11/22/2005 2:55:39 PM]  Player1: DCA_MRChuckles      dvar set mantle_enable 1
[11/22/2005 2:55:39 PM]  Player1: DCA_MRChuckles      dvar set mantle_debug 0
[11/22/2005 2:55:39 PM]  Player1: DCA_MRChuckles      dvar set mantle_check_range 20
[11/22/2005 2:55:39 PM]  Player1: DCA_MRChuckles      dvar set mantle_check_radius 0.1
[11/22/2005 2:55:39 PM]  Player1: DCA_MRChuckles      dvar set mantle_check_angle 60
[11/22/2005 2:55:39 PM]  Player1: DCA_MRChuckles      dvar set mantle_view_yawcap 60
[11/22/2005 2:55:39 PM]  Player1: DCA_MRChuckles      dvar set g_gametype hq
[11/22/2005 2:55:39 PM]  Player1: DCA_MRChuckles      dvar set bg_aimSpreadMoveSpeedThreshold 11
[11/22/2005 2:55:39 PM]  Player1: DCA_MRChuckles      dvar set bg_bobAmplitudeDucked 0.0075
[11/22/2005 2:55:39 PM]  Player1: DCA_MRChuckles      dvar set bg_bobAmplitudeProne 0.03
[11/22/2005 2:55:39 PM]  Player1: DCA_MRChuckles      dvar set bg_bobAmplitudeStanding 0.007
[11/22/2005 2:55:39 PM]  Player1: DCA_MRChuckles      dvar set bg_bobMax 8
[11/22/2005 2:55:39 PM]  Player1: DCA_MRChuckles      dvar set bg_fallDamageMaxHeight 480
[11/22/2005 2:55:39 PM]  Player1: DCA_MRChuckles      dvar set bg_fallDamageMinHeight 256
[11/22/2005 2:55:39 PM]  Player1: DCA_MRChuckles      dvar set bg_foliagesnd_fastinterval 500
[11/22/2005 2:55:39 PM]  Player1: DCA_MRChuckles      dvar set bg_foliagesnd_maxspeed 180
[11/22/2005 2:55:39 PM]  Player1: DCA_MRChuckles      dvar set bg_foliagesnd_minspeed 40
[11/22/2005 2:55:39 PM]  Player1: DCA_MRChuckles      dvar set bg_foliagesnd_resetinterval 500
[11/22/2005 2:55:39 PM]  Player1: DCA_MRChuckles      dvar set bg_foliagesnd_slowinterval 1500
[11/22/2005 2:55:39 PM]  Player1: DCA_MRChuckles      dvar set bg_ladder_yawcap 100
[11/22/2005 2:55:39 PM]  Player1: DCA_MRChuckles      dvar set bg_prone_yawcap 85
[11/22/2005 2:55:39 PM]  Player1: DCA_MRChuckles      dvar set friction 5.5
[11/22/2005 2:55:39 PM]  Player1: DCA_MRChuckles      dvar set g_ScoresBanner_Allies mpflag_british
[11/22/2005 2:55:39 PM]  Player1: DCA_MRChuckles      dvar set g_ScoresBanner_Axis mpflag_german
[11/22/2005 2:55:39 PM]  Player1: DCA_MRChuckles      dvar set g_ScoresBanner_None mpflag_none
[11/22/2005 2:55:39 PM]  Player1: DCA_MRChuckles      dvar set g_ScoresBanner_Spectators mpflag_spectator
[11/22/2005 2:55:40 PM]  Player1: DCA_MRChuckles      dvar set g_TeamColor_Allies 0.25098 0.25098 0.74902 0
[11/22/2005 2:55:40 PM]  Player1: DCA_MRChuckles      dvar set g_TeamColor_Axis 0.6 0.6 0.6 0
[11/22/2005 2:55:40 PM]  Player1: DCA_MRChuckles      dvar set g_TeamName_Allies MPUI_BRITISH
[11/22/2005 2:55:40 PM]  Player1: DCA_MRChuckles      dvar set g_TeamName_Axis MPUI_GERMAN
[11/22/2005 2:55:40 PM]  Player1: DCA_MRChuckles      dvar set inertiaAngle 0
[11/22/2005 2:55:40 PM]  Player1: DCA_MRChuckles      dvar set inertiaDebug 0
[11/22/2005 2:55:40 PM]  Player1: DCA_MRChuckles      dvar set inertiaMax 50
[11/22/2005 2:55:40 PM]  Player1: DCA_MRChuckles      dvar set jump_height 39
[11/22/2005 2:55:40 PM]  Player1: DCA_MRChuckles      dvar set jump_ladderPushVel 128
[11/22/2005 2:55:40 PM]  Player1: DCA_MRChuckles      dvar set jump_slowdownEnable 1
[11/22/2005 2:55:40 PM]  Player1: DCA_MRChuckles      dvar set jump_spreadAdd 64
[11/22/2005 2:55:40 PM]  Player1: DCA_MRChuckles      dvar set jump_stepSize 18
[11/22/2005 2:55:40 PM]  Player1: DCA_MRChuckles      dvar set mantle_check_angle 60
[11/22/2005 2:55:40 PM]  Player1: DCA_MRChuckles      dvar set mantle_check_radius 0.1
[11/22/2005 2:55:40 PM]  Player1: DCA_MRChuckles      dvar set mantle_check_range 20
[11/22/2005 2:55:40 PM]  Player1: DCA_MRChuckles      dvar set mantle_debug 0
[11/22/2005 2:55:40 PM]  Player1: DCA_MRChuckles      dvar set mantle_enable 1
[11/22/2005 2:55:40 PM]  Player1: DCA_MRChuckles      dvar set mantle_view_yawcap 60
[11/22/2005 2:55:40 PM]  Player1: DCA_MRChuckles      dvar set player_adsExitDelay 0
[11/22/2005 2:55:40 PM]  Player1: DCA_MRChuckles      dvar set player_backSpeedScale 0.7
[11/22/2005 2:55:40 PM]  Player1: DCA_MRChuckles      dvar set player_breath_fire_delay 0
[11/22/2005 2:55:40 PM]  Player1: DCA_MRChuckles      dvar set player_breath_gasp_lerp 6
[11/22/2005 2:55:40 PM]  Player1: DCA_MRChuckles      dvar set player_breath_gasp_scale 4.5
[11/22/2005 2:55:40 PM]  Player1: DCA_MRChuckles      dvar set player_breath_gasp_time 1
[11/22/2005 2:55:40 PM]  Player1: DCA_MRChuckles      dvar set player_breath_hold_lerp 4
[11/22/2005 2:55:40 PM]  Player1: DCA_MRChuckles      dvar set player_breath_hold_time 4.5
[11/22/2005 2:55:40 PM]  Player1: DCA_MRChuckles      dvar set player_breath_snd_delay 1
[11/22/2005 2:55:40 PM]  Player1: DCA_MRChuckles      dvar set player_breath_snd_lerp 2
[11/22/2005 2:55:40 PM]  Player1: DCA_MRChuckles      dvar set player_dmgtimer_flinchTime 500
[11/22/2005 2:55:40 PM]  Player1: DCA_MRChuckles      dvar set player_dmgtimer_maxTime 750
[11/22/2005 2:55:40 PM]  Player1: DCA_MRChuckles      dvar set player_dmgtimer_minScale 0
[11/22/2005 2:55:40 PM]  Player1: DCA_MRChuckles      dvar set player_dmgtimer_stumbleTime 500
[11/22/2005 2:55:40 PM]  Player1: DCA_MRChuckles      dvar set player_dmgtimer_timePerPoint 100
[11/22/2005 2:55:40 PM]  Player1: DCA_MRChuckles      dvar set player_footstepsThreshhold 0
[11/22/2005 2:55:40 PM]  Player1: DCA_MRChuckles      dvar set player_moveThreshhold 10
[11/22/2005 2:55:40 PM]  Player1: DCA_MRChuckles      dvar set player_scopeExitOnDamage 0
[11/22/2005 2:55:40 PM]  Player1: DCA_MRChuckles      dvar set player_spectateSpeedScale 2
[11/22/2005 2:55:40 PM]  Player1: DCA_MRChuckles      dvar set player_strafeSpeedScale 0.8
[11/22/2005 2:55:40 PM]  Player1: DCA_MRChuckles      dvar set player_toggleBinoculars 1
[11/22/2005 2:55:40 PM]  Player1: DCA_MRChuckles      dvar set player_turnAnims 0
[11/22/2005 2:55:40 PM]  Player1: DCA_MRChuckles      dvar set player_view_pitch_down 85
[11/22/2005 2:55:40 PM]  Player1: DCA_MRChuckles      dvar set player_view_pitch_up 85
[11/22/2005 2:55:41 PM]  Player1: DCA_MRChuckles      dvar set stopspeed 100
[11/22/2005 2:55:41 PM]  Player1: DCA_MRChuckles      dvar set ui_allowvote 0
[11/22/2005 2:55:41 PM]  Player1: DCA_MRChuckles      dvar set ui_friendlyfire 0
[11/22/2005 2:55:41 PM]  Player1: DCA_MRChuckles      dvar set ui_hostname ^4EliteClanWarfare Linux Server
[11/22/2005 2:55:41 PM]  Player1: DCA_MRChuckles      dvar set ui_hq_scorelimit 500
[11/22/2005 2:55:41 PM]  Player1: DCA_MRChuckles      dvar set ui_hq_timelimit 30
[11/22/2005 2:55:41 PM]  Player1: DCA_MRChuckles      dvar set ui_motd ^4Welcome to Eliteclanwarfare.com
[11/22/2005 2:55:41 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/ingame.menu'...
[11/22/2005 2:55:41 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/ingame_controls.menu'...
[11/22/2005 2:55:41 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/ingame_options.menu'...
[11/22/2005 2:55:41 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/ingame_system.menu'...
[11/22/2005 2:55:41 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/ingame_leave.menu'...
[11/22/2005 2:55:41 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/ingame_callvote.menu'...
[11/22/2005 2:55:41 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/wm_quickmessage.menu'...
[11/22/2005 2:55:41 PM]  Player1: DCA_MRChuckles      dvar set hud_healthOverlay_regenPauseTime 5000
[11/22/2005 2:55:41 PM]  Player1: DCA_MRChuckles      dvar set hud_healthOverlay_pulseStart 0.35
[11/22/2005 2:55:41 PM]  Player1: DCA_MRChuckles      dvar set hud_healthOverlay_phaseOne_pulseDuration 150
[11/22/2005 2:55:41 PM]  Player1: DCA_MRChuckles      dvar set hud_healthOverlay_phaseTwo_toAlphaMultiplier 0.7
[11/22/2005 2:55:41 PM]  Player1: DCA_MRChuckles      dvar set hud_healthOverlay_phaseTwo_pulseDuration 320
[11/22/2005 2:55:41 PM]  Player1: DCA_MRChuckles      dvar set hud_healthOverlay_phaseThree_toAlphaMultiplier 0.6
[11/22/2005 2:55:41 PM]  Player1: DCA_MRChuckles      dvar set hud_healthOverlay_phaseThree_pulseDuration 400
[11/22/2005 2:55:41 PM]  Player1: DCA_MRChuckles      dvar set hud_healthOverlay_phaseEnd_toAlpha 0
[11/22/2005 2:55:41 PM]  Player1: DCA_MRChuckles      dvar set hud_healthOverlay_phaseEnd_pulseDuration 700
[11/22/2005 2:55:41 PM]  Player1: DCA_MRChucklesLOADING... collision map
[11/22/2005 2:55:41 PM]  Player1: DCA_MRChucklesLOADING... graphics
[11/22/2005 2:55:41 PM]  Player1: DCA_MRChucklesLOADING... maps/mp/mp_decoy.d3dbsp
[11/22/2005 2:55:41 PM]  Player1: DCA_MRChucklesLoading materials...
[11/22/2005 2:55:41 PM]  Player1: DCA_MRChucklesLoading sun settings...
[11/22/2005 2:55:41 PM]  Player1: DCA_MRChucklesLoading lightmaps...
[11/22/2005 2:55:41 PM]  Player1: DCA_MRChuckles1 merged lightmaps from 1 original lightmaps
[11/22/2005 2:55:41 PM]  Player1: DCA_MRChucklesLoading lightgrid coefficients...
[11/22/2005 2:55:41 PM]  Player1: DCA_MRChucklesLoading lightgrid hash...
[11/22/2005 2:55:41 PM]  Player1: DCA_MRChucklesLoading surfaces...
[11/22/2005 2:55:41 PM]  Player1: DCA_MRChucklesLoading cull groups...
[11/22/2005 2:55:41 PM]  Player1: DCA_MRChucklesLoading cull group indices...
[11/22/2005 2:55:41 PM]  Player1: DCA_MRChucklesLoading portal vertices...
[11/22/2005 2:55:41 PM]  Player1: DCA_MRChucklesLoading occluders...
[11/22/2005 2:55:41 PM]  Player1: DCA_MRChucklesLoading occluder indices...
[11/22/2005 2:55:41 PM]  Player1: DCA_MRChucklesLoading AABB trees...
[11/22/2005 2:55:42 PM]  Player1: DCA_MRChucklesLoading cells...
[11/22/2005 2:55:42 PM]  Player1: DCA_MRChucklesLoading portals...
[11/22/2005 2:55:42 PM]  Player1: DCA_MRChucklesLoading nodes and leafs...
[11/22/2005 2:55:42 PM]  Player1: DCA_MRChucklesLoading submodels...
[11/22/2005 2:55:42 PM]  Player1: DCA_MRChucklesLoading entities...
[11/22/2005 2:55:42 PM]  Player1: DCA_MRChuckles      dvar set r_sunsprite_shader sun
[11/22/2005 2:55:42 PM]  Player1: DCA_MRChuckles      dvar set r_sunsprite_size 16
[11/22/2005 2:55:42 PM]  Player1: DCA_MRChuckles      dvar set r_sunflare_shader sun_flare
[11/22/2005 2:55:42 PM]  Player1: DCA_MRChuckles      dvar set r_sunflare_min_size 0
[11/22/2005 2:55:42 PM]  Player1: DCA_MRChuckles      dvar set r_sunflare_min_angle 45
[11/22/2005 2:55:42 PM]  Player1: DCA_MRChuckles      dvar set r_sunflare_max_size 2500
[11/22/2005 2:55:42 PM]  Player1: DCA_MRChuckles      dvar set r_sunflare_max_angle 2
[11/22/2005 2:55:42 PM]  Player1: DCA_MRChuckles      dvar set r_sunflare_max_alpha 1
[11/22/2005 2:55:42 PM]  Player1: DCA_MRChuckles      dvar set r_sunflare_fadein 1
[11/22/2005 2:55:42 PM]  Player1: DCA_MRChuckles      dvar set r_sunflare_fadeout 1
[11/22/2005 2:55:42 PM]  Player1: DCA_MRChuckles      dvar set r_sunblind_min_angle 30
[11/22/2005 2:55:42 PM]  Player1: DCA_MRChuckles      dvar set r_sunblind_max_angle 5
[11/22/2005 2:55:42 PM]  Player1: DCA_MRChuckles      dvar set r_sunblind_max_darken 0.75
[11/22/2005 2:55:42 PM]  Player1: DCA_MRChuckles      dvar set r_sunblind_fadein 0.5
[11/22/2005 2:55:42 PM]  Player1: DCA_MRChuckles      dvar set r_sunblind_fadeout 3
[11/22/2005 2:55:42 PM]  Player1: DCA_MRChuckles      dvar set r_sunglare_min_angle 30
[11/22/2005 2:55:42 PM]  Player1: DCA_MRChuckles      dvar set r_sunglare_max_angle 5
[11/22/2005 2:55:42 PM]  Player1: DCA_MRChuckles      dvar set r_sunglare_max_lighten 0.75
[11/22/2005 2:55:42 PM]  Player1: DCA_MRChuckles      dvar set r_sunglare_fadein 0.5
[11/22/2005 2:55:42 PM]  Player1: DCA_MRChuckles      dvar set r_sunglare_fadeout 3
[11/22/2005 2:55:42 PM]  Player1: DCA_MRChuckles      dvar set r_sun_fx_position 0 0 0
[11/22/2005 2:55:42 PM]  Player1: DCA_MRChuckles      dvar set r_sunsprite_shader sun_moon
[11/22/2005 2:55:42 PM]  Player1: DCA_MRChuckles      dvar set r_sunsprite_size 40.1315
[11/22/2005 2:55:42 PM]  Player1: DCA_MRChuckles      dvar set r_sunflare_shader sun_flare_trainyard
[11/22/2005 2:55:42 PM]  Player1: DCA_MRChuckles      dvar set r_sunflare_min_size 390.1
[11/22/2005 2:55:42 PM]  Player1: DCA_MRChuckles      dvar set r_sunflare_min_angle 82.3608
[11/22/2005 2:55:42 PM]  Player1: DCA_MRChuckles      dvar set r_sunflare_max_size 0
[11/22/2005 2:55:42 PM]  Player1: DCA_MRChuckles      dvar set r_sunflare_max_angle 0
[11/22/2005 2:55:42 PM]  Player1: DCA_MRChuckles      dvar set r_sunflare_max_alpha 0.20707
[11/22/2005 2:55:42 PM]  Player1: DCA_MRChuckles      dvar set r_sunflare_fadein 0.2604
[11/22/2005 2:55:42 PM]  Player1: DCA_MRChuckles      dvar set r_sunflare_fadeout 0.2992
[11/22/2005 2:55:42 PM]  Player1: DCA_MRChuckles      dvar set r_sunblind_min_angle 62.4258
[11/22/2005 2:55:42 PM]  Player1: DCA_MRChuckles      dvar set r_sunblind_max_angle 14.6015
[11/22/2005 2:55:43 PM]  Player1: DCA_MRChuckles      dvar set r_sunblind_max_darken 0
[11/22/2005 2:55:43 PM]  Player1: DCA_MRChuckles      dvar set r_sunblind_fadein 0.5
[11/22/2005 2:55:43 PM]  Player1: DCA_MRChuckles      dvar set r_sunblind_fadeout 1
[11/22/2005 2:55:43 PM]  Player1: DCA_MRChuckles      dvar set r_sunglare_min_angle 20.7108
[11/22/2005 2:55:43 PM]  Player1: DCA_MRChuckles      dvar set r_sunglare_max_angle 5.7933
[11/22/2005 2:55:43 PM]  Player1: DCA_MRChuckles      dvar set r_sunglare_max_lighten 0.0619999
[11/22/2005 2:55:43 PM]  Player1: DCA_MRChuckles      dvar set r_sunglare_fadein 0.7758
[11/22/2005 2:55:43 PM]  Player1: DCA_MRChuckles      dvar set r_sunglare_fadeout 3
[11/22/2005 2:55:43 PM]  Player1: DCA_MRChuckles      dvar set r_sun_fx_position -62.6136 200.094 0
[11/22/2005 2:55:43 PM]  Player1: DCA_MRChuckles      dvar set r_lightTweakAmbient 0
[11/22/2005 2:55:43 PM]  Player1: DCA_MRChuckles      dvar set r_lightTweakDiffuseFraction 0.4
[11/22/2005 2:55:43 PM]  Player1: DCA_MRChuckles      dvar set r_lightTweakSunLight 0.47
[11/22/2005 2:55:43 PM]  Player1: DCA_MRChuckles      dvar set r_lightTweakAmbientColor 0 0 0 1
[11/22/2005 2:55:43 PM]  Player1: DCA_MRChuckles      dvar set r_lightTweakSunColor 0.909804 0.945098 1 1
[11/22/2005 2:55:43 PM]  Player1: DCA_MRChuckles      dvar set r_lightTweakSunDiffuseColor 0.25098 0.34902 1 1
[11/22/2005 2:55:43 PM]  Player1: DCA_MRChuckles      dvar set r_lightTweakSunDirection -60 245 0
[11/22/2005 2:55:43 PM]  Player1: DCA_MRChucklesLOADING... sound aliases
[11/22/2005 2:55:43 PM]  Player1: DCA_MRChucklesERROR: Sound file 'sound/misc/beep.wav' not found
[11/22/2005 2:55:43 PM]  Player1: DCA_MRChucklesLOADING... game media
[11/22/2005 2:55:43 PM]  Player1: DCA_MRChuckles---------- Fx System Initialization ---------
[11/22/2005 2:55:43 PM]  Player1: DCA_MRChuckles----- Fx System Initialization Complete -----
[11/22/2005 2:55:43 PM]  Player1: DCA_MRChucklesLOADING...  - textures
[11/22/2005 2:55:43 PM]  Player1: DCA_MRChucklesLOADING...  - models
[11/22/2005 2:55:43 PM]  Player1: DCA_MRChucklesLOADING...  - items
[11/22/2005 2:55:43 PM]  Player1: DCA_MRChucklesLOADING...  - inline models
[11/22/2005 2:55:43 PM]  Player1: DCA_MRChucklesLOADING...  - server models
[11/22/2005 2:55:43 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_screenBlendTime 0.4
[11/22/2005 2:55:43 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_screenBlendFadeTime 1
[11/22/2005 2:55:43 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_viewKickPeriod 0.75
[11/22/2005 2:55:43 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_viewKickRadius 0.05
[11/22/2005 2:55:43 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_sound 1
[11/22/2005 2:55:43 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_soundFadeInTime 0.25
[11/22/2005 2:55:43 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_soundFadeOutTime 2.5
[11/22/2005 2:55:43 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_soundLoopFadeTime 1.5
[11/22/2005 2:55:43 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_soundLoopEndDelay -3
[11/22/2005 2:55:43 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_soundRoomType generic
[11/22/2005 2:55:43 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_soundDryLevel 1
[11/22/2005 2:55:43 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_soundWetLevel 0.5
[11/22/2005 2:55:44 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_soundModEndDelay 2
[11/22/2005 2:55:44 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_auto 0.1
[11/22/2005 2:55:44 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_auto2d 0.1
[11/22/2005 2:55:44 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_menu 1
[11/22/2005 2:55:44 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_weapon 0.5
[11/22/2005 2:55:44 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_voice 0.2
[11/22/2005 2:55:44 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_item 0.1
[11/22/2005 2:55:44 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_body 0.1
[11/22/2005 2:55:44 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_local 1
[11/22/2005 2:55:44 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_music 1
[11/22/2005 2:55:44 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_announcer 1
[11/22/2005 2:55:44 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_shellshock 1
[11/22/2005 2:55:44 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_mouse 1
[11/22/2005 2:55:44 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_mouse_maxpitchspeed 90
[11/22/2005 2:55:44 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_mouse_maxyawspeed 90
[11/22/2005 2:55:44 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_mouse_sensitivityscale 0.5
[11/22/2005 2:55:44 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_mouse_fadeTime 2
[11/22/2005 2:55:44 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_screenBlendTime 0.4
[11/22/2005 2:55:44 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_screenBlendFadeTime 1
[11/22/2005 2:55:44 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_viewKickPeriod 0.75
[11/22/2005 2:55:44 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_viewKickRadius 0.05
[11/22/2005 2:55:44 PM]  Player1: DCA_MRChucklesWARNING: unknown dvar 'cg_shock_viewKickFadeTime' in file '0.05'
[11/22/2005 2:55:44 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_sound 1
[11/22/2005 2:55:44 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_soundFadeInTime 0.25
[11/22/2005 2:55:44 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_soundFadeOutTime 2.5
[11/22/2005 2:55:44 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_soundLoopFadeTime 2
[11/22/2005 2:55:44 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_soundLoopEndDelay -1.5
[11/22/2005 2:55:44 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_soundRoomType underwater
[11/22/2005 2:55:44 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_soundDryLevel 1
[11/22/2005 2:55:44 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_soundWetLevel 0.5
[11/22/2005 2:55:44 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_soundModEndDelay -0.75
[11/22/2005 2:55:44 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_auto 0.1
[11/22/2005 2:55:44 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_auto2d 0.1
[11/22/2005 2:55:44 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_menu 1
[11/22/2005 2:55:44 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_weapon 0.5
[11/22/2005 2:55:44 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_voice 0.2
[11/22/2005 2:55:44 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_item 0.1
[11/22/2005 2:55:44 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_body 0.1
[11/22/2005 2:55:44 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_local 0.1
[11/22/2005 2:55:44 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_music 0.1
[11/22/2005 2:55:44 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_announcer 1
[11/22/2005 2:55:44 PM]  Player1: DBDLeadpeddlerUnknown client game command: MP_CONNECTEDDCA_Kilsirac^7
[11/22/2005 2:55:44 PM]  Player1: DBDLeadpeddlerUnknown client game command: MP_JOINED_AXIS^9DBD^1^4Leadpeddler^7
[11/22/2005 2:55:44 PM]  Player1: DBDLeadpeddlerUnknown client game command: MP_CONNECTEDDCA_MRChuckles^7
[11/22/2005 2:55:44 PM]  Player1: DBDLeadpeddlerUnknown client game command: MP_JOINED_ALLIESDCA_Kilsirac^7
[11/22/2005 2:55:44 PM]  Player1: DCA_Kilsirac      dvar set bg_bobAmplitudeStanding 0.007
[11/22/2005 2:55:44 PM]  Player1: DCA_Kilsirac      dvar set bg_bobMax 8
[11/22/2005 2:55:44 PM]  Player1: DCA_Kilsirac      dvar set bg_fallDamageMaxHeight 480
[11/22/2005 2:55:44 PM]  Player1: DCA_Kilsirac      dvar set bg_fallDamageMinHeight 256
[11/22/2005 2:55:44 PM]  Player1: DCA_Kilsirac      dvar set bg_foliagesnd_fastinterval 500
[11/22/2005 2:55:44 PM]  Player1: DCA_Kilsirac      dvar set bg_foliagesnd_maxspeed 180
[11/22/2005 2:55:44 PM]  Player1: DCA_Kilsirac      dvar set bg_foliagesnd_minspeed 40
[11/22/2005 2:55:44 PM]  Player1: DCA_Kilsirac      dvar set bg_foliagesnd_resetinterval 500
[11/22/2005 2:55:44 PM]  Player1: DCA_Kilsirac      dvar set bg_foliagesnd_slowinterval 1500
[11/22/2005 2:55:44 PM]  Player1: DCA_Kilsirac      dvar set bg_ladder_yawcap 100
[11/22/2005 2:55:44 PM]  Player1: DCA_Kilsirac      dvar set bg_prone_yawcap 85
[11/22/2005 2:55:45 PM]  Player1: DCA_Kilsirac      dvar set bg_swingSpeed 0.2
[11/22/2005 2:55:45 PM]  Player1: DCA_Kilsirac      dvar set cg_centertime 5
[11/22/2005 2:55:45 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_screenBlendTime 0.4
[11/22/2005 2:55:45 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_screenBlendFadeTime 1
[11/22/2005 2:55:45 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_viewKickPeriod 0.75
[11/22/2005 2:55:45 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_viewKickRadius 0.05
[11/22/2005 2:55:45 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_sound 1
[11/22/2005 2:55:45 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundFadeInTime 0.25
[11/22/2005 2:55:45 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundFadeOutTime 2.5
[11/22/2005 2:55:45 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundLoopFadeTime 1.5
[11/22/2005 2:55:45 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundLoopEndDelay -3
[11/22/2005 2:55:45 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundRoomType generic
[11/22/2005 2:55:45 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundDryLevel 1
[11/22/2005 2:55:45 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundWetLevel 0.5
[11/22/2005 2:55:45 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundModEndDelay 2
[11/22/2005 2:55:45 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_auto 0.1
[11/22/2005 2:55:45 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_auto2d 0.1
[11/22/2005 2:55:45 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_menu 1
[11/22/2005 2:55:45 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_weapon 0.5
[11/22/2005 2:55:45 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_voice 0.2
[11/22/2005 2:55:45 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_item 0.1
[11/22/2005 2:55:45 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_body 0.1
[11/22/2005 2:55:45 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_local 1
[11/22/2005 2:55:45 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_music 1
[11/22/2005 2:55:45 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_announcer 1
[11/22/2005 2:55:45 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_shellshock 1
[11/22/2005 2:55:45 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_mouse 1
[11/22/2005 2:55:45 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_mouse_maxpitchspeed 90
[11/22/2005 2:55:45 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_mouse_maxyawspeed 90
[11/22/2005 2:55:45 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_mouse_sensitivityscale 0.5
[11/22/2005 2:55:45 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_mouse_fadeTime 2
[11/22/2005 2:55:45 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_screenBlendTime 0.4
[11/22/2005 2:55:45 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_screenBlendFadeTime 1
[11/22/2005 2:55:45 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_viewKickPeriod 0.75
[11/22/2005 2:55:45 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_viewKickRadius 0.05
[11/22/2005 2:55:45 PM]  Player1: DCA_Capt_GoodinhighWARNING: unknown dvar 'cg_shock_viewKickFadeTime' in file '0.05'
[11/22/2005 2:55:45 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_sound 1
[11/22/2005 2:55:45 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundFadeInTime 0.25
[11/22/2005 2:55:45 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundFadeOutTime 2.5
[11/22/2005 2:55:45 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundLoopFadeTime 2
[11/22/2005 2:55:45 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundLoopEndDelay -1.5
[11/22/2005 2:55:45 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundRoomType underwater
[11/22/2005 2:55:45 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundDryLevel 1
[11/22/2005 2:55:45 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundWetLevel 0.5
[11/22/2005 2:55:45 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundModEndDelay -0.75
[11/22/2005 2:55:45 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_auto 0.1
[11/22/2005 2:55:45 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_auto2d 0.1
[11/22/2005 2:55:45 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_menu 1
[11/22/2005 2:55:45 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_weapon 0.5
[11/22/2005 2:55:46 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_voice 0.2
[11/22/2005 2:55:46 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_item 0.1
[11/22/2005 2:55:46 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_body 0.1
[11/22/2005 2:55:46 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_local 0.1
[11/22/2005 2:55:46 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_music 0.1
[11/22/2005 2:55:46 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_announcer 1
[11/22/2005 2:55:46 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_shellshock 1
[11/22/2005 2:55:46 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_mouse 1
[11/22/2005 2:55:46 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_mouse_maxpitchspeed 90
[11/22/2005 2:55:46 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_mouse_maxyawspeed 90
[11/22/2005 2:55:46 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_mouse_sensitivityscale 0.5
[11/22/2005 2:55:46 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_mouse_fadeTime 2
[11/22/2005 2:55:46 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_screenBlendTime 0.4
[11/22/2005 2:55:46 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_screenBlendFadeTime 1
[11/22/2005 2:55:46 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_viewKickPeriod 0.75
[11/22/2005 2:55:46 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_viewKickRadius 0.05
[11/22/2005 2:55:46 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_sound 1
[11/22/2005 2:55:46 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundFadeInTime 0.25
[11/22/2005 2:55:46 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundFadeOutTime 2.5
[11/22/2005 2:55:46 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundLoopFadeTime 1.5
[11/22/2005 2:55:46 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundLoopEndDelay -3
[11/22/2005 2:55:46 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundRoomType generic
[11/22/2005 2:55:46 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundDryLevel 1
[11/22/2005 2:55:46 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundWetLevel 0.5
[11/22/2005 2:55:46 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundModEndDelay 2
[11/22/2005 2:55:46 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_auto 0.1
[11/22/2005 2:55:46 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_auto2d 0.1
[11/22/2005 2:55:46 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_menu 1
[11/22/2005 2:55:46 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_weapon 0.5
[11/22/2005 2:55:46 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_voice 0.2
[11/22/2005 2:55:46 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_item 0.1
[11/22/2005 2:55:46 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_body 0.1
[11/22/2005 2:55:46 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_local 1
[11/22/2005 2:55:46 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_music 1
[11/22/2005 2:55:46 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_announcer 1
[11/22/2005 2:55:46 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_shellshock 1
[11/22/2005 2:55:46 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_mouse 1
[11/22/2005 2:55:46 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_mouse_maxpitchspeed 90
[11/22/2005 2:55:46 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_mouse_maxyawspeed 90
[11/22/2005 2:55:46 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_mouse_sensitivityscale 0.5
[11/22/2005 2:55:46 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_mouse_fadeTime 2
[11/22/2005 2:55:46 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_screenBlendTime 0.001
[11/22/2005 2:55:46 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_screenBlendFadeTime 0.001
[11/22/2005 2:55:46 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_viewKickPeriod 0.75
[11/22/2005 2:55:46 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_viewKickRadius 0
[11/22/2005 2:55:46 PM]  Player1: DCA_Capt_GoodinhighWARNING: unknown dvar 'cg_shock_viewKickFadeTime' in file '0'
[11/22/2005 2:55:46 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_sound 0
[11/22/2005 2:55:46 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundFadeInTime 0.25
[11/22/2005 2:55:46 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundFadeOutTime 2.5
[11/22/2005 2:55:46 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundLoopFadeTime 2
[11/22/2005 2:55:46 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundLoopEndDelay -1.5
[11/22/2005 2:55:46 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundRoomType generic
[11/22/2005 2:55:46 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundDryLevel 1
[11/22/2005 2:55:46 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundWetLevel 0.5
[11/22/2005 2:55:46 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundModEndDelay -0.75
[11/22/2005 2:55:46 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_auto 0.5
[11/22/2005 2:55:46 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_auto2d 0.5
[11/22/2005 2:55:46 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_menu 1
[11/22/2005 2:55:46 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_weapon 0.5
[11/22/2005 2:55:46 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_voice 0.2
[11/22/2005 2:55:46 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_item 0.2
[11/22/2005 2:55:46 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_body 0.2
[11/22/2005 2:55:46 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_local 0.2
[11/22/2005 2:55:46 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_music 0.4
[11/22/2005 2:55:46 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_announcer 1
[11/22/2005 2:55:46 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_shellshock 1
[11/22/2005 2:55:46 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_mouse 0
[11/22/2005 2:55:46 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_mouse_maxpitchspeed 0
[11/22/2005 2:55:46 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_mouse_maxyawspeed 0
[11/22/2005 2:55:46 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_mouse_sensitivityscale 0
[11/22/2005 2:55:46 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_mouse_fadeTime 0.001
[11/22/2005 2:55:46 PM]  Player1: DCA_Capt_GoodinhighLOADING...  - game media done
[11/22/2005 2:55:46 PM]  Player1: DCA_Capt_GoodinhighLOADING... sounds
[11/22/2005 2:55:46 PM]  Player1: DCA_Capt_GoodinhighLOADING... clients
[11/22/2005 2:55:46 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/hud.menu'...
[11/22/2005 2:55:46 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/scriptmenus/ingame.menu'...
[11/22/2005 2:55:46 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/scriptmenus/team_britishgerman.menu'...
[11/22/2005 2:55:46 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/scriptmenus/weapon_british.menu'...
[11/22/2005 2:55:46 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/scriptmenus/weapon_german.menu'...
[11/22/2005 2:55:46 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/scriptmenus/callvote.menu'...
[11/22/2005 2:55:46 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/scriptmenus/muteplayer.menu'...
[11/22/2005 2:55:46 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/scriptmenus/quickcommands.menu'...
[11/22/2005 2:55:46 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/scriptmenus/quickstatements.menu'...
[11/22/2005 2:55:46 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/scriptmenus/quickresponses.menu'...
[11/22/2005 2:55:46 PM]  Player1: DCA_Capt_GoodinhighCL_InitCGame: 20.33 seconds
[11/22/2005 2:55:46 PM]  Player1: DCA_Capt_GoodinhighCom_TouchMemory: 0 msec. Using sum: 548326475
[11/22/2005 2:55:46 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cl_paused 0
[11/22/2005 2:55:46 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_shellshock 1
[11/22/2005 2:55:46 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_mouse 1
[11/22/2005 2:55:46 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_mouse_maxpitchspeed 90
[11/22/2005 2:55:46 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_mouse_maxyawspeed 90
[11/22/2005 2:55:46 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_mouse_sensitivityscale 0.5
[11/22/2005 2:55:47 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_mouse_fadeTime 2
[11/22/2005 2:55:47 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_screenBlendTime 0.4
[11/22/2005 2:55:47 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_screenBlendFadeTime 1
[11/22/2005 2:55:47 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_viewKickPeriod 0.75
[11/22/2005 2:55:47 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_viewKickRadius 0.05
[11/22/2005 2:55:47 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_sound 1
[11/22/2005 2:55:47 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_soundFadeInTime 0.25
[11/22/2005 2:55:47 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_soundFadeOutTime 2.5
[11/22/2005 2:55:47 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_soundLoopFadeTime 1.5
[11/22/2005 2:55:47 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_soundLoopEndDelay -3
[11/22/2005 2:55:47 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_soundRoomType generic
[11/22/2005 2:55:47 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_soundDryLevel 1
[11/22/2005 2:55:47 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_soundWetLevel 0.5
[11/22/2005 2:55:47 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_soundModEndDelay 2
[11/22/2005 2:55:47 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_auto 0.1
[11/22/2005 2:55:47 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_auto2d 0.1
[11/22/2005 2:55:47 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_menu 1
[11/22/2005 2:55:47 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_weapon 0.5
[11/22/2005 2:55:47 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_voice 0.2
[11/22/2005 2:55:47 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_item 0.1
[11/22/2005 2:55:47 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_body 0.1
[11/22/2005 2:55:47 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_local 1
[11/22/2005 2:55:47 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_music 1
[11/22/2005 2:55:47 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_announcer 1
[11/22/2005 2:55:47 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_shellshock 1
[11/22/2005 2:55:47 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_mouse 1
[11/22/2005 2:55:47 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_mouse_maxpitchspeed 90
[11/22/2005 2:55:47 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_mouse_maxyawspeed 90
[11/22/2005 2:55:47 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_mouse_sensitivityscale 0.5
[11/22/2005 2:55:47 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_mouse_fadeTime 2
[11/22/2005 2:55:47 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_screenBlendTime 0.001
[11/22/2005 2:55:47 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_screenBlendFadeTime 0.001
[11/22/2005 2:55:47 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_viewKickPeriod 0.75
[11/22/2005 2:55:47 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_viewKickRadius 0
[11/22/2005 2:55:47 PM]  Player1: DCA_MRChucklesWARNING: unknown dvar 'cg_shock_viewKickFadeTime' in file '0'
[11/22/2005 2:55:47 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_sound 0
[11/22/2005 2:55:47 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_soundFadeInTime 0.25
[11/22/2005 2:55:47 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_soundFadeOutTime 2.5
[11/22/2005 2:55:47 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_soundLoopFadeTime 2
[11/22/2005 2:55:47 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_soundLoopEndDelay -1.5
[11/22/2005 2:55:47 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_soundRoomType generic
[11/22/2005 2:55:47 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_soundDryLevel 1
[11/22/2005 2:55:47 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_soundWetLevel 0.5
[11/22/2005 2:55:48 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_soundModEndDelay -0.75
[11/22/2005 2:55:48 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_auto 0.5
[11/22/2005 2:55:48 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_auto2d 0.5
[11/22/2005 2:55:48 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_menu 1
[11/22/2005 2:55:48 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_weapon 0.5
[11/22/2005 2:55:48 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_voice 0.2
[11/22/2005 2:55:48 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_item 0.2
[11/22/2005 2:55:48 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_body 0.2
[11/22/2005 2:55:48 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_local 0.2
[11/22/2005 2:55:48 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_music 0.4
[11/22/2005 2:55:48 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_announcer 1
[11/22/2005 2:55:48 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_volume_shellshock 1
[11/22/2005 2:55:48 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_mouse 0
[11/22/2005 2:55:48 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_mouse_maxpitchspeed 0
[11/22/2005 2:55:48 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_mouse_maxyawspeed 0
[11/22/2005 2:55:48 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_mouse_sensitivityscale 0
[11/22/2005 2:55:48 PM]  Player1: DCA_MRChuckles      dvar set cg_shock_mouse_fadeTime 0.001
[11/22/2005 2:55:48 PM]  Player1: DCA_MRChucklesLOADING...  - game media done
[11/22/2005 2:55:48 PM]  Player1: DCA_MRChucklesLOADING... sounds
[11/22/2005 2:55:48 PM]  Player1: DCA_MRChucklesLOADING... clients
[11/22/2005 2:55:48 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/hud.menu'...
[11/22/2005 2:55:48 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/scriptmenus/ingame.menu'...
[11/22/2005 2:55:48 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/scriptmenus/team_britishgerman.menu'...
[11/22/2005 2:55:48 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/scriptmenus/weapon_british.menu'...
[11/22/2005 2:55:48 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/scriptmenus/weapon_german.menu'...
[11/22/2005 2:55:48 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/scriptmenus/callvote.menu'...
[11/22/2005 2:55:48 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/scriptmenus/muteplayer.menu'...
[11/22/2005 2:55:48 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/scriptmenus/quickcommands.menu'...
[11/22/2005 2:55:48 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/scriptmenus/quickstatements.menu'...
[11/22/2005 2:55:48 PM]  Player1: DCA_MRChuckles	Loading 'ui_mp/scriptmenus/quickresponses.menu'...
