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El PAM y la configuracion del PB

En algunos casos y sobre todo en server Linux, he comprobado como al poner el Pam se producen lagazos impresionantes, cada minuto mas o menos.

Esta es la solucion

En la carpeta PB del servidor debe existir un archivo que se llama pbsv.cfg, si no pues se crea con el wordpad y se pone esta configuracion

Como siempre recomendamos hacer copia de seguridad del archivo antiguo.

//*************** REQUIRED GAMEPLAY SETTINGS ******************************//

// The following CVARs are required for use in CAL and TWL CoD2 gameplay.

// Altering of these settings and checks is prohibited, and may result in

// your teams suspension. DO NOT EDIT.

//******************************************//

// Required settings! put this at the beginning of everything since we're changing timer frequency

//******************************************//

PB_SV_Sleep 100 //[Force PB to sleep() longer, therefor reducing bandwidth requirements and client overhead]

//*******************************************//

//******Auto Screenshot Setup****************//

//*******************************************//

pb_sv_AutoSs 1 //[0=No, 1=Yes (default=0)]

pb_sv_AutoSsFrom 120 //[Minimum # of seconds to wait before requesting next ss]

pb_sv_AutoSsTo 200 //[Maximum # of seconds to wait before requesting next ss]

pb_sv_SsWidth 800 //[Requested pixel width of remote screenshots]

pb_sv_SsHeight 600 //[Requested pixel height of remote screenshots]

pb_sv_SsXpct 50 //[Percentage across screen for remote screenshots]

pb_sv_SsYpct 50 //[Percentage down screen for remote screenshots]

pb_sv_SsSrate 1 //[Sample Rate for remote screenshots]

pb_sv_SsFloor 1 //[Low screenshot filename serial #]

pb_sv_SsCeiling 40000 //[High screenshot filename serial #] NOTE: Set high to avoid overwriting files

pb_sv_SsCmd "" //[Filename of system command to run after screenshots]

pb_sv_SsDelay 3 //[Maximum delay client waits before capturing screenshot]

pb_sv_SsPath "" //[Path where remote screenshots are saved]

//*******************************************//

//********Cvar Scan Settings*****************//

//*******************************************//

pb_sv_CvarFreq 2 //[# of range checks per minute]

pb_sv_CvarLogging 0 //[1=Reg. Log, 2=Var Log, 3=Both, 0=Neither]

pb_sv_CvarWalk 1 //[0=disabled, 1-4=Walk through obtained Cvar lists]

pb_sv_CvarUserPulse 99 //[How often (in min.) to auto-send CvarUser command]

pb_sv_CvarChangedPulse 99 //[How often (in min.) to auto-send CvarChanged command]

pb_sv_CQC 1 //[0=No, 1=Yes (default=1)]

//*******************************************//

//****Log File & Ban File Settings***********//

//*******************************************//

pb_sv_BanEmpty

pb_sv_LogSync 0 //[0=No, 1=Yes (default=0)]

pb_sv_LogCeiling 1000 //[High log filename serial #]

pb_sv_load pbsvlog.cfg //load remote logging settings (if pbsvlog.cfg exists)

pb_sv_banload pbbans.dat //PB Ban list Update

pb_sv_autoUpdBan 1 //[0=No, 1=Yes (default=0)]

//*******************************************//

//************Kick Controls******************//

//*******************************************//

pb_sv_KickLen 0 //[minutes (default=2)]

pb_sv_scoreKick 0 //[minimum score (negative)]

PB_SV_Restrictions 1

//*******************************************//

//***PunkBuster Power Points Settings********//

//*******************************************//

pb_sv_PowerMin 10 //[power points]

pb_sv_PowerDef 1 //[power points]

pb_sv_PowerKickLen 5 //[minutes (default=5)]

//*******************************************//

//********HTTP Settings**********************//

//*******************************************//

pb_sv_httpPort 0 //[port #]

pb_sv_httpAddr "" //[external IP Address]

pb_sv_httpRefresh 30 //[seconds]

pb_sv_httpKey "" //[key]

pb_sv_httpMaps "" //[map list (separate by spaces)]