[11/22/2005 2:55:48 PM]  Player1: DCA_MRChucklesCL_InitCGame: 10.72 seconds
[11/22/2005 2:55:48 PM]  Player1: DCA_MRChucklesCom_TouchMemory: 0 msec. Using sum: 548326475
[11/22/2005 2:55:48 PM]  Player1: DCA_MRChuckles      dvar set cl_paused 0
[11/22/2005 2:55:48 PM]  Player1: DCA_MRChucklesPlaying smoke grenades at time 68321000
[11/22/2005 2:55:49 PM]  Player1: DCA_MRChucklesDone with smoke grenades, now warping FX time to current time 68321000
[11/22/2005 2:55:49 PM]  Player1: DCA_MRChuckles      dvar set cg_hudGrenadeIconHeight 25
[11/22/2005 2:55:49 PM]  Player1: DCA_MRChuckles      dvar set cg_hudGrenadeIconWidth 25
[11/22/2005 2:55:49 PM]  Player1: DCA_MRChuckles      dvar set cg_hudGrenadeIconOffset 50
[11/22/2005 2:55:49 PM]  Player1: DCA_MRChuckles      dvar set cg_hudGrenadePointerHeight 12
[11/22/2005 2:55:49 PM]  Player1: DCA_MRChuckles      dvar set cg_hudGrenadePointerWidth 25
[11/22/2005 2:55:49 PM]  Player1: DCA_MRChuckles      dvar set cg_hudGrenadePointerPivot 12 27
[11/22/2005 2:55:49 PM]  Player1: DCA_MRChuckles      dvar set cg_fovScale 1
[11/22/2005 2:55:49 PM]  Player1: DCA_MRChuckles      dvar set ui_allow_greasegun 1
[11/22/2005 2:55:49 PM]  Player1: DCA_MRChuckles      dvar set ui_allow_m1carbine 1
[11/22/2005 2:55:49 PM]  Player1: DCA_MRChuckles      dvar set ui_allow_m1garand 1
[11/22/2005 2:55:49 PM]  Player1: DCA_MRChuckles      dvar set ui_allow_springfield 1
[11/22/2005 2:55:49 PM]  Player1: DCA_MRChuckles      dvar set ui_allow_thompson 1
[11/22/2005 2:55:49 PM]  Player1: DCA_MRChuckles      dvar set ui_allow_bar 1
[11/22/2005 2:55:49 PM]  Player1: DCA_MRChuckles      dvar set ui_allow_sten 1
[11/22/2005 2:55:49 PM]  Player1: DCA_MRChuckles      dvar set ui_allow_enfield 1
[11/22/2005 2:55:49 PM]  Player1: DCA_MRChuckles      dvar set ui_allow_enfieldsniper 1
[11/22/2005 2:55:49 PM]  Player1: DCA_MRChuckles      dvar set ui_allow_bren 1
[11/22/2005 2:55:49 PM]  Player1: DCA_MRChuckles      dvar set ui_allow_pps42 1
[11/22/2005 2:55:49 PM]  Player1: DCA_MRChuckles      dvar set ui_allow_nagant 1
[11/22/2005 2:55:49 PM]  Player1: DCA_MRChuckles      dvar set ui_allow_svt40 1
[11/22/2005 2:55:49 PM]  Player1: DCA_MRChuckles      dvar set ui_allow_nagantsniper 1
[11/22/2005 2:55:49 PM]  Player1: DCA_MRChuckles      dvar set ui_allow_ppsh 1
[11/22/2005 2:55:49 PM]  Player1: DCA_MRChuckles      dvar set ui_allow_mp40 1
[11/22/2005 2:55:49 PM]  Player1: DCA_MRChuckles      dvar set ui_allow_kar98k 1
[11/22/2005 2:55:49 PM]  Player1: DCA_MRChuckles      dvar set ui_allow_g43 1
[11/22/2005 2:55:49 PM]  Player1: DCA_MRChuckles      dvar set ui_allow_kar98ksniper 1
[11/22/2005 2:55:49 PM]  Player1: DCA_MRChuckles      dvar set ui_allow_mp44 1
[11/22/2005 2:55:49 PM]  Player1: DCA_MRChuckles      dvar set ui_allow_shotgun 1
[11/22/2005 2:55:49 PM]  Player1: DCA_MRChuckles      dvar set ui_allow_fraggrenades 1
[11/22/2005 2:55:49 PM]  Player1: DCA_MRChuckles      dvar set ui_allow_smokegrenades 1
[11/22/2005 2:55:49 PM]  Player1: DCA_MRChucklesUnknown client game command: MP_CONNECTEDDCA_MRChuckles^7
[11/22/2005 2:55:49 PM]  Player1: DCA_MRChuckles      dvar set ui_allow_weaponchange 0
[11/22/2005 2:55:49 PM]  Player1: DCA_MRChuckles      dvar set cl_ingame 1
[11/22/2005 2:55:50 PM]  Player1: DCA_MRChucklesUnknown client game command: MP_JOINED_ALLIESDCA_Kilsirac^7
[11/22/2005 2:55:50 PM]  Player1: DCA_MRChucklesUnknown client game command: MP_CONNECTED^1DCA_^2Capt_Goodinhigh^7
[11/22/2005 2:55:50 PM]  Player1: DCA_Kilsirac      dvar set cg_constantSizeHeadIcons 0
[11/22/2005 2:55:50 PM]  Player1: DCA_Kilsirac      dvar set cg_crosshairAlpha 1
[11/22/2005 2:55:50 PM]  Player1: DCA_Kilsirac      dvar set cg_crosshairAlphaMin 0
[11/22/2005 2:55:50 PM]  Player1: DCA_Kilsirac      dvar set cg_crosshairDynamic 0
[11/22/2005 2:55:50 PM]  Player1: DCA_Kilsirac      dvar set cg_crosshairEnemyColor 1
[11/22/2005 2:55:50 PM]  Player1: DCA_Kilsirac      dvar set cg_debugevents 0
[11/22/2005 2:55:50 PM]  Player1: DBDLeadpeddlerUnknown client game command: MP_CONNECTED^1DCA_^2Capt_Goodinhigh^7
[11/22/2005 2:55:50 PM]  Player1: DCA_Kilsirac      dvar set cg_debugposition 0
[11/22/2005 2:55:50 PM]  Player1: DCA_Kilsirac      dvar set cg_draw2D 1
[11/22/2005 2:55:50 PM]  Player1: DCA_Kilsirac      dvar set cg_drawGun 1
[11/22/2005 2:55:50 PM]  Player1: DCA_Kilsirac      dvar set cg_drawHealth 0
[11/22/2005 2:55:50 PM]  Player1: DCA_Kilsirac      dvar set cg_drawMaterial 0
[11/22/2005 2:55:50 PM]  Player1: DCA_Kilsirac      dvar set cg_dumpAnims -1
[11/22/2005 2:55:50 PM]  Player1: DCA_Capt_GoodinhighPlaying smoke grenades at time 68331000
[11/22/2005 2:55:50 PM]  Player1: DCA_Capt_GoodinhighDone with smoke grenades, now warping FX time to current time 68331000
[11/22/2005 2:55:50 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_hudGrenadeIconHeight 25
[11/22/2005 2:55:50 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_hudGrenadeIconWidth 25
[11/22/2005 2:55:50 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_hudGrenadeIconOffset 50
[11/22/2005 2:55:50 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_hudGrenadePointerHeight 12
[11/22/2005 2:55:50 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_hudGrenadePointerWidth 25
[11/22/2005 2:55:50 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_hudGrenadePointerPivot 12 27
[11/22/2005 2:55:50 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_fovScale 1
[11/22/2005 2:55:50 PM]  Player1: DCA_Capt_Goodinhigh      dvar set ui_allow_greasegun 1
[11/22/2005 2:55:50 PM]  Player1: DCA_Capt_Goodinhigh      dvar set ui_allow_m1carbine 1
[11/22/2005 2:55:50 PM]  Player1: DCA_Capt_Goodinhigh      dvar set ui_allow_m1garand 1
[11/22/2005 2:55:50 PM]  Player1: DCA_Capt_Goodinhigh      dvar set ui_allow_springfield 1
[11/22/2005 2:55:50 PM]  Player1: DCA_Capt_Goodinhigh      dvar set ui_allow_thompson 1
[11/22/2005 2:55:50 PM]  Player1: DCA_Capt_Goodinhigh      dvar set ui_allow_bar 1
[11/22/2005 2:55:50 PM]  Player1: DCA_Capt_Goodinhigh      dvar set ui_allow_sten 1
[11/22/2005 2:55:50 PM]  Player1: DCA_Capt_Goodinhigh      dvar set ui_allow_enfield 1
[11/22/2005 2:55:50 PM]  Player1: DCA_Capt_Goodinhigh      dvar set ui_allow_enfieldsniper 1
[11/22/2005 2:55:50 PM]  Player1: DCA_Capt_Goodinhigh      dvar set ui_allow_bren 1
[11/22/2005 2:55:50 PM]  Player1: DCA_Capt_Goodinhigh      dvar set ui_allow_pps42 1
[11/22/2005 2:55:51 PM]  Player1: DCA_Capt_Goodinhigh      dvar set ui_allow_nagant 1
[11/22/2005 2:55:51 PM]  Player1: DCA_Capt_Goodinhigh      dvar set ui_allow_svt40 1
[11/22/2005 2:55:51 PM]  Player1: DCA_Capt_Goodinhigh      dvar set ui_allow_nagantsniper 1
[11/22/2005 2:55:51 PM]  Player1: DCA_Capt_Goodinhigh      dvar set ui_allow_ppsh 1
[11/22/2005 2:55:51 PM]  Player1: DCA_Capt_Goodinhigh      dvar set ui_allow_mp40 1
[11/22/2005 2:55:51 PM]  Player1: DCA_Capt_Goodinhigh      dvar set ui_allow_kar98k 1
[11/22/2005 2:55:51 PM]  Player1: DCA_Capt_Goodinhigh      dvar set ui_allow_g43 1
[11/22/2005 2:55:51 PM]  Player1: DCA_Capt_Goodinhigh      dvar set ui_allow_kar98ksniper 1
[11/22/2005 2:55:51 PM]  Player1: DCA_Capt_Goodinhigh      dvar set ui_allow_mp44 1
[11/22/2005 2:55:51 PM]  Player1: DCA_Capt_Goodinhigh      dvar set ui_allow_shotgun 1
[11/22/2005 2:55:51 PM]  Player1: DCA_Capt_Goodinhigh      dvar set ui_allow_fraggrenades 1
[11/22/2005 2:55:51 PM]  Player1: DCA_Capt_Goodinhigh      dvar set ui_allow_smokegrenades 1
[11/22/2005 2:55:51 PM]  Player1: DCA_Capt_GoodinhighUnknown client game command: MP_CONNECTED^1DCA_^2Capt_Goodinhigh^7
[11/22/2005 2:55:51 PM]  Player1: DCA_Capt_Goodinhigh      dvar set ui_allow_weaponchange 0
[11/22/2005 2:55:51 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cl_ingame 1
[11/22/2005 2:55:51 PM]  Player1: DCA_Capt_Goodinhigh      dvar set ui_allow_weaponchange 1
[11/22/2005 2:55:51 PM]  Player1: DCA_Capt_GoodinhighUnknown client game command: MP_JOINED_AXIS^1DCA_^2Capt_Goodinhigh^7
[11/22/2005 2:55:51 PM]  Player1: DCA_MRChucklesUnknown client game command: MP_JOINED_AXIS^1DCA_^2Capt_Goodinhigh^7
[11/22/2005 2:55:51 PM]  Player1: DCA_Kilsirac      dvar set cg_footsteps 1
[11/22/2005 2:55:51 PM]  Player1: DCA_Kilsirac      dvar set cg_fov 80
[11/22/2005 2:55:51 PM]  Player1: DCA_Kilsirac      dvar set cg_fovMin 10
[11/22/2005 2:55:51 PM]  Player1: DCA_Kilsirac      dvar set cg_fovScale 1
[11/22/2005 2:55:51 PM]  Player1: DCA_Kilsirac      dvar set cg_gun_move_f 0
[11/22/2005 2:55:51 PM]  Player1: DCA_Kilsirac      dvar set cg_gun_move_minspeed 0
[11/22/2005 2:55:51 PM]  Player1: DBDLeadpeddlerUnknown client game command: MP_JOINED_AXIS^1DCA_^2Capt_Goodinhigh^7
[11/22/2005 2:55:51 PM]  Player1: DBDLeadpeddlerUnknown client game command: MP_JOINED_ALLIESDCA_MRChuckles^7
[11/22/2005 2:55:51 PM]  Player1: DCA_Kilsirac      dvar set cg_gun_move_r 0
[11/22/2005 2:55:51 PM]  Player1: DCA_Kilsirac      dvar set cg_gun_move_rate 0
[11/22/2005 2:55:51 PM]  Player1: DCA_Kilsirac      dvar set cg_gun_move_u 0
[11/22/2005 2:55:51 PM]  Player1: DCA_Kilsirac      dvar set cg_gun_ofs_f 0
[11/22/2005 2:55:51 PM]  Player1: DCA_Kilsirac      dvar set cg_gun_ofs_r 0
[11/22/2005 2:55:51 PM]  Player1: DCA_Kilsirac      dvar set cg_gun_ofs_u 0
[11/22/2005 2:55:52 PM]  Player1: DCA_Capt_GoodinhighUnknown client game command: MP_JOINED_ALLIESDCA_MRChuckles^7
[11/22/2005 2:55:52 PM]  Player1: DCA_Capt_GoodinhighUnknown client game command: MP_CONNECTEDRichard Cranium^7
[11/22/2005 2:55:52 PM]  Player1: DCA_MRChuckles      dvar set ui_allow_weaponchange 1
[11/22/2005 2:55:52 PM]  Player1: DCA_MRChucklesUnknown client game command: MP_JOINED_ALLIESDCA_MRChuckles^7
[11/22/2005 2:55:52 PM]  Player1: DCA_MRChucklesUnknown client game command: MP_CONNECTEDRichard Cranium^7
[11/22/2005 2:55:52 PM]  Player1: DCA_Kilsirac      dvar set cg_gun_x 0
[11/22/2005 2:55:52 PM]  Player1: DCA_Kilsirac      dvar set cg_gun_y 0
[11/22/2005 2:55:52 PM]  Player1: DCA_Kilsirac      dvar set cg_gun_z 0
[11/22/2005 2:55:52 PM]  Player1: DCA_Kilsirac      dvar set cg_hudCompassSoundPingFadeTime 2
[11/22/2005 2:55:52 PM]  Player1: DCA_Kilsirac      dvar set cg_hudDamageIconInScope 0
[11/22/2005 2:55:52 PM]  Player1: DCA_Kilsirac      dvar set cg_hudGrenadeIconInScope 0
[11/22/2005 2:55:52 PM]  Player1: DCA_Capt_Goodinhighconsole: All Players are connected with AntiCheat-Client
[11/22/2005 2:55:52 PM]  Player1: DCA_MRChucklesconsole: All Players are connected with AntiCheat-Client
[11/22/2005 2:55:52 PM]  Player1: DCA_Kilsirac      dvar set cg_hudGrenadeIconMaxHeight 104
[11/22/2005 2:55:52 PM]  Player1: DCA_Kilsirac      dvar set cg_hudGrenadeIconMaxRange 250
[11/22/2005 2:55:52 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_mouse 1
[11/22/2005 2:55:52 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_mouse_fadeTime 2
[11/22/2005 2:55:52 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_mouse_maxpitchspeed 90
[11/22/2005 2:55:52 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_mouse_maxyawspeed 90
[11/22/2005 2:55:52 PM]  Player1: DBDLeadpeddlerUnknown client game command: MP_CONNECTEDRichard Cranium^7
[11/22/2005 2:55:52 PM]  Player1: DBDLeadpeddlerconsole: All Players are connected with AntiCheat-Client
[11/22/2005 2:55:52 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_mouse_sensitivityscale 0.5
[11/22/2005 2:55:52 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_screenBlendFadeTime 1
[11/22/2005 2:55:52 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_screenBlendTime 0.4
[11/22/2005 2:55:52 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_sound 1
[11/22/2005 2:55:52 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundDryLevel 1
[11/22/2005 2:55:52 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundFadeInTime 0.25
[11/22/2005 2:55:55 PM]  Player1: DCA_Capt_GoodinhighUnknown client game command: MP_JOINED_ALLIESRichard Cranium^7
[11/22/2005 2:55:55 PM]  Player1: DCA_MRChucklesUnknown client game command: MP_JOINED_ALLIESRichard Cranium^7
[11/22/2005 2:55:56 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundFadeOutTime 2.5
[11/22/2005 2:55:56 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundLoopEndDelay -3
[11/22/2005 2:55:56 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundLoopFadeTime 1.5
[11/22/2005 2:55:56 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundModEndDelay 2
[11/22/2005 2:55:56 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundRoomType generic
[11/22/2005 2:55:56 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundWetLevel 0.5
[11/22/2005 2:56:01 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_viewKickPeriod 0.75
[11/22/2005 2:56:01 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_viewKickRadius 0.05
[11/22/2005 2:56:01 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_announcer 1
[11/22/2005 2:56:01 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_auto 0.1
[11/22/2005 2:56:01 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_auto2d 0.1
[11/22/2005 2:56:01 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_body 0.1
[11/22/2005 2:56:04 PM]  Player1: DBDLeadpeddlerUnknown client game command: MP_JOINED_ALLIESRichard Cranium^7
[11/22/2005 2:56:06 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_item 0.1
[11/22/2005 2:56:06 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_local 1
[11/22/2005 2:56:06 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_menu 1
[11/22/2005 2:56:06 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_music 1
[11/22/2005 2:56:06 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_shellshock 1
[11/22/2005 2:56:06 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_voice 0.2
[11/22/2005 2:56:11 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_weapon 0.5
[11/22/2005 2:56:11 PM]  Player1: DCA_Kilsirac      dvar set cg_thirdPerson 0
[11/22/2005 2:56:11 PM]  Player1: DCA_Kilsirac      dvar set cg_thirdPersonAngle 0
[11/22/2005 2:56:11 PM]  Player1: DCA_Kilsirac      dvar set cg_thirdPersonRange 120
[11/22/2005 2:56:11 PM]  Player1: DCA_Kilsirac      dvar set cg_tracerchance 0.4
[11/22/2005 2:56:11 PM]  Player1: DCA_Kilsirac      dvar set cg_tracerlength 160
[11/22/2005 2:56:16 PM]  Player1: DCA_Kilsirac      dvar set cg_tracerScale 50
[11/22/2005 2:56:16 PM]  Player1: DCA_Kilsirac      dvar set cg_tracerScaleDistRange 25000
[11/22/2005 2:56:16 PM]  Player1: DCA_Kilsirac      dvar set cg_tracerScaleMinDist 5000
[11/22/2005 2:56:16 PM]  Player1: DCA_Kilsirac      dvar set cg_tracerSpeed 4500
[11/22/2005 2:56:16 PM]  Player1: DCA_Kilsirac      dvar set cg_tracerwidth 0.8
[11/22/2005 2:56:16 PM]  Player1: DCA_Kilsirac      dvar set fixedtime 0
[11/22/2005 2:56:21 PM]  Player1: DCA_Kilsirac      dvar set friction 5.5
[11/22/2005 2:56:21 PM]  Player1: DCA_Kilsirac      dvar set fs_ignoreLocalized 0
[11/22/2005 2:56:21 PM]  Player1: DCA_Kilsirac      dvar set fx_count 0
[11/22/2005 2:56:21 PM]  Player1: DCA_Kilsirac      dvar set fx_debug 0
[11/22/2005 2:56:21 PM]  Player1: DCA_Kilsirac      dvar set fx_debugBolt 0
[11/22/2005 2:56:21 PM]  Player1: DCA_Kilsirac      dvar set fx_draw 1
[11/22/2005 2:56:26 PM]  Player1: DCA_Kilsirac      dvar set fx_enable 1
[11/22/2005 2:56:26 PM]  Player1: DCA_Kilsirac      dvar set fx_freeze 0
[11/22/2005 2:56:26 PM]  Player1: DCA_Kilsirac      dvar set fx_profile 0
[11/22/2005 2:56:26 PM]  Player1: DCA_Kilsirac      dvar set fx_visMinTraceDist 80
[11/22/2005 2:56:26 PM]  Player1: DCA_Kilsirac      dvar set hud_healthOverlay_phaseEnd_pulseDuration 700
[11/22/2005 2:56:26 PM]  Player1: DCA_Kilsirac      dvar set hud_healthOverlay_phaseEnd_toAlpha 0
[11/22/2005 2:56:28 PM]  Player1: DCA_Capt_Goodinhighconsole: AntiCheat-Client Connected: [^1DCA_^2Capt_Goodinhigh]    [^9DBD^1^4Leadpeddler]    [DCA_MRChuckles]   
[11/22/2005 2:56:28 PM]  Player1: DCA_Capt_Goodinhighconsole: ###ServerWatch-ANTICheat###:IP:##70.224.49.203##  PORT:##24203##
[11/22/2005 2:56:28 PM]  Player1: DCA_MRChucklesconsole: AntiCheat-Client Connected: [^1DCA_^2Capt_Goodinhigh]    [^9DBD^1^4Leadpeddler]    [DCA_MRChuckles]   
[11/22/2005 2:56:28 PM]  Player1: DCA_MRChucklesconsole: ###ServerWatch-ANTICheat###:IP:##70.224.49.203##  PORT:##24203##
[11/22/2005 2:56:30 PM]  Player1: Richard Cranium      dvar set com_hunkMegs 160
[11/22/2005 2:56:30 PM]  Player1: Richard Cranium      dvar set version CoD2 MP 1.0 build crc6_v1 Thu Oct 06 2005 07:13:42PM win-x86
[11/22/2005 2:56:30 PM]  Player1: Richard CraniumMeasured CPU speed is 2.01 GHz
[11/22/2005 2:56:30 PM]  Player1: Richard CraniumSystem memory is 1024 MB (capped at 1 GB)
[11/22/2005 2:56:30 PM]  Player1: Richard CraniumVideo card is "RADEON 9600 SERIES     "
[11/22/2005 2:56:30 PM]  Player1: Richard CraniumStreaming SIMD Extensions (SSE) supported
[11/22/2005 2:56:30 PM]  Player1: Richard Cranium      dvar set in_mouse 1
[11/22/2005 2:56:30 PM]  Player1: Richard Cranium      dvar set g_gametype random
[11/22/2005 2:56:30 PM]  Player1: Richard Cranium      dvar set sv_maxclients 20
[11/22/2005 2:56:30 PM]  Player1: Richard CraniumWinsock Initialized
[11/22/2005 2:56:30 PM]  Player1: Richard Cranium      dvar set net_noudp 0
[11/22/2005 2:56:30 PM]  Player1: Richard Cranium      dvar set net_noipx 0
[11/22/2005 2:56:30 PM]  Player1: Richard Cranium      dvar set net_socksEnabled 0
[11/22/2005 2:56:30 PM]  Player1: Richard Cranium      dvar set net_socksServer 
[11/22/2005 2:56:30 PM]  Player1: Richard Cranium      dvar set net_socksPort 1080
[11/22/2005 2:56:30 PM]  Player1: Richard Cranium      dvar set net_socksUsername 
[11/22/2005 2:56:30 PM]  Player1: Richard Cranium      dvar set net_socksPassword 
[11/22/2005 2:56:30 PM]  Player1: Richard Cranium      dvar set net_noudp 0
[11/22/2005 2:56:31 PM]  Player1: Richard Cranium      dvar set net_noipx 0
[11/22/2005 2:56:31 PM]  Player1: Richard Cranium      dvar set net_socksEnabled 0
[11/22/2005 2:56:31 PM]  Player1: Richard Cranium      dvar set net_socksServer 
[11/22/2005 2:56:31 PM]  Player1: Richard Cranium      dvar set net_socksPort 1080
[11/22/2005 2:56:31 PM]  Player1: Richard Cranium      dvar set net_socksUsername 
[11/22/2005 2:56:31 PM]  Player1: Richard Cranium      dvar set net_socksPassword 
[11/22/2005 2:56:31 PM]  Player1: Richard CraniumOpening IP socket: localhost:28960
[11/22/2005 2:56:31 PM]  Player1: Richard Cranium      dvar set net_port 28960
[11/22/2005 2:56:31 PM]  Player1: Richard CraniumHostname: playground
[11/22/2005 2:56:31 PM]  Player1: Richard CraniumIP: 192.168.2.141
[11/22/2005 2:56:31 PM]  Player1: Richard Cranium      dvar set net_port 28960
[11/22/2005 2:56:31 PM]  Player1: Richard Cranium----- Initializing Renderer ----
[11/22/2005 2:56:31 PM]  Player1: Richard Cranium-------------------------------
[11/22/2005 2:56:31 PM]  Player1: Richard Cranium      dvar set cl_paused 0
[11/22/2005 2:56:31 PM]  Player1: Richard Cranium----- Client Initialization -----
[11/22/2005 2:56:31 PM]  Player1: Richard Cranium----- Client Initialization Complete -----
[11/22/2005 2:56:31 PM]  Player1: Richard Cranium----- R_Init -----
[11/22/2005 2:56:31 PM]  Player1: Richard Cranium      dvar set r_overbrightBits 1
[11/22/2005 2:56:31 PM]  Player1: Richard Cranium      dvar set r_ignorehwgamma 0
[11/22/2005 2:56:31 PM]  Player1: Richard Cranium      dvar set r_swapInterval 0
[11/22/2005 2:56:31 PM]  Player1: Richard Cranium      dvar set r_aaSamples 2
[11/22/2005 2:56:31 PM]  Player1: Richard Cranium      dvar set r_monitor 0
[11/22/2005 2:56:31 PM]  Player1: Richard Cranium      dvar set r_rendererPreference dx7
[11/22/2005 2:56:31 PM]  Player1: Richard Cranium      dvar set r_aspectRatio auto
[11/22/2005 2:56:31 PM]  Player1: Richard CraniumGetting Direct3D 9 interface...
[11/22/2005 2:56:31 PM]  Player1: Richard CraniumPixel shader version is 2.0
[11/22/2005 2:56:31 PM]  Player1: Richard CraniumVertex shader version is 2.0
[11/22/2005 2:56:31 PM]  Player1: Richard CraniumDirect3D 7 code path is available.
[11/22/2005 2:56:31 PM]  Player1: Richard CraniumDirect3D 9 code path is available.
[11/22/2005 2:56:31 PM]  Player1: Richard CraniumUsing Direct3D 7 code path because r_rendererPreference is set to dx7.
[11/22/2005 2:56:31 PM]  Player1: Richard Cranium      dvar set r_rendererInUse dx7
[11/22/2005 2:56:31 PM]  Player1: Richard Cranium      dvar set r_mode 1280x1024
[11/22/2005 2:56:31 PM]  Player1: Richard Cranium      dvar set r_displayRefresh 70 Hz
[11/22/2005 2:56:31 PM]  Player1: Richard CraniumAttempting 1280 x 1024 fullscreen with 32 bpp at 70 hz
[11/22/2005 2:56:31 PM]  Player1: Richard Cranium      dvar set r_fullscreen 1
[11/22/2005 2:56:31 PM]  Player1: Richard CraniumGame window successfully created.
[11/22/2005 2:56:31 PM]  Player1: Richard CraniumCreating Direct3D device...
[11/22/2005 2:56:31 PM]  Player1: Richard CraniumCom_TouchMemory: 0 msec. Using sum: 0
[11/22/2005 2:56:31 PM]  Player1: Richard CraniumInitializing render targets...
[11/22/2005 2:56:32 PM]  Player1: Richard CraniumRequested frame buffer to be 24-bit color with 8-bit alpha
[11/22/2005 2:56:32 PM]  Player1: Richard CraniumDirectX returned a frame buffer that is 24-bit color with 8-bit alpha
[11/22/2005 2:56:32 PM]  Player1: Richard CraniumInitializing static model cache...
[11/22/2005 2:56:32 PM]  Player1: Richard CraniumInitializing dynamic buffers...
[11/22/2005 2:56:32 PM]  Player1: Richard CraniumInitializing particle cloud buffer...
[11/22/2005 2:56:32 PM]  Player1: Richard CraniumCreating Direct3D queries...
[11/22/2005 2:56:32 PM]  Player1: Richard CraniumSetting initial state...
[11/22/2005 2:56:32 PM]  Player1: Richard CraniumDirectX reports 256 MB of video memory and 301 MB of available texture memory.
[11/22/2005 2:56:32 PM]  Player1: Richard CraniumUsing video memory size to cap used texture memory at 240 MB.
[11/22/2005 2:56:32 PM]  Player1: Richard CraniumTexture detail is set automatically for DirectX 7.
[11/22/2005 2:56:32 PM]  Player1: Richard Cranium      dvar set r_picmip 0
[11/22/2005 2:56:32 PM]  Player1: Richard Cranium      dvar set r_picmip_bump 0
[11/22/2005 2:56:32 PM]  Player1: Richard Cranium      dvar set r_picmip_spec 0
[11/22/2005 2:56:32 PM]  Player1: Richard CraniumUsing picmip 0 on most textures, 0 on normal maps, and 0 on specular maps
[11/22/2005 2:56:32 PM]  Player1: Richard CraniumERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/shadowcookieoverlay.techset'
[11/22/2005 2:56:32 PM]  Player1: Richard CraniumWARNING: Could not find material 'shadowcookieoverlay'
[11/22/2005 2:56:32 PM]  Player1: Richard CraniumERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/shadowcookieblur.techset'
[11/22/2005 2:56:32 PM]  Player1: Richard CraniumWARNING: Could not find material 'shadowcookieblur'
[11/22/2005 2:56:32 PM]  Player1: Richard CraniumERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/passthru_vertalpha.techset'
[11/22/2005 2:56:32 PM]  Player1: Richard CraniumWARNING: Could not find material 'feedbackblend'
[11/22/2005 2:56:32 PM]  Player1: Richard CraniumERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/passthru_alpha.techset'
[11/22/2005 2:56:32 PM]  Player1: Richard CraniumWARNING: Could not find material 'feedbackreplace'
[11/22/2005 2:56:32 PM]  Player1: Richard CraniumERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/glow_setup.techset'
[11/22/2005 2:56:32 PM]  Player1: Richard CraniumWARNING: Could not find material 'glow_setup'
[11/22/2005 2:56:32 PM]  Player1: Richard CraniumERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/glow_apply_bloom.techset'
[11/22/2005 2:56:32 PM]  Player1: Richard CraniumWARNING: Could not find material 'glow_apply_bloom'
[11/22/2005 2:56:32 PM]  Player1: Richard CraniumERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/glow_apply_sky_bleed.techset'
[11/22/2005 2:56:32 PM]  Player1: Richard CraniumWARNING: Could not find material 'glow_apply_sky_bleed'
[11/22/2005 2:56:32 PM]  Player1: Richard CraniumERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_1.techset'
[11/22/2005 2:56:32 PM]  Player1: Richard CraniumWARNING: Could not find material 'filter_symmetric_1'
[11/22/2005 2:56:32 PM]  Player1: Richard CraniumERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_2.techset'
[11/22/2005 2:56:32 PM]  Player1: Richard CraniumWARNING: Could not find material 'filter_symmetric_2'
[11/22/2005 2:56:32 PM]  Player1: Richard CraniumERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_3.techset'
[11/22/2005 2:56:32 PM]  Player1: Richard CraniumWARNING: Could not find material 'filter_symmetric_3'
[11/22/2005 2:56:32 PM]  Player1: Richard CraniumERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_4.techset'
[11/22/2005 2:56:32 PM]  Player1: Richard CraniumWARNING: Could not find material 'filter_symmetric_4'
[11/22/2005 2:56:32 PM]  Player1: Richard CraniumERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_5.techset'
[11/22/2005 2:56:32 PM]  Player1: Richard CraniumWARNING: Could not find material 'filter_symmetric_5'
[11/22/2005 2:56:33 PM]  Player1: Richard CraniumERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_6.techset'
[11/22/2005 2:56:33 PM]  Player1: Richard CraniumWARNING: Could not find material 'filter_symmetric_6'
[11/22/2005 2:56:33 PM]  Player1: Richard CraniumERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_7.techset'
[11/22/2005 2:56:33 PM]  Player1: Richard CraniumWARNING: Could not find material 'filter_symmetric_7'
[11/22/2005 2:56:33 PM]  Player1: Richard CraniumERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_8.techset'
[11/22/2005 2:56:33 PM]  Player1: Richard CraniumWARNING: Could not find material 'filter_symmetric_8'
[11/22/2005 2:56:33 PM]  Player1: Richard Cranium------- sound system initialization -------
[11/22/2005 2:56:33 PM]  Player1: Richard Cranium      dvar set snd_khz 44
[11/22/2005 2:56:33 PM]  Player1: Richard Cranium      dvar set snd_bits 16
[11/22/2005 2:56:33 PM]  Player1: Richard Cranium      dvar set snd_stereo 1
[11/22/2005 2:56:33 PM]  Player1: Richard Cranium      dvar set snd_slaveFadeTime 500
[11/22/2005 2:56:33 PM]  Player1: Richard Cranium      dvar set mss_3d_provider Miles Fast 2D Positional Audio
[11/22/2005 2:56:33 PM]  Player1: Richard CraniumAttempting 44 kHz 16 bit stereo sound
[11/22/2005 2:56:33 PM]  Player1: Richard Craniumavailable 3D providers:
[11/22/2005 2:56:33 PM]  Player1: Richard Cranium  Aureal A3D Interactive (TM)
[11/22/2005 2:56:33 PM]  Player1: Richard Cranium  Aureal A3D 2.0 (TM)
[11/22/2005 2:56:33 PM]  Player1: Richard Cranium  DirectSound3D Software Emulation
[11/22/2005 2:56:33 PM]  Player1: Richard Cranium  DirectSound3D Hardware Support
[11/22/2005 2:56:33 PM]  Player1: Richard Cranium  DirectSound3D 7+ Software - Pan and Volume
[11/22/2005 2:56:33 PM]  Player1: Richard Cranium  DirectSound3D 7+ Software - Light HRTF
[11/22/2005 2:56:33 PM]  Player1: Richard Cranium  DirectSound3D 7+ Software - Full HRTF
[11/22/2005 2:56:33 PM]  Player1: Richard Cranium  Creative Labs EAX 3 (TM)
[11/22/2005 2:56:33 PM]  Player1: Richard Cranium  Creative Labs EAX 2 (TM)
[11/22/2005 2:56:33 PM]  Player1: Richard Cranium  Creative Labs EAX (TM)
[11/22/2005 2:56:33 PM]  Player1: Richard Cranium  RAD Game Tools RSX 3D Audio
[11/22/2005 2:56:33 PM]  Player1: Richard Cranium  Dolby Surround
[11/22/2005 2:56:33 PM]  Player1: Richard Cranium  Miles Fast 2D Positional Audio
[11/22/2005 2:56:33 PM]  Player1: Richard Craniumusing 3D provider 'Miles Fast 2D Positional Audio'
[11/22/2005 2:56:33 PM]  Player1: Richard Cranium32 max 3D channels
[11/22/2005 2:56:33 PM]  Player1: Richard Cranium------- sound system successfully initialized -------
[11/22/2005 2:56:33 PM]  Player1: Richard Cranium--- Common Initialization Complete ---
[11/22/2005 2:56:33 PM]  Player1: Richard Cranium	Loading 'ui_mp/main.menu'...
[11/22/2005 2:56:33 PM]  Player1: Richard CraniumERROR: Couldn't find material 'ui/assets/gradientbar2.tga'
[11/22/2005 2:56:34 PM]  Player1: Richard CraniumWARNING: Could not find material 'ui/assets/gradientbar2.tga'
[11/22/2005 2:56:34 PM]  Player1: Richard CraniumError: file ui_mp/main.menu, line 918: can't read token
[11/22/2005 2:56:34 PM]  Player1: Richard Cranium	Loading 'ui_mp/options.menu'...
[11/22/2005 2:56:34 PM]  Player1: Richard Cranium	Loading 'ui/options_look.menu'...
[11/22/2005 2:56:34 PM]  Player1: Richard Cranium	Loading 'ui/options_move.menu'...
[11/22/2005 2:56:34 PM]  Player1: Richard Cranium	Loading 'ui/options_shoot.menu'...
[11/22/2005 2:56:34 PM]  Player1: Richard Cranium	Loading 'ui/options_misc.menu'...
[11/22/2005 2:56:34 PM]  Player1: Richard Cranium	Loading 'ui/options_graphics.menu'...
[11/22/2005 2:56:34 PM]  Player1: Richard Cranium	Loading 'ui/options_game.menu'...
[11/22/2005 2:56:34 PM]  Player1: Richard Cranium	Loading 'ui/options_sound.menu'...
[11/22/2005 2:56:34 PM]  Player1: Richard Cranium	Loading 'ui/options_view.menu'...
[11/22/2005 2:56:34 PM]  Player1: Richard Cranium	Loading 'ui_mp/options_voice.menu'...
[11/22/2005 2:56:34 PM]  Player1: Richard Cranium	Loading 'ui/options_defaults.menu'...
[11/22/2005 2:56:34 PM]  Player1: Richard Cranium	Loading 'ui/options_credits.menu'...
[11/22/2005 2:56:34 PM]  Player1: Richard Cranium	Loading 'ui/options_control_defaults.menu'...
[11/22/2005 2:56:34 PM]  Player1: Richard Cranium	Loading 'ui/options_graphics_defaults.menu'...
[11/22/2005 2:56:34 PM]  Player1: Richard Cranium	Loading 'ui_mp/options_multi.menu'...
[11/22/2005 2:56:34 PM]  Player1: Richard Cranium	Loading 'ui/playerprofile.menu'...
[11/22/2005 2:56:34 PM]  Player1: Richard Cranium	Loading 'ui_mp/vid_restart.menu'...
[11/22/2005 2:56:34 PM]  Player1: Richard Cranium	Loading 'ui/language_restart.menu'...
[11/22/2005 2:56:34 PM]  Player1: Richard Cranium	Loading 'ui/snd_restart.menu'...
[11/22/2005 2:56:34 PM]  Player1: Richard Cranium	Loading 'ui/rec_restart.menu'...
[11/22/2005 2:56:34 PM]  Player1: Richard Cranium	Loading 'ui/quit.menu'...
[11/22/2005 2:56:34 PM]  Player1: Richard Cranium	Loading 'ui/error.menu'...
[11/22/2005 2:56:34 PM]  Player1: Richard Cranium	Loading 'ui_mp/multi.menu'...
[11/22/2005 2:56:34 PM]  Player1: Richard CraniumERROR: Couldn't find material 'ui/assets/fadebox.tga'
[11/22/2005 2:56:34 PM]  Player1: Richard CraniumWARNING: Could not find material 'ui/assets/fadebox.tga'
[11/22/2005 2:56:34 PM]  Player1: Richard Cranium	Loading 'ui_mp/joinserver.menu'...
[11/22/2005 2:56:34 PM]  Player1: Richard Cranium	Loading 'ui_mp/createserver.menu'...
[11/22/2005 2:56:34 PM]  Player1: Richard Cranium	Loading 'ui_mp/cdkey.menu'...
[11/22/2005 2:56:34 PM]  Player1: Richard Cranium	Loading 'ui_mp/mods.menu'...
[11/22/2005 2:56:34 PM]  Player1: Richard Cranium	Loading 'ui_mp/connect.menu'...
[11/22/2005 2:56:34 PM]  Player1: Richard CraniumWARNING: Could not find material '$levelbriefing'
[11/22/2005 2:56:34 PM]  Player1: Richard Cranium	Loading 'ui_mp/password.menu'...
[11/22/2005 2:56:34 PM]  Player1: Richard Cranium	Loading 'ui_mp/single_player.menu'...
[11/22/2005 2:56:34 PM]  Player1: Richard Cranium	Loading 'ui_mp/serverinfo.menu'...
[11/22/2005 2:56:34 PM]  Player1: Richard Cranium	Loading 'ui_mp/createfavorite.menu'...
[11/22/2005 2:56:34 PM]  Player1: Richard Cranium	Loading 'ui_mp/filter.menu'...
[11/22/2005 2:56:34 PM]  Player1: Richard Cranium	Loading 'ui_mp/in_rec_restart.menu'...
[11/22/2005 2:56:34 PM]  Player1: Richard Cranium	Loading 'ui_mp/auto_update.menu'...
[11/22/2005 2:56:34 PM]  Player1: Richard Cranium	Loading 'ui_mp/settings_dm.menu'...
[11/22/2005 2:56:34 PM]  Player1: Richard CraniumMenu load error: ui_mp/settings_dm.menu, line 83: Attempting to change type from 0 to 9.
[11/22/2005 2:56:34 PM]  Player1: Richard CraniumMove the type definition higher up in the itemDef.
[11/22/2005 2:56:34 PM]  Player1: Richard CraniumMenu load error: ui_mp/settings_dm.menu, line 84: Attempting to change type from 0 to 9.
[11/22/2005 2:56:34 PM]  Player1: Richard CraniumMove the type definition higher up in the itemDef.
[11/22/2005 2:56:35 PM]  Player1: Richard CraniumMenu load error: ui_mp/settings_dm.menu, line 105: Attempting to change type from 0 to 9.
[11/22/2005 2:56:35 PM]  Player1: Richard CraniumMove the type definition higher up in the itemDef.
[11/22/2005 2:56:35 PM]  Player1: Richard CraniumMenu load error: ui_mp/settings_dm.menu, line 106: Attempting to change type from 0 to 9.
[11/22/2005 2:56:35 PM]  Player1: Richard CraniumMove the type definition higher up in the itemDef.
[11/22/2005 2:56:35 PM]  Player1: Richard Cranium	Loading 'ui_mp/settings_tdm.menu'...
[11/22/2005 2:56:35 PM]  Player1: Richard CraniumMenu load error: ui_mp/settings_tdm.menu, line 79: Attempting to change type from 0 to 9.
[11/22/2005 2:56:35 PM]  Player1: Richard CraniumMove the type definition higher up in the itemDef.
[11/22/2005 2:56:35 PM]  Player1: Richard CraniumMenu load error: ui_mp/settings_tdm.menu, line 80: Attempting to change type from 0 to 9.
[11/22/2005 2:56:35 PM]  Player1: Richard CraniumMove the type definition higher up in the itemDef.
[11/22/2005 2:56:35 PM]  Player1: Richard CraniumMenu load error: ui_mp/settings_tdm.menu, line 101: Attempting to change type from 0 to 9.
[11/22/2005 2:56:35 PM]  Player1: Richard CraniumMove the type definition higher up in the itemDef.
[11/22/2005 2:56:35 PM]  Player1: Richard CraniumMenu load error: ui_mp/settings_tdm.menu, line 102: Attempting to change type from 0 to 9.
[11/22/2005 2:56:35 PM]  Player1: Richard CraniumMove the type definition higher up in the itemDef.
[11/22/2005 2:56:35 PM]  Player1: Richard Cranium	Loading 'ui_mp/settings_ctf.menu'...
[11/22/2005 2:56:35 PM]  Player1: Richard CraniumMenu load error: ui_mp/settings_ctf.menu, line 79: Attempting to change type from 0 to 9.
[11/22/2005 2:56:35 PM]  Player1: Richard CraniumMove the type definition higher up in the itemDef.
[11/22/2005 2:56:35 PM]  Player1: Richard CraniumMenu load error: ui_mp/settings_ctf.menu, line 80: Attempting to change type from 0 to 9.
[11/22/2005 2:56:35 PM]  Player1: Richard CraniumMove the type definition higher up in the itemDef.
[11/22/2005 2:56:35 PM]  Player1: Richard CraniumMenu load error: ui_mp/settings_ctf.menu, line 101: Attempting to change type from 0 to 9.
[11/22/2005 2:56:35 PM]  Player1: Richard CraniumMove the type definition higher up in the itemDef.
[11/22/2005 2:56:35 PM]  Player1: Richard CraniumMenu load error: ui_mp/settings_ctf.menu, line 102: Attempting to change type from 0 to 9.
[11/22/2005 2:56:35 PM]  Player1: Richard CraniumMove the type definition higher up in the itemDef.
[11/22/2005 2:56:35 PM]  Player1: Richard Cranium	Loading 'ui_mp/settings_hq.menu'...
[11/22/2005 2:56:35 PM]  Player1: Richard CraniumMenu load error: ui_mp/settings_hq.menu, line 79: Attempting to change type from 0 to 9.
[11/22/2005 2:56:35 PM]  Player1: Richard CraniumMove the type definition higher up in the itemDef.
[11/22/2005 2:56:35 PM]  Player1: Richard CraniumMenu load error: ui_mp/settings_hq.menu, line 80: Attempting to change type from 0 to 9.
[11/22/2005 2:56:35 PM]  Player1: Richard CraniumMove the type definition higher up in the itemDef.
[11/22/2005 2:56:35 PM]  Player1: Richard CraniumMenu load error: ui_mp/settings_hq.menu, line 101: Attempting to change type from 0 to 9.
[11/22/2005 2:56:35 PM]  Player1: Richard CraniumMove the type definition higher up in the itemDef.
[11/22/2005 2:56:35 PM]  Player1: Richard CraniumMenu load error: ui_mp/settings_hq.menu, line 102: Attempting to change type from 0 to 9.
[11/22/2005 2:56:35 PM]  Player1: Richard CraniumMove the type definition higher up in the itemDef.
[11/22/2005 2:56:35 PM]  Player1: Richard Cranium	Loading 'ui_mp/settings_sd.menu'...
[11/22/2005 2:56:35 PM]  Player1: Richard Cranium	Loading 'ui_mp/settings_lts.menu'...
[11/22/2005 2:56:35 PM]  Player1: Richard Cranium	Loading 'ui_mp/settings_htf.menu'...
[11/22/2005 2:56:35 PM]  Player1: Richard CraniumMenu load error: ui_mp/settings_htf.menu, line 79: Attempting to change type from 0 to 9.
[11/22/2005 2:56:35 PM]  Player1: Richard CraniumMove the type definition higher up in the itemDef.
[11/22/2005 2:56:35 PM]  Player1: Richard CraniumMenu load error: ui_mp/settings_htf.menu, line 80: Attempting to change type from 0 to 9.
[11/22/2005 2:56:35 PM]  Player1: Richard CraniumMove the type definition higher up in the itemDef.
[11/22/2005 2:56:35 PM]  Player1: Richard CraniumMenu load error: ui_mp/settings_htf.menu, line 101: Attempting to change type from 0 to 9.
[11/22/2005 2:56:35 PM]  Player1: Richard CraniumMove the type definition higher up in the itemDef.
[11/22/2005 2:56:35 PM]  Player1: Richard CraniumMenu load error: ui_mp/settings_htf.menu, line 102: Attempting to change type from 0 to 9.
[11/22/2005 2:56:35 PM]  Player1: Richard CraniumMove the type definition higher up in the itemDef.
[11/22/2005 2:56:36 PM]  Player1: Richard Cranium	Loading 'ui_mp/settings_sw.menu'...
[11/22/2005 2:56:36 PM]  Player1: Richard Cranium	Loading 'ui_mp/background.menu'...
[11/22/2005 2:56:36 PM]  Player1: Richard Cranium      dvar set ui_mousePitch 0
[11/22/2005 2:56:36 PM]  Player1: Richard Cranium      dvar set ui_netGametypeName ctf
[11/22/2005 2:56:36 PM]  Player1: Richard CraniumWorking directory: D:\Program Files\Activision\Call of Duty 2
[11/22/2005 2:56:36 PM]  Player1: Richard Cranium      dvar set ui_playerProfileCount 1
[11/22/2005 2:56:36 PM]  Player1: Richard CraniumERROR: Couldn't find material 'levelshots/mp_leningrad'
[11/22/2005 2:56:36 PM]  Player1: Richard CraniumWARNING: Could not find material 'levelshots/mp_leningrad'
[11/22/2005 2:56:36 PM]  Player1: Richard CraniumERROR: Couldn't find material 'levelshots/'
[11/22/2005 2:56:36 PM]  Player1: Richard CraniumWARNING: Could not find material 'levelshots/'
[11/22/2005 2:56:36 PM]  Player1: Richard Cranium      dvar set ui_background background_american_w
[11/22/2005 2:56:36 PM]  Player1: Richard Cranium      dvar set ui_logo_show 0
[11/22/2005 2:56:36 PM]  Player1: Richard Cranium      dvar set ui_version_show 0
[11/22/2005 2:56:36 PM]  Player1: Richard Cranium      dvar set ui_separator_show 0
[11/22/2005 2:56:36 PM]  Player1: Richard Cranium      dvar set ui_background_gradient_show 0
[11/22/2005 2:56:36 PM]  Player1: Richard CraniumERROR: Couldn't find material 'levelshots/mp_burgundy'
[11/22/2005 2:56:36 PM]  Player1: Richard CraniumWARNING: Could not find material 'levelshots/mp_burgundy'
[11/22/2005 2:56:36 PM]  Player1: Richard Cranium      dvar set sv_disableClientConsole 0
[11/22/2005 2:56:36 PM]  Player1: Richard Cranium67.18.253.170:28960 resolved to 67.18.253.170:28960
[11/22/2005 2:56:36 PM]  Player1: Richard CraniumResolving cod2master.activision.com
[11/22/2005 2:56:36 PM]  Player1: Richard Craniumcod2master.activision.com resolved to 63.146.124.40:20700
[11/22/2005 2:56:36 PM]  Player1: Richard Cranium      dvar set fixedtime 0
[11/22/2005 2:56:36 PM]  Player1: Richard Cranium      dvar set fs_ignoreLocalized 0
[11/22/2005 2:56:36 PM]  Player1: Richard Cranium      dvar set fx_count 0
[11/22/2005 2:56:36 PM]  Player1: Richard Cranium      dvar set fx_debug 0
[11/22/2005 2:56:36 PM]  Player1: Richard Cranium      dvar set fx_debugBolt 0
[11/22/2005 2:56:36 PM]  Player1: Richard Cranium      dvar set fx_draw 1
[11/22/2005 2:56:36 PM]  Player1: Richard Cranium      dvar set fx_enable 1
[11/22/2005 2:56:36 PM]  Player1: Richard Cranium      dvar set fx_freeze 0
[11/22/2005 2:56:36 PM]  Player1: Richard Cranium      dvar set fx_profile 0
[11/22/2005 2:56:36 PM]  Player1: Richard Cranium      dvar set fx_visMinTraceDist 80
[11/22/2005 2:56:36 PM]  Player1: Richard Cranium      dvar set r_blur 0
[11/22/2005 2:56:36 PM]  Player1: Richard Cranium      dvar set r_colorMap Unchanged
[11/22/2005 2:56:36 PM]  Player1: Richard Cranium      dvar set r_cosinePowerMapShift 0
[11/22/2005 2:56:36 PM]  Player1: Richard Cranium      dvar set r_debugShader none
[11/22/2005 2:56:36 PM]  Player1: Richard Cranium      dvar set r_drawBModels 1
[11/22/2005 2:56:36 PM]  Player1: Richard Cranium      dvar set r_drawDecals 1
[11/22/2005 2:56:36 PM]  Player1: Richard Cranium      dvar set r_drawEntities 1
[11/22/2005 2:56:36 PM]  Player1: Richard Cranium      dvar set r_drawPrimCap 0
[11/22/2005 2:56:36 PM]  Player1: Richard Cranium      dvar set r_drawPrimFloor 0
[11/22/2005 2:56:36 PM]  Player1: Richard Cranium      dvar set r_drawSModels 1
[11/22/2005 2:56:37 PM]  Player1: Richard Cranium      dvar set r_drawWater 1
[11/22/2005 2:56:37 PM]  Player1: Richard Cranium      dvar set r_drawWorld 1
[11/22/2005 2:56:37 PM]  Player1: Richard Cranium      dvar set r_drawXModels 1
[11/22/2005 2:56:37 PM]  Player1: Richard Cranium      dvar set r_fog 1
[11/22/2005 2:56:37 PM]  Player1: Richard Cranium      dvar set r_forceLod none
[11/22/2005 2:56:37 PM]  Player1: Richard Cranium      dvar set r_fullbright 0
[11/22/2005 2:56:37 PM]  Player1: Richard Cranium      dvar set r_highLodDist -1
[11/22/2005 2:56:37 PM]  Player1: Richard Cranium      dvar set r_lightMap Unchanged
[11/22/2005 2:56:37 PM]  Player1: Richard Cranium      dvar set r_lockPvs 0
[11/22/2005 2:56:37 PM]  Player1: Richard Cranium      dvar set r_lowestLodDist -1
[11/22/2005 2:56:37 PM]  Player1: Richard Cranium      dvar set r_lowLodDist -1
[11/22/2005 2:56:37 PM]  Player1: Richard Cranium      dvar set r_mediumLodDist -1
[11/22/2005 2:56:37 PM]  Player1: Richard Cranium      dvar set r_norefresh 0
[11/22/2005 2:56:37 PM]  Player1: Richard Cranium      dvar set r_normalMap Unchanged
[11/22/2005 2:56:37 PM]  Player1: Richard Cranium      dvar set r_portalFineCull 1
[11/22/2005 2:56:37 PM]  Player1: Richard Cranium      dvar set r_portalWalkLimit 0
[11/22/2005 2:56:37 PM]  Player1: Richard Cranium      dvar set r_showFbColorDebug None
[11/22/2005 2:56:37 PM]  Player1: Richard Cranium      dvar set r_showFloatZDebug 0
[11/22/2005 2:56:37 PM]  Player1: Richard Cranium      dvar set r_showGroundLit 0
[11/22/2005 2:56:37 PM]  Player1: Richard Cranium      dvar set r_showLightGrid 0
[11/22/2005 2:56:37 PM]  Player1: Richard Cranium      dvar set r_showMissingLightGrid 0
[11/22/2005 2:56:37 PM]  Player1: Richard Cranium      dvar set r_showPortals 0
[11/22/2005 2:56:37 PM]  Player1: Richard Cranium      dvar set r_showSModelNames 0
[11/22/2005 2:56:37 PM]  Player1: Richard Cranium      dvar set r_showSurfCounts 0
[11/22/2005 2:56:37 PM]  Player1: Richard Cranium      dvar set r_showTriCounts 0
[11/22/2005 2:56:37 PM]  Player1: Richard Cranium      dvar set r_showTris 0
[11/22/2005 2:56:37 PM]  Player1: Richard Cranium      dvar set r_showVertCounts 0
[11/22/2005 2:56:37 PM]  Player1: Richard Cranium      dvar set r_singleCell 0
[11/22/2005 2:56:37 PM]  Player1: Richard Cranium      dvar set r_skipBackEnd 0
[11/22/2005 2:56:37 PM]  Player1: Richard Cranium      dvar set r_skipPvs 0
[11/22/2005 2:56:37 PM]  Player1: Richard Cranium      dvar set r_specularColorScale 1
[11/22/2005 2:56:37 PM]  Player1: Richard Cranium      dvar set r_specularMap Unchanged
[11/22/2005 2:56:37 PM]  Player1: Richard Cranium      dvar set r_sun_from_dvars 0
[11/22/2005 2:56:37 PM]  Player1: Richard Cranium      dvar set r_xdebug 
[11/22/2005 2:56:37 PM]  Player1: Richard Cranium      dvar set r_zfar 0
[11/22/2005 2:56:37 PM]  Player1: Richard Cranium      dvar set r_znear 4
[11/22/2005 2:56:37 PM]  Player1: Richard Cranium      dvar set r_znear_depthhack 0.1
[11/22/2005 2:56:37 PM]  Player1: Richard Cranium      dvar set sc_blur 2
[11/22/2005 2:56:37 PM]  Player1: Richard Cranium      dvar set sc_count 24
[11/22/2005 2:56:37 PM]  Player1: Richard Cranium      dvar set sc_debugCasterCount 24
[11/22/2005 2:56:37 PM]  Player1: Richard Cranium      dvar set sc_debugReceiverCount 24
[11/22/2005 2:56:37 PM]  Player1: Richard Cranium      dvar set sc_fadeRange 0.25
[11/22/2005 2:56:37 PM]  Player1: Richard Cranium      dvar set sc_length 400
[11/22/2005 2:56:37 PM]  Player1: Richard Cranium      dvar set sc_offscreenCasterLodBias 0
[11/22/2005 2:56:37 PM]  Player1: Richard Cranium      dvar set sc_offscreenCasterLodScale 20
[11/22/2005 2:56:37 PM]  Player1: Richard Cranium      dvar set sc_shadowInRate 2
[11/22/2005 2:56:38 PM]  Player1: Richard Cranium      dvar set sc_shadowOutRate 5
[11/22/2005 2:56:38 PM]  Player1: Richard Cranium      dvar set sc_showDebug 0
[11/22/2005 2:56:38 PM]  Player1: Richard Cranium      dvar set sc_showOverlay 0
[11/22/2005 2:56:38 PM]  Player1: Richard Cranium      dvar set sc_wantCount 12
[11/22/2005 2:56:38 PM]  Player1: Richard Cranium      dvar set sc_wantCountMargin 1
[11/22/2005 2:56:38 PM]  Player1: Richard Cranium      dvar set snd_enable2D 1
[11/22/2005 2:56:38 PM]  Player1: Richard Cranium      dvar set snd_enable3D 1
[11/22/2005 2:56:38 PM]  Player1: Richard Cranium      dvar set snd_enableReverb 1
[11/22/2005 2:56:38 PM]  Player1: Richard Cranium      dvar set snd_enableStream 1
[11/22/2005 2:56:38 PM]  Player1: Richard Cranium      dvar set snd_slaveFadeTime 500
[11/22/2005 2:56:38 PM]  Player1: Richard Cranium      dvar set timescale 1
[11/22/2005 2:56:38 PM]  Player1: Richard Cranium      dvar set viewlog 0
[11/22/2005 2:56:38 PM]  Player1: Richard Cranium      dvar set sv_cheats 0
[11/22/2005 2:56:38 PM]  Player1: Richard Cranium      dvar set sv_disableClientConsole 0
[11/22/2005 2:56:38 PM]  Player1: Richard Cranium      dvar set sv_iwdNames zzz_ecwmodv10 iw_14 iw_13 iw_12 iw_11 iw_10 iw_09 iw_08 iw_07 iw_06 iw_05 iw_04 iw_03 iw_02 iw_01 iw_00
[11/22/2005 2:56:38 PM]  Player1: Richard Cranium      dvar set sv_iwds -468078333 -1449716526 780394069 -1333623355 -1980843666 1334775335 -621896007 1101180720 1046874969 1053665859 1842349204 -1652414412 1659111092 -1085686032 -2025394354 178615151 
[11/22/2005 2:56:38 PM]  Player1: Richard Cranium      dvar set sv_pure 1
[11/22/2005 2:56:38 PM]  Player1: Richard Cranium      dvar set sv_referencedIwdNames main/zzz_ecwmodv10 main/iw_13 main/iw_08 main/iw_07 main/iw_06 main/iw_03
[11/22/2005 2:56:38 PM]  Player1: Richard Cranium      dvar set sv_referencedIwds -468078333 780394069 1101180720 1046874969 1053665859 1659111092 
[11/22/2005 2:56:38 PM]  Player1: Richard Cranium      dvar set sv_serverid 176
[11/22/2005 2:56:38 PM]  Player1: Richard Cranium      dvar set sv_voice 0
[11/22/2005 2:56:38 PM]  Player1: Richard Cranium      dvar set sv_voiceQuality 1
[11/22/2005 2:56:38 PM]  Player1: Richard Cranium      dvar set timescale 1
[11/22/2005 2:56:38 PM]  Player1: Richard CraniumCurrent language: english
[11/22/2005 2:56:38 PM]  Player1: Richard CraniumCurrent search path:
[11/22/2005 2:56:38 PM]  Player1: Richard CraniumD:\Program Files\Activision\Call of Duty 2\main\z_powerserver_v07b_linuxpatch.iwd (1 files)
[11/22/2005 2:56:38 PM]  Player1: Richard Cranium    not on the pure list
[11/22/2005 2:56:38 PM]  Player1: Richard CraniumD:\Program Files\Activision\Call of Duty 2\main\z_powerserver_v07b.iwd (26 files)
[11/22/2005 2:56:38 PM]  Player1: Richard Cranium    not on the pure list
[11/22/2005 2:56:38 PM]  Player1: Richard CraniumD:\Program Files\Activision\Call of Duty 2\main\z_messagecenter.iwd (8 files)
[11/22/2005 2:56:38 PM]  Player1: Richard Cranium    not on the pure list
[11/22/2005 2:56:38 PM]  Player1: Richard CraniumD:\Program Files\Activision\Call of Duty 2\main\zzz_svr_cooked_nades.iwd (6 files)
[11/22/2005 2:56:38 PM]  Player1: Richard Cranium    not on the pure list
[11/22/2005 2:56:38 PM]  Player1: Richard CraniumD:\Program Files\Activision\Call of Duty 2\main\zzz_message_generator.iwd (14 files)
[11/22/2005 2:56:38 PM]  Player1: Richard Cranium    not on the pure list
[11/22/2005 2:56:38 PM]  Player1: Richard CraniumD:\Program Files\Activision\Call of Duty 2\main\zzz_ecwmodv10.iwd (70 files)
[11/22/2005 2:56:38 PM]  Player1: Richard Cranium    on the pure list
[11/22/2005 2:56:38 PM]  Player1: Richard CraniumD:\Program Files\Activision\Call of Duty 2\main\zzz_ecwmod.iwd (146 files)
[11/22/2005 2:56:38 PM]  Player1: Richard Cranium    not on the pure list
[11/22/2005 2:56:38 PM]  Player1: Richard CraniumD:\Program Files\Activision\Call of Duty 2\main\zzzzz_UZA's_WMD_CoD2_v1.2.iwd.iwd (66 files)
[11/22/2005 2:56:39 PM]  Player1: Richard Cranium    not on the pure list
[11/22/2005 2:56:39 PM]  Player1: Richard CraniumD:\Program Files\Activision\Call of Duty 2\main\zzzzz_UZA's_WMD_CoD2_v1.1.iwd (66 files)
[11/22/2005 2:56:39 PM]  Player1: Richard Cranium    not on the pure list
[11/22/2005 2:56:39 PM]  Player1: Richard CraniumD:\Program Files\Activision\Call of Duty 2\main\iw_14.iwd (4038 files)
[11/22/2005 2:56:39 PM]  Player1: Richard Cranium    on the pure list
[11/22/2005 2:56:39 PM]  Player1: Richard CraniumD:\Program Files\Activision\Call of Duty 2\main\iw_13.iwd (22624 files)
[11/22/2005 2:56:39 PM]  Player1: Richard Cranium    on the pure list
[11/22/2005 2:56:39 PM]  Player1: Richard CraniumD:\Program Files\Activision\Call of Duty 2\main\iw_12.iwd (1016 files)
[11/22/2005 2:56:39 PM]  Player1: Richard Cranium    on the pure list
[11/22/2005 2:56:39 PM]  Player1: Richard CraniumD:\Program Files\Activision\Call of Duty 2\main\iw_11.iwd (1462 files)
[11/22/2005 2:56:39 PM]  Player1: Richard Cranium    on the pure list
[11/22/2005 2:56:39 PM]  Player1: Richard CraniumD:\Program Files\Activision\Call of Duty 2\main\iw_10.iwd (1936 files)
[11/22/2005 2:56:39 PM]  Player1: Richard Cranium    on the pure list
[11/22/2005 2:56:39 PM]  Player1: Richard CraniumD:\Program Files\Activision\Call of Duty 2\main\iw_09.iwd (2142 files)
[11/22/2005 2:56:39 PM]  Player1: Richard Cranium    on the pure list
[11/22/2005 2:56:39 PM]  Player1: Richard CraniumD:\Program Files\Activision\Call of Duty 2\main\iw_08.iwd (2723 files)
[11/22/2005 2:56:39 PM]  Player1: Richard Cranium    on the pure list
[11/22/2005 2:56:39 PM]  Player1: Richard CraniumD:\Program Files\Activision\Call of Duty 2\main\iw_07.iwd (3384 files)
[11/22/2005 2:56:39 PM]  Player1: Richard Cranium    on the pure list
[11/22/2005 2:56:39 PM]  Player1: Richard CraniumD:\Program Files\Activision\Call of Duty 2\main\iw_06.iwd (990 files)
[11/22/2005 2:56:39 PM]  Player1: Richard Cranium    on the pure list
[11/22/2005 2:56:39 PM]  Player1: Richard CraniumD:\Program Files\Activision\Call of Duty 2\main\iw_05.iwd (928 files)
[11/22/2005 2:56:39 PM]  Player1: Richard Cranium    on the pure list
[11/22/2005 2:56:39 PM]  Player1: Richard CraniumD:\Program Files\Activision\Call of Duty 2\main\iw_04.iwd (698 files)
[11/22/2005 2:56:39 PM]  Player1: Richard Cranium    on the pure list
[11/22/2005 2:56:39 PM]  Player1: Richard CraniumD:\Program Files\Activision\Call of Duty 2\main\iw_03.iwd (26 files)
[11/22/2005 2:56:39 PM]  Player1: Richard Cranium    on the pure list
[11/22/2005 2:56:39 PM]  Player1: Richard CraniumD:\Program Files\Activision\Call of Duty 2\main\iw_02.iwd (40 files)
[11/22/2005 2:56:39 PM]  Player1: Richard Cranium    on the pure list
[11/22/2005 2:56:39 PM]  Player1: Richard CraniumD:\Program Files\Activision\Call of Duty 2\main\iw_01.iwd (16 files)
[11/22/2005 2:56:39 PM]  Player1: Richard Cranium    on the pure list
[11/22/2005 2:56:40 PM]  Player1: Richard CraniumD:\Program Files\Activision\Call of Duty 2\main\iw_00.iwd (102 files)
[11/22/2005 2:56:40 PM]  Player1: Richard Cranium    on the pure list
[11/22/2005 2:56:40 PM]  Player1: Richard CraniumD:\Program Files\Activision\Call of Duty 2/main
[11/22/2005 2:56:40 PM]  Player1: Richard CraniumD:\Program Files\Activision\Call of Duty 2/raw
[11/22/2005 2:56:40 PM]  Player1: Richard CraniumD:\Program Files\Activision\Call of Duty 2/raw_shared
[11/22/2005 2:56:40 PM]  Player1: Richard CraniumD:\Program Files\Activision\Call of Duty 2/devraw
[11/22/2005 2:56:40 PM]  Player1: Richard CraniumD:\Program Files\Activision\Call of Duty 2/devraw_shared
[11/22/2005 2:56:40 PM]  Player1: Richard CraniumD:\Program Files\Activision\Call of Duty 2\main\localized_english_iw10.iwd (414 files)
[11/22/2005 2:56:40 PM]  Player1: Richard Cranium    localized assets iwd file for english
[11/22/2005 2:56:40 PM]  Player1: Richard Cranium    not on the pure list
[11/22/2005 2:56:40 PM]  Player1: Richard CraniumD:\Program Files\Activision\Call of Duty 2\main\localized_english_iw09.iwd (98 files)
[11/22/2005 2:56:40 PM]  Player1: Richard Cranium    localized assets iwd file for english
[11/22/2005 2:56:40 PM]  Player1: Richard Cranium    not on the pure list
[11/22/2005 2:56:40 PM]  Player1: Richard CraniumD:\Program Files\Activision\Call of Duty 2\main\localized_english_iw08.iwd (8 files)
[11/22/2005 2:56:40 PM]  Player1: Richard Cranium    localized assets iwd file for english
[11/22/2005 2:56:40 PM]  Player1: Richard Cranium    not on the pure list
[11/22/2005 2:56:40 PM]  Player1: Richard CraniumD:\Program Files\Activision\Call of Duty 2\main\localized_english_iw07.iwd (1014 files)
[11/22/2005 2:56:40 PM]  Player1: Richard Cranium    localized assets iwd file for english
[11/22/2005 2:56:40 PM]  Player1: Richard Cranium    not on the pure list
[11/22/2005 2:56:40 PM]  Player1: Richard CraniumD:\Program Files\Activision\Call of Duty 2\main\localized_english_iw06.iwd (3110 files)
[11/22/2005 2:56:40 PM]  Player1: Richard Cranium    localized assets iwd file for english
[11/22/2005 2:56:40 PM]  Player1: Richard Cranium    not on the pure list
[11/22/2005 2:56:40 PM]  Player1: Richard CraniumD:\Program Files\Activision\Call of Duty 2\main\localized_english_iw05.iwd (5310 files)
[11/22/2005 2:56:40 PM]  Player1: Richard Cranium    localized assets iwd file for english
[11/22/2005 2:56:40 PM]  Player1: Richard Cranium    not on the pure list
[11/22/2005 2:56:40 PM]  Player1: Richard CraniumD:\Program Files\Activision\Call of Duty 2\main\localized_english_iw04.iwd (6240 files)
[11/22/2005 2:56:40 PM]  Player1: Richard Cranium    localized assets iwd file for english
[11/22/2005 2:56:40 PM]  Player1: Richard Cranium    not on the pure list
[11/22/2005 2:56:40 PM]  Player1: Richard CraniumD:\Program Files\Activision\Call of Duty 2\main\localized_english_iw03.iwd (6580 files)
[11/22/2005 2:56:40 PM]  Player1: Richard Cranium    localized assets iwd file for english
[11/22/2005 2:56:40 PM]  Player1: Richard Cranium    not on the pure list
[11/22/2005 2:56:40 PM]  Player1: Richard CraniumD:\Program Files\Activision\Call of Duty 2\main\localized_english_iw02.iwd (6404 files)
[11/22/2005 2:56:40 PM]  Player1: Richard Cranium    localized assets iwd file for english
[11/22/2005 2:56:40 PM]  Player1: Richard Cranium    not on the pure list
[11/22/2005 2:56:40 PM]  Player1: Richard CraniumD:\Program Files\Activision\Call of Duty 2\main\localized_english_iw01.iwd (5510 files)
[11/22/2005 2:56:40 PM]  Player1: Richard Cranium    localized assets iwd file for english
[11/22/2005 2:56:40 PM]  Player1: Richard Cranium    not on the pure list
[11/22/2005 2:56:40 PM]  Player1: Richard CraniumD:\Program Files\Activision\Call of Duty 2\main\localized_english_iw00.iwd (4764 files)
[11/22/2005 2:56:40 PM]  Player1: Richard Cranium    localized assets iwd file for english
[11/22/2005 2:56:40 PM]  Player1: Richard Cranium    not on the pure list
[11/22/2005 2:56:40 PM]  Player1: Richard CraniumFile Handles:
[11/22/2005 2:56:40 PM]  Player1: Richard Craniumhandle 1: console_mp.log
[11/22/2005 2:56:40 PM]  Player1: Richard Cranium----------------------
[11/22/2005 2:56:40 PM]  Player1: Richard Cranium163960 files in iwd files
[11/22/2005 2:56:40 PM]  Player1: Richard Cranium      dvar set loc_language 0
[11/22/2005 2:56:40 PM]  Player1: Richard Cranium      dvar set loc_forceEnglish 0
[11/22/2005 2:56:40 PM]  Player1: Richard CraniumERROR: Couldn't find material 'british'
[11/22/2005 2:56:40 PM]  Player1: Richard CraniumWARNING: Could not find material 'british'
[11/22/2005 2:56:40 PM]  Player1: Richard Cranium----- R_Init -----
[11/22/2005 2:56:40 PM]  Player1: Richard Cranium      dvar set r_overbrightBits 1
[11/22/2005 2:56:40 PM]  Player1: Richard Cranium      dvar set r_ignorehwgamma 0
[11/22/2005 2:56:40 PM]  Player1: Richard Cranium      dvar set r_fullbright 0
[11/22/2005 2:56:40 PM]  Player1: Richard Cranium      dvar set r_debugShader none
[11/22/2005 2:56:40 PM]  Player1: Richard Cranium      dvar set r_optimize 1
[11/22/2005 2:56:40 PM]  Player1: Richard Cranium      dvar set r_optimizeLightmaps 1
[11/22/2005 2:56:40 PM]  Player1: Richard Cranium      dvar set r_optimizeXModels 100
[11/22/2005 2:56:41 PM]  Player1: Richard Cranium      dvar set r_znear 4
[11/22/2005 2:56:41 PM]  Player1: Richard Cranium      dvar set r_znear_depthhack 0.1
[11/22/2005 2:56:41 PM]  Player1: Richard Cranium      dvar set r_zfar 0
[11/22/2005 2:56:41 PM]  Player1: Richard Cranium      dvar set r_fog 1
[11/22/2005 2:56:41 PM]  Player1: Richard Cranium      dvar set r_lightMap Unchanged
[11/22/2005 2:56:41 PM]  Player1: Richard Cranium      dvar set r_colorMap Unchanged
[11/22/2005 2:56:41 PM]  Player1: Richard Cranium      dvar set r_normalMap Unchanged
[11/22/2005 2:56:41 PM]  Player1: Richard Cranium      dvar set r_specularMap Unchanged
[11/22/2005 2:56:41 PM]  Player1: Richard Cranium      dvar set r_specularColorScale 1
[11/22/2005 2:56:41 PM]  Player1: Richard Cranium      dvar set r_cosinePowerMapShift 0
[11/22/2005 2:56:41 PM]  Player1: Richard Cranium      dvar set r_showTris 0
[11/22/2005 2:56:41 PM]  Player1: Richard Cranium      dvar set r_showTriCounts 0
[11/22/2005 2:56:41 PM]  Player1: Richard Cranium      dvar set r_showSurfCounts 0
[11/22/2005 2:56:41 PM]  Player1: Richard Cranium      dvar set r_showVertCounts 0
[11/22/2005 2:56:41 PM]  Player1: Richard Cranium      dvar set r_xdebug 
[11/22/2005 2:56:41 PM]  Player1: Richard Cranium      dvar set r_vc_makelog 0
[11/22/2005 2:56:41 PM]  Player1: Richard Cranium      dvar set r_showLightGrid 0
[11/22/2005 2:56:41 PM]  Player1: Richard Cranium      dvar set r_showMissingLightGrid 0
[11/22/2005 2:56:41 PM]  Player1: Richard Cranium      dvar set r_skipBackEnd 0
[11/22/2005 2:56:41 PM]  Player1: Richard Cranium      dvar set r_norefresh 0
[11/22/2005 2:56:41 PM]  Player1: Richard Cranium      dvar set r_swapInterval 0
[11/22/2005 2:56:41 PM]  Player1: Richard Cranium      dvar set r_aaSamples 2
[11/22/2005 2:56:41 PM]  Player1: Richard Cranium      dvar set r_drawWorld 1
[11/22/2005 2:56:41 PM]  Player1: Richard Cranium      dvar set r_drawDecals 1
[11/22/2005 2:56:41 PM]  Player1: Richard Cranium      dvar set r_drawEntities 1
[11/22/2005 2:56:41 PM]  Player1: Richard Cranium      dvar set r_drawBModels 1
[11/22/2005 2:56:41 PM]  Player1: Richard Cranium      dvar set r_drawSModels 1
[11/22/2005 2:56:41 PM]  Player1: Richard Cranium      dvar set r_drawXModels 1
[11/22/2005 2:56:41 PM]  Player1: Richard Cranium      dvar set r_drawPrimCap 0
[11/22/2005 2:56:41 PM]  Player1: Richard Cranium      dvar set r_drawPrimFloor 0
[11/22/2005 2:56:41 PM]  Player1: Richard Cranium      dvar set r_drawWater 1
[11/22/2005 2:56:41 PM]  Player1: Richard Cranium      dvar set r_lockPvs 0
[11/22/2005 2:56:41 PM]  Player1: Richard Cranium      dvar set r_skipPvs 0
[11/22/2005 2:56:41 PM]  Player1: Richard Cranium      dvar set r_portalFineCull 1
[11/22/2005 2:56:41 PM]  Player1: Richard Cranium      dvar set r_singleCell 0
[11/22/2005 2:56:41 PM]  Player1: Richard Cranium      dvar set r_portalWalkLimit 0
[11/22/2005 2:56:41 PM]  Player1: Richard Cranium      dvar set r_showPortals 0
[11/22/2005 2:56:41 PM]  Player1: Richard Cranium      dvar set r_showSModelNames 0
[11/22/2005 2:56:41 PM]  Player1: Richard Cranium      dvar set r_showFbColorDebug None
[11/22/2005 2:56:41 PM]  Player1: Richard Cranium      dvar set r_showFloatZDebug 0
[11/22/2005 2:56:41 PM]  Player1: Richard Cranium      dvar set r_showGroundLit 0
[11/22/2005 2:56:41 PM]  Player1: Richard Cranium      dvar set r_showGroundLit 0
[11/22/2005 2:56:41 PM]  Player1: Richard Cranium      dvar set r_highLodDist -1
[11/22/2005 2:56:42 PM]  Player1: Richard Cranium      dvar set r_mediumLodDist -1
[11/22/2005 2:56:42 PM]  Player1: Richard Cranium      dvar set r_lowLodDist -1
[11/22/2005 2:56:42 PM]  Player1: Richard Cranium      dvar set r_lowestLodDist -1
[11/22/2005 2:56:42 PM]  Player1: Richard Cranium      dvar set r_forceLod none
[11/22/2005 2:56:42 PM]  Player1: Richard Cranium      dvar set sc_blur 2
[11/22/2005 2:56:42 PM]  Player1: Richard Cranium      dvar set sc_count 24
[11/22/2005 2:56:42 PM]  Player1: Richard Cranium      dvar set sc_debugCasterCount 24
[11/22/2005 2:56:42 PM]  Player1: Richard Cranium      dvar set sc_debugReceiverCount 24
[11/22/2005 2:56:42 PM]  Player1: Richard Cranium      dvar set sc_showOverlay 0
[11/22/2005 2:56:42 PM]  Player1: Richard Cranium      dvar set sc_showDebug 0
[11/22/2005 2:56:42 PM]  Player1: Richard Cranium      dvar set sc_wantCount 12
[11/22/2005 2:56:42 PM]  Player1: Richard Cranium      dvar set sc_wantCountMargin 1
[11/22/2005 2:56:42 PM]  Player1: Richard Cranium      dvar set sc_fadeRange 0.25
[11/22/2005 2:56:42 PM]  Player1: Richard Cranium      dvar set sc_shadowInRate 2
[11/22/2005 2:56:42 PM]  Player1: Richard Cranium      dvar set sc_shadowOutRate 5
[11/22/2005 2:56:42 PM]  Player1: Richard Cranium      dvar set sc_length 400
[11/22/2005 2:56:42 PM]  Player1: Richard Cranium      dvar set sc_offscreenCasterLodBias 0
[11/22/2005 2:56:42 PM]  Player1: Richard Cranium      dvar set sc_offscreenCasterLodScale 20
[11/22/2005 2:56:42 PM]  Player1: Richard Cranium      dvar set r_blur 0
[11/22/2005 2:56:42 PM]  Player1: Richard Cranium      dvar set r_sun_from_dvars 0
[11/22/2005 2:56:42 PM]  Player1: Richard Cranium      dvar set r_testFillEnable 0
[11/22/2005 2:56:42 PM]  Player1: Richard Cranium      dvar set r_fullscreen 1
[11/22/2005 2:56:42 PM]  Player1: Richard Cranium      dvar set r_monitor 0
[11/22/2005 2:56:42 PM]  Player1: Richard Cranium      dvar set r_rendererPreference dx7
[11/22/2005 2:56:42 PM]  Player1: Richard Cranium      dvar set r_aspectRatio auto
[11/22/2005 2:56:42 PM]  Player1: Richard CraniumDirectX reports 256 MB of video memory and 291 MB of available texture memory.
[11/22/2005 2:56:42 PM]  Player1: Richard CraniumUsing video memory size to cap used texture memory at 240 MB.
[11/22/2005 2:56:42 PM]  Player1: Richard CraniumTexture detail is set automatically for DirectX 7.
[11/22/2005 2:56:42 PM]  Player1: Richard Cranium      dvar set r_picmip 0
[11/22/2005 2:56:42 PM]  Player1: Richard Cranium      dvar set r_picmip_bump 0
[11/22/2005 2:56:42 PM]  Player1: Richard Cranium      dvar set r_picmip_spec 0
[11/22/2005 2:56:42 PM]  Player1: Richard CraniumUsing picmip 0 on most textures, 0 on normal maps, and 0 on specular maps
[11/22/2005 2:56:42 PM]  Player1: Richard CraniumERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/shadowcookieoverlay.techset'
[11/22/2005 2:56:42 PM]  Player1: Richard CraniumWARNING: Could not find material 'shadowcookieoverlay'
[11/22/2005 2:56:42 PM]  Player1: Richard CraniumERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/shadowcookieblur.techset'
[11/22/2005 2:56:42 PM]  Player1: Richard CraniumWARNING: Could not find material 'shadowcookieblur'
[11/22/2005 2:56:42 PM]  Player1: Richard CraniumERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/passthru_vertalpha.techset'
[11/22/2005 2:56:42 PM]  Player1: Richard CraniumWARNING: Could not find material 'feedbackblend'
[11/22/2005 2:56:42 PM]  Player1: Richard CraniumERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/passthru_alpha.techset'
[11/22/2005 2:56:42 PM]  Player1: Richard CraniumWARNING: Could not find material 'feedbackreplace'
[11/22/2005 2:56:42 PM]  Player1: Richard CraniumERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/glow_setup.techset'
[11/22/2005 2:56:42 PM]  Player1: Richard CraniumWARNING: Could not find material 'glow_setup'
[11/22/2005 2:56:42 PM]  Player1: Richard CraniumERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/glow_apply_bloom.techset'
[11/22/2005 2:56:42 PM]  Player1: Richard CraniumWARNING: Could not find material 'glow_apply_bloom'
[11/22/2005 2:56:42 PM]  Player1: Richard CraniumERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/glow_apply_sky_bleed.techset'
[11/22/2005 2:56:43 PM]  Player1: Richard CraniumWARNING: Could not find material 'glow_apply_sky_bleed'
[11/22/2005 2:56:43 PM]  Player1: Richard CraniumERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_1.techset'
[11/22/2005 2:56:43 PM]  Player1: Richard CraniumWARNING: Could not find material 'filter_symmetric_1'
[11/22/2005 2:56:43 PM]  Player1: Richard CraniumERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_2.techset'
[11/22/2005 2:56:43 PM]  Player1: Richard CraniumWARNING: Could not find material 'filter_symmetric_2'
[11/22/2005 2:56:43 PM]  Player1: Richard CraniumERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_3.techset'
[11/22/2005 2:56:43 PM]  Player1: Richard CraniumWARNING: Could not find material 'filter_symmetric_3'
[11/22/2005 2:56:43 PM]  Player1: Richard CraniumERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_4.techset'
[11/22/2005 2:56:43 PM]  Player1: Richard CraniumWARNING: Could not find material 'filter_symmetric_4'
[11/22/2005 2:56:43 PM]  Player1: Richard CraniumERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_5.techset'
[11/22/2005 2:56:43 PM]  Player1: Richard CraniumWARNING: Could not find material 'filter_symmetric_5'
[11/22/2005 2:56:43 PM]  Player1: Richard CraniumERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_6.techset'
[11/22/2005 2:56:43 PM]  Player1: Richard CraniumWARNING: Could not find material 'filter_symmetric_6'
[11/22/2005 2:56:43 PM]  Player1: Richard CraniumERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_7.techset'
[11/22/2005 2:56:43 PM]  Player1: Richard CraniumWARNING: Could not find material 'filter_symmetric_7'
[11/22/2005 2:56:43 PM]  Player1: Richard CraniumERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_8.techset'
[11/22/2005 2:56:43 PM]  Player1: Richard CraniumWARNING: Could not find material 'filter_symmetric_8'
[11/22/2005 2:56:43 PM]  Player1: Richard Cranium	Loading 'ui_mp/main.menu'...
[11/22/2005 2:56:43 PM]  Player1: Richard CraniumERROR: Couldn't find material 'ui/assets/gradientbar2.tga'
[11/22/2005 2:56:43 PM]  Player1: Richard CraniumWARNING: Could not find material 'ui/assets/gradientbar2.tga'
[11/22/2005 2:56:43 PM]  Player1: Richard CraniumError: file ui_mp/main.menu, line 919: can't read token
[11/22/2005 2:56:43 PM]  Player1: Richard Cranium	Loading 'ui_mp/options.menu'...
[11/22/2005 2:56:43 PM]  Player1: Richard Cranium	Loading 'ui/options_look.menu'...
[11/22/2005 2:56:43 PM]  Player1: Richard Cranium	Loading 'ui/options_move.menu'...
[11/22/2005 2:56:43 PM]  Player1: Richard Cranium	Loading 'ui/options_shoot.menu'...
[11/22/2005 2:56:43 PM]  Player1: Richard Cranium	Loading 'ui/options_misc.menu'...
[11/22/2005 2:56:43 PM]  Player1: Richard Cranium	Loading 'ui/options_graphics.menu'...
[11/22/2005 2:56:43 PM]  Player1: Richard Cranium	Loading 'ui/options_game.menu'...
[11/22/2005 2:56:43 PM]  Player1: Richard Cranium	Loading 'ui/options_sound.menu'...
[11/22/2005 2:56:43 PM]  Player1: Richard Cranium	Loading 'ui/options_view.menu'...
[11/22/2005 2:56:43 PM]  Player1: Richard Cranium	Loading 'ui_mp/options_voice.menu'...
[11/22/2005 2:56:43 PM]  Player1: Richard Cranium	Loading 'ui/options_defaults.menu'...
[11/22/2005 2:56:43 PM]  Player1: Richard Cranium	Loading 'ui/options_credits.menu'...
[11/22/2005 2:56:43 PM]  Player1: Richard Cranium	Loading 'ui/options_control_defaults.menu'...
[11/22/2005 2:56:43 PM]  Player1: Richard Cranium	Loading 'ui/options_graphics_defaults.menu'...
[11/22/2005 2:56:43 PM]  Player1: Richard Cranium	Loading 'ui_mp/options_multi.menu'...
[11/22/2005 2:56:43 PM]  Player1: Richard Cranium	Loading 'ui/playerprofile.menu'...
[11/22/2005 2:56:43 PM]  Player1: Richard Cranium	Loading 'ui_mp/vid_restart.menu'...
[11/22/2005 2:56:43 PM]  Player1: Richard Cranium	Loading 'ui/language_restart.menu'...
[11/22/2005 2:56:43 PM]  Player1: Richard Cranium	Loading 'ui/snd_restart.menu'...
[11/22/2005 2:56:43 PM]  Player1: Richard Cranium	Loading 'ui/rec_restart.menu'...
[11/22/2005 2:56:43 PM]  Player1: Richard Cranium	Loading 'ui/quit.menu'...
[11/22/2005 2:56:44 PM]  Player1: Richard Cranium	Loading 'ui/error.menu'...
[11/22/2005 2:56:44 PM]  Player1: Richard Cranium	Loading 'ui_mp/multi.menu'...
[11/22/2005 2:56:44 PM]  Player1: Richard CraniumERROR: Couldn't find material 'ui/assets/fadebox.tga'
[11/22/2005 2:56:44 PM]  Player1: Richard CraniumWARNING: Could not find material 'ui/assets/fadebox.tga'
[11/22/2005 2:56:44 PM]  Player1: Richard Cranium	Loading 'ui_mp/joinserver.menu'...
[11/22/2005 2:56:44 PM]  Player1: Richard Cranium	Loading 'ui_mp/createserver.menu'...
[11/22/2005 2:56:44 PM]  Player1: Richard Cranium	Loading 'ui_mp/cdkey.menu'...
[11/22/2005 2:56:44 PM]  Player1: Richard Cranium	Loading 'ui_mp/mods.menu'...
[11/22/2005 2:56:44 PM]  Player1: Richard Cranium	Loading 'ui_mp/connect.menu'...
[11/22/2005 2:56:44 PM]  Player1: Richard CraniumWARNING: Could not find material '$levelbriefing'
[11/22/2005 2:56:44 PM]  Player1: Richard Cranium	Loading 'ui_mp/password.menu'...
[11/22/2005 2:56:44 PM]  Player1: Richard Cranium	Loading 'ui_mp/single_player.menu'...
[11/22/2005 2:56:44 PM]  Player1: Richard Cranium	Loading 'ui_mp/serverinfo.menu'...
[11/22/2005 2:56:44 PM]  Player1: Richard Cranium	Loading 'ui_mp/createfavorite.menu'...
[11/22/2005 2:56:44 PM]  Player1: Richard Cranium	Loading 'ui_mp/filter.menu'...
[11/22/2005 2:56:44 PM]  Player1: Richard Cranium	Loading 'ui_mp/in_rec_restart.menu'...
[11/22/2005 2:56:44 PM]  Player1: Richard Cranium	Loading 'ui_mp/auto_update.menu'...
[11/22/2005 2:56:44 PM]  Player1: Richard Cranium	Loading 'ui_mp/settings_dm.menu'...
[11/22/2005 2:56:44 PM]  Player1: Richard CraniumMenu load error: ui_mp/settings_dm.menu, line 83: Attempting to change type from 0 to 9.
[11/22/2005 2:56:44 PM]  Player1: Richard CraniumMove the type definition higher up in the itemDef.
[11/22/2005 2:56:44 PM]  Player1: Richard CraniumMenu load error: ui_mp/settings_dm.menu, line 84: Attempting to change type from 0 to 9.
[11/22/2005 2:56:44 PM]  Player1: Richard CraniumMove the type definition higher up in the itemDef.
[11/22/2005 2:56:44 PM]  Player1: Richard CraniumMenu load error: ui_mp/settings_dm.menu, line 105: Attempting to change type from 0 to 9.
[11/22/2005 2:56:44 PM]  Player1: Richard CraniumMove the type definition higher up in the itemDef.
[11/22/2005 2:56:44 PM]  Player1: Richard CraniumMenu load error: ui_mp/settings_dm.menu, line 106: Attempting to change type from 0 to 9.
[11/22/2005 2:56:44 PM]  Player1: Richard CraniumMove the type definition higher up in the itemDef.
[11/22/2005 2:56:44 PM]  Player1: Richard Cranium	Loading 'ui_mp/settings_tdm.menu'...
[11/22/2005 2:56:44 PM]  Player1: Richard CraniumMenu load error: ui_mp/settings_tdm.menu, line 79: Attempting to change type from 0 to 9.
[11/22/2005 2:56:44 PM]  Player1: Richard CraniumMove the type definition higher up in the itemDef.
[11/22/2005 2:56:44 PM]  Player1: Richard CraniumMenu load error: ui_mp/settings_tdm.menu, line 80: Attempting to change type from 0 to 9.
[11/22/2005 2:56:44 PM]  Player1: Richard CraniumMove the type definition higher up in the itemDef.
[11/22/2005 2:56:44 PM]  Player1: Richard CraniumMenu load error: ui_mp/settings_tdm.menu, line 101: Attempting to change type from 0 to 9.
[11/22/2005 2:56:44 PM]  Player1: Richard CraniumMove the type definition higher up in the itemDef.
[11/22/2005 2:56:44 PM]  Player1: Richard CraniumMenu load error: ui_mp/settings_tdm.menu, line 102: Attempting to change type from 0 to 9.
[11/22/2005 2:56:44 PM]  Player1: Richard CraniumMove the type definition higher up in the itemDef.
[11/22/2005 2:56:44 PM]  Player1: Richard Cranium	Loading 'ui_mp/settings_ctf.menu'...
[11/22/2005 2:56:44 PM]  Player1: Richard CraniumMenu load error: ui_mp/settings_ctf.menu, line 79: Attempting to change type from 0 to 9.
[11/22/2005 2:56:44 PM]  Player1: Richard CraniumMove the type definition higher up in the itemDef.
[11/22/2005 2:56:44 PM]  Player1: Richard CraniumMenu load error: ui_mp/settings_ctf.menu, line 80: Attempting to change type from 0 to 9.
[11/22/2005 2:56:44 PM]  Player1: Richard CraniumMove the type definition higher up in the itemDef.
[11/22/2005 2:56:44 PM]  Player1: Richard CraniumMenu load error: ui_mp/settings_ctf.menu, line 101: Attempting to change type from 0 to 9.
[11/22/2005 2:56:44 PM]  Player1: Richard CraniumMove the type definition higher up in the itemDef.
[11/22/2005 2:56:44 PM]  Player1: Richard CraniumMenu load error: ui_mp/settings_ctf.menu, line 102: Attempting to change type from 0 to 9.
[11/22/2005 2:56:44 PM]  Player1: Richard CraniumMove the type definition higher up in the itemDef.
[11/22/2005 2:56:45 PM]  Player1: Richard Cranium	Loading 'ui_mp/settings_hq.menu'...
[11/22/2005 2:56:45 PM]  Player1: Richard CraniumMenu load error: ui_mp/settings_hq.menu, line 79: Attempting to change type from 0 to 9.
[11/22/2005 2:56:45 PM]  Player1: Richard CraniumMove the type definition higher up in the itemDef.
[11/22/2005 2:56:45 PM]  Player1: Richard CraniumMenu load error: ui_mp/settings_hq.menu, line 80: Attempting to change type from 0 to 9.
[11/22/2005 2:56:45 PM]  Player1: Richard CraniumMove the type definition higher up in the itemDef.
[11/22/2005 2:56:45 PM]  Player1: Richard CraniumMenu load error: ui_mp/settings_hq.menu, line 101: Attempting to change type from 0 to 9.
[11/22/2005 2:56:45 PM]  Player1: Richard CraniumMove the type definition higher up in the itemDef.
[11/22/2005 2:56:45 PM]  Player1: Richard CraniumMenu load error: ui_mp/settings_hq.menu, line 102: Attempting to change type from 0 to 9.
[11/22/2005 2:56:45 PM]  Player1: Richard CraniumMove the type definition higher up in the itemDef.
[11/22/2005 2:56:45 PM]  Player1: Richard Cranium	Loading 'ui_mp/settings_sd.menu'...
[11/22/2005 2:56:45 PM]  Player1: Richard Cranium	Loading 'ui_mp/settings_lts.menu'...
[11/22/2005 2:56:45 PM]  Player1: Richard Cranium	Loading 'ui_mp/settings_htf.menu'...
[11/22/2005 2:56:45 PM]  Player1: Richard CraniumMenu load error: ui_mp/settings_htf.menu, line 79: Attempting to change type from 0 to 9.
[11/22/2005 2:56:45 PM]  Player1: Richard CraniumMove the type definition higher up in the itemDef.
[11/22/2005 2:56:45 PM]  Player1: Richard CraniumMenu load error: ui_mp/settings_htf.menu, line 80: Attempting to change type from 0 to 9.
[11/22/2005 2:56:45 PM]  Player1: Richard CraniumMove the type definition higher up in the itemDef.
[11/22/2005 2:56:45 PM]  Player1: Richard CraniumMenu load error: ui_mp/settings_htf.menu, line 101: Attempting to change type from 0 to 9.
[11/22/2005 2:56:45 PM]  Player1: Richard CraniumMove the type definition higher up in the itemDef.
[11/22/2005 2:56:45 PM]  Player1: Richard CraniumMenu load error: ui_mp/settings_htf.menu, line 102: Attempting to change type from 0 to 9.
[11/22/2005 2:56:45 PM]  Player1: Richard CraniumMove the type definition higher up in the itemDef.
[11/22/2005 2:56:45 PM]  Player1: Richard Cranium	Loading 'ui_mp/settings_sw.menu'...
[11/22/2005 2:56:45 PM]  Player1: Richard Cranium	Loading 'ui_mp/background.menu'...
[11/22/2005 2:56:45 PM]  Player1: Richard CraniumERROR: Couldn't find material 'british'
[11/22/2005 2:56:45 PM]  Player1: Richard CraniumWARNING: Could not find material 'british'
[11/22/2005 2:56:45 PM]  Player1: Richard Cranium      dvar set ui_mousePitch 0
[11/22/2005 2:56:45 PM]  Player1: Richard Cranium      dvar set ui_netGametypeName ctf
[11/22/2005 2:56:45 PM]  Player1: Richard Cranium      dvar set cl_paused 1
[11/22/2005 2:56:45 PM]  Player1: Richard Cranium      dvar set com_expectedHunkUsage 77851392
[11/22/2005 2:56:45 PM]  Player1: Richard Cranium      dvar set cg_hudCompassSoundPingFadeTime 2
[11/22/2005 2:56:45 PM]  Player1: Richard Cranium      dvar set cg_crosshairAlpha 1
[11/22/2005 2:56:45 PM]  Player1: Richard Cranium      dvar set cg_crosshairAlphaMin 0
[11/22/2005 2:56:45 PM]  Player1: Richard Cranium      dvar set cg_crosshairDynamic 0
[11/22/2005 2:56:45 PM]  Player1: Richard Cranium      dvar set cg_crosshairEnemyColor 1
[11/22/2005 2:56:45 PM]  Player1: Richard Cranium      dvar set cg_thirdPerson 0
[11/22/2005 2:56:45 PM]  Player1: Richard Cranium      dvar set bg_fallDamageMinHeight 256
[11/22/2005 2:56:45 PM]  Player1: Richard Cranium      dvar set bg_fallDamageMaxHeight 480
[11/22/2005 2:56:45 PM]  Player1: Richard Cranium      dvar set g_gametype hq
[11/22/2005 2:56:45 PM]  Player1: Richard Cranium      dvar set bg_aimSpreadMoveSpeedThreshold 11
[11/22/2005 2:56:45 PM]  Player1: Richard Cranium      dvar set bg_bobAmplitudeDucked 0.0075
[11/22/2005 2:56:45 PM]  Player1: Richard Cranium      dvar set bg_bobAmplitudeProne 0.03
[11/22/2005 2:56:45 PM]  Player1: Richard Cranium      dvar set bg_bobAmplitudeStanding 0.007
[11/22/2005 2:56:45 PM]  Player1: Richard Cranium      dvar set bg_bobMax 8
[11/22/2005 2:56:45 PM]  Player1: Richard Cranium      dvar set bg_fallDamageMaxHeight 480
[11/22/2005 2:56:45 PM]  Player1: Richard Cranium      dvar set bg_fallDamageMinHeight 256
[11/22/2005 2:56:45 PM]  Player1: Richard Cranium      dvar set bg_foliagesnd_fastinterval 500
[11/22/2005 2:56:45 PM]  Player1: Richard Cranium      dvar set bg_foliagesnd_maxspeed 180
[11/22/2005 2:56:45 PM]  Player1: Richard Cranium      dvar set bg_foliagesnd_minspeed 40
[11/22/2005 2:56:45 PM]  Player1: Richard Cranium      dvar set bg_foliagesnd_resetinterval 500
[11/22/2005 2:56:45 PM]  Player1: Richard Cranium      dvar set bg_foliagesnd_slowinterval 1500
[11/22/2005 2:56:45 PM]  Player1: Richard Cranium      dvar set bg_ladder_yawcap 100
[11/22/2005 2:56:45 PM]  Player1: Richard Cranium      dvar set bg_prone_yawcap 85
[11/22/2005 2:56:45 PM]  Player1: Richard Cranium      dvar set friction 5.5
[11/22/2005 2:56:45 PM]  Player1: Richard Cranium      dvar set inertiaAngle 0
[11/22/2005 2:56:46 PM]  Player1: Richard Cranium      dvar set inertiaDebug 0
[11/22/2005 2:56:46 PM]  Player1: Richard Cranium      dvar set inertiaMax 50
[11/22/2005 2:56:46 PM]  Player1: Richard Cranium      dvar set jump_height 39
[11/22/2005 2:56:46 PM]  Player1: Richard Cranium      dvar set jump_ladderPushVel 128
[11/22/2005 2:56:46 PM]  Player1: Richard Cranium      dvar set jump_slowdownEnable 1
[11/22/2005 2:56:46 PM]  Player1: Richard Cranium      dvar set jump_spreadAdd 64
[11/22/2005 2:56:46 PM]  Player1: Richard Cranium      dvar set jump_stepSize 18
[11/22/2005 2:56:46 PM]  Player1: Richard Cranium      dvar set mantle_check_angle 60
[11/22/2005 2:56:46 PM]  Player1: Richard Cranium      dvar set mantle_check_radius 0.1
[11/22/2005 2:56:46 PM]  Player1: Richard Cranium      dvar set mantle_check_range 20
[11/22/2005 2:56:46 PM]  Player1: Richard Cranium      dvar set mantle_debug 0
[11/22/2005 2:56:46 PM]  Player1: Richard Cranium      dvar set mantle_enable 1
[11/22/2005 2:56:46 PM]  Player1: Richard Cranium      dvar set mantle_view_yawcap 60
[11/22/2005 2:56:46 PM]  Player1: Richard Cranium      dvar set player_adsExitDelay 0
[11/22/2005 2:56:46 PM]  Player1: Richard Cranium      dvar set player_backSpeedScale 0.7
[11/22/2005 2:56:46 PM]  Player1: Richard Cranium      dvar set player_breath_fire_delay 0
[11/22/2005 2:56:46 PM]  Player1: Richard Cranium      dvar set player_breath_gasp_lerp 6
[11/22/2005 2:56:46 PM]  Player1: Richard Cranium      dvar set player_breath_gasp_scale 4.5
[11/22/2005 2:56:46 PM]  Player1: Richard Cranium      dvar set player_breath_gasp_time 1
[11/22/2005 2:56:46 PM]  Player1: Richard Cranium      dvar set player_breath_hold_lerp 4
[11/22/2005 2:56:46 PM]  Player1: Richard Cranium      dvar set player_breath_hold_time 4.5
[11/22/2005 2:56:46 PM]  Player1: Richard Cranium      dvar set player_breath_snd_delay 1
[11/22/2005 2:56:46 PM]  Player1: Richard Cranium      dvar set player_breath_snd_lerp 2
[11/22/2005 2:56:46 PM]  Player1: Richard Cranium      dvar set player_dmgtimer_flinchTime 500
[11/22/2005 2:56:46 PM]  Player1: Richard Cranium      dvar set player_dmgtimer_maxTime 750
[11/22/2005 2:56:46 PM]  Player1: Richard Cranium      dvar set player_dmgtimer_minScale 0
[11/22/2005 2:56:46 PM]  Player1: Richard Cranium      dvar set player_dmgtimer_stumbleTime 500
[11/22/2005 2:56:46 PM]  Player1: Richard Cranium      dvar set player_dmgtimer_timePerPoint 100
[11/22/2005 2:56:46 PM]  Player1: Richard Cranium      dvar set player_footstepsThreshhold 0
[11/22/2005 2:56:46 PM]  Player1: Richard Cranium      dvar set player_moveThreshhold 10
[11/22/2005 2:56:46 PM]  Player1: Richard Cranium      dvar set player_scopeExitOnDamage 0
[11/22/2005 2:56:46 PM]  Player1: Richard Cranium      dvar set player_spectateSpeedScale 2
[11/22/2005 2:56:46 PM]  Player1: Richard Cranium      dvar set player_strafeSpeedScale 0.8
[11/22/2005 2:56:46 PM]  Player1: Richard Cranium      dvar set player_toggleBinoculars 1
[11/22/2005 2:56:46 PM]  Player1: Richard Cranium      dvar set player_turnAnims 0
[11/22/2005 2:56:46 PM]  Player1: Richard Cranium      dvar set player_view_pitch_down 85
[11/22/2005 2:56:46 PM]  Player1: Richard Cranium      dvar set player_view_pitch_up 85
[11/22/2005 2:56:46 PM]  Player1: Richard Cranium      dvar set stopspeed 100
[11/22/2005 2:56:47 PM]  Player1: Richard Cranium	Loading 'ui_mp/ingame.menu'...