//*******************************************//

//*********Miscellaneous Settings************//

//*******************************************//

pb_sv_changePeriod 10 //[seconds]

pb_sv_changeMax 50 //[max name changes allowed]

pb_sv_dupNameGrace 500 //[seconds]

pb_sv_extChar 0 //[0=No, 1=Yes (default=0)]

pb_sv_MaxConDls 3 //[Maximum number on concurent PB downloads]

pb_sv_MaxConUpdates 12 //[Maximum number on concurent PB updates]

pb_sv_MaxDlRate 5 //[Max PB download rate]

pb_sv_badnameempty //[Empty the bad name list]

pb_sv_minName 2 //[Minimum number of characters for a player name]

PB_SV_UpdateGrace 300 //[Give users 5 minutes to fix their PB]

//*******************************************//

//**************Task Settings****************//

//*******************************************//

pb_sv_MsgPrefix "^3PunkBuster Server" //[PB Message Prefix (default=^3PunkBuster Client)]

//*******************************************//

//*********PB AUTH SETTINGS******************//

//*******************************************//

pb_sv_lan 0 //CHANGING THIS TO A VALUE OF 1 DISABLES PB'S ABILITY TO UPDATE OR WORK PROPERLY

pb_sv_guidrelax 7 //ENABLES MULTIPLE GUIDs FROM ONE IP ADDRESS

//*******************************************//

//**************Stock Cvar Checks************//

//*******************************************//

pb_sv_cvar cg_errordecay in 100

pb_sv_cvar cg_fov IN 80

pb_sv_cvar cg_hudCompassSize IN 0.5 2

pb_sv_cvar cg_hudDamageIconHeight IN 64

pb_sv_cvar cg_hudDamageIconInScope IN 0

pb_sv_cvar cg_hudDamageIconOffset IN 128

pb_sv_cvar cg_hudDamageIconTime IN 2000

pb_sv_cvar cg_hudDamageIconWidth IN 128

pb_sv_cvar cg_hudObjectiveMaxRange IN 2048

pb_sv_cvar cg_hudObjectiveMinAlpha IN 1

pb_sv_cvar cg_hudObjectiveMinHeight IN -70

pb_sv_cvar cg_thirdPerson IN 0

pb_sv_cvar cg_viewsize IN 100

pb_sv_cvar cl_avidemo IN 0

pb_sv_cvar cl_forceavidemo IN 0

pb_sv_cvar cl_freelook IN 1

pb_sv_cvar cl_maxpackets IN 30 100

pb_sv_cvar cl_pitchspeed IN 140

pb_sv_cvar cl_punkbuster IN 1

pb_sv_cvar cl_yawspeed IN 140

pb_sv_cvar com_maxfps OUT 0.000001 59

pb_sv_cvar fx_sort IN 1

pb_sv_cvar fx_enable IN 1

pb_sv_cvar fx_draw IN 1

pb_sv_cvar fx_freeze IN 0

pb_sv_cvar fx_count IN 0

pb_sv_cvar fx_debug IN 0

pb_sv_cvar fx_debugBolt IN 0

pb_sv_cvar fx_draw IN 1

pb_sv_cvar fx_profile IN 0

pb_sv_cvar m_pitch out -0.015 0.015

pb_sv_cvar m_yaw in 0.022

pb_sv_cvar mss_q3fs IN 1

pb_sv_cvar pb_Sleep IN 0 500

pb_sv_cvar r_drawentities IN 1

pb_sv_cvar r_drawSModels IN 1

pb_sv_cvar r_drawdecals IN 1

pb_sv_cvar r_drawprimfloor IN 0

pb_sv_cvar r_drawprimcap IN 0

pb_sv_cvar r_fog IN 1

pb_sv_cvar r_fullbright IN 0

pb_sv_cvar r_lightmap IN 0

pb_sv_cvar r_lighttweakambient IN 0 0.1

pb_sv_cvar r_lodscale IN 0 3

pb_sv_cvar r_overbrightBits IN 0 2

pb_sv_cvar r_picmip IN 0 2

pb_sv_cvar r_polygonOffsetScale IN -1

pb_sv_cvar r_polygonOffsetBias IN -1

pb_sv_cvar mse IN 0 (aparece un smiley pero se debe escribir asi pero sin espacios r _rmse)