[11/22/2005 2:56:47 PM]  Player1: Richard Cranium	Loading 'ui_mp/ingame_controls.menu'...
[11/22/2005 2:56:47 PM]  Player1: Richard Cranium	Loading 'ui_mp/ingame_options.menu'...
[11/22/2005 2:56:47 PM]  Player1: Richard Cranium	Loading 'ui_mp/ingame_system.menu'...
[11/22/2005 2:56:47 PM]  Player1: Richard Cranium	Loading 'ui_mp/ingame_leave.menu'...
[11/22/2005 2:56:47 PM]  Player1: Richard Cranium	Loading 'ui_mp/ingame_callvote.menu'...
[11/22/2005 2:56:47 PM]  Player1: Richard Cranium	Loading 'ui_mp/wm_quickmessage.menu'...
[11/22/2005 2:56:47 PM]  Player1: Richard CraniumLOADING... collision map
[11/22/2005 2:56:47 PM]  Player1: Richard CraniumLOADING... graphics
[11/22/2005 2:56:47 PM]  Player1: Richard CraniumLOADING... maps/mp/mp_decoy.d3dbsp
[11/22/2005 2:56:47 PM]  Player1: Richard CraniumLoading materials...
[11/22/2005 2:56:47 PM]  Player1: Richard CraniumLoading sun settings...
[11/22/2005 2:56:47 PM]  Player1: Richard CraniumLoading lightmaps...
[11/22/2005 2:56:47 PM]  Player1: Richard Cranium1 merged lightmaps from 1 original lightmaps
[11/22/2005 2:56:47 PM]  Player1: Richard CraniumLoading lightgrid coefficients...
[11/22/2005 2:56:47 PM]  Player1: Richard CraniumLoading lightgrid hash...
[11/22/2005 2:56:47 PM]  Player1: Richard CraniumLoading surfaces...
[11/22/2005 2:56:47 PM]  Player1: Richard CraniumLoading cull groups...
[11/22/2005 2:56:47 PM]  Player1: Richard CraniumLoading cull group indices...
[11/22/2005 2:56:47 PM]  Player1: Richard CraniumLoading portal vertices...
[11/22/2005 2:56:47 PM]  Player1: Richard CraniumLoading occluders...
[11/22/2005 2:56:47 PM]  Player1: Richard CraniumLoading occluder indices...
[11/22/2005 2:56:47 PM]  Player1: Richard CraniumLoading AABB trees...
[11/22/2005 2:56:47 PM]  Player1: Richard CraniumLoading cells...
[11/22/2005 2:56:47 PM]  Player1: Richard CraniumLoading portals...
[11/22/2005 2:56:47 PM]  Player1: Richard CraniumLoading nodes and leafs...
[11/22/2005 2:56:47 PM]  Player1: Richard CraniumLoading submodels...
[11/22/2005 2:56:47 PM]  Player1: Richard CraniumLoading entities...
[11/22/2005 2:56:47 PM]  Player1: Richard Cranium      dvar set r_sunsprite_shader sun
[11/22/2005 2:56:47 PM]  Player1: Richard Cranium      dvar set r_sunsprite_size 16
[11/22/2005 2:56:47 PM]  Player1: Richard Cranium      dvar set r_sunflare_shader sun_flare
[11/22/2005 2:56:47 PM]  Player1: Richard Cranium      dvar set r_sunflare_min_size 0
[11/22/2005 2:56:47 PM]  Player1: Richard Cranium      dvar set r_sunflare_min_angle 45
[11/22/2005 2:56:47 PM]  Player1: Richard Cranium      dvar set r_sunflare_max_size 2500
[11/22/2005 2:56:47 PM]  Player1: Richard Cranium      dvar set r_sunflare_max_angle 2
[11/22/2005 2:56:47 PM]  Player1: Richard Cranium      dvar set r_sunflare_max_alpha 1
[11/22/2005 2:56:47 PM]  Player1: Richard Cranium      dvar set r_sunflare_fadein 1
[11/22/2005 2:56:47 PM]  Player1: Richard Cranium      dvar set r_sunflare_fadeout 1
[11/22/2005 2:56:47 PM]  Player1: Richard Cranium      dvar set r_sunblind_min_angle 30
[11/22/2005 2:56:47 PM]  Player1: Richard Cranium      dvar set r_sunblind_max_angle 5
[11/22/2005 2:56:47 PM]  Player1: Richard Cranium      dvar set r_sunblind_max_darken 0.75
[11/22/2005 2:56:47 PM]  Player1: Richard Cranium      dvar set r_sunblind_fadein 0.5
[11/22/2005 2:56:47 PM]  Player1: Richard Cranium      dvar set r_sunblind_fadeout 3
[11/22/2005 2:56:47 PM]  Player1: Richard Cranium      dvar set r_sunglare_min_angle 30
[11/22/2005 2:56:47 PM]  Player1: Richard Cranium      dvar set r_sunglare_max_angle 5
[11/22/2005 2:56:47 PM]  Player1: Richard Cranium      dvar set r_sunglare_max_lighten 0.75
[11/22/2005 2:56:47 PM]  Player1: Richard Cranium      dvar set r_sunglare_fadein 0.5
[11/22/2005 2:56:47 PM]  Player1: Richard Cranium      dvar set r_sunglare_fadeout 3
[11/22/2005 2:56:48 PM]  Player1: Richard Cranium      dvar set r_sun_fx_position 0 0 0
[11/22/2005 2:56:48 PM]  Player1: Richard Cranium      dvar set r_sunsprite_shader sun_moon
[11/22/2005 2:56:48 PM]  Player1: Richard Cranium      dvar set r_sunsprite_size 40.1315
[11/22/2005 2:56:48 PM]  Player1: Richard Cranium      dvar set r_sunflare_shader sun_flare_trainyard
[11/22/2005 2:56:48 PM]  Player1: Richard Cranium      dvar set r_sunflare_min_size 390.1
[11/22/2005 2:56:48 PM]  Player1: Richard Cranium      dvar set r_sunflare_min_angle 82.3608
[11/22/2005 2:56:48 PM]  Player1: Richard Cranium      dvar set r_sunflare_max_size 0
[11/22/2005 2:56:48 PM]  Player1: Richard Cranium      dvar set r_sunflare_max_angle 0
[11/22/2005 2:56:48 PM]  Player1: Richard Cranium      dvar set r_sunflare_max_alpha 0.20707
[11/22/2005 2:56:48 PM]  Player1: Richard Cranium      dvar set r_sunflare_fadein 0.2604
[11/22/2005 2:56:48 PM]  Player1: Richard Cranium      dvar set r_sunflare_fadeout 0.2992
[11/22/2005 2:56:48 PM]  Player1: Richard Cranium      dvar set r_sunblind_min_angle 62.4258
[11/22/2005 2:56:48 PM]  Player1: Richard Cranium      dvar set r_sunblind_max_angle 14.6015
[11/22/2005 2:56:48 PM]  Player1: Richard Cranium      dvar set r_sunblind_max_darken 0
[11/22/2005 2:56:48 PM]  Player1: Richard Cranium      dvar set r_sunblind_fadein 0.5
[11/22/2005 2:56:48 PM]  Player1: Richard Cranium      dvar set r_sunblind_fadeout 1
[11/22/2005 2:56:48 PM]  Player1: Richard Cranium      dvar set r_sunglare_min_angle 20.7108
[11/22/2005 2:56:48 PM]  Player1: Richard Cranium      dvar set r_sunglare_max_angle 5.7933
[11/22/2005 2:56:48 PM]  Player1: Richard Cranium      dvar set r_sunglare_max_lighten 0.0619999
[11/22/2005 2:56:48 PM]  Player1: Richard Cranium      dvar set r_sunglare_fadein 0.7758
[11/22/2005 2:56:48 PM]  Player1: Richard Cranium      dvar set r_sunglare_fadeout 3
[11/22/2005 2:56:48 PM]  Player1: Richard Cranium      dvar set r_sun_fx_position -62.6136 200.094 0
[11/22/2005 2:56:48 PM]  Player1: Richard Cranium      dvar set r_lightTweakAmbient 0
[11/22/2005 2:56:48 PM]  Player1: Richard Cranium      dvar set r_lightTweakDiffuseFraction 0.4
[11/22/2005 2:56:48 PM]  Player1: Richard Cranium      dvar set r_lightTweakSunLight 0.47
[11/22/2005 2:56:48 PM]  Player1: Richard Cranium      dvar set r_lightTweakAmbientColor 0 0 0 1
[11/22/2005 2:56:48 PM]  Player1: Richard Cranium      dvar set r_lightTweakSunColor 0.909804 0.945098 1 1
[11/22/2005 2:56:48 PM]  Player1: Richard Cranium      dvar set r_lightTweakSunDiffuseColor 0.25098 0.34902 1 1
[11/22/2005 2:56:48 PM]  Player1: Richard Cranium      dvar set r_lightTweakSunDirection -60 245 0
[11/22/2005 2:56:48 PM]  Player1: Richard CraniumLOADING... sound aliases
[11/22/2005 2:56:48 PM]  Player1: Richard CraniumERROR: Sound file 'sound/misc/beep.wav' not found
[11/22/2005 2:56:48 PM]  Player1: Richard CraniumLOADING... game media
[11/22/2005 2:56:48 PM]  Player1: Richard Cranium---------- Fx System Initialization ---------
[11/22/2005 2:56:48 PM]  Player1: Richard Cranium----- Fx System Initialization Complete -----
[11/22/2005 2:56:48 PM]  Player1: Richard CraniumLOADING...  - textures
[11/22/2005 2:56:48 PM]  Player1: Richard CraniumLOADING...  - models
[11/22/2005 2:56:48 PM]  Player1: Richard CraniumLOADING...  - items
[11/22/2005 2:56:48 PM]  Player1: Richard CraniumLOADING...  - inline models
[11/22/2005 2:56:48 PM]  Player1: Richard CraniumLOADING...  - server models
[11/22/2005 2:56:48 PM]  Player1: Richard Cranium      dvar set cg_shock_screenBlendTime 0.4
[11/22/2005 2:56:48 PM]  Player1: Richard Cranium      dvar set cg_shock_screenBlendFadeTime 1
[11/22/2005 2:56:48 PM]  Player1: Richard Cranium      dvar set cg_shock_viewKickPeriod 0.75
[11/22/2005 2:56:48 PM]  Player1: Richard Cranium      dvar set cg_shock_viewKickRadius 0.05
[11/22/2005 2:56:48 PM]  Player1: Richard Cranium      dvar set cg_shock_sound 1
[11/22/2005 2:56:48 PM]  Player1: Richard Cranium      dvar set cg_shock_soundFadeInTime 0.25
[11/22/2005 2:56:48 PM]  Player1: Richard Cranium      dvar set cg_shock_soundFadeOutTime 2.5
[11/22/2005 2:56:48 PM]  Player1: Richard Cranium      dvar set cg_shock_soundLoopFadeTime 1.5
[11/22/2005 2:56:48 PM]  Player1: Richard Cranium      dvar set cg_shock_soundLoopEndDelay -3
[11/22/2005 2:56:48 PM]  Player1: Richard Cranium      dvar set cg_shock_soundRoomType generic
[11/22/2005 2:56:48 PM]  Player1: Richard Cranium      dvar set cg_shock_soundDryLevel 1
[11/22/2005 2:56:48 PM]  Player1: Richard Cranium      dvar set cg_shock_soundWetLevel 0.5
[11/22/2005 2:56:48 PM]  Player1: Richard Cranium      dvar set cg_shock_soundModEndDelay 2
[11/22/2005 2:56:48 PM]  Player1: Richard Cranium      dvar set cg_shock_volume_auto 0.1
[11/22/2005 2:56:48 PM]  Player1: Richard Cranium      dvar set cg_shock_volume_auto2d 0.1
[11/22/2005 2:56:49 PM]  Player1: Richard Cranium      dvar set cg_shock_volume_menu 1
[11/22/2005 2:56:49 PM]  Player1: Richard Cranium      dvar set cg_shock_volume_weapon 0.5
[11/22/2005 2:56:49 PM]  Player1: Richard Cranium      dvar set cg_shock_volume_voice 0.2
[11/22/2005 2:56:49 PM]  Player1: Richard Cranium      dvar set cg_shock_volume_item 0.1
[11/22/2005 2:56:49 PM]  Player1: Richard Cranium      dvar set cg_shock_volume_body 0.1
[11/22/2005 2:56:49 PM]  Player1: Richard Cranium      dvar set cg_shock_volume_local 1
[11/22/2005 2:56:49 PM]  Player1: Richard Cranium      dvar set cg_shock_volume_music 1
[11/22/2005 2:56:49 PM]  Player1: Richard Cranium      dvar set cg_shock_volume_announcer 1
[11/22/2005 2:56:49 PM]  Player1: Richard Cranium      dvar set cg_shock_volume_shellshock 1
[11/22/2005 2:56:49 PM]  Player1: Richard Cranium      dvar set cg_shock_mouse 1
[11/22/2005 2:56:49 PM]  Player1: Richard Cranium      dvar set cg_shock_mouse_maxpitchspeed 90
[11/22/2005 2:56:49 PM]  Player1: Richard Cranium      dvar set cg_shock_mouse_maxyawspeed 90
[11/22/2005 2:56:49 PM]  Player1: Richard Cranium      dvar set cg_shock_mouse_sensitivityscale 0.5
[11/22/2005 2:56:49 PM]  Player1: Richard Cranium      dvar set cg_shock_mouse_fadeTime 2
[11/22/2005 2:56:49 PM]  Player1: Richard Cranium      dvar set cg_shock_screenBlendTime 0.4
[11/22/2005 2:56:49 PM]  Player1: Richard Cranium      dvar set cg_shock_screenBlendFadeTime 1
[11/22/2005 2:56:49 PM]  Player1: Richard Cranium      dvar set cg_shock_viewKickPeriod 0.75
[11/22/2005 2:56:49 PM]  Player1: Richard Cranium      dvar set cg_shock_viewKickRadius 0.05
[11/22/2005 2:56:49 PM]  Player1: Richard CraniumWARNING: unknown dvar 'cg_shock_viewKickFadeTime' in file '0.05'
[11/22/2005 2:56:49 PM]  Player1: Richard Cranium      dvar set cg_shock_sound 1
[11/22/2005 2:56:49 PM]  Player1: Richard Cranium      dvar set cg_shock_soundFadeInTime 0.25
[11/22/2005 2:56:49 PM]  Player1: Richard Cranium      dvar set cg_shock_soundFadeOutTime 2.5
[11/22/2005 2:56:49 PM]  Player1: Richard Cranium      dvar set cg_shock_soundLoopFadeTime 2
[11/22/2005 2:56:49 PM]  Player1: Richard Cranium      dvar set cg_shock_soundLoopEndDelay -1.5
[11/22/2005 2:56:49 PM]  Player1: Richard Cranium      dvar set cg_shock_soundRoomType underwater
[11/22/2005 2:56:49 PM]  Player1: Richard Cranium      dvar set cg_shock_soundDryLevel 1
[11/22/2005 2:56:49 PM]  Player1: Richard Cranium      dvar set cg_shock_soundWetLevel 0.5
[11/22/2005 2:56:49 PM]  Player1: Richard Cranium      dvar set cg_shock_soundModEndDelay -0.75
[11/22/2005 2:56:49 PM]  Player1: Richard Cranium      dvar set cg_shock_volume_auto 0.1
[11/22/2005 2:56:49 PM]  Player1: Richard Cranium      dvar set cg_shock_volume_auto2d 0.1
[11/22/2005 2:56:49 PM]  Player1: Richard Cranium      dvar set cg_shock_volume_menu 1
[11/22/2005 2:56:49 PM]  Player1: Richard Cranium      dvar set cg_shock_volume_weapon 0.5
[11/22/2005 2:56:49 PM]  Player1: Richard Cranium      dvar set cg_shock_volume_voice 0.2
[11/22/2005 2:56:49 PM]  Player1: Richard Cranium      dvar set cg_shock_volume_item 0.1
[11/22/2005 2:56:49 PM]  Player1: Richard Cranium      dvar set cg_shock_volume_body 0.1
[11/22/2005 2:56:49 PM]  Player1: Richard Cranium      dvar set cg_shock_volume_local 0.1
[11/22/2005 2:56:49 PM]  Player1: Richard Cranium      dvar set cg_shock_volume_music 0.1
[11/22/2005 2:56:49 PM]  Player1: Richard Cranium      dvar set cg_shock_volume_announcer 1
[11/22/2005 2:56:49 PM]  Player1: Richard Cranium      dvar set cg_shock_volume_shellshock 1
[11/22/2005 2:56:49 PM]  Player1: Richard Cranium      dvar set cg_shock_mouse 1
[11/22/2005 2:56:49 PM]  Player1: Richard Cranium      dvar set cg_shock_mouse_maxpitchspeed 90
[11/22/2005 2:56:49 PM]  Player1: Richard Cranium      dvar set cg_shock_mouse_maxyawspeed 90
[11/22/2005 2:56:49 PM]  Player1: Richard Cranium      dvar set cg_shock_mouse_sensitivityscale 0.5
[11/22/2005 2:56:49 PM]  Player1: Richard Cranium      dvar set cg_shock_mouse_fadeTime 2
[11/22/2005 2:56:49 PM]  Player1: Richard Cranium      dvar set cg_shock_screenBlendTime 0.4
[11/22/2005 2:56:49 PM]  Player1: Richard Cranium      dvar set cg_shock_screenBlendFadeTime 1
[11/22/2005 2:56:50 PM]  Player1: Richard Cranium      dvar set cg_shock_viewKickPeriod 0.75
[11/22/2005 2:56:50 PM]  Player1: Richard Cranium      dvar set cg_shock_viewKickRadius 0.05
[11/22/2005 2:56:50 PM]  Player1: Richard Cranium      dvar set cg_shock_sound 1
[11/22/2005 2:56:50 PM]  Player1: Richard Cranium      dvar set cg_shock_soundFadeInTime 0.25
[11/22/2005 2:56:50 PM]  Player1: Richard Cranium      dvar set cg_shock_soundFadeOutTime 2.5
[11/22/2005 2:56:50 PM]  Player1: Richard Cranium      dvar set cg_shock_soundLoopFadeTime 1.5
[11/22/2005 2:56:50 PM]  Player1: Richard Cranium      dvar set cg_shock_soundLoopEndDelay -3
[11/22/2005 2:56:50 PM]  Player1: Richard Cranium      dvar set cg_shock_soundRoomType generic
[11/22/2005 2:56:50 PM]  Player1: Richard Cranium      dvar set cg_shock_soundDryLevel 1
[11/22/2005 2:56:50 PM]  Player1: Richard Cranium      dvar set cg_shock_soundWetLevel 0.5
[11/22/2005 2:56:50 PM]  Player1: Richard Cranium      dvar set cg_shock_soundModEndDelay 2
[11/22/2005 2:56:50 PM]  Player1: Richard Cranium      dvar set cg_shock_volume_auto 0.1
[11/22/2005 2:56:50 PM]  Player1: Richard Cranium      dvar set cg_shock_volume_auto2d 0.1
[11/22/2005 2:56:50 PM]  Player1: Richard Cranium      dvar set cg_shock_volume_menu 1
[11/22/2005 2:56:50 PM]  Player1: Richard Cranium      dvar set cg_shock_volume_weapon 0.5
[11/22/2005 2:56:50 PM]  Player1: Richard Cranium      dvar set cg_shock_volume_voice 0.2
[11/22/2005 2:56:50 PM]  Player1: Richard Cranium      dvar set cg_shock_volume_item 0.1
[11/22/2005 2:56:50 PM]  Player1: Richard Cranium      dvar set cg_shock_volume_body 0.1
[11/22/2005 2:56:50 PM]  Player1: Richard Cranium      dvar set cg_shock_volume_local 1
[11/22/2005 2:56:50 PM]  Player1: Richard Cranium      dvar set cg_shock_volume_music 1
[11/22/2005 2:56:50 PM]  Player1: Richard Cranium      dvar set cg_shock_volume_announcer 1
[11/22/2005 2:56:50 PM]  Player1: Richard Cranium      dvar set cg_shock_volume_shellshock 1
[11/22/2005 2:56:50 PM]  Player1: Richard Cranium      dvar set cg_shock_mouse 1
[11/22/2005 2:56:50 PM]  Player1: Richard Cranium      dvar set cg_shock_mouse_maxpitchspeed 90
[11/22/2005 2:56:50 PM]  Player1: Richard Cranium      dvar set cg_shock_mouse_maxyawspeed 90
[11/22/2005 2:56:50 PM]  Player1: Richard Cranium      dvar set cg_shock_mouse_sensitivityscale 0.5
[11/22/2005 2:56:50 PM]  Player1: Richard Cranium      dvar set cg_shock_mouse_fadeTime 2
[11/22/2005 2:56:50 PM]  Player1: Richard Cranium      dvar set cg_shock_screenBlendTime 0.001
[11/22/2005 2:56:50 PM]  Player1: Richard Cranium      dvar set cg_shock_screenBlendFadeTime 0.001
[11/22/2005 2:56:50 PM]  Player1: Richard Cranium      dvar set cg_shock_viewKickPeriod 0.75
[11/22/2005 2:56:50 PM]  Player1: Richard Cranium      dvar set cg_shock_viewKickRadius 0
[11/22/2005 2:56:50 PM]  Player1: Richard CraniumWARNING: unknown dvar 'cg_shock_viewKickFadeTime' in file '0'
[11/22/2005 2:56:50 PM]  Player1: Richard Cranium      dvar set cg_shock_sound 0
[11/22/2005 2:56:50 PM]  Player1: Richard Cranium      dvar set cg_shock_soundFadeInTime 0.25
[11/22/2005 2:56:50 PM]  Player1: Richard Cranium      dvar set cg_shock_soundFadeOutTime 2.5
[11/22/2005 2:56:50 PM]  Player1: Richard Cranium      dvar set cg_shock_soundLoopFadeTime 2
[11/22/2005 2:56:50 PM]  Player1: Richard Cranium      dvar set cg_shock_soundLoopEndDelay -1.5
[11/22/2005 2:56:50 PM]  Player1: Richard Cranium      dvar set cg_shock_soundRoomType generic
[11/22/2005 2:56:50 PM]  Player1: Richard Cranium      dvar set cg_shock_soundDryLevel 1
[11/22/2005 2:56:50 PM]  Player1: Richard Cranium      dvar set cg_shock_soundWetLevel 0.5
[11/22/2005 2:56:50 PM]  Player1: Richard Cranium      dvar set cg_shock_soundModEndDelay -0.75
[11/22/2005 2:56:50 PM]  Player1: Richard Cranium      dvar set cg_shock_volume_auto 0.5
[11/22/2005 2:56:50 PM]  Player1: Richard Cranium      dvar set cg_shock_volume_auto2d 0.5
[11/22/2005 2:56:50 PM]  Player1: Richard Cranium      dvar set cg_shock_volume_menu 1
[11/22/2005 2:56:50 PM]  Player1: Richard Cranium      dvar set cg_shock_volume_weapon 0.5
[11/22/2005 2:56:50 PM]  Player1: Richard Cranium      dvar set cg_shock_volume_voice 0.2
[11/22/2005 2:56:50 PM]  Player1: Richard Cranium      dvar set cg_shock_volume_item 0.2
[11/22/2005 2:56:50 PM]  Player1: Richard Cranium      dvar set cg_shock_volume_body 0.2
[11/22/2005 2:56:50 PM]  Player1: Richard Cranium      dvar set cg_shock_volume_local 0.2
[11/22/2005 2:56:50 PM]  Player1: Richard Cranium      dvar set cg_shock_volume_music 0.4
[11/22/2005 2:56:50 PM]  Player1: Richard Cranium      dvar set cg_shock_volume_announcer 1
[11/22/2005 2:56:50 PM]  Player1: Richard Cranium      dvar set cg_shock_volume_shellshock 1
[11/22/2005 2:56:50 PM]  Player1: Richard Cranium      dvar set cg_shock_mouse 0
[11/22/2005 2:56:50 PM]  Player1: Richard Cranium      dvar set cg_shock_mouse_maxpitchspeed 0
[11/22/2005 2:56:50 PM]  Player1: Richard Cranium      dvar set cg_shock_mouse_maxyawspeed 0
[11/22/2005 2:56:50 PM]  Player1: Richard Cranium      dvar set cg_shock_mouse_sensitivityscale 0
[11/22/2005 2:56:51 PM]  Player1: Richard Cranium      dvar set cg_shock_mouse_fadeTime 0.001
[11/22/2005 2:56:51 PM]  Player1: Richard CraniumLOADING...  - game media done
[11/22/2005 2:56:51 PM]  Player1: Richard CraniumLOADING... sounds
[11/22/2005 2:56:51 PM]  Player1: Richard CraniumLOADING... clients
[11/22/2005 2:56:51 PM]  Player1: Richard Cranium	Loading 'ui_mp/hud.menu'...
[11/22/2005 2:56:51 PM]  Player1: Richard Cranium	Loading 'ui_mp/scriptmenus/ingame.menu'...
[11/22/2005 2:56:51 PM]  Player1: Richard Cranium	Loading 'ui_mp/scriptmenus/team_britishgerman.menu'...
[11/22/2005 2:56:51 PM]  Player1: Richard Cranium	Loading 'ui_mp/scriptmenus/weapon_british.menu'...
[11/22/2005 2:56:51 PM]  Player1: Richard Cranium	Loading 'ui_mp/scriptmenus/weapon_german.menu'...
[11/22/2005 2:56:51 PM]  Player1: Richard Cranium	Loading 'ui_mp/scriptmenus/callvote.menu'...
[11/22/2005 2:56:51 PM]  Player1: Richard Cranium	Loading 'ui_mp/scriptmenus/muteplayer.menu'...
[11/22/2005 2:56:51 PM]  Player1: Richard Cranium	Loading 'ui_mp/scriptmenus/quickcommands.menu'...
[11/22/2005 2:56:51 PM]  Player1: Richard Cranium	Loading 'ui_mp/scriptmenus/quickstatements.menu'...
[11/22/2005 2:56:51 PM]  Player1: Richard Cranium	Loading 'ui_mp/scriptmenus/quickresponses.menu'...
[11/22/2005 2:56:51 PM]  Player1: Richard CraniumCL_InitCGame:  9.06 seconds
[11/22/2005 2:56:51 PM]  Player1: Richard CraniumCom_TouchMemory: 0 msec. Using sum: 548326475
[11/22/2005 2:56:51 PM]  Player1: Richard Cranium      dvar set cl_paused 0
[11/22/2005 2:56:51 PM]  Player1: Richard CraniumPlaying smoke grenades at time 68352050
[11/22/2005 2:56:51 PM]  Player1: Richard CraniumDone with smoke grenades, now warping FX time to current time 68352050
[11/22/2005 2:56:51 PM]  Player1: Richard Cranium      dvar set cg_hudGrenadeIconHeight 25
[11/22/2005 2:56:51 PM]  Player1: Richard Cranium      dvar set cg_hudGrenadeIconWidth 25
[11/22/2005 2:56:51 PM]  Player1: Richard Cranium      dvar set cg_hudGrenadeIconOffset 50
[11/22/2005 2:56:51 PM]  Player1: Richard Cranium      dvar set cg_hudGrenadePointerHeight 12
[11/22/2005 2:56:51 PM]  Player1: Richard Cranium      dvar set cg_hudGrenadePointerWidth 25
[11/22/2005 2:56:51 PM]  Player1: Richard Cranium      dvar set cg_hudGrenadePointerPivot 12 27
[11/22/2005 2:56:51 PM]  Player1: Richard Cranium      dvar set cg_fovScale 1
[11/22/2005 2:56:51 PM]  Player1: Richard CraniumUnknown client game command: MP_CONNECTEDRichard Cranium^7
[11/22/2005 2:56:51 PM]  Player1: Richard Cranium      dvar set cl_ingame 1
[11/22/2005 2:56:51 PM]  Player1: Richard Cranium      dvar set ui_allow_weaponchange 1
[11/22/2005 2:56:51 PM]  Player1: Richard Craniumconsole: All Players are connected with AntiCheat-Client
[11/22/2005 2:56:51 PM]  Player1: Richard CraniumUnknown client game command: MP_JOINED_ALLIESRichard Cranium^7
[11/22/2005 2:56:51 PM]  Player1: Richard Craniumconsole: AntiCheat-Client Connected: [^1DCA_^2Capt_Goodinhigh]    [^9DBD^1^4Leadpeddler]    [DCA_MRChuckles]   
[11/22/2005 2:56:51 PM]  Player1: Richard Craniumconsole: ###ServerWatch-ANTICheat###:IP:##70.224.49.203##  PORT:##24203##
[11/22/2005 2:56:51 PM]  Player1: DCA_Kilsirac      dvar set hud_healthOverlay_phaseOne_pulseDuration 150
[11/22/2005 2:56:51 PM]  Player1: DCA_Kilsirac      dvar set hud_healthOverlay_phaseThree_pulseDuration 400
[11/22/2005 2:56:51 PM]  Player1: DCA_Kilsirac      dvar set hud_healthOverlay_phaseThree_toAlphaMultiplier 0.6
[11/22/2005 2:56:51 PM]  Player1: DCA_Kilsirac      dvar set hud_healthOverlay_phaseTwo_pulseDuration 320
[11/22/2005 2:56:51 PM]  Player1: DCA_Kilsirac      dvar set hud_healthOverlay_phaseTwo_toAlphaMultiplier 0.7
[11/22/2005 2:56:51 PM]  Player1: DCA_Kilsirac      dvar set hud_healthOverlay_pulseStart 0.35
[11/22/2005 2:56:52 PM]  Player1: DBDLeadpeddlerconsole: AntiCheat-Client Connected: [^1DCA_^2Capt_Goodinhigh]    [^9DBD^1^4Leadpeddler]    [DCA_MRChuckles]   
[11/22/2005 2:56:52 PM]  Player1: DBDLeadpeddlerconsole: ###ServerWatch-ANTICheat###:IP:##70.224.49.203##  PORT:##24203##
[11/22/2005 2:56:52 PM]  Player1: DBDLeadpeddlerconsole: AntiCheat User connected: Richard Cranium
[11/22/2005 2:56:52 PM]  Player1: DCA_Kilsirac      dvar set hud_healthOverlay_regenPauseTime 5000
[11/22/2005 2:56:52 PM]  Player1: DCA_Kilsirac      dvar set inertiaAngle 0
[11/22/2005 2:56:52 PM]  Player1: DCA_Kilsirac      dvar set inertiaDebug 0
[11/22/2005 2:56:52 PM]  Player1: DCA_Kilsirac      dvar set inertiaMax 50
[11/22/2005 2:56:52 PM]  Player1: DCA_Kilsirac      dvar set jump_height 39
[11/22/2005 2:56:52 PM]  Player1: DCA_Kilsirac      dvar set jump_ladderPushVel 128
[11/22/2005 2:56:52 PM]  Player1: DBDLeadpeddlerconsole: AntiCheat-Client Connected: [DCA_Kilsirac]   
[11/22/2005 2:56:52 PM]  Player1: Richard Craniumconsole: AntiCheat User connected: Richard Cranium
[11/22/2005 2:56:52 PM]  Player1: DCA_MRChucklesconsole: AntiCheat User connected: Richard Cranium
[11/22/2005 2:56:52 PM]  Player1: DCA_MRChucklesconsole: AntiCheat-Client Connected: [DCA_Kilsirac]   
[11/22/2005 2:56:52 PM]  Player1: DCA_Kilsirac      dvar set jump_slowdownEnable 1
[11/22/2005 2:56:52 PM]  Player1: DCA_Kilsirac      dvar set jump_spreadAdd 64
[11/22/2005 2:56:52 PM]  Player1: DCA_Kilsirac      dvar set jump_stepSize 18
[11/22/2005 2:56:52 PM]  Player1: DCA_Kilsirac      dvar set mantle_check_angle 60
[11/22/2005 2:56:52 PM]  Player1: DCA_Kilsirac      dvar set mantle_check_radius 0.1
[11/22/2005 2:56:52 PM]  Player1: DCA_Kilsirac      dvar set mantle_check_range 20
[11/22/2005 2:56:52 PM]  Player1: DCA_Capt_Goodinhighconsole: AntiCheat User connected: Richard Cranium
[11/22/2005 2:56:53 PM]  Player1: DCA_Kilsirac      dvar set mantle_debug 0
[11/22/2005 2:56:53 PM]  Player1: DCA_Kilsirac      dvar set mantle_enable 1
[11/22/2005 2:56:53 PM]  Player1: DCA_Kilsirac      dvar set mantle_view_yawcap 60
[11/22/2005 2:56:53 PM]  Player1: DCA_Kilsirac      dvar set player_adsExitDelay 0
[11/22/2005 2:56:53 PM]  Player1: DCA_Kilsirac      dvar set player_backSpeedScale 0.7
[11/22/2005 2:56:53 PM]  Player1: DCA_Kilsirac      dvar set player_breath_fire_delay 0
[11/22/2005 2:56:53 PM]  Player1: DCA_Capt_Goodinhighconsole: AntiCheat-Client Connected: [DCA_Kilsirac]   
[11/22/2005 2:56:53 PM]  Player1: DCA_Kilsirac      dvar set player_breath_gasp_lerp 6
[11/22/2005 2:56:53 PM]  Player1: DCA_Kilsirac      dvar set player_breath_gasp_scale 4.5
[11/22/2005 2:56:53 PM]  Player1: DCA_Kilsirac      dvar set player_breath_gasp_time 1
[11/22/2005 2:56:53 PM]  Player1: DCA_Kilsirac      dvar set player_breath_hold_lerp 4
[11/22/2005 2:56:53 PM]  Player1: DCA_Kilsirac      dvar set player_breath_hold_time 4.5
[11/22/2005 2:56:54 PM]  Player1: Richard Craniumconsole: AntiCheat-Client Connected: [DCA_Kilsirac]   
[11/22/2005 2:56:56 PM]  Player1: DCA_Kilsirac      dvar set player_breath_snd_delay 1
[11/22/2005 2:56:56 PM]  Player1: DCA_Kilsirac      dvar set player_breath_snd_lerp 2
[11/22/2005 2:56:56 PM]  Player1: DCA_Kilsirac      dvar set player_dmgtimer_flinchTime 500
[11/22/2005 2:56:56 PM]  Player1: DCA_Kilsirac      dvar set player_dmgtimer_maxTime 750
[11/22/2005 2:56:56 PM]  Player1: DCA_Kilsirac      dvar set player_dmgtimer_minScale 0
[11/22/2005 2:56:56 PM]  Player1: DCA_Kilsirac      dvar set player_dmgtimer_stumbleTime 500
[11/22/2005 2:57:01 PM]  Player1: DCA_Kilsirac      dvar set player_dmgtimer_timePerPoint 100
[11/22/2005 2:57:01 PM]  Player1: DCA_Kilsirac      dvar set player_footstepsThreshhold 0
[11/22/2005 2:57:01 PM]  Player1: DCA_Kilsirac      dvar set player_moveThreshhold 10
[11/22/2005 2:57:01 PM]  Player1: DCA_Kilsirac      dvar set player_scopeExitOnDamage 0
[11/22/2005 2:57:01 PM]  Player1: DCA_Kilsirac      dvar set player_spectateSpeedScale 2
[11/22/2005 2:57:01 PM]  Player1: DCA_Kilsirac      dvar set player_strafeSpeedScale 0.8
[11/22/2005 2:57:06 PM]  Player1: DCA_Kilsirac      dvar set player_turnAnims 0
[11/22/2005 2:57:06 PM]  Player1: DCA_Kilsirac      dvar set player_view_pitch_down 85
[11/22/2005 2:57:06 PM]  Player1: DCA_Kilsirac      dvar set player_view_pitch_up 85
[11/22/2005 2:57:06 PM]  Player1: DCA_Kilsirac      dvar set r_blur 0
[11/22/2005 2:57:06 PM]  Player1: DCA_Kilsirac      dvar set r_colorMap Unchanged
[11/22/2005 2:57:06 PM]  Player1: DCA_Kilsirac      dvar set r_cosinePowerMapShift 0
[11/22/2005 2:57:11 PM]  Player1: DCA_Kilsirac      dvar set r_debugShader none
[11/22/2005 2:57:11 PM]  Player1: DCA_Kilsirac      dvar set r_drawBModels 1
[11/22/2005 2:57:11 PM]  Player1: DCA_Kilsirac      dvar set r_drawDecals 1
[11/22/2005 2:57:11 PM]  Player1: DCA_Kilsirac      dvar set r_drawEntities 1
[11/22/2005 2:57:11 PM]  Player1: DCA_Kilsirac      dvar set r_drawPrimCap 0
[11/22/2005 2:57:11 PM]  Player1: DCA_Kilsirac      dvar set r_drawPrimFloor 0
[11/22/2005 2:57:16 PM]  Player1: DCA_Kilsirac      dvar set r_drawSModels 1
[11/22/2005 2:57:16 PM]  Player1: DCA_Kilsirac      dvar set r_drawWater 1
[11/22/2005 2:57:16 PM]  Player1: DCA_Kilsirac      dvar set r_drawWorld 1
[11/22/2005 2:57:16 PM]  Player1: DCA_Kilsirac      dvar set r_drawXModels 1
[11/22/2005 2:57:16 PM]  Player1: DCA_Kilsirac      dvar set r_fog 1
[11/22/2005 2:57:16 PM]  Player1: DCA_Kilsirac      dvar set r_forceLod none
[11/22/2005 2:57:21 PM]  Player1: DCA_Kilsirac      dvar set r_fullbright 0
[11/22/2005 2:57:21 PM]  Player1: DCA_Kilsirac      dvar set r_highLodDist -1
[11/22/2005 2:57:21 PM]  Player1: DCA_Kilsirac      dvar set r_lightMap Unchanged
[11/22/2005 2:57:21 PM]  Player1: DCA_Kilsirac      dvar set r_lockPvs 0
[11/22/2005 2:57:21 PM]  Player1: DCA_Kilsirac      dvar set r_lowestLodDist -1
[11/22/2005 2:57:21 PM]  Player1: DCA_Kilsirac      dvar set r_lowLodDist -1
[11/22/2005 2:57:26 PM]  Player1: DCA_Kilsirac      dvar set r_mediumLodDist -1
[11/22/2005 2:57:26 PM]  Player1: DCA_Kilsirac      dvar set r_norefresh 0
[11/22/2005 2:57:26 PM]  Player1: DCA_Kilsirac      dvar set r_normalMap Unchanged
[11/22/2005 2:57:26 PM]  Player1: DCA_Kilsirac      dvar set r_portalFineCull 1
[11/22/2005 2:57:26 PM]  Player1: DCA_Kilsirac      dvar set r_portalWalkLimit 0
[11/22/2005 2:57:26 PM]  Player1: DCA_Kilsirac      dvar set r_showFbColorDebug None
[11/22/2005 2:57:29 PM]  Player1: DCA_Capt_Goodinhighconsole: All Players are connected with AntiCheat-Client
[11/22/2005 2:57:31 PM]  Player1: DCA_Kilsirac      dvar set r_showFloatZDebug 0
[11/22/2005 2:57:31 PM]  Player1: DCA_Kilsirac      dvar set r_showGroundLit 0
[11/22/2005 2:57:31 PM]  Player1: DCA_Kilsirac      dvar set r_showLightGrid 0
[11/22/2005 2:57:31 PM]  Player1: DCA_Kilsirac      dvar set r_showMissingLightGrid 0
[11/22/2005 2:57:31 PM]  Player1: DCA_Kilsirac      dvar set r_showPortals 0
[11/22/2005 2:57:31 PM]  Player1: DCA_Kilsirac      dvar set r_showSModelNames 0
[11/22/2005 2:57:31 PM]  Player1: DBDLeadpeddlerconsole: All Players are connected with AntiCheat-Client
[11/22/2005 2:57:36 PM]  Player1: DCA_Kilsirac      dvar set r_showSurfCounts 0
[11/22/2005 2:57:36 PM]  Player1: DCA_Kilsirac      dvar set r_showTriCounts 0
[11/22/2005 2:57:36 PM]  Player1: DCA_Kilsirac      dvar set r_showTris 0
[11/22/2005 2:57:36 PM]  Player1: DCA_Kilsirac      dvar set r_showVertCounts 0
[11/22/2005 2:57:36 PM]  Player1: DCA_Kilsirac      dvar set r_singleCell 0
[11/22/2005 2:57:36 PM]  Player1: DCA_Kilsirac      dvar set r_skipBackEnd 0
[11/22/2005 2:57:36 PM]  Player1: DCA_MRChucklesconsole: All Players are connected with AntiCheat-Client
[11/22/2005 2:57:41 PM]  Player1: DCA_Kilsirac      dvar set r_skipPvs 0
[11/22/2005 2:57:41 PM]  Player1: DCA_Kilsirac      dvar set r_specularColorScale 1
[11/22/2005 2:57:41 PM]  Player1: DCA_Kilsirac      dvar set r_specularMap Unchanged
[11/22/2005 2:57:41 PM]  Player1: DCA_Kilsirac      dvar set r_sun_from_dvars 0
[11/22/2005 2:57:41 PM]  Player1: DCA_Kilsirac      dvar set r_xdebug 
[11/22/2005 2:57:41 PM]  Player1: DCA_Kilsirac      dvar set r_zfar 0
[11/22/2005 2:57:46 PM]  Player1: DCA_Kilsirac      dvar set r_znear 4
[11/22/2005 2:57:46 PM]  Player1: DCA_Kilsirac      dvar set r_znear_depthhack 0.1
[11/22/2005 2:57:46 PM]  Player1: DCA_Kilsirac      dvar set sc_blur 2
[11/22/2005 2:57:46 PM]  Player1: DCA_Kilsirac      dvar set sc_count 24
[11/22/2005 2:57:46 PM]  Player1: DCA_Kilsirac      dvar set sc_debugCasterCount 24
[11/22/2005 2:57:46 PM]  Player1: DCA_Kilsirac      dvar set sc_debugReceiverCount 24
[11/22/2005 2:57:51 PM]  Player1: DCA_Kilsirac      dvar set sc_fadeRange 0.25
[11/22/2005 2:57:51 PM]  Player1: DCA_Kilsirac      dvar set sc_length 400
[11/22/2005 2:57:51 PM]  Player1: DCA_Kilsirac      dvar set sc_offscreenCasterLodBias 0
[11/22/2005 2:57:51 PM]  Player1: DCA_Kilsirac      dvar set sc_offscreenCasterLodScale 20
[11/22/2005 2:57:51 PM]  Player1: DCA_Kilsirac      dvar set sc_shadowInRate 2
[11/22/2005 2:57:51 PM]  Player1: DCA_Kilsirac      dvar set sc_shadowOutRate 5
[11/22/2005 2:57:56 PM]  Player1: DCA_Kilsirac      dvar set sc_showDebug 0
[11/22/2005 2:57:56 PM]  Player1: DCA_Kilsirac      dvar set sc_showOverlay 0
[11/22/2005 2:57:56 PM]  Player1: DCA_Kilsirac      dvar set sc_wantCount 12
[11/22/2005 2:57:56 PM]  Player1: DCA_Kilsirac      dvar set sc_wantCountMargin 1
[11/22/2005 2:57:56 PM]  Player1: DCA_Kilsirac      dvar set snd_enable2D 1
[11/22/2005 2:57:56 PM]  Player1: DCA_Kilsirac      dvar set snd_enable3D 1
[11/22/2005 2:58:01 PM]  Player1: DCA_Kilsirac      dvar set snd_enableReverb 1
[11/22/2005 2:58:01 PM]  Player1: DCA_Kilsirac      dvar set snd_enableStream 1
[11/22/2005 2:58:01 PM]  Player1: DCA_Kilsirac      dvar set snd_slaveFadeTime 500
[11/22/2005 2:58:01 PM]  Player1: DCA_Kilsirac      dvar set stopspeed 100
[11/22/2005 2:58:01 PM]  Player1: DCA_Kilsirac      dvar set timescale 1
[11/22/2005 2:58:01 PM]  Player1: DCA_Kilsirac      dvar set viewlog 0
[11/22/2005 2:58:02 PM]  Player1: Richard Craniumconsole: All Players are connected with AntiCheat-Client
[11/22/2005 2:58:06 PM]  Player1: DCA_Kilsirac      dvar set bg_fallDamageMaxHeight 480
[11/22/2005 2:58:06 PM]  Player1: DCA_Kilsirac      dvar set bg_fallDamageMinHeight 256
[11/22/2005 2:58:06 PM]  Player1: DCA_Kilsirac      dvar set g_synchronousClients 0
[11/22/2005 2:58:06 PM]  Player1: DCA_Kilsirac      dvar set sv_cheats 0
[11/22/2005 2:58:06 PM]  Player1: DCA_Kilsirac      dvar set sv_disableClientConsole 0
[11/22/2005 2:58:11 PM]  Player1: DCA_Kilsirac      dvar set sv_iwdNames zzz_ecwmodv10 iw_14 iw_13 iw_12 iw_11 iw_10 iw_09 iw_08 iw_07 iw_06 iw_05 iw_04 iw_03 iw_02 iw_01 iw_00
[11/22/2005 2:58:11 PM]  Player1: DCA_Kilsirac      dvar set sv_iwds -468078333 -1449716526 780394069 -1333623355 -1980843666 1334775335 -621896007 1101180720 1046874969 1053665859 1842349204 -1652414412 1659111092 -1085686032 -2025394354 178615151 
[11/22/2005 2:58:11 PM]  Player1: DCA_Kilsirac      dvar set sv_pure 1
[11/22/2005 2:58:11 PM]  Player1: DCA_Kilsirac      dvar set sv_referencedIwdNames main/zzz_ecwmodv10 main/iw_13 main/iw_08 main/iw_07 main/iw_06 main/iw_03
[11/22/2005 2:58:11 PM]  Player1: DCA_Kilsirac      dvar set sv_referencedIwds -468078333 780394069 1101180720 1046874969 1053665859 1659111092 
[11/22/2005 2:58:11 PM]  Player1: DCA_Kilsirac      dvar set sv_serverid 176
[11/22/2005 2:58:13 PM]  Player1: Richard CraniumUnknown client game command: MP_DISCONNECTED^1DCA_^2Capt_Goodinhigh^7
[11/22/2005 2:58:14 PM]  Player1: DCA_MRChucklesUnknown client game command: MP_DISCONNECTED^1DCA_^2Capt_Goodinhigh^7
[11/22/2005 2:58:16 PM]  Player1: DCA_Kilsirac      dvar set sv_voice 0
[11/22/2005 2:58:16 PM]  Player1: DCA_Kilsirac      dvar set sv_voiceQuality 1
[11/22/2005 2:58:16 PM]  Player1: DCA_Kilsirac      dvar set timescale 1
[11/22/2005 2:58:16 PM]  Player1: DCA_KilsiracCurrent language: english
[11/22/2005 2:58:16 PM]  Player1: DCA_KilsiracCurrent search path:
[11/22/2005 2:58:16 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\z_worm_messagecenter.iwd (8 files)
[11/22/2005 2:58:21 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:58:21 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\z_SatModX1.3.iwd (61 files)
[11/22/2005 2:58:21 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:58:21 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\z_powerserver_v07b_linuxpatch.iwd (1 files)
[11/22/2005 2:58:21 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:58:21 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\z_powerserver_v07b.iwd (26 files)
[11/22/2005 2:58:26 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:58:26 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\z_powerserver_v07b.f4db7619.iwd (31 files)
[11/22/2005 2:58:26 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:58:26 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\z_powerserver_mod_v05.iwd (15 files)
[11/22/2005 2:58:26 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:58:26 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\Z_DAVEW_COLORED_smoke_nadezzzzz.iwd (31 files)
[11/22/2005 2:58:28 PM]  Player1: Richard Cranium      dvar set cl_paused 0
[11/22/2005 2:58:31 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:58:31 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\Z_DAVEW_COLORED_smoke.iwd (35 files)
[11/22/2005 2:58:31 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:58:31 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\zzz_v4v_CTF_HQ_Respawn_Fix.iwd (113 files)
[11/22/2005 2:58:31 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:58:31 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\zzz_svr_cooked_nades.iwd (7 files)
[11/22/2005 2:58:31 PM]  Player1: DBDLeadpeddlerUnknown client game command: MP_DISCONNECTED^1DCA_^2Capt_Goodinhigh^7
[11/22/2005 2:58:34 PM]  Player1: Richard Craniumconsole: All Players are connected with AntiCheat-Client
[11/22/2005 2:58:34 PM]  Player1: DCA_MRChucklesconsole: All Players are connected with AntiCheat-Client
[11/22/2005 2:58:36 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:58:36 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\zzz_svr_cooked_nades.05c2d6d7.iwd (6 files)
[11/22/2005 2:58:36 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:58:36 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\zzz_message_generator.iwd (14 files)
[11/22/2005 2:58:36 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:58:36 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\zzz_ecwmodv10.iwd (70 files)
[11/22/2005 2:58:36 PM]  Player1: DCA_Kilsirac    on the pure list
[11/22/2005 2:58:36 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\zzz_ecwmod.iwd (146 files)
[11/22/2005 2:58:36 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:58:36 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\zzz_dale_smoke_mod_cod2.iwd (28 files)
[11/22/2005 2:58:36 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:58:36 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\zzzz_chingamod_cod2_beta2.iwd (23 files)
[11/22/2005 2:58:36 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:58:36 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\zzzzz_chingamod_cod2_beta3.iwd (32 files)
[11/22/2005 2:58:36 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:58:36 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\ZZZZZZ_FKs_COD2_weapons_1e.iwd (169 files)
[11/22/2005 2:58:36 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:58:36 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\ZZZZZZ_FKs_COD2_weapons_1c.iwd (168 files)
[11/22/2005 2:58:41 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:58:41 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\w_bh_mod_v1_2.iwd (38 files)
[11/22/2005 2:58:41 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:58:41 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\w_bh_mod_v1_1.iwd (28 files)
[11/22/2005 2:58:41 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:58:41 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\TJ_CoD2_ver1.iwd (59 files)
[11/22/2005 2:58:41 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:58:41 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\mod_hybrid2_1.8_beta.iwd (65 files)
[11/22/2005 2:58:41 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:58:41 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\iw_14.iwd (4038 files)
[11/22/2005 2:58:41 PM]  Player1: DCA_Kilsirac    on the pure list
[11/22/2005 2:58:41 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\iw_13.iwd (22624 files)
[11/22/2005 2:58:41 PM]  Player1: DCA_Kilsirac    on the pure list
[11/22/2005 2:58:41 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\iw_12.iwd (1016 files)
[11/22/2005 2:58:41 PM]  Player1: DCA_Kilsirac    on the pure list
[11/22/2005 2:58:41 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\iw_11.iwd (1462 files)
[11/22/2005 2:58:41 PM]  Player1: DCA_Kilsirac    on the pure list
[11/22/2005 2:58:41 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\iw_10.iwd (1936 files)
[11/22/2005 2:58:46 PM]  Player1: DCA_Kilsirac    on the pure list
[11/22/2005 2:58:46 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\iw_09.iwd (2142 files)
[11/22/2005 2:58:46 PM]  Player1: DCA_Kilsirac    on the pure list
[11/22/2005 2:58:46 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\iw_08.iwd (2723 files)
[11/22/2005 2:58:46 PM]  Player1: DCA_Kilsirac    on the pure list
[11/22/2005 2:58:46 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\iw_07.iwd (3384 files)
[11/22/2005 2:58:46 PM]  Player1: DCA_Kilsirac    on the pure list
[11/22/2005 2:58:46 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\iw_06.iwd (990 files)
[11/22/2005 2:58:46 PM]  Player1: DCA_Kilsirac    on the pure list
[11/22/2005 2:58:46 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\iw_05.iwd (928 files)
[11/22/2005 2:58:46 PM]  Player1: DCA_Kilsirac    on the pure list
[11/22/2005 2:58:46 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\iw_04.iwd (698 files)
[11/22/2005 2:58:46 PM]  Player1: DCA_Kilsirac    on the pure list
[11/22/2005 2:58:46 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\iw_03.iwd (26 files)
[11/22/2005 2:58:46 PM]  Player1: DCA_Kilsirac    on the pure list
[11/22/2005 2:58:46 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\iw_02.iwd (40 files)
[11/22/2005 2:58:46 PM]  Player1: DCA_Kilsirac    on the pure list
[11/22/2005 2:58:47 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\iw_01.iwd (16 files)
[11/22/2005 2:58:51 PM]  Player1: DCA_Kilsirac    on the pure list
[11/22/2005 2:58:51 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\iw_00.iwd (102 files)
[11/22/2005 2:58:51 PM]  Player1: DCA_Kilsirac    on the pure list
[11/22/2005 2:58:51 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2/main
[11/22/2005 2:58:51 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2/raw
[11/22/2005 2:58:51 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2/raw_shared
[11/22/2005 2:58:51 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2/devraw
[11/22/2005 2:58:51 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2/devraw_shared
[11/22/2005 2:58:51 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw10.iwd (414 files)
[11/22/2005 2:58:51 PM]  Player1: DCA_Kilsirac    localized assets iwd file for english
[11/22/2005 2:58:51 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:58:51 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw09.iwd (98 files)
[11/22/2005 2:58:51 PM]  Player1: DCA_Kilsirac    localized assets iwd file for english
[11/22/2005 2:58:51 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:58:51 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw08.iwd (8 files)
[11/22/2005 2:58:51 PM]  Player1: DCA_Kilsirac    localized assets iwd file for english
[11/22/2005 2:58:51 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:58:52 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw07.iwd (1014 files)
[11/22/2005 2:58:52 PM]  Player1: DBDLeadpeddlerconsole: All Players are connected with AntiCheat-Client
[11/22/2005 2:58:57 PM]  Player1: DCA_Kilsirac    localized assets iwd file for english
[11/22/2005 2:58:57 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:58:57 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw06.iwd (3110 files)
[11/22/2005 2:58:57 PM]  Player1: DCA_Kilsirac    localized assets iwd file for english
[11/22/2005 2:58:57 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:58:57 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw05.iwd (5310 files)
[11/22/2005 2:58:57 PM]  Player1: DCA_Kilsirac    localized assets iwd file for english
[11/22/2005 2:58:57 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:58:57 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw04.iwd (6240 files)
[11/22/2005 2:58:57 PM]  Player1: DCA_Kilsirac    localized assets iwd file for english
[11/22/2005 2:58:57 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:58:57 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw03.iwd (6580 files)
[11/22/2005 2:58:57 PM]  Player1: DCA_Kilsirac    localized assets iwd file for english
[11/22/2005 2:58:57 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:58:57 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw02.iwd (6404 files)
[11/22/2005 2:58:57 PM]  Player1: DCA_Kilsirac    localized assets iwd file for english
[11/22/2005 2:58:57 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:58:57 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw01.iwd (5510 files)
[11/22/2005 2:59:02 PM]  Player1: DCA_Kilsirac    localized assets iwd file for english
[11/22/2005 2:59:02 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:59:02 PM]  Player1: DCA_KilsiracC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw00.iwd (4764 files)
[11/22/2005 2:59:02 PM]  Player1: DCA_Kilsirac    localized assets iwd file for english
[11/22/2005 2:59:02 PM]  Player1: DCA_Kilsirac    not on the pure list
[11/22/2005 2:59:02 PM]  Player1: DCA_KilsiracFile Handles:
[11/22/2005 2:59:02 PM]  Player1: DCA_Kilsirachandle 1: console_mp.log
[11/22/2005 2:59:02 PM]  Player1: DCA_Kilsirac----------------------
[11/22/2005 2:59:02 PM]  Player1: DCA_Kilsirac248253 files in iwd files
[11/22/2005 2:59:02 PM]  Player1: DCA_Kilsirac      dvar set loc_language 0
[11/22/2005 2:59:02 PM]  Player1: DCA_Kilsirac      dvar set loc_forceEnglish 0
[11/22/2005 2:59:02 PM]  Player1: DCA_Kilsirac----- R_Init -----
[11/22/2005 2:59:02 PM]  Player1: DCA_Kilsirac      dvar set r_overbrightBits 1
[11/22/2005 2:59:02 PM]  Player1: DCA_Kilsirac      dvar set r_ignorehwgamma 0
[11/22/2005 2:59:02 PM]  Player1: DCA_Kilsirac      dvar set r_fullbright 0
[11/22/2005 2:59:02 PM]  Player1: DCA_Kilsirac      dvar set r_debugShader none
[11/22/2005 2:59:02 PM]  Player1: DCA_Kilsirac      dvar set r_optimize 1
[11/22/2005 2:59:02 PM]  Player1: DCA_Kilsirac      dvar set r_optimizeLightmaps 1
[11/22/2005 2:59:07 PM]  Player1: DCA_Kilsirac      dvar set r_optimizeXModels 100
[11/22/2005 2:59:07 PM]  Player1: DCA_Kilsirac      dvar set r_znear 4
[11/22/2005 2:59:07 PM]  Player1: DCA_Kilsirac      dvar set r_znear_depthhack 0.1
[11/22/2005 2:59:07 PM]  Player1: DCA_Kilsirac      dvar set r_zfar 0
[11/22/2005 2:59:07 PM]  Player1: DCA_Kilsirac      dvar set r_fog 1
[11/22/2005 2:59:07 PM]  Player1: DCA_Kilsirac      dvar set r_lightMap Unchanged
[11/22/2005 2:59:07 PM]  Player1: DCA_Kilsirac      dvar set r_colorMap Unchanged
[11/22/2005 2:59:07 PM]  Player1: DCA_Kilsirac      dvar set r_normalMap Unchanged
[11/22/2005 2:59:07 PM]  Player1: DCA_Kilsirac      dvar set r_specularMap Unchanged
[11/22/2005 2:59:07 PM]  Player1: DCA_Kilsirac      dvar set r_specularColorScale 1
[11/22/2005 2:59:07 PM]  Player1: DCA_Kilsirac      dvar set r_cosinePowerMapShift 0
[11/22/2005 2:59:07 PM]  Player1: DCA_Kilsirac      dvar set r_showTris 0
[11/22/2005 2:59:07 PM]  Player1: DCA_Kilsirac      dvar set r_showTriCounts 0
[11/22/2005 2:59:07 PM]  Player1: DCA_Kilsirac      dvar set r_showSurfCounts 0
[11/22/2005 2:59:07 PM]  Player1: DCA_Kilsirac      dvar set r_showVertCounts 0
[11/22/2005 2:59:07 PM]  Player1: DCA_Kilsirac      dvar set r_xdebug 
[11/22/2005 2:59:07 PM]  Player1: DCA_Kilsirac      dvar set r_vc_makelog 0
[11/22/2005 2:59:07 PM]  Player1: DCA_Kilsirac      dvar set r_showLightGrid 0
[11/22/2005 2:59:12 PM]  Player1: DCA_Kilsirac      dvar set r_showMissingLightGrid 0
[11/22/2005 2:59:12 PM]  Player1: DCA_Kilsirac      dvar set r_skipBackEnd 0
[11/22/2005 2:59:12 PM]  Player1: DCA_Kilsirac      dvar set r_norefresh 0
[11/22/2005 2:59:12 PM]  Player1: DCA_Kilsirac      dvar set r_swapInterval 0
[11/22/2005 2:59:12 PM]  Player1: DCA_Kilsirac      dvar set r_aaSamples 2
[11/22/2005 2:59:12 PM]  Player1: DCA_Kilsirac      dvar set r_drawWorld 1
[11/22/2005 2:59:12 PM]  Player1: DCA_Kilsirac      dvar set r_drawDecals 1
[11/22/2005 2:59:12 PM]  Player1: DCA_Kilsirac      dvar set r_drawEntities 1
[11/22/2005 2:59:12 PM]  Player1: DCA_Kilsirac      dvar set r_drawBModels 1
[11/22/2005 2:59:12 PM]  Player1: DCA_Kilsirac      dvar set r_drawSModels 1
[11/22/2005 2:59:12 PM]  Player1: DCA_Kilsirac      dvar set r_drawXModels 1
[11/22/2005 2:59:12 PM]  Player1: DCA_Kilsirac      dvar set r_drawPrimCap 0
[11/22/2005 2:59:12 PM]  Player1: DCA_Kilsirac      dvar set r_drawPrimFloor 0
[11/22/2005 2:59:12 PM]  Player1: DCA_Kilsirac      dvar set r_drawWater 1
[11/22/2005 2:59:12 PM]  Player1: DCA_Kilsirac      dvar set r_lockPvs 0
[11/22/2005 2:59:12 PM]  Player1: DCA_Kilsirac      dvar set r_skipPvs 0
[11/22/2005 2:59:12 PM]  Player1: DCA_Kilsirac      dvar set r_portalFineCull 1
[11/22/2005 2:59:12 PM]  Player1: DCA_Kilsirac      dvar set r_singleCell 0
[11/22/2005 2:59:18 PM]  Player1: DCA_Kilsirac      dvar set r_portalWalkLimit 0
[11/22/2005 2:59:18 PM]  Player1: DCA_Kilsirac      dvar set r_showPortals 0
[11/22/2005 2:59:18 PM]  Player1: DCA_Kilsirac      dvar set r_showSModelNames 0
[11/22/2005 2:59:18 PM]  Player1: DCA_Kilsirac      dvar set r_showFbColorDebug None
[11/22/2005 2:59:18 PM]  Player1: DCA_Kilsirac      dvar set r_showFloatZDebug 0
[11/22/2005 2:59:18 PM]  Player1: DCA_Kilsirac      dvar set r_showGroundLit 0
[11/22/2005 2:59:18 PM]  Player1: DCA_Kilsirac      dvar set r_showGroundLit 0
[11/22/2005 2:59:18 PM]  Player1: DCA_Kilsirac      dvar set r_highLodDist -1
[11/22/2005 2:59:18 PM]  Player1: DCA_Kilsirac      dvar set r_mediumLodDist -1
[11/22/2005 2:59:18 PM]  Player1: DCA_Kilsirac      dvar set r_lowLodDist -1
[11/22/2005 2:59:18 PM]  Player1: DCA_Kilsirac      dvar set r_lowestLodDist -1
[11/22/2005 2:59:18 PM]  Player1: DCA_Kilsirac      dvar set r_forceLod none
[11/22/2005 2:59:18 PM]  Player1: DCA_Kilsirac      dvar set sc_blur 2
[11/22/2005 2:59:18 PM]  Player1: DCA_Kilsirac      dvar set sc_count 24
[11/22/2005 2:59:18 PM]  Player1: DCA_Kilsirac      dvar set sc_debugCasterCount 24
[11/22/2005 2:59:18 PM]  Player1: DCA_Kilsirac      dvar set sc_debugReceiverCount 24
[11/22/2005 2:59:18 PM]  Player1: DCA_Kilsirac      dvar set sc_showOverlay 0
[11/22/2005 2:59:18 PM]  Player1: DCA_Kilsirac      dvar set sc_showDebug 0
[11/22/2005 2:59:23 PM]  Player1: DCA_Kilsirac      dvar set sc_wantCount 12
[11/22/2005 2:59:23 PM]  Player1: DCA_Kilsirac      dvar set sc_wantCountMargin 1
[11/22/2005 2:59:23 PM]  Player1: DCA_Kilsirac      dvar set sc_fadeRange 0.25
[11/22/2005 2:59:23 PM]  Player1: DCA_Kilsirac      dvar set sc_shadowInRate 2
[11/22/2005 2:59:23 PM]  Player1: DCA_Kilsirac      dvar set sc_shadowOutRate 5
[11/22/2005 2:59:23 PM]  Player1: DCA_Kilsirac      dvar set sc_length 400
[11/22/2005 2:59:23 PM]  Player1: DCA_Kilsirac      dvar set sc_offscreenCasterLodBias 0
[11/22/2005 2:59:23 PM]  Player1: DCA_Kilsirac      dvar set sc_offscreenCasterLodScale 20
[11/22/2005 2:59:23 PM]  Player1: DCA_Kilsirac      dvar set r_blur 0
[11/22/2005 2:59:23 PM]  Player1: DCA_Kilsirac      dvar set r_sun_from_dvars 0
[11/22/2005 2:59:23 PM]  Player1: DCA_Kilsirac      dvar set r_testFillEnable 0
[11/22/2005 2:59:23 PM]  Player1: DCA_Kilsirac      dvar set r_fullscreen 1
[11/22/2005 2:59:23 PM]  Player1: DCA_Kilsirac      dvar set r_monitor 0
[11/22/2005 2:59:23 PM]  Player1: DCA_Kilsirac      dvar set r_rendererPreference none
[11/22/2005 2:59:23 PM]  Player1: DCA_Kilsirac      dvar set r_aspectRatio auto
[11/22/2005 2:59:23 PM]  Player1: DCA_KilsiracDirectX reports 128 MB of video memory and 97 MB of available texture memory.
[11/22/2005 2:59:23 PM]  Player1: DCA_KilsiracTexture detail is set automatically for DirectX 7.
[11/22/2005 2:59:23 PM]  Player1: DCA_Kilsirac      dvar set r_picmip 1
[11/22/2005 2:59:28 PM]  Player1: Richard Craniumconsole: All Players are connected with AntiCheat-Client
[11/22/2005 2:59:28 PM]  Player1: DCA_Kilsirac      dvar set r_picmip_bump 1
[11/22/2005 2:59:28 PM]  Player1: DCA_Kilsirac      dvar set r_picmip_spec 1
[11/22/2005 2:59:28 PM]  Player1: DCA_KilsiracUsing picmip 1 on most textures, 1 on normal maps, and 1 on specular maps
[11/22/2005 2:59:28 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/shadowcookieoverlay.techset'
[11/22/2005 2:59:28 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'shadowcookieoverlay'
[11/22/2005 2:59:28 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/shadowcookieblur.techset'
[11/22/2005 2:59:28 PM]  Player1: DCA_MRChucklesconsole: All Players are connected with AntiCheat-Client
[11/22/2005 2:59:33 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'shadowcookieblur'
[11/22/2005 2:59:33 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/passthru_vertalpha.techset'
[11/22/2005 2:59:33 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'feedbackblend'
[11/22/2005 2:59:33 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/passthru_alpha.techset'
[11/22/2005 2:59:33 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'feedbackreplace'
[11/22/2005 2:59:33 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/glow_setup.techset'
[11/22/2005 2:59:35 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'glow_setup'
[11/22/2005 2:59:36 PM]  Player1: DBDLeadpeddlerconsole: All Players are connected with AntiCheat-Client
[11/22/2005 2:59:40 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/glow_apply_bloom.techset'
[11/22/2005 2:59:40 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'glow_apply_bloom'
[11/22/2005 2:59:40 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/glow_apply_sky_bleed.techset'
[11/22/2005 2:59:40 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'glow_apply_sky_bleed'
[11/22/2005 2:59:40 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_1.techset'
[11/22/2005 2:59:45 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'filter_symmetric_1'
[11/22/2005 2:59:45 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_2.techset'
[11/22/2005 2:59:45 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'filter_symmetric_2'
[11/22/2005 2:59:45 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_3.techset'
[11/22/2005 2:59:45 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'filter_symmetric_3'
[11/22/2005 2:59:45 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_4.techset'
[11/22/2005 2:59:50 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'filter_symmetric_4'
[11/22/2005 2:59:50 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_5.techset'
[11/22/2005 2:59:50 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'filter_symmetric_5'
[11/22/2005 2:59:50 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_6.techset'
[11/22/2005 2:59:50 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'filter_symmetric_6'
[11/22/2005 2:59:50 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_7.techset'
[11/22/2005 2:59:55 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'filter_symmetric_7'
[11/22/2005 2:59:55 PM]  Player1: DCA_KilsiracERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_8.techset'
[11/22/2005 2:59:55 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'filter_symmetric_8'
[11/22/2005 2:59:55 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/main.menu'...
[11/22/2005 2:59:55 PM]  Player1: DCA_KilsiracERROR: Couldn't find material 'ui/assets/gradientbar2.tga'
[11/22/2005 2:59:55 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'ui/assets/gradientbar2.tga'
[11/22/2005 3:00:00 PM]  Player1: DCA_KilsiracError: file ui_mp/main.menu, line 919: can't read token
[11/22/2005 3:00:00 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/options.menu'...
[11/22/2005 3:00:00 PM]  Player1: DCA_Kilsirac	Loading 'ui/options_look.menu'...
[11/22/2005 3:00:00 PM]  Player1: DCA_Kilsirac	Loading 'ui/options_move.menu'...
[11/22/2005 3:00:00 PM]  Player1: DCA_Kilsirac	Loading 'ui/options_shoot.menu'...
[11/22/2005 3:00:00 PM]  Player1: DCA_Kilsirac	Loading 'ui/options_misc.menu'...
[11/22/2005 3:00:05 PM]  Player1: DCA_Kilsirac	Loading 'ui/options_graphics.menu'...
[11/22/2005 3:00:05 PM]  Player1: DCA_Kilsirac	Loading 'ui/options_game.menu'...
[11/22/2005 3:00:05 PM]  Player1: DCA_Kilsirac	Loading 'ui/options_sound.menu'...
[11/22/2005 3:00:05 PM]  Player1: DCA_Kilsirac	Loading 'ui/options_view.menu'...
[11/22/2005 3:00:05 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/options_voice.menu'...
[11/22/2005 3:00:05 PM]  Player1: DCA_Kilsirac	Loading 'ui/options_defaults.menu'...
[11/22/2005 3:00:10 PM]  Player1: DCA_Kilsirac	Loading 'ui/options_credits.menu'...
[11/22/2005 3:00:10 PM]  Player1: DCA_Kilsirac	Loading 'ui/options_control_defaults.menu'...
[11/22/2005 3:00:10 PM]  Player1: DCA_Kilsirac	Loading 'ui/options_graphics_defaults.menu'...
[11/22/2005 3:00:10 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/options_multi.menu'...
[11/22/2005 3:00:10 PM]  Player1: DCA_Kilsirac	Loading 'ui/playerprofile.menu'...
[11/22/2005 3:00:10 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/vid_restart.menu'...
[11/22/2005 3:00:15 PM]  Player1: DCA_Kilsirac	Loading 'ui/language_restart.menu'...
[11/22/2005 3:00:15 PM]  Player1: DCA_Kilsirac	Loading 'ui/snd_restart.menu'...
[11/22/2005 3:00:15 PM]  Player1: DCA_Kilsirac	Loading 'ui/rec_restart.menu'...
[11/22/2005 3:00:15 PM]  Player1: DCA_Kilsirac	Loading 'ui/quit.menu'...
[11/22/2005 3:00:15 PM]  Player1: DCA_Kilsirac	Loading 'ui/error.menu'...
[11/22/2005 3:00:15 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/multi.menu'...
[11/22/2005 3:00:20 PM]  Player1: DCA_KilsiracERROR: Couldn't find material 'ui/assets/fadebox.tga'
[11/22/2005 3:00:20 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'ui/assets/fadebox.tga'
[11/22/2005 3:00:20 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/joinserver.menu'...
[11/22/2005 3:00:20 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/createserver.menu'...
[11/22/2005 3:00:20 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/cdkey.menu'...
[11/22/2005 3:00:20 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/mods.menu'...
[11/22/2005 3:00:25 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/connect.menu'...
[11/22/2005 3:00:25 PM]  Player1: DCA_KilsiracWARNING: Could not find material '$levelbriefing'
[11/22/2005 3:00:25 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/password.menu'...
[11/22/2005 3:00:25 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/single_player.menu'...
[11/22/2005 3:00:25 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/serverinfo.menu'...
[11/22/2005 3:00:25 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/createfavorite.menu'...
[11/22/2005 3:00:27 PM]  Player1: DBDLeadpeddlerUnknown client game command: MP_CONNECTED[K.iNC]Serialkiller^7
[11/22/2005 3:00:30 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/filter.menu'...
[11/22/2005 3:00:30 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/in_rec_restart.menu'...
[11/22/2005 3:00:30 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/auto_update.menu'...
[11/22/2005 3:00:30 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/settings_dm.menu'...
[11/22/2005 3:00:30 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_dm.menu, line 83: Attempting to change type from 0 to 9.
[11/22/2005 3:00:30 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 3:00:30 PM]  Player1: DCA_MRChucklesUnknown client game command: MP_CONNECTED[K.iNC]Serialkiller^7
[11/22/2005 3:00:33 PM]  Player1: Richard CraniumUnknown client game command: MP_CONNECTED[K.iNC]Serialkiller^7
[11/22/2005 3:00:33 PM]  Player1: Richard Craniumconsole: AntiCheat-Client Connected: [Richard Cranium]   
[11/22/2005 3:00:35 PM]  Player1: Richard CraniumUnknown client game command: MP_JOINED_AXIS[K.iNC]Serialkiller^7
[11/22/2005 3:00:35 PM]  Player1: Richard Craniumconsole: AntiCheat-Client Connected: [^9DBD^1^4Leadpeddler]    [DCA_MRChuckles]    [DCA_Kilsirac]   
[11/22/2005 3:00:36 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_dm.menu, line 84: Attempting to change type from 0 to 9.
[11/22/2005 3:00:36 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 3:00:36 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_dm.menu, line 105: Attempting to change type from 0 to 9.
[11/22/2005 3:00:36 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 3:00:36 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_dm.menu, line 106: Attempting to change type from 0 to 9.
[11/22/2005 3:00:36 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 3:00:41 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/settings_tdm.menu'...
[11/22/2005 3:00:43 PM]  Player1: DBDLeadpeddlerconsole: AntiCheat-Client Connected: [Richard Cranium]   
[11/22/2005 3:00:44 PM]  Player1: DCA_MRChucklesconsole: AntiCheat-Client Connected: [Richard Cranium]   
[11/22/2005 3:00:44 PM]  Player1: DCA_MRChucklesUnknown client game command: MP_JOINED_AXIS[K.iNC]Serialkiller^7
[11/22/2005 3:00:46 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_tdm.menu, line 79: Attempting to change type from 0 to 9.
[11/22/2005 3:00:46 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 3:00:46 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_tdm.menu, line 80: Attempting to change type from 0 to 9.
[11/22/2005 3:00:46 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 3:00:46 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_tdm.menu, line 101: Attempting to change type from 0 to 9.
[11/22/2005 3:00:49 PM]  Player1: DCA_MRChucklesconsole: AntiCheat-Client Connected: [^9DBD^1^4Leadpeddler]    [DCA_MRChuckles]    [DCA_Kilsirac]   
[11/22/2005 3:00:52 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 3:00:52 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_tdm.menu, line 102: Attempting to change type from 0 to 9.
[11/22/2005 3:00:52 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 3:00:52 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/settings_ctf.menu'...
[11/22/2005 3:00:52 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_ctf.menu, line 79: Attempting to change type from 0 to 9.
[11/22/2005 3:00:52 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 3:00:52 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_ctf.menu, line 80: Attempting to change type from 0 to 9.
[11/22/2005 3:00:52 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 3:00:52 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_ctf.menu, line 101: Attempting to change type from 0 to 9.
[11/22/2005 3:00:52 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 3:00:52 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_ctf.menu, line 102: Attempting to change type from 0 to 9.
[11/22/2005 3:00:52 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 3:00:52 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/settings_hq.menu'...
[11/22/2005 3:00:52 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_hq.menu, line 79: Attempting to change type from 0 to 9.
[11/22/2005 3:00:52 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 3:00:52 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_hq.menu, line 80: Attempting to change type from 0 to 9.
[11/22/2005 3:00:52 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 3:00:52 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_hq.menu, line 101: Attempting to change type from 0 to 9.
[11/22/2005 3:00:54 PM]  Player1: DBDLeadpeddlerUnknown client game command: MP_JOINED_AXIS[K.iNC]Serialkiller^7
[11/22/2005 3:00:54 PM]  Player1: DBDLeadpeddlerconsole: AntiCheat-Client Connected: [^9DBD^1^4Leadpeddler]    [DCA_MRChuckles]    [DCA_Kilsirac]   
[11/22/2005 3:00:54 PM]  Player1: DBDLeadpeddlerUnknown client game command: MP_DISCONNECTED[K.iNC]Serialkiller^7
[11/22/2005 3:00:56 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 3:00:56 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_hq.menu, line 102: Attempting to change type from 0 to 9.
[11/22/2005 3:00:56 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 3:00:57 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/settings_sd.menu'...
[11/22/2005 3:00:57 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/settings_lts.menu'...
[11/22/2005 3:00:57 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/settings_htf.menu'...
[11/22/2005 3:00:57 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_htf.menu, line 79: Attempting to change type from 0 to 9.
[11/22/2005 3:00:57 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 3:00:57 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_htf.menu, line 80: Attempting to change type from 0 to 9.
[11/22/2005 3:00:57 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 3:00:57 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_htf.menu, line 101: Attempting to change type from 0 to 9.
[11/22/2005 3:00:57 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 3:00:57 PM]  Player1: DCA_KilsiracMenu load error: ui_mp/settings_htf.menu, line 102: Attempting to change type from 0 to 9.
[11/22/2005 3:00:57 PM]  Player1: DCA_KilsiracMove the type definition higher up in the itemDef.
[11/22/2005 3:00:57 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/settings_sw.menu'...
[11/22/2005 3:00:57 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/background.menu'...
[11/22/2005 3:00:58 PM]  Player1: DCA_KilsiracERROR: Couldn't find material 'british'
[11/22/2005 3:00:58 PM]  Player1: DCA_KilsiracWARNING: Could not find material 'british'
[11/22/2005 3:00:58 PM]  Player1: DCA_Kilsirac      dvar set ui_mousePitch 0
[11/22/2005 3:00:58 PM]  Player1: DCA_Kilsirac      dvar set ui_netGametypeName htf
[11/22/2005 3:00:58 PM]  Player1: DCA_Kilsirac      dvar set cl_paused 1
[11/22/2005 3:00:58 PM]  Player1: DCA_Kilsirac      dvar set com_expectedHunkUsage 77851392
[11/22/2005 3:00:58 PM]  Player1: DCA_Kilsirac      dvar set cg_drawGun 1
[11/22/2005 3:00:58 PM]  Player1: DCA_Kilsirac      dvar set cg_fov 80
[11/22/2005 3:00:58 PM]  Player1: DCA_Kilsirac      dvar set cg_fovScale 1
[11/22/2005 3:00:58 PM]  Player1: DCA_Kilsirac      dvar set cg_fovMin 10
[11/22/2005 3:00:58 PM]  Player1: DCA_Kilsirac      dvar set cg_draw2D 1
[11/22/2005 3:00:58 PM]  Player1: DCA_Kilsirac      dvar set cg_drawHealth 0
[11/22/2005 3:00:58 PM]  Player1: DCA_Kilsirac      dvar set cg_drawMaterial 0
[11/22/2005 3:00:58 PM]  Player1: DCA_Kilsirac      dvar set cg_hudCompassSoundPingFadeTime 2
[11/22/2005 3:00:59 PM]  Player1: DCA_Kilsirac      dvar set cg_hudDamageIconInScope 0
[11/22/2005 3:00:59 PM]  Player1: DCA_Kilsirac      dvar set cg_hudGrenadeIconMaxRange 250
[11/22/2005 3:00:59 PM]  Player1: DCA_Kilsirac      dvar set cg_hudGrenadeIconMaxHeight 104
[11/22/2005 3:00:59 PM]  Player1: DCA_Kilsirac      dvar set cg_hudGrenadeIconInScope 0
[11/22/2005 3:00:59 PM]  Player1: DCA_Kilsirac      dvar set cg_crosshairAlpha 1
[11/22/2005 3:00:59 PM]  Player1: DCA_Kilsirac      dvar set cg_crosshairAlphaMin 0
[11/22/2005 3:00:59 PM]  Player1: DCA_Kilsirac      dvar set cg_crosshairDynamic 0
[11/22/2005 3:00:59 PM]  Player1: DCA_Kilsirac      dvar set cg_crosshairEnemyColor 1
[11/22/2005 3:00:59 PM]  Player1: DCA_Kilsirac      dvar set cg_gun_x 0
[11/22/2005 3:00:59 PM]  Player1: DCA_Kilsirac      dvar set cg_gun_y 0
[11/22/2005 3:00:59 PM]  Player1: DCA_Kilsirac      dvar set cg_gun_z 0
[11/22/2005 3:00:59 PM]  Player1: DCA_Kilsirac      dvar set cg_gun_move_f 0
[11/22/2005 3:00:59 PM]  Player1: DCA_Kilsirac      dvar set cg_gun_move_r 0
[11/22/2005 3:00:59 PM]  Player1: DCA_Kilsirac      dvar set cg_gun_move_u 0
[11/22/2005 3:00:59 PM]  Player1: DCA_Kilsirac      dvar set cg_gun_ofs_f 0
[11/22/2005 3:00:59 PM]  Player1: DCA_MRChucklesUnknown client game command: MP_DISCONNECTED[K.iNC]Serialkiller^7
[11/22/2005 3:00:59 PM]  Player1: DCA_Kilsirac      dvar set cg_gun_ofs_r 0
[11/22/2005 3:00:59 PM]  Player1: DCA_Kilsirac      dvar set cg_gun_ofs_u 0
[11/22/2005 3:00:59 PM]  Player1: DCA_Kilsirac      dvar set cg_gun_move_rate 0
[11/22/2005 3:00:59 PM]  Player1: DCA_Kilsirac      dvar set cg_gun_move_minspeed 0
[11/22/2005 3:00:59 PM]  Player1: DCA_Kilsirac      dvar set cg_centertime 5
[11/22/2005 3:00:59 PM]  Player1: DCA_Kilsirac      dvar set cg_debugposition 0
[11/22/2005 3:00:59 PM]  Player1: DCA_Kilsirac      dvar set cg_debugevents 0
[11/22/2005 3:00:59 PM]  Player1: DCA_Kilsirac      dvar set cg_footsteps 1
[11/22/2005 3:00:59 PM]  Player1: DCA_Kilsirac      dvar set cg_tracerchance 0.4
[11/22/2005 3:01:00 PM]  Player1: DCA_Kilsirac      dvar set cg_tracerwidth 0.8
[11/22/2005 3:01:00 PM]  Player1: DCA_Kilsirac      dvar set cg_tracerSpeed 4500
[11/22/2005 3:01:00 PM]  Player1: DCA_Kilsirac      dvar set cg_tracerlength 160
[11/22/2005 3:01:00 PM]  Player1: DCA_Kilsirac      dvar set cg_tracerScale 50
[11/22/2005 3:01:00 PM]  Player1: DCA_Kilsirac      dvar set cg_tracerScaleMinDist 5000
[11/22/2005 3:01:00 PM]  Player1: DCA_Kilsirac      dvar set cg_tracerScaleDistRange 25000
[11/22/2005 3:01:00 PM]  Player1: DCA_Kilsirac      dvar set cg_thirdPersonRange 120
[11/22/2005 3:01:00 PM]  Player1: DCA_Kilsirac      dvar set cg_thirdPersonAngle 0
[11/22/2005 3:01:00 PM]  Player1: DCA_Kilsirac      dvar set cg_thirdPerson 0
[11/22/2005 3:01:00 PM]  Player1: DCA_Kilsirac      dvar set cg_dumpAnims -1
[11/22/2005 3:01:00 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_screenBlendTime 0.4
[11/22/2005 3:01:00 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_screenBlendFadeTime 1
[11/22/2005 3:01:00 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_viewKickPeriod 0.75
[11/22/2005 3:01:00 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_viewKickRadius 0.05
[11/22/2005 3:01:00 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_sound 1
[11/22/2005 3:01:00 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundFadeInTime 0.25
[11/22/2005 3:01:00 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundFadeOutTime 2.5
[11/22/2005 3:01:00 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundLoopFadeTime 1.5
[11/22/2005 3:01:00 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundLoopEndDelay -3
[11/22/2005 3:01:00 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundRoomType generic
[11/22/2005 3:01:00 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundDryLevel 1
[11/22/2005 3:01:00 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundWetLevel 0.5
[11/22/2005 3:01:00 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundModEndDelay 2
[11/22/2005 3:01:00 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_auto 0.1
[11/22/2005 3:01:00 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_auto2d 0.1
[11/22/2005 3:01:00 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_menu 1
[11/22/2005 3:01:00 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_weapon 0.5
[11/22/2005 3:01:00 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_voice 0.2
[11/22/2005 3:01:00 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_item 0.1
[11/22/2005 3:01:00 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_body 0.1
[11/22/2005 3:01:00 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_local 1
[11/22/2005 3:01:00 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_music 1
[11/22/2005 3:01:00 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_announcer 1
[11/22/2005 3:01:00 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_shellshock 1
[11/22/2005 3:01:00 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_mouse 1
[11/22/2005 3:01:00 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_mouse_maxpitchspeed 90
[11/22/2005 3:01:00 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_mouse_maxyawspeed 90
[11/22/2005 3:01:00 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_mouse_sensitivityscale 0.5
[11/22/2005 3:01:00 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_mouse_fadeTime 2
[11/22/2005 3:01:00 PM]  Player1: DCA_Kilsirac      dvar set cg_constantSizeHeadIcons 0
[11/22/2005 3:01:00 PM]  Player1: DCA_Kilsirac      dvar set player_view_pitch_up 85
[11/22/2005 3:01:00 PM]  Player1: DCA_Kilsirac      dvar set player_view_pitch_down 85
[11/22/2005 3:01:00 PM]  Player1: DCA_Kilsirac      dvar set bg_ladder_yawcap 100
[11/22/2005 3:01:00 PM]  Player1: DCA_Kilsirac      dvar set bg_prone_yawcap 85
[11/22/2005 3:01:00 PM]  Player1: DCA_Kilsirac      dvar set bg_foliagesnd_minspeed 40
[11/22/2005 3:01:00 PM]  Player1: DCA_Kilsirac      dvar set bg_foliagesnd_maxspeed 180
[11/22/2005 3:01:00 PM]  Player1: DCA_Kilsirac      dvar set bg_foliagesnd_slowinterval 1500
[11/22/2005 3:01:00 PM]  Player1: DCA_Kilsirac      dvar set bg_foliagesnd_fastinterval 500
[11/22/2005 3:01:00 PM]  Player1: DCA_Kilsirac      dvar set bg_foliagesnd_resetinterval 500
[11/22/2005 3:01:00 PM]  Player1: DCA_Kilsirac      dvar set bg_fallDamageMinHeight 256
[11/22/2005 3:01:00 PM]  Player1: DCA_Kilsirac      dvar set bg_fallDamageMaxHeight 480
[11/22/2005 3:01:00 PM]  Player1: DCA_Kilsirac      dvar set inertiaMax 50
[11/22/2005 3:01:00 PM]  Player1: DCA_Kilsirac      dvar set inertiaDebug 0
[11/22/2005 3:01:00 PM]  Player1: DCA_Kilsirac      dvar set inertiaAngle 0
[11/22/2005 3:01:00 PM]  Player1: DCA_Kilsirac      dvar set friction 5.5
[11/22/2005 3:01:00 PM]  Player1: DCA_Kilsirac      dvar set stopspeed 100
[11/22/2005 3:01:00 PM]  Player1: DCA_Kilsirac      dvar set bg_swingSpeed 0.2
[11/22/2005 3:01:00 PM]  Player1: DCA_Kilsirac      dvar set bg_bobAmplitudeStanding 0.007
[11/22/2005 3:01:00 PM]  Player1: DCA_Kilsirac      dvar set bg_bobAmplitudeDucked 0.0075
[11/22/2005 3:01:00 PM]  Player1: DCA_Kilsirac      dvar set bg_bobAmplitudeProne 0.03
[11/22/2005 3:01:00 PM]  Player1: DCA_Kilsirac      dvar set bg_bobMax 8
[11/22/2005 3:01:00 PM]  Player1: DCA_Kilsirac      dvar set bg_aimSpreadMoveSpeedThreshold 11
[11/22/2005 3:01:00 PM]  Player1: DCA_Kilsirac      dvar set player_breath_hold_time 4.5
[11/22/2005 3:01:00 PM]  Player1: DCA_Kilsirac      dvar set player_breath_gasp_time 1
[11/22/2005 3:01:01 PM]  Player1: DCA_Kilsirac      dvar set player_breath_fire_delay 0
[11/22/2005 3:01:01 PM]  Player1: DCA_Kilsirac      dvar set player_breath_gasp_scale 4.5
[11/22/2005 3:01:01 PM]  Player1: DCA_Kilsirac      dvar set player_breath_hold_lerp 4
[11/22/2005 3:01:01 PM]  Player1: DCA_Kilsirac      dvar set player_breath_gasp_lerp 6
[11/22/2005 3:01:01 PM]  Player1: DCA_Kilsirac      dvar set player_breath_snd_lerp 2
[11/22/2005 3:01:01 PM]  Player1: DCA_Kilsirac      dvar set player_breath_snd_delay 1
[11/22/2005 3:01:01 PM]  Player1: DCA_Kilsirac      dvar set player_scopeExitOnDamage 0
[11/22/2005 3:01:01 PM]  Player1: DCA_Kilsirac      dvar set player_adsExitDelay 0
[11/22/2005 3:01:01 PM]  Player1: DCA_Kilsirac      dvar set player_moveThreshhold 10
[11/22/2005 3:01:01 PM]  Player1: DCA_Kilsirac      dvar set player_footstepsThreshhold 0
[11/22/2005 3:01:01 PM]  Player1: DCA_Kilsirac      dvar set player_strafeSpeedScale 0.8
[11/22/2005 3:01:01 PM]  Player1: DCA_Kilsirac      dvar set player_backSpeedScale 0.7
[11/22/2005 3:01:01 PM]  Player1: DCA_Kilsirac      dvar set player_spectateSpeedScale 2
[11/22/2005 3:01:01 PM]  Player1: DCA_Kilsirac      dvar set player_turnAnims 0
[11/22/2005 3:01:01 PM]  Player1: DCA_Kilsirac      dvar set player_dmgtimer_timePerPoint 100
[11/22/2005 3:01:01 PM]  Player1: DCA_Kilsirac      dvar set player_dmgtimer_maxTime 750
[11/22/2005 3:01:01 PM]  Player1: DCA_Kilsirac      dvar set player_dmgtimer_minScale 0
[11/22/2005 3:01:01 PM]  Player1: DCA_Kilsirac      dvar set player_dmgtimer_stumbleTime 500
[11/22/2005 3:01:01 PM]  Player1: DCA_Kilsirac      dvar set player_dmgtimer_flinchTime 500
[11/22/2005 3:01:01 PM]  Player1: DCA_Kilsirac      dvar set jump_height 39
[11/22/2005 3:01:01 PM]  Player1: DCA_Kilsirac      dvar set jump_stepSize 18
[11/22/2005 3:01:01 PM]  Player1: DCA_Kilsirac      dvar set jump_slowdownEnable 1
[11/22/2005 3:01:01 PM]  Player1: DCA_Kilsirac      dvar set jump_ladderPushVel 128
[11/22/2005 3:01:01 PM]  Player1: DCA_Kilsirac      dvar set jump_spreadAdd 64
[11/22/2005 3:01:01 PM]  Player1: DCA_Kilsirac      dvar set mantle_enable 1
[11/22/2005 3:01:01 PM]  Player1: DCA_Kilsirac      dvar set mantle_debug 0
[11/22/2005 3:01:01 PM]  Player1: DCA_Kilsirac      dvar set mantle_check_range 20
[11/22/2005 3:01:01 PM]  Player1: DCA_Kilsirac      dvar set mantle_check_radius 0.1
[11/22/2005 3:01:01 PM]  Player1: DCA_Kilsirac      dvar set mantle_check_angle 60
[11/22/2005 3:01:01 PM]  Player1: DCA_Kilsirac      dvar set mantle_view_yawcap 60
[11/22/2005 3:01:01 PM]  Player1: DCA_Kilsirac      dvar set g_gametype hq
[11/22/2005 3:01:01 PM]  Player1: DCA_Kilsirac      dvar set bg_aimSpreadMoveSpeedThreshold 11
[11/22/2005 3:01:01 PM]  Player1: DCA_Kilsirac      dvar set bg_bobAmplitudeDucked 0.0075
[11/22/2005 3:01:01 PM]  Player1: DCA_Kilsirac      dvar set bg_bobAmplitudeProne 0.03
[11/22/2005 3:01:01 PM]  Player1: DCA_Kilsirac      dvar set bg_bobAmplitudeStanding 0.007
[11/22/2005 3:01:01 PM]  Player1: DCA_Kilsirac      dvar set bg_bobMax 8
[11/22/2005 3:01:01 PM]  Player1: DCA_Kilsirac      dvar set bg_fallDamageMaxHeight 480
[11/22/2005 3:01:01 PM]  Player1: DCA_Kilsirac      dvar set bg_fallDamageMinHeight 256
[11/22/2005 3:01:01 PM]  Player1: DCA_Kilsirac      dvar set bg_foliagesnd_fastinterval 500
[11/22/2005 3:01:01 PM]  Player1: DCA_Kilsirac      dvar set bg_foliagesnd_maxspeed 180
[11/22/2005 3:01:01 PM]  Player1: DCA_Kilsirac      dvar set bg_foliagesnd_minspeed 40
[11/22/2005 3:01:01 PM]  Player1: DCA_Kilsirac      dvar set bg_foliagesnd_resetinterval 500
[11/22/2005 3:01:01 PM]  Player1: DCA_Kilsirac      dvar set bg_foliagesnd_slowinterval 1500
[11/22/2005 3:01:01 PM]  Player1: DCA_Kilsirac      dvar set bg_ladder_yawcap 100
[11/22/2005 3:01:01 PM]  Player1: Richard CraniumUnknown client game command: MP_DISCONNECTED[K.iNC]Serialkiller^7
[11/22/2005 3:01:04 PM]  Player1: DCA_Kilsirac      dvar set bg_prone_yawcap 85
[11/22/2005 3:01:09 PM]  Player1: DCA_Kilsirac      dvar set friction 5.5
[11/22/2005 3:01:09 PM]  Player1: DCA_Kilsirac      dvar set g_ScoresBanner_Allies mpflag_british
[11/22/2005 3:01:09 PM]  Player1: DCA_Kilsirac      dvar set g_ScoresBanner_Axis mpflag_german
[11/22/2005 3:01:09 PM]  Player1: DCA_Kilsirac      dvar set g_ScoresBanner_None mpflag_none
[11/22/2005 3:01:09 PM]  Player1: DCA_Kilsirac      dvar set g_ScoresBanner_Spectators mpflag_spectator
[11/22/2005 3:01:09 PM]  Player1: DCA_Kilsirac      dvar set g_TeamColor_Allies 0.25098 0.25098 0.74902 0
[11/22/2005 3:01:09 PM]  Player1: DCA_Kilsirac      dvar set g_TeamColor_Axis 0.6 0.6 0.6 0
[11/22/2005 3:01:09 PM]  Player1: DCA_Kilsirac      dvar set g_TeamName_Allies MPUI_BRITISH
[11/22/2005 3:01:09 PM]  Player1: DCA_Kilsirac      dvar set g_TeamName_Axis MPUI_GERMAN
[11/22/2005 3:01:09 PM]  Player1: DCA_Kilsirac      dvar set inertiaAngle 0
[11/22/2005 3:01:09 PM]  Player1: DCA_Kilsirac      dvar set inertiaDebug 0
[11/22/2005 3:01:09 PM]  Player1: DCA_Kilsirac      dvar set inertiaMax 50
[11/22/2005 3:01:09 PM]  Player1: DCA_Kilsirac      dvar set jump_height 39
[11/22/2005 3:01:09 PM]  Player1: DCA_Kilsirac      dvar set jump_ladderPushVel 128
[11/22/2005 3:01:10 PM]  Player1: DCA_Kilsirac      dvar set jump_slowdownEnable 1
[11/22/2005 3:01:10 PM]  Player1: DCA_Kilsirac      dvar set jump_spreadAdd 64
[11/22/2005 3:01:10 PM]  Player1: DCA_Kilsirac      dvar set jump_stepSize 18
[11/22/2005 3:01:10 PM]  Player1: DCA_Kilsirac      dvar set mantle_check_angle 60
[11/22/2005 3:01:10 PM]  Player1: DCA_Kilsirac      dvar set mantle_check_radius 0.1
[11/22/2005 3:01:10 PM]  Player1: DCA_Kilsirac      dvar set mantle_check_range 20
[11/22/2005 3:01:10 PM]  Player1: DCA_Kilsirac      dvar set mantle_debug 0
[11/22/2005 3:01:10 PM]  Player1: DCA_Kilsirac      dvar set mantle_enable 1
[11/22/2005 3:01:10 PM]  Player1: DCA_Kilsirac      dvar set mantle_view_yawcap 60
[11/22/2005 3:01:10 PM]  Player1: DCA_Kilsirac      dvar set player_adsExitDelay 0
[11/22/2005 3:01:10 PM]  Player1: DCA_Kilsirac      dvar set player_backSpeedScale 0.7
[11/22/2005 3:01:10 PM]  Player1: Richard Craniumconsole: ###ServerWatch-ANTICheat###:IP:##70.224.49.203##  PORT:##24203##
[11/22/2005 3:01:10 PM]  Player1: DCA_MRChucklesconsole: ###ServerWatch-ANTICheat###:IP:##70.224.49.203##  PORT:##24203##
[11/22/2005 3:01:11 PM]  Player1: DCA_Kilsirac      dvar set player_breath_fire_delay 0
[11/22/2005 3:01:11 PM]  Player1: DCA_Kilsirac      dvar set player_breath_gasp_lerp 6
[11/22/2005 3:01:11 PM]  Player1: DCA_Kilsirac      dvar set player_breath_gasp_scale 4.5
[11/22/2005 3:01:11 PM]  Player1: DCA_Kilsirac      dvar set player_breath_gasp_time 1
[11/22/2005 3:01:11 PM]  Player1: DCA_Kilsirac      dvar set player_breath_hold_lerp 4
[11/22/2005 3:01:11 PM]  Player1: DCA_Kilsirac      dvar set player_breath_hold_time 4.5
[11/22/2005 3:01:11 PM]  Player1: DCA_Kilsirac      dvar set player_breath_snd_delay 1
[11/22/2005 3:01:11 PM]  Player1: DCA_Kilsirac      dvar set player_breath_snd_lerp 2
[11/22/2005 3:01:12 PM]  Player1: DCA_Kilsirac      dvar set player_dmgtimer_flinchTime 500
[11/22/2005 3:01:12 PM]  Player1: DCA_Kilsirac      dvar set player_dmgtimer_maxTime 750
[11/22/2005 3:01:12 PM]  Player1: DCA_Kilsirac      dvar set player_dmgtimer_minScale 0
[11/22/2005 3:01:12 PM]  Player1: DCA_Kilsirac      dvar set player_dmgtimer_stumbleTime 500
[11/22/2005 3:01:13 PM]  Player1: DCA_Kilsirac      dvar set player_dmgtimer_timePerPoint 100
[11/22/2005 3:01:13 PM]  Player1: DCA_Kilsirac      dvar set player_footstepsThreshhold 0
[11/22/2005 3:01:13 PM]  Player1: DCA_Kilsirac      dvar set player_moveThreshhold 10
[11/22/2005 3:01:13 PM]  Player1: DCA_Kilsirac      dvar set player_scopeExitOnDamage 0
[11/22/2005 3:01:13 PM]  Player1: DCA_Kilsirac      dvar set player_spectateSpeedScale 2
[11/22/2005 3:01:13 PM]  Player1: DCA_Kilsirac      dvar set player_strafeSpeedScale 0.8
[11/22/2005 3:01:13 PM]  Player1: DCA_Kilsirac      dvar set player_toggleBinoculars 1
[11/22/2005 3:01:13 PM]  Player1: DCA_Kilsirac      dvar set player_turnAnims 0
[11/22/2005 3:01:13 PM]  Player1: DCA_Kilsirac      dvar set player_view_pitch_down 85
[11/22/2005 3:01:13 PM]  Player1: DCA_Kilsirac      dvar set player_view_pitch_up 85
[11/22/2005 3:01:13 PM]  Player1: DCA_Kilsirac      dvar set stopspeed 100
[11/22/2005 3:01:13 PM]  Player1: DCA_Kilsirac      dvar set ui_allowvote 0
[11/22/2005 3:01:13 PM]  Player1: DCA_Kilsirac      dvar set ui_friendlyfire 0
[11/22/2005 3:01:13 PM]  Player1: DCA_Kilsirac      dvar set ui_hostname ^4EliteClanWarfare Linux Server
[11/22/2005 3:01:13 PM]  Player1: DCA_Kilsirac      dvar set ui_hq_scorelimit 500
[11/22/2005 3:01:13 PM]  Player1: DCA_Kilsirac      dvar set ui_hq_timelimit 30
[11/22/2005 3:01:13 PM]  Player1: DCA_Kilsirac      dvar set ui_motd ^4Welcome to Eliteclanwarfare.com
[11/22/2005 3:01:13 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/ingame.menu'...