pb_sv_cvar r_smp IN 0

pb_sv_cvar r_showtris IN 0

pb_sv_cvar snaps IN 20 30

pb_sv_cvar sensitivity IN 0 30.000001

//*****************************************//

//*********Cheat Cvar Checks***************//

//*****************************************//

pb_sv_cvar 3rdp0 IN 0

pb_sv_cvar 3rdp1 IN 0

pb_sv_cvar aaaa IN 0

pb_sv_cvar aaim IN 0

pb_sv_cvar aaim1 IN 0

pb_sv_cvar aaoff IN 0

pb_sv_cvar aaon IN 0

pb_sv_cvar aburst IN 0

pb_sv_cvar aburst1 IN 0

pb_sv_cvar aburst2 IN 0

pb_sv_cvar aburst3 IN 0

pb_sv_cvar aburst4 IN 0

pb_sv_cvar aburst5 IN 0

pb_sv_cvar aburst6 IN 0

pb_sv_cvar aburst7 IN 0

pb_sv_cvar aburst8 IN 0

pb_sv_cvar aburst9 IN 0

pb_sv_cvar afire IN 0

pb_sv_cvar afov IN 0

pb_sv_cvar afov1 IN 0

pb_sv_cvar aim IN 0

pb_sv_cvar aimkey IN 0

pb_sv_cvar aimkey IN 0

pb_sv_cvar aimvec IN 0

pb_sv_cvar akburst IN 0

pb_sv_cvar akburst2 IN 0

pb_sv_cvar alias IN 0

pb_sv_cvar anrecoil IN 0

pb_sv_cvar autoaim IN 0

pb_sv_cvar autofire IN 0

pb_sv_cvar av2chest IN 0

pb_sv_cvar av2head IN 0

pb_sv_cvar av2neck IN 0

pb_sv_cvar av3chest IN 0

pb_sv_cvar av3head IN 0

pb_sv_cvar av3neck IN 0

pb_sv_cvar avchest IN 0

pb_sv_cvar avex0 IN 0

pb_sv_cvar avex1 IN 0

pb_sv_cvar avexc IN 0

pb_sv_cvar avexh IN 0

pb_sv_cvar avhead IN 0

pb_sv_cvar avneck IN 0

pb_sv_cvar bbbb IN 0

pb_sv_cvar bothelp IN 0

pb_sv_cvar box IN 0

pb_sv_cvar box1 IN 0

pb_sv_cvar box2 IN 0

pb_sv_cvar box3 IN 0

pb_sv_cvar bull IN 0

pb_sv_cvar bull1 IN 0

pb_sv_cvar bun IN 0

pb_sv_cvar bun1 IN 0

pb_sv_cvar bunny IN 0

pb_sv_cvar c0 IN 0

pb_sv_cvar c0f IN 0

pb_sv_cvar c1 IN 0

pb_sv_cvar c10 IN 0

pb_sv_cvar c11 IN 0

pb_sv_cvar c12 IN 0

pb_sv_cvar c13 IN 0

pb_sv_cvar c14 IN 0

pb_sv_cvar c15 IN 0

pb_sv_cvar c16 IN 0

pb_sv_cvar c17 IN 0

pb_sv_cvar c18 IN 0

pb_sv_cvar c19 IN 0

pb_sv_cvar c2 IN 0

pb_sv_cvar c20 IN 0

pb_sv_cvar c3 IN 0

pb_sv_cvar c4 IN 0

pb_sv_cvar c5 IN 0

pb_sv_cvar c6 IN 0

pb_sv_cvar c7 IN 0

pb_sv_cvar c8 IN 0

pb_sv_cvar c9 IN 0

pb_sv_cvar cccc IN 0

pb_sv_cvar cheats IN 0

pb_sv_cvar com_cameraMode IN 0

pb_sv_cvar com_dropsim IN 0

pb_sv_cvar con IN 0

pb_sv_cvar con1 IN 0

pb_sv_cvar dance0 IN 0

pb_sv_cvar dance1 IN 0

pb_sv_cvar dance2 IN 0

pb_sv_cvar dddd IN 0

pb_sv_cvar dev1 IN 0

pb_sv_cvar deva IN 0