[11/22/2005 3:01:13 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/ingame_controls.menu'...
[11/22/2005 3:01:14 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/ingame_options.menu'...
[11/22/2005 3:01:14 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/ingame_system.menu'...
[11/22/2005 3:01:14 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/ingame_leave.menu'...
[11/22/2005 3:01:14 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/ingame_callvote.menu'...
[11/22/2005 3:01:14 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/wm_quickmessage.menu'...
[11/22/2005 3:01:14 PM]  Player1: DCA_Kilsirac      dvar set hud_healthOverlay_regenPauseTime 5000
[11/22/2005 3:01:14 PM]  Player1: DCA_Kilsirac      dvar set hud_healthOverlay_pulseStart 0.35
[11/22/2005 3:01:14 PM]  Player1: DCA_Kilsirac      dvar set hud_healthOverlay_phaseOne_pulseDuration 150
[11/22/2005 3:01:14 PM]  Player1: DCA_Kilsirac      dvar set hud_healthOverlay_phaseTwo_toAlphaMultiplier 0.7
[11/22/2005 3:01:14 PM]  Player1: DCA_Kilsirac      dvar set hud_healthOverlay_phaseTwo_pulseDuration 320
[11/22/2005 3:01:14 PM]  Player1: DCA_Kilsirac      dvar set hud_healthOverlay_phaseThree_toAlphaMultiplier 0.6
[11/22/2005 3:01:14 PM]  Player1: DCA_Kilsirac      dvar set hud_healthOverlay_phaseThree_pulseDuration 400
[11/22/2005 3:01:14 PM]  Player1: DCA_Kilsirac      dvar set hud_healthOverlay_phaseEnd_toAlpha 0
[11/22/2005 3:01:14 PM]  Player1: DCA_Kilsirac      dvar set hud_healthOverlay_phaseEnd_pulseDuration 700
[11/22/2005 3:01:14 PM]  Player1: DCA_KilsiracLOADING... collision map
[11/22/2005 3:01:14 PM]  Player1: DCA_KilsiracLOADING... graphics
[11/22/2005 3:01:14 PM]  Player1: DCA_KilsiracLOADING... maps/mp/mp_decoy.d3dbsp
[11/22/2005 3:01:14 PM]  Player1: DCA_KilsiracLoading materials...
[11/22/2005 3:01:14 PM]  Player1: DCA_KilsiracLoading sun settings...
[11/22/2005 3:01:14 PM]  Player1: DCA_KilsiracLoading lightmaps...
[11/22/2005 3:01:14 PM]  Player1: DCA_Kilsirac1 merged lightmaps from 1 original lightmaps
[11/22/2005 3:01:14 PM]  Player1: DCA_KilsiracLoading lightgrid coefficients...
[11/22/2005 3:01:14 PM]  Player1: DCA_KilsiracLoading lightgrid hash...
[11/22/2005 3:01:14 PM]  Player1: DCA_KilsiracLoading surfaces...
[11/22/2005 3:01:14 PM]  Player1: DCA_KilsiracLoading cull groups...
[11/22/2005 3:01:14 PM]  Player1: DCA_KilsiracLoading cull group indices...
[11/22/2005 3:01:14 PM]  Player1: DCA_KilsiracLoading portal vertices...
[11/22/2005 3:01:14 PM]  Player1: DCA_KilsiracLoading occluders...
[11/22/2005 3:01:14 PM]  Player1: DCA_KilsiracLoading occluder indices...
[11/22/2005 3:01:14 PM]  Player1: DCA_KilsiracLoading AABB trees...
[11/22/2005 3:01:14 PM]  Player1: DCA_KilsiracLoading cells...
[11/22/2005 3:01:14 PM]  Player1: DCA_KilsiracLoading portals...
[11/22/2005 3:01:14 PM]  Player1: DCA_KilsiracLoading nodes and leafs...
[11/22/2005 3:01:14 PM]  Player1: DCA_KilsiracLoading submodels...
[11/22/2005 3:01:14 PM]  Player1: DCA_KilsiracLoading entities...
[11/22/2005 3:01:14 PM]  Player1: DCA_Kilsirac      dvar set r_sunsprite_shader sun
[11/22/2005 3:01:14 PM]  Player1: DCA_Kilsirac      dvar set r_sunsprite_size 16
[11/22/2005 3:01:14 PM]  Player1: DCA_Kilsirac      dvar set r_sunflare_shader sun_flare
[11/22/2005 3:01:14 PM]  Player1: DCA_Kilsirac      dvar set r_sunflare_min_size 0
[11/22/2005 3:01:14 PM]  Player1: DCA_Kilsirac      dvar set r_sunflare_min_angle 45
[11/22/2005 3:01:14 PM]  Player1: DCA_Kilsirac      dvar set r_sunflare_max_size 2500
[11/22/2005 3:01:14 PM]  Player1: DCA_Kilsirac      dvar set r_sunflare_max_angle 2
[11/22/2005 3:01:14 PM]  Player1: DCA_Kilsirac      dvar set r_sunflare_max_alpha 1
[11/22/2005 3:01:14 PM]  Player1: DCA_Kilsirac      dvar set r_sunflare_fadein 1
[11/22/2005 3:01:14 PM]  Player1: DCA_Kilsirac      dvar set r_sunflare_fadeout 1
[11/22/2005 3:01:14 PM]  Player1: DCA_Kilsirac      dvar set r_sunblind_min_angle 30
[11/22/2005 3:01:14 PM]  Player1: DCA_Kilsirac      dvar set r_sunblind_max_angle 5
[11/22/2005 3:01:14 PM]  Player1: DCA_Kilsirac      dvar set r_sunblind_max_darken 0.75
[11/22/2005 3:01:14 PM]  Player1: DCA_Kilsirac      dvar set r_sunblind_fadein 0.5
[11/22/2005 3:01:14 PM]  Player1: DCA_Kilsirac      dvar set r_sunblind_fadeout 3
[11/22/2005 3:01:14 PM]  Player1: DCA_Kilsirac      dvar set r_sunglare_min_angle 30
[11/22/2005 3:01:14 PM]  Player1: DCA_Kilsirac      dvar set r_sunglare_max_angle 5
[11/22/2005 3:01:14 PM]  Player1: DCA_Kilsirac      dvar set r_sunglare_max_lighten 0.75
[11/22/2005 3:01:14 PM]  Player1: DCA_Kilsirac      dvar set r_sunglare_fadein 0.5
[11/22/2005 3:01:14 PM]  Player1: DCA_Kilsirac      dvar set r_sunglare_fadeout 3
[11/22/2005 3:01:14 PM]  Player1: DCA_Kilsirac      dvar set r_sun_fx_position 0 0 0
[11/22/2005 3:01:14 PM]  Player1: DCA_Kilsirac      dvar set r_sunsprite_shader sun_moon
[11/22/2005 3:01:14 PM]  Player1: DCA_Kilsirac      dvar set r_sunsprite_size 40.1315
[11/22/2005 3:01:14 PM]  Player1: DCA_Kilsirac      dvar set r_sunflare_shader sun_flare_trainyard
[11/22/2005 3:01:14 PM]  Player1: DCA_Kilsirac      dvar set r_sunflare_min_size 390.1
[11/22/2005 3:01:14 PM]  Player1: DCA_Kilsirac      dvar set r_sunflare_min_angle 82.3608
[11/22/2005 3:01:14 PM]  Player1: DCA_Kilsirac      dvar set r_sunflare_max_size 0
[11/22/2005 3:01:14 PM]  Player1: DCA_Kilsirac      dvar set r_sunflare_max_angle 0
[11/22/2005 3:01:14 PM]  Player1: DCA_Kilsirac      dvar set r_sunflare_max_alpha 0.20707
[11/22/2005 3:01:14 PM]  Player1: DCA_Kilsirac      dvar set r_sunflare_fadein 0.2604
[11/22/2005 3:01:14 PM]  Player1: DCA_Kilsirac      dvar set r_sunflare_fadeout 0.2992
[11/22/2005 3:01:14 PM]  Player1: DCA_Kilsirac      dvar set r_sunblind_min_angle 62.4258
[11/22/2005 3:01:14 PM]  Player1: DCA_Kilsirac      dvar set r_sunblind_max_angle 14.6015
[11/22/2005 3:01:14 PM]  Player1: DCA_Kilsirac      dvar set r_sunblind_max_darken 0
[11/22/2005 3:01:14 PM]  Player1: DCA_Kilsirac      dvar set r_sunblind_fadein 0.5
[11/22/2005 3:01:14 PM]  Player1: DCA_Kilsirac      dvar set r_sunblind_fadeout 1
[11/22/2005 3:01:14 PM]  Player1: DCA_Kilsirac      dvar set r_sunglare_min_angle 20.7108
[11/22/2005 3:01:14 PM]  Player1: DCA_Kilsirac      dvar set r_sunglare_max_angle 5.7933
[11/22/2005 3:01:14 PM]  Player1: DCA_Kilsirac      dvar set r_sunglare_max_lighten 0.0619999
[11/22/2005 3:01:14 PM]  Player1: DCA_Kilsirac      dvar set r_sunglare_fadein 0.7758
[11/22/2005 3:01:14 PM]  Player1: DCA_Kilsirac      dvar set r_sunglare_fadeout 3
[11/22/2005 3:01:14 PM]  Player1: DCA_Kilsirac      dvar set r_sun_fx_position -62.6136 200.094 0
[11/22/2005 3:01:14 PM]  Player1: DCA_Kilsirac      dvar set r_lightTweakAmbient 0
[11/22/2005 3:01:14 PM]  Player1: DCA_Kilsirac      dvar set r_lightTweakDiffuseFraction 0.4
[11/22/2005 3:01:14 PM]  Player1: DCA_Kilsirac      dvar set r_lightTweakSunLight 0.47
[11/22/2005 3:01:14 PM]  Player1: DCA_Kilsirac      dvar set r_lightTweakAmbientColor 0 0 0 1
[11/22/2005 3:01:14 PM]  Player1: DCA_Kilsirac      dvar set r_lightTweakSunColor 0.909804 0.945098 1 1
[11/22/2005 3:01:14 PM]  Player1: DCA_Kilsirac      dvar set r_lightTweakSunDiffuseColor 0.25098 0.34902 1 1
[11/22/2005 3:01:14 PM]  Player1: DCA_Kilsirac      dvar set r_lightTweakSunDirection -60 245 0
[11/22/2005 3:01:14 PM]  Player1: DCA_KilsiracLOADING... sound aliases
[11/22/2005 3:01:14 PM]  Player1: DCA_KilsiracERROR: Sound file 'sound/misc/beep.wav' not found
[11/22/2005 3:01:15 PM]  Player1: DCA_KilsiracLOADING... game media
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac---------- Fx System Initialization ---------
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac----- Fx System Initialization Complete -----
[11/22/2005 3:01:15 PM]  Player1: DCA_KilsiracLOADING...  - textures
[11/22/2005 3:01:15 PM]  Player1: DCA_KilsiracLOADING...  - models
[11/22/2005 3:01:15 PM]  Player1: DCA_KilsiracLOADING...  - items
[11/22/2005 3:01:15 PM]  Player1: DCA_KilsiracLOADING...  - inline models
[11/22/2005 3:01:15 PM]  Player1: DCA_KilsiracLOADING...  - server models
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_screenBlendTime 0.4
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_screenBlendFadeTime 1
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_viewKickPeriod 0.75
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_viewKickRadius 0.05
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_sound 1
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundFadeInTime 0.25
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundFadeOutTime 2.5
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundLoopFadeTime 1.5
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundLoopEndDelay -3
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundRoomType generic
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundDryLevel 1
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundWetLevel 0.5
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundModEndDelay 2
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_auto 0.1
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_auto2d 0.1
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_menu 1
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_weapon 0.5
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_voice 0.2
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_item 0.1
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_body 0.1
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_local 1
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_music 1
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_announcer 1
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_shellshock 1
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_mouse 1
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_mouse_maxpitchspeed 90
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_mouse_maxyawspeed 90
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_mouse_sensitivityscale 0.5
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_mouse_fadeTime 2
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_screenBlendTime 0.4
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_screenBlendFadeTime 1
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_viewKickPeriod 0.75
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_viewKickRadius 0.05
[11/22/2005 3:01:15 PM]  Player1: DCA_KilsiracWARNING: unknown dvar 'cg_shock_viewKickFadeTime' in file '0.05'
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_sound 1
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundFadeInTime 0.25
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundFadeOutTime 2.5
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundLoopFadeTime 2
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundLoopEndDelay -1.5
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundRoomType underwater
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundDryLevel 1
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundWetLevel 0.5
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundModEndDelay -0.75
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_auto 0.1
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_auto2d 0.1
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_menu 1
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_weapon 0.5
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_voice 0.2
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_item 0.1
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_body 0.1
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_local 0.1
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_music 0.1
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_announcer 1
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_shellshock 1
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_mouse 1
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_mouse_maxpitchspeed 90
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_mouse_maxyawspeed 90
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_mouse_sensitivityscale 0.5
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_mouse_fadeTime 2
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_screenBlendTime 0.4
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_screenBlendFadeTime 1
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_viewKickPeriod 0.75
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_viewKickRadius 0.05
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_sound 1
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundFadeInTime 0.25
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundFadeOutTime 2.5
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundLoopFadeTime 1.5
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundLoopEndDelay -3
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundRoomType generic
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundDryLevel 1
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundWetLevel 0.5
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundModEndDelay 2
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_auto 0.1
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_auto2d 0.1
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_menu 1
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_weapon 0.5
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_voice 0.2
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_item 0.1
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_body 0.1
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_local 1
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_music 1
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_announcer 1
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_shellshock 1
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_mouse 1
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_mouse_maxpitchspeed 90
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_mouse_maxyawspeed 90
[11/22/2005 3:01:15 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_mouse_sensitivityscale 0.5
[11/22/2005 3:01:16 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_mouse_fadeTime 2
[11/22/2005 3:01:16 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_screenBlendTime 0.001
[11/22/2005 3:01:16 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_screenBlendFadeTime 0.001
[11/22/2005 3:01:16 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_viewKickPeriod 0.75
[11/22/2005 3:01:16 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_viewKickRadius 0
[11/22/2005 3:01:16 PM]  Player1: DCA_KilsiracWARNING: unknown dvar 'cg_shock_viewKickFadeTime' in file '0'
[11/22/2005 3:01:16 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_sound 0
[11/22/2005 3:01:16 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundFadeInTime 0.25
[11/22/2005 3:01:16 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundFadeOutTime 2.5
[11/22/2005 3:01:16 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundLoopFadeTime 2
[11/22/2005 3:01:16 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundLoopEndDelay -1.5
[11/22/2005 3:01:16 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundRoomType generic
[11/22/2005 3:01:16 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundDryLevel 1
[11/22/2005 3:01:16 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundWetLevel 0.5
[11/22/2005 3:01:16 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_soundModEndDelay -0.75
[11/22/2005 3:01:16 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_auto 0.5
[11/22/2005 3:01:16 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_auto2d 0.5
[11/22/2005 3:01:16 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_menu 1
[11/22/2005 3:01:16 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_weapon 0.5
[11/22/2005 3:01:16 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_voice 0.2
[11/22/2005 3:01:16 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_item 0.2
[11/22/2005 3:01:16 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_body 0.2
[11/22/2005 3:01:16 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_local 0.2
[11/22/2005 3:01:16 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_music 0.4
[11/22/2005 3:01:16 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_announcer 1
[11/22/2005 3:01:16 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_volume_shellshock 1
[11/22/2005 3:01:16 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_mouse 0
[11/22/2005 3:01:16 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_mouse_maxpitchspeed 0
[11/22/2005 3:01:16 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_mouse_maxyawspeed 0
[11/22/2005 3:01:16 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_mouse_sensitivityscale 0
[11/22/2005 3:01:16 PM]  Player1: DCA_Kilsirac      dvar set cg_shock_mouse_fadeTime 0.001
[11/22/2005 3:01:16 PM]  Player1: DCA_KilsiracLOADING...  - game media done
[11/22/2005 3:01:16 PM]  Player1: DCA_KilsiracLOADING... sounds
[11/22/2005 3:01:16 PM]  Player1: DCA_KilsiracLOADING... clients
[11/22/2005 3:01:16 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/hud.menu'...
[11/22/2005 3:01:16 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/scriptmenus/ingame.menu'...
[11/22/2005 3:01:16 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/scriptmenus/team_britishgerman.menu'...
[11/22/2005 3:01:16 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/scriptmenus/weapon_british.menu'...
[11/22/2005 3:01:16 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/scriptmenus/weapon_german.menu'...
[11/22/2005 3:01:16 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/scriptmenus/callvote.menu'...
[11/22/2005 3:01:16 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/scriptmenus/muteplayer.menu'...
[11/22/2005 3:01:16 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/scriptmenus/quickcommands.menu'...
[11/22/2005 3:01:16 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/scriptmenus/quickstatements.menu'...
[11/22/2005 3:01:16 PM]  Player1: DCA_Kilsirac	Loading 'ui_mp/scriptmenus/quickresponses.menu'...
[11/22/2005 3:01:16 PM]  Player1: DCA_KilsiracCL_InitCGame:  8.28 seconds
[11/22/2005 3:01:16 PM]  Player1: DCA_KilsiracCom_TouchMemory: 0 msec. Using sum: 550947915
[11/22/2005 3:01:16 PM]  Player1: DCA_Kilsirac      dvar set cl_paused 0
[11/22/2005 3:01:16 PM]  Player1: DCA_KilsiracPlaying smoke grenades at time 68318800
[11/22/2005 3:01:16 PM]  Player1: DCA_KilsiracDone with smoke grenades, now warping FX time to current time 68318800
[11/22/2005 3:01:16 PM]  Player1: DCA_Kilsirac      dvar set ui_allow_greasegun 1
[11/22/2005 3:01:16 PM]  Player1: DCA_Kilsirac      dvar set ui_allow_m1carbine 1
[11/22/2005 3:01:16 PM]  Player1: DCA_Kilsirac      dvar set ui_allow_m1garand 1
[11/22/2005 3:01:16 PM]  Player1: DCA_Kilsirac      dvar set ui_allow_springfield 1
[11/22/2005 3:01:16 PM]  Player1: DCA_Kilsirac      dvar set ui_allow_thompson 1
[11/22/2005 3:01:16 PM]  Player1: DCA_Kilsirac      dvar set ui_allow_bar 1
[11/22/2005 3:01:16 PM]  Player1: DCA_Kilsirac      dvar set ui_allow_sten 1
[11/22/2005 3:01:16 PM]  Player1: DCA_Kilsirac      dvar set ui_allow_enfield 1
[11/22/2005 3:01:16 PM]  Player1: DCA_Kilsirac      dvar set ui_allow_enfieldsniper 1
[11/22/2005 3:01:16 PM]  Player1: DCA_Kilsirac      dvar set ui_allow_bren 1
[11/22/2005 3:01:16 PM]  Player1: DCA_Kilsirac      dvar set ui_allow_pps42 1
[11/22/2005 3:01:16 PM]  Player1: DCA_Kilsirac      dvar set ui_allow_nagant 1
[11/22/2005 3:01:16 PM]  Player1: DCA_Kilsirac      dvar set ui_allow_svt40 1
[11/22/2005 3:01:16 PM]  Player1: DCA_Kilsirac      dvar set ui_allow_nagantsniper 1
[11/22/2005 3:01:16 PM]  Player1: DCA_Kilsirac      dvar set ui_allow_ppsh 1
[11/22/2005 3:01:16 PM]  Player1: DCA_Kilsirac      dvar set ui_allow_mp40 1
[11/22/2005 3:01:16 PM]  Player1: DCA_Kilsirac      dvar set ui_allow_kar98k 1
[11/22/2005 3:01:16 PM]  Player1: DCA_Kilsirac      dvar set ui_allow_g43 1
[11/22/2005 3:01:16 PM]  Player1: DCA_Kilsirac      dvar set ui_allow_kar98ksniper 1
[11/22/2005 3:01:16 PM]  Player1: DCA_Kilsirac      dvar set ui_allow_mp44 1
[11/22/2005 3:01:16 PM]  Player1: DCA_Kilsirac      dvar set ui_allow_shotgun 1
[11/22/2005 3:01:16 PM]  Player1: DCA_Kilsirac      dvar set ui_allow_fraggrenades 1
[11/22/2005 3:01:16 PM]  Player1: DCA_Kilsirac      dvar set ui_allow_smokegrenades 1
[11/22/2005 3:01:16 PM]  Player1: DCA_Kilsirac      dvar set cg_hudGrenadeIconHeight 25
[11/22/2005 3:01:16 PM]  Player1: DCA_Kilsirac      dvar set cg_hudGrenadeIconWidth 25
[11/22/2005 3:01:16 PM]  Player1: DCA_Kilsirac      dvar set cg_hudGrenadeIconOffset 50
[11/22/2005 3:01:16 PM]  Player1: DCA_Kilsirac      dvar set cg_hudGrenadePointerHeight 12
[11/22/2005 3:01:16 PM]  Player1: DCA_Kilsirac      dvar set cg_hudGrenadePointerWidth 25
[11/22/2005 3:01:16 PM]  Player1: DCA_Kilsirac      dvar set cg_hudGrenadePointerPivot 12 27
[11/22/2005 3:01:16 PM]  Player1: DCA_Kilsirac      dvar set cg_fovScale 1
[11/22/2005 3:01:16 PM]  Player1: DCA_KilsiracUnknown client game command: MP_CONNECTEDDCA_Kilsirac^7
[11/22/2005 3:01:16 PM]  Player1: DCA_Kilsirac      dvar set ui_allow_weaponchange 0
[11/22/2005 3:01:16 PM]  Player1: DCA_Kilsirac      dvar set cl_ingame 1
[11/22/2005 3:01:16 PM]  Player1: DCA_KilsiracUnknown client game command: MP_JOINED_AXIS^9DBD^1^4Leadpeddler^7
[11/22/2005 3:01:16 PM]  Player1: DCA_Kilsirac      dvar set ui_allow_weaponchange 1
[11/22/2005 3:01:16 PM]  Player1: DCA_KilsiracUnknown client game command: MP_CONNECTEDDCA_MRChuckles^7
[11/22/2005 3:01:16 PM]  Player1: DCA_KilsiracUnknown client game command: MP_JOINED_ALLIESDCA_Kilsirac^7
[11/22/2005 3:01:16 PM]  Player1: DCA_KilsiracUnknown client game command: MP_CONNECTED^1DCA_^2Capt_Goodinhigh^7
[11/22/2005 3:01:16 PM]  Player1: DCA_KilsiracUnknown client game command: MP_JOINED_AXIS^1DCA_^2Capt_Goodinhigh^7
[11/22/2005 3:01:16 PM]  Player1: DCA_KilsiracUnknown client game command: MP_JOINED_ALLIESDCA_MRChuckles^7
[11/22/2005 3:01:16 PM]  Player1: DCA_KilsiracUnknown client game command: MP_CONNECTEDRichard Cranium^7
[11/22/2005 3:01:16 PM]  Player1: DCA_Kilsiracconsole: All Players are connected with AntiCheat-Client
[11/22/2005 3:01:16 PM]  Player1: DCA_KilsiracUnknown client game command: MP_JOINED_ALLIESRichard Cranium^7
[11/22/2005 3:01:16 PM]  Player1: DCA_Kilsiracconsole: AntiCheat-Client Connected: [^1DCA_^2Capt_Goodinhigh]    [^9DBD^1^4Leadpeddler]    [DCA_MRChuckles]   
[11/22/2005 3:01:16 PM]  Player1: DCA_Kilsiracconsole: ###ServerWatch-ANTICheat###:IP:##70.224.49.203##  PORT:##24203##
[11/22/2005 3:01:17 PM]  Player1: DCA_Kilsiracconsole: AntiCheat User connected: Richard Cranium
[11/22/2005 3:01:17 PM]  Player1: DCA_Kilsiracconsole: AntiCheat-Client Connected: [DCA_Kilsirac]   
[11/22/2005 3:01:17 PM]  Player1: DCA_Kilsiracconsole: All Players are connected with AntiCheat-Client
[11/22/2005 3:01:17 PM]  Player1: DCA_KilsiracUnknown client game command: MP_DISCONNECTED^1DCA_^2Capt_Goodinhigh^7
[11/22/2005 3:01:17 PM]  Player1: DCA_Kilsiracconsole: All Players are connected with AntiCheat-Client
[11/22/2005 3:01:17 PM]  Player1: DCA_Kilsiracconsole: All Players are connected with AntiCheat-Client
[11/22/2005 3:01:17 PM]  Player1: DCA_KilsiracUnknown client game command: MP_CONNECTED[K.iNC]Serialkiller^7
[11/22/2005 3:01:17 PM]  Player1: DCA_Kilsiracconsole: AntiCheat-Client Connected: [Richard Cranium]   
[11/22/2005 3:01:17 PM]  Player1: DCA_KilsiracUnknown client game command: MP_JOINED_AXIS[K.iNC]Serialkiller^7
[11/22/2005 3:01:17 PM]  Player1: DCA_Kilsiracconsole: AntiCheat-Client Connected: [^9DBD^1^4Leadpeddler]    [DCA_MRChuckles]    [DCA_Kilsirac]   
[11/22/2005 3:01:17 PM]  Player1: DCA_KilsiracUnknown client game command: MP_DISCONNECTED[K.iNC]Serialkiller^7
[11/22/2005 3:01:17 PM]  Player1: DCA_Kilsiracconsole: ###ServerWatch-ANTICheat###:IP:##70.224.49.203##  PORT:##24203##
[11/22/2005 3:01:19 PM]  Player1: DBDLeadpeddlerconsole: ###ServerWatch-ANTICheat###:IP:##70.224.49.203##  PORT:##24203##
[11/22/2005 3:01:30 PM]  Player1: DBDLeadpeddlerconsole: All Players are connected with AntiCheat-Client
[11/22/2005 3:01:32 PM]  Player1: Richard Craniumconsole: All Players are connected with AntiCheat-Client
[11/22/2005 3:01:34 PM]  Player1: DCA_Kilsiracconsole: All Players are connected with AntiCheat-Client
[11/22/2005 3:01:41 PM]  Player1: DCA_MRChucklesconsole: All Players are connected with AntiCheat-Client
[11/22/2005 3:02:01 PM]  Player1: DCA_MRChucklesUnknown client game command: MP_CONNECTED[K.iNC]Serialkiller^7
[11/22/2005 3:02:04 PM]  Player1: Richard CraniumUnknown client game command: MP_CONNECTED[K.iNC]Serialkiller^7
[11/22/2005 3:02:04 PM]  Player1: Richard CraniumUnknown client game command: MP_JOINED_AXIS[K.iNC]Serialkiller^7
[11/22/2005 3:02:10 PM]  Player1: DBDLeadpeddlerUnknown client game command: MP_CONNECTED[K.iNC]Serialkiller^7
[11/22/2005 3:02:10 PM]  Player1: DBDLeadpeddlerUnknown client game command: MP_JOINED_AXIS[K.iNC]Serialkiller^7
[11/22/2005 3:02:11 PM]  Player1: DCA_KilsiracUnknown client game command: MP_CONNECTED[K.iNC]Serialkiller^7
[11/22/2005 3:02:11 PM]  Player1: DCA_KilsiracUnknown client game command: MP_JOINED_AXIS[K.iNC]Serialkiller^7
[11/22/2005 3:02:12 PM]  Player1: DCA_MRChucklesUnknown client game command: MP_JOINED_AXIS[K.iNC]Serialkiller^7
[11/22/2005 3:02:32 PM]  Player1: DBDLeadpeddlerconsole: AntiCheat-Client Connected: [^9DBD^1^4Leadpeddler]    [DCA_MRChuckles]    [DCA_Kilsirac]   
[11/22/2005 3:02:32 PM]  Player1: DBDLeadpeddlerconsole: AntiCheat-Client Connected: [Richard Cranium]   
[11/22/2005 3:02:34 PM]  Player1: DCA_MRChucklesconsole: AntiCheat-Client Connected: [^9DBD^1^4Leadpeddler]    [DCA_MRChuckles]    [DCA_Kilsirac]   
[11/22/2005 3:02:34 PM]  Player1: DCA_MRChucklesconsole: AntiCheat-Client Connected: [Richard Cranium]   
[11/22/2005 3:02:36 PM]  Player1: DCA_Kilsiracconsole: AntiCheat-Client Connected: [^9DBD^1^4Leadpeddler]    [DCA_MRChuckles]    [DCA_Kilsirac]   
[11/22/2005 3:02:36 PM]  Player1: DCA_Kilsiracconsole: AntiCheat-Client Connected: [Richard Cranium]   
[11/22/2005 3:02:36 PM]  Player1: Richard Craniumconsole: AntiCheat-Client Connected: [^9DBD^1^4Leadpeddler]    [DCA_MRChuckles]    [DCA_Kilsirac]   
[11/22/2005 3:02:36 PM]  Player1: Richard Craniumconsole: AntiCheat-Client Connected: [Richard Cranium]   
[11/22/2005 3:02:41 PM]  Player1: Richard CraniumDCA_MRChuckles^7: ^7when did you sneak in serial
[11/22/2005 3:02:43 PM]  Player1: DBDLeadpeddlerDCA_MRChuckles^7: ^7when did you sneak in serial
[11/22/2005 3:02:45 PM]  Player1: DCA_MRChucklesDCA_MRChuckles^7: ^7when did you sneak in serial
[11/22/2005 3:02:47 PM]  Player1: DCA_KilsiracDCA_MRChuckles^7: ^7when did you sneak in serial
[11/22/2005 3:02:56 PM]  Player1: DBDLeadpeddlerconsole: ###ServerWatch-ANTICheat###:IP:##70.224.49.203##  PORT:##24203##
[11/22/2005 3:02:58 PM]  Player1: DCA_Kilsiracconsole: ###ServerWatch-ANTICheat###:IP:##70.224.49.203##  PORT:##24203##
[11/22/2005 3:03:03 PM]  Player1: DCA_MRChucklesconsole: ###ServerWatch-ANTICheat###:IP:##70.224.49.203##  PORT:##24203##
[11/22/2005 3:03:03 PM]  Player1: Richard Craniumconsole: ###ServerWatch-ANTICheat###:IP:##70.224.49.203##  PORT:##24203##
[11/22/2005 3:03:27 PM]  Player1: DCA_Kilsiracconsole: AntiCheat-Client Connected: [^9DBD^1^4Leadpeddler]    [DCA_MRChuckles]    [DCA_Kilsirac]   
[11/22/2005 3:03:34 PM]  Player1: DBDLeadpeddlerconsole: AntiCheat-Client Connected: [^9DBD^1^4Leadpeddler]    [DCA_MRChuckles]    [DCA_Kilsirac]   
[11/22/2005 3:03:34 PM]  Player1: DBDLeadpeddlerconsole: AntiCheat-Client Connected: [Richard Cranium]   
[11/22/2005 3:03:36 PM]  Player1: DCA_MRChucklesconsole: AntiCheat-Client Connected: [^9DBD^1^4Leadpeddler]    [DCA_MRChuckles]    [DCA_Kilsirac]   
[11/22/2005 3:03:36 PM]  Player1: DCA_MRChucklesconsole: AntiCheat-Client Connected: [Richard Cranium]   
[11/22/2005 3:03:36 PM]  Player1: Richard Craniumconsole: AntiCheat-Client Connected: [^9DBD^1^4Leadpeddler]    [DCA_MRChuckles]    [DCA_Kilsirac]   
[11/22/2005 3:03:36 PM]  Player1: Richard Craniumconsole: AntiCheat-Client Connected: [Richard Cranium]   
[11/22/2005 3:03:38 PM]  Player1: DCA_Kilsiracconsole: AntiCheat-Client Connected: [Richard Cranium]   
[11/22/2005 3:04:27 PM]  Player1: DCA_MRChucklesconsole: AntiCheat-Client Connected: [^9DBD^1^4Leadpeddler]    [DCA_MRChuckles]    [DCA_Kilsirac]   
[11/22/2005 3:04:29 PM]  Player1: DCA_Kilsiracconsole: AntiCheat-Client Connected: [^9DBD^1^4Leadpeddler]    [DCA_MRChuckles]    [DCA_Kilsirac]   
[11/22/2005 3:04:31 PM]  Player1: Richard Craniumconsole: AntiCheat-Client Connected: [^9DBD^1^4Leadpeddler]    [DCA_MRChuckles]    [DCA_Kilsirac]   
[11/22/2005 3:04:31 PM]  Player1: Richard Craniumconsole: AntiCheat-Client Connected: [Richard Cranium]   
[11/22/2005 3:04:36 PM]  Player1: DBDLeadpeddlerconsole: AntiCheat-Client Connected: [^9DBD^1^4Leadpeddler]    [DCA_MRChuckles]    [DCA_Kilsirac]   
[11/22/2005 3:04:36 PM]  Player1: DBDLeadpeddlerconsole: AntiCheat-Client Connected: [Richard Cranium]   
[11/22/2005 3:04:38 PM]  Player1: DCA_MRChucklesconsole: AntiCheat-Client Connected: [Richard Cranium]   
[11/22/2005 3:04:40 PM]  Player1: DCA_Kilsiracconsole: AntiCheat-Client Connected: [Richard Cranium]   
[11/22/2005 3:05:18 PM]  Player1: DCA_MRChucklesconsole: [K.iNC]Serialkiller you need the ServerWatch AntiCheat to play on this Server get it at www.Eliteclanwarfare.com
[11/22/2005 3:05:19 PM]  Player1: DCA_Kilsiracconsole: [K.iNC]Serialkiller you need the ServerWatch AntiCheat to play on this Server get it at www.Eliteclanwarfare.com
[11/22/2005 3:05:26 PM]  Player1: Richard Craniumconsole: [K.iNC]Serialkiller you need the ServerWatch AntiCheat to play on this Server get it at www.Eliteclanwarfare.com
[11/22/2005 3:05:27 PM]  Player1: DBDLeadpeddlerconsole: [K.iNC]Serialkiller you need the ServerWatch AntiCheat to play on this Server get it at www.Eliteclanwarfare.com
[11/22/2005 3:05:27 PM]  Player1: DBDLeadpeddlerconsole: AntiCheat-Client Connected: [^9DBD^1^4Leadpeddler]    [DCA_MRChuckles]    [DCA_Kilsirac]   
[11/22/2005 3:05:29 PM]  Player1: DCA_MRChucklesconsole: AntiCheat-Client Connected: [^9DBD^1^4Leadpeddler]    [DCA_MRChuckles]    [DCA_Kilsirac]   
[11/22/2005 3:05:32 PM]  Player1: DCA_Kilsiracconsole: AntiCheat-Client Connected: [^9DBD^1^4Leadpeddler]    [DCA_MRChuckles]    [DCA_Kilsirac]   
[11/22/2005 3:05:32 PM]  Player1: DCA_Kilsiracconsole: AntiCheat-Client Connected: [Richard Cranium]   
[11/22/2005 3:05:37 PM]  Player1: Richard Craniumconsole: AntiCheat-Client Connected: [^9DBD^1^4Leadpeddler]    [DCA_MRChuckles]    [DCA_Kilsirac]   
[11/22/2005 3:05:37 PM]  Player1: Richard Craniumconsole: AntiCheat-Client Connected: [Richard Cranium]   
[11/22/2005 3:05:38 PM]  Player1: DBDLeadpeddlerconsole: AntiCheat-Client Connected: [Richard Cranium]   
[11/22/2005 3:05:40 PM]  Player1: DCA_MRChucklesconsole: AntiCheat-Client Connected: [Richard Cranium]   
[11/22/2005 3:06:05 PM]  Player1: DCA_KilsiracUnknown client game command: MP_DISCONNECTED[K.iNC]Serialkiller^7
[11/22/2005 3:06:07 PM]  Player1: DBDLeadpeddlerUnknown client game command: MP_DISCONNECTED[K.iNC]Serialkiller^7
[11/22/2005 3:06:07 PM]  Player1: DBDLeadpeddlerconsole: [K.iNC]Serialkiller get kicked - not connected with ServerWatch AntiCheat
[11/22/2005 3:06:09 PM]  Player1: DCA_MRChucklesUnknown client game command: MP_DISCONNECTED[K.iNC]Serialkiller^7
[11/22/2005 3:06:09 PM]  Player1: DCA_MRChucklesconsole: [K.iNC]Serialkiller get kicked - not connected with ServerWatch AntiCheat
[11/22/2005 3:06:10 PM]  Player1: Richard CraniumUnknown client game command: MP_DISCONNECTED[K.iNC]Serialkiller^7
[11/22/2005 3:06:10 PM]  Player1: Richard Craniumconsole: [K.iNC]Serialkiller get kicked - not connected with ServerWatch AntiCheat
[11/22/2005 3:06:16 PM]  Player1: DCA_Kilsiracconsole: [K.iNC]Serialkiller get kicked - not connected with ServerWatch AntiCheat
[11/22/2005 3:06:29 PM]  Player1: DBDLeadpeddlerconsole: All Players are connected with AntiCheat-Client
[11/22/2005 3:06:31 PM]  Player1: DCA_MRChucklesconsole: All Players are connected with AntiCheat-Client
[11/22/2005 3:06:33 PM]  Player1: DCA_Kilsiracconsole: All Players are connected with AntiCheat-Client
[11/22/2005 3:06:35 PM]  Player1: Richard Craniumconsole: All Players are connected with AntiCheat-Client
[11/22/2005 3:06:53 PM]  Player1: DCA_MRChuckles      dvar set ui_playerProfileCount 4
[11/22/2005 3:06:53 PM]  Player1: DCA_MRChuckles      dvar set ui_separator_show 1
[11/22/2005 3:06:53 PM]  Player1: DCA_MRChuckles      dvar set ui_version_show 0
[11/22/2005 3:06:53 PM]  Player1: DCA_MRChuckles      dvar set ui_playerProfileSelected Bryanna
[11/22/2005 3:06:53 PM]  Player1: DCA_MRChuckles      dvar set ui_playerProfileCount 4
[11/22/2005 3:06:53 PM]  Player1: DCA_MRChuckles      dvar set ui_playerProfileSelected DCA_MRChuckles
[11/22/2005 3:06:53 PM]  Player1: DCA_MRChuckles      dvar set ui_playerProfileAlreadyChosen 1
[11/22/2005 3:06:53 PM]  Player1: DCA_MRChuckles      dvar set ui_separator_show 1
[11/22/2005 3:06:53 PM]  Player1: DCA_MRChuckles      dvar set ui_version_show 1
[11/22/2005 3:06:53 PM]  Player1: DCA_MRChuckles      dvar set ui_background background_american_w
[11/22/2005 3:06:53 PM]  Player1: DCA_MRChuckles      dvar set ui_logo_show 1
[11/22/2005 3:06:53 PM]  Player1: DCA_MRChuckles      dvar set ui_version_show 1
[11/22/2005 3:06:53 PM]  Player1: DCA_MRChuckles      dvar set ui_separator_show 1
[11/22/2005 3:06:53 PM]  Player1: DCA_MRChuckles      dvar set ui_background_gradient_show 0
[11/22/2005 3:06:53 PM]  Player1: DCA_MRChucklesquitting...
[11/22/2005 3:06:53 PM]  Player1: DCA_MRChuckles----- CL_Shutdown -----
[11/22/2005 3:06:53 PM]  Player1: DCA_MRChuckles      dvar set sv_disableClientConsole 0
[11/22/2005 3:06:55 PM]  Player1: DCA_KilsiracUnknown client game command: MP_DISCONNECTEDDCA_MRChuckles^7
[11/22/2005 3:07:00 PM]  Player1: DBDLeadpeddlerUnknown client game command: MP_DISCONNECTEDDCA_MRChuckles^7
[11/22/2005 3:07:01 PM]  Player1: Richard CraniumUnknown client game command: MP_DISCONNECTEDDCA_MRChuckles^7
[11/22/2005 3:07:31 PM]  Player1: DBDLeadpeddlerconsole: All Players are connected with AntiCheat-Client
[11/22/2005 3:07:34 PM]  Player1: Richard Craniumconsole: All Players are connected with AntiCheat-Client
[11/22/2005 3:07:35 PM]  Player1: DCA_Kilsiracconsole: All Players are connected with AntiCheat-Client
[11/22/2005 3:08:28 PM]  Player1: DCA_Kilsiracconsole: AntiCheat-Client Connected: [^9DBD^1^4Leadpeddler]    [DCA_Kilsirac]    [Richard Cranium]   
[11/22/2005 3:08:28 PM]  Player1: DBDLeadpeddlerconsole: AntiCheat-Client Connected: [^9DBD^1^4Leadpeddler]    [DCA_Kilsirac]    [Richard Cranium]   
[11/22/2005 3:08:29 PM]  Player1: Richard Craniumconsole: AntiCheat-Client Connected: [^9DBD^1^4Leadpeddler]    [DCA_Kilsirac]    [Richard Cranium]   
[11/22/2005 3:08:39 PM]  Player1: DCA_KilsiracUnknown client game command: MP_CONNECTED^1DCA_^2Capt_Goodinhigh^7
[11/22/2005 3:08:39 PM]  Player1: DBDLeadpeddlerUnknown client game command: MP_CONNECTED^1DCA_^2Capt_Goodinhigh^7
[11/22/2005 3:08:40 PM]  Player1: Richard CraniumUnknown client game command: MP_CONNECTED^1DCA_^2Capt_Goodinhigh^7
[11/22/2005 3:08:47 PM]  Player1: Richard CraniumUnknown client game command: MP_JOINED_AXIS^1DCA_^2Capt_Goodinhigh^7
[11/22/2005 3:08:50 PM]  Player1: DBDLeadpeddlerUnknown client game command: MP_JOINED_AXIS^1DCA_^2Capt_Goodinhigh^7
[11/22/2005 3:08:59 PM]  Player1: DCA_KilsiracUnknown client game command: MP_JOINED_AXIS^1DCA_^2Capt_Goodinhigh^7
[11/22/2005 3:09:09 PM]  Player1: Richard CraniumUnknown client game command: MP_CONNECTEDTEQUILABOB^7
[11/22/2005 3:09:11 PM]  Player1: DBDLeadpeddlerUnknown client game command: MP_CONNECTEDTEQUILABOB^7
[11/22/2005 3:09:17 PM]  Player1: DCA_KilsiracUnknown client game command: MP_CONNECTEDTEQUILABOB^7
[11/22/2005 3:09:17 PM]  Player1: DCA_KilsiracUnknown client game command: MP_JOINED_AXISTEQUILABOB^7
[11/22/2005 3:09:18 PM]  Player1: DBDLeadpeddlerUnknown client game command: MP_JOINED_AXISTEQUILABOB^7
[11/22/2005 3:09:20 PM]  Player1: Richard CraniumUnknown client game command: MP_JOINED_AXISTEQUILABOB^7
[11/22/2005 3:09:29 PM]  Player1: DBDLeadpeddlerconsole: AntiCheat-Client Connected: [^9DBD^1^4Leadpeddler]    [DCA_Kilsirac]    [Richard Cranium]   
[11/22/2005 3:09:31 PM]  Player1: Richard Craniumconsole: AntiCheat-Client Connected: [^9DBD^1^4Leadpeddler]    [DCA_Kilsirac]    [Richard Cranium]   
[11/22/2005 3:09:31 PM]  Player1: DCA_Kilsiracconsole: AntiCheat-Client Connected: [^9DBD^1^4Leadpeddler]    [DCA_Kilsirac]    [Richard Cranium]   
[11/22/2005 3:09:49 PM]  Player1: DCA_Capt_Goodinhigh      dvar set com_hunkMegs 160
[11/22/2005 3:09:49 PM]  Player1: DCA_Capt_Goodinhigh      dvar set version CoD2 MP 1.0 build crc6_v1 Thu Oct 06 2005 07:13:42PM win-x86
[11/22/2005 3:09:49 PM]  Player1: DCA_Capt_GoodinhighMeasured CPU speed is 2.21 GHz
[11/22/2005 3:09:49 PM]  Player1: DCA_Capt_GoodinhighSystem memory is 1024 MB (capped at 1 GB)
[11/22/2005 3:09:49 PM]  Player1: DCA_Capt_GoodinhighVideo card is "NVIDIA GeForce 6800 Series GPU"
[11/22/2005 3:09:50 PM]  Player1: DCA_Capt_GoodinhighStreaming SIMD Extensions (SSE) supported
[11/22/2005 3:09:50 PM]  Player1: DCA_Capt_Goodinhigh      dvar set in_mouse 1
[11/22/2005 3:09:50 PM]  Player1: DCA_Capt_Goodinhigh      dvar set g_gametype random
[11/22/2005 3:09:50 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sv_maxclients 2
[11/22/2005 3:09:50 PM]  Player1: DCA_Capt_GoodinhighWinsock Initialized
[11/22/2005 3:09:50 PM]  Player1: DCA_Capt_Goodinhigh      dvar set net_noudp 0
[11/22/2005 3:09:50 PM]  Player1: DCA_Capt_Goodinhigh      dvar set net_noipx 0
[11/22/2005 3:09:50 PM]  Player1: DCA_Capt_Goodinhigh      dvar set net_socksEnabled 0
[11/22/2005 3:09:50 PM]  Player1: DCA_Capt_Goodinhigh      dvar set net_socksServer 
[11/22/2005 3:09:50 PM]  Player1: DCA_Capt_Goodinhigh      dvar set net_socksPort 1080
[11/22/2005 3:09:50 PM]  Player1: DCA_Capt_Goodinhigh      dvar set net_socksUsername 
[11/22/2005 3:09:50 PM]  Player1: DCA_Capt_Goodinhigh      dvar set net_socksPassword 
[11/22/2005 3:09:50 PM]  Player1: DCA_Capt_Goodinhigh      dvar set net_noudp 0
[11/22/2005 3:09:50 PM]  Player1: DCA_Capt_Goodinhigh      dvar set net_noipx 0
[11/22/2005 3:09:50 PM]  Player1: DCA_Capt_Goodinhigh      dvar set net_socksEnabled 0
[11/22/2005 3:09:50 PM]  Player1: DCA_Capt_Goodinhigh      dvar set net_socksServer 
[11/22/2005 3:09:50 PM]  Player1: DCA_Capt_Goodinhigh      dvar set net_socksPort 1080
[11/22/2005 3:09:50 PM]  Player1: DCA_Capt_Goodinhigh      dvar set net_socksUsername 
[11/22/2005 3:09:50 PM]  Player1: DCA_Capt_Goodinhigh      dvar set net_socksPassword 
[11/22/2005 3:09:50 PM]  Player1: DCA_Capt_GoodinhighOpening IP socket: localhost:28960
[11/22/2005 3:09:50 PM]  Player1: DCA_Capt_Goodinhigh      dvar set net_port 28960
[11/22/2005 3:09:50 PM]  Player1: DCA_Capt_GoodinhighHostname: Goodies
[11/22/2005 3:09:50 PM]  Player1: DCA_Capt_GoodinhighIP: 70.224.49.203
[11/22/2005 3:09:50 PM]  Player1: DCA_Capt_Goodinhigh      dvar set net_port 28960
[11/22/2005 3:09:50 PM]  Player1: DCA_Capt_Goodinhigh----- Initializing Renderer ----
[11/22/2005 3:09:50 PM]  Player1: DCA_Capt_Goodinhigh-------------------------------
[11/22/2005 3:09:50 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cl_paused 0
[11/22/2005 3:09:50 PM]  Player1: DCA_Capt_Goodinhigh----- Client Initialization -----
[11/22/2005 3:09:50 PM]  Player1: DCA_Capt_Goodinhigh----- Client Initialization Complete -----
[11/22/2005 3:09:50 PM]  Player1: DCA_Capt_Goodinhigh----- R_Init -----
[11/22/2005 3:09:50 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_overbrightBits 1
[11/22/2005 3:09:50 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_ignorehwgamma 0
[11/22/2005 3:09:50 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_swapInterval 0
[11/22/2005 3:09:50 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_aaSamples 4
[11/22/2005 3:09:50 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_monitor 0
[11/22/2005 3:09:50 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_rendererPreference dx9
[11/22/2005 3:09:51 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_aspectRatio standard
[11/22/2005 3:09:51 PM]  Player1: DCA_Capt_GoodinhighGetting Direct3D 9 interface...
[11/22/2005 3:09:51 PM]  Player1: DCA_Capt_GoodinhighPixel shader version is 3.0
[11/22/2005 3:09:51 PM]  Player1: DCA_Capt_GoodinhighVertex shader version is 3.0
[11/22/2005 3:09:51 PM]  Player1: DCA_Capt_GoodinhighDirect3D 7 code path is available.
[11/22/2005 3:09:51 PM]  Player1: DCA_Capt_GoodinhighDirect3D 9 code path is available.
[11/22/2005 3:09:51 PM]  Player1: DCA_Capt_GoodinhighUsing Direct3D 9 code path because r_rendererPreference is set to dx9.
[11/22/2005 3:09:51 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_rendererInUse dx9
[11/22/2005 3:09:51 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_mode 1280x1024
[11/22/2005 3:09:51 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_displayRefresh 75 Hz
[11/22/2005 3:09:51 PM]  Player1: DCA_Capt_GoodinhighAttempting 1280 x 1024 fullscreen with 32 bpp at 75 hz
[11/22/2005 3:09:51 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_fullscreen 1
[11/22/2005 3:09:51 PM]  Player1: DCA_Capt_GoodinhighGame window successfully created.
[11/22/2005 3:09:51 PM]  Player1: DCA_Capt_GoodinhighCreating Direct3D device...
[11/22/2005 3:09:51 PM]  Player1: DCA_Capt_GoodinhighCom_TouchMemory: 0 msec. Using sum: 0
[11/22/2005 3:09:51 PM]  Player1: DCA_Capt_GoodinhighInitializing render targets...
[11/22/2005 3:09:51 PM]  Player1: DCA_Capt_GoodinhighRequested frame buffer to be 24-bit color with 8-bit alpha
[11/22/2005 3:09:51 PM]  Player1: DCA_Capt_GoodinhighDirectX returned a frame buffer that is 24-bit color with 8-bit alpha
[11/22/2005 3:09:51 PM]  Player1: DCA_Capt_GoodinhighInitializing static model cache...
[11/22/2005 3:09:51 PM]  Player1: DCA_Capt_GoodinhighInitializing dynamic buffers...
[11/22/2005 3:09:51 PM]  Player1: DCA_Capt_GoodinhighInitializing particle cloud buffer...
[11/22/2005 3:09:51 PM]  Player1: DCA_Capt_GoodinhighCreating Direct3D queries...
[11/22/2005 3:09:51 PM]  Player1: DCA_Capt_GoodinhighSetting initial state...
[11/22/2005 3:09:51 PM]  Player1: DCA_Capt_GoodinhighDirectX reports 256 MB of video memory and 384 MB of available texture memory.
[11/22/2005 3:09:51 PM]  Player1: DCA_Capt_GoodinhighUsing video memory size to cap used texture memory at 240 MB.
[11/22/2005 3:09:51 PM]  Player1: DCA_Capt_GoodinhighTexture detail is set automatically.
[11/22/2005 3:09:51 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_picmip 0
[11/22/2005 3:09:51 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_picmip_bump 0
[11/22/2005 3:09:51 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_picmip_spec 1
[11/22/2005 3:09:51 PM]  Player1: DCA_Capt_GoodinhighUsing picmip 0 on most textures, 0 on normal maps, and 1 on specular maps
[11/22/2005 3:09:51 PM]  Player1: DCA_Capt_Goodinhigh------- sound system initialization -------
[11/22/2005 3:09:51 PM]  Player1: DCA_Capt_Goodinhigh      dvar set snd_khz 44
[11/22/2005 3:09:51 PM]  Player1: DCA_Capt_Goodinhigh      dvar set snd_bits 16
[11/22/2005 3:09:51 PM]  Player1: DCA_Capt_Goodinhigh      dvar set snd_stereo 1
[11/22/2005 3:09:51 PM]  Player1: DCA_Capt_Goodinhigh      dvar set snd_slaveFadeTime 500
[11/22/2005 3:09:51 PM]  Player1: DCA_Capt_Goodinhigh      dvar set mss_3d_provider Miles Fast 2D Positional Audio
[11/22/2005 3:09:51 PM]  Player1: DCA_Capt_GoodinhighAttempting 44 kHz 16 bit stereo sound
[11/22/2005 3:09:51 PM]  Player1: DCA_Capt_Goodinhighavailable 3D providers:
[11/22/2005 3:09:51 PM]  Player1: DCA_Capt_Goodinhigh  Aureal A3D Interactive (TM)
[11/22/2005 3:09:51 PM]  Player1: DCA_Capt_Goodinhigh  Aureal A3D 2.0 (TM)
[11/22/2005 3:09:52 PM]  Player1: DCA_Capt_Goodinhigh  DirectSound3D Software Emulation
[11/22/2005 3:09:52 PM]  Player1: DCA_Capt_Goodinhigh  DirectSound3D Hardware Support
[11/22/2005 3:09:52 PM]  Player1: DCA_Capt_Goodinhigh  DirectSound3D 7+ Software - Pan and Volume
[11/22/2005 3:09:52 PM]  Player1: DCA_Capt_Goodinhigh  DirectSound3D 7+ Software - Light HRTF
[11/22/2005 3:09:52 PM]  Player1: DCA_Capt_Goodinhigh  DirectSound3D 7+ Software - Full HRTF
[11/22/2005 3:09:52 PM]  Player1: DCA_Capt_Goodinhigh  Creative Labs EAX 3 (TM)
[11/22/2005 3:09:52 PM]  Player1: DCA_Capt_Goodinhigh  Creative Labs EAX 2 (TM)
[11/22/2005 3:09:52 PM]  Player1: DCA_Capt_Goodinhigh  Creative Labs EAX (TM)
[11/22/2005 3:09:52 PM]  Player1: DCA_Capt_Goodinhigh  RAD Game Tools RSX 3D Audio
[11/22/2005 3:09:52 PM]  Player1: DCA_Capt_Goodinhigh  Dolby Surround
[11/22/2005 3:09:52 PM]  Player1: DCA_Capt_Goodinhigh  Miles Fast 2D Positional Audio
[11/22/2005 3:09:52 PM]  Player1: DCA_Capt_Goodinhighusing 3D provider 'Miles Fast 2D Positional Audio'
[11/22/2005 3:09:52 PM]  Player1: DCA_Capt_Goodinhigh32 max 3D channels
[11/22/2005 3:09:52 PM]  Player1: DCA_Capt_Goodinhigh------- sound system successfully initialized -------
[11/22/2005 3:09:52 PM]  Player1: DCA_Capt_Goodinhigh--- Common Initialization Complete ---
[11/22/2005 3:09:52 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/main.menu'...
[11/22/2005 3:09:52 PM]  Player1: DCA_Capt_GoodinhighERROR: Couldn't find material 'ui/assets/gradientbar2.tga'
[11/22/2005 3:09:52 PM]  Player1: DCA_Capt_GoodinhighWARNING: Could not find material 'ui/assets/gradientbar2.tga'
[11/22/2005 3:09:52 PM]  Player1: DCA_Capt_GoodinhighError: file ui_mp/main.menu, line 946: can't read token
[11/22/2005 3:09:52 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/options.menu'...
[11/22/2005 3:09:52 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/options_look.menu'...
[11/22/2005 3:09:52 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/options_move.menu'...
[11/22/2005 3:09:52 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/options_shoot.menu'...
[11/22/2005 3:09:52 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/options_misc.menu'...
[11/22/2005 3:09:52 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/options_graphics.menu'...
[11/22/2005 3:09:52 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/options_game.menu'...
[11/22/2005 3:09:52 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/options_sound.menu'...
[11/22/2005 3:09:52 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/options_view.menu'...
[11/22/2005 3:09:52 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/options_voice.menu'...
[11/22/2005 3:09:52 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/options_defaults.menu'...
[11/22/2005 3:09:52 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/options_credits.menu'...
[11/22/2005 3:09:52 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/options_control_defaults.menu'...
[11/22/2005 3:09:52 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/options_graphics_defaults.menu'...
[11/22/2005 3:09:52 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/options_multi.menu'...
[11/22/2005 3:09:52 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/playerprofile.menu'...
[11/22/2005 3:09:52 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/vid_restart.menu'...
[11/22/2005 3:09:52 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/language_restart.menu'...
[11/22/2005 3:09:52 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/snd_restart.menu'...
[11/22/2005 3:09:53 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/rec_restart.menu'...
[11/22/2005 3:09:53 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/quit.menu'...
[11/22/2005 3:09:53 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/error.menu'...
[11/22/2005 3:09:53 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/multi.menu'...
[11/22/2005 3:09:53 PM]  Player1: DCA_Capt_GoodinhighERROR: Couldn't find material 'ui/assets/fadebox.tga'
[11/22/2005 3:09:53 PM]  Player1: DCA_Capt_GoodinhighWARNING: Could not find material 'ui/assets/fadebox.tga'
[11/22/2005 3:09:53 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/joinserver.menu'...
[11/22/2005 3:09:53 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/createserver.menu'...
[11/22/2005 3:09:53 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/cdkey.menu'...
[11/22/2005 3:09:53 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/mods.menu'...
[11/22/2005 3:09:53 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/connect.menu'...
[11/22/2005 3:09:53 PM]  Player1: DCA_Capt_GoodinhighWARNING: Could not find material '$levelbriefing'
[11/22/2005 3:09:53 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/password.menu'...
[11/22/2005 3:09:53 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/single_player.menu'...
[11/22/2005 3:09:53 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/serverinfo.menu'...
[11/22/2005 3:09:53 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/createfavorite.menu'...
[11/22/2005 3:09:53 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/filter.menu'...
[11/22/2005 3:09:53 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/in_rec_restart.menu'...
[11/22/2005 3:09:53 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/auto_update.menu'...
[11/22/2005 3:09:53 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/settings_dm.menu'...
[11/22/2005 3:09:53 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_dm.menu, line 83: Attempting to change type from 0 to 9.
[11/22/2005 3:09:53 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 3:09:53 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_dm.menu, line 84: Attempting to change type from 0 to 9.
[11/22/2005 3:09:53 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 3:09:53 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_dm.menu, line 105: Attempting to change type from 0 to 9.
[11/22/2005 3:09:53 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 3:09:53 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_dm.menu, line 106: Attempting to change type from 0 to 9.
[11/22/2005 3:09:53 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 3:09:53 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/settings_tdm.menu'...
[11/22/2005 3:09:53 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_tdm.menu, line 79: Attempting to change type from 0 to 9.
[11/22/2005 3:09:53 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 3:09:53 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_tdm.menu, line 80: Attempting to change type from 0 to 9.
[11/22/2005 3:09:53 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 3:09:53 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_tdm.menu, line 101: Attempting to change type from 0 to 9.
[11/22/2005 3:09:53 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 3:09:53 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_tdm.menu, line 102: Attempting to change type from 0 to 9.
[11/22/2005 3:09:53 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 3:09:53 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/settings_ctf.menu'...
[11/22/2005 3:09:53 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_ctf.menu, line 79: Attempting to change type from 0 to 9.
[11/22/2005 3:09:53 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 3:09:53 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_ctf.menu, line 80: Attempting to change type from 0 to 9.
[11/22/2005 3:09:53 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 3:09:53 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_ctf.menu, line 101: Attempting to change type from 0 to 9.
[11/22/2005 3:09:53 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 3:09:54 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_ctf.menu, line 102: Attempting to change type from 0 to 9.
[11/22/2005 3:09:54 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 3:09:54 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/settings_hq.menu'...
[11/22/2005 3:09:54 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_hq.menu, line 79: Attempting to change type from 0 to 9.
[11/22/2005 3:09:54 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 3:09:54 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_hq.menu, line 80: Attempting to change type from 0 to 9.
[11/22/2005 3:09:54 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 3:09:54 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_hq.menu, line 101: Attempting to change type from 0 to 9.
[11/22/2005 3:09:54 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 3:09:54 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_hq.menu, line 102: Attempting to change type from 0 to 9.
[11/22/2005 3:09:54 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 3:09:54 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/settings_sd.menu'...
[11/22/2005 3:09:54 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/settings_lts.menu'...
[11/22/2005 3:09:54 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/settings_htf.menu'...
[11/22/2005 3:09:54 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_htf.menu, line 79: Attempting to change type from 0 to 9.
[11/22/2005 3:09:54 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 3:09:54 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_htf.menu, line 80: Attempting to change type from 0 to 9.
[11/22/2005 3:09:54 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 3:09:54 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_htf.menu, line 101: Attempting to change type from 0 to 9.
[11/22/2005 3:09:54 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 3:09:54 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_htf.menu, line 102: Attempting to change type from 0 to 9.
[11/22/2005 3:09:54 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 3:09:54 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/settings_sw.menu'...
[11/22/2005 3:09:54 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/background.menu'...
[11/22/2005 3:09:54 PM]  Player1: DCA_Capt_Goodinhigh      dvar set ui_mousePitch 0
[11/22/2005 3:09:54 PM]  Player1: DCA_Capt_Goodinhigh      dvar set ui_netGametypeName hq
[11/22/2005 3:09:54 PM]  Player1: DCA_Capt_GoodinhighWorking directory: C:\Program Files\Activision\Call of Duty 2
[11/22/2005 3:09:54 PM]  Player1: DCA_Capt_Goodinhigh      dvar set ui_playerProfileCount 1
[11/22/2005 3:09:54 PM]  Player1: DCA_Capt_GoodinhighERROR: Couldn't find material 'levelshots/'
[11/22/2005 3:09:54 PM]  Player1: DCA_Capt_GoodinhighWARNING: Could not find material 'levelshots/'
[11/22/2005 3:09:54 PM]  Player1: DCA_Capt_GoodinhighERROR: Couldn't find material 'levelshots/mp_trainstation'
[11/22/2005 3:09:54 PM]  Player1: DCA_Capt_GoodinhighWARNING: Could not find material 'levelshots/mp_trainstation'
[11/22/2005 3:09:54 PM]  Player1: DCA_Capt_Goodinhigh      dvar set ui_background background_american_w
[11/22/2005 3:09:54 PM]  Player1: DCA_Capt_Goodinhigh      dvar set ui_logo_show 0
[11/22/2005 3:09:54 PM]  Player1: DCA_Capt_Goodinhigh      dvar set ui_version_show 0
[11/22/2005 3:09:54 PM]  Player1: DCA_Capt_Goodinhigh      dvar set ui_separator_show 0
[11/22/2005 3:09:54 PM]  Player1: DCA_Capt_Goodinhigh      dvar set ui_background_gradient_show 0
[11/22/2005 3:09:54 PM]  Player1: DCA_Capt_GoodinhighERROR: Couldn't find material 'levelshots/mp_breakout'
[11/22/2005 3:09:54 PM]  Player1: DCA_Capt_GoodinhighWARNING: Could not find material 'levelshots/mp_breakout'
[11/22/2005 3:09:54 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sv_disableClientConsole 0
[11/22/2005 3:09:54 PM]  Player1: DCA_Capt_Goodinhigh67.18.253.170:28960 resolved to 67.18.253.170:28960
[11/22/2005 3:09:54 PM]  Player1: DCA_Capt_GoodinhighResolving cod2master.activision.com
[11/22/2005 3:09:54 PM]  Player1: DCA_Capt_Goodinhighcod2master.activision.com resolved to 63.146.124.40:20700
[11/22/2005 3:09:54 PM]  Player1: DCA_Capt_Goodinhigh      dvar set fixedtime 0
[11/22/2005 3:09:54 PM]  Player1: DCA_Capt_Goodinhigh      dvar set fs_ignoreLocalized 0
[11/22/2005 3:09:54 PM]  Player1: DCA_Capt_Goodinhigh      dvar set fx_count 0
[11/22/2005 3:09:54 PM]  Player1: DCA_Capt_Goodinhigh      dvar set fx_debug 0
[11/22/2005 3:09:55 PM]  Player1: DCA_Capt_Goodinhigh      dvar set fx_debugBolt 0
[11/22/2005 3:09:55 PM]  Player1: DCA_Capt_Goodinhigh      dvar set fx_draw 1
[11/22/2005 3:09:55 PM]  Player1: DCA_Capt_Goodinhigh      dvar set fx_enable 1
[11/22/2005 3:09:55 PM]  Player1: DCA_Capt_Goodinhigh      dvar set fx_freeze 0
[11/22/2005 3:09:55 PM]  Player1: DCA_Capt_Goodinhigh      dvar set fx_profile 0
[11/22/2005 3:09:55 PM]  Player1: DCA_Capt_Goodinhigh      dvar set fx_visMinTraceDist 80
[11/22/2005 3:09:55 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_blur 0
[11/22/2005 3:09:55 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_colorMap Unchanged
[11/22/2005 3:09:55 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_cosinePowerMapShift 0
[11/22/2005 3:09:55 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_debugShader none
[11/22/2005 3:09:55 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_drawBModels 1
[11/22/2005 3:09:55 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_drawDecals 1
[11/22/2005 3:09:55 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_drawEntities 1
[11/22/2005 3:09:55 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_drawPrimCap 0
[11/22/2005 3:09:55 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_drawPrimFloor 0
[11/22/2005 3:09:55 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_drawSModels 1
[11/22/2005 3:09:55 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_drawWater 1
[11/22/2005 3:09:55 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_drawWorld 1
[11/22/2005 3:09:55 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_drawXModels 1
[11/22/2005 3:09:55 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_fog 1
[11/22/2005 3:09:55 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_forceLod none
[11/22/2005 3:09:55 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_fullbright 0
[11/22/2005 3:09:55 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_highLodDist -1
[11/22/2005 3:09:55 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_lightMap Unchanged
[11/22/2005 3:09:55 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_lockPvs 0
[11/22/2005 3:09:55 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_lowestLodDist -1
[11/22/2005 3:09:55 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_lowLodDist -1
[11/22/2005 3:09:55 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_mediumLodDist -1
[11/22/2005 3:09:55 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_norefresh 0
[11/22/2005 3:09:55 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_normalMap Unchanged
[11/22/2005 3:09:55 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_portalFineCull 1
[11/22/2005 3:09:55 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_portalWalkLimit 0
[11/22/2005 3:09:55 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_showFbColorDebug None
[11/22/2005 3:09:55 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_showFloatZDebug 0
[11/22/2005 3:09:55 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_showGroundLit 0
[11/22/2005 3:09:55 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_showLightGrid 0
[11/22/2005 3:09:55 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_showMissingLightGrid 0
[11/22/2005 3:09:55 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_showPortals 0
[11/22/2005 3:09:55 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_showSModelNames 0
[11/22/2005 3:09:56 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_showSurfCounts 0
[11/22/2005 3:09:56 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_showTriCounts 0
[11/22/2005 3:09:56 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_showTris 0
[11/22/2005 3:09:56 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_showVertCounts 0
[11/22/2005 3:09:56 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_singleCell 0
[11/22/2005 3:09:56 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_skipBackEnd 0
[11/22/2005 3:09:56 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_skipPvs 0
[11/22/2005 3:09:56 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_specularColorScale 1
[11/22/2005 3:09:56 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_specularMap Unchanged
[11/22/2005 3:09:56 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sun_from_dvars 0
[11/22/2005 3:09:56 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_xdebug 
[11/22/2005 3:09:56 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_zfar 0
[11/22/2005 3:09:56 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_znear 4
[11/22/2005 3:09:56 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_znear_depthhack 0.1
[11/22/2005 3:09:56 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sc_blur 2
[11/22/2005 3:09:56 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sc_count 24
[11/22/2005 3:09:56 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sc_debugCasterCount 24
[11/22/2005 3:09:56 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sc_debugReceiverCount 24
[11/22/2005 3:09:56 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sc_fadeRange 0.25
[11/22/2005 3:09:56 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sc_length 400
[11/22/2005 3:09:56 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sc_offscreenCasterLodBias 0
[11/22/2005 3:09:56 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sc_offscreenCasterLodScale 20
[11/22/2005 3:09:56 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sc_shadowInRate 2
[11/22/2005 3:09:56 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sc_shadowOutRate 5
[11/22/2005 3:09:56 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sc_showDebug 0
[11/22/2005 3:09:56 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sc_showOverlay 0
[11/22/2005 3:09:56 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sc_wantCount 12
[11/22/2005 3:09:56 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sc_wantCountMargin 1
[11/22/2005 3:09:56 PM]  Player1: DCA_Capt_Goodinhigh      dvar set snd_enable2D 1
[11/22/2005 3:09:56 PM]  Player1: DCA_Capt_Goodinhigh      dvar set snd_enable3D 1
[11/22/2005 3:09:56 PM]  Player1: DCA_Capt_Goodinhigh      dvar set snd_enableReverb 1
[11/22/2005 3:09:56 PM]  Player1: DCA_Capt_Goodinhigh      dvar set snd_enableStream 1
[11/22/2005 3:09:56 PM]  Player1: DCA_Capt_Goodinhigh      dvar set snd_slaveFadeTime 500
[11/22/2005 3:09:56 PM]  Player1: DCA_Capt_Goodinhigh      dvar set timescale 1
[11/22/2005 3:09:56 PM]  Player1: DCA_Capt_Goodinhigh      dvar set viewlog 0
[11/22/2005 3:09:56 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sv_cheats 0
[11/22/2005 3:09:56 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sv_disableClientConsole 0
[11/22/2005 3:09:56 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sv_iwdNames zzz_ecwmodv10 iw_14 iw_13 iw_12 iw_11 iw_10 iw_09 iw_08 iw_07 iw_06 iw_05 iw_04 iw_03 iw_02 iw_01 iw_00
[11/22/2005 3:09:56 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sv_iwds -468078333 -1449716526 780394069 -1333623355 -1980843666 1334775335 -621896007 1101180720 1046874969 1053665859 1842349204 -1652414412 1659111092 -1085686032 -2025394354 178615151 
[11/22/2005 3:09:56 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sv_pure 1
[11/22/2005 3:09:56 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sv_referencedIwdNames main/zzz_ecwmodv10 main/iw_13 main/iw_08 main/iw_07 main/iw_06 main/iw_03
[11/22/2005 3:09:56 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sv_referencedIwds -468078333 780394069 1101180720 1046874969 1053665859 1659111092 
[11/22/2005 3:09:57 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sv_serverid 176
[11/22/2005 3:09:57 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sv_voice 0
[11/22/2005 3:09:57 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sv_voiceQuality 1
[11/22/2005 3:09:57 PM]  Player1: DCA_Capt_Goodinhigh      dvar set timescale 1
[11/22/2005 3:09:57 PM]  Player1: DCA_Capt_GoodinhighCurrent language: english
[11/22/2005 3:09:57 PM]  Player1: DCA_Capt_GoodinhighCurrent search path:
[11/22/2005 3:09:57 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2\main\zzz_ecwmodv10.iwd (70 files)
[11/22/2005 3:09:57 PM]  Player1: DCA_Capt_Goodinhigh    on the pure list
[11/22/2005 3:09:57 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2\main\zzz_cod2_rcon.iwd (13 files)
[11/22/2005 3:09:57 PM]  Player1: DCA_Capt_Goodinhigh    not on the pure list
[11/22/2005 3:09:57 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2\main\iw_14.iwd (4038 files)
[11/22/2005 3:09:57 PM]  Player1: DCA_Capt_Goodinhigh    on the pure list
[11/22/2005 3:09:57 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2\main\iw_13.iwd (22624 files)
[11/22/2005 3:09:57 PM]  Player1: DCA_Capt_Goodinhigh    on the pure list
[11/22/2005 3:09:57 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2\main\iw_12.iwd (1016 files)
[11/22/2005 3:09:57 PM]  Player1: DCA_Capt_Goodinhigh    on the pure list
[11/22/2005 3:09:57 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2\main\iw_11.iwd (1462 files)
[11/22/2005 3:09:57 PM]  Player1: DCA_Capt_Goodinhigh    on the pure list
[11/22/2005 3:09:57 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2\main\iw_10.iwd (1936 files)
[11/22/2005 3:09:57 PM]  Player1: DCA_Capt_Goodinhigh    on the pure list
[11/22/2005 3:09:57 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2\main\iw_09.iwd (2142 files)
[11/22/2005 3:09:57 PM]  Player1: DCA_Capt_Goodinhigh    on the pure list
[11/22/2005 3:09:57 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2\main\iw_08.iwd (2723 files)
[11/22/2005 3:09:57 PM]  Player1: DCA_Capt_Goodinhigh    on the pure list
[11/22/2005 3:09:57 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2\main\iw_07.iwd (3384 files)
[11/22/2005 3:09:57 PM]  Player1: DCA_Capt_Goodinhigh    on the pure list
[11/22/2005 3:09:57 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2\main\iw_06.iwd (990 files)
[11/22/2005 3:09:57 PM]  Player1: DCA_Capt_Goodinhigh    on the pure list
[11/22/2005 3:09:57 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2\main\iw_05.iwd (928 files)
[11/22/2005 3:09:57 PM]  Player1: DCA_Capt_Goodinhigh    on the pure list
[11/22/2005 3:09:57 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2\main\iw_04.iwd (698 files)
[11/22/2005 3:09:57 PM]  Player1: DCA_Capt_Goodinhigh    on the pure list
[11/22/2005 3:09:57 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2\main\iw_03.iwd (26 files)
[11/22/2005 3:09:57 PM]  Player1: DCA_Capt_Goodinhigh    on the pure list
[11/22/2005 3:09:57 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2\main\iw_02.iwd (40 files)
[11/22/2005 3:09:57 PM]  Player1: DCA_Capt_Goodinhigh    on the pure list
[11/22/2005 3:09:57 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2\main\iw_01.iwd (16 files)
[11/22/2005 3:09:57 PM]  Player1: DCA_Capt_Goodinhigh    on the pure list
[11/22/2005 3:09:57 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2\main\iw_00.iwd (102 files)
[11/22/2005 3:09:57 PM]  Player1: DCA_Capt_Goodinhigh    on the pure list
[11/22/2005 3:09:57 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2/main
[11/22/2005 3:09:57 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2/raw
[11/22/2005 3:09:57 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2/raw_shared
[11/22/2005 3:09:57 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2/devraw
[11/22/2005 3:09:57 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2/devraw_shared
[11/22/2005 3:09:57 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw10.iwd (414 files)
[11/22/2005 3:09:57 PM]  Player1: DCA_Capt_Goodinhigh    localized assets iwd file for english
[11/22/2005 3:09:57 PM]  Player1: DCA_Capt_Goodinhigh    not on the pure list
[11/22/2005 3:09:57 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw09.iwd (98 files)
[11/22/2005 3:09:57 PM]  Player1: DCA_Capt_Goodinhigh    localized assets iwd file for english
[11/22/2005 3:09:58 PM]  Player1: DCA_Capt_Goodinhigh    not on the pure list
[11/22/2005 3:09:58 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw08.iwd (8 files)
[11/22/2005 3:09:58 PM]  Player1: DCA_Capt_Goodinhigh    localized assets iwd file for english
[11/22/2005 3:09:58 PM]  Player1: DCA_Capt_Goodinhigh    not on the pure list
[11/22/2005 3:09:58 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw07.iwd (1014 files)
[11/22/2005 3:09:58 PM]  Player1: DCA_Capt_Goodinhigh    localized assets iwd file for english
[11/22/2005 3:09:58 PM]  Player1: DCA_Capt_Goodinhigh    not on the pure list
[11/22/2005 3:09:58 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw06.iwd (3110 files)
[11/22/2005 3:09:58 PM]  Player1: DCA_Capt_Goodinhigh    localized assets iwd file for english
[11/22/2005 3:09:58 PM]  Player1: DCA_Capt_Goodinhigh    not on the pure list
[11/22/2005 3:09:58 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw05.iwd (5310 files)
[11/22/2005 3:09:58 PM]  Player1: DCA_Capt_Goodinhigh    localized assets iwd file for english
[11/22/2005 3:09:58 PM]  Player1: DCA_Capt_Goodinhigh    not on the pure list
[11/22/2005 3:09:58 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw04.iwd (6240 files)
[11/22/2005 3:09:58 PM]  Player1: DCA_Capt_Goodinhigh    localized assets iwd file for english
[11/22/2005 3:09:58 PM]  Player1: DCA_Capt_Goodinhigh    not on the pure list
[11/22/2005 3:09:58 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw03.iwd (6580 files)
[11/22/2005 3:09:58 PM]  Player1: DCA_Capt_Goodinhigh    localized assets iwd file for english
[11/22/2005 3:09:58 PM]  Player1: DCA_Capt_Goodinhigh    not on the pure list
[11/22/2005 3:09:58 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw02.iwd (6404 files)
[11/22/2005 3:09:58 PM]  Player1: DCA_Capt_Goodinhigh    localized assets iwd file for english
[11/22/2005 3:09:58 PM]  Player1: DCA_Capt_Goodinhigh    not on the pure list
[11/22/2005 3:09:58 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw01.iwd (5510 files)
[11/22/2005 3:09:58 PM]  Player1: DCA_Capt_Goodinhigh    localized assets iwd file for english
[11/22/2005 3:09:58 PM]  Player1: DCA_Capt_Goodinhigh    not on the pure list
[11/22/2005 3:09:58 PM]  Player1: DCA_Capt_GoodinhighC:\Program Files\Activision\Call of Duty 2\main\localized_english_iw00.iwd (4764 files)
[11/22/2005 3:09:58 PM]  Player1: DCA_Capt_Goodinhigh    localized assets iwd file for english
[11/22/2005 3:09:58 PM]  Player1: DCA_Capt_Goodinhigh    not on the pure list
[11/22/2005 3:09:58 PM]  Player1: DCA_Capt_GoodinhighFile Handles:
[11/22/2005 3:09:58 PM]  Player1: DCA_Capt_Goodinhighhandle 1: console_mp.log
[11/22/2005 3:09:58 PM]  Player1: DCA_Capt_Goodinhigh----------------------
[11/22/2005 3:09:58 PM]  Player1: DCA_Capt_Goodinhigh163320 files in iwd files
[11/22/2005 3:09:58 PM]  Player1: DCA_Capt_Goodinhigh      dvar set loc_language 0
[11/22/2005 3:09:58 PM]  Player1: DCA_Capt_Goodinhigh      dvar set loc_forceEnglish 0
[11/22/2005 3:09:58 PM]  Player1: DCA_Capt_GoodinhighERROR: Couldn't find material 'british'
[11/22/2005 3:09:58 PM]  Player1: DCA_Capt_GoodinhighWARNING: Could not find material 'british'
[11/22/2005 3:09:58 PM]  Player1: DCA_Capt_Goodinhigh----- R_Init -----
[11/22/2005 3:09:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_overbrightBits 1
[11/22/2005 3:09:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_ignorehwgamma 0
[11/22/2005 3:09:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_fullbright 0
[11/22/2005 3:09:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_debugShader none
[11/22/2005 3:09:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_optimize 1
[11/22/2005 3:09:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_optimizeLightmaps 1
[11/22/2005 3:09:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_optimizeXModels 100
[11/22/2005 3:09:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_znear 4
[11/22/2005 3:09:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_znear_depthhack 0.1
[11/22/2005 3:09:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_zfar 0
[11/22/2005 3:09:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_fog 1
[11/22/2005 3:09:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_lightMap Unchanged
[11/22/2005 3:09:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_colorMap Unchanged
[11/22/2005 3:09:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_normalMap Unchanged
[11/22/2005 3:09:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_specularMap Unchanged
[11/22/2005 3:09:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_specularColorScale 1
[11/22/2005 3:09:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_cosinePowerMapShift 0
[11/22/2005 3:09:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_showTris 0
[11/22/2005 3:09:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_showTriCounts 0
[11/22/2005 3:09:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_showSurfCounts 0
[11/22/2005 3:09:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_showVertCounts 0
[11/22/2005 3:09:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_xdebug 
[11/22/2005 3:09:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_vc_makelog 0
[11/22/2005 3:09:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_showLightGrid 0
[11/22/2005 3:09:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_showMissingLightGrid 0
[11/22/2005 3:09:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_skipBackEnd 0
[11/22/2005 3:09:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_norefresh 0
[11/22/2005 3:09:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_swapInterval 0
[11/22/2005 3:09:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_aaSamples 4
[11/22/2005 3:09:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_drawWorld 1
[11/22/2005 3:09:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_drawDecals 1
[11/22/2005 3:09:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_drawEntities 1
[11/22/2005 3:09:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_drawBModels 1
[11/22/2005 3:09:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_drawSModels 1
[11/22/2005 3:09:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_drawXModels 1
[11/22/2005 3:09:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_drawPrimCap 0
[11/22/2005 3:09:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_drawPrimFloor 0
[11/22/2005 3:09:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_drawWater 1
[11/22/2005 3:09:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_lockPvs 0
[11/22/2005 3:09:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_skipPvs 0
[11/22/2005 3:09:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_portalFineCull 1
[11/22/2005 3:09:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_singleCell 0
[11/22/2005 3:09:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_portalWalkLimit 0
[11/22/2005 3:09:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_showPortals 0
[11/22/2005 3:09:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_showSModelNames 0
[11/22/2005 3:09:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_showFbColorDebug None
[11/22/2005 3:09:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_showFloatZDebug 0
[11/22/2005 3:09:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_showGroundLit 0
[11/22/2005 3:09:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_showGroundLit 0
[11/22/2005 3:09:59 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_highLodDist -1
[11/22/2005 3:10:00 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_mediumLodDist -1
[11/22/2005 3:10:00 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_lowLodDist -1
[11/22/2005 3:10:00 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_lowestLodDist -1
[11/22/2005 3:10:00 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_forceLod none
[11/22/2005 3:10:00 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sc_blur 2
[11/22/2005 3:10:00 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sc_count 24
[11/22/2005 3:10:00 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sc_debugCasterCount 24
[11/22/2005 3:10:00 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sc_debugReceiverCount 24
[11/22/2005 3:10:00 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sc_showOverlay 0
[11/22/2005 3:10:00 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sc_showDebug 0
[11/22/2005 3:10:00 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sc_wantCount 12
[11/22/2005 3:10:00 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sc_wantCountMargin 1
[11/22/2005 3:10:00 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sc_fadeRange 0.25
[11/22/2005 3:10:00 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sc_shadowInRate 2
[11/22/2005 3:10:00 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sc_shadowOutRate 5
[11/22/2005 3:10:00 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sc_length 400
[11/22/2005 3:10:00 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sc_offscreenCasterLodBias 0
[11/22/2005 3:10:00 PM]  Player1: DCA_Capt_Goodinhigh      dvar set sc_offscreenCasterLodScale 20
[11/22/2005 3:10:00 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_blur 0
[11/22/2005 3:10:00 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sun_from_dvars 0
[11/22/2005 3:10:00 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_testFillEnable 0
[11/22/2005 3:10:00 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_fullscreen 1
[11/22/2005 3:10:00 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_monitor 0
[11/22/2005 3:10:00 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_rendererPreference dx9
[11/22/2005 3:10:00 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_aspectRatio standard
[11/22/2005 3:10:00 PM]  Player1: DCA_Capt_GoodinhighDirectX reports 256 MB of video memory and 382 MB of available texture memory.
[11/22/2005 3:10:00 PM]  Player1: DCA_Capt_GoodinhighUsing video memory size to cap used texture memory at 240 MB.
[11/22/2005 3:10:00 PM]  Player1: DCA_Capt_GoodinhighTexture detail is set automatically.
[11/22/2005 3:10:00 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_picmip 0
[11/22/2005 3:10:00 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_picmip_bump 0
[11/22/2005 3:10:00 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_picmip_spec 1
[11/22/2005 3:10:00 PM]  Player1: DCA_Capt_GoodinhighUsing picmip 0 on most textures, 0 on normal maps, and 1 on specular maps
[11/22/2005 3:10:00 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/main.menu'...
[11/22/2005 3:10:00 PM]  Player1: DCA_Capt_GoodinhighERROR: Couldn't find material 'ui/assets/gradientbar2.tga'
[11/22/2005 3:10:00 PM]  Player1: DCA_Capt_GoodinhighWARNING: Could not find material 'ui/assets/gradientbar2.tga'
[11/22/2005 3:10:00 PM]  Player1: DCA_Capt_GoodinhighError: file ui_mp/main.menu, line 919: can't read token
[11/22/2005 3:10:00 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/options.menu'...
[11/22/2005 3:10:00 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/options_look.menu'...