pb_sv_cvar devb IN 0

pb_sv_cvar devb IN 0

pb_sv_cvar eeee IN 0

pb_sv_cvar esp IN 0

pb_sv_cvar esp_all IN 0

pb_sv_cvar esp_names IN 0

pb_sv_cvar esp_off IN 0

pb_sv_cvar esp_weapons IN 0

pb_sv_cvar fb IN 0

pb_sv_cvar fb1 IN 0

pb_sv_cvar fb2 IN 0

pb_sv_cvar fb3 IN 0

pb_sv_cvar ff IN 0

pb_sv_cvar ff+ IN 0

pb_sv_cvar ffff IN 0

pb_sv_cvar fire IN 0

pb_sv_cvar fog IN 0

pb_sv_cvar fog1 IN 0

pb_sv_cvar fov IN 0

pb_sv_cvar fov_135 IN 0

pb_sv_cvar fov_15 IN 0

pb_sv_cvar fov_180 IN 0

pb_sv_cvar fov_25 IN 0

pb_sv_cvar fov_35 IN 0

pb_sv_cvar fov_360 IN 0

pb_sv_cvar fov_45 IN 0

pb_sv_cvar fov_5 IN 0

pb_sv_cvar fov_90 IN 0

pb_sv_cvar fov_off IN 0

pb_sv_cvar fov160 IN 0

pb_sv_cvar fov80 IN 0

pb_sv_cvar fw IN 0

pb_sv_cvar fw1 IN 0

pb_sv_cvar gggg IN 0

pb_sv_cvar glow IN 0

pb_sv_cvar gre IN 0

pb_sv_cvar gre1 IN 0

pb_sv_cvar guid IN 0

pb_sv_cvar gun IN 0

pb_sv_cvar gun1 IN 0

pb_sv_cvar help IN 0

pb_sv_cvar hhhh IN 0

pb_sv_cvar ignorewalls IN 0

pb_sv_cvar iiii IN 0

pb_sv_cvar jjjj IN 0

pb_sv_cvar key IN 0

pb_sv_cvar key1 IN 0

pb_sv_cvar key2 IN 0

pb_sv_cvar key3 IN 0

pb_sv_cvar m0 IN 0

pb_sv_cvar m1 IN 0

pb_sv_cvar m10 IN 0

pb_sv_cvar m11 IN 0

pb_sv_cvar m12 IN 0

pb_sv_cvar m13 IN 0

pb_sv_cvar m14 IN 0

pb_sv_cvar m15 IN 0

pb_sv_cvar m16 IN 0

pb_sv_cvar m17 IN 0

pb_sv_cvar m18 IN 0

pb_sv_cvar m19 IN 0

pb_sv_cvar m2 IN 0

pb_sv_cvar m20 IN 0

pb_sv_cvar m3 IN 0

pb_sv_cvar m4 IN 0

pb_sv_cvar m4burst IN 0

pb_sv_cvar m4burst2 IN 0

pb_sv_cvar m5 IN 0

pb_sv_cvar m6 IN 0

pb_sv_cvar m60burst IN 0

pb_sv_cvar m60burst2 IN 0

pb_sv_cvar m7 IN 0

pb_sv_cvar m8 IN 0

pb_sv_cvar m9 IN 0

pb_sv_cvar melee IN 0

pb_sv_cvar mode IN 0

pb_sv_cvar names IN 0

pb_sv_cvar nofx IN 0

pb_sv_cvar ogc_aim IN 0

pb_sv_cvar ogc_bot IN 0

pb_sv_cvar ogc_fov IN 0

pb_sv_cvar ogc_glow IN 0

pb_sv_cvar ogc_mode IN 0

pb_sv_cvar ogc_names IN 0

pb_sv_cvar ogc_trans IN 0

pb_sv_cvar ogc_wall IN 0

pb_sv_cvar ogc_weapons IN 0

pb_sv_cvar pesp IN 0

pb_sv_cvar pINgpredict IN 0

pb_sv_cvar pistolburst IN 0

pb_sv_cvar pistolburst2 IN 0

pb_sv_cvar por IN 0

pb_sv_cvar por1 IN 0

pb_sv_cvar predict IN 0

pb_sv_cvar predict_33 IN 0

pb_sv_cvar predict_40 IN 0

pb_sv_cvar predict_45 IN 0

pb_sv_cvar predict_50 IN 0

pb_sv_cvar predict_55 IN 0

pb_sv_cvar predict_60 IN 0

pb_sv_cvar predict_65 IN 0

pb_sv_cvar predict_off IN 0

pb_sv_cvar quiet IN 0

pb_sv_cvar radar IN 0

pb_sv_cvar radarconf IN 0

pb_sv_cvar recoil IN 0

pb_sv_cvar recoil1 IN 0

pb_sv_cvar rfog IN 0

pb_sv_cvar rscope IN 0

pb_sv_cvar s0 IN 0

pb_sv_cvar s1 IN 0

pb_sv_cvar s10 IN 0

pb_sv_cvar s11 IN 0

pb_sv_cvar s12 IN 0

pb_sv_cvar s13 IN 0

pb_sv_cvar s14 IN 0

pb_sv_cvar s15 IN 0

pb_sv_cvar s16 IN 0

pb_sv_cvar s17 IN 0

pb_sv_cvar s18 IN 0

pb_sv_cvar s19 IN 0

pb_sv_cvar s2 IN 0

pb_sv_cvar s20 IN 0

pb_sv_cvar s3 IN 0

pb_sv_cvar s4 IN 0

pb_sv_cvar s5 IN 0

pb_sv_cvar s6 IN 0

pb_sv_cvar s7 IN 0

pb_sv_cvar s8 IN 0

pb_sv_cvar s9 IN 0

pb_sv_cvar safe IN 0

pb_sv_cvar script1 IN 0

pb_sv_cvar sesp0 IN 0

pb_sv_cvar sesp1 IN 0

pb_sv_cvar shoot IN 0

pb_sv_cvar sky IN 0

pb_sv_cvar sky1 IN 0

pb_sv_cvar smok0 IN 0

pb_sv_cvar smok1 IN 0

pb_sv_cvar spIN IN 0

pb_sv_cvar spIN1 IN 0

pb_sv_cvar spIN2 IN 0

pb_sv_cvar stopspIN IN 0

pb_sv_cvar team IN 0

pb_sv_cvar team0 IN 0

pb_sv_cvar team1 IN 0

pb_sv_cvar teamcheck IN 0

pb_sv_cvar thirdp IN 0

pb_sv_cvar thirdpcfg IN 0

pb_sv_cvar thrd IN 0

pb_sv_cvar thrd1 IN 0

pb_sv_cvar thrd2 IN 0

pb_sv_cvar thrd3 IN 0

pb_sv_cvar thrd4 IN 0

pb_sv_cvar thrd5 IN 0

pb_sv_cvar tp IN 0

pb_sv_cvar tp1 IN 0

pb_sv_cvar tp2 IN 0

pb_sv_cvar tp3 IN 0

pb_sv_cvar tq IN 0

pb_sv_cvar tq1 IN 0

pb_sv_cvar tq2 IN 0

pb_sv_cvar tq3 IN 0

pb_sv_cvar tree IN 0

pb_sv_cvar tree1 IN 0

pb_sv_cvar trigger IN 0

pb_sv_cvar vec IN 0

pb_sv_cvar vec_crouch IN 0

pb_sv_cvar vec_prone IN 0

pb_sv_cvar vec_stand IN 0

pb_sv_cvar vec1 IN 0

pb_sv_cvar w_bot IN 0

pb_sv_cvar w_chams IN 0

pb_sv_cvar w_cross IN 0

pb_sv_cvar w_fog IN 0

pb_sv_cvar w_pbss IN 0

pb_sv_cvar w_recoil IN 0

pb_sv_cvar w_scope IN 0

pb_sv_cvar w_wallhack IN 0

pb_sv_cvar w_walls IN 0

pb_sv_cvar wall IN 0

pb_sv_cvar wallhack IN 0

pb_sv_cvar wallsm IN 0

pb_sv_cvar weapons IN 0

pb_sv_cvar wf IN 0

pb_sv_cvar wf1 IN 0

pb_sv_cvar wf2 IN 0

pb_sv_cvar wf3 IN 0

pb_sv_cvar wh IN 0

pb_sv_cvar wh1 IN 0

pb_sv_cvar wh2 IN 0

pb_sv_cvar wh3 IN 0

pb_sv_cvar winamp IN 0

pb_sv_cvar wwall IN 0

pb_sv_cvar wwall1 IN 0

2298
Páginas: 1 2
08 Jun 2006, 01:48
#1

Padre padre, mi amigo ha robado y no se si debo contarselo al profesor.