[11/22/2005 3:10:00 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/options_move.menu'...
[11/22/2005 3:10:00 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/options_shoot.menu'...
[11/22/2005 3:10:00 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/options_misc.menu'...
[11/22/2005 3:10:00 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/options_graphics.menu'...
[11/22/2005 3:10:00 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/options_game.menu'...
[11/22/2005 3:10:00 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/options_sound.menu'...
[11/22/2005 3:10:00 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/options_view.menu'...
[11/22/2005 3:10:00 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/options_voice.menu'...
[11/22/2005 3:10:00 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/options_defaults.menu'...
[11/22/2005 3:10:00 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/options_credits.menu'...
[11/22/2005 3:10:00 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/options_control_defaults.menu'...
[11/22/2005 3:10:00 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/options_graphics_defaults.menu'...
[11/22/2005 3:10:00 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/options_multi.menu'...
[11/22/2005 3:10:00 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/playerprofile.menu'...
[11/22/2005 3:10:01 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/vid_restart.menu'...
[11/22/2005 3:10:01 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/language_restart.menu'...
[11/22/2005 3:10:01 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/snd_restart.menu'...
[11/22/2005 3:10:01 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/rec_restart.menu'...
[11/22/2005 3:10:01 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/quit.menu'...
[11/22/2005 3:10:01 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui/error.menu'...
[11/22/2005 3:10:01 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/multi.menu'...
[11/22/2005 3:10:01 PM]  Player1: DCA_Capt_GoodinhighERROR: Couldn't find material 'ui/assets/fadebox.tga'
[11/22/2005 3:10:01 PM]  Player1: DCA_Capt_GoodinhighWARNING: Could not find material 'ui/assets/fadebox.tga'
[11/22/2005 3:10:01 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/joinserver.menu'...
[11/22/2005 3:10:01 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/createserver.menu'...
[11/22/2005 3:10:01 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/cdkey.menu'...
[11/22/2005 3:10:01 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/mods.menu'...
[11/22/2005 3:10:01 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/connect.menu'...
[11/22/2005 3:10:01 PM]  Player1: DCA_Capt_GoodinhighWARNING: Could not find material '$levelbriefing'
[11/22/2005 3:10:01 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/password.menu'...
[11/22/2005 3:10:01 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/single_player.menu'...
[11/22/2005 3:10:01 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/serverinfo.menu'...
[11/22/2005 3:10:01 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/createfavorite.menu'...
[11/22/2005 3:10:01 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/filter.menu'...
[11/22/2005 3:10:01 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/in_rec_restart.menu'...
[11/22/2005 3:10:01 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/auto_update.menu'...
[11/22/2005 3:10:01 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/settings_dm.menu'...
[11/22/2005 3:10:01 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_dm.menu, line 83: Attempting to change type from 0 to 9.
[11/22/2005 3:10:01 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 3:10:01 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_dm.menu, line 84: Attempting to change type from 0 to 9.
[11/22/2005 3:10:01 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 3:10:01 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_dm.menu, line 105: Attempting to change type from 0 to 9.
[11/22/2005 3:10:01 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 3:10:01 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_dm.menu, line 106: Attempting to change type from 0 to 9.
[11/22/2005 3:10:01 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 3:10:01 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/settings_tdm.menu'...
[11/22/2005 3:10:01 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_tdm.menu, line 79: Attempting to change type from 0 to 9.
[11/22/2005 3:10:01 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 3:10:01 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_tdm.menu, line 80: Attempting to change type from 0 to 9.
[11/22/2005 3:10:01 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 3:10:01 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_tdm.menu, line 101: Attempting to change type from 0 to 9.
[11/22/2005 3:10:01 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 3:10:01 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_tdm.menu, line 102: Attempting to change type from 0 to 9.
[11/22/2005 3:10:01 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 3:10:01 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/settings_ctf.menu'...
[11/22/2005 3:10:01 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_ctf.menu, line 79: Attempting to change type from 0 to 9.
[11/22/2005 3:10:01 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 3:10:01 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_ctf.menu, line 80: Attempting to change type from 0 to 9.
[11/22/2005 3:10:01 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 3:10:01 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_ctf.menu, line 101: Attempting to change type from 0 to 9.
[11/22/2005 3:10:01 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 3:10:01 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_ctf.menu, line 102: Attempting to change type from 0 to 9.
[11/22/2005 3:10:01 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 3:10:01 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/settings_hq.menu'...
[11/22/2005 3:10:01 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_hq.menu, line 79: Attempting to change type from 0 to 9.
[11/22/2005 3:10:01 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 3:10:01 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_hq.menu, line 80: Attempting to change type from 0 to 9.
[11/22/2005 3:10:01 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 3:10:01 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_hq.menu, line 101: Attempting to change type from 0 to 9.
[11/22/2005 3:10:02 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 3:10:02 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_hq.menu, line 102: Attempting to change type from 0 to 9.
[11/22/2005 3:10:02 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 3:10:02 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/settings_sd.menu'...
[11/22/2005 3:10:02 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/settings_lts.menu'...
[11/22/2005 3:10:02 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/settings_htf.menu'...
[11/22/2005 3:10:02 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_htf.menu, line 79: Attempting to change type from 0 to 9.
[11/22/2005 3:10:02 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 3:10:02 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_htf.menu, line 80: Attempting to change type from 0 to 9.
[11/22/2005 3:10:02 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 3:10:02 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_htf.menu, line 101: Attempting to change type from 0 to 9.
[11/22/2005 3:10:02 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 3:10:02 PM]  Player1: DCA_Capt_GoodinhighMenu load error: ui_mp/settings_htf.menu, line 102: Attempting to change type from 0 to 9.
[11/22/2005 3:10:02 PM]  Player1: DCA_Capt_GoodinhighMove the type definition higher up in the itemDef.
[11/22/2005 3:10:02 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/settings_sw.menu'...
[11/22/2005 3:10:02 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/background.menu'...
[11/22/2005 3:10:02 PM]  Player1: DCA_Capt_GoodinhighERROR: Couldn't find material 'british'
[11/22/2005 3:10:02 PM]  Player1: DCA_Capt_GoodinhighWARNING: Could not find material 'british'
[11/22/2005 3:10:02 PM]  Player1: DCA_Capt_Goodinhigh      dvar set ui_mousePitch 0
[11/22/2005 3:10:02 PM]  Player1: DCA_Capt_Goodinhigh      dvar set ui_netGametypeName hq
[11/22/2005 3:10:02 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cl_paused 1
[11/22/2005 3:10:02 PM]  Player1: DCA_Capt_Goodinhigh      dvar set com_expectedHunkUsage 77851392
[11/22/2005 3:10:02 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_hudCompassSoundPingFadeTime 2
[11/22/2005 3:10:02 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_crosshairAlpha 1
[11/22/2005 3:10:02 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_crosshairAlphaMin 0
[11/22/2005 3:10:02 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_crosshairDynamic 0
[11/22/2005 3:10:02 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_crosshairEnemyColor 1
[11/22/2005 3:10:02 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_thirdPerson 0
[11/22/2005 3:10:03 PM]  Player1: DCA_Capt_Goodinhigh      dvar set bg_fallDamageMinHeight 256
[11/22/2005 3:10:03 PM]  Player1: DCA_Capt_Goodinhigh      dvar set bg_fallDamageMaxHeight 480
[11/22/2005 3:10:03 PM]  Player1: DCA_Capt_Goodinhigh      dvar set g_gametype hq
[11/22/2005 3:10:03 PM]  Player1: DCA_Capt_Goodinhigh      dvar set bg_aimSpreadMoveSpeedThreshold 11
[11/22/2005 3:10:03 PM]  Player1: DCA_Capt_Goodinhigh      dvar set bg_bobAmplitudeDucked 0.0075
[11/22/2005 3:10:03 PM]  Player1: DCA_Capt_Goodinhigh      dvar set bg_bobAmplitudeProne 0.03
[11/22/2005 3:10:03 PM]  Player1: DCA_Capt_Goodinhigh      dvar set bg_bobAmplitudeStanding 0.007
[11/22/2005 3:10:03 PM]  Player1: DCA_Capt_Goodinhigh      dvar set bg_bobMax 8
[11/22/2005 3:10:03 PM]  Player1: DCA_Capt_Goodinhigh      dvar set bg_fallDamageMaxHeight 480
[11/22/2005 3:10:03 PM]  Player1: DCA_Capt_Goodinhigh      dvar set bg_fallDamageMinHeight 256
[11/22/2005 3:10:03 PM]  Player1: DCA_Capt_Goodinhigh      dvar set bg_foliagesnd_fastinterval 500
[11/22/2005 3:10:03 PM]  Player1: DCA_Capt_Goodinhigh      dvar set bg_foliagesnd_maxspeed 180
[11/22/2005 3:10:03 PM]  Player1: DCA_Capt_Goodinhigh      dvar set bg_foliagesnd_minspeed 40
[11/22/2005 3:10:03 PM]  Player1: DCA_Capt_Goodinhigh      dvar set bg_foliagesnd_resetinterval 500
[11/22/2005 3:10:03 PM]  Player1: DCA_Capt_Goodinhigh      dvar set bg_foliagesnd_slowinterval 1500
[11/22/2005 3:10:03 PM]  Player1: DCA_Capt_Goodinhigh      dvar set bg_ladder_yawcap 100
[11/22/2005 3:10:03 PM]  Player1: DCA_Capt_Goodinhigh      dvar set bg_prone_yawcap 85
[11/22/2005 3:10:03 PM]  Player1: DCA_Capt_Goodinhigh      dvar set friction 5.5
[11/22/2005 3:10:03 PM]  Player1: DCA_Capt_Goodinhigh      dvar set inertiaAngle 0
[11/22/2005 3:10:03 PM]  Player1: DCA_Capt_Goodinhigh      dvar set inertiaDebug 0
[11/22/2005 3:10:03 PM]  Player1: DCA_Capt_Goodinhigh      dvar set inertiaMax 50
[11/22/2005 3:10:03 PM]  Player1: DCA_Capt_Goodinhigh      dvar set jump_height 39
[11/22/2005 3:10:03 PM]  Player1: DCA_Capt_Goodinhigh      dvar set jump_ladderPushVel 128
[11/22/2005 3:10:03 PM]  Player1: DCA_Capt_Goodinhigh      dvar set jump_slowdownEnable 1
[11/22/2005 3:10:03 PM]  Player1: DCA_Capt_Goodinhigh      dvar set jump_spreadAdd 64
[11/22/2005 3:10:03 PM]  Player1: DCA_Capt_Goodinhigh      dvar set jump_stepSize 18
[11/22/2005 3:10:03 PM]  Player1: DCA_Capt_Goodinhigh      dvar set mantle_check_angle 60
[11/22/2005 3:10:03 PM]  Player1: DCA_Capt_Goodinhigh      dvar set mantle_check_radius 0.1
[11/22/2005 3:10:03 PM]  Player1: DCA_Capt_Goodinhigh      dvar set mantle_check_range 20
[11/22/2005 3:10:03 PM]  Player1: DCA_Capt_Goodinhigh      dvar set mantle_debug 0
[11/22/2005 3:10:04 PM]  Player1: DCA_Capt_Goodinhigh      dvar set mantle_enable 1
[11/22/2005 3:10:04 PM]  Player1: DCA_Capt_Goodinhigh      dvar set mantle_view_yawcap 60
[11/22/2005 3:10:04 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_adsExitDelay 0
[11/22/2005 3:10:04 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_backSpeedScale 0.7
[11/22/2005 3:10:04 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_breath_fire_delay 0
[11/22/2005 3:10:04 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_breath_gasp_lerp 6
[11/22/2005 3:10:04 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_breath_gasp_scale 4.5
[11/22/2005 3:10:04 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_breath_gasp_time 1
[11/22/2005 3:10:04 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_breath_hold_lerp 4
[11/22/2005 3:10:04 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_breath_hold_time 4.5
[11/22/2005 3:10:04 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_breath_snd_delay 1
[11/22/2005 3:10:04 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_breath_snd_lerp 2
[11/22/2005 3:10:04 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_dmgtimer_flinchTime 500
[11/22/2005 3:10:04 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_dmgtimer_maxTime 750
[11/22/2005 3:10:04 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_dmgtimer_minScale 0
[11/22/2005 3:10:04 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_dmgtimer_stumbleTime 500
[11/22/2005 3:10:04 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_dmgtimer_timePerPoint 100
[11/22/2005 3:10:04 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_footstepsThreshhold 0
[11/22/2005 3:10:04 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_moveThreshhold 10
[11/22/2005 3:10:04 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_scopeExitOnDamage 0
[11/22/2005 3:10:04 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_spectateSpeedScale 2
[11/22/2005 3:10:04 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_strafeSpeedScale 0.8
[11/22/2005 3:10:04 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_toggleBinoculars 1
[11/22/2005 3:10:04 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_turnAnims 0
[11/22/2005 3:10:04 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_view_pitch_down 85
[11/22/2005 3:10:04 PM]  Player1: DCA_Capt_Goodinhigh      dvar set player_view_pitch_up 85
[11/22/2005 3:10:04 PM]  Player1: DCA_Capt_Goodinhigh      dvar set stopspeed 100
[11/22/2005 3:10:04 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/ingame.menu'...
[11/22/2005 3:10:04 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/ingame_controls.menu'...
[11/22/2005 3:10:04 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/ingame_options.menu'...
[11/22/2005 3:10:04 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/ingame_system.menu'...
[11/22/2005 3:10:04 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/ingame_leave.menu'...
[11/22/2005 3:10:04 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/ingame_callvote.menu'...
[11/22/2005 3:10:04 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/wm_quickmessage.menu'...
[11/22/2005 3:10:04 PM]  Player1: DCA_Capt_GoodinhighLOADING... collision map
[11/22/2005 3:10:04 PM]  Player1: DCA_Capt_GoodinhighLOADING... graphics
[11/22/2005 3:10:04 PM]  Player1: DCA_Capt_GoodinhighLOADING... maps/mp/mp_decoy.d3dbsp
[11/22/2005 3:10:05 PM]  Player1: DCA_Capt_GoodinhighLoading materials...
[11/22/2005 3:10:05 PM]  Player1: DCA_Capt_GoodinhighLoading sun settings...
[11/22/2005 3:10:05 PM]  Player1: DCA_Capt_GoodinhighLoading lightmaps...
[11/22/2005 3:10:05 PM]  Player1: DCA_Capt_Goodinhigh1 merged lightmaps from 1 original lightmaps
[11/22/2005 3:10:05 PM]  Player1: DCA_Capt_GoodinhighLoading lightgrid coefficients...
[11/22/2005 3:10:05 PM]  Player1: DCA_Capt_GoodinhighLoading lightgrid hash...
[11/22/2005 3:10:05 PM]  Player1: DCA_Capt_GoodinhighLoading surfaces...
[11/22/2005 3:10:05 PM]  Player1: DCA_Capt_GoodinhighLoading cull groups...
[11/22/2005 3:10:05 PM]  Player1: DCA_Capt_GoodinhighLoading cull group indices...
[11/22/2005 3:10:05 PM]  Player1: DCA_Capt_GoodinhighLoading portal vertices...
[11/22/2005 3:10:05 PM]  Player1: DCA_Capt_GoodinhighLoading occluders...
[11/22/2005 3:10:05 PM]  Player1: DCA_Capt_GoodinhighLoading occluder indices...
[11/22/2005 3:10:05 PM]  Player1: DCA_Capt_GoodinhighLoading AABB trees...
[11/22/2005 3:10:05 PM]  Player1: DCA_Capt_GoodinhighLoading cells...
[11/22/2005 3:10:05 PM]  Player1: DCA_Capt_GoodinhighLoading portals...
[11/22/2005 3:10:05 PM]  Player1: DCA_Capt_GoodinhighLoading nodes and leafs...
[11/22/2005 3:10:05 PM]  Player1: DCA_Capt_GoodinhighLoading submodels...
[11/22/2005 3:10:05 PM]  Player1: DCA_Capt_GoodinhighLoading entities...
[11/22/2005 3:10:05 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunsprite_shader sun
[11/22/2005 3:10:05 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunsprite_size 16
[11/22/2005 3:10:05 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunflare_shader sun_flare
[11/22/2005 3:10:05 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunflare_min_size 0
[11/22/2005 3:10:05 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunflare_min_angle 45
[11/22/2005 3:10:05 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunflare_max_size 2500
[11/22/2005 3:10:05 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunflare_max_angle 2
[11/22/2005 3:10:05 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunflare_max_alpha 1
[11/22/2005 3:10:05 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunflare_fadein 1
[11/22/2005 3:10:05 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunflare_fadeout 1
[11/22/2005 3:10:05 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunblind_min_angle 30
[11/22/2005 3:10:05 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunblind_max_angle 5
[11/22/2005 3:10:05 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunblind_max_darken 0.75
[11/22/2005 3:10:05 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunblind_fadein 0.5
[11/22/2005 3:10:05 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunblind_fadeout 3
[11/22/2005 3:10:05 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunglare_min_angle 30
[11/22/2005 3:10:05 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunglare_max_angle 5
[11/22/2005 3:10:05 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunglare_max_lighten 0.75
[11/22/2005 3:10:06 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunglare_fadein 0.5
[11/22/2005 3:10:06 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunglare_fadeout 3
[11/22/2005 3:10:06 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sun_fx_position 0 0 0
[11/22/2005 3:10:06 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunsprite_shader sun_moon
[11/22/2005 3:10:06 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunsprite_size 40.1315
[11/22/2005 3:10:06 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunflare_shader sun_flare_trainyard
[11/22/2005 3:10:06 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunflare_min_size 390.1
[11/22/2005 3:10:06 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunflare_min_angle 82.3608
[11/22/2005 3:10:06 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunflare_max_size 0
[11/22/2005 3:10:06 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunflare_max_angle 0
[11/22/2005 3:10:06 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunflare_max_alpha 0.20707
[11/22/2005 3:10:06 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunflare_fadein 0.2604
[11/22/2005 3:10:06 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunflare_fadeout 0.2992
[11/22/2005 3:10:06 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunblind_min_angle 62.4258
[11/22/2005 3:10:06 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunblind_max_angle 14.6015
[11/22/2005 3:10:06 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunblind_max_darken 0
[11/22/2005 3:10:06 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunblind_fadein 0.5
[11/22/2005 3:10:06 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunblind_fadeout 1
[11/22/2005 3:10:06 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunglare_min_angle 20.7108
[11/22/2005 3:10:06 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunglare_max_angle 5.7933
[11/22/2005 3:10:06 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunglare_max_lighten 0.0619999
[11/22/2005 3:10:06 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunglare_fadein 0.7758
[11/22/2005 3:10:06 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sunglare_fadeout 3
[11/22/2005 3:10:06 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_sun_fx_position -62.6136 200.094 0
[11/22/2005 3:10:06 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_lightTweakAmbient 0
[11/22/2005 3:10:06 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_lightTweakDiffuseFraction 0.4
[11/22/2005 3:10:06 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_lightTweakSunLight 0.47
[11/22/2005 3:10:06 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_lightTweakAmbientColor 0 0 0 1
[11/22/2005 3:10:06 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_lightTweakSunColor 0.909804 0.945098 1 1
[11/22/2005 3:10:06 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_lightTweakSunDiffuseColor 0.25098 0.34902 1 1
[11/22/2005 3:10:06 PM]  Player1: DCA_Capt_Goodinhigh      dvar set r_lightTweakSunDirection -60 245 0
[11/22/2005 3:10:06 PM]  Player1: DCA_Capt_GoodinhighLOADING... sound aliases
[11/22/2005 3:10:06 PM]  Player1: DCA_Capt_GoodinhighERROR: Sound file 'sound/misc/beep.wav' not found
[11/22/2005 3:10:06 PM]  Player1: DCA_Capt_GoodinhighLOADING... game media
[11/22/2005 3:10:06 PM]  Player1: DCA_Capt_Goodinhigh---------- Fx System Initialization ---------
[11/22/2005 3:10:06 PM]  Player1: DCA_Capt_Goodinhigh----- Fx System Initialization Complete -----
[11/22/2005 3:10:06 PM]  Player1: DCA_Capt_GoodinhighLOADING...  - textures
[11/22/2005 3:10:06 PM]  Player1: DCA_Capt_GoodinhighLOADING...  - models
[11/22/2005 3:10:06 PM]  Player1: DCA_Capt_GoodinhighLOADING...  - items
[11/22/2005 3:10:06 PM]  Player1: DCA_Capt_GoodinhighLOADING...  - inline models
[11/22/2005 3:10:06 PM]  Player1: DCA_Capt_GoodinhighLOADING...  - server models
[11/22/2005 3:10:06 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_screenBlendTime 0.4
[11/22/2005 3:10:06 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_screenBlendFadeTime 1
[11/22/2005 3:10:06 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_viewKickPeriod 0.75
[11/22/2005 3:10:07 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_viewKickRadius 0.05
[11/22/2005 3:10:07 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_sound 1
[11/22/2005 3:10:07 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundFadeInTime 0.25
[11/22/2005 3:10:07 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundFadeOutTime 2.5
[11/22/2005 3:10:07 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundLoopFadeTime 1.5
[11/22/2005 3:10:07 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundLoopEndDelay -3
[11/22/2005 3:10:07 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundRoomType generic
[11/22/2005 3:10:07 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundDryLevel 1
[11/22/2005 3:10:07 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundWetLevel 0.5
[11/22/2005 3:10:07 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundModEndDelay 2
[11/22/2005 3:10:07 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_auto 0.1
[11/22/2005 3:10:07 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_auto2d 0.1
[11/22/2005 3:10:07 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_menu 1
[11/22/2005 3:10:07 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_weapon 0.5
[11/22/2005 3:10:07 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_voice 0.2
[11/22/2005 3:10:07 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_item 0.1
[11/22/2005 3:10:07 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_body 0.1
[11/22/2005 3:10:07 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_local 1
[11/22/2005 3:10:07 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_music 1
[11/22/2005 3:10:07 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_announcer 1
[11/22/2005 3:10:07 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_shellshock 1
[11/22/2005 3:10:07 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_mouse 1
[11/22/2005 3:10:07 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_mouse_maxpitchspeed 90
[11/22/2005 3:10:07 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_mouse_maxyawspeed 90
[11/22/2005 3:10:07 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_mouse_sensitivityscale 0.5
[11/22/2005 3:10:07 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_mouse_fadeTime 2
[11/22/2005 3:10:07 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_screenBlendTime 0.4
[11/22/2005 3:10:07 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_screenBlendFadeTime 1
[11/22/2005 3:10:07 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_viewKickPeriod 0.75
[11/22/2005 3:10:07 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_viewKickRadius 0.05
[11/22/2005 3:10:07 PM]  Player1: DCA_Capt_GoodinhighWARNING: unknown dvar 'cg_shock_viewKickFadeTime' in file '0.05'
[11/22/2005 3:10:07 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_sound 1
[11/22/2005 3:10:07 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundFadeInTime 0.25
[11/22/2005 3:10:07 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundFadeOutTime 2.5
[11/22/2005 3:10:07 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundLoopFadeTime 2
[11/22/2005 3:10:07 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundLoopEndDelay -1.5
[11/22/2005 3:10:07 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundRoomType underwater
[11/22/2005 3:10:07 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundDryLevel 1
[11/22/2005 3:10:07 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundWetLevel 0.5
[11/22/2005 3:10:07 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundModEndDelay -0.75
[11/22/2005 3:10:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_auto 0.1
[11/22/2005 3:10:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_auto2d 0.1
[11/22/2005 3:10:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_menu 1
[11/22/2005 3:10:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_weapon 0.5
[11/22/2005 3:10:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_voice 0.2
[11/22/2005 3:10:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_item 0.1
[11/22/2005 3:10:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_body 0.1
[11/22/2005 3:10:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_local 0.1
[11/22/2005 3:10:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_music 0.1
[11/22/2005 3:10:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_announcer 1
[11/22/2005 3:10:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_shellshock 1
[11/22/2005 3:10:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_mouse 1
[11/22/2005 3:10:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_mouse_maxpitchspeed 90
[11/22/2005 3:10:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_mouse_maxyawspeed 90
[11/22/2005 3:10:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_mouse_sensitivityscale 0.5
[11/22/2005 3:10:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_mouse_fadeTime 2
[11/22/2005 3:10:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_screenBlendTime 0.4
[11/22/2005 3:10:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_screenBlendFadeTime 1
[11/22/2005 3:10:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_viewKickPeriod 0.75
[11/22/2005 3:10:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_viewKickRadius 0.05
[11/22/2005 3:10:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_sound 1
[11/22/2005 3:10:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundFadeInTime 0.25
[11/22/2005 3:10:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundFadeOutTime 2.5
[11/22/2005 3:10:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundLoopFadeTime 1.5
[11/22/2005 3:10:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundLoopEndDelay -3
[11/22/2005 3:10:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundRoomType generic
[11/22/2005 3:10:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundDryLevel 1
[11/22/2005 3:10:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundWetLevel 0.5
[11/22/2005 3:10:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundModEndDelay 2
[11/22/2005 3:10:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_auto 0.1
[11/22/2005 3:10:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_auto2d 0.1
[11/22/2005 3:10:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_menu 1
[11/22/2005 3:10:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_weapon 0.5
[11/22/2005 3:10:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_voice 0.2
[11/22/2005 3:10:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_item 0.1
[11/22/2005 3:10:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_body 0.1
[11/22/2005 3:10:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_local 1
[11/22/2005 3:10:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_music 1
[11/22/2005 3:10:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_announcer 1
[11/22/2005 3:10:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_shellshock 1
[11/22/2005 3:10:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_mouse 1
[11/22/2005 3:10:08 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_mouse_maxpitchspeed 90
[11/22/2005 3:10:09 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_mouse_maxyawspeed 90
[11/22/2005 3:10:09 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_mouse_sensitivityscale 0.5
[11/22/2005 3:10:09 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_mouse_fadeTime 2
[11/22/2005 3:10:09 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_screenBlendTime 0.001
[11/22/2005 3:10:09 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_screenBlendFadeTime 0.001
[11/22/2005 3:10:09 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_viewKickPeriod 0.75
[11/22/2005 3:10:09 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_viewKickRadius 0
[11/22/2005 3:10:09 PM]  Player1: DCA_Capt_GoodinhighWARNING: unknown dvar 'cg_shock_viewKickFadeTime' in file '0'
[11/22/2005 3:10:09 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_sound 0
[11/22/2005 3:10:09 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundFadeInTime 0.25
[11/22/2005 3:10:09 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundFadeOutTime 2.5
[11/22/2005 3:10:09 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundLoopFadeTime 2
[11/22/2005 3:10:09 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundLoopEndDelay -1.5
[11/22/2005 3:10:09 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundRoomType generic
[11/22/2005 3:10:09 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundDryLevel 1
[11/22/2005 3:10:09 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundWetLevel 0.5
[11/22/2005 3:10:09 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_soundModEndDelay -0.75
[11/22/2005 3:10:09 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_auto 0.5
[11/22/2005 3:10:09 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_auto2d 0.5
[11/22/2005 3:10:09 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_menu 1
[11/22/2005 3:10:09 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_weapon 0.5
[11/22/2005 3:10:09 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_voice 0.2
[11/22/2005 3:10:09 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_item 0.2
[11/22/2005 3:10:09 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_body 0.2
[11/22/2005 3:10:09 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_local 0.2
[11/22/2005 3:10:09 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_music 0.4
[11/22/2005 3:10:09 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_announcer 1
[11/22/2005 3:10:09 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_volume_shellshock 1
[11/22/2005 3:10:09 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_mouse 0
[11/22/2005 3:10:09 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_mouse_maxpitchspeed 0
[11/22/2005 3:10:09 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_mouse_maxyawspeed 0
[11/22/2005 3:10:09 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_mouse_sensitivityscale 0
[11/22/2005 3:10:09 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_shock_mouse_fadeTime 0.001
[11/22/2005 3:10:09 PM]  Player1: DCA_Capt_GoodinhighLOADING...  - game media done
[11/22/2005 3:10:09 PM]  Player1: DCA_Capt_GoodinhighLOADING... sounds
[11/22/2005 3:10:09 PM]  Player1: DCA_Capt_GoodinhighLOADING... clients
[11/22/2005 3:10:09 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/hud.menu'...
[11/22/2005 3:10:09 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/scriptmenus/ingame.menu'...
[11/22/2005 3:10:09 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/scriptmenus/team_britishgerman.menu'...
[11/22/2005 3:10:09 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/scriptmenus/weapon_british.menu'...
[11/22/2005 3:10:09 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/scriptmenus/weapon_german.menu'...
[11/22/2005 3:10:10 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/scriptmenus/callvote.menu'...
[11/22/2005 3:10:10 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/scriptmenus/muteplayer.menu'...
[11/22/2005 3:10:10 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/scriptmenus/quickcommands.menu'...
[11/22/2005 3:10:10 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/scriptmenus/quickstatements.menu'...
[11/22/2005 3:10:10 PM]  Player1: DCA_Capt_Goodinhigh	Loading 'ui_mp/scriptmenus/quickresponses.menu'...
[11/22/2005 3:10:10 PM]  Player1: DCA_Capt_GoodinhighCL_InitCGame:  7.04 seconds
[11/22/2005 3:10:10 PM]  Player1: DCA_Capt_GoodinhighCom_TouchMemory: 0 msec. Using sum: 548326475
[11/22/2005 3:10:10 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cl_paused 0
[11/22/2005 3:10:10 PM]  Player1: DCA_Capt_GoodinhighPlaying smoke grenades at time 69130850
[11/22/2005 3:10:10 PM]  Player1: DCA_Capt_GoodinhighDone with smoke grenades, now warping FX time to current time 69130850
[11/22/2005 3:10:10 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_hudGrenadeIconHeight 25
[11/22/2005 3:10:10 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_hudGrenadeIconWidth 25
[11/22/2005 3:10:10 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_hudGrenadeIconOffset 50
[11/22/2005 3:10:10 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_hudGrenadePointerHeight 12
[11/22/2005 3:10:10 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_hudGrenadePointerWidth 25
[11/22/2005 3:10:10 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_hudGrenadePointerPivot 12 27
[11/22/2005 3:10:10 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cg_fovScale 1
[11/22/2005 3:10:10 PM]  Player1: DCA_Capt_GoodinhighUnknown client game command: MP_CONNECTED^1DCA_^2Capt_Goodinhigh^7
[11/22/2005 3:10:10 PM]  Player1: DCA_Capt_Goodinhigh      dvar set cl_ingame 1
[11/22/2005 3:10:10 PM]  Player1: DCA_Capt_Goodinhigh      dvar set ui_allow_weaponchange 1
[11/22/2005 3:10:10 PM]  Player1: DCA_Capt_GoodinhighUnknown client game command: MP_JOINED_AXIS^1DCA_^2Capt_Goodinhigh^7
[11/22/2005 3:10:10 PM]  Player1: DCA_Capt_GoodinhighUnknown client game command: MP_CONNECTEDTEQUILABOB^7
[11/22/2005 3:10:10 PM]  Player1: DCA_Capt_GoodinhighUnknown client game command: MP_JOINED_AXISTEQUILABOB^7
[11/22/2005 3:10:10 PM]  Player1: DCA_Capt_Goodinhighconsole: AntiCheat-Client Connected: [^9DBD^1^4Leadpeddler]    [DCA_Kilsirac]    [Richard Cranium]   
[11/22/2005 3:10:10 PM]  Player1: DCA_Capt_Goodinhighconsole: ###ServerWatch-ANTICheat###:IP:##70.224.49.203##  PORT:##24203##
[11/22/2005 3:10:10 PM]  Player1: DBDLeadpeddlerconsole: ###ServerWatch-ANTICheat###:IP:##70.224.49.203##  PORT:##24203##
[11/22/2005 3:10:10 PM]  Player1: DBDLeadpeddlerconsole: AntiCheat User connected: ^1DCA_^2Capt_Goodinhigh  aka: DCA_Capt_Goodinhigh
[11/22/2005 3:10:11 PM]  Player1: DCA_Kilsiracconsole: ###ServerWatch-ANTICheat###:IP:##70.224.49.203##  PORT:##24203##
[11/22/2005 3:10:11 PM]  Player1: DCA_Kilsiracconsole: AntiCheat User connected: ^1DCA_^2Capt_Goodinhigh  aka: DCA_Capt_Goodinhigh
[11/22/2005 3:10:11 PM]  Player1: Richard Craniumconsole: ###ServerWatch-ANTICheat###:IP:##70.224.49.203##  PORT:##24203##
[11/22/2005 3:10:11 PM]  Player1: Richard Craniumconsole: AntiCheat User connected: ^1DCA_^2Capt_Goodinhigh  aka: DCA_Capt_Goodinhigh
[11/22/2005 3:10:11 PM]  Player1: DCA_Capt_Goodinhighconsole: AntiCheat User connected: ^1DCA_^2Capt_Goodinhigh  aka: DCA_Capt_Goodinhigh
[11/22/2005 3:10:16 PM]  Player1: Richard Cranium      dvar set cl_paused 0
[11/22/2005 3:10:27 PM]  Player1: Richard Cranium      dvar set cl_paused 0
[11/22/2005 3:10:27 PM]  Player1: DCA_Kilsiracconsole: AntiCheat-Client Connected: [^1DCA_^2Capt_Goodinhigh]    [^9DBD^1^4Leadpeddler]    [DCA_Kilsirac]   
[11/22/2005 3:10:35 PM]  Player1: DBDLeadpeddlerconsole: AntiCheat-Client Connected: [^1DCA_^2Capt_Goodinhigh]    [^9DBD^1^4Leadpeddler]    [DCA_Kilsirac]   
[11/22/2005 3:10:35 PM]  Player1: DBDLeadpeddlerconsole: AntiCheat-Client Connected: [Richard Cranium]   
[11/22/2005 3:10:38 PM]  Player1: Richard Craniumconsole: AntiCheat-Client Connected: [^1DCA_^2Capt_Goodinhigh]    [^9DBD^1^4Leadpeddler]    [DCA_Kilsirac]   
[11/22/2005 3:10:38 PM]  Player1: Richard Craniumconsole: AntiCheat-Client Connected: [Richard Cranium]   
[11/22/2005 3:10:39 PM]  Player1: DCA_Kilsiracconsole: AntiCheat-Client Connected: [Richard Cranium]   
[11/22/2005 3:10:39 PM]  Player1: DCA_Capt_Goodinhighconsole: AntiCheat-Client Connected: [^1DCA_^2Capt_Goodinhigh]    [^9DBD^1^4Leadpeddler]    [DCA_Kilsirac]   
[11/22/2005 3:10:51 PM]  Player1: DCA_Capt_Goodinhighconsole: AntiCheat-Client Connected: [Richard Cranium]   
[11/22/2005 3:11:29 PM]  Player1: Richard Craniumconsole: AntiCheat-Client Connected: [^1DCA_^2Capt_Goodinhigh]    [^9DBD^1^4Leadpeddler]    [DCA_Kilsirac]   
[11/22/2005 3:11:29 PM]  Player1: DCA_Capt_Goodinhighconsole: AntiCheat-Client Connected: [^1DCA_^2Capt_Goodinhigh]    [^9DBD^1^4Leadpeddler]    [DCA_Kilsirac]   
[11/22/2005 3:11:29 PM]  Player1: DCA_Kilsiracconsole: AntiCheat-Client Connected: [^1DCA_^2Capt_Goodinhigh]    [^9DBD^1^4Leadpeddler]    [DCA_Kilsirac]   
[11/22/2005 3:11:37 PM]  Player1: DBDLeadpeddlerconsole: AntiCheat-Client Connected: [^1DCA_^2Capt_Goodinhigh]    [^9DBD^1^4Leadpeddler]    [DCA_Kilsirac]   
[11/22/2005 3:11:37 PM]  Player1: DBDLeadpeddlerconsole: AntiCheat-Client Connected: [Richard Cranium]   
[11/22/2005 3:11:39 PM]  Player1: DCA_Capt_Goodinhighconsole: AntiCheat-Client Connected: [Richard Cranium]   
[11/22/2005 3:11:40 PM]  Player1: DCA_Kilsiracconsole: AntiCheat-Client Connected: [Richard Cranium]   
[11/22/2005 3:11:40 PM]  Player1: Richard Craniumconsole: AntiCheat-Client Connected: [Richard Cranium]   
[11/22/2005 3:12:18 PM]  Player1: DCA_Capt_Goodinhighconsole: TEQUILABOB you need the ServerWatch AntiCheat to play on this Server get it at www.Eliteclanwarfare.com
[11/22/2005 3:12:25 PM]  Player1: DBDLeadpeddlerconsole: TEQUILABOB you need the ServerWatch AntiCheat to play on this Server get it at www.Eliteclanwarfare.com
[11/22/2005 3:12:26 PM]  Player1: DCA_Kilsiracconsole: TEQUILABOB you need the ServerWatch AntiCheat to play on this Server get it at www.Eliteclanwarfare.com
[11/22/2005 3:12:26 PM]  Player1: Richard Craniumconsole: TEQUILABOB you need the ServerWatch AntiCheat to play on this Server get it at www.Eliteclanwarfare.com
[11/22/2005 3:12:29 PM]  Player1: DCA_Capt_Goodinhighconsole: AntiCheat-Client Connected: [^1DCA_^2Capt_Goodinhigh]    [^9DBD^1^4Leadpeddler]    [DCA_Kilsirac]   
[11/22/2005 3:12:29 PM]  Player1: DCA_Kilsiracconsole: AntiCheat-Client Connected: [^1DCA_^2Capt_Goodinhigh]    [^9DBD^1^4Leadpeddler]    [DCA_Kilsirac]   
[11/22/2005 3:12:36 PM]  Player1: DBDLeadpeddlerconsole: AntiCheat-Client Connected: [^1DCA_^2Capt_Goodinhigh]    [^9DBD^1^4Leadpeddler]    [DCA_Kilsirac]   
[11/22/2005 3:12:36 PM]  Player1: DBDLeadpeddlerconsole: AntiCheat-Client Connected: [Richard Cranium]   
[11/22/2005 3:12:37 PM]  Player1: Richard Craniumconsole: AntiCheat-Client Connected: [^1DCA_^2Capt_Goodinhigh]    [^9DBD^1^4Leadpeddler]    [DCA_Kilsirac]   
[11/22/2005 3:12:37 PM]  Player1: Richard Craniumconsole: AntiCheat-Client Connected: [Richard Cranium]   
[11/22/2005 3:12:40 PM]  Player1: DCA_Capt_Goodinhighconsole: AntiCheat-Client Connected: [Richard Cranium]   
[11/22/2005 3:12:41 PM]  Player1: DCA_Kilsiracconsole: AntiCheat-Client Connected: [Richard Cranium]   
[11/22/2005 3:12:51 PM]  Player1: DCA_Capt_Goodinhighconsole: TEQUILABOB get kicked - not connected with ServerWatch AntiCheat
[11/22/2005 3:12:51 PM]  Player1: DCA_Capt_GoodinhighUnknown client game command: MP_DISCONNECTEDTEQUILABOB^7
[11/22/2005 3:12:52 PM]  Player1: DCA_Kilsiracconsole: TEQUILABOB get kicked - not connected with ServerWatch AntiCheat
[11/22/2005 3:12:52 PM]  Player1: DCA_KilsiracUnknown client game command: MP_DISCONNECTEDTEQUILABOB^7
[11/22/2005 3:12:58 PM]  Player1: DBDLeadpeddlerconsole: TEQUILABOB get kicked - not connected with ServerWatch AntiCheat
[11/22/2005 3:12:58 PM]  Player1: DBDLeadpeddlerUnknown client game command: MP_DISCONNECTEDTEQUILABOB^7
[11/22/2005 3:13:08 PM]  Player1: Richard Craniumconsole: TEQUILABOB get kicked - not connected with ServerWatch AntiCheat
[11/22/2005 3:13:08 PM]  Player1: Richard CraniumUnknown client game command: MP_DISCONNECTEDTEQUILABOB^7
[11/22/2005 3:13:13 PM]  Player1: DCA_Capt_GoodinhighUnknown client game command: MP_CONNECTEDTEQUILABOB^7
[11/22/2005 3:13:13 PM]  Player1: DCA_Capt_GoodinhighUnknown client game command: MP_JOINED_AXISTEQUILABOB^7
[11/22/2005 3:13:13 PM]  Player1: DBDLeadpeddlerUnknown client game command: MP_CONNECTEDTEQUILABOB^7
[11/22/2005 3:13:13 PM]  Player1: DBDLeadpeddlerUnknown client game command: MP_JOINED_AXISTEQUILABOB^7
[11/22/2005 3:13:14 PM]  Player1: DCA_KilsiracUnknown client game command: MP_CONNECTEDTEQUILABOB^7
[11/22/2005 3:13:14 PM]  Player1: DCA_KilsiracUnknown client game command: MP_JOINED_AXISTEQUILABOB^7
[11/22/2005 3:13:19 PM]  Player1: Richard CraniumUnknown client game command: MP_CONNECTEDTEQUILABOB^7
[11/22/2005 3:13:19 PM]  Player1: Richard CraniumUnknown client game command: MP_JOINED_AXISTEQUILABOB^7
[11/22/2005 3:13:30 PM]  Player1: Richard Craniumconsole: AntiCheat-Client Connected: [^1DCA_^2Capt_Goodinhigh]    [^9DBD^1^4Leadpeddler]    [DCA_Kilsirac]   
[11/22/2005 3:13:33 PM]  Player1: DCA_Kilsiracconsole: AntiCheat-Client Connected: [^1DCA_^2Capt_Goodinhigh]    [^9DBD^1^4Leadpeddler]    [DCA_Kilsirac]   
[11/22/2005 3:13:33 PM]  Player1: DCA_Kilsiracconsole: AntiCheat-Client Connected: [Richard Cranium]   
[11/22/2005 3:13:33 PM]  Player1: DBDLeadpeddlerconsole: AntiCheat-Client Connected: [^1DCA_^2Capt_Goodinhigh]    [^9DBD^1^4Leadpeddler]    [DCA_Kilsirac]   
[11/22/2005 3:13:33 PM]  Player1: DBDLeadpeddlerconsole: AntiCheat-Client Connected: [Richard Cranium]   
[11/22/2005 3:13:41 PM]  Player1: Richard Craniumconsole: AntiCheat-Client Connected: [Richard Cranium]   
[11/22/2005 3:13:45 PM]  Player1: DCA_Capt_Goodinhighconsole: AntiCheat-Client Connected: [^1DCA_^2Capt_Goodinhigh]    [^9DBD^1^4Leadpeddler]    [DCA_Kilsirac]   
[11/22/2005 3:13:45 PM]  Player1: DCA_Capt_Goodinhighconsole: AntiCheat-Client Connected: [Richard Cranium]   
[11/22/2005 3:14:05 PM]  Player1: DCA_Kilsiracconsole: ###ServerWatch-ANTICheat###:IP:##70.224.49.203##  PORT:##24203##
[11/22/2005 3:14:06 PM]  Player1: DBDLeadpeddlerconsole: ###ServerWatch-ANTICheat###:IP:##70.224.49.203##  PORT:##24203##
[11/22/2005 3:14:08 PM]  Player1: DCA_Capt_Goodinhighconsole: ###ServerWatch-ANTICheat###:IP:##70.224.49.203##  PORT:##24203##
[11/22/2005 3:14:09 PM]  Player1: Richard Craniumconsole: ###ServerWatch-ANTICheat###:IP:##70.224.49.203##  PORT:##24203##
[11/22/2005 3:14:27 PM]  Player1: DBDLeadpeddlerconsole: AntiCheat-Client Connected: [^1DCA_^2Capt_Goodinhigh]    [^9DBD^1^4Leadpeddler]    [DCA_Kilsirac]   
[11/22/2005 3:14:31 PM]  Player1: DCA_Capt_Goodinhighconsole: AntiCheat-Client Connected: [^1DCA_^2Capt_Goodinhigh]    [^9DBD^1^4Leadpeddler]    [DCA_Kilsirac]   
[11/22/2005 3:14:31 PM]  Player1: DCA_Capt_Goodinhighconsole: AntiCheat-Client Connected: [Richard Cranium]   
[11/22/2005 3:14:31 PM]  Player1: Richard Craniumconsole: AntiCheat-Client Connected: [^1DCA_^2Capt_Goodinhigh]    [^9DBD^1^4Leadpeddler]    [DCA_Kilsirac]   
[11/22/2005 3:14:31 PM]  Player1: Richard Craniumconsole: AntiCheat-Client Connected: [Richard Cranium]   
[11/22/2005 3:14:31 PM]  Player1: DCA_Kilsiracconsole: AntiCheat-Client Connected: [^1DCA_^2Capt_Goodinhigh]    [^9DBD^1^4Leadpeddler]    [DCA_Kilsirac]   
[11/22/2005 3:14:31 PM]  Player1: DCA_Kilsiracconsole: AntiCheat-Client Connected: [Richard Cranium]   
[11/22/2005 3:14:38 PM]  Player1: DBDLeadpeddlerconsole: AntiCheat-Client Connected: [Richard Cranium]   
[11/22/2005 3:15:29 PM]  Player1: DBDLeadpeddlerconsole: AntiCheat-Client Connected: [^1DCA_^2Capt_Goodinhigh]    [^9DBD^1^4Leadpeddler]    [DCA_Kilsirac]   
[11/22/2005 3:15:34 PM]  Player1: DCA_Capt_Goodinhighconsole: AntiCheat-Client Connected: [^1DCA_^2Capt_Goodinhigh]    [^9DBD^1^4Leadpeddler]    [DCA_Kilsirac]   
[11/22/2005 3:15:34 PM]  Player1: DCA_Capt_Goodinhighconsole: AntiCheat-Client Connected: [Richard Cranium]   
[11/22/2005 3:15:39 PM]  Player1: DBDLeadpeddlerconsole: AntiCheat-Client Connected: [Richard Cranium]   
[11/22/2005 3:15:39 PM]  Player1: DCA_Kilsiracconsole: AntiCheat-Client Connected: [^1DCA_^2Capt_Goodinhigh]    [^9DBD^1^4Leadpeddler]    [DCA_Kilsirac]   
[11/22/2005 3:15:39 PM]  Player1: DCA_Kilsiracconsole: AntiCheat-Client Connected: [Richard Cranium]   
[11/22/2005 3:15:40 PM]  Player1: Richard Craniumconsole: AntiCheat-Client Connected: [^1DCA_^2Capt_Goodinhigh]    [^9DBD^1^4Leadpeddler]    [DCA_Kilsirac]   
[11/22/2005 3:15:40 PM]  Player1: Richard Craniumconsole: AntiCheat-Client Connected: [Richard Cranium]   
[11/22/2005 3:15:51 PM]  Player1: Richard CraniumUnknown client game command: MP_DISCONNECTED^9DBD^1^4Leadpeddler^7
[11/22/2005 3:15:53 PM]  Player1: DCA_Capt_GoodinhighUnknown client game command: MP_DISCONNECTED^9DBD^1^4Leadpeddler^7
[11/22/2005 3:15:57 PM]  Player1: DCA_KilsiracUnknown client game command: MP_DISCONNECTED^9DBD^1^4Leadpeddler^7