Mira en el capitulo VI, Epigrafe VII del Post de Casti a los Corintios.

08 Jun 2006, 01:49
#2

juas pos despues de 10 dias de curro eso es lo que ha salido ( gracias a que me lo pasaron)

08 Jun 2006, 09:16
#3

Ya lo tengo puesto en el server thx casti... GW!

08 Jun 2006, 09:17
#4

pusiste el MBL ese coast?

08 Jun 2006, 09:18
#5

No.. .aun no reject, me queda eso pendiente.

08 Jun 2006, 10:24
#6

Que nadie me acribille peeero es solo para PAM?

Muy bueno Casti, thx.

08 Jun 2006, 10:34
#7

Y metiendo todo esto en la cfg del pb no laguea mas que antes?

08 Jun 2006, 10:56
#8

#1 Amen hijo, cuentaselo todo al padre Casti, el es hombre santo de conocimiento infinito y sabiduria divina, hijosdeputa todos, amen.

08 Jun 2006, 10:59
#9

Mi pregunta es yo tengo un pbsv.so, pbsv.dat y pbsv.db, esto esta bien o me lio a borrar toa esa morralla??

08 Jun 2006, 11:09
#10

#6 muerte

08 Jun 2006, 11:19
#11

Lo sabía! x'D Ya me callo

08 Jun 2006, 11:39
#12

chupi piruli

08 Jun 2006, 12:56
#13

Para mas informacion sobre este tema visitad www.punkbusted.com

ahi hay unas reomended settings del PB que van muy finas en cualquier mod o modding del juego.

08 Jun 2006, 13:45
#14

#9 Ni se te ocurra borrar esos archivos, son los que necesita el pb para funcionar.

08 Jun 2006, 13:55
#15

por orden

coast siento no haberte podido ayudar en lo de la config del pb, pero si quieres ahora si te puedo ayudar en lo del auto mbl

Unk, Bajo pam esta probado y se que funciona, con otro mod NPI

#7 todo lo contrario, laguea menos,

sgtboke, como dice seifer, no se te ocurra solo crea uno que se llame pbsv.cfg (lo haces con el wordpad) y añades el texto de arriba

#13 Mahou, informate antes, esas configs de las que hablas estan probadas y con el pam a cada minuto da un lag como de un segundo, esta esta mas depurada. te recuerdo que tambien soy miembro de esa web, y tengo confgurado el qutombl en nuestro server.

Por cierto aprovecho en tutoriales la primera parte del como configurar el Auto-Mbl

08 Jun 2006, 14:01
#16

Pues Casti, lamento informarte que en nuestro server rulamos esas configs de Punksbusted y van de lujo.

Parece ser todo conflicto con segun que PAM se instale y que distro de linux. En nuestro caso va de coña.

Te posteare aki la config que usamos:

pb_sv_MsgPrefix "^3PunkBuster Server" //[PB Message Prefix (default=^3PunkBuster Client)]

pb_sv_MaxDlRate 4 //[KB/sec requested per file (default=4)]

pb_sv_MaxConDls 1 //[concurrent downloads (default=1)]

pb_sv_KickLen 2 //[minutes (default=2)]

pb_sv_CvarFreq 6 //[# of range checks per minute]

pb_sv_CvarLogging 2 //[1=Reg. Log, 2=Var Log, 3=Both, 0=Neither]

pb_sv_CvarWalk 4 //[0=disabled, 1-4=Walk through obtained Cvar lists]

pb_sv_CvarUserPulse 15 //[How often (in min.) to auto-send CvarUser command]

pb_sv_CvarChangedPulse 15 //[How often (in min.) to auto-send CvarChanged command]

pb_sv_CQC 1 //[0=No, 1=Yes (default=1)]

pb_sv_LogSync 1 //[0=No, 1=Yes (default=0)]

pb_sv_LogCeiling 1000 //[High log filename serial #]

pb_sv_SsFloor 1 //[Low screenshot filename serial #]

pb_sv_SsCeiling 1000 //[High screenshot filename serial #]

pb_sv_SsCmd "" //[Filename of system command to run after screenshots]

pb_sv_SsWidth 320 //[Requested pixel width of remote screenshots]

pb_sv_SsHeight 240 //[Requested pixel height of remote screenshots]

pb_sv_SsXpct 50 //[Percentage across screen for remote screenshots]

pb_sv_SsYpct 50 //[Percentage down screen for remote screenshots]

pb_sv_SsSrate 1 //[Sample Rate for remote screenshots]

pb_sv_SsDelay 0 //[Maximum delay client waits before capturing screenshot]

pb_sv_SsPath "" //[Path where remote screenshots are saved]

pb_sv_AutoSsFrom 120 //[Minimum # of seconds to wait before requesting next ss]

pb_sv_AutoSsTo 900 //[Maximum # of seconds to wait before requesting next ss]

pb_sv_AutoSs 1 //[0=No, 1=Yes (default=0)]

pb_sv_Sleep 100 //[# of Milliseconds (default=60)]

pb_sv_PowerMin 10 //[power points]

pb_sv_PowerDef 1 //[power points]

pb_sv_PowerKickLen 5 //[minutes (default=5)]

pb_sv_httpPort //[port #]

pb_sv_httpAddr "1" //[external IP Address]

pb_sv_httpRefresh 30 //[seconds]

pb_sv_httpKey "" //[key]

pb_sv_httpMaps "" //[map list (separate by spaces)]

pb_sv_scoreKick 0 //[minimum score (negative)]

pb_sv_changePeriod 999 //[seconds]

pb_sv_changeMax 2 //[max name changes allowed]

pb_sv_dupNameGrace 90 //[seconds]

pb_sv_autoUpdBan 1 //[0=No, 1=Yes (default=0)]

pb_sv_extChar 1 //[0=No, 1=Yes (default=0)]

pb_sv_guidRelax 4 //[1=UNKN, 2=WRONGIP, 4=DUP (add desired values)]

pb_sv_load pbsvlog.cfg //[load remote logging settings (if pbsvlog.cfg exists)]

pb_sv_cvarempty //[empty cvar checks before being loaded below]

pb_sv_restrictions 0

;Stock Cvar Range List - pb_sv_cvar [cvar_name] [type] [value(s)]

pb_sv_cvar cg_errordecay in 100

pb_sv_cvar cg_fov IN 80

pb_sv_cvar cg_hudDamageIconHeight IN 64

pb_sv_cvar cg_hudDamageIconInScope IN 0

pb_sv_cvar cg_hudDamageIconOffset IN 128

pb_sv_cvar cg_hudDamageIconTime IN 2000

pb_sv_cvar cg_hudDamageIconWidth IN 128

pb_sv_cvar cg_hudObjectiveMaxRange IN 2048

pb_sv_cvar cg_hudObjectiveMinAlpha IN 1

pb_sv_cvar cg_hudObjectiveMinHeight IN -70

pb_sv_cvar cg_thirdPerson IN 0

pb_sv_cvar cg_viewsize IN 100

pb_sv_cvar cl_avidemo IN 0

pb_sv_cvar cl_f

08 Jun 2006, 14:08
#17

Amen padre MAHOU.